Log file open, 05/31/20 16:23:08 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:10188). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C93994A930] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, GPU: NVIDIA GeForce GTX 750 Ti LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.31-19.23.10:856][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.31-19.23.10:856][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.31-19.23.10:857][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.31-19.23.10:857][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.31-19.23.10:857][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.31-19.23.10:859][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.31-19.23.10:859][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.31-19.23.10:859][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.31-19.23.10:859][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.31-19.23.10:859][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.31-19.23.10:860][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.31-19.23.10:860][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:860][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.31-19.23.10:861][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.31-19.23.10:861][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.31-19.23.10:861][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.31-19.23.10:861][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.31-19.23.10:870][ 0]LogHAL: Display: Platform has ~ 20 GB [21431541760 / 34359738368 / 20], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.31-19.23.10:870][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.31-19.23.10:870][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.31-19.23.10:870][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.31-19.23.10:870][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.31-19.23.10:870][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.05.31-19.23.10:870][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.31-19.23.10:870][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.EnableMultisampledShadowDepths:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.05.31-19.23.10:871][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Usuário/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.31-19.23.10:872][ 0]LogInit: Computer: DESKTOP-HANO38U [2020.05.31-19.23.10:872][ 0]LogInit: User: Usuário [2020.05.31-19.23.10:872][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.05.31-19.23.10:872][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.31-19.23.10:872][ 0]LogMemory: Memory total: Physical=20.0GB (20GB approx) [2020.05.31-19.23.10:872][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.31-19.23.10:872][ 0]LogMemory: Process Physical Memory: 158.30 MB used, 287.96 MB peak [2020.05.31-19.23.10:872][ 0]LogMemory: Process Virtual Memory: 143.77 MB used, 297.82 MB peak [2020.05.31-19.23.10:872][ 0]LogMemory: Physical Memory: 6056.39 MB used, 14382.32 MB free, 20438.71 MB total [2020.05.31-19.23.10:872][ 0]LogMemory: Virtual Memory: 4702.93 MB used, 134213024.00 MB free, 134217728.00 MB total [2020.05.31-19.23.11:527][ 0]LogInit: Using OS detected language (pt-BR). [2020.05.31-19.23.11:527][ 0]LogInit: Using OS detected locale (pt-BR). [2020.05.31-19.23.11:532][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/pt/Engine.locres' could not be opened for reading! [2020.05.31-19.23.11:532][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineFramework/Content/Localization/OnlineFramework/pt/OnlineFramework.locres' could not be opened for reading! [2020.05.31-19.23.11:532][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/pt/OnlineSubsystem.locres' could not be opened for reading! [2020.05.31-19.23.11:532][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/pt/OnlineSubsystemUtils.locres' could not be opened for reading! [2020.05.31-19.23.11:532][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemSteam/Content/Localization/OnlineSubsystemSteam/pt/OnlineSubsystemSteam.locres' could not be opened for reading! [2020.05.31-19.23.12:165][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.31-19.23.12:165][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.31-19.23.12:166][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.31-19.23.12:330][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.31-19.23.15:062][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 750 Ti' (Feature Level 11_0) [2020.05.31-19.23.15:063][ 0]LogD3D11RHI: 2007/0/10219 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.05.31-19.23.15:292][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.31-19.23.15:292][ 0]LogD3D11RHI: 0/0/10219 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.31-19.23.15:292][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.31-19.23.15:301][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.31-19.23.15:302][ 0]LogD3D11RHI: GPU DeviceId: 0x1380 (for the marketing name, search the web for "GPU Device Id") [2020.05.31-19.23.15:302][ 0]LogWindows: EnumDisplayDevices: [2020.05.31-19.23.15:302][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 750 Ti' (P:1 D:1) [2020.05.31-19.23.15:303][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 750 Ti' (P:0 D:0) [2020.05.31-19.23.15:303][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 750 Ti' (P:0 D:0) [2020.05.31-19.23.15:303][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 750 Ti' (P:0 D:0) [2020.05.31-19.23.15:304][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.05.31-19.23.15:304][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 750 Ti [2020.05.31-19.23.15:304][ 0]LogD3D11RHI: Driver Version: 432.00 (internal:26.21.14.3200, unified:432.00) [2020.05.31-19.23.15:304][ 0]LogD3D11RHI: Driver Date: 7-24-2019 [2020.05.31-19.23.15:304][ 0]LogRHI: Texture pool is 1405 MB (70% of 2007 MB) [2020.05.31-19.23.16:966][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.31-19.23.16:978][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.31-19.23.16:978][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.31-19.23.16:978][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.31-19.23.16:985][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.31-19.23.17:034][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.31-19.23.17:035][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.31-19.23.17:036][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.31-19.23.17:037][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.31-19.23.17:038][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.31-19.23.17:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.31-19.23.17:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.31-19.23.17:039][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.31-19.23.17:043][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.17:069][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.31-19.23.17:096][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.31-19.23.17:096][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.31-19.23.17:131][ 0]LogMoviePlayer: Initializing movie player [2020.05.31-19.23.17:497][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.05.31-19.23.17:497][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.31-19.23.17:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.31-19.23.17:497][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.31-19.23.17:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.31-19.23.17:497][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.31-19.23.17:497][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.31-19.23.17:497][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.31-19.23.17:497][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.31-19.23.17:497][ 0]LogInit: Using OS detected language (pt-BR). [2020.05.31-19.23.17:497][ 0]LogInit: Using OS detected locale (pt-BR). [2020.05.31-19.23.17:532][ 0]LogTextLocalizationResource: LocRes '../../../DeadByDaylight/Content/Localization/DeadByDaylight/pt/DeadByDaylight.locres' could not be opened for reading! [2020.05.31-19.23.17:535][ 0]LogTextLocalizationManager: Compacting localization data took 1.56ms [2020.05.31-19.23.17:770][ 0]LogAssetRegistry: FAssetRegistry took 0.2353 seconds to start up [2020.05.31-19.23.17:936][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.23.17:936][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.000081 seconds [2020.05.31-19.23.17:937][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.17:937][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.17:939][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.17:940][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.31-19.23.17:955][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-19.23.17:955][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.17:955][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.17:959][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.17:959][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.17:960][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.17:961][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.17:961][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.05.31-19.23.17:962][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.17:962][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.31-19.23.17:997][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:028][ 0]LogStreaming: Flushing async loaders took 31ms. [2020.05.31-19.23.18:028][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:030][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.18:030][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.18:030][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:031][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.18:031][ 0]LogStreaming: Flushing async loaders took 69ms. [2020.05.31-19.23.18:036][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:036][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.18:037][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:038][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.18:038][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:038][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.18:042][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:043][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.18:043][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.18:044][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:045][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.18:045][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:045][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.18:045][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:046][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.18:046][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:047][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.18:050][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:051][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.18:051][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.18:052][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.18:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.19:039][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:041][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.19:092][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.31-19.23.19:092][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.19:093][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.31-19.23.19:104][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.31-19.23.19:104][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.061 s [2020.05.31-19.23.19:109][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.23.19:109][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.23.19:110][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:111][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.19:111][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.19:112][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.19:113][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.19:114][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.19:150][ 0]LogStreaming: Flushing async loaders took 40ms. [2020.05.31-19.23.19:155][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:160][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.19:160][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:163][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.31-19.23.19:163][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.31-19.23.19:163][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.31-19.23.19:164][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.19:165][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.23.19:166][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:167][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.19:168][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:169][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.19:176][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-19.23.19:176][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.31-19.23.19:176][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:179][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.31-19.23.19:179][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.19:180][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.23.19:188][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:190][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.19:190][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:191][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.19:191][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:192][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.19:192][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:192][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.19:192][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:192][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.19:192][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:193][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.19:193][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.19:193][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:381][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.31-19.23.20:381][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.20:381][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.31-19.23.20:381][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.31-19.23.20:464][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.31-19.23.20:465][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.31-19.23.20:525][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.20:525][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.31-19.23.20:525][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.31-19.23.20:525][ 0]LogDMM: DMM Module start [2020.05.31-19.23.20:525][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.31-19.23.20:533][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.05.31-19.23.20:533][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.31-19.23.20:533][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.05.31-19.23.20:533][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.05.31-19.23.20:612][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.31-19.23.20:612][ 0]LogEngine: Initializing Engine... [2020.05.31-19.23.20:625][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:633][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-19.23.20:633][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:640][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-19.23.20:640][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:645][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.20:645][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:653][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-19.23.20:653][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:660][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-19.23.20:660][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:663][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.20:664][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:665][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.20:665][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:667][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.20:667][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:668][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.20:668][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:668][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.20:668][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:669][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.20:669][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:669][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.20:669][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:670][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:670][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:670][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.20:670][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:671][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.20:671][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:672][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:672][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:672][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:718][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.23.20:718][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.23.20:758][ 0]LogStreaming: Flushing async loaders took 86ms. [2020.05.31-19.23.20:758][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:761][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.20:761][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:761][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:761][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:761][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:762][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:762][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:762][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.20:762][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.20:764][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.31-19.23.20:876][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.31-19.23.20:997][ 0]LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.05.31-19.23.21:013][ 0]LogInit: FAudioDevice initialized. [2020.05.31-19.23.21:026][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.31-19.23.21:027][ 0]LogInit: Texture streaming: Enabled [2020.05.31-19.23.21:027][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:027][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:028][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:028][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:028][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:028][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:028][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:029][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:029][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:030][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:030][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:030][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:031][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:031][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:031][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:032][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:032][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:032][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:033][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:033][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:033][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:033][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:034][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:034][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:034][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:034][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:034][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:034][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:035][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:035][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:036][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:036][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:036][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:036][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:037][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:037][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:038][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:038][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:038][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:038][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:039][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:040][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.31-19.23.21:040][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.31-19.23.21:040][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:040][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.31-19.23.21:041][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:041][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.21:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:041][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:041][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:041][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:042][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:042][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:042][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:042][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:042][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.31-19.23.21:042][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.31-19.23.21:042][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.31-19.23.21:042][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.31-19.23.21:056][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:13060). [2020.05.31-19.23.21:056][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:056][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:056][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:056][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:056][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:056][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:056][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:056][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:056][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.31-19.23.21:069][ 0]LogOnline: Verbose: OSS: Created thread (ID:8744). [2020.05.31-19.23.21:230][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:230][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:230][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:230][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:230][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:230][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:230][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:230][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:230][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.31-19.23.21:230][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:230][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.31-19.23.21:230][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.31-19.23.21:301][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:301][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:302][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:303][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:303][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:305][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:306][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:307][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:308][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:308][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:309][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:309][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:309][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:310][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:311][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:311][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:311][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:312][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:312][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:312][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:313][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:313][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:314][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:315][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:315][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:316][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:316][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:316][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:316][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:317][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:317][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:317][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:318][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:318][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:318][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:318][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:319][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:319][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:328][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-19.23.21:328][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:329][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:329][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:329][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:329][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:330][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:330][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:338][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-19.23.21:339][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:339][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:339][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:340][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:340][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:342][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:342][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:342][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:342][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:343][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:343][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:344][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:344][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:345][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:345][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:347][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:347][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:348][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:348][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:349][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:349][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:350][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:351][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:352][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:352][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:353][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:353][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:353][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:353][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:354][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:355][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:355][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:356][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:356][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:357][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:357][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:357][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:357][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:359][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:359][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:361][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:361][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:361][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:362][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:363][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:363][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:363][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:364][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:364][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:365][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:365][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:366][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:366][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:368][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:368][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:370][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:370][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:372][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:372][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:372][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:372][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:373][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:373][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:376][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.21:377][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:379][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:379][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:383][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.21:384][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:386][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:387][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:389][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:389][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:391][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:391][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:394][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:394][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:396][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:397][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:397][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:397][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:401][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.21:401][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:402][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:402][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:405][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:406][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:406][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:406][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:407][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:407][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:411][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.21:411][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:413][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:414][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:417][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:417][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:418][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:418][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:421][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:421][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:423][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:423][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:425][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:426][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:429][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:429][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:432][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:432][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:435][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:435][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:438][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:439][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:439][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:439][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:442][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:442][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:446][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.21:446][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:448][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:448][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:458][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-19.23.21:459][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:464][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.23.21:464][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:466][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:467][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:469][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:469][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:469][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:469][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:470][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:471][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:471][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:471][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:472][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:473][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:473][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:473][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:474][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:474][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:474][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:475][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:476][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:476][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:477][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:480][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.21:481][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:481][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:481][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:482][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:482][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:483][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:483][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:484][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:484][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:485][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:485][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:485][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:485][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:486][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:486][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:487][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:487][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:488][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:488][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:488][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:488][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:489][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:489][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:490][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:490][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:490][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:491][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:491][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:491][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:493][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:493][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:493][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:493][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:494][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:494][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:494][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:494][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:494][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:494][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:494][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:495][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:496][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:496][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:496][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:496][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:496][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:496][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:496][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:497][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:497][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:497][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:497][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:497][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:497][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:497][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:498][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:498][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:498][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:498][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:498][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:498][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:498][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:499][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:499][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:499][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:499][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:499][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:499][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:500][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:500][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:500][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:501][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:502][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:503][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:503][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:503][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:504][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:505][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:505][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:505][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:506][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:507][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:508][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:508][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:508][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:509][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:509][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:512][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.21:513][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:513][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:513][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:513][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:513][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:513][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:514][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:515][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:515][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:515][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:515][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:515][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:515][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:516][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:516][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:516][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:516][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:516][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:516][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:517][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:517][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:517][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:517][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:517][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:517][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:518][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:518][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:518][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:518][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:518][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:519][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:519][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:519][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:519][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:519][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:519][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:520][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:520][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:520][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:520][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:520][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:520][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:520][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:521][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:522][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:522][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:522][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:522][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:522][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:522][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:523][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:524][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:524][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:526][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:527][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:527][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:527][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:527][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:527][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:528][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:528][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:529][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:529][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:529][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:529][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:530][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:530][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:530][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:530][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:531][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:531][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:531][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:531][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:532][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:532][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:532][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:532][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:533][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:533][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:533][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:533][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:534][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:534][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:534][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:535][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:535][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:535][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:535][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:536][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:536][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:536][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:537][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:537][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:537][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:537][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:539][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:539][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:539][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:540][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:540][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:540][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:541][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:541][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:541][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:542][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:543][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:544][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:545][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:545][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:545][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:548][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.23.21:548][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:549][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:549][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:550][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:550][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:550][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:551][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:551][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:552][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:552][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:553][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:553][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:553][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:554][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:554][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:554][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:554][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:556][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:556][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:557][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:557][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:557][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:557][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:560][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:560][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:560][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:560][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:560][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:560][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:560][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:561][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:561][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:561][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:562][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:562][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:562][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:562][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:562][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:563][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:565][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:565][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:565][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:565][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:565][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:565][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:566][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:566][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:566][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:566][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:567][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:567][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:568][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:568][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:569][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:569][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:570][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:571][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:571][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:571][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.31-19.23.21:584][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:584][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:584][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:585][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:585][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:585][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:586][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:586][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:586][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:586][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:604][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000053 seconds [2020.05.31-19.23.21:604][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.31-19.23.21:604][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.31-19.23.21:631][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:632][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:632][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:637][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.23.21:637][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:638][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:638][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:638][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:638][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:638][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:639][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:639][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:639][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:639][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:639][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:639][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:640][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:640][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:640][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:640][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:640][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:640][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:641][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:641][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:641][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:641][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:641][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:642][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:642][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:642][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:642][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:643][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:643][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:643][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:643][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:643][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:643][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:644][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:644][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:644][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:644][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:644][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:644][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:645][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:645][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:645][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:645][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:646][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:646][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:646][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:647][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:647][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:647][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:647][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:647][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:648][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:648][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:650][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.21:650][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:650][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:650][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:651][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:651][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:651][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:651][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:652][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:652][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:652][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:653][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:653][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:653][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:653][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:653][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:654][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:654][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:654][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:654][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:654][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:654][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:655][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.21:655][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.05.31-19.23.21:655][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.31-19.23.21:790][ 0]LogSlate: Slate font cache was flushed [2020.05.31-19.23.21:823][ 0]LogScaleformUI: Initializing Scaleform [2020.05.31-19.23.21:823][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1842, 1036] OpenMovies: 0 [2020.05.31-19.23.21:823][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1842, 1036] OpenMovies: 0 [2020.05.31-19.23.21:823][ 0]LogInit: Display: Game Engine Initialized. [2020.05.31-19.23.21:823][ 0]LogInit: Display: RandInit(-266591004) SRandInit(-266591002). [2020.05.31-19.23.21:831][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsLowTextures] [2020.05.31-19.23.21:831][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.31-19.23.21:831][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.31-19.23.21:831][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.31-19.23.21:831][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.31-19.23.21:831][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.31-19.23.21:831][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.31-19.23.21:837][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.31-19.23.21:837][ 0]LogInit: Display: Starting Game. [2020.05.31-19.23.21:837][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.31-19.23.21:837][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.31-19.23.21:846][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms [2020.05.31-19.23.21:850][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:898][ 0]LogStreaming: Flushing async loaders took 49ms. [2020.05.31-19.23.21:899][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.31-19.23.21:900][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.31-19.23.21:900][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.31-19.23.21:900][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:902][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.21:902][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.31-19.23.21:902][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.21:956][ 0]LogStreaming: Flushing async loaders took 54ms. [2020.05.31-19.23.21:957][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.31-16.23.21 [2020.05.31-19.23.21:997][ 0]LogWorld: Bringing up level for play took: 0.040051 [2020.05.31-19.23.21:998][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.31-19.23.21:998][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.31-19.23.21:999][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.31-19.23.21:999][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-19.23.21:999][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-19.23.21:999][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.31-19.23.21:999][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000032 seconds [2020.05.31-19.23.21:999][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000025 seconds [2020.05.31-19.23.21:999][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.31-19.23.21:999][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.31-19.23.22:000][ 0]LogLoad: Took 0.163437 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.31-19.23.22:000][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.22:001][ 0]LogRenderer: Reallocating scene render targets to support 1236x696 Format 9 NumSamples 1 (Frame:1). [2020.05.31-19.23.22:001][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.22:001][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.31-19.23.22:001][ 0]LogLoad: (Engine Initialization) Total time: 14.53 seconds [2020.05.31-19.23.22:018][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.22:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.22:018][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.22:025][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-19.23.22:025][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.31-19.23.22:025][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.22:036][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-19.23.22:036][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.05.31-19.23.22:073][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.31-19.23.22:073][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.31-19.23.22:073][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.31-19.23.22:076][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.31-19.23.22:076][ 0]LogStreaming: Flushing async loaders. [2020.05.31-19.23.22:100][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.23.22:110][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.23.22:130][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-19.23.22:130][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:131][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-19.23.22:131][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-19.23.22:165][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.31-19.23.22:165][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:165][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.31-19.23.22:165][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.31-19.23.22:194][ 0]LogStreaming: Flushing async loaders took 117ms. [2020.05.31-19.23.22:218][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.31-19.23.22:219][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.31-19.23.22:219][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-19.23.22:219][ 0]LogContentStreaming: Texture pool size now 512 MB [2020.05.31-19.23.22:220][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.23.22:220][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.23.22:220][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.23.22:233][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.31-19.23.22:233][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.31-19.23.22:234][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.31-19.23.22:234][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.31-19.23.22:248][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.22:249][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.31-19.23.22:249][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.31-19.23.22:249][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.23.22:254][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.31-19.23.22:254][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:254][ 2]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.23.22:278][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.31-19.23.22:278][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.31-19.23.22:279][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.31-19.23.22:281][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.22:281][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.22:281][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.22:281][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-19.23.22:332][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.23.22:632][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.23.22:687][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-19.23.22:688][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:688][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-19.23.22:688][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:717][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-19.23.22:717][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:717][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-19.23.22:717][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:717][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-19.23.22:717][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:717][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-19.23.22:717][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:717][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-19.23.22:717][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:718][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-19.23.22:718][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:718][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-19.23.22:718][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:718][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-19.23.22:718][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:718][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-19.23.22:718][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:718][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-19.23.22:718][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:718][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-19.23.22:718][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-19.23.22:719][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-19.23.22:719][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-19.23.22:719][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-19.23.22:719][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-19.23.22:719][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-19.23.22:719][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-19.23.22:719][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:719][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-19.23.22:720][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:720][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-19.23.22:721][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:721][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-19.23.22:722][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:722][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-19.23.22:722][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:722][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-19.23.22:722][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:722][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-19.23.22:722][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:722][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-19.23.22:722][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:722][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-19.23.22:722][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:724][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.22:725][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.31-19.23.22:728][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.22:729][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.31-19.23.22:729][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.31-19.23.22:729][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.31-19.23.22:730][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-19.23.22:730][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.31-19.23.22:731][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.31-19.23.22:731][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.31-19.23.22:731][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.23.22:731][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.31-19.23.22:732][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.31-19.23.22:732][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.31-19.23.22:732][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.31-19.23.22:732][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.23.22:734][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.31-19.23.22:734][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.23.22:735][ 3]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.22:825][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:825][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:825][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:825][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:826][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:827][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:828][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:829][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:829][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:829][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:829][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:829][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.31-19.23.22:845][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.31-19.23.22:845][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.31-19.23.22:846][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.31-19.23.22:859][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.22:860][ 5]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.31-19.23.22:860][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.31-19.23.22:861][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.31-19.23.22:861][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.31-19.23.22:861][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.31-19.23.22:862][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.31-19.23.22:862][ 5]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.31-19.23.22:862][ 5]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.31-19.23.22:862][ 5]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.31-19.23.22:862][ 5]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.31-19.23.22:862][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.31-19.23.22:883][ 7]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.31-19.23.23:452][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198432475200 [2020.05.31-19.23.23:663][ 52]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.23:712][ 55]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.23:745][ 56]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.23:795][ 60]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.24:145][ 81]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.24:262][ 88]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.24:395][ 96]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.24:712][112]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.24:811][118]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.24:930][125]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.25:212][142]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.25:395][153]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.25:601][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.23.26:661][229]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.26:728][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.31-19.23.27:262][263]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.27:288][265]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.23.27:289][265]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.23.27:637][285]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.31-19.23.28:012][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-19.23.28:013][307]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.31-19.23.30:295][443]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.30:419][451]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.05.31-19.23.30:683][467]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.01 ms [2020.05.31-19.23.32:267][562]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.31-19.23.32:269][562]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.13 ms [2020.05.31-19.23.32:462][573]LogAsyncLoad: Done loading library async: Menu in 9.7 sec [2020.05.31-19.23.32:462][573]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.31-19.23.32:462][573]LogAsyncLoad: Start loading library async: Global [2020.05.31-19.23.32:462][573]LogAsyncLoad: 0 assets in Global [2020.05.31-19.23.32:462][573]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.31-19.23.43:164][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.23.43:696][246]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.31-19.23.43:696][246]GameFlow: Cached NetUniqueId: The Crimson Fucker 76561198432475200 (4058251C01001001) [2020.05.31-19.23.43:696][246]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-31T19:23:43.696Z [2020.05.31-19.23.43:696][246]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-31T19:23:43.696Z [2020.05.31-19.23.43:697][246]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.31-19.23.43:697][246]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:697][246]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.31-19.23.43:697][246]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.43:698][246]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.31-19.23.43:698][246]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.43:698][246]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:698][246]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:698][246]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:698][246]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.31-19.23.43:712][247]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.43:712][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.31-19.23.43:712][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.31-19.23.43:728][248]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.43:728][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.31-19.23.43:729][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.31-19.23.43:787][249]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.43:787][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.31-19.23.43:787][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.31-19.23.43:787][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.31-19.23.43:787][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.31-19.23.43:788][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.31-19.23.43:788][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.31-19.23.43:868][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.31-19.23.43:868][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-19.23.43:869][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-19.23.43:869][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.31-19.23.43:871][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.31-19.23.43:911][250]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.43:911][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.31-19.23.43:912][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.31-19.23.43:912][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-19.23.43:912][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-19.23.43:912][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.31-19.23.43:914][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.31-19.23.44:068][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.31-19.23.44:146][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-19.23.44:146][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-19.23.44:146][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.31-19.23.44:151][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.31-19.23.44:159][251]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.31-19.23.44:159][251]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-31T19:23:43.696Z, endTime: 2020-05-31T19:23:44.159Z, progress complete in 0.463000 seconds [2020.05.31-19.23.44:159][251]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-31T19:23:44.159Z [2020.05.31-19.23.44:159][251]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.31-19.23.44:159][251]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.44:159][251]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.31-19.23.44:159][251]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.44:159][251]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.31-19.23.44:159][251]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.31-19.23.44:160][251]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.31-19.23.44:160][251]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.44:160][251]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.31-19.23.44:160][251]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.44:160][251]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.31-19.23.44:160][251]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.44:162][251]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:162][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.31-19.23.44:163][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.31-19.23.44:163][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.23.44:438][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.31-19.23.44:438][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.31-19.23.44:544][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.31-19.23.44:584][252]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.31-19.23.44:584][252]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.05.31-19.23.44:585][252]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:602][253]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:602][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.31-19.23.44:603][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.31-19.23.44:687][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.31-19.23.44:687][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.31-19.23.44:687][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.31-19.23.44:728][254]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:746][255]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:746][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.31-19.23.44:746][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.31-19.23.44:765][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.31-19.23.44:765][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.31-19.23.44:765][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.31-19.23.44:768][256]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:782][257]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.31-19.23.44:782][257]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.31-19.23.44:782][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.31-19.23.44:786][257]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:812][258]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:830][259]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:830][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.31-19.23.44:831][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.31-19.23.44:908][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.31-19.23.44:909][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.31-19.23.44:909][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.31-19.23.44:912][260]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.44:912][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.31-19.23.44:913][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.31-19.23.44:986][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.31-19.23.45:853][260]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-19.23.45:853][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.31-19.23.45:853][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.31-19.23.45:854][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.31-19.23.45:854][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.31-19.23.45:854][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.31-19.23.45:854][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.31-19.23.45:855][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.31-19.23.45:855][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.31-19.23.45:855][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.31-19.23.45:855][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.31-19.23.45:855][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.31-19.23.45:855][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.31-19.23.45:855][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.31-19.23.45:875][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.31-19.23.45:923][261]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.31-19.23.45:923][261]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.31-19.23.45:924][261]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.31-19.23.45:924][261]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.31-19.23.45:925][261]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.31-19.23.45:925][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.31-19.23.45:925][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.31-19.23.46:041][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.31-19.23.46:041][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.31-19.23.46:047][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:048][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:049][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:050][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:051][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:052][262]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.31-19.23.46:071][263]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.46:071][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.31-19.23.46:072][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.31-19.23.46:231][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.31-19.23.46:240][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.31-19.23.46:240][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-19.23.46:240][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.31-19.23.46:248][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.31-19.23.46:250][264]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.31-19.23.46:251][264]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.05.31-19.23.46:251][264]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam The Crimson Fucker [2020.05.31-19.23.46:251][264]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.31-19.23.46:252][264]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.46:271][265]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.46:291][266]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.46:311][267]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.46:330][268]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.31-19.23.46:330][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.31-19.23.46:331][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.31-19.23.46:466][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.31-19.23.46:466][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.31-19.23.46:468][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.31-19.23.46:471][269]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.31-19.23.46:471][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.31-19.23.46:472][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.31-19.23.46:480][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.31-19.23.46:480][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.31-19.23.46:481][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.31-19.23.46:491][270]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.31-19.23.46:491][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.31-19.23.46:491][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.31-19.23.46:601][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.31-19.23.46:601][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.31-19.23.46:603][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.31-19.23.46:607][271]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.31-19.23.46:607][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.31-19.23.46:608][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.31-19.23.46:758][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.31-19.23.46:758][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.31-19.23.46:761][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.31-19.23.46:764][272]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.31-19.23.46:764][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.31-19.23.46:764][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.31-19.23.47:375][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.31-19.23.47:375][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.31-19.23.47:380][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:383][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:384][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:384][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:384][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:384][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:384][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:384][273]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.31-19.23.47:384][273]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.31-19.23.47:384][273]LogMirrors: Mirrors Auth: Reconnecting user id aaae1480-c6af-4cc0-b2d5-9d977b00cb34 [2020.05.31-19.23.47:384][273]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.31-19.23.47:384][273]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.31-19.23.47:384][273]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.31-19.23.47:384][273]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.47:384][273]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.31-19.23.47:384][273]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.31-19.23.47:384][273]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.31-19.23.47:384][273]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.31-19.23.47:384][273]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: aaae1480-c6af-4cc0-b2d5-9d977b00cb34. [2020.05.31-19.23.47:384][273]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-31T19:23:44.159Z, endTime: 2020-05-31T19:23:47.384Z, progress complete in 3.225000 seconds [2020.05.31-19.23.47:384][273]LogDBDGeneral: Date-time synced online: 2020.05.31-19.23.45 (service used - Mirrors) [2020.05.31-19.23.47:385][273]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-31T19:23:47.384Z [2020.05.31-19.23.47:385][273]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.31-19.23.47:386][273]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.47:386][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.31-19.23.47:386][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.31-19.23.47:545][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-19.23.47:545][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.31-19.23.47:546][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.31-19.23.47:547][274]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.31-19.23.47:547][274]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.31-19.23.47:548][274]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.47:548][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.31-19.23.47:549][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.31-19.23.47:719][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-19.23.47:719][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.31-19.23.47:720][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.31-19.23.47:722][275]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.31-19.23.47:723][275]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-31T19:23:47.384Z, endTime: 2020-05-31T19:23:47.723Z, progress complete in 0.339000 seconds [2020.05.31-19.23.47:724][275]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.31-19.23.47:724][275]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-31T19:23:47.724Z [2020.05.31-19.23.47:724][275]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-31T19:23:47.724Z, endTime: 2020-05-31T19:23:47.724Z, progress complete in 0.000000 seconds [2020.05.31-19.23.47:724][275]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-31T19:23:47.724Z [2020.05.31-19.23.47:725][275]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.31-19.23.47:726][275]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.47:727][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.31-19.23.47:728][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.31-19.23.47:877][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.31-19.23.47:877][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.31-19.23.47:878][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.31-19.23.47:880][276]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.31-19.23.47:880][276]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/aaae1480-c6af-4cc0-b2d5-9d977b00cb34:fe3edc47f304f65ebdcefe578a6dba5a9bcd917b1de6eebf4333e420495665c64e3dd3a222483122048e52cb4db6d47b [2020.05.31-19.23.47:880][276]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/aaae1480-c6af-4cc0-b2d5-9d977b00cb34:fe3edc47f304f65ebdcefe578a6dba5a9bcd917b1de6eebf4333e420495665c64e3dd3a222483122048e52cb4db6d47b [2020.05.31-19.23.47:881][276]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.31-19.23.47:884][276]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.47:884][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.31-19.23.47:885][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.31-19.23.48:058][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.31-19.23.48:058][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.31-19.23.48:058][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.31-19.23.48:062][277]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.31-19.23.48:062][277]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-31T19:23:47.724Z, endTime: 2020-05-31T19:23:48.062Z, progress complete in 0.338000 seconds [2020.05.31-19.23.48:062][277]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-31T19:23:47.724Z [2020.05.31-19.23.48:062][277]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.31-19.23.48:063][277]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.48:063][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.31-19.23.48:064][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.31-19.23.48:231][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.31-19.23.48:231][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.31-19.23.48:233][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.31-19.23.48:302][278]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.239527 seconds [2020.05.31-19.23.48:303][278]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.48:303][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.31-19.23.48:303][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.31-19.23.48:486][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.31-19.23.48:486][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.31-19.23.48:486][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.31-19.23.48:496][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 11 [2020.05.31-19.23.48:496][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.31-19.23.48:496][279]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.31-19.23.48:497][279]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.48:497][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.31-19.23.48:498][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.31-19.23.48:668][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.31-19.23.48:668][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.31-19.23.48:669][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.31-19.23.48:671][280]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/aaae1480-c6af-4cc0-b2d5-9d977b00cb34:fe3edc47f304f65ebdcefe578a6dba5a9bcd917b1de6eebf4333e420495665c64e3dd3a222483122048e52cb4db6d47b [2020.05.31-19.23.48:673][280]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.48:673][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.31-19.23.48:674][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.31-19.23.48:902][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.31-19.23.48:902][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.31-19.23.48:903][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.31-19.23.48:905][281]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.31-19.23.48:905][281]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.31-19.23.48:905][281]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.31-19.23.48:905][281]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.31-19.23.48:905][281]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.31-19.23.48:905][281]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.31-19.23.48:905][281]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.31-19.23.48:905][281]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.31-19.23.48:905][281]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/aaae1480-c6af-4cc0-b2d5-9d977b00cb34/friends?platform=steam] [2020.05.31-19.23.48:906][281]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.23.48:906][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.31-19.23.48:907][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.31-19.23.49:121][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.31-19.23.49:122][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.31-19.23.49:122][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.31-19.23.49:124][282]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/aaae1480-c6af-4cc0-b2d5-9d977b00cb34/friends?platform=steam] [2020.05.31-19.23.49:124][282]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.31-19.23.49:124][282]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/aaae1480-c6af-4cc0-b2d5-9d977b00cb34] [2020.05.31-19.23.49:357][292]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/aaae1480-c6af-4cc0-b2d5-9d977b00cb34] [2020.05.31-19.23.49:357][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kavlost, friend Id: ee04cdc1-2a80-413c-99f9-a7c7e1f18806 [2020.05.31-19.23.49:357][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 1013407093, friend Id: c89d2360-9ba5-11e7-b22b-13731e874505 [2020.05.31-19.23.49:357][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Desxy, friend Id: 27b34a85-bc2b-4098-aaeb-77cee325f4d2 [2020.05.31-19.23.49:357][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Galaxy Wander, friend Id: 93b1d4f7-ec6a-4fd5-a552-28d90290830e [2020.05.31-19.23.49:357][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: eaijackson, friend Id: fbb5a625-524c-4033-bab3-e9e26befd696 [2020.05.31-19.23.49:357][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MatadoraDeHomens, friend Id: 0072dbb6-c2f4-47c8-af01-eaf641679e4d [2020.05.31-19.23.49:357][292]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-31T19:23:47.724Z, endTime: 2020-05-31T19:23:49.357Z, progress complete in 1.633000 seconds [2020.05.31-19.23.49:357][292]LogOnline: Warning: Sync friends success - 0 [2020.05.31-19.23.49:358][292]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-31T19:23:49.357Z [2020.05.31-19.23.49:387][292]LogDBDEasyAntiCheat: Client Auth is created [2020.05.31-19.23.49:387][292]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.31-19.23.49:663][304]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.31-19.23.49:663][304]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.31-19.23.49:663][304]LogLatencyCalculator: Latency of id eu-west-1: 229 [2020.05.31-19.23.49:998][318]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.31-19.23.49:998][318]LogDBDEasyAntiCheat: client created [2020.05.31-19.23.49:999][318]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.31-19.23.49:999][318]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-31T19:23:49.357Z, endTime: 2020-05-31T19:23:49.999Z, progress complete in 0.642000 seconds [2020.05.31-19.23.49:999][318]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-31T19:23:49.999Z [2020.05.31-19.23.50:161][325]LogLatencyCalculator: Latency of id ap-south-1: 326 [2020.05.31-19.23.50:185][326]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-31T19:23:49.999Z, endTime: 2020-05-31T19:23:50.185Z, progress complete in 0.186000 seconds [2020.05.31-19.23.50:185][326]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-31T19:23:50.185Z [2020.05.31-19.23.50:185][326]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.31-19.23.50:412][331]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.31-19.23.50:412][331]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.31-19.23.50:412][331]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.31-19.23.50:531][337]LogLatencyCalculator: Latency of id ap-southeast-2: 336 [2020.05.31-19.23.50:924][355]LogLatencyCalculator: Latency of id ap-southeast-1: 390 [2020.05.31-19.23.51:031][360]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.31-19.23.51:031][360]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.31-19.23.51:031][360]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.31-19.23.51:031][360]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.31-19.23.51:031][360]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.31-19.23.51:074][362]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.31-19.23.51:074][362]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-31T19:23:50.185Z, endTime: 2020-05-31T19:23:51.074Z, progress complete in 0.889000 seconds [2020.05.31-19.23.51:074][362]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-31T19:23:51.074Z [2020.05.31-19.23.51:074][362]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-31T19:23:51.074Z, endTime: 2020-05-31T19:23:51.074Z, progress complete in 0.000000 seconds [2020.05.31-19.23.51:074][362]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-31T19:23:51.074Z [2020.05.31-19.23.51:075][362]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-19.23.51:258][371]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-19.23.51:258][371]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.31-19.23.51:258][371]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-31T19:23:51.074Z, endTime: 2020-05-31T19:23:51.258Z, progress complete in 0.184000 seconds [2020.05.31-19.23.51:258][371]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-31T19:23:51.258Z [2020.05.31-19.23.51:258][371]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-31T19:23:51.258Z, endTime: 2020-05-31T19:23:51.258Z, progress complete in 0.000000 seconds [2020.05.31-19.23.51:259][371]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-31T19:23:51.258Z [2020.05.31-19.23.51:300][373]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.31-19.23.51:300][373]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-31T19:23:51.258Z, endTime: 2020-05-31T19:23:51.300Z, progress complete in 0.042000 seconds [2020.05.31-19.23.51:300][373]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.31-19.23.51:300][373]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-31T19:23:51.258Z, endTime: 2020-05-31T19:23:51.300Z, progress complete in 0.042000 seconds [2020.05.31-19.23.51:300][373]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-31T19:23:51.300Z [2020.05.31-19.23.51:301][373]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.31-19.23.51:301][373]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.31-19.23.51:301][373]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.23.51:302][373]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.31-19.23.51:497][383]LogLatencyCalculator: Latency of id eu-central-1: 248 [2020.05.31-19.23.51:615][389]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.31-19.23.51:624][389]GameFlow: Save validation data initialized. UID: 4058251C01001001 [2020.05.31-19.23.51:625][389]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.31-19.23.51:625][389]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.31-19.23.51:625][389]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.31-19.23.51:625][389]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.31-19.23.51:625][389]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.31-19.23.51:625][389]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.31-19.23.51:625][389]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.31-19.23.51:625][389]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.31-19.23.51:625][389]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.31-19.23.51:625][389]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-31T19:23:51.300Z, endTime: 2020-05-31T19:23:51.625Z, progress complete in 0.325000 seconds [2020.05.31-19.23.51:627][389]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-31T19:23:51.627Z [2020.05.31-19.23.51:627][389]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.31-19.23.51:843][401]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.31-19.23.51:861][402]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.31-19.23.51:861][402]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-31T19:23:51.627Z, endTime: 2020-05-31T19:23:51.861Z, progress complete in 0.234000 seconds [2020.05.31-19.23.51:861][402]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-31T19:23:51.861Z [2020.05.31-19.23.51:861][402]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.31-19.23.51:898][404]LogLatencyCalculator: Latency of id sa-east-1: 29 [2020.05.31-19.23.51:934][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.23.52:053][412]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.31-19.23.52:053][412]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-31T19:23:51.861Z, endTime: 2020-05-31T19:23:52.053Z, progress complete in 0.192000 seconds [2020.05.31-19.23.52:053][412]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-31T19:23:52.053Z [2020.05.31-19.23.52:054][412]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.31-19.23.52:077][413]LogLatencyCalculator: Latency of id us-east-1: 149 [2020.05.31-19.23.52:249][423]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.31-19.23.52:249][423]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.31-19.23.52:249][423]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-31T19:23:52.053Z, endTime: 2020-05-31T19:23:52.249Z, progress complete in 0.196000 seconds [2020.05.31-19.23.52:249][423]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-31T19:23:52.249Z [2020.05.31-19.23.52:249][423]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.31-19.23.52:445][434]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.31-19.23.52:595][443]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-31T19:23:52.249Z, endTime: 2020-05-31T19:23:52.595Z, progress complete in 0.346000 seconds [2020.05.31-19.23.52:595][443]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-31T19:23:52.595Z [2020.05.31-19.23.52:628][445]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.31-19.23.52:628][445]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-31T19:23:52.595Z, endTime: 2020-05-31T19:23:52.628Z, progress complete in 0.033000 seconds [2020.05.31-19.23.52:629][445]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-31T19:23:52.629Z [2020.05.31-19.23.52:629][445]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.31-19.23.52:629][445]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.31-19.23.52:661][447]LogLatencyCalculator: Latency of id ap-northeast-2: 341 [2020.05.31-19.23.52:862][459]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.31-19.23.52:862][459]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.31-19.23.52:862][459]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-31T19:23:52.629Z, endTime: 2020-05-31T19:23:52.862Z, progress complete in 0.233000 seconds [2020.05.31-19.23.52:862][459]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-31T19:23:52.862Z [2020.05.31-19.23.52:895][461]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-31T19:23:52.862Z, endTime: 2020-05-31T19:23:52.895Z, progress complete in 0.033000 seconds [2020.05.31-19.23.52:895][461]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-31T19:23:52.895Z [2020.05.31-19.23.52:945][464]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-31T19:23:52.895Z, endTime: 2020-05-31T19:23:52.945Z, progress complete in 0.050000 seconds [2020.05.31-19.23.52:945][464]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-31T19:23:52.945Z [2020.05.31-19.23.52:946][464]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-31T19:23:52.945Z, endTime: 2020-05-31T19:23:52.946Z, progress complete in 0.001000 seconds [2020.05.31-19.23.52:946][464]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-31T19:23:52.946Z [2020.05.31-19.23.53:027][464]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-31T19:23:52.946Z, endTime: 2020-05-31T19:23:53.027Z, progress complete in 0.081000 seconds [2020.05.31-19.23.53:027][464]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.31-19.23.53:027][464]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-31T19:23:43.696Z, endTime: 2020-05-31T19:23:53.027Z, progress complete in 9.331000 seconds [2020.05.31-19.23.53:033][464]GameFlow: [GameInit] New Init Complete State: Success [2020.05.31-19.23.53:033][464]LogWindows: EnumDisplayDevices: [2020.05.31-19.23.53:033][464]LogWindows: 0. 'NVIDIA GeForce GTX 750 Ti' (P:1 D:1) [2020.05.31-19.23.53:034][464]LogWindows: 1. 'NVIDIA GeForce GTX 750 Ti' (P:0 D:0) [2020.05.31-19.23.53:034][464]LogWindows: 2. 'NVIDIA GeForce GTX 750 Ti' (P:0 D:0) [2020.05.31-19.23.53:035][464]LogWindows: 3. 'NVIDIA GeForce GTX 750 Ti' (P:0 D:0) [2020.05.31-19.23.53:035][464]LogWindows: DebugString: FoundDriverCount:4 [2020.05.31-19.23.53:037][464]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/The%20Crimson%20Fucker] [2020.05.31-19.23.53:195][474]LogLatencyCalculator: Latency of id ap-northeast-1: 324 [2020.05.31-19.23.53:244][477]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.31-19.23.53:244][477]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/The%20Crimson%20Fucker] [2020.05.31-19.23.53:244][477]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.31-19.23.53:244][477]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.31-19.23.53:244][477]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.31-19.23.53:244][477]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.31-19.23.53:246][477]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.31-19.23.53:444][489]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.31-19.23.53:681][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E08EF20] Result: '1' k_EResultOK (success) [2020.05.31-19.23.53:681][504]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: The Crimson Fucker [0x1C98E08EF20]' succeeded in 0.435819 seconds [2020.05.31-19.23.53:695][504]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.31-19.23.53:695][504]LogRanks: URankManager::Async_GetPlayerPips [2020.05.31-19.23.53:695][504]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-19.23.53:698][504]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.23.53:761][508]LogLatencyCalculator: Latency of id us-west-2: 224 [2020.05.31-19.23.53:895][516]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-19.23.53:895][516]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=41 Killer=49 [2020.05.31-19.23.53:895][516]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=41 [2020.05.31-19.23.53:895][516]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=49 [2020.05.31-19.23.53:895][516]GameFlow: Reading Profile Stat DBD_KillerSkulls: 49 [2020.05.31-19.23.53:895][516]GameFlow: Reading Profile Stat DBD_CamperSkulls: 41 [2020.05.31-19.23.53:895][516]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.31-19.23.53:895][516]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-19.23.53:895][516]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-19.23.53:913][516]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.23.53:913][516]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.23.53:913][516]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2492&schemaVersion=0] [2020.05.31-19.23.53:913][516]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.31-19.23.53:913][516]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.23.54:075][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A3580] Result: '1' k_EResultOK (success) [2020.05.31-19.23.54:075][527]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A3580]' succeeded in 0.375936 seconds [2020.05.31-19.23.54:128][530]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2492&schemaVersion=0] [2020.05.31-19.23.54:129][530]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.23.54:144][531]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.23.54:144][531]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.31-19.23.54:145][531]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.31-19.23.54:145][531]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.31-19.23.54:145][531]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-19.23.54:145][531]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.31-19.23.54:145][531]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-19.23.54:145][531]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.31-19.23.54:145][531]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.31-19.23.54:156][531]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.31-19.23.54:211][535]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.31-19.23.54:362][544]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-19.23.54:477][551]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A6610] Result: '1' k_EResultOK (success) [2020.05.31-19.23.54:477][551]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A6610]' succeeded in 0.582015 seconds [2020.05.31-19.23.54:499][553]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A6610] Result: '1' k_EResultOK (success) [2020.05.31-19.23.54:521][554]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.605377 seconds [2020.05.31-19.23.54:811][571]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-19.23.54:812][571]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-19.23.54:828][572]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.31-19.23.54:878][575]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.31-19.23.55:028][584]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-19.23.55:029][584]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.31-19.23.55:029][584]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-19.23.55:162][592]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.31-19.23.55:162][592]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.31-19.23.55:163][592]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.31-19.23.55:178][593]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.31-19.23.55:178][593]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.31-19.23.55:195][593]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.31-19.23.55:210][593]LogUObjectHash: Compacting FUObjectHashTables data took 6.37ms [2020.05.31-19.23.55:213][593]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.23.55:219][593]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-19.23.55:220][593]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.31-19.23.55:220][593]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.31-19.23.55:220][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-19.23.55:220][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.55:250][593]LogStreaming: Flushing async loaders took 29ms. [2020.05.31-19.23.55:250][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-19.23.55:250][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.55:895][593]LogStreaming: Flushing async loaders took 645ms. [2020.05.31-19.23.55:897][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-19.23.55:897][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.55:897][593]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.55:897][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-19.23.55:897][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.55:913][593]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-19.23.55:913][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.31-19.23.55:913][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.55:929][593]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-19.23.55:929][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-19.23.55:929][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:085][593]LogStreaming: Flushing async loaders took 156ms. [2020.05.31-19.23.56:086][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.31-19.23.56:086][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:096][593]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-19.23.56:096][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-19.23.56:096][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:096][593]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.56:097][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.31-19.23.56:097][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:097][593]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.56:100][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-19.23.56:100][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:100][593]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.23.56:101][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.31-19.23.56:101][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:401][593]LogStreaming: Flushing async loaders took 300ms. [2020.05.31-19.23.56:402][593]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-19.23.56:402][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:403][593]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.56:403][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:709][593]LogStreaming: Flushing async loaders took 306ms. [2020.05.31-19.23.56:712][593]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.31-16.23.56 [2020.05.31-19.23.56:712][593]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.31-19.23.56:712][593]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-19.23.56:712][593]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-19.23.56:712][593]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-19.23.56:712][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-19.23.56:712][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-19.23.56:712][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-19.23.56:712][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-19.23.56:712][593]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-19.23.56:723][593]LogWorld: Bringing up level for play took: 0.012874 [2020.05.31-19.23.56:724][593]GameFlow: [Login Attempted] Options: "?Name=The Crimson Fucker" Response: "" [2020.05.31-19.23.56:724][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-19.23.56:724][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-19.23.56:724][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-19.23.56:724][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-19.23.56:724][593]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.31-19.23.56:725][593]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.31-19.23.56:725][593]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-19.23.56:725][593]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-19.23.56:751][593]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.23.56:752][593]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.23.56:752][593]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.23.56:752][593]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.23.56:752][593]LogCustomization: ------ [2020.05.31-19.23.56:752][593]LogCustomization: ------ [2020.05.31-19.23.56:752][593]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-19.23.56:752][593]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-19.23.56:752][593]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.31-19.23.56:765][593]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:804][593]LogStreaming: Flushing async loaders took 39ms. [2020.05.31-19.23.56:822][593]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.31-19.23.56:834][593]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000034 seconds [2020.05.31-19.23.56:834][593]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000028 seconds [2020.05.31-19.23.56:834][593]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.31-19.23.56:835][593]LogLoad: Took 1.639154 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.31-19.23.56:835][593]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.23.56:835][593]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-19.23.56:835][593]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-19.23.56:838][594]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-19.23.56:838][594]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.31-19.23.56:839][594]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.31-19.23.56:839][594]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:839][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.31-19.23.56:840][594]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:840][594]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:840][594]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:840][594]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:840][594]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-19.23.56:840][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:840][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.31-19.23.56:858][594]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:858][594]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:858][594]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:858][594]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.31-19.23.56:858][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.23.56:858][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.31-19.23.56:859][594]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:859][594]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:859][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.31-19.23.56:859][594]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:859][594]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:859][594]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:859][594]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:878][594]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.23.56:878][594]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.23.56:878][594]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.23.56:879][594]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:879][594]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:879][594]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:879][594]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:879][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:879][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.31-19.23.56:886][594]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.56:886][594]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-19.23.56:886][594]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.23.56:915][594]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.05.31-19.23.56:917][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.05.31-19.23.56:922][594]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.31-19.23.56:922][594]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.23.56:922][594]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.23.56:928][594]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-19.23.56:929][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:930][594]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.56:930][594]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.31-19.23.56:930][594]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.31-19.23.56:930][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:938][594]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-19.23.56:940][594]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.31-19.23.56:940][594]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.31-19.23.56:940][594]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.31-19.23.56:940][594]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.05.31-19.23.56:941][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.05.31-19.23.56:942][594]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01 [2020.05.31-19.23.56:942][594]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.05.31-19.23.56:942][594]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso01 [2020.05.31-19.23.56:942][594]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso01 [2020.05.31-19.23.56:942][594]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs01 [2020.05.31-19.23.56:942][594]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.05.31-19.23.56:943][594]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.05.31-19.23.56:944][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.05.31-19.23.56:945][594]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.31-19.23.56:945][594]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.31-19.23.56:945][594]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.31-19.23.56:945][594]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.31-19.23.56:945][594]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.31-19.23.56:945][594]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.31-19.23.56:946][594]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.05.31-19.23.56:946][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.05.31-19.23.56:946][594]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.05.31-19.23.56:947][594]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.05.31-19.23.56:947][594]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.05.31-19.23.56:947][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:948][594]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.56:948][594]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.05.31-19.23.56:948][594]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.05.31-19.23.56:948][594]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.05.31-19.23.56:948][594]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.05.31-19.23.56:950][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000058 seconds [2020.05.31-19.23.56:950][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:952][594]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.23.56:953][594]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.05.31-19.23.56:953][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:957][594]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.56:957][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:961][594]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.56:961][594]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.05.31-19.23.56:961][594]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01 [2020.05.31-19.23.56:961][594]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.31-19.23.56:961][594]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_05 [2020.05.31-19.23.56:962][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:963][594]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.23.56:963][594]LogStreaming: Flushing async loaders. [2020.05.31-19.23.56:967][594]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.23.56:967][594]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_05 [2020.05.31-19.23.56:968][594]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.23.56:968][594]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.31-19.23.56:968][594]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-19.23.56:968][594]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-19.23.56:968][594]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-19.23.56:968][594]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-19.23.56:968][594]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-19.23.56:968][594]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-19.23.56:968][594]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-19.23.56:968][594]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.31-19.23.56:968][594]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.31-19.23.56:969][594]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.31-19.23.57:058][594]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-19.23.57:059][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.23.57:059][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.31-19.23.57:059][594]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.23.57:059][594]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:059][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-19.23.57:116][594]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:116][594]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:117][594]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-19.23.57:117][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-19.23.57:117][594]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:117][594]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:118][594]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.23.57:152][595]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.23.57:152][595]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-19.23.57:152][595]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.23.57:245][600]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.31-19.23.57:245][600]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-19.23.57:344][606]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.31-19.23.58:997][705]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-19.23.58:997][705]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.23.59:228][719]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.23.59:228][719]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-19.23.59:615][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.24.00:698][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.24.01:798][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.24.03:868][992]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-19.24.03:871][992]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-19.24.03:871][992]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-19.24.03:878][993]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:881][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:881][993]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.03:882][993]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.03:882][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.31-19.24.04:031][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.24.04:415][ 22]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:415][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-19.24.04:444][ 22]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:444][ 22]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:444][ 22]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:444][ 22]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:444][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.24.04:585][ 22]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:585][ 22]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:585][ 22]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-19.24.04:585][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-19.24.04:586][ 22]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:614][ 22]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:615][ 22]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.24.04:615][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.24.04:619][ 22]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:619][ 22]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:642][ 22]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.24.04:642][ 22]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.24.04:642][ 22]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.24.04:642][ 22]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:642][ 22]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.04:643][ 22]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-19.24.04:815][ 27]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.24.04:817][ 27]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-19.24.04:817][ 27]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:817][ 27]GameFlow: Warning: Entering Main Menu [2020.05.31-19.24.04:817][ 27]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-19.24.04:817][ 27]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-19.24.04:817][ 27]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-19.24.04:817][ 27]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-19.24.04:817][ 27]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-19.24.04:817][ 27]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-19.24.04:818][ 27]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-19.24.04:818][ 27]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-19.24.04:818][ 27]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-19.24.04:822][ 27]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-19.24.04:826][ 27]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.04:826][ 27]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-19.24.04:826][ 27]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.04:826][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.31-19.24.04:827][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.31-19.24.04:827][ 27]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.04:833][ 28]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.24.04:841][ 28]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.24.04:923][ 28]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-19.24.04:923][ 28]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.24.04:924][ 28]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.31-19.24.04:924][ 28]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.24.04:924][ 28]LogStreaming: Flushing async loaders took 83ms. [2020.05.31-19.24.05:370][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.31-19.24.05:371][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.31-19.24.05:372][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.31-19.24.05:382][ 30]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.05:382][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-19.24.05:382][ 30]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.05:382][ 30]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.05:382][ 30]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.05:382][ 30]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-19.24.05:383][ 30]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-19.24.05:383][ 30]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-19.24.05:383][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-19.24.05:634][ 45]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-19.24.05:754][ 51]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-19.24.05:772][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-19.24.05:772][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.24.05:772][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.24.05:774][ 52]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.05.31-19.24.05:777][ 52]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000042 seconds [2020.05.31-19.24.05:778][ 52]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.05.31-19.24.05:778][ 52]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.24.05:778][ 52]LogCustomization: ------ [2020.05.31-19.24.05:778][ 52]LogCustomization: --> HK_Head01_05 [2020.05.31-19.24.05:778][ 52]LogCustomization: --> HK_Body01 [2020.05.31-19.24.05:778][ 52]LogCustomization: --> HK_W01_05 [2020.05.31-19.24.05:778][ 52]LogCustomization: ------ [2020.05.31-19.24.05:778][ 52]GameFlow: (BP_Menu_Slasher13_C_1) - UpdateCustomization with item HK_Head01_05 [2020.05.31-19.24.05:778][ 52]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.05.31-19.24.05:778][ 52]GameFlow: (BP_Menu_Slasher13_C_1) - UpdateCustomization with item HK_Body01 [2020.05.31-19.24.05:779][ 52]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.31-19.24.05:779][ 52]GameFlow: (BP_Menu_Slasher13_C_1) - UpdateCustomization with item HK_W01_05 [2020.05.31-19.24.05:780][ 52]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_05 [2020.05.31-19.24.06:732][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.31-19.24.07:631][164]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-19.24.07:631][164]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.05.31-19.24.07:647][165]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:648][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.07:649][165]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:649][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.24.07:658][165]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:658][165]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:658][165]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:658][165]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:659][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-19.24.07:659][165]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:659][165]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-19.24.07:659][165]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:659][165]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:660][165]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.31-19.24.07:660][165]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.07:660][165]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-19.24.07:880][179]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:880][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-19.24.07:881][179]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:881][179]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:881][179]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.24.07:881][179]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-19.24.07:881][179]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-19.24.07:881][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-19.24.08:764][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.08:765][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.05.31-19.24.08:776][230]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.08:776][230]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.31-19.24.08:776][230]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.24.08:776][230]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435468 [2020.05.31-19.24.08:776][230]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.05.31-19.24.08:784][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.31-19.24.08:792][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.31-19.24.08:797][230]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.05.31-19.24.08:797][230]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.31-19.24.08:797][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.31-19.24.08:798][230]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.05.31-19.24.08:799][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.24.08:800][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.05.31-19.24.08:800][230]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.08:800][230]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-19.24.08:800][230]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:800][230]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:800][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-19.24.08:834][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:834][230]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:834][230]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-19.24.08:834][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-19.24.08:834][230]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:835][230]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:835][230]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:835][230]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:835][230]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.24.08:836][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.24.08:965][234]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.05.31-19.24.08:986][236]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.31-19.24.09:003][237]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.05.31-19.24.09:019][238]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.05.31-19.24.09:179][247]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.05.31-19.24.09:569][267]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.24.09:569][267]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-19.24.09:569][267]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-19.24.09:569][267]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-19.24.14:330][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.25.59:883][806]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-19.25.59:883][806]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: inGameAndSessionPlayers, CachedStatus: inGameAndSessionPlayers, RichPresence: InOnlineLobby [2020.05.31-19.28.03:656][187]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-19.28.03:656][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: inGameAndSessionPlayers, CachedStatus: inGameAndSessionPlayers, RichPresence: InMatch [2020.05.31-19.28.04:073][213]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-19.28.04:089][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C93F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.31-19.28.04:089][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.31-19.28.35:666][ 62]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-19.28.35:674][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.31-19.28.35:674][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-19.30.24:132][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_28, progress=0.0199 [2020.05.31-19.30.24:165][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_28, progress=0.319375 [2020.05.31-19.30.24:196][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_28, progress=0.5511 [2020.05.31-19.30.24:230][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_28, progress=0.7449749999999999 [2020.05.31-19.30.24:263][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_28, progress=0.8844 [2020.05.31-19.30.24:297][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_28, progress=0.9710999999999999 [2020.05.31-19.30.24:331][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_28, progress=1 [2020.05.31-19.30.24:331][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_28 [2020.05.31-19.30.24:331][567]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.05.31-19.30.25:129][615]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.05.31-19.30.26:063][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.30.34:932][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.30.37:199][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.30.43:264][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.30.43:932][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.32.15:535][199]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-19.32.15:535][199]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-19.32.15:551][200]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:551][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.05.31-19.32.15:554][200]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:555][200]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:555][200]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:555][200]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.31-19.32.15:555][200]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:555][200]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.31-19.32.15:555][200]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:555][200]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:555][200]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-19.32.15:555][200]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.15:555][200]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:555][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:556][200]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:556][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-19.32.15:557][200]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:557][200]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:557][200]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:557][200]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-19.32.15:557][200]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:557][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-19.32.15:584][200]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:584][200]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:584][200]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:584][200]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-19.32.15:584][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:585][200]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:817][215]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.32.15:821][215]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-19.32.15:821][215]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:821][215]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-19.32.15:821][215]GameFlow: Warning: Entering Main Menu [2020.05.31-19.32.15:821][215]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-19.32.15:821][215]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-19.32.15:821][215]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-19.32.15:821][215]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-19.32.15:821][215]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-19.32.15:821][215]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-19.32.15:821][215]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-19.32.15:821][215]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-19.32.15:821][215]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-19.32.15:826][215]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-19.32.15:829][215]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.32.15:829][215]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-19.32.15:829][215]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:830][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-19.32.15:830][215]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:830][215]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:830][215]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.32.15:830][215]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-19.32.15:830][215]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-19.32.15:830][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-19.32.15:837][216]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-19.32.15:837][216]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.32.15:837][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.32.15:839][216]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.05.31-19.32.15:842][216]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000053 seconds [2020.05.31-19.32.15:842][216]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.32.15:845][216]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.32.15:845][216]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.05.31-19.32.15:846][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.15:846][216]LogCustomization: ------ [2020.05.31-19.32.15:846][216]LogCustomization: --> HK_Head01_05 [2020.05.31-19.32.15:846][216]LogCustomization: --> HK_Body01 [2020.05.31-19.32.15:846][216]LogCustomization: --> HK_W01_05 [2020.05.31-19.32.15:846][216]LogCustomization: ------ [2020.05.31-19.32.15:846][216]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item HK_Head01_05 [2020.05.31-19.32.15:846][216]LogStreaming: Flushing async loaders. [2020.05.31-19.32.15:859][216]LogStreaming: Flushing async loaders took 13ms. [2020.05.31-19.32.15:859][216]LogStreaming: Flushing async loaders. [2020.05.31-19.32.15:864][216]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.32.15:864][216]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.05.31-19.32.15:864][216]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item HK_Body01 [2020.05.31-19.32.15:864][216]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.31-19.32.15:864][216]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item HK_W01_05 [2020.05.31-19.32.15:865][216]LogStreaming: Flushing async loaders. [2020.05.31-19.32.15:866][216]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.32.15:867][216]LogStreaming: Flushing async loaders. [2020.05.31-19.32.15:873][216]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-19.32.15:873][216]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_05 [2020.05.31-19.32.16:001][224]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-19.32.16:001][224]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-19.32.16:234][238]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-19.32.16:670][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:670][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.32.16:734][264]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:735][264]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:735][264]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:760][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.32.16:760][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.32.16:764][264]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:764][264]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:784][264]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.32.16:784][264]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.32.16:784][264]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.32.16:785][264]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:785][264]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.16:785][264]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-19.32.17:784][323]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-19.32.17:789][323]GameFlow: Authority_SetSelectedCharacterId: 268435464 Player: The Crimson Fucker [2020.05.31-19.32.17:795][323]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.32.17:795][323]LogCustomization: ------ [2020.05.31-19.32.17:795][323]LogCustomization: --> HK_Head01_05 [2020.05.31-19.32.17:795][323]LogCustomization: --> HK_Body01 [2020.05.31-19.32.17:795][323]LogCustomization: --> HK_W01_05 [2020.05.31-19.32.17:795][323]LogCustomization: ------ [2020.05.31-19.32.17:795][323]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.17:795][323]LogCustomization: ------ [2020.05.31-19.32.17:795][323]LogCustomization: --> HK_Head01_05 [2020.05.31-19.32.17:795][323]LogCustomization: --> HK_Body01 [2020.05.31-19.32.17:795][323]LogCustomization: --> HK_W01_05 [2020.05.31-19.32.17:795][323]LogCustomization: ------ [2020.05.31-19.32.17:795][323]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item HK_Head01_05 [2020.05.31-19.32.17:795][323]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.05.31-19.32.17:795][323]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item HK_Body01 [2020.05.31-19.32.17:795][323]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.31-19.32.17:795][323]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item HK_W01_05 [2020.05.31-19.32.17:795][323]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_05 [2020.05.31-19.32.17:800][323]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.32.17:800][323]LogCustomization: ------ [2020.05.31-19.32.17:800][323]LogCustomization: --> CA_Head01 [2020.05.31-19.32.17:800][323]LogCustomization: --> CA_Body01 [2020.05.31-19.32.17:800][323]LogCustomization: --> CA_W01 [2020.05.31-19.32.17:800][323]LogCustomization: ------ [2020.05.31-19.32.17:800][323]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.17:800][323]LogCustomization: ------ [2020.05.31-19.32.17:800][323]LogCustomization: --> CA_Head01 [2020.05.31-19.32.17:800][323]LogCustomization: --> CA_Body01 [2020.05.31-19.32.17:800][323]LogCustomization: --> CA_W01 [2020.05.31-19.32.17:800][323]LogCustomization: ------ [2020.05.31-19.32.17:800][323]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item CA_Head01 [2020.05.31-19.32.17:800][323]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item CA_Body01 [2020.05.31-19.32.17:800][323]GameFlow: (BP_Menu_Slasher13_C_2) - UpdateCustomization with item CA_W01 [2020.05.31-19.32.17:807][324]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.32.17:807][324]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.32.17:807][324]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435468] and selected character id [268435464] [2020.05.31-19.32.17:807][324]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435468 [2020.05.31-19.32.18:212][348]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-19.32.18:218][348]GameFlow: Authority_SetSelectedCharacterId: 268435461 Player: The Crimson Fucker [2020.05.31-19.32.18:226][348]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.32.18:226][348]LogCustomization: ------ [2020.05.31-19.32.18:226][348]LogCustomization: --> CA_Head01 [2020.05.31-19.32.18:226][348]LogCustomization: --> CA_Body01 [2020.05.31-19.32.18:226][348]LogCustomization: --> CA_W01 [2020.05.31-19.32.18:226][348]LogCustomization: ------ [2020.05.31-19.32.18:231][348]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.32.18:231][348]LogCustomization: ------ [2020.05.31-19.32.18:231][348]LogCustomization: --> MM_Head01 [2020.05.31-19.32.18:231][348]LogCustomization: --> MM_Body01 [2020.05.31-19.32.18:231][348]LogCustomization: --> MM_Knife01 [2020.05.31-19.32.18:231][348]LogCustomization: ------ [2020.05.31-19.32.18:237][349]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-19.32.18:237][349]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-19.32.18:584][370]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-19.32.18:584][370]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-19.32.18:584][370]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-19.32.18:584][370]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-19.32.18:584][370]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.32.18:584][370]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.32.18:585][370]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.05.31-19.32.18:586][370]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000039 seconds [2020.05.31-19.32.18:586][370]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.32.18:587][370]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.32.18:588][370]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.05.31-19.32.18:588][370]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.18:588][370]LogCustomization: ------ [2020.05.31-19.32.18:588][370]LogCustomization: --> MM_Head01 [2020.05.31-19.32.18:588][370]LogCustomization: --> MM_Body01 [2020.05.31-19.32.18:588][370]LogCustomization: --> MM_Knife01 [2020.05.31-19.32.18:588][370]LogCustomization: ------ [2020.05.31-19.32.18:588][370]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.05.31-19.32.18:588][370]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.05.31-19.32.18:588][370]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.05.31-19.32.18:588][370]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.05.31-19.32.18:588][370]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.05.31-19.32.18:588][370]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.05.31-19.32.18:844][385]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-19.32.18:849][385]GameFlow: Authority_SetSelectedCharacterId: 268435463 Player: The Crimson Fucker [2020.05.31-19.32.18:857][385]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.32.18:857][385]LogCustomization: ------ [2020.05.31-19.32.18:857][385]LogCustomization: --> MM_Head01 [2020.05.31-19.32.18:857][385]LogCustomization: --> MM_Body01 [2020.05.31-19.32.18:857][385]LogCustomization: --> MM_Knife01 [2020.05.31-19.32.18:857][385]LogCustomization: ------ [2020.05.31-19.32.18:857][385]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.18:857][385]LogCustomization: ------ [2020.05.31-19.32.18:857][385]LogCustomization: --> MM_Head01 [2020.05.31-19.32.18:857][385]LogCustomization: --> MM_Body01 [2020.05.31-19.32.18:857][385]LogCustomization: --> MM_Knife01 [2020.05.31-19.32.18:857][385]LogCustomization: ------ [2020.05.31-19.32.18:857][385]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.05.31-19.32.18:857][385]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.05.31-19.32.18:857][385]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.05.31-19.32.18:857][385]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.05.31-19.32.18:857][385]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.05.31-19.32.18:857][385]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.05.31-19.32.18:862][385]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.32.18:862][385]LogCustomization: ------ [2020.05.31-19.32.18:862][385]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.32.18:862][385]LogCustomization: --> BE_Body01 [2020.05.31-19.32.18:863][385]LogCustomization: --> BE_W01 [2020.05.31-19.32.18:863][385]LogCustomization: ------ [2020.05.31-19.32.18:863][385]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.18:863][385]LogCustomization: ------ [2020.05.31-19.32.18:863][385]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.32.18:863][385]LogCustomization: --> BE_Body01 [2020.05.31-19.32.18:863][385]LogCustomization: --> BE_W01 [2020.05.31-19.32.18:863][385]LogCustomization: ------ [2020.05.31-19.32.18:863][385]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.32.18:863][385]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.32.18:863][385]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.32.18:870][386]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.32.18:870][386]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.32.18:870][386]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435463] [2020.05.31-19.32.18:870][386]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435461 [2020.05.31-19.32.19:117][401]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-19.32.19:117][401]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-19.32.19:117][401]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-19.32.19:117][401]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-19.32.19:117][401]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.32.19:117][401]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.32.19:117][401]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-19.32.19:125][401]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.05.31-19.32.19:125][401]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.32.19:151][401]LogStreaming: Flushing async loaders took 26ms. [2020.05.31-19.32.19:152][401]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.05.31-19.32.19:152][401]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.19:152][401]LogCustomization: ------ [2020.05.31-19.32.19:152][401]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.32.19:152][401]LogCustomization: --> BE_Body01 [2020.05.31-19.32.19:152][401]LogCustomization: --> BE_W01 [2020.05.31-19.32.19:152][401]LogCustomization: ------ [2020.05.31-19.32.19:152][401]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.32.19:152][401]LogStreaming: Flushing async loaders. [2020.05.31-19.32.19:157][401]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.32.19:157][401]LogStreaming: Flushing async loaders. [2020.05.31-19.32.19:181][401]LogStreaming: Flushing async loaders took 24ms. [2020.05.31-19.32.19:185][401]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.32.19:185][401]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.32.19:185][401]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.32.19:185][401]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.32.19:185][401]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.32.20:404][474]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.31-19.32.20:420][475]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:420][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.32.20:421][475]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:421][475]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:421][475]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:421][475]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:422][475]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:422][475]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:422][475]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:422][475]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:422][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.32.20:475][475]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:475][475]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:475][475]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:500][475]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.32.20:500][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.32.20:505][475]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:505][475]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:579][475]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:579][475]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.20:580][475]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-19.32.21:114][489]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.22:205][553]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.23:605][637]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.29:275][977]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.34:042][263]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.41:068][681]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.31-19.32.41:085][682]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:085][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.32.41:086][682]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:086][682]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:086][682]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:086][682]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:163][682]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:163][682]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:163][682]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:163][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:163][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.32.41:214][682]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:214][682]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:214][682]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:217][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:6781, #nodesDataArray:20, #pathsDataArray:26, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:34, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-19.32.41:219][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.31-19.32.41:220][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.31-19.32.41:220][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.32.41:220][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.32.41:224][682]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:224][682]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:249][682]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:249][682]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.41:250][682]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-19.32.41:252][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:20, #pathsDataArray:26, animate:true [2020.05.31-19.32.41:508][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000711390749 ) [2020.05.31-19.32.41:508][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000711390749 [2020.05.31-19.32.42:856][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000711390749 seconds [2020.05.31-19.32.43:273][776]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.46:839][990]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.48:906][114]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.49:603][156]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-19.32.49:604][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:311, completeWeb:false, teleport:true ) [2020.05.31-19.32.49:605][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:211) [2020.05.31-19.32.49:785][167]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-19.32.49:870][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.32.50:137][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.05.31-19.32.50:606][216]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.32.51:336][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.32.51:337][260]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.31-19.32.51:352][261]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:352][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.32.51:353][261]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:353][261]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:353][261]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:353][261]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:354][261]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.31-19.32.51:354][261]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:354][261]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:354][261]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:354][261]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:354][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.32.51:403][261]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:403][261]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:404][261]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:430][261]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.32.51:430][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.32.51:435][261]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:435][261]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:508][261]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:508][261]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.32.51:508][261]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-19.32.52:270][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.32.56:970][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.32.57:132][580]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.32.57:132][580]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.32.57:132][580]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-19.32.57:132][580]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.32.57:132][580]LogCustomization: ------ [2020.05.31-19.32.57:132][580]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.32.57:132][580]LogCustomization: --> BE_Body01 [2020.05.31-19.32.57:132][580]LogCustomization: --> BE_W01 [2020.05.31-19.32.57:132][580]LogCustomization: ------ [2020.05.31-19.32.57:132][580]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.32.57:132][580]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.32.57:132][580]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.32.57:132][580]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.32.57:132][580]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.32.57:132][580]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.32.58:336][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.33.00:570][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.33.59:156][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-19.33.59:156][295]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.33.59:355][307]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.33.59:356][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-19.36.24:337][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-19.36.24:347][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...C93F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.31-19.36.24:347][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.31-19.37.46:016][802]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-19.37.46:016][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.31-19.38.24:677][102]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-19.38.24:683][102]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.31-19.38.24:684][102]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-19.39.01:503][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-19.39.01:503][311]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-19.39.01:503][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.31-19.39.01:503][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.31-19.39.01:503][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.31-19.43.39:622][845]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198039936600 [2020.05.31-19.43.39:631][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198039936600, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.31-19.43.42:861][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198039936600 [2020.05.31-19.43.42:864][ 39]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198039936600, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.31-19.43.47:294][304]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-19.43.47:303][304]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.31-19.43.47:303][304]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-19.43.59:167][ 14]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-19.43.59:167][ 14]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.43.59:899][ 58]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.43.59:899][ 58]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-19.44.10:583][683]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-19.44.10:583][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.31-19.46.16:005][188]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-19.46.16:006][188]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.31-19.46.16:595][224]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-19.46.16:606][224]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.31-19.46.16:606][224]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.31-19.51.52:292][295]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-19.51.52:303][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.31-19.51.52:303][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-19.52.17:722][818]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.05.31-19.52.17:722][818]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.05.31-19.52.19:121][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.20:023][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.20:025][956]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-19.52.20:025][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-19.52.20:025][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-19.52.20:025][956]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.05.31-19.52.20:025][956]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.31-19.52.20:025][956]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-19.52.20:025][956]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.31-19.52.20:039][957]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-19.52.20:039][957]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:039][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.52.20:048][957]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:049][957]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:049][957]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:049][957]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:129][957]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:129][957]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:129][957]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:129][957]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:129][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.52.20:197][957]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:197][957]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:197][957]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:221][957]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-19.52.20:221][957]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-19.52.20:222][957]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.52.20:222][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.52.20:226][957]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:226][957]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:246][957]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.52.20:246][957]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.52.20:247][957]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2493&schemaVersion=0] [2020.05.31-19.52.20:247][957]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:247][957]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.20:248][957]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-19.52.20:250][958]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.31-19.52.20:250][958]GameFlow: Starting Quickmatch: GameSession [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.31-19.52.20:250][958]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=9 : Near : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.31-19.52.20:251][958]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.31-19.52.20:251][958]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.31-19.52.20:251][958]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.31-19.52.20:251][958]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.31-19.52.20:251][958]GameFlow: Verbose: Doing Find Sessions [2020.05.31-19.52.20:278][959]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.21:105][ 9]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.21:116][ 10]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.862605 seconds [2020.05.31-19.52.21:154][ 12]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2493&schemaVersion=0] [2020.05.31-19.52.21:155][ 12]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.52.21:157][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.52.21:959][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.52.23:123][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.23:123][127]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.31-19.52.23:139][128]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:139][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.52.23:140][128]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:141][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.52.23:204][128]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:205][128]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:205][128]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:231][128]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.52.23:231][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.52.23:235][128]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:235][128]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:311][128]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:311][128]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.52.23:312][128]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-19.52.23:729][153]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.23:925][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.25:389][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.26:227][287]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.26:823][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.27:393][354]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.28:461][418]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.28:860][442]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.31:138][579]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.31:405][595]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.31:408][596]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.284220 seconds [2020.05.31-19.52.32:193][642]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.35:828][860]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.39:627][ 88]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.40:090][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.40:293][123]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.40:691][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.40:859][148]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.52.40:859][148]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.52.40:859][148]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-19.52.40:859][148]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.52.40:859][148]LogCustomization: ------ [2020.05.31-19.52.40:859][148]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.52.40:859][148]LogCustomization: --> BE_Body01 [2020.05.31-19.52.40:859][148]LogCustomization: --> BE_W01 [2020.05.31-19.52.40:859][148]LogCustomization: ------ [2020.05.31-19.52.40:859][148]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.52.40:859][148]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.52.40:859][148]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.52.40:859][148]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.52.40:859][148]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.52.40:859][148]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.52.41:438][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.41:706][199]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.41:713][200]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.281671 seconds [2020.05.31-19.52.44:829][386]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-19.52.45:224][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.51:740][797]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.52:007][813]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.31-19.52.52:007][813]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: MirrorsSessionId=19e92cad-63c0-4ff2-9a40-e71beb3d91f2 : OnlineService [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: MatchMembersA=["aaae1480-c6af-4cc0-b2d5-9d977b00cb34"] : OnlineService [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: MatchMembersB=["a9c1fc9c-2267-4bb1-8bcf-7a08f7ab8ff0","d29c03d6-47f5-48c2-b473-98664849a03c","1a6228d3-0356-4643-8b81-846a4d85ed6f"] : OnlineService [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: EncryptionKey=pxZCYSFqjHEtAtOFFtyUWHHTf4DwCvUSDuBEjkPYpRQ= : OnlineService [2020.05.31-19.52.52:008][813]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-19.52.52:009][814]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.284391 seconds [2020.05.31-19.52.52:024][814]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.05.31-19.52.55:091][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.52.55:280][999]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.52.55:280][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.52.55:280][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-19.52.55:281][999]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.52.55:281][999]LogCustomization: ------ [2020.05.31-19.52.55:281][999]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.52.55:281][999]LogCustomization: --> BE_Body01 [2020.05.31-19.52.55:281][999]LogCustomization: --> BE_W01 [2020.05.31-19.52.55:281][999]LogCustomization: ------ [2020.05.31-19.52.55:281][999]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.52.55:281][999]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.52.55:281][999]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.52.55:281][999]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.52.55:281][999]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.52.55:281][999]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.52.57:007][103]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.31-19.52.57:007][103]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.52.57:206][115]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.52.57:206][115]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.52.57:207][115]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.31-19.53.00:992][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.53.02:058][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.53.02:207][410]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.31-19.53.02:207][410]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.02:440][422]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.02:440][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.53.02:440][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.31-19.53.07:423][721]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.31-19.53.07:424][721]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.07:640][734]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.07:640][734]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.53.07:640][734]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.31-19.53.07:640][734]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.31-19.53.07:640][734]GameFlow: Joining sesion : GameSession [2020.05.31-19.53.07:640][734]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.31-19.53.07:641][734]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.31-19.53.07:641][734]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.31-19.53.07:641][734]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.31-19.53.07:641][734]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.31-19.53.07:641][734]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.31-19.53.07:641][734]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.31-19.53.07:641][734]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-19.53.07:641][734]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.31-19.53.07:641][734]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.05.31-19.53.07:642][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-19.53.07:642][734]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-19.53.07:646][734]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:646][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.53.07:656][734]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:656][734]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:656][734]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:656][734]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:733][734]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:733][734]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:733][734]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:733][734]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:733][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-19.53.07:738][734]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:738][734]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:738][734]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:738][734]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-19.53.07:738][734]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-19.53.07:738][734]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-19.53.07:738][734]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-19.53.07:738][734]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-19.53.07:738][734]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-19.53.07:738][734]LogAsyncLoad: Resume loading library async: Menu [2020.05.31-19.53.07:738][734]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:739][734]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:740][734]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:740][734]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:740][734]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:740][734]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:740][734]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-19.53.07:740][734]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.07:740][734]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.53.07:740][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-19.53.07:740][734]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.07:740][734]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-19.53.07:792][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-19.53.07:792][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:792][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-19.53.07:792][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:792][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-19.53.07:792][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:793][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-19.53.07:793][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:794][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-19.53.07:794][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:795][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-19.53.07:795][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:796][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-19.53.07:796][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:797][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-19.53.07:797][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:797][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-19.53.07:797][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:797][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-19.53.07:797][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:797][734]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-19.53.07:797][734]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.07:798][734]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.07:798][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-19.53.07:798][734]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.07:798][734]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.07:798][734]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.07:798][734]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-19.53.07:799][735]r.CullAll = "1" [2020.05.31-19.53.08:740][791]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-19.53.08:740][791]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.31-19.53.08:740][791]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-19.53.08:756][792]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.31-19.53.08:756][792]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.31-19.53.08:756][792]LogNet: Browse: 18.228.118.109:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=34?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentSpottedowlWreath?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_BegrimedHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live [2020.05.31-19.53.08:757][792]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.31-19.53.08:757][792]LogInit: WinSock: I am DESKTOP-HANO38U (192.168.11.15:0) [2020.05.31-19.53.08:757][792]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.31-19.53.08:758][792]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.31-19.53.08:758][792]LogNet: Game client on port 7780, rate 10000 [2020.05.31-19.53.08:824][796]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.05.31-19.53.08:824][796]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.228.118.109:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.31-19.53.08:907][801]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.31-19.53.08:924][801]LogLoad: LoadMap: 18.228.118.109:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=34?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentSpottedowlWreath?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_BegrimedHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.31-19.53.08:924][801]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-19.53.08:924][801]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-19.53.08:924][801]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.53.08:924][801]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.31-19.53.08:959][801]LogUObjectHash: Compacting FUObjectHashTables data took 5.10ms [2020.05.31-19.53.08:972][801]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.08:972][801]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.09:061][801]LogStreaming: Flushing async loaders took 89ms. [2020.05.31-19.53.09:061][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-19.53.09:061][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:106][801]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.09:115][801]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.09:125][801]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.09:153][801]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.09:233][801]LogStreaming: Flushing async loaders took 173ms. [2020.05.31-19.53.09:235][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-19.53.09:235][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:321][801]LogStreaming: Flushing async loaders took 86ms. [2020.05.31-19.53.09:322][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-19.53.09:322][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:337][801]LogStreaming: Flushing async loaders took 14ms. [2020.05.31-19.53.09:337][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-19.53.09:337][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:337][801]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.53.09:338][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-19.53.09:338][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:338][801]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.09:339][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.31-19.53.09:339][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:340][801]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.09:393][801]LogStreaming: Flushing async loaders took 54ms. [2020.05.31-19.53.09:393][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-19.53.09:393][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:394][801]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.09:394][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-19.53.09:394][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:394][801]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.53.09:394][801]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-19.53.09:394][801]LogStreaming: Flushing async loaders. [2020.05.31-19.53.09:396][801]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.09:398][801]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.31-16.53.09 [2020.05.31-19.53.09:398][801]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.31-19.53.09:398][801]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-19.53.09:404][801]LogWorld: Bringing up level for play took: 0.006425 [2020.05.31-19.53.09:405][801]LogLoad: Took 0.481074 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.31-19.53.09:583][809]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-19.53.09:583][809]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-19.53.09:601][810]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000045 seconds [2020.05.31-19.53.09:602][810]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.31-19.53.09:602][810]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.31-19.53.09:699][816]LogDBDEasyAntiCheat: RPC to validate server [2020.05.31-19.53.09:699][816]LogDBDEasyAntiCheat: Server is dedicated [2020.05.31-19.53.09:700][816]LogDBDEasyAntiCheat: slave connected [2020.05.31-19.53.09:765][820]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.09:766][820]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:aaae1480-c6af-4cc0-b2d5-9d977b00cb34|76561198432475200 [2020.05.31-19.53.09:766][820]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-19.53.09:766][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.09:766][820]LogCustomization: ------ [2020.05.31-19.53.09:766][820]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.53.09:766][820]LogCustomization: --> BE_Body01 [2020.05.31-19.53.09:766][820]LogCustomization: --> BE_W01 [2020.05.31-19.53.09:766][820]LogCustomization: ------ [2020.05.31-19.53.09:766][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.53.09:833][824]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.53.09:880][827]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.234' TotalLoadTime='2.234' TimeStamp='2020-05-31T19:53:08.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.234' TimeStamp='2020-05-31T19:53:08.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.234' TimeStamp='2020-05-31T19:53:08.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.234' TimeStamp='2020-05-31T19:53:08.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.31-19.53.09:881][827]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-19.53.09:896][828]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-19.53.09:896][828]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-19.53.09:896][828]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.118.109:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=34?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentSpottedowlWreath?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_BegrimedHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-19.53.10:010][835]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.10:011][835]LogCustomization: ------ [2020.05.31-19.53.10:011][835]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.53.10:011][835]LogCustomization: --> BE_Body01 [2020.05.31-19.53.10:011][835]LogCustomization: --> BE_W01 [2020.05.31-19.53.10:011][835]LogCustomization: ------ [2020.05.31-19.53.10:707][877]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.10:707][877]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.53.10:758][880]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.53.10:891][888]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-19.53.10:891][888]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.31-19.53.10:891][888]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-19.53.10:891][888]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:891][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-19.53.10:892][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:892][888]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:892][888]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:892][888]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-19.53.10:892][888]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-19.53.10:892][888]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:892][888]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-19.53.10:892][888]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:892][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-19.53.10:920][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:920][888]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:920][888]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:920][888]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-19.53.10:920][888]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-19.53.10:920][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-19.53.10:920][888]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:920][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-19.53.10:993][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:993][888]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.10:993][888]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:994][888]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.10:996][888]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.10:996][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-19.53.10:997][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.10:997][888]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.10:997][888]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.11:021][888]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-19.53.11:022][888]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-19.53.11:022][888]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.11:022][888]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-19.53.11:022][888]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.53.11:023][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-19.53.11:027][888]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-19.53.11:027][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-19.53.11:027][888]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.11:027][888]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.11:049][888]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.53.11:049][888]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.53.11:050][888]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2494&schemaVersion=0] [2020.05.31-19.53.11:050][888]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.11:050][888]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.11:050][888]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-19.53.11:051][889]r.CullAll = "0" [2020.05.31-19.53.11:051][889]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-19.53.11:259][891]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-19.53.11:259][891]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-19.53.11:259][891]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-19.53.11:260][891]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.11:260][891]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1a6228d3-0356-4643-8b81-846a4d85ed6f|76561198836551738 [2020.05.31-19.53.11:260][891]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-19.53.11:260][891]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.11:260][891]LogCustomization: ------ [2020.05.31-19.53.11:260][891]LogCustomization: --> CM_Head05 [2020.05.31-19.53.11:260][891]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.11:260][891]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.11:260][891]LogCustomization: ------ [2020.05.31-19.53.11:260][891]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.53.11:261][891]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-19.53.11:261][891]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-19.53.11:261][891]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.11:261][891]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.31-19.53.11:261][891]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.53.11:263][891]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-19.53.11:282][892]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-19.53.11:282][892]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.53.11:282][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.53.11:282][892]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-19.53.11:291][892]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000848 seconds [2020.05.31-19.53.11:291][892]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.11:293][892]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.11:293][892]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.05.31-19.53.11:294][892]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.11:294][892]LogCustomization: ------ [2020.05.31-19.53.11:294][892]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:294][892]LogCustomization: --> BE_Body01 [2020.05.31-19.53.11:294][892]LogCustomization: --> BE_W01 [2020.05.31-19.53.11:294][892]LogCustomization: ------ [2020.05.31-19.53.11:294][892]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:294][892]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:323][892]LogStreaming: Flushing async loaders took 28ms. [2020.05.31-19.53.11:323][892]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:339][892]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-19.53.11:342][892]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:342][892]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.53.11:343][892]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.53.11:343][892]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.53.11:343][892]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.53.11:344][892]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head05. CM_Torso04_Brazil. CM_Legs02_02. [2020.05.31-19.53.11:344][892]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-19.53.11:384][893]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-19.53.11:385][893]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.53.11:385][893]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.53.11:385][893]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-19.53.11:386][893]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.05.31-19.53.11:386][893]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.05.31-19.53.11:386][893]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.11:386][893]LogCustomization: ------ [2020.05.31-19.53.11:386][893]LogCustomization: --> CM_Head05 [2020.05.31-19.53.11:386][893]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.11:386][893]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.11:386][893]LogCustomization: ------ [2020.05.31-19.53.11:386][893]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.05.31-19.53.11:386][893]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.11:387][893]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.11:456][893]LogStreaming: Flushing async loaders took 70ms. [2020.05.31-19.53.11:457][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:458][893]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.11:459][893]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.31-19.53.11:459][893]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso04_Brazil [2020.05.31-19.53.11:459][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:493][893]LogStreaming: Flushing async loaders took 35ms. [2020.05.31-19.53.11:494][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:494][893]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.11:495][893]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso04_Brazil [2020.05.31-19.53.11:495][893]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-19.53.11:495][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:497][893]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.53.11:497][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:498][893]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.11:498][893]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-19.53.11:499][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:501][893]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.53.11:501][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:503][893]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.53.11:503][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:505][893]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.53.11:505][893]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:532][893]LogStreaming: Flushing async loaders took 27ms. [2020.05.31-19.53.11:537][894]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2494&schemaVersion=0] [2020.05.31-19.53.11:537][894]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.53.11:557][894]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-19.53.11:557][894]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.53.11:558][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2495&schemaVersion=0] [2020.05.31-19.53.11:558][894]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-19.53.11:571][894]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.11:571][894]LogCustomization: ------ [2020.05.31-19.53.11:571][894]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:571][894]LogCustomization: --> BE_Body01 [2020.05.31-19.53.11:571][894]LogCustomization: --> BE_W01 [2020.05.31-19.53.11:571][894]LogCustomization: ------ [2020.05.31-19.53.11:571][894]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.11:571][894]LogCustomization: ------ [2020.05.31-19.53.11:571][894]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:571][894]LogCustomization: --> BE_Body01 [2020.05.31-19.53.11:571][894]LogCustomization: --> BE_W01 [2020.05.31-19.53.11:571][894]LogCustomization: ------ [2020.05.31-19.53.11:571][894]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:571][894]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:571][894]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.53.11:571][894]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.53.11:571][894]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.53.11:571][894]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.53.11:571][894]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.11:571][894]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.11:572][894]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-19.53.11:572][894]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.11:572][894]LogCustomization: ------ [2020.05.31-19.53.11:572][894]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:572][894]LogCustomization: --> BE_Body01 [2020.05.31-19.53.11:572][894]LogCustomization: --> BE_W01 [2020.05.31-19.53.11:572][894]LogCustomization: ------ [2020.05.31-19.53.11:572][894]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:572][894]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.11:572][894]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.53.11:572][894]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.53.11:572][894]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.53.11:572][894]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.53.11:702][901]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.11:702][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.53.11:738][903]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.11:738][903]LogCustomization: ------ [2020.05.31-19.53.11:738][903]LogCustomization: --> CM_Head05 [2020.05.31-19.53.11:738][903]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.11:738][903]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.11:738][903]LogCustomization: ------ [2020.05.31-19.53.11:738][903]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.11:738][903]LogCustomization: ------ [2020.05.31-19.53.11:738][903]LogCustomization: --> CM_Head05 [2020.05.31-19.53.11:738][903]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.11:738][903]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.11:738][903]LogCustomization: ------ [2020.05.31-19.53.11:738][903]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.05.31-19.53.11:738][903]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.31-19.53.11:738][903]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso04_Brazil [2020.05.31-19.53.11:738][903]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso04_Brazil [2020.05.31-19.53.11:738][903]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-19.53.11:738][903]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-19.53.11:739][903]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.11:775][903]LogStreaming: Flushing async loaders took 37ms. [2020.05.31-19.53.11:775][903]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:811][903]LogStreaming: Flushing async loaders took 36ms. [2020.05.31-19.53.11:811][903]LogStreaming: Flushing async loaders. [2020.05.31-19.53.11:893][903]LogStreaming: Flushing async loaders took 82ms. [2020.05.31-19.53.11:896][904]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2495&schemaVersion=0] [2020.05.31-19.53.11:896][904]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.53.11:900][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.53.11:923][906]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.53.11:923][906]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-19.53.11:953][907]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.11:953][907]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a9c1fc9c-2267-4bb1-8bcf-7a08f7ab8ff0|76561198929770367 [2020.05.31-19.53.11:953][907]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-19.53.11:953][907]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.11:953][907]LogCustomization: ------ [2020.05.31-19.53.11:953][907]LogCustomization: --> M_Head03 [2020.05.31-19.53.11:953][907]LogCustomization: --> M_Torso03 [2020.05.31-19.53.11:953][907]LogCustomization: --> M_Legs02 [2020.05.31-19.53.11:953][907]LogCustomization: ------ [2020.05.31-19.53.11:953][907]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.53.11:954][907]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-19.53.11:954][907]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. M_Torso03. M_Legs02. [2020.05.31-19.53.11:954][907]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-19.53.11:971][908]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-19.53.11:971][908]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.53.11:971][908]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.53.11:971][908]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-19.53.11:973][908]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.05.31-19.53.11:974][908]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.05.31-19.53.11:974][908]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.11:974][908]LogCustomization: ------ [2020.05.31-19.53.11:974][908]LogCustomization: --> M_Head03 [2020.05.31-19.53.11:974][908]LogCustomization: --> M_Torso03 [2020.05.31-19.53.11:974][908]LogCustomization: --> M_Legs02 [2020.05.31-19.53.11:974][908]LogCustomization: ------ [2020.05.31-19.53.11:974][908]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-19.53.11:975][908]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.12:027][908]LogStreaming: Flushing async loaders took 52ms. [2020.05.31-19.53.12:027][908]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-19.53.12:027][908]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.31-19.53.12:027][908]LogStreaming: Flushing async loaders. [2020.05.31-19.53.12:191][908]LogStreaming: Flushing async loaders took 164ms. [2020.05.31-19.53.12:191][908]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-19.53.12:191][908]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.05.31-19.53.12:191][908]LogStreaming: Flushing async loaders. [2020.05.31-19.53.12:217][908]LogStreaming: Flushing async loaders took 25ms. [2020.05.31-19.53.12:217][908]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.05.31-19.53.12:218][908]LogStreaming: Flushing async loaders. [2020.05.31-19.53.12:260][908]LogStreaming: Flushing async loaders took 43ms. [2020.05.31-19.53.12:618][929]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.31-19.53.12:618][929]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.12:704][933]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.12:704][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.31-19.53.12:762][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.53.12:762][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.31-19.53.12:762][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.53.12:874][942]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.12:874][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.53.12:874][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.31-19.53.12:988][948]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.12:989][948]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d29c03d6-47f5-48c2-b473-98664849a03c|76561198159845903 [2020.05.31-19.53.12:989][948]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-19.53.12:989][948]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.12:989][948]LogCustomization: ------ [2020.05.31-19.53.12:989][948]LogCustomization: --> C_Head02 [2020.05.31-19.53.12:989][948]LogCustomization: --> C_Torso01 [2020.05.31-19.53.12:989][948]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.12:989][948]LogCustomization: ------ [2020.05.31-19.53.12:989][948]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.53.12:990][948]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-19.53.12:990][948]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso01. CM_Legs05. [2020.05.31-19.53.12:990][948]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-19.53.13:006][949]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-19.53.13:006][949]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.53.13:006][949]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.53.13:006][949]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-19.53.13:007][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.31-19.53.13:008][949]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.05.31-19.53.13:008][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.13:008][949]LogCustomization: ------ [2020.05.31-19.53.13:008][949]LogCustomization: --> C_Head02 [2020.05.31-19.53.13:008][949]LogCustomization: --> C_Torso01 [2020.05.31-19.53.13:008][949]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.13:008][949]LogCustomization: ------ [2020.05.31-19.53.13:008][949]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.31-19.53.13:008][949]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.13:011][949]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.53.13:012][949]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-19.53.13:012][949]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01 [2020.05.31-19.53.13:012][949]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.05.31-19.53.13:012][949]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-19.53.13:012][949]LogStreaming: Flushing async loaders. [2020.05.31-19.53.13:015][949]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.53.13:016][949]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-19.53.13:016][949]LogStreaming: Flushing async loaders. [2020.05.31-19.53.13:044][949]LogStreaming: Flushing async loaders took 28ms. [2020.05.31-19.53.13:144][955]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.13:144][955]LogCustomization: ------ [2020.05.31-19.53.13:144][955]LogCustomization: --> CM_Head05 [2020.05.31-19.53.13:144][955]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.13:144][955]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.13:144][955]LogCustomization: ------ [2020.05.31-19.53.13:144][955]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.13:144][955]LogCustomization: ------ [2020.05.31-19.53.13:144][955]LogCustomization: --> CM_Head05 [2020.05.31-19.53.13:144][955]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.13:144][955]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.13:144][955]LogCustomization: ------ [2020.05.31-19.53.13:144][955]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.05.31-19.53.13:144][955]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.31-19.53.13:144][955]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso04_Brazil [2020.05.31-19.53.13:144][955]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso04_Brazil [2020.05.31-19.53.13:144][955]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-19.53.13:144][955]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-19.53.13:145][955]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.13:145][955]LogCustomization: ------ [2020.05.31-19.53.13:145][955]LogCustomization: --> C_Head02 [2020.05.31-19.53.13:145][955]LogCustomization: --> C_Torso01 [2020.05.31-19.53.13:145][955]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.13:145][955]LogCustomization: ------ [2020.05.31-19.53.13:145][955]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.13:145][955]LogCustomization: ------ [2020.05.31-19.53.13:145][955]LogCustomization: --> C_Head02 [2020.05.31-19.53.13:145][955]LogCustomization: --> C_Torso01 [2020.05.31-19.53.13:145][955]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.13:145][955]LogCustomization: ------ [2020.05.31-19.53.13:145][955]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.31-19.53.13:145][955]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-19.53.13:145][955]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01 [2020.05.31-19.53.13:145][955]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.05.31-19.53.13:145][955]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-19.53.13:145][955]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-19.53.13:145][955]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.13:204][955]LogStreaming: Flushing async loaders took 58ms. [2020.05.31-19.53.13:205][955]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.13:205][955]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.13:205][955]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-19.53.13:205][955]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.13:205][955]LogCustomization: ------ [2020.05.31-19.53.13:205][955]LogCustomization: --> CM_Head05 [2020.05.31-19.53.13:205][955]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.13:205][955]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.13:205][955]LogCustomization: ------ [2020.05.31-19.53.13:205][955]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.05.31-19.53.13:206][955]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.31-19.53.13:206][955]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso04_Brazil [2020.05.31-19.53.13:206][955]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso04_Brazil [2020.05.31-19.53.13:206][955]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-19.53.13:206][955]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.13:719][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.31-19.53.13:757][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.53.13:757][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.53.13:757][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.53.13:757][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.53.13:757][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.31-19.53.14:723][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.14:723][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.53.14:723][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.14:723][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.53.14:723][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.53.14:723][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.31-19.53.14:724][ 46]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.14:724][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4d003919-7d54-485a-9357-b430ad46dda7|76561198075481144 [2020.05.31-19.53.14:724][ 46]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-19.53.14:724][ 46]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.14:724][ 46]LogCustomization: ------ [2020.05.31-19.53.14:724][ 46]LogCustomization: --> J_Head03 [2020.05.31-19.53.14:724][ 46]LogCustomization: --> J_Torso01 [2020.05.31-19.53.14:724][ 46]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.14:724][ 46]LogCustomization: ------ [2020.05.31-19.53.14:724][ 46]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-19.53.14:725][ 46]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-19.53.14:725][ 46]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : J_Head03. J_Torso01. JP_Legs05. [2020.05.31-19.53.14:725][ 46]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-19.53.14:740][ 47]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-19.53.14:741][ 47]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-19.53.14:741][ 47]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-19.53.14:741][ 47]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.05.31-19.53.14:742][ 47]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.31-19.53.14:742][ 47]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.05.31-19.53.14:742][ 47]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.14:742][ 47]LogCustomization: ------ [2020.05.31-19.53.14:742][ 47]LogCustomization: --> J_Head03 [2020.05.31-19.53.14:742][ 47]LogCustomization: --> J_Torso01 [2020.05.31-19.53.14:742][ 47]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.14:742][ 47]LogCustomization: ------ [2020.05.31-19.53.14:742][ 47]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head03 [2020.05.31-19.53.14:742][ 47]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.14:743][ 47]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.14:765][ 47]LogStreaming: Flushing async loaders took 23ms. [2020.05.31-19.53.14:765][ 47]GameFlow: (CustomizedAudio) - Update Sound with item J_Head03 [2020.05.31-19.53.14:765][ 47]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01 [2020.05.31-19.53.14:766][ 47]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.05.31-19.53.14:766][ 47]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.05.31-19.53.14:766][ 47]LogStreaming: Flushing async loaders. [2020.05.31-19.53.14:768][ 47]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.53.14:768][ 47]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.05.31-19.53.14:777][ 48]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.53.14:891][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.14:891][ 55]LogCustomization: ------ [2020.05.31-19.53.14:891][ 55]LogCustomization: --> M_Head03 [2020.05.31-19.53.14:891][ 55]LogCustomization: --> M_Torso03 [2020.05.31-19.53.14:891][ 55]LogCustomization: --> M_Legs02 [2020.05.31-19.53.14:891][ 55]LogCustomization: ------ [2020.05.31-19.53.14:891][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.14:891][ 55]LogCustomization: ------ [2020.05.31-19.53.14:891][ 55]LogCustomization: --> M_Head03 [2020.05.31-19.53.14:891][ 55]LogCustomization: --> M_Torso03 [2020.05.31-19.53.14:891][ 55]LogCustomization: --> M_Legs02 [2020.05.31-19.53.14:891][ 55]LogCustomization: ------ [2020.05.31-19.53.14:891][ 55]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-19.53.14:891][ 55]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-19.53.14:891][ 55]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.31-19.53.14:891][ 55]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-19.53.14:891][ 55]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.05.31-19.53.14:891][ 55]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.05.31-19.53.14:892][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.14:892][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.14:892][ 55]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-19.53.14:892][ 55]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.14:892][ 55]LogCustomization: ------ [2020.05.31-19.53.14:892][ 55]LogCustomization: --> M_Head03 [2020.05.31-19.53.14:892][ 55]LogCustomization: --> M_Torso03 [2020.05.31-19.53.14:892][ 55]LogCustomization: --> M_Legs02 [2020.05.31-19.53.14:892][ 55]LogCustomization: ------ [2020.05.31-19.53.14:892][ 55]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-19.53.14:892][ 55]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-19.53.14:892][ 55]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.31-19.53.14:892][ 55]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-19.53.14:892][ 55]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.05.31-19.53.14:892][ 55]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.05.31-19.53.15:057][ 65]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.15:057][ 65]LogCustomization: ------ [2020.05.31-19.53.15:057][ 65]LogCustomization: --> M_Head03 [2020.05.31-19.53.15:058][ 65]LogCustomization: --> M_Torso03 [2020.05.31-19.53.15:058][ 65]LogCustomization: --> M_Legs02 [2020.05.31-19.53.15:058][ 65]LogCustomization: ------ [2020.05.31-19.53.15:058][ 65]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.15:058][ 65]LogCustomization: ------ [2020.05.31-19.53.15:058][ 65]LogCustomization: --> M_Head03 [2020.05.31-19.53.15:058][ 65]LogCustomization: --> M_Torso03 [2020.05.31-19.53.15:058][ 65]LogCustomization: --> M_Legs02 [2020.05.31-19.53.15:058][ 65]LogCustomization: ------ [2020.05.31-19.53.15:058][ 65]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-19.53.15:058][ 65]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-19.53.15:058][ 65]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.31-19.53.15:058][ 65]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-19.53.15:058][ 65]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.05.31-19.53.15:058][ 65]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.05.31-19.53.15:190][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.15:190][ 73]LogCustomization: ------ [2020.05.31-19.53.15:190][ 73]LogCustomization: --> J_Head03 [2020.05.31-19.53.15:190][ 73]LogCustomization: --> J_Torso01 [2020.05.31-19.53.15:190][ 73]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.15:190][ 73]LogCustomization: ------ [2020.05.31-19.53.15:190][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.15:190][ 73]LogCustomization: ------ [2020.05.31-19.53.15:190][ 73]LogCustomization: --> J_Head03 [2020.05.31-19.53.15:190][ 73]LogCustomization: --> J_Torso01 [2020.05.31-19.53.15:190][ 73]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.15:190][ 73]LogCustomization: ------ [2020.05.31-19.53.15:190][ 73]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head03 [2020.05.31-19.53.15:190][ 73]GameFlow: (CustomizedAudio) - Update Sound with item J_Head03 [2020.05.31-19.53.15:190][ 73]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01 [2020.05.31-19.53.15:190][ 73]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.05.31-19.53.15:190][ 73]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.05.31-19.53.15:190][ 73]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.05.31-19.53.15:191][ 73]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.15:306][ 73]LogStreaming: Flushing async loaders took 115ms. [2020.05.31-19.53.15:307][ 73]LogStreaming: Flushing async loaders. [2020.05.31-19.53.15:309][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.53.16:410][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.53.16:464][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.16:464][143]LogCustomization: ------ [2020.05.31-19.53.16:464][143]LogCustomization: --> C_Head02 [2020.05.31-19.53.16:464][143]LogCustomization: --> C_Torso01 [2020.05.31-19.53.16:464][143]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.16:464][143]LogCustomization: ------ [2020.05.31-19.53.16:464][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.16:464][143]LogCustomization: ------ [2020.05.31-19.53.16:464][143]LogCustomization: --> C_Head02 [2020.05.31-19.53.16:464][143]LogCustomization: --> C_Torso01 [2020.05.31-19.53.16:464][143]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.16:464][143]LogCustomization: ------ [2020.05.31-19.53.16:464][143]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.31-19.53.16:464][143]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-19.53.16:464][143]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01 [2020.05.31-19.53.16:464][143]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.05.31-19.53.16:464][143]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-19.53.16:464][143]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-19.53.16:465][143]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.16:465][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.16:465][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-19.53.16:465][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.16:465][143]LogCustomization: ------ [2020.05.31-19.53.16:465][143]LogCustomization: --> C_Head02 [2020.05.31-19.53.16:465][143]LogCustomization: --> C_Torso01 [2020.05.31-19.53.16:465][143]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.16:465][143]LogCustomization: ------ [2020.05.31-19.53.16:465][143]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.31-19.53.16:465][143]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-19.53.16:465][143]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01 [2020.05.31-19.53.16:465][143]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.05.31-19.53.16:465][143]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-19.53.16:465][143]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-19.53.17:558][209]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-19.53.17:558][209]LogCustomization: ------ [2020.05.31-19.53.17:558][209]LogCustomization: --> J_Head03 [2020.05.31-19.53.17:558][209]LogCustomization: --> J_Torso01 [2020.05.31-19.53.17:558][209]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.17:558][209]LogCustomization: ------ [2020.05.31-19.53.17:559][209]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.17:559][209]LogCustomization: ------ [2020.05.31-19.53.17:559][209]LogCustomization: --> J_Head03 [2020.05.31-19.53.17:559][209]LogCustomization: --> J_Torso01 [2020.05.31-19.53.17:559][209]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.17:559][209]LogCustomization: ------ [2020.05.31-19.53.17:559][209]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head03 [2020.05.31-19.53.17:559][209]GameFlow: (CustomizedAudio) - Update Sound with item J_Head03 [2020.05.31-19.53.17:559][209]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01 [2020.05.31-19.53.17:559][209]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.05.31-19.53.17:559][209]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.05.31-19.53.17:559][209]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.05.31-19.53.17:560][209]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.17:560][209]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.17:560][209]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.05.31-19.53.17:560][209]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.17:560][209]LogCustomization: ------ [2020.05.31-19.53.17:560][209]LogCustomization: --> J_Head03 [2020.05.31-19.53.17:560][209]LogCustomization: --> J_Torso01 [2020.05.31-19.53.17:560][209]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.17:560][209]LogCustomization: ------ [2020.05.31-19.53.17:560][209]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head03 [2020.05.31-19.53.17:560][209]GameFlow: (CustomizedAudio) - Update Sound with item J_Head03 [2020.05.31-19.53.17:560][209]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01 [2020.05.31-19.53.17:560][209]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.05.31-19.53.17:560][209]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.05.31-19.53.17:560][209]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.05.31-19.53.17:874][228]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.31-19.53.17:874][228]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.18:074][240]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.18:074][240]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.53.18:074][240]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.31-19.53.20:649][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.53.20:975][414]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.20:975][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.20:975][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-19.53.20:975][414]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.20:976][414]LogCustomization: ------ [2020.05.31-19.53.20:976][414]LogCustomization: --> C_Head02 [2020.05.31-19.53.20:976][414]LogCustomization: --> C_Torso01 [2020.05.31-19.53.20:976][414]LogCustomization: --> CM_Legs05 [2020.05.31-19.53.20:976][414]LogCustomization: ------ [2020.05.31-19.53.20:976][414]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head02 [2020.05.31-19.53.20:976][414]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-19.53.20:976][414]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso01 [2020.05.31-19.53.20:976][414]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.05.31-19.53.20:976][414]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-19.53.20:976][414]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-19.53.22:809][524]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.22:809][524]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.22:809][524]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.05.31-19.53.22:809][524]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.22:809][524]LogCustomization: ------ [2020.05.31-19.53.22:809][524]LogCustomization: --> J_Head03 [2020.05.31-19.53.22:809][524]LogCustomization: --> J_Torso01 [2020.05.31-19.53.22:809][524]LogCustomization: --> JP_Legs05 [2020.05.31-19.53.22:809][524]LogCustomization: ------ [2020.05.31-19.53.22:809][524]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head03 [2020.05.31-19.53.22:809][524]GameFlow: (CustomizedAudio) - Update Sound with item J_Head03 [2020.05.31-19.53.22:809][524]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01 [2020.05.31-19.53.22:809][524]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.05.31-19.53.22:809][524]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.05.31-19.53.22:809][524]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.05.31-19.53.23:074][540]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.31-19.53.23:074][540]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.23:274][552]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.23:274][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.53.23:274][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.31-19.53.23:275][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.23:275][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.23:275][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-19.53.23:275][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.23:275][552]LogCustomization: ------ [2020.05.31-19.53.23:275][552]LogCustomization: --> M_Head03 [2020.05.31-19.53.23:275][552]LogCustomization: --> M_Torso03 [2020.05.31-19.53.23:275][552]LogCustomization: --> M_Legs02 [2020.05.31-19.53.23:275][552]LogCustomization: ------ [2020.05.31-19.53.23:275][552]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-19.53.23:275][552]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-19.53.23:275][552]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso03 [2020.05.31-19.53.23:275][552]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-19.53.23:276][552]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.05.31-19.53.23:276][552]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.05.31-19.53.25:010][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-19.53.25:025][657]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.25:025][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.25:025][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-19.53.25:025][657]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.25:025][657]LogCustomization: ------ [2020.05.31-19.53.25:025][657]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-19.53.25:025][657]LogCustomization: --> BE_Body01 [2020.05.31-19.53.25:025][657]LogCustomization: --> BE_W01 [2020.05.31-19.53.25:025][657]LogCustomization: ------ [2020.05.31-19.53.25:025][657]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.25:025][657]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.53.25:025][657]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.53.25:025][657]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.53.25:025][657]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.53.25:025][657]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.53.25:409][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.53.27:325][794]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-19.53.27:325][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-19.53.27:325][794]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-19.53.27:325][794]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-19.53.27:325][794]LogCustomization: ------ [2020.05.31-19.53.27:325][794]LogCustomization: --> CM_Head05 [2020.05.31-19.53.27:325][794]LogCustomization: --> CM_Torso04_Brazil [2020.05.31-19.53.27:325][794]LogCustomization: --> CM_Legs02_02 [2020.05.31-19.53.27:325][794]LogCustomization: ------ [2020.05.31-19.53.27:325][794]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head05 [2020.05.31-19.53.27:325][794]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.31-19.53.27:325][794]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso04_Brazil [2020.05.31-19.53.27:325][794]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso04_Brazil [2020.05.31-19.53.27:325][794]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-19.53.27:325][794]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-19.53.28:258][850]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.31-19.53.28:258][850]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.28:475][863]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.28:475][863]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.53.28:475][863]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.31-19.53.33:002][128]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.31-19.53.33:002][128]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.31-19.53.33:002][128]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-19.53.33:002][128]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.53.33:002][128]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.05.31-19.53.33:002][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-19.53.33:002][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-19.53.33:002][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-19.53.33:002][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-19.53.33:002][128]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-19.53.33:003][129]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.31-19.53.33:003][129]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.31-19.53.33:020][130]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.31-19.53.33:402][153]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C961209DC0] Result: '1' k_EResultOK (success) [2020.05.31-19.53.33:402][153]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C961209DC0]' succeeded in 0.398627 seconds [2020.05.31-19.53.33:475][157]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.31-19.53.33:475][157]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.33:709][171]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-19.53.33:709][171]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-19.53.33:709][171]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.31-19.53.33:807][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DC73DC0] Result: '1' k_EResultOK (success) [2020.05.31-19.53.33:828][179]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.822397 seconds [2020.05.31-19.53.36:010][309]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.31-19.53.36:010][309]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.31-19.53.36:010][309]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.31-19.53.36:111][313]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 30.32 ms [2020.05.31-19.53.36:129][315]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.31-19.53.36:129][315]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.31-19.53.36:129][315]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.31-19.53.37:642][399]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.31-19.53.37:642][399]GameFlow: AOfferingSequenceManager::InitCards [2020.05.31-19.53.37:642][399]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.31-19.53.37:642][399]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.37:656][399]LogStreaming: Flushing async loaders took 14ms. [2020.05.31-19.53.37:656][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:657][399]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.53.37:657][399]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.31-19.53.37:657][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:658][399]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.53.37:658][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:665][399]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-19.53.37:665][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:666][399]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.37:666][399]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.31-19.53.37:666][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:667][399]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.37:667][399]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.05.31-19.53.37:667][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:668][399]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.53.37:668][399]GameFlow: AOfferingSequenceManager::InitCard 4 [2020.05.31-19.53.37:668][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:668][399]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.53.37:668][399]LogStreaming: Flushing async loaders. [2020.05.31-19.53.37:669][399]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.53.37:672][400]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-19.53.37:915][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.53.37:946][417]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-19.53.38:243][432]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-19.53.38:542][450]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-19.53.38:842][468]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-19.53.39:276][494]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.31-19.53.39:276][494]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 13 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.31-19.53.39:276][494]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Primrose Blossom [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Primrose Blossom [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Dusty Noose [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Dusty Noose [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Crispleaf Amaranth [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Crispleaf Amaranth [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Salt Pouch [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Salt Pouch [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Ardent Spotted Owl Wreath [2020.05.31-19.53.39:276][494]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ardent Spotted Owl Wreath [2020.05.31-19.53.43:347][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.53.43:943][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.53.44:513][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-19.53.44:726][819]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.05.31-19.53.44:726][819]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.05.31-19.53.44:726][819]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.31-19.53.44:726][819]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.31-19.53.44:726][819]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.05.31-19.53.46:692][937]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.31-19.53.46:692][937]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 12 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 4 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 13 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 4 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 4 [2020.05.31-19.53.46:692][937]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.31-19.53.47:844][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-19.53.48:693][ 55]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.31-19.53.48:693][ 55]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.31-19.53.48:693][ 55]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.31-19.53.48:693][ 55]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 12 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 4 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 13 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 13 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 4 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 13 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 1 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 3 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 4 [2020.05.31-19.53.48:694][ 55]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.31-19.53.48:715][ 55]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24648] [2020.05.31-19.53.48:715][ 55]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.53.48:716][ 55]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2496&schemaVersion=0] [2020.05.31-19.53.48:717][ 55]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.31-19.53.48:717][ 55]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.31-19.53.48:717][ 55]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-19.53.48:718][ 55]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:718][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:729][ 55]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.48:731][ 55]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.48:732][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-19.53.48:732][ 55]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.48:732][ 55]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.48:732][ 55]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-19.53.48:732][ 55]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-19.53.48:732][ 55]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:732][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-19.53.48:735][ 55]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:735][ 55]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:735][ 55]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:735][ 55]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-19.53.48:735][ 55]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-19.53.48:735][ 55]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.118.109:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=34?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentSpottedowlWreath?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_BegrimedHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-19.53.48:735][ 55]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-19.53.48:736][ 55]LogAsyncLoad: Unloading library Menu [2020.05.31-19.53.48:736][ 55]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.31-19.53.48:736][ 55]LogAsyncLoad: Start loading library async: Game [2020.05.31-19.53.48:736][ 55]LogAsyncLoad: 23 assets in Game [2020.05.31-19.53.48:736][ 55]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.53.48:736][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-19.53.48:736][ 55]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:736][ 55]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-19.53.48:773][ 55]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.48:777][ 55]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.48:781][ 55]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.48:784][ 55]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.48:787][ 55]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.48:790][ 55]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.48:797][ 55]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.48:801][ 55]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.48:805][ 55]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.48:807][ 55]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.48:811][ 55]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.53.48:814][ 55]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.53.48:846][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.31-19.53.48:846][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:846][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.31-19.53.48:846][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:847][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.31-19.53.48:847][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:848][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.31-19.53.48:848][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:848][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.31-19.53.48:848][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:862][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.31-19.53.48:862][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:864][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.31-19.53.48:864][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:872][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.31-19.53.48:872][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:872][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.31-19.53.48:872][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:882][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.31-19.53.48:882][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:882][ 55]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.31-19.53.48:882][ 55]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-19.53.48:883][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:883][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.31-19.53.48:884][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.31-19.53.48:884][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.31-19.53.48:885][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.31-19.53.48:885][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:885][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.31-19.53.48:885][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-19.53.48:885][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-19.53.48:885][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.31-19.53.48:885][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.31-19.53.48:886][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.31-19.53.48:886][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:886][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.31-19.53.48:887][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-19.53.48:887][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-19.53.48:887][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.31-19.53.48:887][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.31-19.53.48:889][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.31-19.53.48:889][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:889][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.31-19.53.48:889][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.31-19.53.48:889][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.31-19.53.48:889][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.31-19.53.48:889][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:889][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.31-19.53.48:889][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.31-19.53.48:890][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.31-19.53.48:891][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.31-19.53.48:891][ 55]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.31-19.53.48:891][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.31-19.53.48:892][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.31-19.53.48:892][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.31-19.53.48:892][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.31-19.53.48:892][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.31-19.53.48:894][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.31-19.53.48:894][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.31-19.53.48:894][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.31-19.53.48:895][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.31-19.53.48:895][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.31-19.53.48:895][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.31-19.53.48:896][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.31-19.53.48:896][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.31-19.53.48:896][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.31-19.53.48:897][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.31-19.53.48:897][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.31-19.53.48:897][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:897][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.31-19.53.48:897][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.31-19.53.48:897][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.31-19.53.48:897][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.31-19.53.48:897][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:897][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.31-19.53.48:898][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.31-19.53.48:898][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.31-19.53.48:898][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.31-19.53.48:898][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:898][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.31-19.53.48:898][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.31-19.53.48:898][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.31-19.53.48:899][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.31-19.53.48:899][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.31-19.53.48:899][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.31-19.53.48:900][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.31-19.53.48:900][ 55]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-19.53.48:900][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.31-19.53.48:900][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.31-19.53.48:900][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.31-19.53.48:900][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.31-19.53.48:901][ 56]r.CullAll = "1" [2020.05.31-19.53.49:131][ 57]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2496&schemaVersion=0] [2020.05.31-19.53.49:131][ 57]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.53.49:319][ 67]LogAsyncLoad: Done loading library async: Game in 0.6 sec [2020.05.31-19.53.49:738][ 91]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-19.53.49:738][ 91]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-19.53.49:738][ 91]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.49:738][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.31-19.53.49:738][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:484][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:485][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:486][ 92]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.31-19.53.50:489][ 92]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.50:489][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.31-19.53.50:489][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.31-19.53.50:492][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.31-19.53.50:492][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.31-19.53.50:500][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.31-19.53.51:060][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.31-19.53.51:060][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.31-19.53.51:062][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:068][ 93]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-19.53.51:076][ 93]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.51:087][ 94]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.53.51:105][ 95]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-19.53.51:139][ 97]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-19.53.51:139][ 97]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.446' TotalLoadTime='2.446' TimeStamp='2020-05-31T19:53:49.375Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.53.51:139][ 97]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-19.53.51:276][105]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.31-19.53.51:373][106]LogUObjectHash: Compacting FUObjectHashTables data took 4.76ms [2020.05.31-19.53.51:378][106]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.05.31-19.53.51:378][106]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.05.31-16.53.51 [2020.05.31-19.53.51:378][106]LogWorld: Bringing up level for play took: 0.000168 [2020.05.31-19.53.51:378][106]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.31-19.53.51:378][106]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.31-19.53.51:474][108]LogNet: Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/spawn actor. Actor: None, Channel: 3 [2020.05.31-19.53.51:779][116]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.53.51:779][116]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-19.53.51:914][122]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.53.51:929][123]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.52:082][131]LogUObjectHash: Compacting FUObjectHashTables data took 3.73ms [2020.05.31-19.53.52:089][131]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.05.31-19.53.52:090][131]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.31-16.53.52 [2020.05.31-19.53.52:090][131]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-31T19:53:50.290Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.53.52:091][131]LogWorld: Bringing up level for play took: 0.001518 [2020.05.31-19.53.52:091][131]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.31-19.53.52:091][131]LogWorld: ----SeamlessTravel finished in 0.82 seconds ------ [2020.05.31-19.53.52:147][135]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.53.52:147][135]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-19.53.52:148][135]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.52:288][143]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-19.53.52:289][143]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.149' TotalLoadTime='3.595' TimeStamp='2020-05-31T19:53:50.524Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.53.52:289][143]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-19.53.52:443][153]LogRenderer: Reallocating scene render targets to support 1844x1036 Format 9 NumSamples 1 (Frame:22). [2020.05.31-19.53.52:755][171]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.53:078][191]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.53.53:078][191]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-19.53.53:078][191]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.54:860][298]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.53.54:860][298]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-19.53.54:860][298]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.56:293][384]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-19.53.56:293][384]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-19.53.56:294][384]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-19.53.56:543][399]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.53.56:547][399]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.53.56:547][399]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.31-19.53.56:548][399]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=4.473, totalTime=4.473, timeStamp=2020-05-31T19:53:54.763Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.53.56:559][400]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=4.489, timeStamp=2020-05-31T19:53:54.779Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.53.56:643][405]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.101, totalTime=4.589, timeStamp=2020-05-31T19:53:54.880Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.53.56:659][406]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.31-19.53.54) [2020.05.31-19.53.56:659][406]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.31-19.53.56:659][406]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1590954837 [2020.05.31-19.53.56:660][406]ProceduralLevelGeneration: InitLevel: Theme: Ukraine Map: Ukr_Saloon Generation Seed: -1 [2020.05.31-19.53.56:660][406]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=4.589, timeStamp=2020-05-31T19:53:54.880Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.53.56:737][411]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.56:744][411]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.56:744][411]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.57:518][457]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.05.31-19.53.59:487][507]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.53.59:801][520]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.31-19.54.00:382][556]LogStreaming: Throttling on (incoming >= 100) [2020.05.31-19.54.00:382][556]LogStreaming: Throttling off (incoming grabbed) [2020.05.31-19.54.00:431][559]LogStreaming: Throttling on (incoming >= 100) [2020.05.31-19.54.00:431][559]LogStreaming: Throttling off (incoming grabbed) [2020.05.31-19.54.00:515][564]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.31-19.54.00:515][564]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.54.00:709][576]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.54.00:709][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-19.54.01:811][642]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.02:466][642]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-19.54.02:466][642]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-19.54.03:053][642]LogStreaming: Flushing async loaders took 1242ms. [2020.05.31-19.54.03:074][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.31-19.54.03:077][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.31-19.54.03:077][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.31-19.54.03:077][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.31-19.54.03:077][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.31-19.54.03:100][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.31-19.54.03:102][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.31-19.54.03:102][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.31-19.54.03:102][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.31-19.54.03:102][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.31-19.54.03:102][642]LogStreaming: Flushing async loaders. [2020.05.31-19.54.03:104][642]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=5.150, totalTime=9.739, timeStamp=2020-05-31T19:54:00.029Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.03:215][642]LogStreaming: Flushing async loaders took 112ms. [2020.05.31-19.54.03:223][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_0.root' which is static to it. Aborting. [2020.05.31-19.54.03:224][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:225][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:233][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_1.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_1.root' which is static to it. Aborting. [2020.05.31-19.54.03:235][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:235][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:265][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_0.root' which is static to it. Aborting. [2020.05.31-19.54.03:272][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:274][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_UKR_SaloonPiano_Audio_Emitter' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SaloonPiano_Audio_Emitter_GEN_VARIABLE_BP_UKR_SaloonPiano_Audio_Emitter_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.31-19.54.03:278][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.05.31-19.54.03:278][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.05.31-19.54.03:278][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.05.31-19.54.03:278][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:279][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:279][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:280][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:280][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:283][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:283][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:284][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.03:305][643]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=9.756, timeStamp=2020-05-31T19:54:00.046Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.03:329][644]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_0) missing some fog at index 3 [2020.05.31-19.54.03:346][645]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_0) missing some fog at index 1 [2020.05.31-19.54.03:378][647]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 1 [2020.05.31-19.54.03:378][647]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 2 [2020.05.31-19.54.03:427][650]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_1) missing some fog at index 2 [2020.05.31-19.54.03:489][654]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_1) missing some fog at index 3 [2020.05.31-19.54.03:522][656]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_0) missing some fog at index 0 [2020.05.31-19.54.03:571][659]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_0.root' which is static to it. Aborting. [2020.05.31-19.54.03:571][659]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_2.root' which is static to it. Aborting. [2020.05.31-19.54.03:572][659]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_0.root' which is static to it. Aborting. [2020.05.31-19.54.03:573][659]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_HD142_C_0.BP_GrassPatch_UKR_04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_04_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_3.root' which is static to it. Aborting. [2020.05.31-19.54.03:604][661]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_1) missing some fog at index 1 [2020.05.31-19.54.03:625][662]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_WindWater_C_0.BP_UKR_WindWheel_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindWheel_01_GEN_VARIABLE_BP_UKR_WindWheel_01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.31-19.54.03:655][664]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_144_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_1.root' which is static to it. Aborting. [2020.05.31-19.54.03:700][667]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_2) missing some fog at index 0 [2020.05.31-19.54.03:718][668]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_0) missing some fog at index 0 [2020.05.31-19.54.03:750][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_2) missing some fog at index 3 [2020.05.31-19.54.03:766][671]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_1) missing some fog at index 2 [2020.05.31-19.54.03:815][674]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_2) missing some fog at index 2 [2020.05.31-19.54.03:832][675]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_3) missing some fog at index 1 [2020.05.31-19.54.03:832][675]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_3) missing some fog at index 3 [2020.05.31-19.54.03:862][677]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_142_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_2.root' which is static to it. Aborting. [2020.05.31-19.54.03:898][679]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_1.root' which is static to it. Aborting. [2020.05.31-19.54.03:899][679]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_1.root' which is static to it. Aborting. [2020.05.31-19.54.03:899][679]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_2.root' which is static to it. Aborting. [2020.05.31-19.54.03:905][679]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_3.root' which is static to it. Aborting. [2020.05.31-19.54.03:947][682]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_142_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_3.root' which is static to it. Aborting. [2020.05.31-19.54.03:948][682]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_142_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_2.root' which is static to it. Aborting. [2020.05.31-19.54.03:949][682]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_142_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_4.root' which is static to it. Aborting. [2020.05.31-19.54.03:966][683]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_2) missing some fog at index 0 [2020.05.31-19.54.03:966][683]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_2) missing some fog at index 3 [2020.05.31-19.54.03:982][684]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_3) missing some fog at index 3 [2020.05.31-19.54.04:000][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_2) missing some fog at index 0 [2020.05.31-19.54.04:000][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_2) missing some fog at index 2 [2020.05.31-19.54.04:066][689]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_02_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.31-19.54.04:066][689]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_01_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_1.Scene' which is static to it. Aborting. [2020.05.31-19.54.04:068][689]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.04:099][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.31-19.54.04:100][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle05' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle05_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_1.Scene' which is static to it. Aborting. [2020.05.31-19.54.04:100][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle02_GEN_VARIABLE_BP_Brl_Candle02_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.31-19.54.04:100][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle03_BigRadius' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle03_BigRadius_GEN_VARIABLE_BP_Brl_Candle03_BigRadius_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.31-19.54.04:100][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle01_GEN_VARIABLE_BP_Brl_Candle01_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.31-19.54.04:103][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.04:104][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.05.31-19.54.04:104][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_4.root' which is static to it. Aborting. [2020.05.31-19.54.04:135][693]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_3) missing some fog at index 0 [2020.05.31-19.54.04:151][694]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_3) missing some fog at index 1 [2020.05.31-19.54.04:184][696]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_FD_HD141_C_0) missing some fog at index 3 [2020.05.31-19.54.04:200][697]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_4) missing some fog at index 0 [2020.05.31-19.54.04:216][698]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_3) missing some fog at index 1 [2020.05.31-19.54.04:216][698]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_3) missing some fog at index 2 [2020.05.31-19.54.04:243][700]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.417, totalTime=12.173, timeStamp=2020-05-31T19:54:02.463Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.04:260][701]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=12.189, timeStamp=2020-05-31T19:54:02.479Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.04:277][702]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=12.206, timeStamp=2020-05-31T19:54:02.496Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.04:294][703]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_2x2_Saloon_141_C_0] - randomizer [PalletRandomizer]. [2020.05.31-19.54.04:294][703]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.04:969][703]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.54.04:977][703]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.54.04:985][703]LogStreaming: Flushing async loaders took 691ms. [2020.05.31-19.54.04:985][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.04:985][703]LogStreaming: Error: Couldn't find file for package /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT requested by async loading code. NameToLoad: /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT [2020.05.31-19.54.04:985][703]LogStreaming: Error: Found 0 dependent packages... [2020.05.31-19.54.04:985][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.04:985][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.04:985][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.04:985][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.04:986][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.04:986][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.04:986][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.04:986][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.04:986][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:023][703]LogStreaming: Flushing async loaders took 36ms. [2020.05.31-19.54.05:023][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:023][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:024][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:024][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:024][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:045][703]LogStreaming: Flushing async loaders took 21ms. [2020.05.31-19.54.05:045][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:045][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:045][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:046][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:046][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:047][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:048][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:048][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:048][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:048][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:049][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:049][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:049][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:049][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:049][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:049][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:050][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:050][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:051][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:051][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:051][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:051][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:051][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:052][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:052][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:052][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:052][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:052][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:199][703]LogStreaming: Flushing async loaders took 146ms. [2020.05.31-19.54.05:199][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:200][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:202][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:203][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:204][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:205][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:205][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:205][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:205][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:205][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:205][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:206][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:206][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:206][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:206][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:207][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:207][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:207][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:207][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:207][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:207][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:208][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:208][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:208][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:208][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:208][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:208][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:209][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:209][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:209][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:209][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:209][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:209][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:209][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:210][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:211][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:212][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:212][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:212][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:212][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:212][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:212][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:213][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:213][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:214][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:214][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:214][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:214][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:214][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:215][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:215][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:215][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:215][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:215][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:216][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:217][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:217][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:217][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:217][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:217][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:217][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:218][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:218][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:218][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:218][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:218][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:218][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:218][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:218][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:218][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:218][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:219][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:219][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:219][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:219][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:219][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:219][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:219][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:219][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:219][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:220][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:220][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:220][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:220][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:220][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:220][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:221][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:221][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:221][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:221][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:221][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:221][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:222][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:222][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:222][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:222][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:222][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:222][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:222][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:222][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:222][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:223][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:224][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:224][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:224][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:224][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:224][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:224][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:224][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:224][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:224][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:225][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:225][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:225][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:225][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:225][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:225][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:227][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:227][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:227][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:227][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:227][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:227][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:227][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:227][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:228][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:228][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:228][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:228][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:231][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:231][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:231][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:231][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:231][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:232][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:232][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:232][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:232][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:232][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:232][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:232][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:232][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:237][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:237][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:237][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:237][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:237][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:237][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:237][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:237][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:239][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:239][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:239][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:239][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:241][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:241][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:241][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:241][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:241][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:241][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:241][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:242][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:242][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:242][703]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.05:242][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:242][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:242][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:242][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:242][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:242][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:246][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:246][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:246][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:247][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:247][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:247][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:247][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:247][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:247][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:247][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:247][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:247][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:254][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:254][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:254][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:254][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:254][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:267][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:267][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:267][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:267][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:267][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:269][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:269][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:269][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:269][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:269][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:272][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:272][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:272][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:272][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:272][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:283][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:284][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:284][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:284][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:285][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:289][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:289][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:289][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:289][703]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.05.31-19.54.05:289][703]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.05.31-19.54.05:313][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:615][703]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:615][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:617][703]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.05:617][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:617][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:617][703]LogStreaming: Flushing async loaders. [2020.05.31-19.54.05:617][703]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.05:617][703]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.05.31-19.54.05:617][703]LogStreaming: Flushing async loaders took 304ms. [2020.05.31-19.54.05:624][703]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=12.223, timeStamp=2020-05-31T19:54:02.513Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.05:664][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:664][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:664][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:665][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:665][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.05.31-19.54.05:665][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_0 [2020.05.31-19.54.05:665][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:665][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:665][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:665][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:668][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:668][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:668][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:668][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:668][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-19.54.05:668][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_1 [2020.05.31-19.54.05:668][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:668][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:668][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:669][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:670][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:670][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:670][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:670][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:671][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.54.05:671][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_2 [2020.05.31-19.54.05:671][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:671][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:671][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:671][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:675][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:675][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:675][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:675][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:675][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-19.54.05:675][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_3 [2020.05.31-19.54.05:675][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:676][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:676][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:676][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:678][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.54.05:678][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_4 [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:678][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:681][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.05.31-19.54.05:681][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_5 [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:681][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:684][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.05.31-19.54.05:684][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_6 [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:684][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:687][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.05.31-19.54.05:687][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_7 [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:687][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:689][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.05:689][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Enabled [2020.05.31-19.54.05:689][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.05:690][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.Break Chargeable Enabled?: Enabled [2020.05.31-19.54.05:690][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.05.31-19.54.05:690][704]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_8 [2020.05.31-19.54.05:690][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.05:690][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.HookChargeable Enabled?: Disabled [2020.05.31-19.54.05:690][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.05:690][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_8.Break Chargeable Enabled?: Disabled [2020.05.31-19.54.05:690][704]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.31-19.54.05:691][704]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.31-19.54.05:691][704]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.31-19.54.05:691][704]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.31-19.54.05:691][704]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.31-19.54.05:692][704]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.05.31-19.54.05:694][704]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.05.31-19.54.05:723][706]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.31-19.54.05:723][706]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.31-19.54.05:855][714]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.31-19.54.05:855][714]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.31-19.54.06:440][739]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.06:672][739]LogStreaming: Flushing async loaders took 232ms. [2020.05.31-19.54.06:672][739]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.31-19.54.06:673][739]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.31-19.54.06:673][739]LogStreaming: Flushing async loaders. [2020.05.31-19.54.06:681][739]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-19.54.06:684][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.06:684][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.31-19.54.06:684][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.06:684][739]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:684][739]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.31-19.54.06:684][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.06:684][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.31-19.54.06:684][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.06:685][739]LogStreaming: Flushing async loaders. [2020.05.31-19.54.06:685][739]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.06:687][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.06:687][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.31-19.54.06:687][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.06:687][739]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:687][739]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.31-19.54.06:687][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.06:687][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.31-19.54.06:687][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.06:688][739]LogStreaming: Flushing async loaders. [2020.05.31-19.54.06:688][739]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.06:690][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.06:690][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.31-19.54.06:690][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.06:690][739]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:690][739]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.31-19.54.06:690][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.06:690][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.31-19.54.06:690][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.06:690][739]LogStreaming: Flushing async loaders. [2020.05.31-19.54.06:691][739]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.06:693][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-19.54.06:693][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.31-19.54.06:693][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-19.54.06:693][739]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:694][739]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.31-19.54.06:694][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-19.54.06:694][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.31-19.54.06:694][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-19.54.06:697][739]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:697][739]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:697][739]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:697][739]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-19.54.06:718][741]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.05.31-19.54.06:718][741]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.31-19.54.06:718][741]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.31-19.54.06:941][754]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_0.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.31-19.54.06:942][754]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_1.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_1.Scene' which is static to it. Aborting. [2020.05.31-19.54.07:057][761]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 512] [2020.05.31-19.54.07:057][761]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.05.31-19.54.07:351][779]ProceduralLevelGeneration: ADBDClientSyncer: Received [512 - 538] [2020.05.31-19.54.07:351][779]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000008 [2020.05.31-19.54.07:431][782]ProceduralLevelGeneration: HasLevelBeenSpawned Ukr_Saloon: 0 Spawned : 44/44 Dependencies : 1 [2020.05.31-19.54.07:431][782]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.133, totalTime=15.356, timeStamp=2020-05-31T19:54:05.646Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.07:431][782]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.31-19.54.08:395][841]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.05.31-19.54.08:395][841]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.05.31-19.54.08:395][841]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-19.54.08:395][841]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-19.54.08:430][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-19.54.08:430][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-19.54.08:430][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-19.54.08:430][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-19.54.08:430][843]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-19.54.08:630][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-19.54.08:630][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-19.54.08:630][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-19.54.08:630][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-19.54.08:630][855]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-19.54.08:828][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.54.08:828][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.54.08:828][867]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-19.54.08:861][869]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.08:963][875]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.05.31-19.54.08:963][875]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.05.31-19.54.08:963][875]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.05.31-19.54.08:963][875]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.05.31-19.54.08:963][875]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.05.31-19.54.08:963][875]LogSM: [BP_SmallMeatLocker_Gunslinger_C_8][CLIENT SLAVE] [2020.05.31-19.54.08:996][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.54.08:996][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.54.08:996][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-19.54.08:996][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-19.54.08:996][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.54.08:996][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.54.08:997][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.05.31-19.54.08:997][877]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.05.31-19.54.09:031][879]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.09:093][883]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.09:194][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.31-19.54.09:195][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.31-19.54.09:195][889]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-19.54.09:296][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.09:297][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.09:361][899]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.09:462][905]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.09:526][909]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.09:629][915]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.09:727][921]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.09:794][925]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.09:896][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.09:896][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.09:993][937]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.10:064][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.10:065][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.10:162][947]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.10:229][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.10:230][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.10:329][957]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.10:462][965]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.10:527][969]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:527][969]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:527][969]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:527][969]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:527][969]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:527][969]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:562][971]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000057 seconds [2020.05.31-19.54.10:563][971]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:563][971]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-19.54.10:596][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.10:596][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.10:696][979]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.10:864][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-19.54.10:864][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-19.54.10:864][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-19.54.10:864][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-19.54.10:865][989]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-19.54.11:063][ 1]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.11:128][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.31-19.54.11:128][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.31-19.54.11:128][ 5]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-19.54.11:247][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-19.54.11:247][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-19.54.11:248][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-19.54.11:248][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-19.54.11:248][ 12]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-19.54.11:443][ 24]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.11:510][ 28]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.11:610][ 34]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.11:678][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.54.11:678][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.54.11:678][ 38]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-19.54.11:747][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-19.54.11:747][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.31-19.54.11:748][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-19.54.11:748][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.31-19.54.11:748][ 42]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-19.54.11:947][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-19.54.11:947][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-19.54.11:948][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-19.54.11:948][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-19.54.11:948][ 54]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-19.54.12:145][ 66]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.12:244][ 72]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.12:313][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.54.12:313][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.31-19.54.12:313][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.54.12:314][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.31-19.54.12:314][ 76]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-19.54.12:516][ 88]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.12:567][ 91]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.12:730][ 92]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.12:746][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.12:747][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.12:847][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.12:848][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.12:946][105]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.13:080][113]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.13:179][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.13:180][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.13:273][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.54.13:273][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.54.13:273][125]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-19.54.13:305][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.54.13:305][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.54.13:305][127]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-19.54.13:337][129]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.13:450][136]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-19.54.13:515][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.54.13:515][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.54.13:515][140]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-19.54.13:614][146]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.13:680][150]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.13:778][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.31-19.54.13:779][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.31-19.54.13:779][156]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-19.54.13:845][160]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.13:852][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.13:914][164]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.13:980][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.13:981][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.14:011][170]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.14:011][170]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.14:113][176]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.14:144][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.31-19.54.14:144][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.31-19.54.14:179][180]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.14:280][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.14:280][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.14:480][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.14:481][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.14:512][200]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.14:612][206]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.14:680][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.14:680][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.14:780][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.14:780][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.14:946][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.14:947][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.15:012][230]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.15:012][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.15:012][230]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.15:012][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.15:012][230]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.15:012][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.15:046][232]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.15:113][236]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.15:145][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.15:146][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.05.31-19.54.15:146][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.05.31-19.54.15:213][242]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-19.54.15:280][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-19.54.15:281][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-19.54.16:028][291]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.16:028][291]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.16:028][291]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.16:028][291]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.16:028][291]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.16:028][291]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.16:145][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.16:145][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.54.17:245][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 85 [2020.05.31-19.54.17:245][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.05.31-19.54.17:361][371]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=9.934, totalTime=25.290, timeStamp=2020-05-31T19:54:15.580Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014CDCD708D8059C3C6891422BE6AB3B [2020.05.31-19.54.17:361][371]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.17:490][371]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.54.18:275][371]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.54.18:286][371]LogStreaming: Flushing async loaders took 924ms. [2020.05.31-19.54.18:287][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.18:288][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.18:348][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-19.54.18:348][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-19.54.18:348][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-19.54.18:348][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.54.18:348][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-19.54.18:348][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-19.54.18:348][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:774][371]LogStreaming: Flushing async loaders took 1426ms. [2020.05.31-19.54.19:775][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:786][371]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-19.54.19:786][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:789][371]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.19:789][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:795][371]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-19.54.19:795][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:798][371]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.54.19:798][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-19.54.19:798][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.19:798][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.54.19:799][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.19:799][371]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-19.54.19:799][371]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-19.54.19:799][371]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-19.54.19:799][371]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-19.54.19:799][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.54.19:799][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-19.54.19:799][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.54.19:799][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-19.54.19:799][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-19.54.19:800][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-19.54.19:801][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:801][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:801][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:801][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.05.31-19.54.19:802][371]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.31-19.54.19:802][371]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.19:856][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-19.54.19:856][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.31-19.54.19:856][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.31-19.54.19:856][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-19.54.19:856][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.31-19.54.19:856][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-19.54.19:857][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.31-19.54.19:857][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.19:857][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.31-19.54.19:858][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.19:858][371]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-19.54.19:858][371]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-19.54.19:858][371]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-19.54.19:858][371]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-19.54.19:858][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.31-19.54.19:858][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.31-19.54.19:858][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-19.54.19:858][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.31-19.54.19:858][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-19.54.19:859][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.31-19.54.19:859][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:859][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:859][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:859][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000049 seconds [2020.05.31-19.54.19:860][371]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.19:916][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-19.54.19:916][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-19.54.19:916][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-19.54.19:916][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.54.19:916][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-19.54.19:916][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-19.54.19:917][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:922][371]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.54.19:922][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:934][371]LogStreaming: Flushing async loaders took 12ms. [2020.05.31-19.54.19:935][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:938][371]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.54.19:939][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:943][371]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.54.19:943][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-19.54.19:943][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.19:943][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.54.19:944][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.19:944][371]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-19.54.19:944][371]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-19.54.19:944][371]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-19.54.19:944][371]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-19.54.19:944][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.54.19:944][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-19.54.19:944][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.54.19:944][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-19.54.19:944][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-19.54.19:945][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-19.54.19:945][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:945][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:945][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.19:945][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.31-19.54.19:946][371]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.19:946][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.19:978][371]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-19.54.19:986][371]LogStreaming: Flushing async loaders took 40ms. [2020.05.31-19.54.20:041][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-19.54.20:042][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-19.54.20:042][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-19.54.20:042][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.54.20:042][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-19.54.20:042][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-19.54.20:042][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:048][371]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-19.54.20:049][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:058][371]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-19.54.20:059][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:068][371]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-19.54.20:069][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:070][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.20:070][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:072][371]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.20:073][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-19.54.20:073][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.20:073][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.54.20:073][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.20:073][371]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.05.31-19.54.20:073][371]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.31-19.54.20:073][371]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.31-19.54.20:073][371]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.05.31-19.54.20:073][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.54.20:073][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-19.54.20:074][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.54.20:074][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-19.54.20:074][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-19.54.20:074][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-19.54.20:074][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.20:074][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.20:074][371]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-19.54.20:074][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.05.31-19.54.20:076][371]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.20:076][371]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.20:076][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.20:076][371]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.20:076][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.20:076][371]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.20:076][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.20:076][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:077][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.20:077][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:078][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.20:197][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-19.54.20:198][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-19.54.20:198][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:564][371]LogStreaming: Flushing async loaders took 366ms. [2020.05.31-19.54.20:564][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:580][371]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-19.54.20:585][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:612][371]LogStreaming: Flushing async loaders took 27ms. [2020.05.31-19.54.20:617][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:618][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.20:618][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.20:618][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-19.54.20:619][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-19.54.20:619][371]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-19.54.20:619][371]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.05.31-19.54.20:619][371]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-19.54.20:619][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-19.54.20:626][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:629][371]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.54.20:630][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:631][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.20:631][371]LogStreaming: Flushing async loaders. [2020.05.31-19.54.20:632][371]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.20:632][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000069 seconds [2020.05.31-19.54.20:635][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.31-19.54.20:635][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-19.54.20:635][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.31-19.54.20:636][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.31-19.54.20:636][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-19.54.20:636][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.31-19.54.20:637][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.31-19.54.20:637][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-19.54.20:637][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.31-19.54.20:637][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.31-19.54.20:637][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-19.54.20:637][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.31-19.54.20:638][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.31-19.54.20:638][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-19.54.20:639][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.31-19.54.20:639][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.31-19.54.20:639][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-19.54.20:639][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.31-19.54.20:640][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.31-19.54.20:641][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-19.54.20:641][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.31-19.54.20:641][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.31-19.54.20:641][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-19.54.20:641][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.31-19.54.20:642][371]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.20:642][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.20:644][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000086 seconds [2020.05.31-19.54.20:644][371]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000087 seconds [2020.05.31-19.54.20:644][371]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.54.20:644][371]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.54.20:644][371]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.54.20:644][371]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.54.20:645][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.54.20:645][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.54.20:645][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.20:645][371]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.54.20:645][371]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.20:645][371]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.20:657][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.20:660][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.20:660][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.05.31-19.54.20:660][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:661][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.31-19.54.20:662][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:675][373]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-19.54.20:675][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:676][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:677][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.31-19.54.20:678][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:678][373]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-19.54.20:692][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:692][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:692][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:692][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:692][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:692][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:692][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.31-19.54.20:693][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.20:693][374]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-19.54.20:706][375]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.54.20:706][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.05.31-19.54.20:707][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.54.20:707][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.54.20:981][392]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.20:981][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.20:981][392]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.20:981][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.21:179][404]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.54.21:479][422]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.21:712][436]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.21:730][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.21:979][452]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.21:979][452]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.21:979][452]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.21:979][452]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.22:830][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.22:830][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.54.22:995][513]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.22:995][513]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.23:930][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.05.31-19.54.23:930][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.05.31-19.54.24:177][584]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.24:200][584]LogStreaming: Flushing async loaders took 23ms. [2020.05.31-19.54.24:201][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:214][584]LogStreaming: Flushing async loaders took 13ms. [2020.05.31-19.54.24:214][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:217][584]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.54.24:223][584]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head05 [2020.05.31-19.54.24:224][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:231][584]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-19.54.24:231][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:232][584]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.24:233][584]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head05 [2020.05.31-19.54.24:233][584]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso04_Brazil [2020.05.31-19.54.24:233][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:237][584]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.54.24:237][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:238][584]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.24:238][584]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso04_Brazil [2020.05.31-19.54.24:238][584]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-19.54.24:238][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:240][584]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.24:241][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:242][584]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.24:242][584]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-19.54.24:242][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:245][584]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.24:245][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:247][584]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.24:247][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:249][584]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.24:250][584]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-19.54.24:250][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:255][584]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.54.24:255][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:257][584]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.24:260][584]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-19.54.24:260][584]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-19.54.24:260][584]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-19.54.24:260][584]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-19.54.24:260][584]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-19.54.24:267][584]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head02 [2020.05.31-19.54.24:267][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:270][584]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-19.54.24:270][584]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-19.54.24:270][584]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Torso01 [2020.05.31-19.54.24:270][584]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.05.31-19.54.24:270][584]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-19.54.24:270][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:274][584]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-19.54.24:274][584]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-19.54.24:275][584]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-19.54.24:276][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:289][584]LogStreaming: Flushing async loaders took 13ms. [2020.05.31-19.54.24:289][584]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-19.54.24:289][584]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso03 [2020.05.31-19.54.24:290][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:294][584]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-19.54.24:295][584]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-19.54.24:295][584]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs02 [2020.05.31-19.54.24:295][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:297][584]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.24:297][584]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.05.31-19.54.24:298][584]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Head03 [2020.05.31-19.54.24:298][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:303][584]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-19.54.24:304][584]GameFlow: (CustomizedAudio) - Update Sound with item J_Head03 [2020.05.31-19.54.24:304][584]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Torso01 [2020.05.31-19.54.24:305][584]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01 [2020.05.31-19.54.24:305][584]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs05 [2020.05.31-19.54.24:305][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:307][584]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-19.54.24:307][584]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.05.31-19.54.24:309][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:319][584]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-19.54.24:320][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-19.54.24:321][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-19.54.24:321][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000027 seconds [2020.05.31-19.54.24:321][584]GameFlow: ACollectable::BeginPlay [2020.05.31-19.54.24:321][584]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.05.31-19.54.24:321][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:322][584]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.24:322][584]GameFlow: OnRep_BegunPlayFenceGuid 0544141B-08D8-059C-6B99-E132309ECCD2 [2020.05.31-19.54.24:322][584]GameFlow: BegunPlayFenceGuid 0544141B-08D8-059C-6B99-E132309ECCD2 [2020.05.31-19.54.24:322][584]GameFlow: OnCreationFence 0544141B-08D8-059C-6B99-E132309ECCD2 [2020.05.31-19.54.24:322][584]GameFlow: Waiting for fence 0544141B-08D8-059C-6B99-E132309ECCD2 [2020.05.31-19.54.24:322][584]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0544141B08D8059C6B99E132309ECCD2 [2020.05.31-19.54.24:323][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000025 seconds [2020.05.31-19.54.24:323][584]GameFlow: ACollectable::BeginPlay [2020.05.31-19.54.24:323][584]GameFlow: BegunPlayFenceGuid 0544141B-08D8-059C-6B99-E132309ECCD2 [2020.05.31-19.54.24:323][584]GameFlow: OnCreationFence 0544141B-08D8-059C-6B99-E132309ECCD2 [2020.05.31-19.54.24:323][584]GameFlow: Warning: Already Waiting for fence 0544141B-08D8-059C-6B99-E132309ECCD2 [2020.05.31-19.54.24:323][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.54.24:323][584]GameFlow: OnRep_BegunPlayFenceGuid 05430207-08D8-059C-6B99-9E70309EC625 [2020.05.31-19.54.24:323][584]GameFlow: BegunPlayFenceGuid 05430207-08D8-059C-6B99-9E70309EC625 [2020.05.31-19.54.24:323][584]GameFlow: OnCreationFence 05430207-08D8-059C-6B99-9E70309EC625 [2020.05.31-19.54.24:323][584]GameFlow: Waiting for fence 05430207-08D8-059C-6B99-9E70309EC625 [2020.05.31-19.54.24:323][584]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0543020708D8059C6B999E70309EC625 [2020.05.31-19.54.24:324][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.54.24:324][584]GameFlow: ACollectable::BeginPlay [2020.05.31-19.54.24:324][584]GameFlow: BegunPlayFenceGuid 05430207-08D8-059C-6B99-9E70309EC625 [2020.05.31-19.54.24:324][584]GameFlow: OnCreationFence 05430207-08D8-059C-6B99-9E70309EC625 [2020.05.31-19.54.24:324][584]GameFlow: Warning: Already Waiting for fence 05430207-08D8-059C-6B99-9E70309EC625 [2020.05.31-19.54.24:324][584]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.31-19.54.24:324][584]GameFlow: GameState : Level is ready to play; map theme name: Ukraine [2020.05.31-19.54.24:324][584]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:723][584]LogStreaming: Flushing async loaders took 398ms. [2020.05.31-19.54.24:726][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukraine_Lighting_LowEnd_C_0.BP_EnvironmentVFX' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_EnvironmentVFX_GEN_VARIABLE_BP_UK_EnvironmentEffects_C_CAT_0.FX' which is static to it. Aborting. [2020.05.31-19.54.24:740][585]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.24:741][585]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.24:742][585]GameFlow: OnRep_BegunPlayFenceGuid 05467FD9-08D8-059C-6B9B-263C309EED54 [2020.05.31-19.54.24:742][585]GameFlow: BegunPlayFenceGuid 05467FD9-08D8-059C-6B9B-263C309EED54 [2020.05.31-19.54.24:742][585]GameFlow: OnCreationFence 05467FD9-08D8-059C-6B9B-263C309EED54 [2020.05.31-19.54.24:742][585]GameFlow: Waiting for fence 05467FD9-08D8-059C-6B9B-263C309EED54 [2020.05.31-19.54.24:742][585]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05467FD908D8059C6B9B263C309EED54 [2020.05.31-19.54.24:743][585]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000035 seconds [2020.05.31-19.54.24:743][585]GameFlow: ACollectable::BeginPlay [2020.05.31-19.54.24:743][585]GameFlow: BegunPlayFenceGuid 05467FD9-08D8-059C-6B9B-263C309EED54 [2020.05.31-19.54.24:743][585]GameFlow: OnCreationFence 05467FD9-08D8-059C-6B9B-263C309EED54 [2020.05.31-19.54.24:743][585]GameFlow: Warning: Already Waiting for fence 05467FD9-08D8-059C-6B9B-263C309EED54 [2020.05.31-19.54.24:743][585]LogStreaming: Flushing async loaders. [2020.05.31-19.54.24:744][585]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.24:744][585]GameFlow: OnRep_BegunPlayFenceGuid 0545C1FD-08D8-059C-6B9A-D8EE309EE599 [2020.05.31-19.54.24:744][585]GameFlow: BegunPlayFenceGuid 0545C1FD-08D8-059C-6B9A-D8EE309EE599 [2020.05.31-19.54.24:744][585]GameFlow: OnCreationFence 0545C1FD-08D8-059C-6B9A-D8EE309EE599 [2020.05.31-19.54.24:745][585]GameFlow: Waiting for fence 0545C1FD-08D8-059C-6B9A-D8EE309EE599 [2020.05.31-19.54.24:745][585]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0545C1FD08D8059C6B9AD8EE309EE599 [2020.05.31-19.54.24:745][585]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000033 seconds [2020.05.31-19.54.24:745][585]GameFlow: ACollectable::BeginPlay [2020.05.31-19.54.24:745][585]GameFlow: BegunPlayFenceGuid 0545C1FD-08D8-059C-6B9A-D8EE309EE599 [2020.05.31-19.54.24:745][585]GameFlow: OnCreationFence 0545C1FD-08D8-059C-6B9A-D8EE309EE599 [2020.05.31-19.54.24:745][585]GameFlow: Warning: Already Waiting for fence 0545C1FD-08D8-059C-6B9A-D8EE309EE599 [2020.05.31-19.54.24:745][585]GameFlow: OnRep_BegunPlayFenceGuid 05420255-08D8-059C-6B99-44B6309EBD2C [2020.05.31-19.54.24:745][585]GameFlow: BegunPlayFenceGuid 05420255-08D8-059C-6B99-44B6309EBD2C [2020.05.31-19.54.24:745][585]GameFlow: OnCreationFence 05420255-08D8-059C-6B99-44B6309EBD2C [2020.05.31-19.54.24:745][585]GameFlow: Waiting for fence 05420255-08D8-059C-6B99-44B6309EBD2C [2020.05.31-19.54.24:745][585]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0542025508D8059C6B9944B6309EBD2C [2020.05.31-19.54.24:969][592]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.24:969][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.24:969][592]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.24:969][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.24:969][592]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.24:969][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.24:989][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.24:989][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.05.31-19.54.24:989][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 30 [2020.05.31-19.54.25:677][635]GameFlow: Collected received : BP_Toolbox_004_C_0. [2020.05.31-19.54.25:677][635]GameFlow: AddToInventory received : BP_Toolbox_004_C_0. [2020.05.31-19.54.25:677][635]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.31-19.54.25:678][635]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.31-19.54.25:678][635]GameFlow: Collected received : TheHuntressPower_C_0. [2020.05.31-19.54.25:678][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.54.25:678][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.25:678][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.54.25:678][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.25:678][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-19.54.25:678][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.25:678][635]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.05.31-19.54.25:678][635]GameFlow: Fence Opened 0545C1FD-08D8-059C-6B9A-D8EE309EE599. [2020.05.31-19.54.25:678][635]GameFlow: Fence Opened 0544141B-08D8-059C-6B99-E132309ECCD2. [2020.05.31-19.54.25:678][635]GameFlow: Fence Opened 05430207-08D8-059C-6B99-9E70309EC625. [2020.05.31-19.54.25:680][635]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.31-19.54.25:680][635]GameFlow: SetLoadoutSpawned. [2020.05.31-19.54.25:943][651]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.05.31-19.54.25:943][651]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.05.31-19.54.25:943][651]GameFlow: Collected received : BP_Map_002_C_0. [2020.05.31-19.54.25:944][651]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.05.31-19.54.25:944][651]GameFlow: Fence Opened 05467FD9-08D8-059C-6B9B-263C309EED54. [2020.05.31-19.54.25:944][651]GameFlow: Fence Opened 05420255-08D8-059C-6B99-44B6309EBD2C. [2020.05.31-19.54.25:976][653]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.25:976][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.25:976][653]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.25:976][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.25:976][653]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.25:976][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.25:995][654]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.25:996][654]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.54.26:010][655]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.26:011][655]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:011][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:011][655]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:012][655]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:012][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:013][655]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:014][655]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:014][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:014][655]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:014][655]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:015][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:015][655]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:015][655]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:015][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:015][655]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:016][655]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:016][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:016][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:016][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:017][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:017][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:017][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:017][655]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:017][655]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:017][655]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:017][655]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:027][656]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.26:028][656]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:028][656]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:028][656]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:028][656]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:029][656]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:044][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:044][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:044][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:044][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:044][657]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.26:046][657]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:046][657]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:046][657]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:047][657]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:047][657]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:047][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:048][657]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:049][657]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.26:049][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:049][657]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:050][657]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:050][657]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:060][658]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.26:060][658]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.26:061][658]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:061][658]LogStreaming: Flushing async loaders. [2020.05.31-19.54.26:061][658]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.26:961][712]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.26:961][712]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.26:997][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 61 [2020.05.31-19.54.26:997][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 195 [2020.05.31-19.54.27:978][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.27:978][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.27:978][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.27:978][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.27:978][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.27:978][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.28:097][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.28:098][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.54.28:861][826]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.28:862][826]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.28:863][826]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.54.28:863][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.54.28:863][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.54.28:863][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.54.28:863][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.31-19.54.28:863][826]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.31-19.54.28:863][826]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.31-19.54.28:863][826]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.31-19.54.28:863][826]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.31-19.54.28:885][826]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24776] [2020.05.31-19.54.28:885][826]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-19.54.28:885][826]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2497&schemaVersion=0] [2020.05.31-19.54.28:885][826]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4058251C01001001 [2020.05.31-19.54.28:886][826]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_BegrimedHead Addon2: Addon_Hatchet_LeatherLoop Perk1: Thanatophobia 1 Perk2: Bitter_Murmur 0 Perk3: Whispers 0 Perk4: NurseCalling 0 Offering: _EMPTY_ [2020.05.31-19.54.28:904][826]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-19.54.28:904][826]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='36.573' TotalLoadTime='40.168' TimeStamp='2020-05-31T19:54:27.098Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.54.28:904][826]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-19.54.28:904][826]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='40.168' TimeStamp='2020-05-31T19:54:27.098Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-19.54.28:904][826]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.31-19.54.28:904][826]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.31-19.54.28:908][827]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-19.54.28:909][827]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-19.54.28:909][827]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.118.109:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=34?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentSpottedowlWreath?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_BegrimedHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-19.54.28:928][829]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C948EFB8C0] Result: '1' k_EResultOK (success) [2020.05.31-19.54.28:990][829]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.28:990][829]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.29:012][831]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.107687 seconds [2020.05.31-19.54.29:144][839]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2497&schemaVersion=0] [2020.05.31-19.54.29:144][839]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-19.54.29:187][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.29:912][884]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-19.54.29:912][884]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.31-19.54.29:912][884]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.29:913][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-19.54.29:913][884]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.29:913][884]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.29:913][884]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.29:913][884]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-19.54.29:913][884]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-19.54.29:913][884]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.29:913][884]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-19.54.29:913][884]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.29:913][884]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.29:913][884]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:206][885]r.CullAll = "0" [2020.05.31-19.54.30:206][885]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.30:206][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.30:209][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.30:210][885]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:210][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.31-19.54.30:224][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-19.54.30:233][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-19.54.30:233][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-19.54.30:237][885]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:238][885]GameFlow: InGameContextComponent::Enter [2020.05.31-19.54.30:239][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-19.54.30:240][885]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.31-19.54.30:240][885]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.54.30:240][885]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.31-19.54.30:241][885]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-19.54.30:241][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.31-19.54.30:241][885]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:241][885]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:242][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.54.30:247][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-19.54.30:247][885]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:247][885]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:248][885]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:249][885]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:249][885]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:249][885]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.31-19.54.30:333][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.54.30:345][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198929770367 playerName:PIXILINHA DA NET isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-19.54.30:352][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198075481144 playerName:braio isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-19.54.30:358][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198836551738 playerName:thiguiN isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-19.54.30:365][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198159845903 playerName:forget isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-19.54.30:365][886]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.30:366][886]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.54.30:366][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:366][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:366][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:366][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:366][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:367][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:367][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:367][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:367][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:368][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:368][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:368][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:368][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:368][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:368][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:369][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:369][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:369][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:369][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:369][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:369][886]LogStreaming: Flushing async loaders. [2020.05.31-19.54.30:370][886]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.30:494][890]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-19.54.30:494][890]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-19.54.30:978][913]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.30:978][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.31:214][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.31:994][963]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.31:994][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.32:286][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.32:950][ 11]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.32:950][ 11]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.33:302][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.33:955][ 67]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.33:955][ 67]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.34:399][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.34:961][128]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.34:961][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.35:498][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.35:960][188]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.35:960][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.36:597][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.36:961][248]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.36:961][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.37:345][271]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.31-19.54.37:345][271]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.31-19.54.37:345][271]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.37:346][271]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.37:346][271]LogQuestEvent: A Quest was evaluated [2020.05.31-19.54.37:346][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.54.37:346][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.54.37:346][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.54.37:364][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.31-19.54.37:413][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:413][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:413][275]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:513][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:513][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:513][281]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:578][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.54.37:578][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.54.37:578][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.54.37:578][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:579][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:579][285]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.37:597][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.37:978][309]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.37:978][309]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.38:113][317]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.54.38:113][317]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-19.54.38:384][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.31-19.54.38:688][345]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.38:705][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.38:706][346]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.38:706][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.38:706][346]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.38:707][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.38:707][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.38:707][346]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.38:707][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.38:707][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.38:707][346]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.38:707][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.38:707][346]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.38:708][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.38:708][346]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.54.38:708][346]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.38:708][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.38:979][362]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.38:979][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.39:417][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.31-19.54.39:698][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.39:813][412]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.39:813][412]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.39:813][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.39:813][412]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.39:813][412]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.39:813][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.39:813][412]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.39:813][412]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.39:813][412]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.39:813][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.39:813][412]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.39:813][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.39:813][412]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.39:813][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.39:813][412]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.39:813][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.39:814][412]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.39:979][422]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.39:979][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.40:698][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.40:979][476]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.40:979][476]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.41:698][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.41:977][536]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.41:978][536]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.42:029][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.42:029][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.42:029][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.42:029][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.42:031][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:031][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:031][539]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.42:031][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.42:032][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:032][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.42:032][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.42:032][539]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.42:032][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.42:032][539]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.54.42:032][539]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.42:032][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.42:113][544]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:113][544]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.42:113][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.42:114][544]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:114][544]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.42:114][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.42:162][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:162][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:162][547]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.42:162][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.42:162][547]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.42:162][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.42:162][547]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.42:162][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.42:162][547]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.42:162][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.42:162][547]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:527][569]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.42:527][569]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.42:527][569]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.42:528][569]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.42:529][569]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:529][569]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:529][569]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.42:529][569]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.42:529][569]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.42:529][569]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.42:529][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.42:529][569]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.42:529][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.42:529][569]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.54.42:529][569]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.42:529][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.42:798][585]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.42:961][595]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.42:961][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.43:900][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.43:961][655]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.43:961][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.44:030][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.44:030][659]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.44:030][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.44:030][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.44:030][659]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.54.44:030][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.44:030][659]Interaction: Interaction time: 0.000000 [2020.05.31-19.54.44:030][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.44:030][659]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.54.44:030][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.44:030][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.44:030][659]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.54.44:030][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.44:063][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.44:063][661]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.54.44:063][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.44:063][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.44:063][661]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.44:063][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.44:063][661]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.44:063][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.44:063][661]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.44:063][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.44:063][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.44:063][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.44:063][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.44:900][711]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.44:962][715]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.44:962][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.45:901][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 123 [2020.05.31-19.54.45:901][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 133 [2020.05.31-19.54.45:962][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.45:962][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.45:962][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.45:962][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.46:963][830]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.46:963][830]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.47:003][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.47:003][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.54.47:379][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.47:379][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.47:379][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.47:379][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.47:380][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.47:381][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.47:381][855]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.47:381][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.47:381][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.47:381][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.47:381][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.47:381][855]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.47:381][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.47:381][855]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.54.47:381][855]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.47:381][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.47:978][891]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.47:978][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.48:098][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.48:881][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:881][944]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.48:882][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:882][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:882][944]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.54.48:882][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:882][944]Interaction: Interaction time: 0.000000 [2020.05.31-19.54.48:882][944]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.54.48:882][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:912][946]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.48:912][946]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.48:912][946]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.48:912][946]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.48:914][946]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:914][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.54.48:914][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:914][946]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:915][946]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:915][946]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:915][946]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.48:915][946]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.48:915][946]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:915][946]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:915][946]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.48:915][946]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:915][946]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.48:915][946]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:915][946]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.31-19.54.48:915][946]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.48:915][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:978][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.48:979][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.48:979][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.48:979][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.48:979][950]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.48:979][950]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.48:981][950]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:981][950]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:981][950]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.48:981][950]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.48:981][950]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.48:981][950]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.48:981][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.48:981][950]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.48:981][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.48:981][950]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.54.48:981][950]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.48:981][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:046][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:046][953]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.49:046][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:046][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:046][953]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.49:046][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:046][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:046][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:046][953]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.49:046][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.49:046][953]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.49:046][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.49:046][953]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.49:046][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:046][953]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:046][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:046][953]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:179][961]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:179][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:179][961]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:179][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:181][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:181][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:181][961]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.49:181][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.49:181][961]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:181][961]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:181][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:181][961]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.49:182][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:182][961]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.31-19.54.49:182][961]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.49:182][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:199][962]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.49:313][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:313][968]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.49:313][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:313][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:313][968]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.49:313][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:314][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:314][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:314][968]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.49:314][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.49:314][968]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.49:314][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.49:314][968]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.49:314][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:314][968]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:314][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:314][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:845][999]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:845][999]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:845][999]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:845][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:848][999]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:848][999]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:848][999]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.49:848][999]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.49:848][999]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.49:848][999]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.49:848][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.49:848][999]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.49:848][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:848][999]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.31-19.54.49:848][999]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.49:848][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.49:979][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.49:979][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.50:147][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:147][ 17]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.50:147][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.50:147][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:147][ 17]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.50:147][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.50:181][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:181][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:181][ 19]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.50:181][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.50:181][ 19]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.50:181][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.50:181][ 19]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.50:181][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.50:181][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.54.50:181][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.50:181][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:201][ 20]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.50:680][ 48]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:680][ 48]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.50:680][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.50:680][ 48]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:681][ 48]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.50:681][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.50:714][ 50]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:714][ 50]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:714][ 50]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.50:714][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.50:714][ 50]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.50:714][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.50:714][ 50]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.50:714][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.50:714][ 50]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-19.54.50:714][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.50:714][ 50]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.50:979][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.50:979][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.51:302][ 78]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.51:946][109]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.51:946][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.52:331][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.52:331][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.52:331][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.52:331][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.52:335][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:335][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:335][128]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.52:335][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.52:335][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:335][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.52:335][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.52:335][128]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.52:335][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.52:335][128]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.54.52:335][128]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.52:335][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.52:401][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 38 [2020.05.31-19.54.52:401][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.05.31-19.54.52:433][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:434][133]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.52:434][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.52:434][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:434][133]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.52:434][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.52:501][136]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:501][136]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:501][136]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.52:501][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.52:501][136]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.52:501][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.52:501][136]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.52:501][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.52:501][136]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.52:501][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.52:501][136]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.52:714][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-19.54.52:714][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-19.54.52:714][146]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-19.54.52:881][154]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-19.54.52:961][158]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.52:961][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.52:961][158]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.52:961][158]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.53:164][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.53:164][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.53:164][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.53:164][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.53:169][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:169][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:169][168]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.54.53:169][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.53:169][168]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:169][168]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.53:169][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.53:169][168]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.54.53:169][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.53:169][168]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.54.53:169][168]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.54.53:169][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.53:403][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.05.31-19.54.53:404][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.05.31-19.54.53:715][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:715][194]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.54.53:715][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.53:715][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:715][194]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.54.53:715][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.53:733][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:734][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:734][195]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.54.53:734][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.53:734][195]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.54.53:734][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.54.53:734][195]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.54.53:734][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.54.53:734][195]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-19.54.53:734][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.54.53:734][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.54.53:962][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.53:962][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.53:962][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.53:962][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.53:962][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.53:962][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.53:963][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.53:963][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.54:236][218]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-19.54.54:236][218]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-19.54.54:348][223]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-19.54.54:500][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.54:500][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.54:500][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.05.31-19.54.54:500][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.31-19.54.54:768][243]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-19.54.54:965][253]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.54:965][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.54:965][253]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.54:966][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.54:966][253]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.54:966][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.55:588][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.55:589][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.05.31-19.54.55:589][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.05.31-19.54.55:963][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.55:963][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.55:963][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.55:963][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.55:963][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.55:963][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.54.56:605][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.54.56:605][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.54.56:979][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.56:979][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.57:688][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.57:978][404]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.57:978][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.58:786][444]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.58:851][447]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-19.54.58:983][454]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.58:983][454]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.54.59:154][462]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-19.54.59:800][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.54.59:996][503]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.54.59:996][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.00:071][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-19.55.00:072][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-19.55.00:517][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.00:517][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.00:517][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.00:517][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.00:520][531]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.00:521][531]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.00:521][531]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.00:521][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.00:521][531]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.00:521][531]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.00:521][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.00:521][531]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.00:521][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.00:521][531]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.31-19.55.00:521][531]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.00:521][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.00:565][533]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.00:804][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.00:819][546]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.00:819][546]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.00:819][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.00:819][546]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.00:819][546]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.00:819][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.00:819][546]Interaction: Interaction time: 1.050000 [2020.05.31-19.55.00:819][546]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.31-19.55.00:819][546]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-19.55.00:819][546]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-19.55.00:819][546]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.00:820][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.00:820][546]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.00:979][554]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.00:979][554]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.01:105][561]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-19.55.01:851][600]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.55.01:883][602]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.01:884][602]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.01:884][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.01:884][602]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.01:884][602]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.01:884][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.01:884][602]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.01:884][602]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.01:884][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.01:884][602]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.01:884][602]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.01:884][602]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.01:884][602]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.01:884][602]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.01:884][602]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-19.55.01:884][602]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.01:884][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.01:884][602]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.01:884][602]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.01:884][602]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.01:886][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.01:950][606]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.01:950][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.02:917][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.02:951][664]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.02:951][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.04:000][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.04:879][780]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.04:879][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.04:879][780]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.04:879][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.04:882][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.04:882][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.04:882][780]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.04:882][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.04:882][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.04:882][780]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.04:882][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.04:882][780]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.04:882][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.04:882][780]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.31-19.55.04:883][780]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.04:883][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.04:883][780]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.04:979][786]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.04:979][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.05:100][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.05:187][798]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.05:187][798]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.05:187][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.05:187][798]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.05:187][798]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.05:187][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.05:187][798]Interaction: Interaction time: 1.050000 [2020.05.31-19.55.05:187][798]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.31-19.55.05:187][798]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-19.55.05:187][798]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.55.05:187][798]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.05:187][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.05:217][800]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.05:481][816]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-19.55.05:996][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.05:996][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.06:102][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.06:215][859]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.55.06:248][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.06:248][861]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.06:248][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.06:248][861]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.06:248][861]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.06:248][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.06:281][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.06:281][863]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.06:281][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.06:282][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.06:282][863]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.06:282][863]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.06:282][863]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.06:282][863]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.06:282][863]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.55.06:282][863]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.06:282][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.06:282][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_12] [2020.05.31-19.55.06:282][863]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.06:282][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.06:980][904]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.06:980][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.07:200][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.07:980][962]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.07:980][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.08:201][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.08:946][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.08:946][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.09:299][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.09:852][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-19.55.09:852][ 72]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.09:852][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-19.55.09:852][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.09:854][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.09:854][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.09:854][ 72]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.09:855][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.09:855][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.09:855][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-19.55.09:855][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.09:855][ 72]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.09:855][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.09:855][ 72]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.09:855][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.09:889][ 74]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.09:952][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.55.09:952][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.09:953][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.09:953][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.09:955][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.09:955][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.09:955][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.09:955][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.09:955][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.09:955][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.09:955][ 78]Interaction: Interaction time: 80.000000 [2020.05.31-19.55.09:955][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.09:955][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.09:955][ 78]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.10:300][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.10:530][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.10:530][110]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.10:530][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.10:531][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.10:532][110]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.10:532][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.10:532][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.10:532][110]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.10:532][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.10:532][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.10:532][110]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.10:532][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.10:532][110]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.10:532][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.10:532][110]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.10:532][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.10:532][110]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-19.55.10:532][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.10:532][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.10:533][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.55.10:963][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.10:963][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.11:264][144]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.568716 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.55.11:386][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.11:415][151]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.55.11:924][179]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-19.55.11:941][180]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-19.55.11:971][182]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.11:971][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.12:115][190]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-19.55.12:202][195]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-19.55.12:331][202]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.12:390][205]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.12:964][239]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.12:964][239]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.13:402][265]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 226 [2020.05.31-19.55.13:402][265]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 30 [2020.05.31-19.55.13:496][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.13:496][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.13:496][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.13:496][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.13:498][271]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:498][271]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:498][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.13:498][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.13:498][271]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:498][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.13:498][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.13:498][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.13:498][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:498][271]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.13:498][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:531][273]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.13:596][277]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.55.13:596][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.13:600][277]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:600][277]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.13:600][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:600][277]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:600][277]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.13:600][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:600][277]Interaction: Interaction time: 79.431282 [2020.05.31-19.55.13:600][277]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.13:600][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:632][279]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.13:865][293]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:865][293]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.13:865][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:865][293]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:866][293]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.13:866][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:868][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.55.13:899][295]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:899][295]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.13:899][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:899][295]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:899][295]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.13:899][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.13:899][295]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.13:899][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.13:899][295]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.13:899][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.13:899][295]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.13:899][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.13:899][295]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.13:963][299]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.13:963][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.13:963][299]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.13:963][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.14:030][303]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.55.14:403][325]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.14:612][338]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.267658 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.55.14:980][360]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.14:980][360]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.14:980][360]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.14:980][360]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.15:502][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.15:502][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 80 [2020.05.31-19.55.15:503][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.05.31-19.55.15:581][396]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.55.15:979][420]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.15:979][420]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.15:979][420]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.15:979][420]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.16:099][427]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-19.55.16:302][439]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-19.55.16:367][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-19.55.16:367][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-19.55.16:498][451]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.16:601][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.05.31-19.55.16:601][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.16:979][480]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.17:601][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.17:602][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.17:602][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.31-19.55.17:982][540]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.17:982][540]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.18:214][554]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.55.18:699][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.18:962][599]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.18:962][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.19:700][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.19:963][659]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.19:963][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.20:706][703]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.20:962][719]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.20:962][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.21:330][741]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.55.21:330][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.21:330][741]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.55.21:330][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.21:332][741]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.21:332][741]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.21:332][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.21:332][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.21:332][741]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.21:332][741]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.55.21:332][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.21:332][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.21:332][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.21:332][741]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.21:332][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.21:332][741]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.21:431][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.55.21:431][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.21:434][747]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.21:434][747]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.21:434][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.21:434][747]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.21:434][747]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.21:434][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.21:434][747]Interaction: Interaction time: 80.000000 [2020.05.31-19.55.21:434][747]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.21:434][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.21:466][749]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.21:800][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.21:964][777]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.21:964][777]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.22:885][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.22:963][833]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.22:963][833]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.23:888][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.23:966][892]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.23:966][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.24:413][919]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-19.55.24:413][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.24:413][919]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-19.55.24:413][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.24:415][919]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.24:415][919]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.24:415][919]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.24:415][919]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.24:415][919]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.24:415][919]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-19.55.24:415][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.24:415][919]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.24:415][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.24:415][919]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Crouched AnimTag_Female. [2020.05.31-19.55.24:415][919]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.24:415][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.24:483][923]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.24:847][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.55.24:849][945]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.24:849][945]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.24:849][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.24:849][945]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.24:849][945]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.24:849][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.24:849][945]Interaction: Interaction time: 14.000000 [2020.05.31-19.55.24:849][945]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-19.55.24:849][945]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-19.55.24:849][945]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.24:849][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.24:849][945]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-19.55.24:882][947]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.24:899][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.24:980][953]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.24:980][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.25:900][ 8]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.25:980][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.25:980][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.27:000][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.27:947][131]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.27:947][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.28:000][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.28:964][192]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.28:964][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.29:099][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.29:963][252]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.29:963][252]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.30:102][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.30:729][296]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.30:729][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.30:729][296]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.30:729][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.30:731][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.30:731][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.30:731][296]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.30:731][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.30:731][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.30:731][296]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.30:731][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.30:731][296]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.30:731][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.30:731][296]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.30:731][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.30:732][296]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.30:865][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.55.30:865][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.30:869][303]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.30:869][303]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.30:869][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.30:869][303]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.30:869][303]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.30:869][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.30:869][303]Interaction: Interaction time: 79.163628 [2020.05.31-19.55.30:869][303]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.30:870][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.30:870][303]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.30:963][308]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.30:963][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.31:184][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.31:980][358]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.31:980][358]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.32:000][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:000][359]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.32:000][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:000][359]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:000][359]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.32:000][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:003][359]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.55.32:034][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:034][361]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.32:034][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:034][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:034][361]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.32:034][361]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.32:034][361]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.32:034][361]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.32:034][361]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.32:034][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:034][361]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.32:034][361]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.32:034][361]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:187][368]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.32:846][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.32:846][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.32:846][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.32:846][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.32:848][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:848][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:848][400]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.32:848][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.32:848][400]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:849][400]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.32:849][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.32:849][400]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.32:849][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:849][400]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.32:849][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:849][400]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.32:864][401]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.137287 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.55.32:965][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.55.32:965][406]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.32:965][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.32:965][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.32:969][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:969][406]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.32:969][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:969][406]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.32:969][406]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.32:969][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:969][406]Interaction: Interaction time: 52.017559 [2020.05.31-19.55.32:969][406]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.32:969][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.32:969][406]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.33:187][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.33:968][455]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.33:968][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.34:189][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.34:973][511]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.34:973][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.35:285][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.05.31-19.55.35:285][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.05.31-19.55.35:996][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.35:997][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.35:997][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.35:997][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.35:997][564]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.35:997][564]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.36:081][568]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.05.31-19.55.36:081][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.36:081][568]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.05.31-19.55.36:081][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.36:084][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:084][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:084][568]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.36:084][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.36:084][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:084][568]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.05.31-19.55.36:084][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.36:084][568]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.36:085][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:085][568]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.36:085][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:118][570]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.36:230][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.55.36:230][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.36:232][575]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:232][575]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.36:232][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:232][575]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:232][575]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.36:232][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:232][575]Interaction: Interaction time: 44.444447 [2020.05.31-19.55.36:232][575]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.36:232][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:251][576]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.36:287][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.36:288][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.55.36:851][604]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:852][604]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.36:852][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:852][604]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:852][604]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.36:852][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:854][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.55.36:899][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:899][606]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.36:899][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:899][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:899][606]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.36:899][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:901][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-19.55.36:916][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:916][607]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.36:916][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:916][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:916][607]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.36:916][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.36:916][607]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.36:916][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.36:916][607]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.36:916][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:916][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.55.36:916][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.36:916][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:917][607]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:917][607]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.36:917][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:917][607]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:917][607]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.36:917][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.36:917][607]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.36:917][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.36:917][607]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.36:917][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.36:917][607]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.36:917][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.36:917][607]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.36:980][610]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.36:982][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.37:289][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.37:616][643]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.820084 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.55.37:755][651]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.454412 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.55.37:956][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.37:957][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.38:289][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.38:699][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.05.31-19.55.38:699][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.38:699][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.05.31-19.55.38:699][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.38:699][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.05.31-19.55.38:699][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.38:868][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.55.38:915][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.05.31-19.55.38:915][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.38:915][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.05.31-19.55.38:915][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.38:915][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.05.31-19.55.38:915][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.38:931][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.55.38:932][722]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.38:933][722]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.38:933][722]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.38:933][722]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.38:933][722]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.38:933][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.38:933][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-19.55.38:933][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.38:933][722]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.55.38:935][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.55.38:964][724]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.38:964][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.39:384][749]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.39:932][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.55.39:932][782]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.39:933][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.39:933][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.39:933][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.55.39:933][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.39:933][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.39:933][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.55.39:933][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.39:933][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.39:933][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.39:933][782]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.55.39:933][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.39:933][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.39:950][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=79.103 [2020.05.31-19.55.39:954][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.55.39:965][784]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.39:965][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.39:998][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.55.39:998][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.40:384][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.40:948][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.40:948][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.40:948][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.40:948][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.40:948][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.40:949][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.40:949][834]Interaction: Interaction time: 1.000000 [2020.05.31-19.55.40:949][834]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.55.40:949][834]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 80.085541 [2020.05.31-19.55.40:949][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.40:949][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.40:964][835]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.40:964][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.40:998][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.55.41:034][839]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.55.41:386][856]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.41:969][890]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.41:969][890]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.42:003][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.55.42:003][892]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.55.42:003][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.55.42:003][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.42:005][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.55.42:386][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.05.31-19.55.42:386][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.05.31-19.55.42:964][949]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.42:964][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.42:964][949]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.42:964][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.42:964][949]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.42:964][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.43:387][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.43:387][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.05.31-19.55.43:387][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.05.31-19.55.43:981][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.43:981][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.43:981][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.43:981][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.43:981][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.43:981][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.44:388][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.44:388][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.55.44:983][ 55]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.44:983][ 55]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.45:392][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.45:638][ 94]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.55.45:638][ 94]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.55.45:638][ 94]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.45:638][ 94]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.45:638][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.45:638][ 94]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.45:638][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-19.55.45:638][ 94]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-19.55.45:638][ 94]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.45:639][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.45:639][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=84.793 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-19.55.45:980][115]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.45:981][115]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.46:486][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.46:683][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.46:683][156]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.46:683][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.46:683][156]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-19.55.46:683][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.46:683][156]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.55.46:683][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.46:683][156]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.46:683][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.46:683][156]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.46:683][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.46:683][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.55.46:683][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.46:683][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.55.46:683][156]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.46:683][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.46:683][156]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=85.836 [2020.05.31-19.55.46:699][157]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=85.853 [2020.05.31-19.55.46:748][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.55.46:752][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.55.46:754][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.55.46:755][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.55.46:949][172]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.46:949][172]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.47:397][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.47:397][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.47:397][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.47:397][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.47:399][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.47:399][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.47:399][196]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.47:399][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.47:399][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.47:399][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.47:399][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.47:399][196]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.47:399][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.47:399][196]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.47:399][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.47:399][196]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.47:483][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.55.47:483][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.47:485][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.47:485][200]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.47:485][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.47:485][200]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.47:485][200]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.47:485][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.47:485][200]Interaction: Interaction time: 72.206253 [2020.05.31-19.55.47:485][200]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.47:485][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.47:488][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.47:518][202]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.47:716][212]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_0] [2020.05.31-19.55.47:716][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.47:948][223]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.47:948][223]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.48:489][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.48:967][281]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.48:967][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.49:482][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_0] [2020.05.31-19.55.49:482][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.49:585][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 45 [2020.05.31-19.55.49:585][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.05.31-19.55.49:964][337]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.49:964][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.49:964][337]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.49:964][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.50:586][369]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.50:965][387]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.50:965][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.50:965][387]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.50:965][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.51:052][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-19.55.51:052][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:456][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-19.55.51:456][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:500][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.55.51:500][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:526][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.55.51:590][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.51:590][419]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.55.51:689][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.55.51:689][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:689][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.55.51:689][425]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:690][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.51:690][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.51:690][425]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.55.51:690][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.51:690][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.51:690][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.55.51:690][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:690][425]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.51:690][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.51:690][425]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.51:690][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.51:690][425]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.51:710][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.55.51:739][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.55.51:739][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:740][428]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.55.51:740][428]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.55.51:740][428]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.55.51:759][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-19.55.51:759][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.51:790][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.51:790][431]LogDBDPlayerMovement: StopSnapping Final Location (1971.929810 1021.387878 111.095406) [2020.05.31-19.55.51:791][431]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.51:791][431]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.51:791][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.51:791][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.51:791][431]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.51:791][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.51:791][431]Interaction: Interaction time: 2.000000 [2020.05.31-19.55.51:791][431]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-19.55.51:791][431]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 90.928078 [2020.05.31-19.55.51:791][431]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.51:791][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.51:840][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-19.55.51:972][442]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.51:972][442]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.52:684][485]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.52:980][503]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.52:980][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.53:533][536]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.55.53:684][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.53:783][551]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.55.53:849][555]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.55.53:849][555]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.55.53:849][555]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.55.53:849][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.53:851][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-19.55.53:866][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.55.53:866][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.55.53:866][556]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.53:866][556]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.53:866][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.53:866][556]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.53:866][556]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.53:866][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.53:882][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.53:882][557]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.53:882][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.53:882][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.53:882][557]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.55.53:882][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.53:882][557]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.53:882][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.53:882][557]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.53:882][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.53:882][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.55.53:882][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.53:882][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.55.53:882][557]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.53:882][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.55.53:902][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.55.53:904][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.55.53:916][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.53:948][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-19.55.53:951][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-19.55.53:951][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.53:951][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-19.55.53:981][563]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.53:981][563]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.54:116][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.54:116][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.55.54:116][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.54:116][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.54:116][570]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.55.54:116][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.54:118][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.55.54:150][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.54:150][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.55.54:150][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.54:150][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.54:150][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.55.54:150][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.54:150][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.55.54:150][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.54:150][572]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.55.54:150][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.54:150][572]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.54:150][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.54:150][572]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.54:301][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.55.54:301][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.54:401][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-19.55.54:401][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.54:687][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.54:784][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-19.55.54:784][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.54:881][608]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.623133 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.55.54:917][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-19.55.54:917][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.54:983][614]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.54:983][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.55:036][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-19.55.55:036][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.55:690][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.55:718][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.55:718][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.55:718][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.55:718][655]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.55:721][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.55:721][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.55:721][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.55.55:721][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.55.55:721][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.55:721][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.55.55:721][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.55.55:721][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.55.55:721][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.55:721][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.55.55:721][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.55:721][655]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.55.55:820][661]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.55.55:884][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.55.55:884][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.55.55:885][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.55:885][665]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.55.55:885][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.55:885][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.55.55:885][665]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.55.55:885][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.55:886][665]Interaction: Interaction time: 65.583130 [2020.05.31-19.55.55:886][665]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.55.55:886][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.55.55:951][669]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.55:951][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.56:781][719]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.55.56:785][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.56:948][729]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.56:948][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.57:803][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 53 [2020.05.31-19.55.57:804][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.05.31-19.55.57:966][783]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.57:966][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.57:966][783]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.57:966][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.58:890][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.55.58:954][834]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.58:954][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.55.58:954][834]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.55.58:954][834]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.55.59:989][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.55.59:989][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.56.00:203][897]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.00:203][897]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.00:203][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.00:203][897]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.00:203][897]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.00:203][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.00:205][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.56.00:269][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.00:269][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.00:270][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.00:270][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.00:270][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.00:270][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.00:270][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.00:270][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.00:270][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.00:270][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.00:270][900]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-19.56.00:270][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.00:270][900]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.00:965][933]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.00:965][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.00:990][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.01:131][941]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.314816 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.01:981][981]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.01:981][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.02:086][986]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.02:979][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.02:979][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.03:090][ 38]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.03:584][ 62]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.56.03:972][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.03:972][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.04:098][ 88]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.05.31-19.56.04:098][ 88]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.05.31-19.56.04:201][ 94]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-19.56.04:425][107]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-19.56.04:425][107]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-19.56.04:425][107]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-19.56.04:526][113]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.04:984][136]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.04:984][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.04:984][136]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.04:984][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.04:984][136]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.04:984][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.56.04:986][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.04:986][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.04:986][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.04:986][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.05:190][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.56.05:190][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.56.05:585][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.05:585][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.05:585][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.05:585][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.05:966][183]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.05:966][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.06:250][197]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.06:302][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.06:467][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-19.56.06:467][207]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.06:467][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.06:467][207]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.06:468][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.06:468][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.06:468][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.06:468][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.06:468][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.06:468][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.06:468][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.06:468][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.06:468][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.06:468][207]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.56.06:468][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.06:468][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.06:486][208]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=105.639 [2020.05.31-19.56.06:490][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.06:505][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-19.56.06:505][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.06:505][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-19.56.06:505][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.06:505][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.06:505][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.06:519][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.06:519][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.06:520][210]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-19.56.06:967][231]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.06:967][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.07:034][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.05.31-19.56.07:034][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.07:034][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.05.31-19.56.07:034][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.07:034][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.56.07:034][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.07:201][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-19.56.07:201][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.07:201][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-19.56.07:201][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.07:201][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.07:201][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.07:389][251]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.07:469][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.07:469][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.07:469][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.07:469][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.07:469][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.07:469][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.07:469][255]Interaction: Interaction time: 1.000000 [2020.05.31-19.56.07:469][255]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.56.07:469][255]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 106.604027 [2020.05.31-19.56.07:469][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.07:469][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.07:534][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.56.07:555][259]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.56.07:965][280]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.07:965][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.08:021][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-19.56.08:021][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:021][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-19.56.08:021][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:021][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.08:021][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:154][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.05.31-19.56.08:154][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:154][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.05.31-19.56.08:154][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:154][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.56.08:154][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:491][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.08:523][310]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.56.08:524][310]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.56.08:524][310]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.56.08:524][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.08:526][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.56.08:661][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-19.56.08:661][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:661][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-19.56.08:662][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:662][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.08:662][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.08:969][336]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.08:969][336]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.09:590][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.09:966][383]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.09:966][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.10:302][399]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.10:302][399]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.10:302][399]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:302][399]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.10:302][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.10:302][399]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:302][399]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.56.10:302][399]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.10:302][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.10:366][402]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702514 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:501][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:502][408]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:520][409]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.56.10:520][409]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.10:520][409]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.56.10:520][409]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.10:520][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:520][409]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.10:520][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.10:521][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:521][409]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.56.10:521][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.10:521][409]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.10:521][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.10:521][409]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.10:521][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.10:521][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:521][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:521][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.10:521][409]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:521][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:522][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:522][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:522][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:523][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:523][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:523][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:523][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:523][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:523][409]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.10:535][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:535][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:535][410]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.10:535][410]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.10:535][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.10:535][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:535][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:535][410]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.10:535][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.10:536][410]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.56.10:536][410]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.56.10:536][410]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.10:536][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.10:536][410]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.689 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.56.10:536][410]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=109.689 [2020.05.31-19.56.10:553][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.10:553][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:553][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.10:553][411]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:582][412]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.56.10:582][412]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.56.10:582][412]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.56.10:583][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.56.10:587][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.56.10:600][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.10:601][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.10:903][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.10:993][417]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C908DC0730] Result: '1' k_EResultOK (success) [2020.05.31-19.56.10:993][417]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C908DC0730]' succeeded in 0.409181 seconds [2020.05.31-19.56.11:056][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.11:056][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.11:079][418]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C908DC0730] Result: '1' k_EResultOK (success) [2020.05.31-19.56.11:100][419]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.514117 seconds [2020.05.31-19.56.11:602][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.11:602][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.11:602][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.11:603][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.12:003][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.12:057][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.12:057][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.12:057][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.12:057][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.12:551][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.12:552][486]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.12:552][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.12:552][486]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.56.12:552][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.12:552][486]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.12:552][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.12:552][486]Interaction: Interaction time: 0.000000 [2020.05.31-19.56.12:552][486]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.12:552][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.12:552][486]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=111.704 [2020.05.31-19.56.12:571][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.12:571][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.12:571][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.12:571][487]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.12:571][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.12:571][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.12:571][487]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.12:571][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.12:571][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.12:571][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.12:571][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.12:571][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.12:591][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.12:591][488]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.12:591][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.12:591][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.12:591][488]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.56.12:591][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.12:591][488]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.12:591][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.12:591][488]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.12:591][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.12:591][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.12:591][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.12:591][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.12:591][488]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.12:592][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.12:641][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.12:642][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.56.12:984][506]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.12:984][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.13:103][511]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.13:390][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.13:390][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.13:390][524]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.56.13:390][524]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.56.13:390][524]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=112.542 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.56.13:422][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.13:590][533]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.56.13:590][533]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.56.13:590][533]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.56.13:590][533]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=112.743 [2020.05.31-19.56.13:590][533]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=112.743 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.56.13:669][537]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.31-19.56.13:711][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.13:711][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.13:732][540]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-19.56.13:734][540]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.13:738][540]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: On [2020.05.31-19.56.13:967][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.13:967][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.13:983][543]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.13:983][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.13:984][543]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-19.56.13:984][543]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.56.13:984][543]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.56.13:984][543]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=113.137 [2020.05.31-19.56.13:985][543]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=113.137 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.56.14:187][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.14:621][572]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.14:621][572]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.14:621][572]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.14:621][572]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.14:623][572]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.14:623][572]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.14:623][572]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.56.14:623][572]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.14:623][572]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.14:623][572]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.14:623][572]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.14:623][572]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.14:623][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.14:623][572]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.14:623][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.14:702][575]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.14:720][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.56.14:721][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.14:722][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.14:722][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.14:722][576]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.14:722][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.14:722][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.14:722][576]Interaction: Interaction time: 72.282845 [2020.05.31-19.56.14:722][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.14:722][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.14:751][577]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.14:965][586]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.14:965][586]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.15:188][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.15:583][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.15:583][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.15:583][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.15:584][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.15:584][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.15:584][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.15:584][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.15:584][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.15:584][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.15:584][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.15:584][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.15:584][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.15:584][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.15:584][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.15:584][613]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.15:584][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.15:584][613]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.15:584][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.15:584][613]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.15:586][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-19.56.15:718][619]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: Off [2020.05.31-19.56.15:966][631]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.15:966][631]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.16:203][642]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.16:533][657]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.839340 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.56.16:954][677]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.16:954][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.17:000][679]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-19.56.17:000][679]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=116.154 [2020.05.31-19.56.17:019][680]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.17:019][680]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.17:042][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.17:043][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.56.17:293][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.17:404][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.17:404][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.17:723][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.17:723][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.17:970][723]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.17:970][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.18:403][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.18:966][768]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.18:966][768]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.19:491][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.19:672][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-19.56.19:683][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.31-19.56.19:683][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.31-19.56.19:983][816]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.19:983][816]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.20:201][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-19.56.20:201][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.20:201][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-19.56.20:201][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.20:201][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-19.56.20:201][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.20:589][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.20:768][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-19.56.20:768][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.20:768][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-19.56.20:768][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.20:768][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-19.56.20:768][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.20:970][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.20:970][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.21:532][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.21:532][893]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.21:532][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.21:532][893]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.21:534][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.21:534][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.21:534][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.21:534][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.21:534][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.21:534][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.21:534][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.21:534][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.21:534][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.21:534][893]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.56.21:534][893]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.21:534][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.21:551][894]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=120.704 [2020.05.31-19.56.21:553][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.21:567][895]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.21:567][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.21:695][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.21:974][918]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.21:974][918]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.22:542][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.22:542][951]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.22:542][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:542][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.22:542][951]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.22:542][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:542][951]Interaction: Interaction time: 1.000000 [2020.05.31-19.56.22:542][951]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.56.22:542][951]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 121.678543 [2020.05.31-19.56.22:542][951]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.22:542][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:607][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.56.22:626][956]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.56.22:707][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.31-19.56.22:707][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.22:707][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.31-19.56.22:707][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.22:709][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.22:709][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.22:709][961]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.56.22:709][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.22:709][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.22:709][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.31-19.56.22:709][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.22:709][961]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.22:709][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:709][961]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.22:709][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:709][961]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.22:792][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.22:922][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.22:922][974]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.22:922][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:922][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.22:922][974]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.22:922][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:923][974]Interaction: Interaction time: 0.600000 [2020.05.31-19.56.22:923][974]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.05.31-19.56.22:923][974]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-19.56.22:923][974]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.56.22:923][974]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.22:923][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.22:955][976]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.22:984][978]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.22:984][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.23:052][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-19.56.23:052][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:052][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-19.56.23:052][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:052][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-19.56.23:052][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:334][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.31-19.56.23:334][999]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:335][999]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.56.23:370][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.23:370][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.23:370][ 1]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:370][ 1]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.23:370][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:370][ 1]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:370][ 1]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.56.23:370][ 1]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.23:370][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:420][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.56.23:517][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.059961 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.23:517][ 10]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-19.56.23:552][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.23:552][ 12]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.23:552][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:552][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.23:553][ 12]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.23:553][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:553][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.23:553][ 12]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:553][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.23:553][ 12]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:553][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.23:553][ 12]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:568][ 13]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.56.23:568][ 13]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.23:568][ 13]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.56.23:568][ 13]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.23:568][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:568][ 13]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.23:568][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:569][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:569][ 13]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.56.23:569][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.23:569][ 13]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.23:569][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.23:569][ 13]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.23:569][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:569][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.23:569][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:569][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.23:569][ 13]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:569][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:570][ 13]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.56.23:586][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:586][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:586][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.23:586][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.23:586][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.23:586][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.23:586][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:586][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.23:586][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:586][ 14]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.56.23:586][ 14]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.56.23:586][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.23:586][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:586][ 14]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=122.738 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.56.23:586][ 14]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=122.738 [2020.05.31-19.56.23:617][ 16]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.56.23:617][ 16]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.56.23:617][ 16]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.56.23:618][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.56.23:620][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:620][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.23:620][ 16]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.23:620][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.23:620][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.05.31-19.56.23:620][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:620][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.23:622][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.56.23:649][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.23:649][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.23:887][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.23:983][ 38]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.23:983][ 38]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.24:046][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C90698FBB0] Result: '1' k_EResultOK (success) [2020.05.31-19.56.24:046][ 42]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C90698FBB0]' succeeded in 0.427992 seconds [2020.05.31-19.56.24:073][ 44]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9182C13F0] Result: '1' k_EResultOK (success) [2020.05.31-19.56.24:113][ 45]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.492501 seconds [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-19.56.24:250][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.24:986][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.25:050][101]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-19.56.25:584][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.25:584][133]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.25:584][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.25:584][133]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.56.25:584][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.25:584][133]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.25:584][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.25:584][133]Interaction: Interaction time: 0.000000 [2020.05.31-19.56.25:584][133]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.25:585][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.25:585][133]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=124.738 [2020.05.31-19.56.25:601][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.25:601][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.25:601][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.25:601][134]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.25:601][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.25:601][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.25:601][134]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.25:601][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.25:618][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.25:618][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.25:618][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.25:618][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.25:618][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.56.25:618][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.25:618][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.25:618][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.25:618][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.25:618][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.25:618][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.25:618][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.25:618][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.25:618][135]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.25:618][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.25:689][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.25:691][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.56.25:949][155]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.25:949][155]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.25:987][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.26:966][211]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.26:966][211]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.26:991][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.27:219][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.31-19.56.27:219][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:219][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.31-19.56.27:219][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:219][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.31-19.56.27:219][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:269][226]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.31-19.56.27:269][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:621][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.31-19.56.27:621][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:752][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.56.27:752][255]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:752][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.27:752][255]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:754][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.27:754][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.27:754][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.27:754][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.27:754][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.27:754][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.27:754][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:754][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.27:754][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.27:754][255]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.56.27:754][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.27:754][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.27:770][256]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=126.924 [2020.05.31-19.56.27:774][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.27:802][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.27:802][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:821][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.31-19.56.27:821][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:821][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.31-19.56.27:821][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:821][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.31-19.56.27:821][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.27:967][268]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.27:967][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.27:991][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.28:769][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.28:769][313]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.28:769][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.28:769][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.28:769][313]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.28:769][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.28:770][313]Interaction: Interaction time: 1.000000 [2020.05.31-19.56.28:770][313]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.56.28:770][313]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 127.905685 [2020.05.31-19.56.28:770][313]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.28:770][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.28:834][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.56.28:868][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066901 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.28:871][319]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.56.28:968][325]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.28:968][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.29:001][327]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-19.56.29:001][327]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.29:001][327]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-19.56.29:001][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.29:003][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:003][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:003][327]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.56.29:003][327]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.29:003][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:003][327]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-19.56.29:003][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.29:003][327]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.29:003][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:003][327]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.29:003][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:072][331]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.29:090][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.29:170][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:170][337]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.29:170][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:170][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:170][337]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.29:170][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:171][337]Interaction: Interaction time: 0.600000 [2020.05.31-19.56.29:171][337]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.31-19.56.29:171][337]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-19.56.29:171][337]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.56.29:171][337]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.29:171][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:253][342]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.29:570][361]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.56.29:769][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:769][373]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.29:769][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:769][373]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:769][373]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.29:769][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:835][377]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.56.29:835][377]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.56.29:835][377]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.56.29:835][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:836][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:836][377]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.29:836][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:836][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:836][377]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.29:836][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.29:836][377]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.29:836][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.29:836][377]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.56.29:836][377]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.29:836][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.29:837][377]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-19.56.29:837][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.29:837][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.29:839][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.56.29:967][385]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.29:967][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.30:187][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.30:966][445]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.30:966][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.31:187][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.31:250][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.31:251][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.31:251][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.31:251][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.31:251][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.31:251][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.31:251][462]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-19.56.31:251][462]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-19.56.31:251][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.31:251][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.31:251][462]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=130.405 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-19.56.31:986][505]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.31:986][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.32:187][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.32:287][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.32:287][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.32:287][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.32:287][523]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-19.56.32:287][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.32:287][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.56.32:287][523]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.32:287][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.32:287][523]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.32:287][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.32:287][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.32:287][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.32:287][523]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.32:287][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.32:287][523]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.32:287][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.32:287][523]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=131.439 [2020.05.31-19.56.32:302][524]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=131.455 [2020.05.31-19.56.32:350][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.56.32:354][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.56.32:356][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.32:358][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.56.32:983][565]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.32:983][565]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.33:206][575]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.33:252][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-19.56.33:252][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.33:252][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-19.56.33:252][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.33:252][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-19.56.33:252][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.33:272][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.33:621][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-19.56.33:621][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.33:621][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-19.56.33:621][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.33:621][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-19.56.33:621][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.33:950][614]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.33:950][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.34:287][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.34:950][666]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.34:950][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.35:290][682]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.35:951][713]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.35:951][713]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.36:388][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.36:984][761]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.36:985][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.37:394][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.37:686][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.37:686][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.37:686][792]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.56.37:686][792]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.56.37:686][792]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=136.838 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.56.37:710][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.37:955][804]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.56.37:955][804]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.56.37:955][804]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.56.37:955][804]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=137.107 [2020.05.31-19.56.37:955][804]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=137.107 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.56.37:970][805]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.37:970][805]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.37:975][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.37:975][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:038][808]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:041][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:101][811]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-19.56.38:103][811]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.56.38:103][811]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.05.31-19.56.38:103][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-19.56.38:103][811]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.38:105][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.079742 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.56.38:111][811]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: On [2020.05.31-19.56.38:151][813]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-19.56.38:256][818]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-19.56.38:256][818]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.56.38:256][818]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.56.38:256][818]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=137.408 [2020.05.31-19.56.38:256][818]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=137.408 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.56.38:490][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.38:513][831]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C947915890] Result: '1' k_EResultOK (success) [2020.05.31-19.56.38:513][831]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C947915890]' succeeded in 0.406496 seconds [2020.05.31-19.56.38:539][832]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C947915890] Result: '1' k_EResultOK (success) [2020.05.31-19.56.38:558][833]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.450776 seconds [2020.05.31-19.56.38:653][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:653][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.56.38:654][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.38:975][854]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.38:975][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.39:473][878]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.39:473][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.39:504][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.39:701][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.39:701][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.39:701][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.39:701][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.39:702][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.39:703][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.39:703][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.56.39:703][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.39:703][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.39:703][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.39:703][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.39:703][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.39:703][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.39:703][888]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.39:703][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.39:769][891]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.39:803][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.56.39:804][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-19.56.39:805][893]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.39:805][893]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.39:805][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.39:805][893]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.39:805][893]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.39:805][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.39:805][893]Interaction: Interaction time: 71.407295 [2020.05.31-19.56.39:805][893]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.39:805][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.39:837][894]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.39:972][901]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.39:972][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.40:004][902]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:004][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:104][907]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: Off [2020.05.31-19.56.40:587][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:824][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:825][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.56.40:825][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.40:968][953]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.40:968][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:057][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:151][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.56.41:151][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:151][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.56.41:151][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:153][961]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.41:153][961]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.41:153][961]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.56.41:153][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.41:153][961]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.41:153][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.56.41:153][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:153][961]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.41:153][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.41:153][961]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.41:153][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.41:171][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.41:171][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.41:205][964]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.41:252][966]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.56.41:254][966]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.41:254][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.41:254][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.41:254][966]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.41:254][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.41:254][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.41:254][966]Interaction: Interaction time: 82.307007 [2020.05.31-19.56.41:254][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.41:254][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.41:269][967]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-19.56.41:269][967]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=140.423 [2020.05.31-19.56.41:287][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.41:287][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.41:306][969]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.41:309][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.41:310][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.56.41:595][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.41:972][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.41:972][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.42:271][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:271][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:470][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:471][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:471][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:471][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:471][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:471][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:491][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.42:603][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.56.42:603][ 37]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:603][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:603][ 37]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:604][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.42:604][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.42:604][ 37]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.42:604][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.42:604][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.42:605][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:605][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:605][ 37]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.42:605][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.42:605][ 37]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight. [2020.05.31-19.56.42:605][ 37]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.31-19.56.42:605][ 37]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.42:605][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.42:605][ 37]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-19.56.42:605][ 37]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.42:637][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.42:650][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.42:650][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.42:706][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.42:769][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.56.42:950][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.42:950][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.42:951][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.56.42:970][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.42:971][ 51]LogDBDPlayerMovement: StopSnapping Final Location (4863.086914 3464.591553 111.094040) [2020.05.31-19.56.42:971][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.42:971][ 51]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.42:971][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.42:971][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.42:971][ 51]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.42:971][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.42:971][ 51]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-19.56.42:971][ 51]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.31-19.56.42:971][ 51]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-19.56.42:971][ 51]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-19.56.42:971][ 51]Interaction: Interaction time: 2.700000 [2020.05.31-19.56.42:971][ 51]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.56.42:972][ 51]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-19.56.42:972][ 51]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 142.105087 [2020.05.31-19.56.42:972][ 51]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-19.56.42:972][ 51]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.42:972][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.42:974][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.56.42:976][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.56.42:977][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-19.56.42:977][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-19.56.42:977][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.56.43:154][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.43:154][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.43:219][ 60]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-19.56.43:803][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.43:952][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.43:952][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.44:886][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.44:952][139]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.44:952][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.45:672][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.45:672][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.45:672][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.45:672][181]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.45:672][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.45:672][181]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-19.56.45:672][181]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-19.56.45:672][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.45:672][181]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.45:672][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.45:688][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.45:688][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.45:688][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.45:688][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.45:688][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.56.45:688][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.45:688][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.45:688][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.45:688][182]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-19.56.45:688][182]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.45:688][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.45:688][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.45:688][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.45:688][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.45:688][182]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.45:688][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.45:820][190]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.56.45:820][190]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.45:853][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.56.45:853][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.45:855][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.45:855][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.45:855][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.56.45:855][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.45:855][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.45:855][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.56.45:855][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.45:855][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.45:855][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.45:855][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.45:855][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.45:890][194]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.45:952][198]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.45:952][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.46:068][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-19.56.46:070][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.46:070][204]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.46:070][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.46:070][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.46:070][204]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.46:070][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.46:070][204]Interaction: Interaction time: 16.000000 [2020.05.31-19.56.46:070][204]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-19.56.46:070][204]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-19.56.46:071][204]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.46:071][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.46:987][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.47:820][296]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.56.47:837][297]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-19.56.47:969][304]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.47:969][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.47:989][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.48:057][309]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.56.48:137][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-19.56.48:137][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.48:540][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-19.56.48:602][338]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.56.48:602][338]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.56.48:602][338]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.56.48:604][338]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.56.48:605][338]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.56.48:605][338]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.56.48:605][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Scalars [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Textures [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Vectors [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Scalars [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Textures [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Vectors [2020.05.31-19.56.48:605][338]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-19.56.48:638][340]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.48:638][340]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.48:638][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.48:638][340]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.48:638][340]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.48:638][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.48:671][342]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.48:671][342]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.48:672][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.48:672][342]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.48:672][342]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.48:672][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.48:672][342]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.48:672][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.48:672][342]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.48:672][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.48:672][342]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_4] [2020.05.31-19.56.48:672][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.48:672][342]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.48:717][344]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.31-19.56.48:967][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.48:967][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.48:991][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.49:052][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-19.56.49:052][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.49:317][374]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.56.49:588][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.56.49:605][387]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-19.56.49:826][398]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.56.49:977][407]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.49:977][407]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.49:998][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.50:968][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.50:969][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.51:105][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.51:339][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.56.51:355][475]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.31-19.56.51:589][486]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.56.51:641][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.51:641][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.51:985][505]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.51:985][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.52:191][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.52:275][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.52:385][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.52:385][523]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:385][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.52:385][523]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:386][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.52:386][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.52:387][523]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.52:387][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.52:387][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.52:387][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.52:387][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:387][523]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.52:387][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:387][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.56.52:387][523]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.56.52:387][523]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.05.31-19.56.52:387][523]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.31-19.56.52:387][523]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.56.52:387][523]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.52:387][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:387][523]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.52:388][523]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.31-19.56.52:388][523]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.31-19.56.52:389][523]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.56.52:389][523]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.31-19.56.52:554][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.52:554][531]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.52:554][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:554][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.52:554][531]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.52:554][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.52:554][531]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.52:554][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.52:554][531]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.52:554][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:554][531]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.56.52:554][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:554][531]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.52:570][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.52:570][532]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:570][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.52:570][532]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:570][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.52:570][532]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:587][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.52:587][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:672][537]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.52:672][537]LogDBDPlayerMovement: StopSnapping Final Location (2991.700195 3200.000000 111.093872) [2020.05.31-19.56.52:672][537]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.52:672][537]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.52:672][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:672][537]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.52:672][537]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.52:672][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:672][537]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-19.56.52:672][537]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-19.56.52:672][537]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-19.56.52:672][537]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.56.52:672][537]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.56.52:672][537]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-19.56.52:672][537]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-19.56.52:672][537]Interaction: Interaction time: 1.500000 [2020.05.31-19.56.52:672][537]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.56.52:673][537]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 151.807785 [2020.05.31-19.56.52:673][537]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.52:673][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:674][537]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-19.56.52:718][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.05.31-19.56.52:754][541]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.56.52:879][548]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.52:879][548]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.52:879][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:879][548]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.52:879][548]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.52:879][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:913][550]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.52:913][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.52:913][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:913][550]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.52:913][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.52:913][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.52:913][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.52:913][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.52:913][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.52:913][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.52:913][550]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.56.52:913][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.52:913][550]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.56.52:946][552]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.52:946][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.53:191][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.56.53:340][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.53:582][590]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.548136 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.56.53:614][592]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.002928, Lifetime Duration: 5.000000 [2020.05.31-19.56.53:953][613]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.53:953][613]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.54:219][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.56.54:219][626]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.56.54:219][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.56.54:219][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:219][626]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-19.56.54:220][626]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-19.56.54:220][626]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.56.54:220][626]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.31-19.56.54:222][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.05.31-19.56.54:223][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.56.54:229][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-19.56.54:229][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.54:236][627]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.54:236][627]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.56.54:236][627]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.54:236][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.54:236][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:236][627]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.54:236][627]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.54:236][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:270][628]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.54:270][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.54:270][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:270][628]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.54:270][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.56.54:270][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.54:270][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.54:270][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.54:270][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.54:270][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:270][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.54:270][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.54:270][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.54:270][628]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.54:270][628]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.54:288][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.56.54:288][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.54:292][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.54:293][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.56.54:317][631]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-19.56.54:319][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.05.31-19.56.54:320][631]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.56.54:320][631]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.56.54:321][631]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.56.54:321][631]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookCamperOut. [2020.05.31-19.56.54:321][631]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-19.56.54:321][631]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-19.56.54:321][631]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-19.56.54:324][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.05.31-19.56.54:386][634]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.54:386][634]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.54:653][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.54:653][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.56.54:653][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:653][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.54:653][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.56.54:653][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:653][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.54:653][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.56.54:653][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:653][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.54:653][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.56.54:653][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.54:653][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.56.54:653][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.54:653][646]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.56.54:653][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.54:653][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.56.54:653][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.54:653][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.56.54:655][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-19.56.54:870][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.56.54:870][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.54:952][661]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.54:952][661]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.54:986][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.54:986][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.55:291][677]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.55:520][691]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.627942 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.56.55:985][714]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.55:985][714]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.56:290][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.56:969][771]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.56:970][771]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.57:407][796]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.57:452][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.57:452][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.57:452][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.57:452][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.57:492][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.57:837][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.57:837][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.57:837][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.56.57:837][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.57:969][824]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.57:969][824]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.58:288][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.58:288][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:288][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.58:288][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:402][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.58:402][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:402][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-19.56.58:403][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:490][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.58:755][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-19.56.58:755][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:755][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-19.56.58:755][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:755][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.58:755][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:775][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.56.58:938][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.56.58:938][869]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:938][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.58:938][869]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:940][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.58:940][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.58:940][869]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.56.58:940][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.56.58:940][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.58:940][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.58:940][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.58:940][869]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.56.58:940][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.58:940][869]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.56.58:940][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.58:940][869]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.56.58:960][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.56.58:971][871]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.58:971][871]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.56.59:002][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.56.59:002][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.56.59:053][874]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.56.59:053][874]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.56.59:053][874]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.56.59:053][874]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: HookIdle. [2020.05.31-19.56.59:053][874]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-19.56.59:053][874]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-19.56.59:054][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.59:054][874]LogDBDPlayerMovement: StopSnapping Final Location (3035.728027 4070.200684 201.273636) [2020.05.31-19.56.59:054][874]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.56.59:054][874]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.56.59:054][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.59:054][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.56.59:054][874]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.56.59:054][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.59:054][874]Interaction: Interaction time: 4.000000 [2020.05.31-19.56.59:054][874]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-19.56.59:054][874]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_17] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-19.56.59:054][874]AnimLeader: ClosetStandard_C_17 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-19.56.59:054][874]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 158.174637 [2020.05.31-19.56.59:054][874]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-19.56.59:054][874]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.56.59:054][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.56.59:087][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.56.59:591][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.56.59:970][926]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.56.59:970][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.00:591][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.00:737][972]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.05.31-19.57.00:985][987]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.00:985][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.01:689][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.01:951][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.01:951][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.02:788][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.57.02:791][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.02:953][ 92]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.02:953][ 92]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.03:041][ 96]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.57.03:056][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.03:056][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.03:056][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.03:056][ 97]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.03:056][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.03:056][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.03:056][ 97]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.03:056][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.03:071][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.03:071][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.03:071][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.03:071][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.03:071][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.03:071][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.03:071][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.03:071][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.03:071][ 98]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-19.57.03:072][ 98]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.03:072][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.03:072][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.57.03:072][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.03:072][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.57.03:072][ 98]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.03:072][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.03:093][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.03:095][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.57.03:127][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.03:455][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-19.57.03:455][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.03:455][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-19.57.03:456][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.03:456][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.57.03:456][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.03:794][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.03:957][148]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.03:957][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.04:454][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.04:454][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.04:454][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.04:454][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.04:473][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.04:619][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-19.57.04:619][188]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.04:619][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.04:619][188]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.04:620][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.04:620][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.04:620][188]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.57.04:620][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.04:620][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.04:620][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.04:620][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.04:620][188]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.04:620][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.04:620][188]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.04:620][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.04:620][188]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.04:640][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.57.04:685][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.04:685][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.04:685][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.57.04:720][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.04:720][194]LogDBDPlayerMovement: StopSnapping Final Location (2411.323242 4130.102051 201.273071) [2020.05.31-19.57.04:720][194]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.04:720][194]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.04:720][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.04:720][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.04:720][194]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.04:720][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.04:720][194]Interaction: Interaction time: 2.600000 [2020.05.31-19.57.04:720][194]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: BreakableWallDestroy Bear AnimTag_FPV. [2020.05.31-19.57.04:721][194]LogSM: Error: Play Update Montage AM_BE_Destroy_BreakableWall_FPV Duration 2.600000 Timestamp 163.856323 [2020.05.31-19.57.04:721][194]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-19.57.04:721][194]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.04:721][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.04:787][197]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.57.04:888][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.04:934][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.57.04:951][206]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.04:951][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.05:988][265]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.06:968][308]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.06:968][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.07:005][309]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.07:070][311]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.57.07:320][319]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.57.07:354][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.07:354][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.07:354][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.07:354][320]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.07:354][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.07:354][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.07:354][320]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.07:354][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.07:386][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.07:386][321]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.07:386][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.07:386][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.07:386][321]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.07:386][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.07:386][321]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.07:386][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.07:386][321]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-19.57.07:386][321]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.07:386][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.07:386][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.07:386][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.07:387][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.07:387][321]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.07:387][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.07:423][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.07:424][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.57.07:591][328]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:10196). [2020.05.31-19.57.07:625][329]LogRenderer: Reallocating scene render targets to support 1824x1028 Format 9 NumSamples 1 (Frame:10197). [2020.05.31-19.57.07:800][330]LogRenderer: Reallocating scene render targets to support 1816x1024 Format 9 NumSamples 1 (Frame:10198). [2020.05.31-19.57.07:909][330]LogRenderer: Reallocating scene render targets to support 1808x1016 Format 9 NumSamples 1 (Frame:10199). [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.07:909][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.08:006][331]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.08:006][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.08:010][331]LogRenderer: Reallocating scene render targets to support 1796x1012 Format 9 NumSamples 1 (Frame:10200). [2020.05.31-19.57.08:010][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.08:097][333]LogRenderer: Reallocating scene render targets to support 1788x1008 Format 9 NumSamples 1 (Frame:10201). [2020.05.31-19.57.08:193][334]LogRenderer: Reallocating scene render targets to support 1780x1000 Format 9 NumSamples 1 (Frame:10202). [2020.05.31-19.57.08:296][335]LogRenderer: Reallocating scene render targets to support 1772x996 Format 9 NumSamples 1 (Frame:10203). [2020.05.31-19.57.08:346][336]LogRenderer: Reallocating scene render targets to support 1760x992 Format 9 NumSamples 1 (Frame:10204). [2020.05.31-19.57.08:430][336]LogRenderer: Reallocating scene render targets to support 1752x988 Format 9 NumSamples 1 (Frame:10205). [2020.05.31-19.57.08:430][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.08:430][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.08:430][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.08:430][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.08:523][338]LogRenderer: Reallocating scene render targets to support 1744x980 Format 9 NumSamples 1 (Frame:10206). [2020.05.31-19.57.08:626][339]LogRenderer: Reallocating scene render targets to support 1732x976 Format 9 NumSamples 1 (Frame:10207). [2020.05.31-19.57.08:757][340]LogRenderer: Reallocating scene render targets to support 1724x972 Format 9 NumSamples 1 (Frame:10208). [2020.05.31-19.57.08:837][341]LogRenderer: Reallocating scene render targets to support 1716x964 Format 9 NumSamples 1 (Frame:10209). [2020.05.31-19.57.08:921][342]LogRenderer: Reallocating scene render targets to support 1704x960 Format 9 NumSamples 1 (Frame:10210). [2020.05.31-19.57.08:984][342]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.08:984][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.08:993][343]LogRenderer: Reallocating scene render targets to support 1696x956 Format 9 NumSamples 1 (Frame:10211). [2020.05.31-19.57.09:048][343]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.57.09:048][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.09:048][343]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.57.09:048][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.09:050][343]LogRenderer: Reallocating scene render targets to support 1688x948 Format 9 NumSamples 1 (Frame:10212). [2020.05.31-19.57.09:050][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.09:050][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.09:050][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.09:050][343]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.09:050][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.09:050][343]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.57.09:050][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.09:051][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.09:051][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.09:051][343]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.09:051][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.09:051][343]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.09:122][344]LogRenderer: Reallocating scene render targets to support 1680x944 Format 9 NumSamples 1 (Frame:10213). [2020.05.31-19.57.09:122][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.09:187][345]LogRenderer: Reallocating scene render targets to support 1668x940 Format 9 NumSamples 1 (Frame:10214). [2020.05.31-19.57.09:187][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.57.09:187][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-19.57.09:189][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.09:189][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.09:189][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.09:189][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.09:190][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.09:190][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.09:190][345]Interaction: Interaction time: 82.901558 [2020.05.31-19.57.09:190][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.09:190][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.09:262][346]LogRenderer: Reallocating scene render targets to support 1660x936 Format 9 NumSamples 1 (Frame:10215). [2020.05.31-19.57.09:262][346]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.09:355][348]LogRenderer: Reallocating scene render targets to support 1652x928 Format 9 NumSamples 1 (Frame:10216). [2020.05.31-19.57.09:416][349]LogRenderer: Reallocating scene render targets to support 1640x924 Format 9 NumSamples 1 (Frame:10217). [2020.05.31-19.57.09:498][350]LogRenderer: Reallocating scene render targets to support 1632x920 Format 9 NumSamples 1 (Frame:10218). [2020.05.31-19.57.09:644][351]LogRenderer: Reallocating scene render targets to support 1624x912 Format 9 NumSamples 1 (Frame:10219). [2020.05.31-19.57.09:751][351]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 0.053501, Lifetime Duration: 5.000000 [2020.05.31-19.57.09:760][352]LogRenderer: Reallocating scene render targets to support 1612x908 Format 9 NumSamples 1 (Frame:10220). [2020.05.31-19.57.09:858][353]LogRenderer: Reallocating scene render targets to support 1604x904 Format 9 NumSamples 1 (Frame:10221). [2020.05.31-19.57.09:978][354]LogRenderer: Reallocating scene render targets to support 1596x900 Format 9 NumSamples 1 (Frame:10222). [2020.05.31-19.57.10:041][354]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.10:041][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.10:049][355]LogRenderer: Reallocating scene render targets to support 1588x892 Format 9 NumSamples 1 (Frame:10223). [2020.05.31-19.57.10:120][356]LogRenderer: Reallocating scene render targets to support 1576x888 Format 9 NumSamples 1 (Frame:10224). [2020.05.31-19.57.10:178][357]LogRenderer: Reallocating scene render targets to support 1568x884 Format 9 NumSamples 1 (Frame:10225). [2020.05.31-19.57.10:247][357]LogRenderer: Reallocating scene render targets to support 1560x876 Format 9 NumSamples 1 (Frame:10226). [2020.05.31-19.57.10:247][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.10:301][359]LogRenderer: Reallocating scene render targets to support 1548x872 Format 9 NumSamples 1 (Frame:10227). [2020.05.31-19.57.10:378][360]LogRenderer: Reallocating scene render targets to support 1540x868 Format 9 NumSamples 1 (Frame:10228). [2020.05.31-19.57.10:416][361]LogRenderer: Reallocating scene render targets to support 1532x860 Format 9 NumSamples 1 (Frame:10229). [2020.05.31-19.57.10:493][362]LogRenderer: Reallocating scene render targets to support 1520x856 Format 9 NumSamples 1 (Frame:10230). [2020.05.31-19.57.10:560][363]LogRenderer: Reallocating scene render targets to support 1512x852 Format 9 NumSamples 1 (Frame:10231). [2020.05.31-19.57.10:667][364]LogRenderer: Reallocating scene render targets to support 1504x848 Format 9 NumSamples 1 (Frame:10232). [2020.05.31-19.57.10:722][364]LogRenderer: Reallocating scene render targets to support 1496x840 Format 9 NumSamples 1 (Frame:10233). [2020.05.31-19.57.10:722][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-19.57.10:722][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-19.57.10:722][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-19.57.10:722][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-19.57.10:823][366]LogRenderer: Reallocating scene render targets to support 1484x836 Format 9 NumSamples 1 (Frame:10234). [2020.05.31-19.57.10:909][367]LogRenderer: Reallocating scene render targets to support 1476x832 Format 9 NumSamples 1 (Frame:10235). [2020.05.31-19.57.10:974][367]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.10:974][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.10:982][368]LogRenderer: Reallocating scene render targets to support 1468x824 Format 9 NumSamples 1 (Frame:10236). [2020.05.31-19.57.11:060][369]LogRenderer: Reallocating scene render targets to support 1456x820 Format 9 NumSamples 1 (Frame:10237). [2020.05.31-19.57.11:156][370]LogRenderer: Reallocating scene render targets to support 1448x816 Format 9 NumSamples 1 (Frame:10238). [2020.05.31-19.57.11:216][371]LogRenderer: Reallocating scene render targets to support 1440x812 Format 9 NumSamples 1 (Frame:10239). [2020.05.31-19.57.11:263][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.57.11:263][371]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.11:263][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.57.11:263][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.11:265][371]LogRenderer: Reallocating scene render targets to support 1428x804 Format 9 NumSamples 1 (Frame:10240). [2020.05.31-19.57.11:265][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.11:265][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.11:265][371]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.11:265][371]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.11:265][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.11:265][371]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.57.11:265][371]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.11:265][371]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.11:265][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.11:265][371]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.11:265][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.11:320][372]LogRenderer: Reallocating scene render targets to support 1420x800 Format 9 NumSamples 1 (Frame:10241). [2020.05.31-19.57.11:320][372]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.11:323][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.11:379][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.57.11:380][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-19.57.11:382][373]LogRenderer: Reallocating scene render targets to support 1412x796 Format 9 NumSamples 1 (Frame:10242). [2020.05.31-19.57.11:382][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.11:382][373]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.11:382][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.11:382][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.11:382][373]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.11:382][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.11:382][373]Interaction: Interaction time: 48.426914 [2020.05.31-19.57.11:382][373]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.11:382][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.11:383][373]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.11:446][375]LogRenderer: Reallocating scene render targets to support 1400x788 Format 9 NumSamples 1 (Frame:10243). [2020.05.31-19.57.11:506][376]LogRenderer: Reallocating scene render targets to support 1392x784 Format 9 NumSamples 1 (Frame:10244). [2020.05.31-19.57.11:596][377]LogRenderer: Reallocating scene render targets to support 1384x780 Format 9 NumSamples 1 (Frame:10245). [2020.05.31-19.57.11:662][378]LogRenderer: Reallocating scene render targets to support 1376x772 Format 9 NumSamples 1 (Frame:10246). [2020.05.31-19.57.11:746][379]LogRenderer: Reallocating scene render targets to support 1364x768 Format 9 NumSamples 1 (Frame:10247). [2020.05.31-19.57.11:808][380]LogRenderer: Reallocating scene render targets to support 1356x764 Format 9 NumSamples 1 (Frame:10248). [2020.05.31-19.57.11:860][381]LogRenderer: Reallocating scene render targets to support 1348x760 Format 9 NumSamples 1 (Frame:10249). [2020.05.31-19.57.11:925][382]LogRenderer: Reallocating scene render targets to support 1336x752 Format 9 NumSamples 1 (Frame:10250). [2020.05.31-19.57.11:960][382]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.11:960][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.11:966][383]LogRenderer: Reallocating scene render targets to support 1328x748 Format 9 NumSamples 1 (Frame:10251). [2020.05.31-19.57.12:034][384]LogRenderer: Reallocating scene render targets to support 1320x744 Format 9 NumSamples 1 (Frame:10252). [2020.05.31-19.57.12:096][385]LogRenderer: Reallocating scene render targets to support 1308x736 Format 9 NumSamples 1 (Frame:10253). [2020.05.31-19.57.12:139][386]LogRenderer: Reallocating scene render targets to support 1300x732 Format 9 NumSamples 1 (Frame:10254). [2020.05.31-19.57.12:176][387]LogRenderer: Reallocating scene render targets to support 1292x728 Format 9 NumSamples 1 (Frame:10255). [2020.05.31-19.57.12:225][388]LogRenderer: Reallocating scene render targets to support 1284x724 Format 9 NumSamples 1 (Frame:10256). [2020.05.31-19.57.12:266][389]LogRenderer: Reallocating scene render targets to support 1272x716 Format 9 NumSamples 1 (Frame:10257). [2020.05.31-19.57.12:310][390]LogRenderer: Reallocating scene render targets to support 1264x712 Format 9 NumSamples 1 (Frame:10258). [2020.05.31-19.57.12:356][391]LogRenderer: Reallocating scene render targets to support 1256x708 Format 9 NumSamples 1 (Frame:10259). [2020.05.31-19.57.12:389][391]LogRenderer: Reallocating scene render targets to support 1244x700 Format 9 NumSamples 1 (Frame:10260). [2020.05.31-19.57.12:389][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.12:449][393]LogRenderer: Reallocating scene render targets to support 1236x696 Format 9 NumSamples 1 (Frame:10261). [2020.05.31-19.57.12:483][394]LogRenderer: Reallocating scene render targets to support 1228x692 Format 9 NumSamples 1 (Frame:10262). [2020.05.31-19.57.12:513][395]LogRenderer: Reallocating scene render targets to support 1216x684 Format 9 NumSamples 1 (Frame:10263). [2020.05.31-19.57.12:972][409]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.12:972][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.13:394][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.13:952][445]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.13:952][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.13:957][446]LogRenderer: Reallocating scene render targets to support 1220x684 Format 9 NumSamples 1 (Frame:10315). [2020.05.31-19.57.13:983][447]LogRenderer: Reallocating scene render targets to support 1220x688 Format 9 NumSamples 1 (Frame:10316). [2020.05.31-19.57.14:486][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.14:512][468]LogRenderer: Reallocating scene render targets to support 1224x688 Format 9 NumSamples 1 (Frame:10337). [2020.05.31-19.57.14:534][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_7] [2020.05.31-19.57.14:534][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.14:534][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_7] [2020.05.31-19.57.14:534][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.14:923][485]LogRenderer: Reallocating scene render targets to support 1224x692 Format 9 NumSamples 1 (Frame:10354). [2020.05.31-19.57.14:964][486]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.14:964][486]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.15:016][489]LogRenderer: Reallocating scene render targets to support 1228x692 Format 9 NumSamples 1 (Frame:10358). [2020.05.31-19.57.15:127][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_7] [2020.05.31-19.57.15:128][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.15:128][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_7] [2020.05.31-19.57.15:128][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.15:491][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.15:515][511]LogRenderer: Reallocating scene render targets to support 1232x692 Format 9 NumSamples 1 (Frame:10380). [2020.05.31-19.57.15:798][524]LogRenderer: Reallocating scene render targets to support 1232x696 Format 9 NumSamples 1 (Frame:10393). [2020.05.31-19.57.15:963][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.15:963][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.15:991][533]LogRenderer: Reallocating scene render targets to support 1236x696 Format 9 NumSamples 1 (Frame:10402). [2020.05.31-19.57.16:444][555]LogRenderer: Reallocating scene render targets to support 1240x696 Format 9 NumSamples 1 (Frame:10424). [2020.05.31-19.57.16:504][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.16:605][563]LogRenderer: Reallocating scene render targets to support 1240x700 Format 9 NumSamples 1 (Frame:10432). [2020.05.31-19.57.16:819][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.16:819][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.16:841][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.16:863][576]LogRenderer: Reallocating scene render targets to support 1244x700 Format 9 NumSamples 1 (Frame:10445). [2020.05.31-19.57.16:934][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-19.57.16:934][579]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.16:934][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.16:934][579]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.16:935][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.16:935][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.16:936][579]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.57.16:936][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.16:936][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.16:936][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.16:936][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.16:936][579]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.16:936][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.16:936][579]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.16:936][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.16:936][579]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.16:956][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.57.16:971][581]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.16:971][581]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.16:993][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.16:993][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.17:009][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.17:009][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.17:010][583]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.57.17:047][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.17:048][585]LogDBDPlayerMovement: StopSnapping Final Location (3022.199951 4152.899902 534.218628) [2020.05.31-19.57.17:048][585]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.17:048][585]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.17:048][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.17:048][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.17:048][585]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.17:048][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.17:048][585]Interaction: Interaction time: 2.000000 [2020.05.31-19.57.17:048][585]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-19.57.17:048][585]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 176.182755 [2020.05.31-19.57.17:048][585]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.17:048][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.17:103][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.31-19.57.17:275][598]LogRenderer: Reallocating scene render targets to support 1248x700 Format 9 NumSamples 1 (Frame:10467). [2020.05.31-19.57.17:352][602]LogRenderer: Reallocating scene render targets to support 1248x704 Format 9 NumSamples 1 (Frame:10470). [2020.05.31-19.57.17:601][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.17:674][620]LogRenderer: Reallocating scene render targets to support 1252x704 Format 9 NumSamples 1 (Frame:10489). [2020.05.31-19.57.17:978][637]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.17:978][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.18:018][640]LogRenderer: Reallocating scene render targets to support 1252x708 Format 9 NumSamples 1 (Frame:10509). [2020.05.31-19.57.18:056][642]LogRenderer: Reallocating scene render targets to support 1256x708 Format 9 NumSamples 1 (Frame:10510). [2020.05.31-19.57.18:415][664]LogRenderer: Reallocating scene render targets to support 1260x708 Format 9 NumSamples 1 (Frame:10532). [2020.05.31-19.57.18:657][679]LogRenderer: Reallocating scene render targets to support 1260x712 Format 9 NumSamples 1 (Frame:10547). [2020.05.31-19.57.18:693][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.18:778][686]LogRenderer: Reallocating scene render targets to support 1264x712 Format 9 NumSamples 1 (Frame:10554). [2020.05.31-19.57.18:791][686]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.57.18:968][697]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.18:968][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.19:037][701]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.57.19:103][705]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.57.19:103][705]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.57.19:103][705]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.57.19:103][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.19:105][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.31-19.57.19:120][706]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.19:120][706]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.19:120][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.19:120][706]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.19:120][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.19:120][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.19:120][706]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.19:120][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.19:136][707]LogRenderer: Reallocating scene render targets to support 1268x712 Format 9 NumSamples 1 (Frame:10576). [2020.05.31-19.57.19:136][707]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.57.19:136][707]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.57.19:136][707]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.05.31-19.57.19:136][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-19.57.19:138][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.19:138][707]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.19:138][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.19:138][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.19:138][707]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.19:138][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.19:138][707]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.19:138][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.19:138][707]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.19:138][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.19:138][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.19:138][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.19:138][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.19:138][707]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.19:138][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.19:159][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.19:160][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.57.19:203][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.31-19.57.19:208][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.31-19.57.19:308][718]LogRenderer: Reallocating scene render targets to support 1268x716 Format 9 NumSamples 1 (Frame:10586). [2020.05.31-19.57.19:358][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.19:358][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.19:492][729]LogRenderer: Reallocating scene render targets to support 1272x716 Format 9 NumSamples 1 (Frame:10597). [2020.05.31-19.57.19:563][733]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A0A90] Result: '1' k_EResultOK (success) [2020.05.31-19.57.19:563][733]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A0A90]' succeeded in 0.416128 seconds [2020.05.31-19.57.19:595][735]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C93743DB10] Result: '1' k_EResultOK (success) [2020.05.31-19.57.19:613][736]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473177 seconds [2020.05.31-19.57.19:705][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.31-19.57.19:705][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.19:723][742]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.19:723][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.19:789][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.19:857][751]LogRenderer: Reallocating scene render targets to support 1276x716 Format 9 NumSamples 1 (Frame:10619). [2020.05.31-19.57.19:957][757]LogRenderer: Reallocating scene render targets to support 1276x720 Format 9 NumSamples 1 (Frame:10625). [2020.05.31-19.57.19:985][758]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.19:986][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.19:987][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.31-19.57.19:987][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.20:224][773]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:10641). [2020.05.31-19.57.20:575][794]LogRenderer: Reallocating scene render targets to support 1284x720 Format 9 NumSamples 1 (Frame:10662). [2020.05.31-19.57.20:594][795]LogRenderer: Reallocating scene render targets to support 1284x724 Format 9 NumSamples 1 (Frame:10663). [2020.05.31-19.57.20:888][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.20:952][815]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.20:952][815]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.20:957][816]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:10684). [2020.05.31-19.57.21:258][834]LogRenderer: Reallocating scene render targets to support 1288x728 Format 9 NumSamples 1 (Frame:10702). [2020.05.31-19.57.21:326][838]LogRenderer: Reallocating scene render targets to support 1292x728 Format 9 NumSamples 1 (Frame:10706). [2020.05.31-19.57.21:690][860]LogRenderer: Reallocating scene render targets to support 1296x728 Format 9 NumSamples 1 (Frame:10728). [2020.05.31-19.57.21:889][871]LogRenderer: Reallocating scene render targets to support 1296x732 Format 9 NumSamples 1 (Frame:10740). [2020.05.31-19.57.21:889][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.21:954][875]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.21:954][875]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.22:042][881]LogRenderer: Reallocating scene render targets to support 1300x732 Format 9 NumSamples 1 (Frame:10749). [2020.05.31-19.57.22:054][881]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.57.22:411][903]LogRenderer: Reallocating scene render targets to support 1304x732 Format 9 NumSamples 1 (Frame:10771). [2020.05.31-19.57.22:546][911]LogRenderer: Reallocating scene render targets to support 1304x736 Format 9 NumSamples 1 (Frame:10779). [2020.05.31-19.57.22:774][925]LogRenderer: Reallocating scene render targets to support 1308x736 Format 9 NumSamples 1 (Frame:10793). [2020.05.31-19.57.22:989][937]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.23:124][946]LogRenderer: Reallocating scene render targets to support 1312x736 Format 9 NumSamples 1 (Frame:10814). [2020.05.31-19.57.23:191][950]LogRenderer: Reallocating scene render targets to support 1312x740 Format 9 NumSamples 1 (Frame:10818). [2020.05.31-19.57.23:491][968]LogRenderer: Reallocating scene render targets to support 1316x740 Format 9 NumSamples 1 (Frame:10836). [2020.05.31-19.57.23:824][988]LogRenderer: Reallocating scene render targets to support 1316x744 Format 9 NumSamples 1 (Frame:10856). [2020.05.31-19.57.23:860][990]LogRenderer: Reallocating scene render targets to support 1320x744 Format 9 NumSamples 1 (Frame:10858). [2020.05.31-19.57.23:952][995]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.23:952][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.23:994][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.24:224][ 12]LogRenderer: Reallocating scene render targets to support 1324x744 Format 9 NumSamples 1 (Frame:10880). [2020.05.31-19.57.24:475][ 27]LogRenderer: Reallocating scene render targets to support 1324x748 Format 9 NumSamples 1 (Frame:10895). [2020.05.31-19.57.24:574][ 33]LogRenderer: Reallocating scene render targets to support 1328x748 Format 9 NumSamples 1 (Frame:10901). [2020.05.31-19.57.24:941][ 55]LogRenderer: Reallocating scene render targets to support 1332x748 Format 9 NumSamples 1 (Frame:10923). [2020.05.31-19.57.24:970][ 56]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.24:970][ 56]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.25:089][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.25:108][ 65]LogRenderer: Reallocating scene render targets to support 1332x752 Format 9 NumSamples 1 (Frame:10933). [2020.05.31-19.57.25:308][ 77]LogRenderer: Reallocating scene render targets to support 1336x752 Format 9 NumSamples 1 (Frame:10945). [2020.05.31-19.57.25:437][ 84]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.57.25:657][ 98]LogRenderer: Reallocating scene render targets to support 1340x752 Format 9 NumSamples 1 (Frame:10966). [2020.05.31-19.57.25:757][104]LogRenderer: Reallocating scene render targets to support 1340x756 Format 9 NumSamples 1 (Frame:10972). [2020.05.31-19.57.25:968][116]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.25:968][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.26:024][120]LogRenderer: Reallocating scene render targets to support 1344x756 Format 9 NumSamples 1 (Frame:10988). [2020.05.31-19.57.26:089][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.26:220][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-19.57.26:220][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-19.57.26:220][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-19.57.26:220][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-19.57.26:371][140]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.26:391][142]LogRenderer: Reallocating scene render targets to support 1348x756 Format 9 NumSamples 1 (Frame:11010). [2020.05.31-19.57.26:409][143]LogRenderer: Reallocating scene render targets to support 1348x760 Format 9 NumSamples 1 (Frame:11011). [2020.05.31-19.57.26:742][163]LogRenderer: Reallocating scene render targets to support 1352x760 Format 9 NumSamples 1 (Frame:11031). [2020.05.31-19.57.26:968][176]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.26:968][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.27:041][181]LogRenderer: Reallocating scene render targets to support 1352x764 Format 9 NumSamples 1 (Frame:11049). [2020.05.31-19.57.27:089][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.27:108][185]LogRenderer: Reallocating scene render targets to support 1356x764 Format 9 NumSamples 1 (Frame:11053). [2020.05.31-19.57.27:475][207]LogRenderer: Reallocating scene render targets to support 1360x764 Format 9 NumSamples 1 (Frame:11075). [2020.05.31-19.57.27:690][220]LogRenderer: Reallocating scene render targets to support 1360x768 Format 9 NumSamples 1 (Frame:11088). [2020.05.31-19.57.27:803][226]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.27:803][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.27:803][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.27:803][226]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.27:803][226]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.27:803][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.27:805][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-19.57.27:837][228]LogRenderer: Reallocating scene render targets to support 1364x768 Format 9 NumSamples 1 (Frame:11097). [2020.05.31-19.57.27:837][228]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.27:837][228]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.27:837][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.27:837][228]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.27:837][228]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.27:837][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.27:837][228]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.27:837][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.27:837][228]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.27:837][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.27:837][228]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.57.27:837][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.27:837][228]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.27:970][236]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.27:970][236]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.28:189][249]LogRenderer: Reallocating scene render targets to support 1368x768 Format 9 NumSamples 1 (Frame:11118). [2020.05.31-19.57.28:189][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.28:325][258]LogRenderer: Reallocating scene render targets to support 1368x772 Format 9 NumSamples 1 (Frame:11126). [2020.05.31-19.57.28:368][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.57.28:368][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.28:369][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.57.28:369][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.28:371][259]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.28:371][259]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.28:371][259]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.28:371][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.28:371][259]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.28:371][259]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.57.28:371][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.28:371][259]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.28:371][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.28:371][259]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.28:371][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.28:437][263]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.28:469][265]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-19.57.28:469][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.05.31-19.57.28:471][265]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.28:471][265]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.28:471][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.28:471][265]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.28:471][265]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.28:471][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.28:471][265]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.57.28:471][265]Interaction: Interaction time: 1.000000 [2020.05.31-19.57.28:471][265]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.05.31-19.57.28:472][265]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_1 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-19.57.28:472][265]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.31-19.57.28:472][265]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-19.57.28:472][265]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.28:472][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.28:503][267]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.57.28:503][267]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.57.28:503][267]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.57.28:503][267]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookIn. [2020.05.31-19.57.28:503][267]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-19.57.28:503][267]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-19.57.28:504][267]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.28:537][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.28:537][269]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.28:569][271]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.982658 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.57.28:604][273]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.28:741][282]LogRenderer: Reallocating scene render targets to support 1372x772 Format 9 NumSamples 1 (Frame:11150). [2020.05.31-19.57.28:872][289]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.28:985][296]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.28:985][296]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.29:107][304]LogRenderer: Reallocating scene render targets to support 1376x772 Format 9 NumSamples 1 (Frame:11172). [2020.05.31-19.57.29:159][307]LogRenderer: Reallocating scene render targets to support 1376x776 Format 9 NumSamples 1 (Frame:11175). [2020.05.31-19.57.29:195][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.29:457][325]LogRenderer: Reallocating scene render targets to support 1380x776 Format 9 NumSamples 1 (Frame:11193). [2020.05.31-19.57.29:492][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.05.31-19.57.29:552][330]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.57.29:554][330]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.57.29:554][330]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.57.29:554][330]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.57.29:554][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.29:588][332]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.29:588][332]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.29:588][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.29:588][332]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.57.29:588][332]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-19.57.29:588][332]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-19.57.29:588][332]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.31-19.57.29:588][332]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_2 Requested to Play: UnhookOut. [2020.05.31-19.57.29:588][332]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-19.57.29:588][332]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-19.57.29:589][332]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.29:589][332]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.05.31-19.57.29:589][332]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.29:589][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.29:653][336]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.245611 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.57.29:654][336]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.57.29:654][336]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.57.29:654][336]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-19.57.29:654][336]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.05.31-19.57.29:808][346]LogRenderer: Reallocating scene render targets to support 1380x780 Format 9 NumSamples 1 (Frame:11214). [2020.05.31-19.57.29:824][347]LogRenderer: Reallocating scene render targets to support 1384x780 Format 9 NumSamples 1 (Frame:11215). [2020.05.31-19.57.29:952][353]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.29:952][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.30:290][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.30:375][379]LogRenderer: Reallocating scene render targets to support 1388x780 Format 9 NumSamples 1 (Frame:11247). [2020.05.31-19.57.30:623][394]LogRenderer: Reallocating scene render targets to support 1388x784 Format 9 NumSamples 1 (Frame:11262). [2020.05.31-19.57.30:745][401]LogRenderer: Reallocating scene render targets to support 1392x784 Format 9 NumSamples 1 (Frame:11269). [2020.05.31-19.57.30:952][413]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.30:952][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.31:093][422]LogRenderer: Reallocating scene render targets to support 1396x784 Format 9 NumSamples 1 (Frame:11290). [2020.05.31-19.57.31:186][427]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-19.57.31:186][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.05.31-19.57.31:188][427]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.31:188][427]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.31:188][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.31:188][427]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-19.57.31:188][427]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.31:188][427]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.31:188][427]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.31:188][427]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.31:188][427]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.31:188][427]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.31:188][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.31:188][427]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-19.57.31:188][427]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-19.57.31:188][427]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.31:189][427]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.31:190][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.05.31-19.57.31:256][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.31:256][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.31:279][433]LogRenderer: Reallocating scene render targets to support 1396x788 Format 9 NumSamples 1 (Frame:11301). [2020.05.31-19.57.31:292][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.31:459][444]LogRenderer: Reallocating scene render targets to support 1400x788 Format 9 NumSamples 1 (Frame:11312). [2020.05.31-19.57.31:504][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.31-19.57.31:504][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.31:504][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.05.31-19.57.31:504][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.31:504][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.05.31-19.57.31:504][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.31:754][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.31-19.57.31:754][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.31:754][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.05.31-19.57.31:754][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.31:754][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.05.31-19.57.31:754][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.31:825][466]LogRenderer: Reallocating scene render targets to support 1404x788 Format 9 NumSamples 1 (Frame:11334). [2020.05.31-19.57.31:909][471]LogRenderer: Reallocating scene render targets to support 1404x792 Format 9 NumSamples 1 (Frame:11339). [2020.05.31-19.57.31:958][473]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.31:958][473]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.32:178][487]LogRenderer: Reallocating scene render targets to support 1408x792 Format 9 NumSamples 1 (Frame:11355). [2020.05.31-19.57.32:292][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.32:541][509]LogRenderer: Reallocating scene render targets to support 1412x792 Format 9 NumSamples 1 (Frame:11377). [2020.05.31-19.57.32:559][510]LogRenderer: Reallocating scene render targets to support 1412x796 Format 9 NumSamples 1 (Frame:11378). [2020.05.31-19.57.32:952][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.32:952][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.33:275][551]LogRenderer: Reallocating scene render targets to support 1416x796 Format 9 NumSamples 1 (Frame:11419). [2020.05.31-19.57.33:321][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.05.31-19.57.33:321][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.33:321][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.33:321][553]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.33:323][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.33:323][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.33:323][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.57.33:323][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.33:323][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.33:323][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.33:323][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.33:323][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.33:323][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.33:323][553]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.57.33:324][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.33:324][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.33:338][554]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=192.492 [2020.05.31-19.57.33:342][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.57.33:386][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.33:386][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.33:392][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.33:576][569]LogRenderer: Reallocating scene render targets to support 1416x800 Format 9 NumSamples 1 (Frame:11437). [2020.05.31-19.57.33:825][583]LogRenderer: Reallocating scene render targets to support 1420x800 Format 9 NumSamples 1 (Frame:11451). [2020.05.31-19.57.33:961][590]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.33:961][590]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.34:182][604]LogRenderer: Reallocating scene render targets to support 1424x800 Format 9 NumSamples 1 (Frame:11472). [2020.05.31-19.57.34:322][612]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.34:322][612]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.34:322][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.34:322][612]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.34:322][612]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.34:322][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.34:322][612]Interaction: Interaction time: 1.000000 [2020.05.31-19.57.34:322][612]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.57.34:322][612]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 193.459106 [2020.05.31-19.57.34:322][612]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.34:322][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.34:370][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.57.34:391][617]LogRenderer: Reallocating scene render targets to support 1424x804 Format 9 NumSamples 1 (Frame:11485). [2020.05.31-19.57.34:423][618]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.57.34:489][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.34:542][626]LogRenderer: Reallocating scene render targets to support 1428x804 Format 9 NumSamples 1 (Frame:11494). [2020.05.31-19.57.34:908][648]LogRenderer: Reallocating scene render targets to support 1432x804 Format 9 NumSamples 1 (Frame:11516). [2020.05.31-19.57.34:970][650]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.34:970][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.35:224][666]LogRenderer: Reallocating scene render targets to support 1432x808 Format 9 NumSamples 1 (Frame:11534). [2020.05.31-19.57.35:370][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.57.35:370][674]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.57.35:370][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.57.35:370][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.35:373][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.57.35:442][679]LogRenderer: Reallocating scene render targets to support 1436x808 Format 9 NumSamples 1 (Frame:11547). [2020.05.31-19.57.35:490][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.35:969][709]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.35:969][709]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.35:991][711]LogRenderer: Reallocating scene render targets to support 1440x808 Format 9 NumSamples 1 (Frame:11579). [2020.05.31-19.57.36:042][714]LogRenderer: Reallocating scene render targets to support 1440x812 Format 9 NumSamples 1 (Frame:11582). [2020.05.31-19.57.36:357][733]LogRenderer: Reallocating scene render targets to support 1444x812 Format 9 NumSamples 1 (Frame:11601). [2020.05.31-19.57.36:554][744]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.57.36:589][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.36:690][753]LogRenderer: Reallocating scene render targets to support 1444x816 Format 9 NumSamples 1 (Frame:11621). [2020.05.31-19.57.36:728][755]LogRenderer: Reallocating scene render targets to support 1448x816 Format 9 NumSamples 1 (Frame:11623). [2020.05.31-19.57.36:955][768]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.36:970][769]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.36:970][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.37:078][776]LogRenderer: Reallocating scene render targets to support 1452x816 Format 9 NumSamples 1 (Frame:11644). [2020.05.31-19.57.37:524][802]LogRenderer: Reallocating scene render targets to support 1452x820 Format 9 NumSamples 1 (Frame:11670). [2020.05.31-19.57.37:592][805]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.37:625][808]LogRenderer: Reallocating scene render targets to support 1456x820 Format 9 NumSamples 1 (Frame:11676). [2020.05.31-19.57.37:969][827]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.37:969][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.38:175][840]LogRenderer: Reallocating scene render targets to support 1460x820 Format 9 NumSamples 1 (Frame:11708). [2020.05.31-19.57.38:348][850]LogRenderer: Reallocating scene render targets to support 1460x824 Format 9 NumSamples 1 (Frame:11718). [2020.05.31-19.57.38:406][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.38:406][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.38:406][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:406][853]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.38:406][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.38:406][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:406][853]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.57.38:406][853]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.38:406][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.38:526][861]LogRenderer: Reallocating scene render targets to support 1464x824 Format 9 NumSamples 1 (Frame:11729). [2020.05.31-19.57.38:589][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.38:589][863]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.38:589][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.38:589][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.38:589][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.38:589][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.38:604][864]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.57.38:604][864]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.38:604][864]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.57.38:604][864]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.38:604][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:604][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.38:604][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.38:605][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:605][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.38:605][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.38:605][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.38:605][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.38:605][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.38:605][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.38:605][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.38:605][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.38:605][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.38:605][864]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.38:605][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:606][864]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.38:621][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:621][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:621][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.57.38:621][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.38:621][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.38:621][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.38:621][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.38:621][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.38:621][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.38:621][865]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.57.38:621][865]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.57.38:621][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.38:621][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.38:621][865]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=197.775 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.57.38:621][865]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=197.775 [2020.05.31-19.57.38:653][867]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.57.38:653][867]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.57.38:653][867]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.57.38:653][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.57.38:657][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.57.38:686][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.38:686][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.38:692][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.38:952][885]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.38:952][885]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.38:986][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0EEE30] Result: '1' k_EResultOK (success) [2020.05.31-19.57.38:986][887]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0EEE30]' succeeded in 0.331461 seconds [2020.05.31-19.57.39:012][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0EEE30] Result: '1' k_EResultOK (success) [2020.05.31-19.57.39:030][890]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373686 seconds [2020.05.31-19.57.39:075][893]LogRenderer: Reallocating scene render targets to support 1468x824 Format 9 NumSamples 1 (Frame:11761). [2020.05.31-19.57.39:156][896]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.39:156][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.39:156][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.39:156][896]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.39:156][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.39:156][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.39:159][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-19.57.39:188][898]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.39:188][898]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.39:188][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.39:188][898]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.39:188][898]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.39:188][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.39:188][898]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.39:188][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.39:188][898]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.39:188][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.39:188][898]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.57.39:188][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.39:188][898]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.39:360][909]LogRenderer: Reallocating scene render targets to support 1468x828 Format 9 NumSamples 1 (Frame:11777). [2020.05.31-19.57.39:790][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.39:811][935]LogRenderer: Reallocating scene render targets to support 1472x828 Format 9 NumSamples 1 (Frame:11803). [2020.05.31-19.57.39:953][942]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.39:953][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.40:020][946]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.825293 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.57.40:360][967]LogRenderer: Reallocating scene render targets to support 1476x832 Format 9 NumSamples 1 (Frame:11835). [2020.05.31-19.57.40:622][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.40:622][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.40:622][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.40:622][981]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.57.40:622][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.40:622][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.40:622][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.40:622][981]Interaction: Interaction time: 0.000000 [2020.05.31-19.57.40:622][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.40:622][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.40:623][981]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=199.775 [2020.05.31-19.57.40:639][982]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.40:639][982]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.40:639][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.40:639][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.40:639][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.40:639][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.40:639][982]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.40:639][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.40:656][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.40:656][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.40:656][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.40:656][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.40:656][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.40:656][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.40:656][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.40:656][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.40:656][983]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.40:656][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.40:656][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.40:656][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.40:656][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.40:656][983]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.40:656][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.40:728][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.40:729][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.57.40:742][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.05.31-19.57.40:742][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.40:795][991]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.40:894][998]LogRenderer: Reallocating scene render targets to support 1480x832 Format 9 NumSamples 1 (Frame:11866). [2020.05.31-19.57.40:953][ 0]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.40:953][ 0]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:087][ 8]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:087][ 8]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:087][ 8]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-19.57.41:091][ 8]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.41:091][ 8]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.41:091][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.41:092][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.41:092][ 8]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.41:092][ 8]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:092][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:092][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.41:092][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:092][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.41:092][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:092][ 8]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.41:093][ 8]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:093][ 8]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.41:093][ 8]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:093][ 8]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:093][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.31-19.57.41:093][ 8]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.31-19.57.41:093][ 8]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.41:107][ 9]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.31-19.57.41:107][ 9]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.31-19.57.41:122][ 10]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.31-19.57.41:122][ 10]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.31-19.57.41:139][ 11]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.31-19.57.41:139][ 11]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.31-19.57.41:154][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.57.41:156][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:156][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:156][ 12]Interaction: Interaction time: 16.580311 [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.31-19.57.41:156][ 12]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.31-19.57.41:156][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.41:156][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.41:172][ 13]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.31-19.57.41:172][ 13]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.31-19.57.41:192][ 14]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.41:192][ 14]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:192][ 14]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.41:192][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:193][ 14]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:193][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:193][ 14]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:193][ 14]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.41:377][ 26]LogRenderer: Reallocating scene render targets to support 1480x836 Format 9 NumSamples 1 (Frame:11894). [2020.05.31-19.57.41:555][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.05.31-19.57.41:555][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:625][ 40]LogRenderer: Reallocating scene render targets to support 1484x836 Format 9 NumSamples 1 (Frame:11908). [2020.05.31-19.57.41:854][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:854][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:854][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:854][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:854][ 53]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-19.57.41:857][ 53]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:857][ 53]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:857][ 53]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.41:857][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.41:857][ 53]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:857][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.41:857][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.41:857][ 53]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.41:857][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:857][ 53]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.41:857][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:891][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.31-19.57.41:891][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.05.31-19.57.41:922][ 57]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:922][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.41:922][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:922][ 57]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.41:922][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.41:922][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:922][ 57]Interaction: Interaction time: 15.807113 [2020.05.31-19.57.41:923][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.41:923][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.41:954][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.41:954][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.41:954][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.41:954][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.41:992][ 62]LogRenderer: Reallocating scene render targets to support 1488x836 Format 9 NumSamples 1 (Frame:11930). [2020.05.31-19.57.42:396][ 85]LogRenderer: Reallocating scene render targets to support 1488x840 Format 9 NumSamples 1 (Frame:11953). [2020.05.31-19.57.42:528][ 93]LogRenderer: Reallocating scene render targets to support 1492x840 Format 9 NumSamples 1 (Frame:11961). [2020.05.31-19.57.42:953][117]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.42:953][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.57.42:994][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.57.42:994][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 188 [2020.05.31-19.57.42:994][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.05.31-19.57.43:074][125]LogRenderer: Reallocating scene render targets to support 1496x840 Format 9 NumSamples 1 (Frame:11993). [2020.05.31-19.57.43:209][133]LogRenderer: Reallocating scene render targets to support 1496x844 Format 9 NumSamples 1 (Frame:12001). [2020.05.31-19.57.43:626][157]LogRenderer: Reallocating scene render targets to support 1500x844 Format 9 NumSamples 1 (Frame:12025). [2020.05.31-19.57.43:971][176]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.43:971][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.43:971][176]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.43:971][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.43:971][176]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.43:971][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.57.44:091][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.57.44:091][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.57.44:161][188]LogRenderer: Reallocating scene render targets to support 1504x844 Format 9 NumSamples 1 (Frame:12056). [2020.05.31-19.57.44:337][197]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.31-19.57.44:409][202]LogRenderer: Reallocating scene render targets to support 1504x848 Format 9 NumSamples 1 (Frame:12070). [2020.05.31-19.57.44:604][212]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.57.44:893][230]LogRenderer: Reallocating scene render targets to support 1508x848 Format 9 NumSamples 1 (Frame:12098). [2020.05.31-19.57.44:971][234]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.44:971][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.45:093][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.05.31-19.57.45:093][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.05.31-19.57.45:225][250]LogRenderer: Reallocating scene render targets to support 1508x852 Format 9 NumSamples 1 (Frame:12118). [2020.05.31-19.57.45:275][252]LogRenderer: Reallocating scene render targets to support 1512x852 Format 9 NumSamples 1 (Frame:12120). [2020.05.31-19.57.45:973][292]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.45:973][292]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.45:974][292]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.45:974][292]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.45:974][292]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.45:974][292]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.57.45:994][294]LogRenderer: Reallocating scene render targets to support 1516x852 Format 9 NumSamples 1 (Frame:12162). [2020.05.31-19.57.46:190][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.57.46:191][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.57.46:237][307]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.57.46:241][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.57.46:431][319]LogRenderer: Reallocating scene render targets to support 1516x856 Format 9 NumSamples 1 (Frame:12187). [2020.05.31-19.57.46:641][330]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.46:641][330]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.46:641][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.46:641][330]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.46:641][330]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.46:641][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.46:674][332]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.46:674][332]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.46:674][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.46:674][332]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.46:674][332]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.46:674][332]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.46:674][332]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.46:674][332]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.46:674][332]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.46:674][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.46:674][332]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.46:674][332]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.46:674][332]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.46:710][335]LogRenderer: Reallocating scene render targets to support 1520x856 Format 9 NumSamples 1 (Frame:12203). [2020.05.31-19.57.46:721][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.46:721][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.46:721][335]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.57.46:721][335]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.57.46:722][335]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=205.876 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.57.46:742][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.57.46:972][350]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.46:972][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.47:079][357]LogRenderer: Reallocating scene render targets to support 1524x856 Format 9 NumSamples 1 (Frame:12225). [2020.05.31-19.57.47:170][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.47:170][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.47:170][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.47:170][361]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.47:170][361]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-19.57.47:172][361]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.47:172][361]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.47:172][361]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.47:172][361]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.47:173][361]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.47:173][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.47:173][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.47:173][361]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.47:173][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.47:173][361]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.47:173][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.47:238][365]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.57.47:238][365]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.57.47:238][365]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.57.47:238][365]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=206.392 [2020.05.31-19.57.47:238][365]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=206.392 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.57.47:239][365]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.47:239][365]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.47:239][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.47:239][365]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.47:239][365]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.47:239][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.47:239][365]Interaction: Interaction time: 8.838796 [2020.05.31-19.57.47:239][365]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.47:239][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.47:293][368]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 156 [2020.05.31-19.57.47:293][368]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.05.31-19.57.47:444][378]LogRenderer: Reallocating scene render targets to support 1524x860 Format 9 NumSamples 1 (Frame:12246). [2020.05.31-19.57.47:555][384]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-19.57.47:555][384]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.57.47:555][384]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-19.57.47:556][384]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=206.709 [2020.05.31-19.57.47:556][384]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=206.709 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-19.57.47:603][387]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.57.47:624][389]LogRenderer: Reallocating scene render targets to support 1528x860 Format 9 NumSamples 1 (Frame:12257). [2020.05.31-19.57.47:970][409]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.47:970][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.47:970][409]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.47:970][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.47:970][409]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.47:970][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.57.47:976][410]LogRenderer: Reallocating scene render targets to support 1532x860 Format 9 NumSamples 1 (Frame:12278). [2020.05.31-19.57.48:038][413]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.873149 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.57.48:078][416]LogRenderer: Reallocating scene render targets to support 1532x864 Format 9 NumSamples 1 (Frame:12284). [2020.05.31-19.57.48:390][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.57.48:390][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.57.48:526][442]LogRenderer: Reallocating scene render targets to support 1536x864 Format 9 NumSamples 1 (Frame:12310). [2020.05.31-19.57.48:954][466]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.48:954][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.49:056][472]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-19.57.49:056][472]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=208.209 [2020.05.31-19.57.49:072][473]LogRenderer: Reallocating scene render targets to support 1540x864 Format 9 NumSamples 1 (Frame:12342). [2020.05.31-19.57.49:072][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.49:072][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.49:097][474]LogRenderer: Reallocating scene render targets to support 1540x868 Format 9 NumSamples 1 (Frame:12343). [2020.05.31-19.57.49:097][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.49:098][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.57.49:221][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.57.49:394][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.49:811][516]LogRenderer: Reallocating scene render targets to support 1544x868 Format 9 NumSamples 1 (Frame:12384). [2020.05.31-19.57.49:954][523]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.49:954][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.50:276][543]LogRenderer: Reallocating scene render targets to support 1544x872 Format 9 NumSamples 1 (Frame:12411). [2020.05.31-19.57.50:490][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.50:527][557]LogRenderer: Reallocating scene render targets to support 1548x872 Format 9 NumSamples 1 (Frame:12425). [2020.05.31-19.57.50:953][581]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.50:953][581]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.51:075][589]LogRenderer: Reallocating scene render targets to support 1552x872 Format 9 NumSamples 1 (Frame:12457). [2020.05.31-19.57.51:477][612]LogRenderer: Reallocating scene render targets to support 1552x876 Format 9 NumSamples 1 (Frame:12480). [2020.05.31-19.57.51:495][612]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.51:806][630]LogRenderer: Reallocating scene render targets to support 1556x876 Format 9 NumSamples 1 (Frame:12499). [2020.05.31-19.57.51:806][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.31-19.57.51:806][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.51:806][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.31-19.57.51:806][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.51:806][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.31-19.57.51:806][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.51:923][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.51:923][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.51:923][636]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.57.51:923][636]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.57.51:923][636]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=211.076 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.57.51:946][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.57.51:954][638]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.51:954][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.52:031][642]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.31-19.57.52:031][642]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:031][642]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.31-19.57.52:031][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:033][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.31-19.57.52:033][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:033][642]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:033][642]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:034][642]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.52:034][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.52:034][642]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:034][642]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.31-19.57.52:034][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:034][642]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.52:034][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:034][642]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.52:034][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:105][646]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.52:185][651]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.57.52:185][651]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.57.52:186][651]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.57.52:186][651]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=211.339 [2020.05.31-19.57.52:186][651]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=211.339 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.57.52:200][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.52:200][652]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:200][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-19.57.52:200][652]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:202][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.52:202][652]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.57.52:202][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.52:202][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.57.52:202][652]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.52:202][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.52:202][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-19.57.52:202][652]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:202][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.52:202][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:203][652]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.52:203][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:203][652]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=211.355 [2020.05.31-19.57.52:203][652]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:203][652]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.52:203][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:203][652]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:203][652]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.52:203][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:204][652]Interaction: Interaction time: 0.600000 [2020.05.31-19.57.52:204][652]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.05.31-19.57.52:204][652]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-19.57.52:204][652]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.57.52:204][652]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.52:204][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:235][654]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.52:266][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-19.57.52:266][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:268][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.52:268][656]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.52:268][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:268][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.52:268][656]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.52:268][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:268][656]Interaction: Interaction time: 2.000000 [2020.05.31-19.57.52:268][656]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.05.31-19.57.52:268][656]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 211.404053 [2020.05.31-19.57.52:268][656]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.52:268][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:358][662]LogRenderer: Reallocating scene render targets to support 1560x876 Format 9 NumSamples 1 (Frame:12530). [2020.05.31-19.57.52:505][670]LogRenderer: Reallocating scene render targets to support 1560x880 Format 9 NumSamples 1 (Frame:12539). [2020.05.31-19.57.52:506][670]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Stun_Pallet_FPV [2020.05.31-19.57.52:590][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.52:606][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.57.52:821][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:821][688]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.52:821][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:821][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:821][688]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.52:821][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:854][690]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:854][690]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.52:854][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:854][690]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:855][690]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.52:855][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.52:855][690]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.52:855][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.52:855][690]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.57.52:855][690]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.52:855][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.52:855][690]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.05.31-19.57.52:855][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.52:855][690]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.52:909][694]LogRenderer: Reallocating scene render targets to support 1564x880 Format 9 NumSamples 1 (Frame:12562). [2020.05.31-19.57.52:953][696]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.52:953][696]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.53:276][716]LogRenderer: Reallocating scene render targets to support 1568x880 Format 9 NumSamples 1 (Frame:12584). [2020.05.31-19.57.53:327][719]LogRenderer: Reallocating scene render targets to support 1568x884 Format 9 NumSamples 1 (Frame:12587). [2020.05.31-19.57.53:637][736]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.020487 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.57.53:638][736]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.57.53:641][736]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.57.53:641][736]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.57.53:641][736]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.57.53:641][736]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.57.53:641][736]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.57.53:641][736]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.57.53:641][736]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.57.53:642][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.57.53:670][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.57.53:671][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.53:672][738]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.53:672][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:672][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.53:672][738]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.53:672][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:691][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.53:706][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.53:706][740]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.53:706][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:706][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.53:706][740]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.53:706][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.53:706][740]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.53:706][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.53:706][740]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.53:706][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:706][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.57.53:706][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.53:706][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.53:707][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.53:707][740]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.53:707][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:707][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.53:707][740]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.53:707][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:707][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.53:707][740]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.53:707][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:707][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.53:707][740]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.57.53:707][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.53:707][740]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.53:707][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.53:707][740]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.53:707][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.53:707][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.31-19.57.53:707][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.53:707][740]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.53:710][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.57.53:738][742]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-19.57.53:807][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.53:807][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.53:826][748]LogRenderer: Reallocating scene render targets to support 1572x884 Format 9 NumSamples 1 (Frame:12616). [2020.05.31-19.57.53:970][756]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.53:970][756]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.54:005][758]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.57.54:159][768]LogRenderer: Reallocating scene render targets to support 1572x888 Format 9 NumSamples 1 (Frame:12636). [2020.05.31-19.57.54:182][769]LogRenderer: Reallocating scene render targets to support 1576x888 Format 9 NumSamples 1 (Frame:12637). [2020.05.31-19.57.54:259][772]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.57.54:273][773]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.54:273][773]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.54:273][773]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.54:273][773]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.54:273][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:273][773]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.54:273][773]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.54:273][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:290][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.54:290][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.54:290][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:290][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.54:290][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.54:290][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.54:290][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.54:290][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.54:291][774]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.54:291][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:291][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-19.57.54:291][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:291][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-19.57.54:291][774]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:291][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.54:313][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.54:315][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.54:317][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.57.54:604][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.57.54:604][793]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:604][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.57.54:604][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:605][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.54:606][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.54:606][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.54:606][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.54:606][793]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.54:606][793]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.57.54:606][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:606][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.54:606][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:606][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.54:606][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:673][797]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.54:691][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.05.31-19.57.54:691][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.05.31-19.57.54:704][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.57.54:704][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-19.57.54:706][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.31-19.57.54:706][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:706][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.54:706][799]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.54:706][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:706][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.54:706][799]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.54:706][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:706][799]Interaction: Interaction time: 19.906696 [2020.05.31-19.57.54:706][799]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.54:706][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.54:726][801]LogRenderer: Reallocating scene render targets to support 1580x888 Format 9 NumSamples 1 (Frame:12669). [2020.05.31-19.57.54:773][802]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.54:905][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.31-19.57.54:905][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:905][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.31-19.57.54:905][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:905][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.31-19.57.54:905][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.54:971][814]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.54:971][814]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.54:971][814]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.54:971][814]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.55:071][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.57.55:071][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.55:071][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.57.55:071][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.55:074][820]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.55:074][820]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.55:074][820]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.55:074][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.55:074][820]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.55:074][820]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.57.55:074][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.55:074][820]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.55:074][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.55:074][820]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.55:074][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.55:139][824]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.55:178][827]LogRenderer: Reallocating scene render targets to support 1580x892 Format 9 NumSamples 1 (Frame:12695). [2020.05.31-19.57.55:222][828]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.57.55:224][828]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.55:224][828]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.55:224][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.55:224][828]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.57.55:224][828]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.55:224][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.55:224][828]Interaction: Interaction time: 22.797878 [2020.05.31-19.57.55:224][828]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.55:224][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.55:241][829]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.55:293][833]LogRenderer: Reallocating scene render targets to support 1584x892 Format 9 NumSamples 1 (Frame:12701). [2020.05.31-19.57.55:320][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-19.57.55:320][834]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.55:320][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.55:320][834]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.55:321][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.55:321][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.55:321][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.57.55:321][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.55:321][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.55:321][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.55:321][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.55:321][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.55:322][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.55:322][834]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.57.55:322][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.55:322][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.55:338][835]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=214.492 [2020.05.31-19.57.55:341][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.57.55:369][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.55:369][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.55:642][854]LogRenderer: Reallocating scene render targets to support 1588x892 Format 9 NumSamples 1 (Frame:12722). [2020.05.31-19.57.55:796][861]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.55:971][872]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.55:971][872]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.55:971][872]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.55:971][872]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.57.56:010][875]LogRenderer: Reallocating scene render targets to support 1588x896 Format 9 NumSamples 1 (Frame:12743). [2020.05.31-19.57.56:322][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:322][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.56:322][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:322][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:322][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.56:322][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:322][892]Interaction: Interaction time: 1.000000 [2020.05.31-19.57.56:322][892]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.57.56:322][892]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 215.458893 [2020.05.31-19.57.56:322][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.56:322][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:370][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.57.56:377][896]LogRenderer: Reallocating scene render targets to support 1592x896 Format 9 NumSamples 1 (Frame:12764). [2020.05.31-19.57.56:423][897]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.57.56:639][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.56:639][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.56:639][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:639][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.56:639][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:639][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:639][910]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.57.56:639][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.56:639][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:709][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.56:825][921]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:838][922]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.57.56:838][922]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.56:838][922]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.57.56:838][922]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.56:838][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:838][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.56:838][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:839][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:839][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.56:839][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.56:839][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.56:839][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.56:839][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.56:839][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:839][922]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.56:839][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:839][922]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.57.56:839][922]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:839][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:841][922]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.57.56:856][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:856][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:856][923]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.57.56:856][923]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.56:856][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.56:856][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.56:856][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:856][923]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.56:856][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:856][923]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.57.56:856][923]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.57.56:856][923]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.56:856][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.56:856][923]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=216.009 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.57.56:856][923]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=216.009 [2020.05.31-19.57.56:895][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.57.56:895][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.31-19.57.56:895][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.05.31-19.57.56:904][926]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.57.56:904][926]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.57.56:904][926]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.57.56:904][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.56:904][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.56:904][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.57.56:910][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.57.56:926][928]LogRenderer: Reallocating scene render targets to support 1596x896 Format 9 NumSamples 1 (Frame:12796). [2020.05.31-19.57.56:970][929]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.56:970][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.56:970][929]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.56:970][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.57:211][944]LogRenderer: Reallocating scene render targets to support 1596x900 Format 9 NumSamples 1 (Frame:12812). [2020.05.31-19.57.57:336][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C961130040] Result: '1' k_EResultOK (success) [2020.05.31-19.57.57:336][950]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C961130040]' succeeded in 0.429955 seconds [2020.05.31-19.57.57:365][952]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C961130040] Result: '1' k_EResultOK (success) [2020.05.31-19.57.57:379][953]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472872 seconds [2020.05.31-19.57.57:495][960]LogRenderer: Reallocating scene render targets to support 1600x900 Format 9 NumSamples 1 (Frame:12828). [2020.05.31-19.57.57:895][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.57.57:938][985]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.57:938][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.57:939][985]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.57:939][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.57.58:026][991]LogRenderer: Reallocating scene render targets to support 1604x900 Format 9 NumSamples 1 (Frame:12859). [2020.05.31-19.57.58:049][992]LogRenderer: Reallocating scene render targets to support 1604x904 Format 9 NumSamples 1 (Frame:12860). [2020.05.31-19.57.58:784][ 33]LogRenderer: Reallocating scene render targets to support 1608x904 Format 9 NumSamples 1 (Frame:12901). [2020.05.31-19.57.58:855][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.58:855][ 36]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.58:855][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.58:855][ 36]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.57.58:855][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.58:855][ 36]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.58:855][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.58:855][ 36]Interaction: Interaction time: 0.000000 [2020.05.31-19.57.58:855][ 36]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.58:855][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.58:855][ 36]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=218.009 [2020.05.31-19.57.58:872][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.58:872][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.57.58:872][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.58:872][ 37]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.57.58:872][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.58:872][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.58:872][ 37]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.57.58:872][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.58:888][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.58:888][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.57.58:889][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.58:889][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.58:889][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.57.58:889][ 38]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.58:889][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.57.58:889][ 38]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.58:889][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.57.58:889][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.58:889][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.58:889][ 38]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.58:889][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.57.58:889][ 38]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.58:889][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.57.58:963][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.57.58:964][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.57.58:988][ 44]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.05.31-19.57.58:988][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.58:992][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.57.58:992][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.05.31-19.57.58:993][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.05.31-19.57.59:021][ 46]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.05.31-19.57.59:021][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.59:021][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.57.59:023][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.59:023][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.59:023][ 46]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.57.59:023][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.57.59:023][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.59:023][ 46]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.05.31-19.57.59:023][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.59:023][ 46]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.57.59:023][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.59:023][ 46]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.57.59:023][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.59:024][ 46]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.57.59:093][ 51]LogRenderer: Reallocating scene render targets to support 1608x908 Format 9 NumSamples 1 (Frame:12919). [2020.05.31-19.57.59:140][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.59:140][ 52]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.57.59:140][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.59:140][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.57.59:140][ 52]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.57.59:141][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.59:141][ 52]Interaction: Interaction time: 1.000000 [2020.05.31-19.57.59:141][ 52]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.05.31-19.57.59:141][ 52]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.05.31-19.57.59:141][ 52]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.57.59:141][ 52]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.57.59:141][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.57.59:141][ 52]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.57.59:343][ 65]LogRenderer: Reallocating scene render targets to support 1612x908 Format 9 NumSamples 1 (Frame:12933). [2020.05.31-19.57.59:605][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-19.57.59:605][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.59:605][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-19.57.59:605][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.59:605][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-19.57.59:605][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.59:756][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-19.57.59:756][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.57.59:878][ 96]LogRenderer: Reallocating scene render targets to support 1616x908 Format 9 NumSamples 1 (Frame:12964). [2020.05.31-19.57.59:954][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.59:954][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.59:954][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.59:954][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.57.59:954][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.57.59:954][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.58.00:039][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-19.58.00:039][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.00:091][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.58.00:091][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.58.00:122][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.00:123][109]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.00:123][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.00:123][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.00:123][109]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.00:123][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.00:123][109]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.58.00:139][110]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.00:154][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.58.00:154][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.58.00:156][111]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.00:156][111]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.00:156][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.00:156][111]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.00:156][111]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.00:156][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.00:156][111]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.00:156][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.00:156][111]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.58.00:156][111]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.00:156][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.00:156][111]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.05.31-19.58.00:157][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.00:157][111]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.00:172][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-19.58.00:172][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.00:172][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-19.58.00:172][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.00:172][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-19.58.00:172][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.00:294][120]LogRenderer: Reallocating scene render targets to support 1616x912 Format 9 NumSamples 1 (Frame:12988). [2020.05.31-19.58.00:610][138]LogRenderer: Reallocating scene render targets to support 1620x912 Format 9 NumSamples 1 (Frame:13006). [2020.05.31-19.58.00:953][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.00:953][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.01:091][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.58.01:160][170]LogRenderer: Reallocating scene render targets to support 1624x912 Format 9 NumSamples 1 (Frame:13038). [2020.05.31-19.58.01:355][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.060743 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.58.01:388][182]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.31-19.58.01:477][188]LogRenderer: Reallocating scene render targets to support 1624x916 Format 9 NumSamples 1 (Frame:13056). [2020.05.31-19.58.01:893][212]LogRenderer: Reallocating scene render targets to support 1628x916 Format 9 NumSamples 1 (Frame:13080). [2020.05.31-19.58.01:954][214]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.01:954][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.02:093][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.31-19.58.02:093][222]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.05.31-19.58.02:429][243]LogRenderer: Reallocating scene render targets to support 1632x916 Format 9 NumSamples 1 (Frame:13111). [2020.05.31-19.58.02:678][257]LogRenderer: Reallocating scene render targets to support 1632x920 Format 9 NumSamples 1 (Frame:13125). [2020.05.31-19.58.02:723][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-19.58.02:723][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.02:956][272]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.02:956][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.02:956][272]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.02:956][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.02:956][272]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.02:956][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.58.03:094][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.58.03:094][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.31-19.58.03:163][285]LogRenderer: Reallocating scene render targets to support 1636x920 Format 9 NumSamples 1 (Frame:13153). [2020.05.31-19.58.03:540][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-19.58.03:540][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.03:677][315]LogRenderer: Reallocating scene render targets to support 1636x924 Format 9 NumSamples 1 (Frame:13183). [2020.05.31-19.58.03:727][317]LogRenderer: Reallocating scene render targets to support 1640x924 Format 9 NumSamples 1 (Frame:13185). [2020.05.31-19.58.03:971][330]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.03:971][330]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.04:193][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.05.31-19.58.04:425][358]LogRenderer: Reallocating scene render targets to support 1644x924 Format 9 NumSamples 1 (Frame:13226). [2020.05.31-19.58.04:790][378]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-19.58.04:790][378]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-19.58.04:790][378]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-19.58.04:790][378]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-19.58.04:878][384]LogRenderer: Reallocating scene render targets to support 1644x928 Format 9 NumSamples 1 (Frame:13252). [2020.05.31-19.58.04:971][388]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.04:971][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.04:971][388]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.04:971][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.58.04:993][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.58.05:162][400]LogRenderer: Reallocating scene render targets to support 1648x928 Format 9 NumSamples 1 (Frame:13268). [2020.05.31-19.58.05:541][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:541][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:541][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:541][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:561][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.05:711][432]LogRenderer: Reallocating scene render targets to support 1652x928 Format 9 NumSamples 1 (Frame:13300). [2020.05.31-19.58.05:756][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:756][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:756][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:756][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:774][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:774][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:774][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:774][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:795][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.05:838][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.05:838][438]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:839][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:839][438]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:841][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.05:841][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.05:841][438]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.05:841][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.05:841][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.05:841][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:841][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:841][438]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.05:841][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.05:841][438]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.05:841][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.05:841][438]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.05:841][438]LogDBDPlayerMovement: StopSnapping Final Location (5019.500000 1272.000000 434.911316) [2020.05.31-19.58.05:841][438]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.05:859][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.05:913][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.05:913][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.05:914][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.05:914][442]LogDBDPlayerMovement: StopSnapping Final Location (5019.500000 1272.000000 434.911316) [2020.05.31-19.58.05:914][442]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.05:915][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.05:915][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.05:915][442]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.05:915][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.05:915][442]Interaction: Interaction time: 1.700000 [2020.05.31-19.58.05:915][442]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.58.05:915][442]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.58.05:915][442]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVaultFall Bear AnimTag_FPV. [2020.05.31-19.58.05:915][442]LogSM: Error: Play Update Montage AM_TT_WindowVaultFall Duration 1.700000 Timestamp 225.050903 [2020.05.31-19.58.05:915][442]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-19.58.05:915][442]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.05:915][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:086][453]LogRenderer: Reallocating scene render targets to support 1652x932 Format 9 NumSamples 1 (Frame:13321). [2020.05.31-19.58.06:175][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-19.58.06:238][461]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.58.06:238][461]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.58.06:238][461]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.58.06:239][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.06:239][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.58.06:239][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.06:239][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.06:240][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Scalars [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Textures [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Vectors [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Scalars [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Textures [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Vectors [2020.05.31-19.58.06:240][461]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-19.58.06:240][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.06:240][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:240][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.06:240][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.06:240][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:240][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.06:240][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.06:240][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:240][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.06:240][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.06:240][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.06:240][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.06:240][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.06:240][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.06:240][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:241][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-19.58.06:241][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.06:241][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.06:241][461]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.06:241][461]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.58.06:241][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.06:241][461]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.06:241][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:241][461]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.06:241][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:241][461]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.06:241][461]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.06:241][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:276][463]LogRenderer: Reallocating scene render targets to support 1656x932 Format 9 NumSamples 1 (Frame:13332). [2020.05.31-19.58.06:276][463]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.06:276][463]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.06:276][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:276][463]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.06:276][463]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.06:276][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.06:276][463]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.06:276][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.06:276][463]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.06:276][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.06:276][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-19.58.06:276][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.06:276][463]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.06:338][466]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.31-19.58.06:804][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572180 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.58.06:810][495]LogRenderer: Reallocating scene render targets to support 1660x932 Format 9 NumSamples 1 (Frame:13363). [2020.05.31-19.58.06:906][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.05.31-19.58.06:906][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.06:906][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.05.31-19.58.06:906][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.07:021][506]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.608273 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.58.07:092][511]LogRenderer: Reallocating scene render targets to support 1660x936 Format 9 NumSamples 1 (Frame:13379). [2020.05.31-19.58.07:138][512]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.321476 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.58.07:206][516]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.58.07:206][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.07:206][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.07:206][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.07:206][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.07:546][537]LogRenderer: Reallocating scene render targets to support 1664x936 Format 9 NumSamples 1 (Frame:13405). [2020.05.31-19.58.07:590][538]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.58.07:841][553]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.58.07:854][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.07:854][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.07:854][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.07:854][554]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.07:854][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.07:855][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.07:855][554]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.07:855][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.07:856][554]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-19.58.07:856][554]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-19.58.07:856][554]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-19.58.07:856][554]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-19.58.07:872][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.07:872][555]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.07:872][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.07:872][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.07:872][555]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.07:872][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.07:872][555]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.07:872][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.07:872][555]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-19.58.07:872][555]Interaction: Verbose: [SlasherVault1][WindowStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.07:872][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.07:872][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.07:872][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.07:872][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.07:872][555]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.07:872][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.07:893][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.07:894][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.58.07:939][559]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.05.31-19.58.07:939][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.07:939][559]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.05.31-19.58.07:939][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.08:023][564]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.08:095][569]LogRenderer: Reallocating scene render targets to support 1668x936 Format 9 NumSamples 1 (Frame:13437). [2020.05.31-19.58.08:117][570]LogRenderer: Reallocating scene render targets to support 1668x940 Format 9 NumSamples 1 (Frame:13438). [2020.05.31-19.58.08:848][610]LogRenderer: Reallocating scene render targets to support 1672x940 Format 9 NumSamples 1 (Frame:13478). [2020.05.31-19.58.09:326][638]LogRenderer: Reallocating scene render targets to support 1672x944 Format 9 NumSamples 1 (Frame:13506). [2020.05.31-19.58.09:577][652]LogRenderer: Reallocating scene render targets to support 1676x944 Format 9 NumSamples 1 (Frame:13520). [2020.05.31-19.58.10:129][684]LogRenderer: Reallocating scene render targets to support 1680x944 Format 9 NumSamples 1 (Frame:13552). [2020.05.31-19.58.10:526][707]LogRenderer: Reallocating scene render targets to support 1680x948 Format 9 NumSamples 1 (Frame:13575). [2020.05.31-19.58.10:843][725]LogRenderer: Reallocating scene render targets to support 1684x948 Format 9 NumSamples 1 (Frame:13593). [2020.05.31-19.58.10:858][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-19.58.10:858][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.10:858][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.10:858][725]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.10:859][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.10:859][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.10:859][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.10:859][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.10:859][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.10:859][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.10:859][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.10:859][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.10:859][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.10:859][725]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.58.10:859][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.10:859][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.10:888][726]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=230.043 [2020.05.31-19.58.10:892][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.10:921][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.10:921][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.11:255][748]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.58.11:289][750]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.58.11:289][750]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.58.11:395][757]LogRenderer: Reallocating scene render targets to support 1688x948 Format 9 NumSamples 1 (Frame:13625). [2020.05.31-19.58.11:728][776]LogRenderer: Reallocating scene render targets to support 1688x952 Format 9 NumSamples 1 (Frame:13644). [2020.05.31-19.58.11:857][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.11:857][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.11:857][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.11:857][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.11:857][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.11:857][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.11:857][782]Interaction: Interaction time: 1.000000 [2020.05.31-19.58.11:857][782]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.58.11:858][782]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 230.993393 [2020.05.31-19.58.11:858][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.11:858][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.11:938][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.58.11:958][788]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.58.12:129][799]LogRenderer: Reallocating scene render targets to support 1692x952 Format 9 NumSamples 1 (Frame:13667). [2020.05.31-19.58.12:680][831]LogRenderer: Reallocating scene render targets to support 1696x952 Format 9 NumSamples 1 (Frame:13699). [2020.05.31-19.58.12:913][844]LogRenderer: Reallocating scene render targets to support 1696x956 Format 9 NumSamples 1 (Frame:13712). [2020.05.31-19.58.12:955][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.58.12:955][845]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.12:955][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.12:956][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.12:958][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.58.13:396][872]LogRenderer: Reallocating scene render targets to support 1700x956 Format 9 NumSamples 1 (Frame:13740). [2020.05.31-19.58.13:591][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.05.31-19.58.13:591][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.13:591][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.05.31-19.58.13:591][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.13:591][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.05.31-19.58.13:591][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.13:740][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.05.31-19.58.13:740][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.13:740][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.05.31-19.58.13:740][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.13:740][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.05.31-19.58.13:740][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.13:931][903]LogRenderer: Reallocating scene render targets to support 1700x960 Format 9 NumSamples 1 (Frame:13771). [2020.05.31-19.58.13:948][904]LogRenderer: Reallocating scene render targets to support 1704x960 Format 9 NumSamples 1 (Frame:13772). [2020.05.31-19.58.14:710][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.31-19.58.14:710][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:711][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.05.31-19.58.14:711][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:711][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-19.58.14:711][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:751][946]LogRenderer: Reallocating scene render targets to support 1708x960 Format 9 NumSamples 1 (Frame:13814). [2020.05.31-19.58.14:789][947]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.14:789][947]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.14:789][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.14:789][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.14:789][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.14:789][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.14:789][947]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.58.14:789][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.14:789][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:974][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.14:975][958]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:989][959]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.58.14:989][959]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.14:989][959]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.58.14:989][959]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.14:989][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.14:989][959]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.14:989][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.14:990][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.14:990][959]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.14:990][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.14:990][959]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.14:990][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.14:990][959]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.14:990][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.14:990][959]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:990][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:990][959]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.14:990][959]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.14:990][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.14:991][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.14:991][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.14:991][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.14:991][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.14:991][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.14:991][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.14:992][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.14:992][959]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.15:007][960]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.15:008][960]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.15:008][960]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.15:008][960]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.15:008][960]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.15:008][960]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.15:008][960]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.15:008][960]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.15:008][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.15:008][960]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.58.15:008][960]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.58.15:008][960]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.15:008][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.15:008][960]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=234.160 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.58.15:008][960]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=234.160 [2020.05.31-19.58.15:037][962]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.58.15:037][962]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.58.15:037][962]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.58.15:038][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.58.15:042][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.58.15:070][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.15:070][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.15:178][971]LogRenderer: Reallocating scene render targets to support 1708x964 Format 9 NumSamples 1 (Frame:13839). [2020.05.31-19.58.15:323][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.31-19.58.15:323][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.15:323][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.05.31-19.58.15:323][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.15:323][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-19.58.15:323][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.15:460][987]LogRenderer: Reallocating scene render targets to support 1712x964 Format 9 NumSamples 1 (Frame:13855). [2020.05.31-19.58.15:509][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.58.15:695][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.58.15:971][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.15:971][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.15:971][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.15:971][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.16:196][ 29]LogRenderer: Reallocating scene render targets to support 1716x964 Format 9 NumSamples 1 (Frame:13897). [2020.05.31-19.58.16:745][ 60]LogRenderer: Reallocating scene render targets to support 1716x968 Format 9 NumSamples 1 (Frame:13928). [2020.05.31-19.58.16:791][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.05.31-19.58.16:940][ 70]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.16:940][ 70]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.58.17:007][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:007][ 74]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.17:007][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.17:007][ 74]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.58.17:007][ 74]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:007][ 74]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.17:007][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.17:007][ 74]Interaction: Interaction time: 0.000000 [2020.05.31-19.58.17:007][ 74]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.17:007][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.17:007][ 74]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=236.162 [2020.05.31-19.58.17:025][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.17:025][ 75]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.17:025][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:025][ 75]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.17:025][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.17:025][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:025][ 75]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.17:025][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.17:041][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.17:042][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.17:042][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.17:042][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.17:042][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:042][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.17:042][ 76]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:042][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:113][ 80]LogRenderer: Reallocating scene render targets to support 1720x968 Format 9 NumSamples 1 (Frame:13949). [2020.05.31-19.58.17:113][ 80]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B41E3E0] Result: '1' k_EResultOK (success) [2020.05.31-19.58.17:113][ 80]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B41E3E0]' succeeded in 2.071129 seconds [2020.05.31-19.58.17:113][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.17:115][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.58.17:146][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B41E3E0] Result: '1' k_EResultOK (success) [2020.05.31-19.58.17:167][ 83]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.126033 seconds [2020.05.31-19.58.17:455][100]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-19.58.17:511][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:511][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:642][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:643][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:662][113]LogRenderer: Reallocating scene render targets to support 1724x968 Format 9 NumSamples 1 (Frame:13981). [2020.05.31-19.58.17:676][113]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:676][113]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.17:676][113]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.58.17:676][113]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.58.17:677][113]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=236.829 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.58.17:710][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:830][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.58.17:831][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.17:873][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.58.17:874][123]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.58.17:874][123]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.58.17:874][123]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=237.027 [2020.05.31-19.58.17:874][123]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=237.027 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.58.17:972][127]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.58.17:972][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.58.17:974][127]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.31-19.58.17:995][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.58.18:021][129]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-19.58.18:023][129]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.58.18:023][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.58.18:027][129]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: On [2020.05.31-19.58.18:027][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.58.18:027][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.18:027][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.58.18:174][136]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-19.58.18:174][136]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.58.18:174][136]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.58.18:174][136]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=237.328 [2020.05.31-19.58.18:174][136]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=237.328 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.58.18:856][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505253 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.58.20:007][222]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: Off [2020.05.31-19.58.20:624][252]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.20:624][252]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.20:624][252]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.20:624][252]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.20:625][252]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.20:625][252]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.20:626][252]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.20:626][252]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.20:626][252]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.20:626][252]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.20:626][252]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.20:626][252]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.20:626][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.20:626][252]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.20:626][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.20:671][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-19.58.20:672][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.20:672][254]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.20:672][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.20:672][254]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.20:672][254]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.20:672][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.20:672][254]Interaction: Interaction time: 1.000000 [2020.05.31-19.58.20:672][254]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.20:672][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.21:199][280]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-19.58.21:199][280]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=0.353 [2020.05.31-19.58.21:216][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.21:216][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.21:239][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.21:241][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.58.21:350][289]LogRenderer: Reallocating scene render targets to support 1724x972 Format 9 NumSamples 1 (Frame:14157). [2020.05.31-19.58.21:360][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301086 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.58.21:660][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-19.58.21:693][305]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.58.21:693][305]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.21:693][305]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.21:693][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.22:228][334]LogRenderer: Reallocating scene render targets to support 1728x972 Format 9 NumSamples 1 (Frame:14202). [2020.05.31-19.58.22:797][366]LogRenderer: Reallocating scene render targets to support 1732x972 Format 9 NumSamples 1 (Frame:14234). [2020.05.31-19.58.22:817][367]LogRenderer: Reallocating scene render targets to support 1732x976 Format 9 NumSamples 1 (Frame:14235). [2020.05.31-19.58.23:763][415]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.58.23:781][416]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.24:148][438]LogRenderer: Reallocating scene render targets to support 1736x976 Format 9 NumSamples 1 (Frame:14306). [2020.05.31-19.58.24:439][452]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-19.58.24:439][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.24:439][452]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-19.58.24:439][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.24:441][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.24:441][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.24:441][452]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.24:441][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.24:441][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.24:441][452]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-19.58.24:441][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.24:441][452]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.24:441][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.24:441][452]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.24:441][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.24:475][454]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.24:572][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.58.24:572][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-19.58.24:576][459]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.24:576][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.24:576][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.24:576][459]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.24:576][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.24:576][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.24:576][459]Interaction: Interaction time: 82.901558 [2020.05.31-19.58.24:576][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.24:576][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.24:576][459]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.25:121][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-19.58.25:123][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.25:123][487]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.25:123][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.25:123][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.25:123][487]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.25:123][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.25:123][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.25:123][487]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.25:123][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.25:123][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.25:123][487]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.25:123][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.25:123][487]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.25:123][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.25:123][487]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.25:123][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.25:123][487]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.25:123][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.25:123][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.25:126][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-19.58.25:967][536]LogRenderer: Reallocating scene render targets to support 1736x980 Format 9 NumSamples 1 (Frame:14404). [2020.05.31-19.58.26:762][579]LogRenderer: Reallocating scene render targets to support 1740x980 Format 9 NumSamples 1 (Frame:14447). [2020.05.31-19.58.27:258][606]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.27:258][606]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.27:258][606]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.27:258][606]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.27:260][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.27:260][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.27:260][606]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.27:260][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.27:260][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.27:260][606]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.27:260][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.27:260][606]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.27:260][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.27:260][606]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.58.27:260][606]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.27:260][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.27:276][607]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=6.429 [2020.05.31-19.58.27:280][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.27:325][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.27:325][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.28:233][661]LogRenderer: Reallocating scene render targets to support 1744x980 Format 9 NumSamples 1 (Frame:14529). [2020.05.31-19.58.28:273][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.28:273][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.28:273][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.28:273][662]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.28:273][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.28:273][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.28:273][662]Interaction: Interaction time: 1.000000 [2020.05.31-19.58.28:273][662]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.58.28:273][662]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 7.397680 [2020.05.31-19.58.28:273][662]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.28:273][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.28:321][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.58.28:360][667]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.58.28:999][704]LogRenderer: Reallocating scene render targets to support 1744x984 Format 9 NumSamples 1 (Frame:14572). [2020.05.31-19.58.29:325][722]LogRenderer: Reallocating scene render targets to support 1748x984 Format 9 NumSamples 1 (Frame:14591). [2020.05.31-19.58.29:325][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.58.29:325][722]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.29:325][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.29:325][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.29:328][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.58.29:898][755]LogRenderer: Reallocating scene render targets to support 1752x984 Format 9 NumSamples 1 (Frame:14623). [2020.05.31-19.58.30:155][769]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-19.58.30:155][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.31-19.58.30:215][773]LogRenderer: Reallocating scene render targets to support 1752x988 Format 9 NumSamples 1 (Frame:14641). [2020.05.31-19.58.30:441][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.30:441][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.30:441][784]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:441][784]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.30:441][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.30:441][784]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:441][784]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.58.30:441][784]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.30:441][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.30:490][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334582 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.58.30:625][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.30:625][794]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.30:625][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.30:625][794]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.30:625][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.30:625][794]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.30:642][795]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.58.30:642][795]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.30:642][795]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.58.30:642][795]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.30:642][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:642][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.30:642][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.30:642][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:642][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.30:642][795]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.30:642][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.30:642][795]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.30:642][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.30:642][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.30:642][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.30:642][795]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.30:642][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.30:642][795]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.30:642][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:644][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:644][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:644][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:644][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:645][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:645][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:645][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:645][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:645][795]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.30:657][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:657][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:657][796]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.30:657][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.30:657][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.30:657][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.30:657][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.30:657][796]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.30:657][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.30:658][796]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.58.30:658][796]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.58.30:658][796]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.30:658][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.30:658][796]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=9.811 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.58.30:658][796]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=9.811 [2020.05.31-19.58.30:689][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.58.30:689][798]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.58.30:689][798]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.58.30:690][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.58.30:694][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.58.30:738][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.30:738][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.30:923][811]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.58.30:949][811]LogStreaming: Flushing async loaders took 25ms. [2020.05.31-19.58.30:949][811]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-19.58.30:949][811]LogStreaming: Flushing async loaders. [2020.05.31-19.58.30:949][811]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.58.30:949][811]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-19.58.30:954][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-19.58.30:954][811]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.58.30:954][811]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.31-19.58.30:957][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.515092 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.58.30:961][811]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: On [2020.05.31-19.58.31:022][815]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-19.58.31:100][820]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B5F0D60] Result: '1' k_EResultOK (success) [2020.05.31-19.58.31:100][820]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B5F0D60]' succeeded in 0.405819 seconds [2020.05.31-19.58.31:132][822]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97063EE60] Result: '1' k_EResultOK (success) [2020.05.31-19.58.31:148][823]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455203 seconds [2020.05.31-19.58.31:197][826]LogRenderer: Reallocating scene render targets to support 1756x988 Format 9 NumSamples 1 (Frame:14694). [2020.05.31-19.58.32:662][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.32:662][905]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.32:662][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.32:662][905]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.58.32:662][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.32:662][905]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.32:662][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.32:662][905]Interaction: Interaction time: 0.000000 [2020.05.31-19.58.32:662][905]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.32:662][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.32:662][905]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=11.815 [2020.05.31-19.58.32:680][906]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.32:680][906]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.32:680][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.32:680][906]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.32:680][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.32:680][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.32:680][906]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.32:680][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.32:695][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.32:695][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.32:695][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.32:695][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.32:695][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.32:695][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.32:695][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.32:695][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.32:695][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.32:695][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.32:695][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.32:695][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.32:695][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.32:695][907]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.32:695][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.32:749][910]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.32:751][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.58.32:927][919]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: Off [2020.05.31-19.58.33:373][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-19.58.33:373][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.33:374][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-19.58.33:374][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.33:376][941]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.33:376][941]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.33:376][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.33:376][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.33:376][941]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.33:376][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-19.58.33:376][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.33:376][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.33:376][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.33:376][941]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Crouched AnimTag_Female. [2020.05.31-19.58.33:376][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.33:376][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.33:409][942]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.33:778][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.58.33:781][961]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.33:781][961]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.33:781][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.33:781][961]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.33:781][961]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.33:781][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.33:781][961]Interaction: Interaction time: 14.000000 [2020.05.31-19.58.33:781][961]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-19.58.33:781][961]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-19.58.33:781][961]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.33:781][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.33:782][961]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-19.58.33:847][965]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.34:057][978]LogRenderer: Reallocating scene render targets to support 1760x988 Format 9 NumSamples 1 (Frame:14846). [2020.05.31-19.58.34:094][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-19.58.34:110][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:110][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:128][982]LogRenderer: Reallocating scene render targets to support 1760x992 Format 9 NumSamples 1 (Frame:14850). [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:346][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:347][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:347][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:347][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:347][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:363][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.34:459][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.34:459][ 0]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:459][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:459][ 0]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:461][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.34:461][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.34:461][ 0]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.34:461][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.34:461][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.34:461][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:461][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:461][ 0]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.34:461][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:461][ 0]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-19.58.34:461][ 0]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.34:461][ 0]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.34:461][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:461][ 0]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-19.58.34:461][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.34:481][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.34:508][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.34:508][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:592][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.58.34:616][ 10]LogRenderer: Reallocating scene render targets to support 1764x992 Format 9 NumSamples 1 (Frame:14878). [2020.05.31-19.58.34:672][ 12]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.34:672][ 12]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:672][ 12]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.34:672][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:674][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.34:674][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.34:674][ 12]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.34:674][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.34:674][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.34:674][ 12]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.34:674][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.34:675][ 12]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.34:675][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:675][ 12]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.34:675][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:738][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-19.58.34:741][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.34:741][ 16]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.34:741][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:741][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.34:741][ 16]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.34:741][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:741][ 16]Interaction: Interaction time: 1.000000 [2020.05.31-19.58.34:741][ 16]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.34:741][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:806][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.34:806][ 20]LogDBDPlayerMovement: StopSnapping Final Location (4644.762207 4852.431641 111.094284) [2020.05.31-19.58.34:806][ 20]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.34:806][ 20]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.34:807][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:807][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.34:807][ 20]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.34:807][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:807][ 20]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-19.58.34:807][ 20]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.31-19.58.34:807][ 20]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-19.58.34:807][ 20]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-19.58.34:807][ 20]Interaction: Interaction time: 2.700000 [2020.05.31-19.58.34:807][ 20]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.58.34:807][ 20]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.34:807][ 20]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 13.944427 [2020.05.31-19.58.34:807][ 20]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-19.58.34:807][ 20]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.34:807][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.34:811][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.58.34:812][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.58.34:814][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-19.58.34:814][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-19.58.34:814][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.58.35:043][ 34]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-19.58.35:130][ 40]LogRenderer: Reallocating scene render targets to support 1764x996 Format 9 NumSamples 1 (Frame:14908). [2020.05.31-19.58.35:142][ 40]LogRenderer: Reallocating scene render targets to support 1768x996 Format 9 NumSamples 1 (Frame:14909). [2020.05.31-19.58.35:142][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.35:142][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.35:747][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-19.58.35:776][ 75]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.58.35:776][ 75]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.35:776][ 75]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.35:776][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.35:895][ 83]LogRenderer: Reallocating scene render targets to support 1772x996 Format 9 NumSamples 1 (Frame:14951). [2020.05.31-19.58.36:346][109]LogRenderer: Reallocating scene render targets to support 1772x1000 Format 9 NumSamples 1 (Frame:14977). [2020.05.31-19.58.36:627][125]LogRenderer: Reallocating scene render targets to support 1776x1000 Format 9 NumSamples 1 (Frame:14993). [2020.05.31-19.58.37:056][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-19.58.37:057][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.37:057][149]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.37:057][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:057][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.37:057][149]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.37:057][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:057][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.37:057][149]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.37:057][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:057][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.37:057][149]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.37:057][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.37:057][149]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.37:057][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.37:057][149]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.37:057][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:058][149]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-19.58.37:058][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.37:058][149]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.37:060][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-19.58.37:178][157]LogRenderer: Reallocating scene render targets to support 1780x1000 Format 9 NumSamples 1 (Frame:15025). [2020.05.31-19.58.37:507][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.37:507][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.37:507][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.37:508][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.37:508][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:508][175]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-19.58.37:508][175]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-19.58.37:508][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.37:508][175]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.37:508][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:526][176]LogRenderer: Reallocating scene render targets to support 1780x1004 Format 9 NumSamples 1 (Frame:15045). [2020.05.31-19.58.37:526][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.37:526][176]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.37:526][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:526][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.37:526][176]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.37:526][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.37:526][176]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.37:526][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.37:526][176]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-19.58.37:527][176]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.37:527][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.37:527][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.37:527][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.37:527][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.37:527][176]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.37:527][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.37:875][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.37:875][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:080][208]LogRenderer: Reallocating scene render targets to support 1784x1004 Format 9 NumSamples 1 (Frame:15076). [2020.05.31-19.58.38:431][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.38:591][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.38:591][237]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:591][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.38:591][237]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:592][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.38:592][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.38:592][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.38:592][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.38:592][237]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.38:592][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.38:592][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:592][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.38:592][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:593][237]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.58.38:593][237]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.58.38:593][237]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.58.38:593][237]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.38:593][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.38:593][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:593][237]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.38:624][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.58.38:624][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:624][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.58.38:624][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:627][239]LogRenderer: Reallocating scene render targets to support 1788x1004 Format 9 NumSamples 1 (Frame:15108). [2020.05.31-19.58.38:628][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:628][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:628][239]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.38:628][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.38:628][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:628][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.58.38:628][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:628][239]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.38:628][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:628][239]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.38:628][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:690][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-19.58.38:692][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:692][242]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.38:692][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:693][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:693][242]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.38:693][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:693][242]Interaction: Interaction time: 16.000000 [2020.05.31-19.58.38:693][242]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-19.58.38:693][242]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-19.58.38:693][242]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.38:693][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:748][246]LogRenderer: Reallocating scene render targets to support 1788x1008 Format 9 NumSamples 1 (Frame:15114). [2020.05.31-19.58.38:772][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.38:774][246]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:776][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:776][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:776][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.38:776][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.38:776][246]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:776][246]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.31-19.58.38:776][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:776][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.38:776][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:776][246]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.38:776][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:776][246]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.38:777][246]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:777][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.38:777][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:777][246]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:777][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.38:777][246]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.38:777][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.38:777][246]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.38:777][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.38:777][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:777][246]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-19.58.38:777][246]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:777][246]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:790][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.38:790][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.38:856][251]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.58.38:856][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-19.58.38:857][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.38:857][251]LogDBDPlayerMovement: StopSnapping Final Location (4800.000000 4591.700195 111.093872) [2020.05.31-19.58.38:857][251]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.38:857][251]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.38:857][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:857][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.38:857][251]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.38:857][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:857][251]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-19.58.38:857][251]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-19.58.38:859][251]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-19.58.38:859][251]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.58.38:859][251]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.58.38:859][251]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-19.58.38:859][251]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-19.58.38:859][251]Interaction: Interaction time: 1.500000 [2020.05.31-19.58.38:859][251]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.58.38:859][251]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 17.994568 [2020.05.31-19.58.38:859][251]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.38:859][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:859][251]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:859][251]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.38:859][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:859][251]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.38:859][251]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.38:859][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:859][251]Interaction: Interaction time: 82.901558 [2020.05.31-19.58.38:859][251]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.38:859][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.38:860][251]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-19.58.38:892][253]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.38:907][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.58.38:940][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.05.31-19.58.39:040][261]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.58.39:385][282]LogRenderer: Reallocating scene render targets to support 1792x1008 Format 9 NumSamples 1 (Frame:15150). [2020.05.31-19.58.39:529][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-19.58.39:530][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.39:913][313]LogRenderer: Reallocating scene render targets to support 1796x1008 Format 9 NumSamples 1 (Frame:15181). [2020.05.31-19.58.39:962][315]LogRenderer: Reallocating scene render targets to support 1796x1012 Format 9 NumSamples 1 (Frame:15183). [2020.05.31-19.58.40:126][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-19.58.40:327][331]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.40:327][331]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.40:327][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:327][331]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.40:327][331]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.40:327][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:330][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-19.58.40:361][333]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.40:361][333]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.40:361][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:361][333]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.40:361][333]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.40:361][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.40:361][333]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.40:361][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.40:361][333]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.40:361][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:361][333]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.31-19.58.40:361][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.40:361][333]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.40:440][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.58.40:440][337]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.40:440][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.40:440][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:440][337]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-19.58.40:440][337]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-19.58.40:440][337]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.58.40:441][337]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.31-19.58.40:444][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.05.31-19.58.40:445][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.58.40:451][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-19.58.40:451][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.40:462][338]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.40:462][338]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.40:462][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.40:462][338]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.40:462][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:462][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.40:462][338]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.40:462][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:480][339]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.40:480][339]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.40:480][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:480][339]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.40:480][339]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.40:480][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.40:480][339]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.40:480][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.40:480][339]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.40:480][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.40:481][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.40:481][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.40:481][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.40:481][339]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.40:481][339]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.40:502][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.40:505][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.58.40:539][342]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-19.58.40:543][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.05.31-19.58.40:544][342]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.40:544][342]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.40:545][342]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.40:545][342]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookCamperOut. [2020.05.31-19.58.40:545][342]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-19.58.40:545][342]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-19.58.40:545][342]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.40:548][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.05.31-19.58.40:626][346]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.40:626][346]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.41:013][364]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-19.58.41:013][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.41:093][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.41:093][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.41:258][377]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.420291 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.58.42:309][435]LogRenderer: Reallocating scene render targets to support 1800x1012 Format 9 NumSamples 1 (Frame:15303). [2020.05.31-19.58.42:614][453]LogRenderer: Reallocating scene render targets to support 1800x1016 Format 9 NumSamples 1 (Frame:15321). [2020.05.31-19.58.42:862][467]LogRenderer: Reallocating scene render targets to support 1804x1016 Format 9 NumSamples 1 (Frame:15335). [2020.05.31-19.58.43:246][489]LogRenderer: Reallocating scene render targets to support 1808x1016 Format 9 NumSamples 1 (Frame:15357). [2020.05.31-19.58.43:649][512]LogRenderer: Reallocating scene render targets to support 1808x1020 Format 9 NumSamples 1 (Frame:15380). [2020.05.31-19.58.43:961][530]LogRenderer: Reallocating scene render targets to support 1812x1020 Format 9 NumSamples 1 (Frame:15398). [2020.05.31-19.58.44:393][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.05.31-19.58.44:393][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.44:393][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.05.31-19.58.44:393][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.44:393][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.44:394][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.44:498][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.44:518][562]LogRenderer: Reallocating scene render targets to support 1816x1020 Format 9 NumSamples 1 (Frame:15430). [2020.05.31-19.58.44:557][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.44:557][563]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.44:557][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.44:557][563]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.44:559][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.44:559][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.44:559][563]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.44:559][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.44:559][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.44:559][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.44:559][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.44:559][563]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.44:559][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.44:559][563]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.44:559][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.44:559][563]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.44:578][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.44:624][566]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.44:624][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.44:659][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.44:659][568]LogDBDPlayerMovement: StopSnapping Final Location (3195.728027 4070.700684 201.273651) [2020.05.31-19.58.44:659][568]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.44:659][568]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.44:659][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.44:659][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.44:659][568]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.44:659][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.44:659][568]Interaction: Interaction time: 4.000000 [2020.05.31-19.58.44:659][568]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-19.58.44:659][568]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_9] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-19.58.44:659][568]AnimLeader: ClosetStandard_C_9 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-19.58.44:659][568]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 23.794741 [2020.05.31-19.58.44:659][568]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-19.58.44:659][568]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.44:659][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.44:707][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.58.45:275][602]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.45:275][602]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.45:275][602]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.45:275][602]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookIdle. [2020.05.31-19.58.45:275][602]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-19.58.45:275][602]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.45:310][604]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.45:310][604]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.45:310][604]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookReactionIn. [2020.05.31-19.58.45:310][604]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.31-19.58.45:310][604]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.45:398][610]LogRenderer: Reallocating scene render targets to support 1816x1024 Format 9 NumSamples 1 (Frame:15478). [2020.05.31-19.58.45:832][634]LogRenderer: Reallocating scene render targets to support 1820x1024 Format 9 NumSamples 1 (Frame:15502). [2020.05.31-19.58.46:176][652]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.46:176][652]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.46:176][652]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookReaction. [2020.05.31-19.58.46:176][652]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.31-19.58.46:176][652]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.46:361][663]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.05.31-19.58.46:549][675]LogRenderer: Reallocating scene render targets to support 1824x1024 Format 9 NumSamples 1 (Frame:15543). [2020.05.31-19.58.46:694][682]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.46:694][682]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.46:694][682]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookReactionOut. [2020.05.31-19.58.46:694][682]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.31-19.58.46:694][682]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.46:756][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.46:756][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.46:756][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.46:756][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.46:758][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.46:758][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.46:758][685]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.46:758][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.46:758][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.46:758][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.58.46:758][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.46:758][685]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.46:758][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.46:758][685]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.46:758][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.46:825][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.46:825][689]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.46:825][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.46:825][689]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.58.46:825][689]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.46:825][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.46:825][689]Interaction: Interaction time: 0.000000 [2020.05.31-19.58.46:825][689]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.58.46:825][689]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.46:825][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.46:981][699]LogRenderer: Reallocating scene render targets to support 1824x1028 Format 9 NumSamples 1 (Frame:15567). [2020.05.31-19.58.47:494][727]LogRenderer: Reallocating scene render targets to support 1828x1028 Format 9 NumSamples 1 (Frame:15595). [2020.05.31-19.58.47:797][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.58.47:865][746]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.47:865][746]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.58.47:865][746]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.47:865][746]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.47:865][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.47:865][746]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.47:865][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.47:865][746]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.47:865][746]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.47:865][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.47:896][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-19.58.47:898][748]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.47:898][748]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.47:898][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.47:898][748]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.47:898][748]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.47:898][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.47:898][748]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.47:898][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.47:898][748]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.47:898][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.47:898][748]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-19.58.47:899][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.47:899][748]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.47:900][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-19.58.48:061][758]LogRenderer: Reallocating scene render targets to support 1828x1032 Format 9 NumSamples 1 (Frame:15626). [2020.05.31-19.58.48:086][759]LogRenderer: Reallocating scene render targets to support 1832x1032 Format 9 NumSamples 1 (Frame:15627). [2020.05.31-19.58.48:182][760]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.48:182][760]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.58.48:182][760]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookStruggle. [2020.05.31-19.58.48:182][760]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.31-19.58.48:182][760]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.31-19.58.48:182][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-19.58.48:184][760]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-19.58.48:405][772]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.58.48:655][786]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.58.48:671][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.48:671][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.48:671][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.48:671][787]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.48:671][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.48:671][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.48:671][787]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.48:671][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.48:690][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.48:690][788]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.48:690][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.48:690][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.48:690][788]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.48:690][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.48:690][788]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.48:690][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.48:690][788]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-19.58.48:691][788]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.48:691][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.48:691][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.48:691][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.48:691][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.48:691][788]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.48:691][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.48:712][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.48:714][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.58.48:720][790]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:15659). [2020.05.31-19.58.48:793][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.49:169][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.58.49:169][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.49:169][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.58.49:169][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.49:171][814]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.49:172][814]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.49:172][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.58.49:172][814]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.49:172][814]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.49:172][814]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.58.49:172][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.49:172][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.49:172][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.49:172][814]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.49:172][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.49:172][814]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.58.49:193][816]LogRenderer: Reallocating scene render targets to support 1836x1036 Format 9 NumSamples 1 (Frame:15684). [2020.05.31-19.58.49:285][819]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.58.49:286][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-19.58.49:291][819]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.49:291][819]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.49:291][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.49:291][819]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.49:291][819]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.49:291][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.49:291][819]Interaction: Interaction time: 64.266678 [2020.05.31-19.58.49:291][819]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.49:291][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.49:291][819]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.58.49:357][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.05.31-19.58.49:357][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.49:357][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.05.31-19.58.49:357][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.49:357][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.49:357][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.49:498][832]LogRenderer: Reallocating scene render targets to support 1840x1036 Format 9 NumSamples 1 (Frame:15700). [2020.05.31-19.58.49:895][854]LogRenderer: Reallocating scene render targets to support 1844x1036 Format 9 NumSamples 1 (Frame:15722). [2020.05.31-19.58.52:410][984]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.52:410][984]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.52:410][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.52:410][984]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.52:410][984]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.52:410][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.52:410][984]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.52:410][984]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.52:410][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.52:410][984]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.52:410][984]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.58.52:410][984]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.52:410][984]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.52:410][984]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.52:410][984]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.52:410][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.52:410][984]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-19.58.52:410][984]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.52:410][984]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.58.52:412][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-19.58.53:092][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-19.58.53:093][ 20]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.53:093][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.53:093][ 20]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.53:095][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.53:095][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.53:095][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.53:095][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.53:095][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.53:095][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.53:095][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.53:095][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.53:095][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.53:095][ 20]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.58.53:095][ 20]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.53:095][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.53:111][ 21]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=32.265 [2020.05.31-19.58.53:114][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.58.53:144][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.53:144][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.53:348][ 35]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.002011 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.58.54:107][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.54:107][ 81]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.54:107][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.54:107][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.54:107][ 81]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.54:108][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.54:108][ 81]Interaction: Interaction time: 1.000000 [2020.05.31-19.58.54:108][ 81]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.58.54:108][ 81]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 33.245064 [2020.05.31-19.58.54:108][ 81]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.54:108][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.54:172][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.58.54:192][ 86]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-19.58.55:175][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.58.55:175][145]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.58.55:175][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.58.55:175][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.55:178][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.58.55:974][193]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.55:974][193]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.55:974][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.55:974][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.55:974][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.55:974][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.55:974][193]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.58.55:974][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.55:974][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.56:159][204]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:175][205]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.58.56:175][205]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.56:175][205]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.58.56:175][205]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.56:175][205]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.56:175][205]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.56:175][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.56:176][205]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.56:176][205]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.56:176][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.56:176][205]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.56:176][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.56:176][205]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.56:176][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.56:176][205]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.56:176][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:176][205]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.58.56:176][205]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:176][205]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:177][205]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.58.56:191][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.56:191][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.56:191][206]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.58.56:191][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.56:191][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.56:191][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.56:191][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:192][206]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.58.56:192][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.56:192][206]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.58.56:192][206]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.58.56:192][206]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.58.56:192][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.56:192][206]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=35.345 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.58.56:192][206]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=35.345 [2020.05.31-19.58.56:223][208]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.58.56:223][208]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.58.56:223][208]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.58.56:223][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.58.56:227][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.58.56:256][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.56:256][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.56:640][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B42ABA0] Result: '1' k_EResultOK (success) [2020.05.31-19.58.56:640][233]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B42ABA0]' succeeded in 0.414516 seconds [2020.05.31-19.58.57:038][257]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B426E80] Result: '1' k_EResultOK (success) [2020.05.31-19.58.57:062][259]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.832893 seconds [2020.05.31-19.58.58:207][327]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.58:207][327]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.58.58:207][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.58:207][327]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.58.58:207][327]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.58:207][327]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.58.58:207][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.58:207][327]Interaction: Interaction time: 0.000000 [2020.05.31-19.58.58:207][327]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.58.58:207][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.58:207][327]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=37.362 [2020.05.31-19.58.58:224][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.58:224][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.58.58:224][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.58:224][328]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.58.58:224][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.58:224][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.58:224][328]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.58.58:224][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.58:240][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.58:241][329]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.58.58:241][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.58:241][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.58:241][329]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.58.58:241][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.58:241][329]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.58.58:241][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.58.58:241][329]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.58.58:241][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.58.58:241][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.58:241][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.58:241][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.58.58:241][329]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.58.58:241][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.58.58:295][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.58.58:296][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.01:746][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.05.31-19.59.01:746][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:542][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_8] [2020.05.31-19.59.02:542][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:657][592]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.02:657][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:678][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.02:790][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.02:790][600]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:790][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.02:790][600]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:791][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.02:791][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.02:791][600]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.02:791][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.02:791][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.02:791][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.02:791][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:791][600]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.02:791][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.02:792][600]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.02:792][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.02:792][600]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.02:811][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.02:840][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.02:840][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:840][603]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.59.02:858][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.02:858][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.02:908][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.02:908][607]LogDBDPlayerMovement: StopSnapping Final Location (7808.845215 5851.694824 111.094383) [2020.05.31-19.59.02:908][607]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.02:908][607]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.02:908][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.02:908][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.02:908][607]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.02:908][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.02:908][607]Interaction: Interaction time: 2.000000 [2020.05.31-19.59.02:908][607]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-19.59.02:908][607]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 42.045219 [2020.05.31-19.59.02:908][607]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.02:908][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.02:973][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-19.59.03:773][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.59.03:773][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.03:774][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:774][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:774][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.03:774][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.03:774][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:774][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.59.03:774][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.03:775][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.03:775][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.03:775][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.03:775][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.03:842][663]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.03:875][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:875][665]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.03:875][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.03:875][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:876][665]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.03:876][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.03:876][665]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.03:876][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.03:876][665]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.59.03:876][665]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.03:876][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.03:876][665]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.59.03:876][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.03:876][665]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:906][667]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.59.03:907][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.03:908][667]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.03:973][671]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-19.59.03:974][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-19.59.03:976][671]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:976][671]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.03:976][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.03:976][671]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.03:976][671]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.03:976][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.03:976][671]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.59.03:976][671]Interaction: Interaction time: 1.000000 [2020.05.31-19.59.03:976][671]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.31-19.59.03:976][671]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-19.59.03:976][671]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.05.31-19.59.03:976][671]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-19.59.03:976][671]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.03:976][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.04:008][673]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.59.04:008][673]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.59.04:008][673]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.59.04:008][673]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: UnhookIn. [2020.05.31-19.59.04:008][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-19.59.04:009][673]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-19.59.04:042][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.04:042][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.04:142][681]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.04:343][693]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.04:642][711]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.59.04:892][726]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.59.04:974][731]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.59.04:974][731]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.59.04:974][731]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.59.04:974][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.04:977][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-19.59.04:977][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-19.59.04:992][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.04:992][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.04:992][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.04:992][732]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.04:992][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.04:992][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.04:992][732]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.04:992][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.05:009][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.05:009][733]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.05:009][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.05:009][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.05:009][733]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.59.05:009][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.05:009][733]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.05:009][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.05:009][733]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.05:009][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.05:009][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.05:009][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.05:009][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.05:009][733]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.05:009][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.05:025][734]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.59.05:025][734]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.59.05:025][734]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.05.31-19.59.05:025][734]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.59.05:025][734]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.59.05:027][734]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.59.05:027][734]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.31-19.59.05:027][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-19.59.05:029][734]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-19.59.05:029][734]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.59.05:029][734]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.59.05:029][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.05:033][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.05:035][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.05:043][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.05:043][735]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.05:043][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.05:043][735]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.59.05:043][735]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-19.59.05:043][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-19.59.05:043][735]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.31-19.59.05:043][735]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: UnhookOut. [2020.05.31-19.59.05:043][735]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-19.59.05:043][735]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-19.59.05:044][735]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.05:044][735]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.31-19.59.05:044][735]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.05:044][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.05:124][740]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.59.05:124][740]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.410504 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.59.05:124][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-19.59.05:125][740]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.59.05:125][740]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.59.05:125][740]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-19.59.05:126][740]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-19.59.05:128][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-19.59.05:342][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.05:342][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.05:437][759]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DC7E290] Result: '1' k_EResultOK (success) [2020.05.31-19.59.05:437][759]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DC7E290]' succeeded in 0.410316 seconds [2020.05.31-19.59.05:463][761]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9091A9D30] Result: '1' k_EResultOK (success) [2020.05.31-19.59.05:484][762]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.453841 seconds [2020.05.31-19.59.05:675][773]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-19.59.05:675][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.05:693][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.05:693][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.05:875][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-19.59.05:875][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.06:457][818]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-19.59.06:458][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-19.59.06:459][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.06:459][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.06:459][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.06:460][818]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.59.06:460][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.06:460][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.06:460][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.06:460][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.06:460][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.06:460][818]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.06:460][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.06:460][818]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.59.06:460][818]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-19.59.06:460][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.06:460][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.06:462][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-19.59.06:750][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.06:750][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.07:857][900]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.59.09:196][979]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.09:196][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.09:196][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.09:196][979]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.09:197][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.09:197][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.09:198][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-19.59.09:229][981]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.09:229][981]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.09:229][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.09:229][981]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.09:229][981]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.09:229][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.09:229][981]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.09:229][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.09:229][981]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.09:229][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.09:229][981]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-19.59.09:229][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.09:229][981]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.10:075][ 25]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.680695 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.13:945][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.31-19.59.13:945][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.13:945][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.31-19.59.13:945][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.13:947][224]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.59.13:947][224]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.59.13:947][224]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.13:947][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.13:947][224]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.59.13:947][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.31-19.59.13:947][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.13:947][224]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.13:947][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.13:948][224]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.13:948][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.14:014][228]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.14:047][230]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-19.59.14:050][230]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.59.14:050][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.14:050][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.14:050][230]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-19.59.14:050][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.14:050][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.14:050][230]Interaction: Interaction time: 63.477970 [2020.05.31-19.59.14:050][230]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.14:050][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.14:118][234]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.15:597][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.59.15:795][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-19.59.15:957][339]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.59.15:957][339]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.59.15:957][339]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.59.15:957][339]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.59.16:776][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-19.59.16:776][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.16:796][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.05.31-19.59.16:798][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.16:910][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.16:910][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.16:943][392]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-19.59.16:943][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.16:975][393]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.59.16:975][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-19.59.16:983][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.17:010][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.31-19.59.17:010][395]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.17:010][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.17:010][395]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.17:011][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.17:011][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.17:011][395]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.17:011][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.17:011][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.17:011][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.17:011][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.17:011][395]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.17:011][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.17:011][395]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.17:011][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.17:011][395]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.17:048][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.17:059][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.17:059][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.17:059][397]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-19.59.17:129][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.17:129][400]LogDBDPlayerMovement: StopSnapping Final Location (8524.771484 1343.095459 111.092476) [2020.05.31-19.59.17:129][400]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.17:129][400]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.17:129][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.17:129][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.17:129][400]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.17:129][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.17:129][400]Interaction: Interaction time: 2.000000 [2020.05.31-19.59.17:129][400]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-19.59.17:129][400]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 56.263062 [2020.05.31-19.59.17:129][400]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.17:129][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.17:191][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-19.59.17:966][445]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-19.59.17:966][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-19.59.17:987][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-19.59.18:876][498]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.59.19:127][510]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.59.19:209][514]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-19.59.19:209][514]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-19.59.19:209][514]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-19.59.19:209][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.19:212][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-19.59.19:225][515]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.19:225][515]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.19:225][515]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.19:225][515]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.19:225][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.19:225][515]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.19:225][515]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.19:225][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.19:242][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.19:242][516]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.19:242][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.19:242][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.19:242][516]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.59.19:242][516]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.19:242][516]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.19:242][516]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.19:242][516]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.19:242][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.19:242][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.19:242][516]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.19:242][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.19:243][516]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.19:243][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.19:263][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.19:265][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.19:294][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-19.59.19:294][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-19.59.19:299][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-19.59.19:543][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.19:543][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.20:075][556]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.59.20:208][563]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.59.20:208][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.20:208][563]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.59.20:208][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.20:208][563]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-19.59.20:211][563]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.20:211][563]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.20:211][563]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.20:211][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.20:211][563]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.20:211][563]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.59.20:211][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.20:211][563]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.20:211][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.20:211][563]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.20:211][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.20:277][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.59.20:280][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.20:280][567]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.20:280][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.20:280][567]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.20:280][567]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.20:280][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.20:280][567]Interaction: Interaction time: 10.362694 [2020.05.31-19.59.20:280][567]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.20:280][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.20:280][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.20:281][567]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.21:694][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-19.59.21:694][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.21:694][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-19.59.21:694][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.21:694][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-19.59.21:694][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.21:859][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-19.59.21:859][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.21:859][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-19.59.21:859][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.21:859][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-19.59.21:859][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.22:081][657]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.59.25:525][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.25:526][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.25:526][845]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.59.25:526][845]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.59.25:526][845]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.680 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.59.25:542][846]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.59.25:543][846]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.59.25:543][846]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.59.25:543][846]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=64.697 [2020.05.31-19.59.25:543][846]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.697 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.59.25:545][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:545][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:546][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.25:611][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:611][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:612][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:626][851]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.05.31-19.59.25:691][855]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-19.59.25:692][855]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.25:695][855]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.31-19.59.25:698][855]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: On [2020.05.31-19.59.25:843][864]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-19.59.25:843][864]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.59.25:843][864]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.59.25:843][864]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=64.997 [2020.05.31-19.59.25:843][864]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.997 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.59.25:993][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:993][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:993][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:993][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:993][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:993][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:993][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-19.59.25:994][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.26:110][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.26:110][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.27:681][956]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: Off [2020.05.31-19.59.27:932][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.27:932][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.28:461][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.28:461][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.28:862][ 10]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-19.59.28:862][ 10]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=68.015 [2020.05.31-19.59.28:892][ 11]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.28:892][ 11]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.28:916][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.28:917][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.29:110][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.29:110][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.29:110][ 21]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.59.29:110][ 21]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.59.29:110][ 21]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=68.264 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.59.29:133][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.29:226][ 26]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-19.59.29:226][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.29:226][ 26]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-19.59.29:226][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.29:226][ 26]LogStreaming: Display: Flushing async loaders. [2020.05.31-19.59.29:227][ 26]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-19.59.29:227][ 26]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.31-19.59.29:227][ 26]LogStreaming: Flushing async loaders. [2020.05.31-19.59.29:254][ 26]LogStreaming: Flushing async loaders took 27ms. [2020.05.31-19.59.29:254][ 26]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.59.29:256][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:256][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:256][ 26]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.29:256][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.29:256][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:256][ 26]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-19.59.29:256][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.29:256][ 26]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.29:256][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:256][ 26]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.29:256][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:364][ 32]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:364][ 32]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.29:364][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:364][ 32]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:364][ 32]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.29:364][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:364][ 32]Interaction: Interaction time: 0.500000 [2020.05.31-19.59.29:364][ 32]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.29:364][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:558][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033452 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.29:629][ 43]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.59.29:629][ 43]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.59.29:629][ 43]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.59.29:629][ 43]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=68.782 [2020.05.31-19.59.29:629][ 43]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=68.782 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.59.29:828][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:828][ 52]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.29:828][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:828][ 52]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:828][ 52]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.29:828][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:877][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:877][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.29:877][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.29:877][ 54]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-19.59.29:877][ 54]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.29:877][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.29:893][ 55]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-19.59.29:942][ 57]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-19.59.29:942][ 57]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.59.29:942][ 57]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-19.59.29:942][ 57]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=69.097 [2020.05.31-19.59.29:942][ 57]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=69.097 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-19.59.29:959][ 58]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.59.30:808][ 96]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016446 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.59.30:809][ 96]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-19.59.30:812][ 96]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.59.30:812][ 96]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.59.30:812][ 96]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.59.30:812][ 96]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.59.30:812][ 96]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.59.30:812][ 96]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.59.30:812][ 96]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-19.59.30:813][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.59.30:845][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-19.59.30:877][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.30:878][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.30:878][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.30:878][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.30:878][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.30:878][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.31-19.59.30:878][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.30:878][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.30:880][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-19.59.30:912][101]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-19.59.31:011][105]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.31:011][105]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.31:448][125]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-19.59.31:448][125]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=70.601 [2020.05.31-19.59.31:475][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.31:475][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.31:500][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.31:502][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.31:833][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-19.59.31:833][143]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.31:833][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.31:833][143]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.31:834][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.31:834][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.31:834][143]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.31:834][143]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.31:834][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.31:835][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.31:835][143]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.31:835][143]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.31:835][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.31:835][143]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.59.31:835][143]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.31:835][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.31:860][144]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=71.014 [2020.05.31-19.59.31:864][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.31:895][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.31:895][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.32:845][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.32:845][190]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.32:845][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.32:845][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.32:845][190]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.32:845][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.32:845][190]Interaction: Interaction time: 1.000000 [2020.05.31-19.59.32:845][190]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.59.32:845][190]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 71.979935 [2020.05.31-19.59.32:845][190]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.32:845][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.32:864][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.32:864][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.32:864][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.32:864][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.32:864][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.32:864][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.32:864][191]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.59.32:864][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.32:864][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.32:909][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.59.32:932][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:053][200]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:077][201]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.59.33:077][201]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.33:077][201]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.59.33:077][201]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.33:077][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.33:077][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.33:077][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.33:077][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.33:077][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.59.33:077][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.33:077][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.33:077][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.33:077][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.33:077][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.33:077][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.33:077][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:077][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.33:078][201]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:078][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:079][201]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.33:095][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.33:095][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.33:095][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.33:095][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.33:095][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.33:095][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:095][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:095][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.33:095][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.33:095][202]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.59.33:095][202]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.59.33:095][202]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.33:095][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.33:096][202]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=72.249 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.59.33:096][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=72.249 [2020.05.31-19.59.33:131][204]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.59.33:131][204]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.59.33:131][204]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.59.33:132][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.59.33:137][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.59.33:176][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.33:176][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.33:551][224]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9193306D0] Result: '1' k_EResultOK (success) [2020.05.31-19.59.33:551][224]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9193306D0]' succeeded in 0.414939 seconds [2020.05.31-19.59.33:580][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C919332B90] Result: '1' k_EResultOK (success) [2020.05.31-19.59.33:600][226]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.466062 seconds [2020.05.31-19.59.34:830][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.34:830][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.34:830][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.34:830][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.34:831][287]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.31-19.59.34:832][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.34:832][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.34:832][287]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.34:832][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.34:832][287]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.34:832][287]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.34:832][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.34:832][287]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.34:832][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.34:832][287]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.59.34:832][287]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.34:832][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.34:935][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.34:935][292]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.34:935][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.34:935][292]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.34:935][292]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.59.34:935][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.34:979][294]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.34:979][294]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.34:979][294]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.34:979][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.34:979][294]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.34:979][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.34:979][294]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.34:979][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.34:979][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.34:979][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.34:979][294]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:097][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:097][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.35:097][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:097][300]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.59.35:097][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:097][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.35:097][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:097][300]Interaction: Interaction time: 0.000000 [2020.05.31-19.59.35:097][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.35:097][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:097][300]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=74.250 [2020.05.31-19.59.35:115][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.35:115][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.35:115][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:115][301]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.35:115][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:115][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:115][301]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.35:115][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:134][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:134][302]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.35:134][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:134][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:134][302]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.59.35:134][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.35:134][302]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.35:134][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.35:134][302]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.35:134][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:134][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.35:134][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:134][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.35:134][302]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:134][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:194][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.35:194][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:194][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.35:194][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:197][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:197][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:197][305]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.35:197][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.35:197][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:197][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.35:197][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:197][305]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.35:197][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:197][305]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.31-19.59.35:197][305]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.35:197][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:202][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.35:203][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.35:377][314]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.31-19.59.35:377][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:430][317]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.31-19.59.35:430][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:430][317]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.35:433][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:433][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:433][317]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.35:433][317]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.35:433][317]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:433][317]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.31-19.59.35:433][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:433][317]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.35:433][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:433][317]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.35:433][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:433][317]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.35:685][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.35:685][330]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:685][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.35:685][330]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:687][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:687][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:687][330]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.35:687][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.35:687][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.35:687][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.35:687][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:687][330]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.35:687][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:687][330]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-19.59.35:687][330]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.35:687][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:709][331]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=74.863 [2020.05.31-19.59.35:713][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.35:744][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.35:744][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.35:835][338]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:835][338]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.35:835][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:835][338]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.35:835][338]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.35:835][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:836][338]Interaction: Interaction time: 0.686275 [2020.05.31-19.59.35:836][338]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.31-19.59.35:836][338]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.686275 Timestamp 0.000000 [2020.05.31-19.59.35:836][338]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.59.35:836][338]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.35:836][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.35:924][343]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.36:169][357]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:169][357]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.36:169][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:169][357]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:169][357]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-19.59.36:169][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:204][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:204][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:204][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.36:204][359]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:204][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.36:204][359]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:204][359]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.36:204][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:204][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-19.59.36:204][359]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:205][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:513][377]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.59.36:545][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:545][379]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.36:545][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:545][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:545][379]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.36:545][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:576][381]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.36:576][381]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.36:579][381]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:579][381]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.36:579][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:579][381]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:579][381]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.36:579][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:579][381]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.36:579][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:579][381]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.59.36:579][381]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.36:579][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:579][381]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.05.31-19.59.36:579][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:579][381]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.36:579][381]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-19.59.36:579][381]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.36:696][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:696][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.36:696][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:696][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:696][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.36:696][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:696][388]Interaction: Interaction time: 1.000000 [2020.05.31-19.59.36:696][388]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-19.59.36:696][388]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 75.832497 [2020.05.31-19.59.36:696][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.36:696][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:713][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.36:713][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.36:713][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:713][389]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.36:713][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:713][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:713][389]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-19.59.36:713][389]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.36:713][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:745][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.59.36:784][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.59.36:897][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.36:898][400]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:914][401]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.59.36:914][401]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:914][401]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-19.59.36:914][401]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:914][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:914][401]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.36:914][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:915][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:915][401]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.59.36:915][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:915][401]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.36:915][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:915][401]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.36:915][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:915][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.05.31-19.59.36:915][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:916][401]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-19.59.36:930][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:930][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:930][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.36:930][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.36:930][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.36:930][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.36:930][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:930][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.36:930][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:930][402]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-19.59.36:930][402]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.59.36:930][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.36:930][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.36:930][402]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=76.083 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-19.59.36:930][402]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=76.083 [2020.05.31-19.59.36:935][402]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.36:978][405]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-19.59.36:978][405]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-19.59.36:978][405]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-19.59.36:978][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.36:978][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.36:978][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-19.59.36:983][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-19.59.37:425][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DFEFD90] Result: '1' k_EResultOK (success) [2020.05.31-19.59.37:425][431]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DFEFD90]' succeeded in 0.445862 seconds [2020.05.31-19.59.37:446][432]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DFEFD90] Result: '1' k_EResultOK (success) [2020.05.31-19.59.37:466][433]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.486723 seconds [2020.05.31-19.59.37:627][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.05.31-19.59.37:627][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.37:627][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.05.31-19.59.37:627][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.38:477][490]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-19.59.38:477][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.38:509][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-19.59.38:509][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.38:509][492]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.38:514][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.38:514][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.38:514][492]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.38:514][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.38:514][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.38:514][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-19.59.38:514][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.38:514][492]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.38:514][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:514][492]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.38:514][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:514][492]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.38:846][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.38:846][512]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.38:846][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:846][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.38:846][512]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.38:846][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:847][512]Interaction: Interaction time: 0.686275 [2020.05.31-19.59.38:847][512]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.31-19.59.38:847][512]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.686275 Timestamp 0.000000 [2020.05.31-19.59.38:847][512]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-19.59.38:847][512]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.38:847][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:929][517]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.38:945][518]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.38:945][518]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.38:945][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:945][518]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-19.59.38:945][518]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.38:945][518]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.38:945][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:945][518]Interaction: Interaction time: 0.000000 [2020.05.31-19.59.38:945][518]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.38:945][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:945][518]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=78.098 [2020.05.31-19.59.38:961][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.38:961][519]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.38:961][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.38:961][519]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.38:961][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:961][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.38:961][519]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.38:961][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:978][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.38:978][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.38:978][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:978][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.38:978][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.59.38:978][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.38:978][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.38:978][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.38:978][520]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.38:978][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.38:978][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.38:979][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.38:979][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.38:979][520]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.38:979][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.39:048][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.39:050][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.39:528][553]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.59.39:544][554]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.39:544][554]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.39:544][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.39:544][554]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.39:544][554]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.39:544][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.39:626][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.39:626][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.39:632][559]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.39:632][559]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.39:632][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.39:632][559]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.39:632][559]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-19.59.39:632][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.39:632][559]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.39:632][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.39:632][559]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-19.59.39:632][559]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.39:632][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.39:632][559]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-19.59.39:632][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.39:632][559]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.44:661][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-19.59.44:661][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.44:661][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-19.59.44:661][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.44:661][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-19.59.44:661][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.44:827][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-19.59.44:827][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-19.59.45:277][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-19.59.45:326][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:778][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-19.59.45:778][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:932][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-19.59.45:932][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:932][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-19.59.45:932][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.45:932][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-19.59.45:932][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.46:528][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.46:528][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.46:528][953]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-19.59.46:528][953]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.59.46:528][953]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=85.682 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-19.59.46:563][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.46:828][966]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-19.59.46:828][966]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-19.59.46:828][966]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.59.46:828][966]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=85.981 [2020.05.31-19.59.46:828][966]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=85.981 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-19.59.46:899][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.46:899][970]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.46:931][972]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.05.31-19.59.46:977][974]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-19.59.46:978][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-19.59.46:978][974]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.46:980][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.322903 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-19.59.46:985][974]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: On [2020.05.31-19.59.47:012][976]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.31-19.59.47:118][982]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-19.59.47:118][982]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-19.59.47:118][982]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.59.47:118][982]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=86.271 [2020.05.31-19.59.47:118][982]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=86.271 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-19.59.47:665][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.47:665][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.48:744][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.516130 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-19.59.48:964][ 74]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: Off [2020.05.31-19.59.49:031][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.49:031][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.50:145][128]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-19.59.50:145][128]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=89.299 [2020.05.31-19.59.50:163][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.50:163][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.50:186][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.50:188][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.51:100][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.51:100][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:265][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:266][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:533][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:533][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:533][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:533][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:534][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:553][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.52:654][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-19.59.52:654][251]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:654][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:654][251]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:655][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.52:655][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.52:655][251]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.52:655][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.52:655][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.52:655][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:655][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:655][251]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.52:655][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.52:655][251]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-19.59.52:655][251]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.31-19.59.52:655][251]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.52:655][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.52:655][251]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-19.59.52:655][251]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-19.59.52:676][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-19.59.52:706][254]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.52:706][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.52:846][262]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-19.59.53:010][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.53:010][269]LogDBDPlayerMovement: StopSnapping Final Location (442.810272 2089.108154 111.095047) [2020.05.31-19.59.53:010][269]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-19.59.53:010][269]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.53:010][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.53:010][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.53:010][269]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.53:010][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.53:010][269]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-19.59.53:010][269]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.05.31-19.59.53:010][269]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-19.59.53:010][269]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-19.59.53:010][269]Interaction: Interaction time: 2.700000 [2020.05.31-19.59.53:010][269]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.59.53:010][269]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-19.59.53:010][269]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 92.132431 [2020.05.31-19.59.53:010][269]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-19.59.53:010][269]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.53:010][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.53:015][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.59.53:017][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-19.59.53:019][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-19.59.53:019][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-19.59.53:019][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-19.59.53:162][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.53:162][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.53:247][280]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-19.59.55:711][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.55:711][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-19.59.55:711][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.55:711][420]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-19.59.55:711][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.55:711][420]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-19.59.55:711][420]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-19.59.55:711][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.55:711][420]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-19.59.55:711][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.55:727][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.55:727][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-19.59.55:727][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.55:728][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.55:728][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-19.59.55:728][421]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.55:728][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-19.59.55:728][421]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.55:728][421]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-19.59.55:728][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-19.59.55:728][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.55:728][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.55:728][421]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.55:728][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.55:728][421]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.55:728][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.55:910][432]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-19.59.55:910][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.55:976][436]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-19.59.55:976][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.55:979][436]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.55:979][436]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.55:979][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-19.59.55:979][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.55:979][436]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.55:979][436]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-19.59.55:979][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.55:979][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.55:979][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.55:979][436]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.55:979][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.56:076][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-19.59.56:077][441]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.56:077][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-19.59.56:078][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.56:078][441]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-19.59.56:078][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-19.59.56:078][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.56:078][441]Interaction: Interaction time: 16.000000 [2020.05.31-19.59.56:078][441]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-19.59.56:078][441]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-19.59.56:078][441]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-19.59.56:078][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.57:814][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.59.57:830][523]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-19.59.58:065][534]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.59.59:581][606]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.59.59:599][607]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-19.59.59:728][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-19.59.59:728][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.59:751][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-19.59.59:816][617]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-19.59.59:996][626]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-19.59.59:996][626]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.59:997][626]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-19.59.59:997][626]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.59:998][626]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.59:999][626]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.59:999][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-19.59.59:999][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-19.59.59:999][626]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-19.59.59:999][626]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-19.59.59:999][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-19.59.59:999][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-19.59.59:999][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.59:999][626]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.59.59:999][626]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-19.59.59:999][626]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-19.59.59:999][626]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-19.59.59:999][626]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-19.59.59:999][626]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-19.59.59:999][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-19.59.59:999][626]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.00.00:000][626]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.00.00:000][626]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.31-20.00.00:001][626]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.31-20.00.00:144][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.00:144][633]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:144][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.00:144][633]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:144][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.00:144][633]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:211][636]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.00:211][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.00:211][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.00:211][636]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.00:211][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.00:211][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.00:211][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.00:211][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.00:211][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.00:211][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.00:211][636]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:211][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:211][636]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.00:228][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.00:228][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:294][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.00:294][640]LogDBDPlayerMovement: StopSnapping Final Location (1117.720337 3109.972168 111.094109) [2020.05.31-20.00.00:295][640]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.00:295][640]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.00:295][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.00:295][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.00:295][640]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.00:295][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.00:295][640]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.00.00:295][640]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.00.00:295][640]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.00.00:295][640]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.00.00:295][640]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.00.00:295][640]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.00.00:295][640]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.00.00:295][640]Interaction: Interaction time: 1.500000 [2020.05.31-20.00.00:295][640]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.00.00:295][640]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 99.418785 [2020.05.31-20.00.00:295][640]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.00:295][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.00:296][640]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.00.00:311][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.00:311][641]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:311][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.00:311][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:311][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.00:311][641]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:375][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.00.00:942][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.01:861][727]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.00.01:861][727]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.00.01:861][727]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.00.01:861][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.01:861][727]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.00.01:861][727]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.00.01:861][727]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.00.01:861][727]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.05.31-20.00.01:864][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.05.31-20.00.01:865][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.00.01:870][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.00.01:871][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.00.01:895][728]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.01:895][728]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.01:895][728]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.01:895][728]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.01:895][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.01:895][728]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.01:895][728]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.01:895][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.01:911][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.01:911][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.01:911][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.01:911][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.01:911][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.00.01:911][729]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.01:911][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.01:911][729]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.01:911][729]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.01:911][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.01:911][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.01:911][729]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.01:911][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.01:911][729]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.01:911][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.01:930][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.00.01:934][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.01:935][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.00.01:977][732]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-20.00.01:980][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.05.31-20.00.01:981][732]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.01:981][732]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.01:981][732]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.01:981][732]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookCamperOut. [2020.05.31-20.00.01:981][732]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.00.01:981][732]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.00.01:981][732]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.00.01:985][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.05.31-20.00.01:993][733]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.00.02:064][736]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.02:064][736]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.02:615][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.00.02:615][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.02:696][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.02:696][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.06:312][960]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.06:312][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.06:312][960]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.06:312][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.06:681][980]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.06:681][980]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.06:681][980]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.06:681][980]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: HookIdle. [2020.05.31-20.00.06:681][980]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.00.06:681][980]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.00.06:915][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.06:915][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.06:915][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.06:915][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.07:845][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-20.00.07:845][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.07:845][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-20.00.07:845][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.07:845][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.07:845][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.07:869][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.07:928][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.07:928][ 41]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.07:929][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.07:929][ 41]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.07:931][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.07:931][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.07:931][ 41]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.00.07:931][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.07:931][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.07:931][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.07:931][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.07:931][ 41]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.07:931][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.07:931][ 41]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.07:931][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.07:931][ 41]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.00.07:952][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.00.07:994][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.07:994][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.08:031][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.08:031][ 46]LogDBDPlayerMovement: StopSnapping Final Location (3035.728027 4070.200684 201.273636) [2020.05.31-20.00.08:032][ 46]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.08:032][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.08:032][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.08:032][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.08:032][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.08:032][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.08:032][ 46]Interaction: Interaction time: 4.000000 [2020.05.31-20.00.08:032][ 46]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.00.08:032][ 46]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_17] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.00.08:032][ 46]AnimLeader: ClosetStandard_C_17 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.00.08:032][ 46]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 107.166206 [2020.05.31-20.00.08:032][ 46]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.00.08:032][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.08:032][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.08:077][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.00.09:730][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.05.31-20.00.11:781][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.00.12:014][266]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.00.12:031][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.12:031][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.12:031][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.12:031][267]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.12:031][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.12:031][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.12:031][267]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.12:031][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.12:060][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.12:060][268]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.12:060][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.12:060][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.12:060][268]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.00.12:060][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.12:060][268]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.12:061][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.12:061][268]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.00.12:061][268]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.12:061][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.12:061][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.12:061][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.12:061][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.12:061][268]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.12:061][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.12:082][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.12:084][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.00.12:100][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.12:480][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.05.31-20.00.12:480][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.12:480][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.05.31-20.00.12:480][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.12:480][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.12:480][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.12:736][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.00.12:736][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.12:736][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-20.00.12:736][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.13:035][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.00.13:035][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.13:035][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-20.00.13:035][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.13:462][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.13:462][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.13:462][349]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.13:462][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.13:596][357]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.13:596][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.13:596][357]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_5] [2020.05.31-20.00.13:596][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.15:602][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.00.15:947][484]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.00.15:947][484]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.00.16:297][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.00.16:962][542]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.00.16:962][542]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.00.17:299][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.05.31-20.00.17:763][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.00.17:827][594]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.00.17:828][594]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.00.17:829][594]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.00.17:832][594]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.00.17:832][594]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.00.17:832][594]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.00.17:832][594]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.00.17:832][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Scalars [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Textures [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.00.17:832][594]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Vectors [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Scalars [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Textures [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Vectors [2020.05.31-20.00.17:833][594]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.00.17:833][594]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.17:833][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.17:833][594]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.00.17:833][594]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.17:833][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.17:863][596]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.00.17:863][596]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.17:863][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.17:863][596]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.00.17:863][596]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.17:863][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.17:863][596]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.17:863][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.17:863][596]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.17:864][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.17:864][596]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.31-20.00.17:864][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.17:864][596]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.00.17:894][598]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.31-20.00.17:960][602]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.00.17:960][602]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.00.18:594][639]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 61.273865 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.00.18:977][658]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.00.18:977][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.00.18:999][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.00.22:829][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-20.00.22:829][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.22:911][857]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.00.23:831][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-20.00.23:831][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.24:012][910]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.24:013][910]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.24:013][910]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.24:013][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.24:017][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:017][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:017][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.00.24:017][910]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.24:017][910]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:017][910]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.24:017][910]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.24:017][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.24:017][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:018][910]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.24:018][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:018][910]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.00.24:115][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.00.24:118][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:118][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.24:118][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:118][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:118][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.24:118][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:118][915]Interaction: Interaction time: 56.186596 [2020.05.31-20.00.24:118][915]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.24:118][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:118][915]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.24:814][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:814][955]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.24:814][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:814][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:814][955]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.24:814][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:817][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.00.24:847][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:847][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.24:847][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:847][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.24:847][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.24:847][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.24:847][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.24:847][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.24:847][957]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.24:847][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.24:847][957]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.24:847][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.24:847][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.25:214][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.25:214][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.25:214][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.25:214][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.25:217][979]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.25:217][979]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.25:218][979]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.00.25:218][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.25:218][979]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.25:218][979]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.25:218][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.25:218][979]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.25:218][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.25:218][979]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.25:218][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.25:250][981]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.00.25:347][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.00.25:347][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.00.25:349][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.25:349][987]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.25:349][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.25:349][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.25:350][987]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.25:350][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.25:350][987]Interaction: Interaction time: 37.004707 [2020.05.31-20.00.25:350][987]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.25:350][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.25:350][987]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.26:078][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.00.26:078][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.26:848][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.00.26:848][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.29:828][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_17] [2020.05.31-20.00.29:828][246]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.29:828][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.29:828][246]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.29:829][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.29:829][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.29:829][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.00.29:829][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.29:829][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.29:829][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.29:829][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.29:829][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.29:829][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.29:829][246]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.00.29:829][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.29:829][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.29:846][247]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=129.000 [2020.05.31-20.00.29:851][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.00.29:894][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.29:894][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.30:829][306]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.30:829][306]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.30:829][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.30:829][306]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.30:829][306]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.30:829][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.30:829][306]Interaction: Interaction time: 1.000000 [2020.05.31-20.00.30:829][306]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.00.30:829][306]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 129.966202 [2020.05.31-20.00.30:829][306]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.30:829][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.30:893][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.00.30:927][312]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 0.013156, Lifetime Duration: 120.000000 [2020.05.31-20.00.30:927][312]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 0.013156, Lifetime Duration: 120.000000 [2020.05.31-20.00.30:930][312]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.00.31:131][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.31:131][324]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.31:131][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.31:131][324]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.31:131][324]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.31:131][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.31:134][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.00.31:163][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.31:163][326]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.31:163][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.31:163][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.31:163][326]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.31:163][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.31:163][326]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.31:163][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.31:163][326]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.31:163][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.31:164][326]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.31-20.00.31:164][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.31:164][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.31:877][369]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.614457 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.00.31:913][371]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.00.31:913][371]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.00.31:913][371]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.00.31:913][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.31:916][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.00.32:828][426]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.32:828][426]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.32:829][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.32:829][426]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.32:829][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.32:829][426]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.32:829][426]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.00.32:829][426]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.00.32:829][426]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.32:829][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.32:829][426]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=131.983 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.00.33:295][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.00.33:295][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.33:295][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.00.33:295][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.33:712][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.00.33:712][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.33:712][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.00.33:712][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.33:862][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.33:862][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.33:862][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.33:862][488]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.00.33:862][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.33:862][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.00.33:862][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.33:862][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.33:862][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.33:862][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.33:862][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.33:862][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.33:862][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.33:862][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.33:862][488]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.33:863][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.33:863][488]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=133.017 [2020.05.31-20.00.33:880][489]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=133.034 [2020.05.31-20.00.33:911][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.00.33:916][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.00.33:917][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.33:918][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.00.34:045][499]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.34:045][499]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.34:045][499]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.34:045][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.34:047][499]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.34:047][499]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.34:047][499]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.00.34:047][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.34:047][499]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.34:047][499]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.34:047][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.34:047][499]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.34:047][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.34:047][499]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.34:047][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.34:080][501]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.00.34:111][503]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.00.34:111][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.05.31-20.00.34:113][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.34:113][503]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.34:113][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.34:113][503]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.34:113][503]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.34:113][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.34:113][503]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.00.34:113][503]Interaction: Interaction time: 1.000000 [2020.05.31-20.00.34:113][503]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.31-20.00.34:113][503]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.00.34:113][503]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.31-20.00.34:113][503]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.00.34:113][503]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.34:113][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.34:146][505]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.34:146][505]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.34:146][505]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.34:146][505]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: UnhookIn. [2020.05.31-20.00.34:146][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.00.34:146][505]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.00.34:147][505]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.34:214][509]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.34:214][509]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.34:283][513]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.00.34:547][529]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.35:027][558]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 0.012996, Lifetime Duration: 90.000000 [2020.05.31-20.00.35:114][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.05.31-20.00.35:161][566]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.00.35:162][566]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.31-20.00.35:163][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.00.35:163][566]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.00.35:163][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.00.35:163][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.35:197][568]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.35:197][568]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.35:197][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.35:197][568]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.00.35:197][568]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.00.35:197][568]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.00.35:197][568]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.00.35:197][568]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_1 Requested to Play: UnhookOut. [2020.05.31-20.00.35:197][568]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.00.35:197][568]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.00.35:198][568]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.35:198][568]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.31-20.00.35:198][568]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.35:198][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.35:262][572]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.228907 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.00.35:263][572]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.35:263][572]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.35:263][572]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.00.35:263][572]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.05.31-20.00.36:628][654]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.00.36:628][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.05.31-20.00.36:630][654]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.36:630][654]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.36:630][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.36:630][654]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.00.36:630][654]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.36:630][654]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.36:630][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.36:630][654]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.36:630][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.36:630][654]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.36:630][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.36:630][654]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.00.36:630][654]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_1] [2020.05.31-20.00.36:630][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.36:630][654]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.36:632][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.05.31-20.00.36:730][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.36:730][660]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.38:779][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.00.38:779][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.38:779][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.00.38:779][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.39:363][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.00.39:363][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.39:363][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.00.39:363][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.40:429][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.40:429][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.40:562][879]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.00.40:564][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.40:564][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.40:564][879]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.00.40:564][879]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.00.40:564][879]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=139.717 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.00.40:587][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.00.40:749][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.40:749][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.40:898][895]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.00.40:898][895]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.00.40:898][895]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.00.40:898][895]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=140.051 [2020.05.31-20.00.40:898][895]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=140.051 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.00.40:996][899]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.31-20.00.41:001][899]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.00.41:001][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.41:062][902]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.00.41:064][902]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.00.41:064][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.00.41:070][902]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: On [2020.05.31-20.00.41:071][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.00.41:214][909]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.00.41:214][909]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.00.41:214][909]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.00.41:214][909]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=140.368 [2020.05.31-20.00.41:214][909]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=140.368 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.00.41:400][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.00.41:400][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:278][956]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.42:278][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:278][956]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.42:278][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:281][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:281][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:281][956]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.00.42:281][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.42:281][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:281][956]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.42:281][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:281][956]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.42:281][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.42:281][956]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.05.31-20.00.42:281][956]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.42:281][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.42:380][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:380][960]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.42:380][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.42:380][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:380][960]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-20.00.42:380][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.42:380][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:380][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:380][960]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.42:380][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.42:380][960]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.42:380][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.42:381][960]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.42:381][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.42:381][960]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.42:381][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:381][960]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:477][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.42:478][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:478][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.42:478][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:480][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:480][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:480][964]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.00.42:480][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.42:480][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.42:480][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.42:480][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.42:480][964]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.42:480][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.42:480][964]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.05.31-20.00.42:480][964]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.42:480][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.43:049][987]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.43:050][987]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.43:050][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.43:050][987]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.43:050][987]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-20.00.43:050][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.43:051][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: Off [2020.05.31-20.00.43:097][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.43:097][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.43:097][989]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.43:097][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.43:097][989]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.43:097][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.43:097][989]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.43:097][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.43:097][989]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.00.43:097][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.43:097][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.44:218][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.00.44:218][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=143.372 [2020.05.31-20.00.44:237][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.44:237][ 41]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.44:259][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.44:261][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.00.44:346][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267791 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.00.45:148][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.45:148][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.45:170][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.45:297][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.45:297][ 97]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.45:297][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.45:297][ 97]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.45:299][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.45:299][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.45:299][ 97]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.00.45:299][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.45:299][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.45:299][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.45:299][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.45:299][ 97]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.45:299][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.45:299][ 97]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.45:299][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.45:299][ 97]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.00.45:322][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.00.45:347][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.45:347][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.45:363][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.45:363][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.45:363][100]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.00.45:415][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.45:415][102]LogDBDPlayerMovement: StopSnapping Final Location (8688.013672 1487.545410 111.092033) [2020.05.31-20.00.45:415][102]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.45:415][102]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.45:415][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.45:415][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.45:415][102]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.45:415][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.45:415][102]Interaction: Interaction time: 2.000000 [2020.05.31-20.00.45:415][102]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.00.45:415][102]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 144.550751 [2020.05.31-20.00.45:415][102]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.45:415][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.45:477][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.00.46:795][179]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.323766 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.00.46:796][179]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.00.47:164][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.00.47:415][211]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.00.47:466][213]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.00.47:466][213]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.00.47:466][213]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.00.47:466][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:470][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.00.47:482][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.47:482][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.00.47:482][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.47:482][214]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.47:482][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:482][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.47:482][214]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.47:482][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:515][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.47:515][215]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.47:515][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:515][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.47:515][215]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.00.47:515][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.47:515][215]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.47:515][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.47:515][215]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.47:515][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:515][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.47:515][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:515][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.47:515][215]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:515][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.47:535][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.00.47:543][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.47:545][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.00.47:565][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.00.47:570][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.00.47:697][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.47:697][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:912][234]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.00.47:912][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:912][234]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.00.47:912][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:915][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.47:915][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.47:915][234]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.00.47:915][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.47:915][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.47:915][234]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.00.47:915][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:915][234]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.47:915][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:915][234]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.47:915][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:966][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.47:966][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:966][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-20.00.47:966][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.47:995][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.00.47:997][238]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.47:997][238]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.47:997][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:997][238]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.47:997][238]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.47:997][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.47:997][238]Interaction: Interaction time: 34.408604 [2020.05.31-20.00.47:997][238]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.47:997][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.48:347][254]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-20.00.48:347][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.50:247][347]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.00.50:381][353]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 0.000518, Lifetime Duration: 5.000000 [2020.05.31-20.00.50:858][377]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.00.51:332][402]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:332][402]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.51:332][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:332][402]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:332][402]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.51:332][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:332][402]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.00.51:335][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.00.51:347][403]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:347][403]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.51:347][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:347][403]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:347][403]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.51:347][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.51:347][403]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.51:348][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.51:348][403]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.51:348][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:348][403]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.00.51:348][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.51:348][403]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:919][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.00.51:919][431]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.51:919][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.00.51:919][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.51:919][431]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.00.51:921][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:921][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:921][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.00.51:921][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.51:921][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:921][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.00.51:921][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.51:921][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.51:921][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:921][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.51:921][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:979][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.00.51:982][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:982][434]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.51:982][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:982][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.51:982][434]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.51:982][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.51:982][434]Interaction: Interaction time: 7.774218 [2020.05.31-20.00.51:982][434]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.51:982][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.52:017][436]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.52:017][436]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.54:547][564]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.00.54:831][577]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.54:831][577]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.54:831][577]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.00.54:832][577]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.00.54:832][577]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=153.985 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.00.54:852][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.00.54:965][583]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.00.54:965][583]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.00.54:965][583]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.00.55:132][591]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.00.55:323][602]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.00.55:323][602]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.00.55:323][602]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.00.55:323][602]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=154.477 [2020.05.31-20.00.55:323][602]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=154.477 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.00.55:647][620]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-20.00.55:647][620]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.00.55:648][620]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.00.55:648][620]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=154.801 [2020.05.31-20.00.55:648][620]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=154.801 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.00.55:696][622]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.00.57:158][696]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-20.00.57:158][696]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=156.311 [2020.05.31-20.00.57:174][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.57:174][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.57:195][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.00.57:196][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.00.58:364][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.00.58:364][768]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.58:364][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.58:364][768]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.58:365][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.58:365][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.58:365][768]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.00.58:365][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.58:365][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.58:365][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.58:365][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.58:365][768]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.00.58:365][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.58:365][768]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.00.58:365][768]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.00.58:365][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.58:379][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.545935 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.00.58:381][769]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=157.534 [2020.05.31-20.00.58:384][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.00.58:444][773]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.00.58:444][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.58:750][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.00.58:750][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.58:783][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.00.58:783][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.59:363][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.59:363][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.00.59:363][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.59:363][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.00.59:363][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.00.59:364][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.59:364][827]Interaction: Interaction time: 1.000000 [2020.05.31-20.00.59:364][827]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.00.59:364][827]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 158.501190 [2020.05.31-20.00.59:364][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.00.59:364][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.59:412][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.00.59:448][832]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.00.59:746][850]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.025365 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.00.59:747][850]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.00.59:750][850]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.00.59:750][850]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.00.59:750][850]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.00.59:750][850]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.00.59:750][850]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.00.59:750][850]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.00.59:750][850]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.00.59:751][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.00.59:780][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.00.59:814][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.59:814][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.00.59:814][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.59:814][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.59:814][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.00.59:814][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.59:814][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.59:814][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.00.59:814][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.59:814][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.59:814][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.00.59:814][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.59:814][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.00.59:814][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.00.59:814][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.00.59:814][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.00.59:814][853]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.00.59:814][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.00.59:814][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.59:816][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.00.59:846][854]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.00.59:947][859]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.00.59:947][859]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.00:414][881]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.01.00:414][881]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.01.00:414][881]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.01.00:414][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.00:417][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.01.05:163][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.01.05:163][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.05:163][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.01.05:163][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.05:165][140]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.05:166][140]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.05:166][140]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.01.05:166][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.05:166][140]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.05:166][140]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.01.05:166][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.05:166][140]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.05:166][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.05:166][140]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.05:166][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.05:166][140]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.05:263][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.01.05:263][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.01.05:265][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.05:265][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.05:265][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.05:265][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.05:265][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.05:265][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.05:265][146]Interaction: Interaction time: 82.901558 [2020.05.31-20.01.05:265][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.05:265][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.05:297][148]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.05:897][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.05:897][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.05:897][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.05:897][184]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.05:897][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.05:897][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.05:897][184]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.01.05:897][184]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.05:897][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.06:083][194]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:098][195]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.01.06:098][195]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.06:098][195]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.01.06:098][195]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.06:098][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.06:098][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.06:098][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.06:099][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.06:099][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.01.06:099][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.06:099][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.06:099][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.06:099][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.06:099][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.06:099][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.01.06:099][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:099][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.01.06:099][195]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:099][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.06:100][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:100][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:100][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:101][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:101][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:101][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:101][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:101][195]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.01.06:115][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.06:115][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.06:115][196]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.01.06:115][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.06:115][196]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.06:115][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.06:115][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:115][196]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.06:115][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.06:115][196]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.01.06:115][196]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.01.06:115][196]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.06:115][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.06:115][196]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=165.268 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.01.06:115][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=165.268 [2020.05.31-20.01.06:181][199]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.01.06:181][199]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.01.06:181][199]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.01.06:181][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.06:181][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.06:181][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.01.06:187][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.01.06:586][222]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97A3D3C70] Result: '1' k_EResultOK (success) [2020.05.31-20.01.06:586][222]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97A3D3C70]' succeeded in 0.404875 seconds [2020.05.31-20.01.06:620][224]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97A3D3C70] Result: '1' k_EResultOK (success) [2020.05.31-20.01.06:637][225]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.453359 seconds [2020.05.31-20.01.08:136][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:136][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.08:136][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.08:136][292]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.01.08:136][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:136][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.08:136][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.08:136][292]Interaction: Interaction time: 0.000000 [2020.05.31-20.01.08:136][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.08:136][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.08:136][292]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=167.286 [2020.05.31-20.01.08:151][293]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.08:151][293]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.08:151][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:151][293]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.08:151][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.08:151][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:151][293]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.08:151][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.08:182][294]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:182][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.08:182][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.08:182][294]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:182][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.01.08:182][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.08:182][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.08:182][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.08:182][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.08:182][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.08:182][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.08:182][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.08:182][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.08:182][294]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.08:182][294]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:239][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.08:241][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.01.08:266][298]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.01.08:266][298]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.01.08:406][305]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.01.08:503][310]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:503][310]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.08:503][310]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.01.08:503][310]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.01.08:503][310]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=167.657 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.01.08:537][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.01.08:867][328]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.01.09:002][335]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.01.09:002][335]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.01.09:002][335]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.01.09:002][335]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=168.156 [2020.05.31-20.01.09:002][335]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=168.156 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.01.09:034][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.01.09:034][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.09:085][339]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.05.31-20.01.09:148][342]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.01.09:149][342]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.01.09:152][342]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.619930 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.01.09:157][342]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: On [2020.05.31-20.01.09:169][343]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.01.09:317][350]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.01.09:317][350]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.01.09:317][350]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.01.09:317][350]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=168.469 [2020.05.31-20.01.09:317][350]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=168.469 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.01.09:835][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.01.09:836][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.11:149][434]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET]: Off [2020.05.31-20.01.11:670][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.01.11:670][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:101][479]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:316][489]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.01.12:316][489]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=171.470 [2020.05.31-20.01.12:334][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.12:334][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.12:370][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.12:373][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.12:375][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.01.12:429][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.01.12:429][494]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:429][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:429][494]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:430][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.12:431][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.12:431][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.01.12:431][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.12:431][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.12:431][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:431][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:431][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.12:431][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.12:431][494]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.01.12:431][494]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.01.12:431][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.12:431][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.12:431][494]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.01.12:431][494]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.12:455][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.01.12:496][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.12:496][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.12:581][501]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.01.12:703][507]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.01.12:761][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.12:761][510]LogDBDPlayerMovement: StopSnapping Final Location (6906.637207 279.174225 111.095215) [2020.05.31-20.01.12:761][510]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.12:761][510]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.12:761][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.12:761][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.12:761][510]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.12:761][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.12:761][510]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.01.12:761][510]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.31-20.01.12:761][510]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.01.12:761][510]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.01.12:761][510]Interaction: Interaction time: 2.700000 [2020.05.31-20.01.12:761][510]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.01.12:761][510]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.01.12:761][510]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 171.895630 [2020.05.31-20.01.12:761][510]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.01.12:761][510]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.12:761][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.12:765][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.01.12:767][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.01.12:768][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.01.12:768][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.01.12:768][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.01.12:935][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.12:935][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.13:015][521]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.01.14:385][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.01.14:386][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.14:386][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.01.14:386][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.14:388][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.14:388][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.14:388][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.01.14:388][585]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.14:388][585]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.14:388][585]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.01.14:388][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.14:388][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.14:388][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.14:388][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.14:388][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.14:434][587]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.14:503][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.01.14:505][591]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.14:505][591]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.14:505][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.14:505][591]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.14:505][591]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.14:505][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.14:505][591]Interaction: Interaction time: 86.652031 [2020.05.31-20.01.14:505][591]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.14:505][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.14:604][596]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.15:465][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.15:465][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.15:465][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.15:465][641]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.15:465][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.15:465][641]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.01.15:465][641]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.01.15:465][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.15:465][641]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.15:465][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.15:483][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.15:483][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.15:483][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.15:483][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.15:483][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.01.15:483][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.15:483][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.15:483][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.15:483][642]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.01.15:484][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.15:484][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.15:484][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.15:484][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.15:484][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.15:484][642]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.15:484][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.15:690][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.01.15:786][658]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.01.15:964][666]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.01.15:964][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.01.15:964][666]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.01.15:964][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.01.16:498][692]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-20.01.16:498][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.16:499][692]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-20.01.16:499][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.16:503][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.16:503][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.16:503][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.01.16:503][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.16:503][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.16:503][692]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-20.01.16:503][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.16:503][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.16:503][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.16:503][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.16:503][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.16:563][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.01.16:569][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.16:569][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.16:569][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.16:569][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.16:569][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.16:569][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.16:569][695]Interaction: Interaction time: 16.000000 [2020.05.31-20.01.16:569][695]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.16:569][695]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.01.16:569][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.16:569][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.16:800][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 122 [2020.05.31-20.01.16:933][713]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.01.16:933][713]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.01.17:947][764]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.01.17:947][764]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.01.17:987][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.01.18:320][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.18:336][784]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.18:555][796]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.19:195][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.01.19:948][876]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.01.19:948][876]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.01.19:986][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.05.31-20.01.20:084][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.20:098][885]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.20:333][898]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.20:946][928]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.01.20:946][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.01.20:946][928]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.01.20:946][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.01.20:999][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.01.21:832][972]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.21:849][973]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.22:083][984]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.23:601][ 68]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.23:616][ 69]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.23:835][ 81]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.24:082][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.05.31-20.01.24:082][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:082][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.05.31-20.01.24:082][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:082][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.05.31-20.01.24:082][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:266][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.05.31-20.01.24:266][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:266][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.05.31-20.01.24:266][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:266][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.05.31-20.01.24:266][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:368][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.01.24:368][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:368][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.01.24:368][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:368][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.01.24:368][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:465][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.01.24:465][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:465][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.01.24:465][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.24:465][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.01.24:465][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.25:353][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.25:368][163]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.31-20.01.25:604][177]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.25:903][195]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.25:903][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.25:903][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.25:903][195]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.25:903][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.25:903][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.25:936][197]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.25:936][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.25:936][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.25:936][197]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.25:936][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.01.25:936][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.25:936][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.25:936][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.25:936][197]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.25:936][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.25:937][197]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.01.25:937][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.25:937][197]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.26:846][252]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.253706 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.01.27:114][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.01.27:114][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:114][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.01.27:114][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:116][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.27:116][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.27:116][268]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.01.27:116][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.27:116][268]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.27:116][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.01.27:116][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:116][268]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.27:116][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:116][268]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.27:116][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:117][268]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.27:133][269]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.27:149][270]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.27:249][276]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.27:280][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.01.27:282][278]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.27:282][278]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.27:282][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:282][278]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.27:282][278]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.27:282][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:282][278]Interaction: Interaction time: 61.302589 [2020.05.31-20.01.27:282][278]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.27:282][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:367][283]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.27:498][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.27:498][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:650][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.27:650][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.27:650][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:650][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.27:650][300]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.27:650][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:683][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.27:683][302]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.27:683][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:683][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.27:683][302]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.01.27:683][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.27:683][302]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.27:683][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.27:683][302]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.27:683][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:683][302]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.01.27:683][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:684][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.27:821][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.27:914][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.27:915][316]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:915][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.27:915][316]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:916][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.27:916][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.27:916][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.01.27:916][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.27:916][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.27:916][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.27:916][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.27:916][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.27:916][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:916][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.01.27:917][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.01.27:917][316]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.01.27:917][316]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.01.27:917][316]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.27:917][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.27:917][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.27:917][316]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.27:918][316]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.27:918][316]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.31-20.01.27:919][316]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.27:919][316]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.31-20.01.28:081][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.28:081][326]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:081][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.28:081][326]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:081][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.28:081][326]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:083][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.28:083][326]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.28:083][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:083][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.28:083][326]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.01.28:083][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.28:083][326]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.28:083][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.28:083][326]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.28:083][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:083][326]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:083][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:083][326]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.28:114][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.28:114][328]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:247][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.28:247][336]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:247][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.28:247][336]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:247][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.28:247][336]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:248][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.28:248][336]LogDBDPlayerMovement: StopSnapping Final Location (5235.586914 2166.839111 111.092369) [2020.05.31-20.01.28:248][336]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.28:248][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.28:248][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:248][336]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.28:248][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.28:248][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:248][336]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.01.28:248][336]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.01.28:248][336]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.01.28:248][336]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.01.28:248][336]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.01.28:248][336]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.01.28:248][336]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.01.28:249][336]Interaction: Interaction time: 1.500000 [2020.05.31-20.01.28:249][336]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.01.28:249][336]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 187.385818 [2020.05.31-20.01.28:249][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.28:249][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:250][336]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.01.28:313][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.01.28:315][340]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.28:315][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.28:315][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:315][340]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.28:315][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.28:315][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:317][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.01.28:349][342]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.28:349][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.28:349][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:349][342]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.28:349][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.01.28:349][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.28:349][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.28:349][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.28:349][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.28:349][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.28:349][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.01.28:349][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:349][342]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.28:414][346]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.01.28:513][352]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.753549 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.01.28:580][356]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.01.28:917][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.01.28:918][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.29:079][386]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.942679 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.01.29:814][430]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.01.29:814][430]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.01.29:814][430]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.01.29:814][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.29:814][430]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.01.29:814][430]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.01.29:814][430]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.01.29:815][430]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.31-20.01.29:818][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.01.29:819][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.01.29:824][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.01.29:824][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.01.29:833][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.29:833][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.29:833][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.29:834][431]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.29:834][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.29:834][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.29:834][431]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.29:834][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.29:850][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.29:850][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.29:850][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.29:850][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.29:850][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.01.29:850][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.29:850][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.29:850][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.29:850][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.29:850][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.29:851][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.29:851][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.29:851][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.29:851][432]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.29:851][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.29:873][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.29:874][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.01.29:888][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.01.29:916][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.01.29:918][436]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.29:918][436]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.29:918][436]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.29:918][436]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: HookCamperOut. [2020.05.31-20.01.29:918][436]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.01.29:918][436]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.01.29:918][436]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.01.29:922][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.01.29:950][438]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.29:950][438]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.29:950][438]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.29:950][438]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: HookSacrificeIn. [2020.05.31-20.01.29:950][438]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.31-20.01.29:950][438]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.31-20.01.29:950][438]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.01.30:017][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.30:017][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.30:419][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.01.30:419][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.30:465][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.30:465][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:081][626]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.01.33:081][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:081][626]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.01.33:081][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:081][626]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.01.33:081][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:099][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-20.01.33:099][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.01.33:648][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.05.31-20.01.33:683][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.33:699][663]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.33:699][663]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.33:700][663]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_3 Requested to Play: HookSacrificeOut. [2020.05.31-20.01.33:700][663]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.31-20.01.33:700][663]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.01.34:150][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.05.31-20.01.34:150][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.34:299][699]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.05.31-20.01.34:299][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.34:300][699]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.05.31-20.01.34:300][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.34:300][699]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.05.31-20.01.34:300][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.34:414][706]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.01.34:414][706]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.34:414][706]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.01.34:414][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.34:416][706]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.34:416][706]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.34:416][706]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.01.34:416][706]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.34:416][706]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.34:416][706]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.01.34:416][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.34:416][706]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.34:416][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.34:416][706]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.34:416][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.34:467][709]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.34:514][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.01.34:515][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.01.34:517][712]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.34:517][712]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.34:517][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.34:517][712]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.01.34:517][712]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.34:517][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.34:517][712]Interaction: Interaction time: 50.829090 [2020.05.31-20.01.34:517][712]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.34:517][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.34:534][713]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.36:884][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.05.31-20.01.36:884][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.36:884][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.05.31-20.01.36:884][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.36:884][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.36:884][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.36:906][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.36:999][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.01.36:999][860]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.36:999][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.36:999][860]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.37:000][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.37:000][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.37:000][860]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.01.37:000][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.37:000][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.37:000][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.37:000][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.37:000][860]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.37:000][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:000][860]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.37:000][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:000][860]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.37:021][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.01.37:048][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.37:048][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.37:115][867]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.37:115][867]LogDBDPlayerMovement: StopSnapping Final Location (7566.149902 1216.119019 111.095024) [2020.05.31-20.01.37:115][867]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.37:115][867]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.37:115][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:115][867]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.37:115][867]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.37:115][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:116][867]Interaction: Interaction time: 4.000000 [2020.05.31-20.01.37:116][867]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.01.37:116][867]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_1] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.01.37:116][867]AnimLeader: ClosetStandard_C_1 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.01.37:116][867]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 196.253021 [2020.05.31-20.01.37:116][867]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.01.37:116][867]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.37:116][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:147][869]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.01.37:315][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.01.37:448][887]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.01.37:448][887]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.37:448][887]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.01.37:448][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.37:452][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.37:452][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.37:452][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.01.37:452][887]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.37:452][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.37:452][887]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.01.37:452][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.37:453][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.37:453][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:453][887]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.37:453][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:453][887]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.37:547][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.01.37:550][893]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.37:550][893]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.37:550][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:550][893]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.37:550][893]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.37:550][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:550][893]Interaction: Interaction time: 56.233597 [2020.05.31-20.01.37:550][893]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.37:550][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.37:583][895]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.38:816][969]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.05.31-20.01.40:850][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.41:099][106]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.41:115][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.41:115][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.41:115][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.41:115][107]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.41:115][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.41:115][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.41:115][107]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.41:115][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.41:132][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.41:132][108]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.41:132][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.41:132][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.41:132][108]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.01.41:132][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.41:132][108]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.41:132][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.41:132][108]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.01.41:132][108]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.41:132][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.41:132][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.41:132][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.41:132][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.41:132][108]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.41:132][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.41:152][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.41:154][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.01.41:204][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.41:550][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.05.31-20.01.41:550][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.41:550][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.05.31-20.01.41:550][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.41:550][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.41:550][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.44:038][261]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.343885 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.01.44:038][261]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.01.44:038][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.01.44:039][261]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.01.44:039][261]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.01.44:039][261]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.05.31-20.01.44:039][261]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.05.31-20.01.44:041][261]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.44:041][261]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.44:041][261]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.44:041][261]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.05.31-20.01.44:043][261]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.01.44:043][261]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.01.44:043][261]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.01.44:043][261]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.01.44:043][261]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.01.44:043][261]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.01.44:043][261]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.01.44:104][265]GameFlow: OnDropped 508.763458 [2020.05.31-20.01.44:104][265]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.01.44:106][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.44:106][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.44:106][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.01.44:106][265]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.01.44:472][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C948864A80] Result: '1' k_EResultOK (success) [2020.05.31-20.01.44:472][288]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C948864A80]' succeeded in 0.431250 seconds [2020.05.31-20.01.44:502][290]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C948864A80] Result: '1' k_EResultOK (success) [2020.05.31-20.01.44:524][291]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.481431 seconds [2020.05.31-20.01.47:365][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.47:365][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.47:366][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.31-20.01.47:366][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.47:366][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.31-20.01.47:366][461]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.47:385][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.47:515][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.31-20.01.47:515][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.47:998][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.01.47:998][499]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.47:998][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.47:998][499]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.47:999][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.47:999][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.47:999][499]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.01.47:999][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.47:999][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.47:999][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.47:999][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.47:999][499]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.47:999][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.47:999][499]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.47:999][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.47:999][499]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.48:019][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.01.48:047][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.48:047][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.48:048][502]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.01.48:283][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.48:283][516]LogDBDPlayerMovement: StopSnapping Final Location (7917.704590 2241.797119 111.094093) [2020.05.31-20.01.48:283][516]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.48:283][516]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.48:283][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.48:283][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.48:283][516]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.48:283][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.48:283][516]Interaction: Interaction time: 2.600000 [2020.05.31-20.01.48:284][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.01.48:284][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.01.48:284][516]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.05.31-20.01.48:284][516]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 207.420166 [2020.05.31-20.01.48:284][516]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.01.48:284][516]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.48:284][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.50:616][656]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.01.50:866][671]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.01.50:882][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.50:882][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.01.50:882][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.50:882][672]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.01.50:882][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.50:882][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.50:882][672]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.01.50:882][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.50:901][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.50:901][673]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.01.50:901][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.50:901][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.50:901][673]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.01.50:901][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.50:901][673]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.01.50:901][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.50:902][673]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.01.50:902][673]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.01.50:902][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.50:902][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.50:902][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.50:902][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.50:902][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.50:902][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.50:920][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.50:921][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.31-20.01.51:432][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.31-20.01.51:482][708]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.51:934][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.31-20.01.51:934][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.52:100][744]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.31-20.01.52:101][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.52:101][744]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.31-20.01.52:101][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.52:101][744]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.31-20.01.52:101][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.53:098][801]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.01.58:817][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.01.58:817][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.58:837][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.01.58:948][141]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.01.58:949][141]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.58:949][141]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.01.58:949][141]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.58:950][141]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.58:950][141]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.58:950][141]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.01.58:950][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.01.58:950][141]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.58:950][141]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.01.58:950][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.58:950][141]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.01.58:950][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.58:950][141]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.01.58:950][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.58:950][141]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.01.58:969][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.01.58:998][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.01.58:998][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.58:998][144]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.01.59:016][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.01.59:016][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.01.59:049][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.59:049][147]LogDBDPlayerMovement: StopSnapping Final Location (6304.300293 1500.400024 111.094139) [2020.05.31-20.01.59:049][147]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.01.59:049][147]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.01.59:049][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.59:049][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.01.59:049][147]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.01.59:049][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.59:049][147]Interaction: Interaction time: 2.000000 [2020.05.31-20.01.59:049][147]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.01.59:050][147]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 218.187149 [2020.05.31-20.01.59:050][147]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.01.59:050][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.01.59:098][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.02.00:788][251]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.02.01:033][266]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.02.01:100][270]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.02.01:100][270]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.02.01:100][270]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.02.01:100][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.01:101][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.02.01:116][271]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.01:117][271]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.01:117][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.01:117][271]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.01:117][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.01:117][271]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.01:117][271]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.01:117][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.01:132][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.01:133][272]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.01:133][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.01:133][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.01:133][272]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.02.01:133][272]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.01:133][272]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.01:133][272]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.01:133][272]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.01:133][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.01:133][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.02.01:133][272]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.01:133][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.02.01:133][272]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.01:133][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.01:153][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.01:155][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.02.01:167][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.02.01:198][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.02.01:201][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.02.02:168][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.02:168][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.02:168][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.02:168][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.02:704][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.02:900][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.02.02:900][369]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.02:900][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.02:900][369]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.02:902][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.02:902][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.02:902][369]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.02.02:902][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.02:902][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.02:902][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.02:902][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.02:903][369]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.02:903][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.02:903][369]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.02:903][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.02:903][369]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.02.02:922][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.02.02:966][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.02:966][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.02:966][373]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.02.03:001][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.03:002][375]LogDBDPlayerMovement: StopSnapping Final Location (6075.000000 1909.200073 111.093048) [2020.05.31-20.02.03:002][375]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.03:002][375]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.03:002][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.03:002][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.03:002][375]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.03:002][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.03:002][375]Interaction: Interaction time: 2.600000 [2020.05.31-20.02.03:002][375]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: BreakableWallDestroy Bear AnimTag_FPV. [2020.05.31-20.02.03:002][375]LogSM: Error: Play Update Montage AM_BE_Destroy_BreakableWall_FPV Duration 2.600000 Timestamp 222.139084 [2020.05.31-20.02.03:002][375]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.02.03:002][375]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.03:002][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.03:083][380]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.02.03:266][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.02.04:014][436]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.04:934][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.02.05:000][490]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.02.05:000][490]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.02.05:001][490]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.05:001][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.02.05:001][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.02.05:001][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.02.05:001][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:001][490]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.02.05:001][490]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.02.05:001][490]LogDBDGeneral: Warning: Scalars [2020.05.31-20.02.05:001][490]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.02.05:001][490]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.02.05:001][490]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Textures [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Vectors [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Scalars [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Textures [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Vectors [2020.05.31-20.02.05:002][490]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.02.05:002][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.05:002][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:002][490]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.05:002][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.05:002][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:004][490]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.05:004][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.02.05:004][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.02.05:004][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.02.05:004][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:004][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.05:004][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:004][490]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.05:004][490]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.05:004][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:034][491]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.05:034][491]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.05:034][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:034][491]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.05:034][491]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.02.05:034][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.05:034][491]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.05:034][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.05:034][491]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.05:034][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:034][491]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.02.05:034][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.05:034][491]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.05:035][491]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.05:035][491]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.05:035][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:035][491]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.05:035][491]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.02.05:035][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.05:035][491]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.05:035][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.05:035][491]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.05:035][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:035][491]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.02.05:035][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.05:035][491]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.05:115][494]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.31-20.02.05:166][496]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 0.028788, Lifetime Duration: 90.000000 [2020.05.31-20.02.05:368][503]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.02.05:618][513]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.02.05:635][514]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.05:635][514]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.05:635][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.05:635][514]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.05:635][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:635][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.05:635][514]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.05:635][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:652][515]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.05:652][515]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.05:652][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:652][515]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.05:652][515]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.02.05:652][515]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.05:652][515]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.05:652][515]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.05:652][515]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.02.05:652][515]Interaction: Verbose: [DestroyLeft][BP_Uk_Breakable_01_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.05:652][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.05:652][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.05:652][515]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.05:652][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.05:652][515]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.05:652][515]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.05:689][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.05:691][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.02.05:749][519]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.067036 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.02.05:866][524]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.990147 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.02.06:052][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.06:052][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:052][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.06:052][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:101][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.06:101][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:101][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.06:101][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:615][560]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.06:615][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:615][560]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.06:615][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:863][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.02.06:966][580]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.31-20.02.06:966][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.31-20.02.06:966][580]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:966][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.31-20.02.06:966][580]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:966][580]Interaction: ------------------------ [2020.05.31-20.02.06:966][580]Interaction: - Interactions in Zone - [2020.05.31-20.02.06:966][580]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:966][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.31-20.02.06:967][580]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.06:967][580]Interaction: ------------------------ [2020.05.31-20.02.06:967][580]Interaction: - Interactions in Zone - [2020.05.31-20.02.06:967][580]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.02.06:967][580]Interaction: ---------------------------- [2020.05.31-20.02.06:967][580]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Originating Player: BP_CamperFemale01_Character_C_0 - PIXILINHA DA NET, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.06:968][580]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.02.06:969][580]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.02.06:969][580]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.02.06:969][580]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.02.06:969][580]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.02.06:969][580]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.02.06:969][580]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.02.06:970][580]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.02.08:033][630]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.10:038][728]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.10:073][730]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.02.11:088][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.31-20.02.11:088][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:088][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.31-20.02.11:088][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:089][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.31-20.02.11:089][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:653][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.31-20.02.11:653][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:653][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.31-20.02.11:653][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:653][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.31-20.02.11:653][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:765][818]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_12] [2020.05.31-20.02.11:765][818]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:765][818]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_12] [2020.05.31-20.02.11:765][818]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:768][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.11:768][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.11:768][818]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.02.11:768][818]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.11:768][818]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.11:768][818]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_12] [2020.05.31-20.02.11:768][818]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.11:768][818]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.11:768][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.11:768][818]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.31-20.02.11:768][818]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.11:768][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.11:768][818]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.02.12:070][833]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.12:070][833]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.12:070][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.12:070][833]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.12:070][833]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.12:070][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.12:070][833]Interaction: Interaction time: 1.050000 [2020.05.31-20.02.12:070][833]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.31-20.02.12:070][833]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-20.02.12:070][833]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.02.12:070][833]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.12:070][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.12:104][835]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.12:368][849]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-20.02.12:761][872]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.02.13:117][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.13:117][889]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.13:117][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.13:117][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.13:117][889]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.13:117][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.13:153][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.13:153][891]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.13:153][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.13:153][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.13:153][891]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.02.13:153][891]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.13:153][891]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.13:153][891]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.13:154][891]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.02.13:154][891]Interaction: Verbose: [Vault1][WindowStandard_C_12] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.13:154][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.13:154][891]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_12] [2020.05.31-20.02.13:154][891]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.13:154][891]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.13:202][893]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.02.13:385][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.02.14:955][982]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.02.15:119][990]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.02.15:273][998]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.02.15:705][ 19]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 190 [2020.05.31-20.02.15:958][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.02.15:958][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.02.16:949][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.02.16:949][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.02.16:990][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.02.17:901][135]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.18:418][161]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.18:418][161]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.19:070][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.02.19:070][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.19:070][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.19:070][195]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.19:071][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.19:071][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.19:071][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.02.19:071][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.19:071][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.19:071][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.19:071][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.19:071][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.19:071][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.19:071][195]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.02.19:071][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.19:071][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.19:087][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=238.242 [2020.05.31-20.02.19:091][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.02.19:132][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.19:132][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.20:071][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.20:071][251]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.20:071][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.20:071][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.20:071][251]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.20:071][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.20:071][251]Interaction: Interaction time: 1.000000 [2020.05.31-20.02.20:071][251]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.02.20:071][251]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 239.207932 [2020.05.31-20.02.20:071][251]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.20:071][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.20:133][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.02.20:171][256]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.02.21:136][309]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.02.21:136][309]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.02.21:136][309]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.02.21:136][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.21:139][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.02.21:552][334]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.21:552][334]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.21:552][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:552][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.21:552][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.21:552][334]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:552][334]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.02.21:552][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.21:552][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.21:735][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.21:735][344]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.21:735][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.21:735][344]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.21:735][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.21:735][344]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.21:751][345]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.02.21:751][345]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.21:751][345]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.02.21:751][345]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.21:751][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:751][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.21:751][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.21:751][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:751][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.02.21:751][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.21:751][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.21:751][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.21:751][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.21:751][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.21:751][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.21:751][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.21:751][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.21:751][345]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.21:752][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:753][345]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.21:768][346]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:768][346]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:768][346]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.02.21:768][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.21:768][346]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.21:768][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.21:768][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.21:768][346]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.21:768][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.21:768][346]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.02.21:768][346]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.02.21:768][346]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.21:768][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.21:768][346]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=0.922 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.02.21:768][346]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=0.922 [2020.05.31-20.02.21:799][348]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.02.21:800][348]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.02.21:800][348]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.02.21:800][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.02.21:804][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.02.21:832][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.21:833][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.22:225][374]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9091A8860] Result: '1' k_EResultOK (success) [2020.05.31-20.02.22:225][374]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9091A8860]' succeeded in 0.424022 seconds [2020.05.31-20.02.22:254][376]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9091A6A90] Result: '1' k_EResultOK (success) [2020.05.31-20.02.22:275][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472350 seconds [2020.05.31-20.02.23:035][422]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.02.23:635][458]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.02.23:635][458]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.02.23:751][465]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.23:786][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.23:786][467]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.23:786][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.23:786][467]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.02.23:786][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.23:786][467]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.23:786][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.23:786][467]Interaction: Interaction time: 0.000000 [2020.05.31-20.02.23:786][467]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.23:786][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.23:786][467]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=2.939 [2020.05.31-20.02.23:801][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.23:801][468]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.23:801][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.23:801][468]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.23:801][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.23:801][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.23:801][468]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.23:801][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.23:818][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.23:818][469]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.23:818][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.23:818][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.23:818][469]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.02.23:818][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.23:818][469]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.23:818][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.23:818][469]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.23:818][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.23:818][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.23:818][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.23:818][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.23:818][469]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.23:818][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.23:888][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.23:889][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.02.24:003][480]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.02.24:003][480]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.02.27:200][672]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.02.27:200][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.27:200][672]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.02.27:200][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.27:202][672]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.27:202][672]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.27:202][672]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.02.27:202][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.27:202][672]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.27:202][672]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.02.27:202][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.27:202][672]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.27:202][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.27:202][672]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.27:202][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.27:235][674]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.02.27:333][680]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.02.27:335][680]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.27:335][680]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.27:335][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.27:335][680]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.27:335][680]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.27:335][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.27:335][680]Interaction: Interaction time: 67.843727 [2020.05.31-20.02.27:335][680]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.27:335][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.27:352][681]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.27:518][691]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.05.31-20.02.27:518][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.27:518][691]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.05.31-20.02.27:518][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.27:518][691]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.05.31-20.02.27:518][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.27:785][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.05.31-20.02.27:785][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.05.31-20.02.28:253][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.05.31-20.02.28:302][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:820][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.05.31-20.02.28:821][756]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:922][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.05.31-20.02.28:922][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:922][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.05.31-20.02.28:922][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.28:922][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.05.31-20.02.28:922][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.29:733][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505206 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.02.32:303][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_4] [2020.05.31-20.02.32:303][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.32:303][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.05.31-20.02.32:303][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.32:886][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_4] [2020.05.31-20.02.32:887][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.32:887][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_4] [2020.05.31-20.02.32:887][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.32:920][984]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.02.32:920][984]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.02.36:186][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_3] [2020.05.31-20.02.36:186][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:186][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_3] [2020.05.31-20.02.36:186][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:618][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.31-20.02.36:618][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:618][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.31-20.02.36:618][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:618][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.02.36:618][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:786][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_3] [2020.05.31-20.02.36:786][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:786][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_3] [2020.05.31-20.02.36:786][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:921][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_18] [2020.05.31-20.02.36:921][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:921][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_18] [2020.05.31-20.02.36:921][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.36:921][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_18] [2020.05.31-20.02.36:921][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.37:087][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.31-20.02.37:087][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.37:087][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.31-20.02.37:087][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.37:087][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.02.37:087][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.37:385][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_18] [2020.05.31-20.02.37:385][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.37:385][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_18] [2020.05.31-20.02.37:385][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.37:385][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_18] [2020.05.31-20.02.37:385][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:034][256]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.02.38:034][256]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:034][256]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.02.38:034][256]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:038][256]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.38:038][256]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.38:038][256]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.02.38:038][256]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.38:038][256]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.38:038][256]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.02.38:038][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:038][256]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.38:038][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.38:038][256]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.38:038][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.38:100][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.02.38:101][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.02.38:103][259]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.38:103][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.38:103][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.38:103][259]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.38:103][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.38:103][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.38:103][259]Interaction: Interaction time: 80.000000 [2020.05.31-20.02.38:103][259]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.38:103][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.38:103][259]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.02.38:185][263]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.38:352][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.31-20.02.38:353][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:753][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.31-20.02.38:753][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:771][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.05.31-20.02.38:772][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:902][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.31-20.02.38:902][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:938][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_10] [2020.05.31-20.02.38:938][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.38:938][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_10] [2020.05.31-20.02.38:938][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.39:523][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_10] [2020.05.31-20.02.39:523][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.39:523][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_10] [2020.05.31-20.02.39:523][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.39:671][334]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.39:671][334]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.39:671][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.39:671][334]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.39:671][334]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.39:671][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.39:674][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.02.39:705][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.02.39:707][336]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.39:707][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.39:707][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.39:707][336]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.39:707][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.02.39:707][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.39:707][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.39:707][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.39:707][336]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.39:707][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.39:707][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.02.39:707][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.39:707][336]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.02.39:710][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.02.40:570][381]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.572285 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.02.41:537][431]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.02.42:317][471]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.02.42:317][471]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.02.42:473][480]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.42:675][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.02.42:675][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.43:020][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.02.43:020][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.44:335][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.02.44:335][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.44:335][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-20.02.44:335][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.44:335][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-20.02.44:335][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.44:687][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.02.44:687][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.44:687][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-20.02.44:687][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.44:687][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-20.02.44:687][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.48:670][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.48:670][851]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.48:670][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.48:670][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.48:670][851]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.48:670][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.48:672][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.02.48:703][853]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.48:703][853]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.48:703][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.48:703][853]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.48:703][853]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.02.48:703][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.48:704][853]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.48:704][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.48:704][853]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.48:704][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.48:704][853]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.02.48:704][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.48:704][853]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.02.49:170][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.49:170][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.49:170][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.49:534][903]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.358496 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.02.49:869][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.02.49:869][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.49:869][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.02.49:869][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.49:869][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.02.49:869][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.49:985][930]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.02.50:206][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.50:286][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.05.31-20.02.50:286][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:286][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.05.31-20.02.50:286][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:286][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.05.31-20.02.50:286][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:307][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.50:336][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.02.50:336][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:336][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.02.50:336][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:336][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.02.50:336][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:485][960]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.50:752][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.05.31-20.02.50:752][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:752][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.05.31-20.02.50:752][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.50:752][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.05.31-20.02.50:752][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.51:469][ 19]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.02.52:171][ 61]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.52:171][ 61]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.52:171][ 61]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.52:335][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.52:335][ 71]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.52:335][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.52:335][ 71]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.52:336][ 71]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.52:337][ 71]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.52:337][ 71]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.02.52:337][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.52:337][ 71]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.52:337][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.52:337][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.52:337][ 71]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.52:337][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.52:337][ 71]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.02.52:337][ 71]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.52:337][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.52:337][ 71]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.02.52:353][ 72]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=31.507 [2020.05.31-20.02.52:356][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.02.52:384][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.52:384][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.52:751][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 28.467340 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.02.53:120][115]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.53:120][115]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.53:120][115]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.02.53:151][117]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.02.53:337][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.53:337][128]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.53:337][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.53:337][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.53:337][128]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.53:337][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.53:337][128]Interaction: Interaction time: 1.000000 [2020.05.31-20.02.53:337][128]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.02.53:337][128]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 32.473541 [2020.05.31-20.02.53:337][128]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.53:337][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.53:384][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.02.53:421][133]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.02.54:386][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.02.54:386][191]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.02.54:386][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.02.54:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.54:388][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.02.57:219][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.57:219][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.57:219][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:219][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.57:219][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.57:219][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:219][361]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.02.57:219][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.57:219][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.57:405][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.57:405][372]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.57:405][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.57:405][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.57:405][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.57:405][372]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.57:419][373]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.02.57:419][373]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.57:419][373]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.02.57:419][373]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.57:419][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:419][373]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.57:419][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.57:419][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:419][373]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.02.57:420][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.57:420][373]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.57:420][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.57:420][373]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.57:420][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.57:420][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.57:420][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.57:420][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.57:420][373]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.57:420][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:421][373]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.02.57:435][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:435][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:436][374]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.02.57:436][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.57:436][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.57:436][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.57:436][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.57:436][374]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.57:436][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.57:436][374]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.02.57:436][374]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.02.57:436][374]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.57:436][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.57:436][374]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=36.590 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.02.57:436][374]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=36.590 [2020.05.31-20.02.57:468][376]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.02.57:468][376]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.02.57:468][376]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.02.57:468][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.02.57:472][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.02.57:500][378]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.57:500][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.57:940][405]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E089550] Result: '1' k_EResultOK (success) [2020.05.31-20.02.57:940][405]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E089550]' succeeded in 0.469726 seconds [2020.05.31-20.02.57:974][407]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E19CB20] Result: '1' k_EResultOK (success) [2020.05.31-20.02.57:992][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522484 seconds [2020.05.31-20.02.59:334][484]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237727 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.02.59:436][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:436][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.02.59:436][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:436][490]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.02.59:436][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:436][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.02.59:436][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:436][490]Interaction: Interaction time: 0.000000 [2020.05.31-20.02.59:437][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.02.59:437][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:437][490]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=38.590 [2020.05.31-20.02.59:471][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.59:471][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.02.59:471][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:471][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.02.59:471][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:471][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:471][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.02.59:471][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:486][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:486][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.02.59:486][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:486][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:486][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.02.59:486][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.59:486][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.02.59:486][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.59:486][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.02.59:486][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:487][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.59:487][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:487][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.59:487][492]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:487][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:541][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.59:543][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.02.59:586][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-20.02.59:586][497]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:606][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.02.59:685][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.02.59:685][502]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:685][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.59:685][502]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:686][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:686][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:686][502]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.02.59:686][502]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.02.59:686][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.02.59:686][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.59:686][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:686][502]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.02.59:686][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:686][502]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.02.59:686][502]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.02.59:686][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.02.59:703][503]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=38.857 [2020.05.31-20.02.59:708][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.02.59:751][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.02.59:751][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:787][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.02.59:788][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.02.59:837][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-20.02.59:837][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.00:286][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.00:286][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.00:704][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.00:704][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.00:704][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.00:704][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.00:704][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.00:704][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.00:704][553]Interaction: Interaction time: 1.000000 [2020.05.31-20.03.00:704][553]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.03.00:704][553]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 39.839966 [2020.05.31-20.03.00:704][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.00:704][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.00:769][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.00:789][558]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.03.01:786][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.03.01:786][610]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.03.01:786][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.03.01:786][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.01:790][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.02:022][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.02:023][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.02:023][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:023][621]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.02:023][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.02:023][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:023][621]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.03.02:023][621]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.02:023][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.02:205][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.02:206][630]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.02:206][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.02:206][630]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.02:206][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.02:206][630]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.02:221][631]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.02:221][631]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.02:221][631]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.02:221][631]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.02:221][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:221][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.02:221][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.02:221][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:222][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.02:222][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.02:222][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.02:222][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.02:222][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.02:222][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.02:222][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.02:222][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.02:222][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.02:222][631]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.02:222][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:223][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.02:252][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:252][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:252][632]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.02:252][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.02:253][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.02:253][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.02:253][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.02:253][632]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.02:253][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.02:253][632]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.03.02:253][632]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.02:253][632]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.02:253][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.02:253][632]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=41.407 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.02:253][632]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=41.407 [2020.05.31-20.03.02:286][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.03.02:286][634]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.03.02:286][634]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.03.02:287][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.02:290][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.02:321][636]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.02:321][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.02:693][655]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A3DF0] Result: '1' k_EResultOK (success) [2020.05.31-20.03.02:693][655]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A3DF0]' succeeded in 0.404200 seconds [2020.05.31-20.03.02:728][657]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A3DF0] Result: '1' k_EResultOK (success) [2020.05.31-20.03.02:764][658]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.475022 seconds [2020.05.31-20.03.02:986][669]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.31-20.03.04:254][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:254][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.04:254][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:254][732]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.03.04:254][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:254][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.04:254][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:254][732]Interaction: Interaction time: 0.000000 [2020.05.31-20.03.04:255][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.04:255][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:255][732]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=43.408 [2020.05.31-20.03.04:272][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.04:272][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.04:272][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:272][733]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.04:272][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:272][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:272][733]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.04:272][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:289][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:289][734]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.04:290][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:290][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:290][734]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.04:290][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.04:290][734]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.04:290][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.04:290][734]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.04:290][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:290][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.04:290][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.04:290][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.04:290][734]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.04:290][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:361][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.04:362][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.03.04:406][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.04:406][740]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.04:406][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.04:406][740]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.04:408][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:408][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:408][740]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.04:408][740]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.04:408][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.04:408][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.04:408][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.04:408][740]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.04:408][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:408][740]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.03.04:408][740]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.04:408][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.04:435][741]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=43.590 [2020.05.31-20.03.04:439][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.03.04:452][742]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.04:452][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:219][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.05:219][782]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:219][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.05:219][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:222][782]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.05:222][782]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.05:222][782]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.05:222][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.05:222][782]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.05:222][782]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.05:222][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:223][782]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.05:223][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:223][782]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Crouched AnimTag_Female. [2020.05.31-20.03.05:223][782]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.05:223][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:288][785]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.05:420][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:420][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.05:420][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:420][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:420][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.05:420][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:420][792]Interaction: Interaction time: 1.000000 [2020.05.31-20.03.05:421][792]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.03.05:421][792]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 44.556812 [2020.05.31-20.03.05:421][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.05:421][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:472][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.05:473][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.05:473][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:473][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.05:473][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:473][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:473][795]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.03.05:473][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.05:473][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:489][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.05:542][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.05:638][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.03.05:642][803]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.05:642][803]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.05:642][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:642][803]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.05:642][803]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.05:642][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:642][803]Interaction: Interaction time: 14.000000 [2020.05.31-20.03.05:642][803]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-20.03.05:642][803]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.03.05:642][803]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.05:642][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:642][803]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.05:656][804]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:673][805]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.05:673][805]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.05:673][805]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.05:673][805]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.05:673][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:673][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.05:673][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:673][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:673][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.05:673][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.05:673][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.05:673][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.05:673][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.05:673][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:673][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.05:674][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:674][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.05:674][805]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:674][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:675][805]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:676][805]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.05:702][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:702][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:702][806]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.05:702][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.05:702][806]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.05:702][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.05:702][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.05:702][806]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.05:702][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:703][806]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.03.05:703][806]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.05:703][806]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.05:703][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.05:703][806]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=44.857 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.05:703][806]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=44.857 [2020.05.31-20.03.05:736][808]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.03.05:736][808]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.03.05:736][808]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.03.05:736][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.05:741][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.05:771][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.05:771][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.06:083][826]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FCF7C0] Result: '1' k_EResultOK (success) [2020.05.31-20.03.06:083][826]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FCF7C0]' succeeded in 0.346219 seconds [2020.05.31-20.03.06:112][828]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97B72B4A0] Result: '1' k_EResultOK (success) [2020.05.31-20.03.06:126][829]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.386413 seconds [2020.05.31-20.03.06:820][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.493542 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.07:642][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.05.31-20.03.07:642][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.07:676][909]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.07:677][909]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.07:677][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:677][909]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.07:677][909]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.07:677][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:678][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.03.07:693][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.07:694][910]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.07:694][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:694][910]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.03.07:694][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.07:694][910]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.07:694][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:694][910]Interaction: Interaction time: 0.000000 [2020.05.31-20.03.07:694][910]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.07:694][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:694][910]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=46.847 [2020.05.31-20.03.07:709][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.03.07:710][911]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.07:710][911]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.07:710][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.07:710][911]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.07:710][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:710][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.07:710][911]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.07:710][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:711][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.07:711][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.07:711][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:711][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.07:711][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.03.07:711][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.07:711][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.07:711][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.07:711][911]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.07:711][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:711][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.07:711][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.07:711][911]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.07:713][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.03.07:727][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.07:727][912]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.07:727][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:728][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.07:728][912]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.07:728][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.07:728][912]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.07:728][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.07:728][912]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.07:728][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.07:728][912]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.07:728][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.07:728][912]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.07:728][912]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.07:728][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.07:762][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_7] [2020.05.31-20.03.07:762][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.07:765][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.07:767][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.03.08:005][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.018235 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.08:034][928]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.31-20.03.09:271][997]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.31-20.03.09:271][997]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.09:271][997]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.31-20.03.09:271][997]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.09:271][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.09:274][997]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.09:274][997]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.09:274][997]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.09:274][997]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.09:274][997]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.09:274][997]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.31-20.03.09:274][997]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.09:274][997]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.09:274][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.09:274][997]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.09:274][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.09:340][ 1]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.09:504][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.09:504][ 10]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.09:504][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.09:504][ 10]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.09:504][ 10]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.09:504][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.09:505][ 10]Interaction: Interaction time: 0.700000 [2020.05.31-20.03.09:505][ 10]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.31-20.03.09:505][ 10]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.03.09:505][ 10]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.03.09:505][ 10]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.09:505][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.09:557][ 13]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.10:154][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.03.10:206][ 48]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.10:206][ 48]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.10:206][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.10:206][ 48]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.10:206][ 48]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.10:206][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.10:252][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.10:254][ 50]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.10:254][ 50]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.10:254][ 50]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.10:254][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.10:254][ 50]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.31-20.03.10:255][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.10:255][ 50]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.11:244][105]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.11:475][119]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.03.11:557][124]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.03.11:620][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.11:620][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.11:644][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.11:819][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.11:819][138]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.11:819][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.11:819][138]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.11:820][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.11:820][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.11:820][138]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.11:820][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.11:820][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.11:820][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.11:820][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.11:821][138]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.11:821][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.11:821][138]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.11:821][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.11:821][138]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.11:840][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.03.11:885][141]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.11:885][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.11:886][141]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.03.11:886][141]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.03.11:886][141]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.03.11:888][141]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.11:888][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.11:919][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.11:919][143]LogDBDPlayerMovement: StopSnapping Final Location (8688.013672 1487.545410 111.092033) [2020.05.31-20.03.11:919][143]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.11:919][143]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.11:919][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.11:919][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.11:920][143]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.11:920][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.11:920][143]Interaction: Interaction time: 2.000000 [2020.05.31-20.03.11:920][143]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.03.11:920][143]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 51.057171 [2020.05.31-20.03.11:920][143]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.11:920][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.11:985][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.03.12:052][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301030 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.13:670][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.03.13:905][253]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.03.13:986][257]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.03.13:986][257]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.03.13:986][257]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.03.13:986][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.13:989][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.03.14:003][258]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.14:003][258]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.14:003][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.14:003][258]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.14:003][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:003][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.14:003][258]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.14:003][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:037][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.14:037][259]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.14:037][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:037][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.14:037][259]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.14:037][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.14:037][259]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.14:037][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.14:037][259]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.14:037][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:037][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.14:037][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:037][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.14:037][259]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:037][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.14:053][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.03.14:060][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.14:062][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.03.14:086][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.03.14:090][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.03.14:289][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.14:289][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:508][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.14:508][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:508][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-20.03.14:508][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:654][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.03.14:654][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:654][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.03.14:654][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:656][294]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.14:656][294]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.14:656][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.14:656][294]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.14:656][294]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.14:656][294]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.03.14:656][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:656][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.14:656][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:656][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.14:656][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:723][298]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.14:753][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.03.14:753][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.03.14:755][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.14:755][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.14:755][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:755][300]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.14:755][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.14:755][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:755][300]Interaction: Interaction time: 80.000000 [2020.05.31-20.03.14:755][300]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.14:755][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.14:788][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.05.31-20.03.14:788][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.14:822][304]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.15:790][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.03.15:968][371]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.03.15:968][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.03.16:090][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.05.31-20.03.16:870][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.03.16:871][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.16:871][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.03.16:871][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.16:871][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.16:871][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.16:934][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.03.16:934][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.03.16:934][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.03.16:934][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.03.16:968][427]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.03.17:005][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.03.17:138][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.03.17:138][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:138][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.03.17:138][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:138][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.17:138][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:389][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.03.17:389][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:389][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.03.17:389][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:389][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.17:389][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:411][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.17:540][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.03.17:540][456]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:540][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.17:541][456]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:542][456]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.17:542][456]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.17:542][456]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.17:542][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.17:542][456]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.17:542][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.17:542][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:542][456]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.17:542][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.17:542][456]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.17:542][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.17:542][456]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.17:561][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.03.17:606][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.17:606][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.17:642][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.17:642][462]LogDBDPlayerMovement: StopSnapping Final Location (7664.149902 1035.318970 111.094765) [2020.05.31-20.03.17:642][462]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.17:642][462]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.17:642][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.17:642][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.17:642][462]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.17:642][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.17:642][462]Interaction: Interaction time: 4.000000 [2020.05.31-20.03.17:642][462]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.03.17:642][462]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_5] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.03.17:642][462]AnimLeader: ClosetStandard_C_5 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.03.17:643][462]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 56.779385 [2020.05.31-20.03.17:643][462]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.03.17:643][462]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.17:643][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.17:725][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.03.19:337][564]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.05.31-20.03.21:387][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.03.21:639][702]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.03.21:654][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.21:654][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.21:654][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.21:654][703]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.21:654][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.21:654][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.21:654][703]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.21:654][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.21:670][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.21:670][704]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.21:670][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.21:670][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.21:670][704]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.21:670][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.21:670][704]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.21:670][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.21:670][704]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.03.21:670][704]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.21:670][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.21:670][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.21:671][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.21:671][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.21:671][704]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.21:671][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.21:691][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.21:692][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.03.21:724][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.22:054][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.03.22:054][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:054][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.03.22:054][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:054][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.22:054][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:103][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.05.31-20.03.22:104][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:104][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.05.31-20.03.22:104][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:104][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.03.22:104][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:571][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.05.31-20.03.22:571][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:571][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.05.31-20.03.22:571][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:571][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.03.22:571][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.22:973][771]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.23:108][779]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.03.23:159][782]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.03.24:404][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.05.31-20.03.24:404][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.24:404][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.31-20.03.24:404][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.24:425][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.24:438][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.05.31-20.03.24:438][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.24:438][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.31-20.03.24:438][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.25:435][916]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.03.25:435][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.25:435][916]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.03.25:435][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.25:437][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.25:437][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.25:437][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.25:437][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.25:437][916]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.25:437][916]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.03.25:437][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.25:437][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.25:437][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.25:437][916]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.25:437][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.25:437][916]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.25:536][921]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.25:537][921]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.25:537][921]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.25:537][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.25:537][921]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.25:537][921]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.25:537][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.25:538][921]Interaction: Interaction time: 81.449745 [2020.05.31-20.03.25:538][921]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.25:538][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.25:570][922]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.29:619][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.29:619][146]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.29:619][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.29:619][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.29:622][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.29:622][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.29:622][146]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.29:622][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.29:622][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.29:622][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.29:622][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.29:622][146]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.29:622][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.29:622][146]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_In AnimTag_Crouched AnimTag_Female. [2020.05.31-20.03.29:622][146]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.29:622][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.29:672][148]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.29:986][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.03.29:988][163]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.29:988][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.29:988][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.29:988][163]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.29:988][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.29:988][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.29:988][163]Interaction: Interaction time: 14.000000 [2020.05.31-20.03.29:988][163]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-20.03.29:988][163]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.03.29:988][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.29:988][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.29:988][163]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-20.03.30:023][165]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.32:803][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.05.31-20.03.32:803][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.32:803][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_0] [2020.05.31-20.03.32:803][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.33:121][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.05.31-20.03.33:121][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.33:121][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_0] [2020.05.31-20.03.33:121][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.33:153][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.33:154][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.33:154][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.33:154][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.33:154][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.33:154][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.33:154][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.33:154][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.33:154][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.33:154][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.33:154][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.03.33:154][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.33:154][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.33:154][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.33:154][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.33:154][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.33:154][342]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.03.33:154][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.33:154][342]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.34:002][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.245522 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.03.35:722][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.05.31-20.03.35:722][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.35:722][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.05.31-20.03.35:722][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.35:722][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.05.31-20.03.35:722][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.35:921][506]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.05.31-20.03.35:921][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:338][531]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.36:338][531]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.36:338][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.36:338][531]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.36:338][531]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.36:338][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.36:340][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.03.36:372][533]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.36:372][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.36:372][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.36:372][533]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.36:372][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.03.36:372][533]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.36:372][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.36:372][533]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.36:372][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.36:372][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.36:372][533]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.03.36:372][533]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:372][533]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.05.31-20.03.36:421][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:470][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.05.31-20.03.36:470][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:471][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.31-20.03.36:471][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:471][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.05.31-20.03.36:471][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:471][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.05.31-20.03.36:471][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.36:939][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.05.31-20.03.36:939][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.37:052][571]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.720237 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.37:070][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.31-20.03.37:070][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.37:070][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.05.31-20.03.37:070][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.37:070][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.05.31-20.03.37:070][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.37:239][581]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.03.37:807][615]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.03.37:823][616]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.03.37:889][620]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.38:074][630]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.39:186][697]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.03.39:206][698]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.03.39:723][729]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.03.39:805][734]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.39:805][734]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.03.39:988][745]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.40:237][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.03.40:237][759]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.40:237][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.40:237][759]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.40:238][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.40:238][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.40:239][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.40:239][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.40:239][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.40:239][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.40:239][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.40:239][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.40:239][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.40:239][759]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.03.40:239][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.40:239][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.40:254][760]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=79.409 [2020.05.31-20.03.40:257][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.03.40:286][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.40:286][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.40:653][784]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.31-20.03.41:136][811]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.41:140][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.41:140][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:224][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.41:224][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:239][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:239][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.41:239][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:239][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:239][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.41:239][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:239][816]Interaction: Interaction time: 1.000000 [2020.05.31-20.03.41:239][816]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.03.41:239][816]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 80.375961 [2020.05.31-20.03.41:239][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.41:239][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:272][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.41:272][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.41:272][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:272][817]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.41:272][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:272][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:272][817]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.03.41:272][817]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.41:272][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:286][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.41:342][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.41:440][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.41:440][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:440][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.41:440][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:440][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.41:440][825]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:455][826]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.41:455][826]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.41:455][826]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.41:455][826]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.41:455][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:455][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.41:455][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:456][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:456][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.41:456][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.41:456][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.41:456][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.41:456][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.41:456][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:456][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.41:456][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:456][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.41:456][826]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:456][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:457][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:457][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:457][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:457][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:457][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:457][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:457][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:458][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.41:473][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:473][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:473][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.41:473][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.41:473][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.41:473][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.41:473][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:473][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.41:473][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:474][827]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.03.41:474][827]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.41:474][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.41:474][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.41:474][827]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=80.626 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.41:474][827]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=80.626 [2020.05.31-20.03.41:524][829]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.03.41:524][829]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.03.41:524][829]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.03.41:524][829]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.03.41:526][829]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.03.41:526][829]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.03.41:526][829]LogStreaming: Flushing async loaders. [2020.05.31-20.03.41:527][829]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.03.41:527][829]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.03.41:531][829]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.41:531][829]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.31-20.03.41:531][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.41:531][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:535][829]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: On [2020.05.31-20.03.41:586][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.03.41:591][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.03.41:670][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.41:675][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.41:791][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.41:791][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.41:989][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.036831 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.03.41:995][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C90C2E3550] Result: '1' k_EResultOK (success) [2020.05.31-20.03.41:995][853]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C90C2E3550]' succeeded in 0.469382 seconds [2020.05.31-20.03.42:024][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C948863970] Result: '1' k_EResultOK (success) [2020.05.31-20.03.42:040][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.42:040][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.42:045][855]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.512331 seconds [2020.05.31-20.03.42:093][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.42:093][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.42:139][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.42:139][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.43:474][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.43:474][929]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.43:474][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.43:474][929]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.03.43:474][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.43:474][929]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.43:474][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.43:474][929]Interaction: Interaction time: 0.000000 [2020.05.31-20.03.43:474][929]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.43:474][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.43:474][929]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=82.628 [2020.05.31-20.03.43:492][930]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.43:492][930]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.43:492][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.43:492][930]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.43:492][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.43:492][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.43:492][930]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.43:492][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.43:509][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.43:509][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.43:509][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.43:509][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.43:509][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.43:509][931]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.43:509][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.43:509][931]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.43:509][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.43:509][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.43:509][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.43:509][931]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.43:509][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.43:509][931]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.43:509][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.43:511][931]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: Off [2020.05.31-20.03.43:562][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.43:563][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.03.43:627][938]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.03.43:627][938]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.43:844][951]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.03.43:994][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.03.44:058][964]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.44:058][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.03.44:058][964]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.03.44:058][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.03.44:058][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.44:058][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.44:058][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.44:059][964]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.44:059][964]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.44:059][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.44:106][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.03.44:109][967]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.44:109][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.44:109][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.44:109][967]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.44:109][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.03.44:109][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.44:109][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.44:109][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.44:109][967]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.44:109][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.44:109][967]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.03.44:109][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.44:109][967]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.44:111][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.03.45:038][ 23]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.03.45:074][ 25]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.03.45:075][ 25]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.45:636][ 55]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.03.45:636][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.45:636][ 55]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.03.45:636][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.45:639][ 55]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.45:639][ 55]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.45:639][ 55]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.45:639][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.45:639][ 55]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.45:639][ 55]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.03.45:639][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.45:639][ 55]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.45:639][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.45:639][ 55]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.45:639][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.45:673][ 56]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.03.45:770][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.03.45:773][ 61]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.45:773][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.45:773][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.45:773][ 61]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.03.45:773][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.45:773][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.45:773][ 61]Interaction: Interaction time: 56.408859 [2020.05.31-20.03.45:773][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.45:773][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.45:805][ 62]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.03.46:220][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.46:220][ 82]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:220][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.46:220][ 82]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:221][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.46:222][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.46:222][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.46:222][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.46:222][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.46:222][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.46:222][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:222][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.46:222][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:222][ 82]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.03.46:222][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.46:222][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:240][ 83]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=85.393 [2020.05.31-20.03.46:245][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.03.46:271][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.46:271][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:404][ 91]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:404][ 91]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:404][ 91]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:404][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:405][ 91]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.03.46:406][ 91]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.03.46:407][ 91]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.31-20.03.46:407][ 91]LogStreaming: Flushing async loaders. [2020.05.31-20.03.46:407][ 91]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.03.46:408][ 91]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.03.46:411][ 91]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.46:411][ 91]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.46:411][ 91]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.46:411][ 91]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.46:411][ 91]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.46:411][ 91]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:411][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:411][ 91]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.46:411][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:411][ 91]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.46:411][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:472][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.46:472][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.46:472][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:472][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.46:472][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.46:472][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:472][ 94]Interaction: Interaction time: 0.500000 [2020.05.31-20.03.46:472][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.46:472][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:691][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:692][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.03.46:774][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.46:973][117]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.46:973][117]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.46:973][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.46:973][117]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.46:973][117]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.46:973][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:005][119]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.03.47:007][119]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.47:007][119]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.47:007][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:007][119]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.47:007][119]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.03.47:007][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.47:007][119]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.47:007][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.47:007][119]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.47:007][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:007][119]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:007][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:008][119]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.47:222][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.47:222][128]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.47:222][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:222][128]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.47:222][128]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.47:222][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:222][128]Interaction: Interaction time: 1.000000 [2020.05.31-20.03.47:223][128]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.03.47:223][128]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 86.344521 [2020.05.31-20.03.47:223][128]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.47:223][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:270][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.47:310][132]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.03.47:711][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.47:841][157]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.47:842][157]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.47:842][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.47:842][157]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.47:842][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:842][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.47:842][157]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.03.47:842][157]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.47:842][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.47:912][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.48:026][166]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.48:027][166]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:028][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.48:028][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:054][167]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.48:054][167]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.48:054][167]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.03.48:054][167]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.48:054][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.48:054][167]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.48:055][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.48:055][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.48:055][167]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.48:055][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.48:055][167]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.48:055][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.48:055][167]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.48:055][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.48:055][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.48:055][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:055][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.03.48:055][167]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:055][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:057][167]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.03.48:073][168]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.48:073][168]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.48:073][168]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.03.48:073][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.48:073][168]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.48:073][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.48:073][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:073][168]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.48:073][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.48:073][168]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.03.48:074][168]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.48:074][168]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.48:074][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.48:074][168]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=87.227 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.03.48:074][168]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=87.227 [2020.05.31-20.03.48:107][170]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.03.48:108][170]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.03.48:108][170]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.03.48:109][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.03.48:114][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.03.48:154][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.48:154][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.48:547][190]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FC53B0] Result: '1' k_EResultOK (success) [2020.05.31-20.03.48:547][190]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FC53B0]' succeeded in 0.436655 seconds [2020.05.31-20.03.48:580][192]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FCE740] Result: '1' k_EResultOK (success) [2020.05.31-20.03.48:596][193]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.484649 seconds [2020.05.31-20.03.49:253][222]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505370 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.03.50:091][263]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:091][263]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.50:091][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.50:091][263]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.03.50:091][263]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:091][263]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.50:091][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.50:091][263]Interaction: Interaction time: 0.000000 [2020.05.31-20.03.50:091][263]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.50:091][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.50:091][263]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=89.244 [2020.05.31-20.03.50:109][264]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.50:109][264]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.03.50:109][264]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:109][264]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.50:109][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.50:109][264]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:109][264]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.50:109][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.50:126][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:126][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.50:126][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.50:126][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:126][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.03.50:126][265]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.50:126][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.50:126][265]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.50:126][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.50:126][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.50:126][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.50:126][265]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.50:126][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.03.50:126][265]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.50:126][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:196][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.50:198][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.03.50:674][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:674][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.50:674][293]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.03.50:674][293]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.03.50:674][293]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=89.827 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.03.50:696][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.03.50:860][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.50:860][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.51:015][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.51:015][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.51:189][317]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.03.51:189][317]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.03.51:189][317]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.03.51:189][317]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=90.342 [2020.05.31-20.03.51:189][317]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=90.342 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.03.51:494][333]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-20.03.51:494][333]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.03.51:494][333]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.03.51:495][333]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=90.647 [2020.05.31-20.03.51:495][333]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=90.647 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.03.51:526][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.03.51:526][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.51:526][335]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.03.51:526][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.03.51:526][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.51:529][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.51:529][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.51:529][335]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.03.51:529][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.51:529][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.51:529][335]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.03.51:529][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.51:529][335]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.03.51:529][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.51:529][335]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.03.51:529][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.51:562][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.03.51:563][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.51:563][337]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.03.51:563][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.51:563][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.51:563][337]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.03.51:563][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.51:563][337]Interaction: Interaction time: 1.000000 [2020.05.31-20.03.51:563][337]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.03.51:563][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.52:193][372]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.03.52:327][380]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.03.52:327][380]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.52:560][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.03.52:623][396]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.03.52:623][396]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.03.52:623][396]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.03.52:623][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.53:007][416]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-20.03.53:007][416]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=92.161 [2020.05.31-20.03.53:039][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.53:039][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.03.53:060][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.03.53:061][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.03.53:712][453]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.03.53:712][453]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.53:712][453]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.03.54:802][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.03.54:804][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.54:804][508]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.03.54:804][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.54:804][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.54:804][508]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.03.54:804][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.54:804][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.54:804][508]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.03.54:804][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.54:804][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.54:804][508]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.03.54:804][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.54:804][508]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.03.54:804][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.03.54:804][508]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.03.54:804][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.03.54:804][508]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.03.54:806][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.54:806][508]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.03.54:808][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.03.54:891][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.54:891][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.55:501][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.03.55:501][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.03.58:689][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.063946 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.03.58:721][729]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.31-20.03.59:475][772]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.03.59:475][772]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.03.59:475][772]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.04.00:687][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.00:687][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.00:687][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.00:687][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.00:690][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.00:690][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.00:690][834]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.04.00:690][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.00:690][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.00:690][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.00:690][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.00:690][834]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.00:690][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.00:690][834]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.00:690][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.00:721][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.04.00:724][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.00:724][836]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.00:724][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.00:724][836]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.00:724][836]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.00:724][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.00:724][836]Interaction: Interaction time: 1.000000 [2020.05.31-20.04.00:724][836]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.00:724][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.01:389][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.01:389][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.01:412][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.01:571][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.01:571][879]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.01:571][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.01:571][879]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.01:572][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.01:572][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.01:572][879]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.01:572][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.01:572][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.01:572][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.01:572][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.01:572][879]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.01:572][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.01:572][879]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.01:572][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.01:572][879]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.04.01:594][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.04.01:637][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.01:637][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.01:637][882]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.04.01:674][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.01:674][884]LogDBDPlayerMovement: StopSnapping Final Location (5778.625488 6269.768066 394.872833) [2020.05.31-20.04.01:674][884]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.04.01:674][884]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.01:674][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.01:674][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.01:674][884]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.01:674][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.01:674][884]Interaction: Interaction time: 2.000000 [2020.05.31-20.04.01:674][884]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.04.01:675][884]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 100.810287 [2020.05.31-20.04.01:675][884]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.01:675][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.01:723][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.04.01:728][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.04.01:793][891]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.04.01:793][891]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.04.01:793][891]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.04.01:793][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:303][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.04.03:305][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.03:305][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.03:305][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:305][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.03:305][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.03:306][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:306][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.03:306][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.03:306][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:306][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.03:306][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.04.03:306][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.03:306][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.03:306][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.03:306][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.03:306][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:306][977]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.03:306][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.03:306][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.03:309][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.04.03:422][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.04.03:689][995]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.04.03:738][998]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.04.03:739][998]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.04.03:739][998]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.04.03:739][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:741][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.04.03:754][999]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.03:754][999]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.03:754][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.03:754][999]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.03:754][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:754][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.03:754][999]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.03:754][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:771][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:771][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.03:771][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.03:771][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.03:771][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.03:771][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.03:771][ 0]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.03:771][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.03:793][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.03:794][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.04.03:823][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.04.03:837][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.04.03:840][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.04.04:374][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.04:374][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.04:738][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.653531 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.04.05:305][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538683 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.04.05:593][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.31-20.04.05:593][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.04.05:991][130]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.04.06:286][147]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.04.06:287][147]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.04.06:491][159]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.04.06:491][159]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.04.06:491][159]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.04.06:671][170]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.04.06:672][170]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.04.07:237][199]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.04.07:237][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.07:238][199]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.04.07:238][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.07:240][199]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.07:240][199]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.07:240][199]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.04.07:240][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.07:240][199]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.07:240][199]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.04.07:240][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.07:240][199]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.07:240][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.07:240][199]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.07:240][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.07:339][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.04.07:341][204]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.07:341][204]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.07:341][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.07:341][204]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.07:341][204]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.07:341][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.07:341][204]Interaction: Interaction time: 41.450775 [2020.05.31-20.04.07:341][204]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.07:341][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.13:306][539]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.13:306][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.13:306][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.13:306][539]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.13:306][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.13:306][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.13:308][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.04.13:340][541]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.13:340][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.13:340][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.13:340][541]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.13:340][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.04.13:340][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.13:340][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.13:340][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.13:340][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.13:340][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.13:340][541]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.04.13:340][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.13:340][541]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.14:071][585]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.367592 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.15:238][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.31-20.04.15:238][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.15:238][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.15:238][655]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.15:239][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.15:239][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.15:239][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.15:239][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.15:239][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.15:239][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.15:239][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.15:239][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.15:239][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.15:239][655]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.04.15:239][655]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.15:239][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.15:255][656]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=114.410 [2020.05.31-20.04.15:258][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.04.15:304][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.15:304][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.15:791][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.05.31-20.04.15:937][697]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.04.15:937][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.04.16:239][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.16:239][715]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.16:239][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.16:239][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.16:239][715]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.16:239][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.16:239][715]Interaction: Interaction time: 1.000000 [2020.05.31-20.04.16:239][715]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.04.16:239][715]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 115.376801 [2020.05.31-20.04.16:239][715]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.16:239][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.16:305][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.16:324][720]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.04.16:938][757]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.04.16:938][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.04.16:992][760]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.04.17:323][780]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.04.17:323][780]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.04.17:323][780]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.04.17:323][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.17:325][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.20:254][956]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.20:255][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.20:255][956]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.20:255][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.20:256][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.20:256][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.20:256][956]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.04.20:256][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.20:256][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.20:256][956]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.20:256][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.20:256][956]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.20:256][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.20:256][956]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.20:256][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.20:289][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.04.20:291][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.20:291][958]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.20:291][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.20:291][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.20:291][958]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.20:291][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.20:291][958]Interaction: Interaction time: 1.000000 [2020.05.31-20.04.20:291][958]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.20:291][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.21:294][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.04.21:356][ 22]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.04.21:356][ 22]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.04.21:356][ 22]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.04.21:356][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.24:423][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.24:423][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.24:423][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.24:423][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.24:423][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.24:423][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.24:423][203]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.04.24:423][203]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.04.24:423][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.24:423][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.24:424][203]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=123.577 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.04.24:606][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.24:606][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.24:606][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.24:606][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.24:956][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.24:956][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.24:956][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.24:956][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.25:457][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.25:457][257]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.25:457][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.25:457][257]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.04.25:457][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.25:457][257]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.25:457][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.25:457][257]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.25:457][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.25:457][257]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.25:457][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.25:457][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.25:457][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.25:457][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.25:457][257]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.25:457][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.25:457][257]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=124.611 [2020.05.31-20.04.25:489][258]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=124.644 [2020.05.31-20.04.25:505][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.25:510][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.25:512][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.25:514][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.04.26:190][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.05.31-20.04.26:190][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.26:190][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.05.31-20.04.26:190][291]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.26:192][291]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.26:192][291]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.26:192][291]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.04.26:192][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.26:192][291]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.26:192][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.05.31-20.04.26:192][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.26:192][291]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.26:192][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:192][291]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.31-20.04.26:192][291]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.26:192][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:257][294]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.04.26:475][305]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.26:475][305]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.26:475][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:475][305]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.26:475][305]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.26:475][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:475][305]Interaction: Interaction time: 1.050000 [2020.05.31-20.04.26:475][305]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.31-20.04.26:475][305]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-20.04.26:475][305]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.04.26:475][305]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.26:475][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:525][307]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.04.26:576][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.26:576][310]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.26:576][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:576][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.26:576][310]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.26:576][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:622][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.04.26:624][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.26:624][312]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.26:624][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:624][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.26:624][312]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.04.26:624][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.26:624][312]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.26:624][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.26:624][312]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.26:624][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.26:624][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.04.26:624][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.26:624][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.26:627][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.04.26:775][319]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-20.04.27:513][358]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.04.27:548][360]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.27:548][360]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.27:548][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.27:548][360]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.27:548][360]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.27:548][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.27:548][360]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.27:548][360]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.27:548][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.27:548][360]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.27:548][360]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.04.27:548][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.27:548][360]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.27:548][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.27:548][360]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.04.27:548][360]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.27:548][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.27:548][360]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.05.31-20.04.27:548][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.27:548][360]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.28:241][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.28:241][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.28:241][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.28:241][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.28:278][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.28:793][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.28:793][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.28:793][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.04.28:793][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.29:327][448]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.05.31-20.04.29:690][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.29:690][469]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.29:690][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.29:691][469]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.29:692][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.29:692][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.29:692][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.29:692][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.29:692][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.29:692][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.29:692][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.29:692][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.29:692][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.29:692][469]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.04.29:692][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.29:692][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.29:708][470]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=128.862 [2020.05.31-20.04.29:711][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.04.29:756][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.29:756][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.30:457][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.05.31-20.04.30:457][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.30:457][505]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.31-20.04.30:457][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.30:591][511]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.05.31-20.04.30:591][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.30:591][511]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.31-20.04.30:591][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.30:692][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.30:692][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.30:692][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.30:692][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.30:692][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.30:692][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.30:692][516]Interaction: Interaction time: 1.000000 [2020.05.31-20.04.30:692][516]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.04.30:692][516]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 129.828156 [2020.05.31-20.04.30:692][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.30:692][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.30:755][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.30:776][520]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.04.31:207][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.31:208][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.31:208][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:208][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.31:208][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.31:208][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:208][540]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.04.31:208][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.31:208][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.31:264][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.31:393][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.31:394][549]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:424][550]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.04.31:424][550]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.31:424][550]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.04.31:424][550]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.31:424][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:424][550]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.31:424][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.31:425][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:425][550]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.31:425][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.31:425][550]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.31:425][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.31:425][550]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.31:425][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.31:425][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.31:425][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:425][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.31:425][550]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:425][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:427][550]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.31:442][551]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:442][551]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:442][551]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.31:442][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.31:442][551]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.31:442][551]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.31:442][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:442][551]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.31:442][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.31:442][551]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.04.31:442][551]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.04.31:442][551]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.31:442][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.31:442][551]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=130.595 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.04.31:442][551]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=130.595 [2020.05.31-20.04.31:506][554]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.04.31:506][554]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.04.31:506][554]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.04.31:506][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.31:506][554]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.31:506][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.31:511][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.31:974][577]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9267BDB10] Result: '1' k_EResultOK (success) [2020.05.31-20.04.31:974][577]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9267BDB10]' succeeded in 0.466551 seconds [2020.05.31-20.04.32:358][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C947915980] Result: '1' k_EResultOK (success) [2020.05.31-20.04.32:378][597]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.870585 seconds [2020.05.31-20.04.33:076][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.843710 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.33:444][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.33:444][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.33:444][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.33:444][651]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.04.33:444][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.33:444][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.33:444][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.33:444][651]Interaction: Interaction time: 0.000000 [2020.05.31-20.04.33:444][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.33:444][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.33:444][651]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=132.598 [2020.05.31-20.04.33:462][652]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.33:462][652]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.33:462][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.33:462][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.33:462][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.33:462][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.33:462][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.33:462][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.33:479][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.33:479][653]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.33:479][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.33:479][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.33:479][653]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.33:479][653]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.33:479][653]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.33:479][653]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.33:479][653]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.33:479][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.33:479][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.33:479][653]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.33:480][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.33:480][653]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.33:480][653]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.33:549][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.33:551][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.04.34:478][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.04.34:478][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:478][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.04.34:478][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:478][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.34:478][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:582][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.34:582][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:752][720]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.31-20.04.34:752][720]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:752][720]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.31-20.04.34:752][720]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:756][720]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.34:756][720]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.34:756][720]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.04.34:756][720]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.34:756][720]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.34:756][720]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.31-20.04.34:756][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:756][720]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.34:756][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.34:756][720]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.34:756][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.34:756][720]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.04.34:956][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.34:956][731]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:956][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.04.34:956][731]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:958][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.34:958][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.34:958][731]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.34:958][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.34:958][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.34:958][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.04.34:958][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.34:958][731]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.34:958][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.34:958][731]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.34:958][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.34:960][731]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.34:960][731]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.34:960][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.34:960][731]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.34:960][731]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.34:960][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.34:960][731]Interaction: Interaction time: 0.600000 [2020.05.31-20.04.34:960][731]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.05.31-20.04.34:960][731]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-20.04.34:960][731]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.04.34:961][731]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.34:961][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.34:978][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.04.35:005][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.04.35:005][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.35:007][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.35:007][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.35:007][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.35:007][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.35:007][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.35:007][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.35:008][734]Interaction: Interaction time: 2.000000 [2020.05.31-20.04.35:008][734]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.05.31-20.04.35:008][734]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 134.144974 [2020.05.31-20.04.35:008][734]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.35:008][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.35:009][734]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.04.35:345][754]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.04.35:545][766]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.35:545][766]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.35:545][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.35:545][766]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.35:545][766]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.35:545][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.35:545][766]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.35:545][766]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.35:545][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.35:545][766]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.35:545][766]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.04.35:545][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.35:545][766]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.35:545][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.35:545][766]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.04.35:545][766]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.35:545][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.35:545][766]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.31-20.04.35:545][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.35:545][766]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.36:742][837]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.04.36:995][852]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.04.37:012][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.37:012][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.37:012][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:012][853]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.37:012][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.37:012][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:012][853]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.37:012][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.37:026][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:026][854]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.37:026][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.37:026][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:026][854]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.37:027][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.37:027][854]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.37:027][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.37:027][854]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.37:027][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.37:027][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.04.37:027][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:027][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.04.37:027][854]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:027][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:046][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.37:049][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.37:051][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.04.37:540][885]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.37:540][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:573][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.04.37:573][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:573][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.04.37:573][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:573][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.37:573][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:840][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.04.37:840][903]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:840][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.37:840][903]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:841][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:841][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:841][903]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.37:841][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.37:841][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.37:841][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.37:841][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.37:841][903]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.37:841][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.37:841][903]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.05.31-20.04.37:841][903]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.37:841][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.37:857][904]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=137.012 [2020.05.31-20.04.37:861][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.04.37:889][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.37:889][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.38:473][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.04.38:473][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.38:473][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.04.38:473][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.38:473][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.38:473][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.38:840][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.38:840][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.38:841][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.38:841][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.38:841][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.38:841][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.38:841][962]Interaction: Interaction time: 1.000000 [2020.05.31-20.04.38:841][962]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.04.38:841][962]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 137.978302 [2020.05.31-20.04.38:841][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.38:841][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.38:858][963]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.38:858][963]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.38:858][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.38:858][963]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.38:858][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.38:858][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.38:858][963]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.04.38:858][963]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.38:858][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.38:889][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.38:927][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.39:041][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.39:041][973]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.39:041][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.39:041][973]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.39:041][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.39:041][973]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.39:058][974]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.04.39:058][974]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.39:058][974]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.04.39:058][974]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.39:058][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.39:058][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.39:058][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.39:059][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.39:059][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.39:059][974]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.39:059][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.39:059][974]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.39:059][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.39:059][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.39:059][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.39:059][974]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.39:059][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.39:059][974]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.39:059][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.39:060][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:060][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:060][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:060][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:060][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:060][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:060][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:061][974]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.39:074][975]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.39:074][975]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.39:074][975]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.39:074][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.39:074][975]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.39:074][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.39:074][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.39:074][975]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.39:074][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.39:074][975]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.04.39:074][975]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.04.39:074][975]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.39:074][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.39:074][975]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=138.228 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.04.39:074][975]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=138.228 [2020.05.31-20.04.39:079][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.39:122][978]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.04.39:122][978]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.04.39:122][978]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.04.39:122][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.39:122][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.39:123][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.39:127][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.39:289][987]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.04.39:289][987]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.04.39:292][987]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.39:293][987]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.31-20.04.39:296][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - forget]: On [2020.05.31-20.04.39:569][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9611341E0] Result: '1' k_EResultOK (success) [2020.05.31-20.04.39:569][ 1]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9611341E0]' succeeded in 0.445114 seconds [2020.05.31-20.04.39:595][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DFE2FE0] Result: '1' k_EResultOK (success) [2020.05.31-20.04.39:615][ 4]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488915 seconds [2020.05.31-20.04.40:257][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.04.40:257][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.40:257][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.04.40:257][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.40:257][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.40:257][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:090][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:090][ 90]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.41:090][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:090][ 90]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.04.41:090][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:090][ 90]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.41:090][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:090][ 90]Interaction: Interaction time: 0.000000 [2020.05.31-20.04.41:090][ 90]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.41:090][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:090][ 90]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=140.245 [2020.05.31-20.04.41:108][ 91]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.41:108][ 91]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.41:108][ 91]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:108][ 91]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.41:108][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:108][ 91]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:108][ 91]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.41:108][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:125][ 92]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:125][ 92]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.41:125][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:125][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.41:125][ 92]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:125][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.41:125][ 92]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:125][ 92]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:214][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.41:215][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.04.41:278][101]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - forget]: Off [2020.05.31-20.04.41:608][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.41:608][121]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:608][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.41:608][121]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:610][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:610][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:610][121]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.41:610][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.41:610][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.41:610][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.41:610][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:610][121]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.41:610][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:610][121]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.04.41:610][121]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.41:610][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.41:624][122]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=140.779 [2020.05.31-20.04.41:628][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.04.41:673][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.41:673][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:991][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.04.41:991][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:991][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.04.41:991][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.41:991][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.41:991][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.42:190][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.42:190][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.42:523][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.42:523][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.42:624][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.42:624][182]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.42:624][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.42:624][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.42:624][182]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.42:624][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.42:624][182]Interaction: Interaction time: 1.000000 [2020.05.31-20.04.42:624][182]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.04.42:624][182]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 141.761459 [2020.05.31-20.04.42:624][182]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.42:624][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.42:672][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.42:708][187]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.04.42:792][192]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.04.42:792][192]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.04.42:809][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.31-20.04.42:809][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.42:809][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.05.31-20.04.42:809][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.42:809][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.05.31-20.04.42:809][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.42:976][203]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.04.43:673][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.04.43:673][245]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.04.43:673][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.04.43:673][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.43:675][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.44:549][297]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.44:549][297]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.44:549][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.44:549][297]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.44:549][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.44:549][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.44:549][297]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.04.44:549][297]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.04.44:549][297]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.44:549][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.44:549][297]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=143.702 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.04.45:456][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.04.45:456][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.45:456][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.04.45:456][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.45:457][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.45:458][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.45:458][352]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.04.45:458][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.45:458][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.45:458][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.04.45:458][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.45:458][352]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.45:458][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.45:458][352]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.45:458][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.45:491][354]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.04.45:556][358]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.04.45:558][358]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.45:558][358]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.45:558][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.45:558][358]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.45:558][358]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.45:559][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.45:559][358]Interaction: Interaction time: 68.259872 [2020.05.31-20.04.45:559][358]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.45:559][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.45:591][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.45:591][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.45:591][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.45:591][360]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.04.45:591][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.45:591][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.45:591][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.45:591][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.45:591][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.45:591][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.45:591][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.45:591][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.45:591][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.45:591][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.45:591][360]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.45:591][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.45:591][360]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=144.745 [2020.05.31-20.04.45:591][360]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.04.45:607][361]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=144.762 [2020.05.31-20.04.45:655][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.04.45:659][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.04.45:661][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.45:663][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.04.46:141][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.04.46:141][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:141][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.04.46:141][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:141][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.04.46:141][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:408][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.04.46:408][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:408][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.04.46:408][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:408][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.04.46:408][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:591][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.46:591][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:591][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.46:591][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.46:988][443]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.025365 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.04.46:989][443]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.04.46:992][443]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.04.46:992][443]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.04.46:992][443]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.04.46:992][443]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.04.46:992][443]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.04.46:992][443]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.04.46:992][443]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.04.46:993][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.04.47:022][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.04.47:057][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.47:057][447]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.47:057][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.47:057][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.47:057][447]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.47:057][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.47:059][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.04.47:073][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.47:073][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:073][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.47:073][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:124][451]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.47:124][451]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.47:124][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.47:124][451]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.47:124][451]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.04.47:124][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.47:124][451]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.47:124][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.47:124][451]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.47:124][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.47:124][451]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.04.47:124][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:124][451]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.04.47:141][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.47:141][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:141][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.47:141][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:356][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.066124 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.47:388][467]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.05.31-20.04.47:541][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.47:541][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:541][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.04.47:541][476]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:774][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.05.31-20.04.47:774][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.47:774][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.05.31-20.04.47:774][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.48:090][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.05.31-20.04.48:091][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.48:091][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.05.31-20.04.48:091][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.49:358][579]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.05.31-20.04.53:341][781]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007003 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.56:567][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.56:567][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.56:567][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.56:567][945]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.56:568][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.56:568][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.56:568][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.56:568][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.56:568][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.56:568][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.56:568][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.56:568][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.56:568][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.56:568][945]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.04.56:568][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.56:568][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.56:585][946]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=155.739 [2020.05.31-20.04.56:588][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.04.56:625][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.56:625][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.56:691][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.04.56:691][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.56:691][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.04.56:691][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.56:691][951]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.56:693][951]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.56:693][951]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.56:693][951]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.04.56:693][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.56:693][951]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.56:693][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.04.56:693][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.56:693][951]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.56:693][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.56:693][951]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.56:693][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.56:728][953]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.04.56:825][958]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.56:825][958]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.56:825][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.56:825][958]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.56:825][958]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.56:826][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.56:826][958]Interaction: Interaction time: 1.100000 [2020.05.31-20.04.56:826][958]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.05.31-20.04.56:826][958]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.05.31-20.04.56:826][958]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.04.56:826][958]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.56:826][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.56:910][962]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.04.57:592][993]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:592][993]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.57:592][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:592][993]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:592][993]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.57:592][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:592][993]Interaction: Interaction time: 1.000000 [2020.05.31-20.04.57:592][993]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.04.57:592][993]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 156.713531 [2020.05.31-20.04.57:592][993]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.57:592][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:611][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.57:611][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.57:611][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:611][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.57:611][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:611][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:611][994]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.04.57:611][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.57:611][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:744][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.04.57:758][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.57:758][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.04.57:760][ 1]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.57:760][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.57:760][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:761][ 1]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:761][ 1]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:761][ 1]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.57:761][ 1]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.57:761][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:761][ 1]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.04.57:761][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:761][ 1]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:794][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.57:795][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:795][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.57:795][ 3]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:825][ 4]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.04.57:825][ 4]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.57:825][ 4]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.04.57:825][ 4]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.57:825][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:825][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.57:825][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:826][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:826][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.57:826][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.57:826][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.57:826][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.57:826][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.57:826][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:826][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.57:826][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:826][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.04.57:826][ 4]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:826][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:827][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:827][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:827][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:828][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:828][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:828][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:828][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:828][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.04.57:842][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:842][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:842][ 5]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.04.57:842][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.57:842][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.57:842][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.57:842][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.57:842][ 5]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.04.57:842][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:842][ 5]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.04.57:842][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.04.57:842][ 5]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.04.57:842][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.57:843][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=156.996 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.04.57:843][ 5]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=156.996 [2020.05.31-20.04.57:906][ 8]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.04.57:906][ 8]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.04.57:906][ 8]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.04.57:906][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.57:906][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.58:314][ 28]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E08E4D0] Result: '1' k_EResultOK (success) [2020.05.31-20.04.58:314][ 28]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E08E4D0]' succeeded in 0.405709 seconds [2020.05.31-20.04.58:348][ 30]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E08E4D0] Result: '1' k_EResultOK (success) [2020.05.31-20.04.58:366][ 31]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457188 seconds [2020.05.31-20.04.59:857][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.59:857][100]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.04.59:857][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.59:857][100]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.04.59:858][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.59:858][100]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.04.59:858][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.59:858][100]Interaction: Interaction time: 0.000000 [2020.05.31-20.04.59:858][100]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.04.59:858][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.59:858][100]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=159.012 [2020.05.31-20.04.59:876][101]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.59:876][101]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.04.59:876][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.59:876][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.04.59:876][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.59:876][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.59:876][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.04.59:876][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.59:894][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.59:894][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.04.59:894][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.59:894][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.59:894][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.04.59:894][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.59:894][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.04.59:894][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.04.59:894][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.04.59:894][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.04.59:894][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.59:894][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.59:894][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.04.59:894][102]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.04.59:895][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.04.59:967][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.04.59:969][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.05.00:240][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.05.00:240][117]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.00:240][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.00:240][117]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.00:242][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.00:242][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.00:242][117]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.05.00:242][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.00:242][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.00:242][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.00:242][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.00:242][117]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.00:242][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.00:242][117]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.05.00:242][117]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.00:242][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.00:259][118]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=159.414 [2020.05.31-20.05.00:262][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.05.00:323][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.00:323][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.01:241][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.01:241][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.01:241][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.01:241][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.01:241][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.01:241][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.01:241][161]Interaction: Interaction time: 1.000000 [2020.05.31-20.05.01:241][161]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.05.01:241][161]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 160.367889 [2020.05.31-20.05.01:241][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.01:241][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.01:307][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.05.01:329][165]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.05.02:245][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.05.02:245][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:245][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.05.02:245][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:245][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.05.02:245][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:311][212]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.05.02:311][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.05.02:311][212]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.05.02:311][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:314][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.05.02:356][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.31-20.05.02:356][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:356][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.31-20.05.02:356][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:358][214]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.02:359][214]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.02:359][214]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.05.02:359][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.02:359][214]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.02:359][214]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.31-20.05.02:359][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:359][214]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.02:359][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:359][214]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.02:359][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:359][214]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.05.02:385][215]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.02:385][215]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.02:385][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:385][215]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.02:385][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:385][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:385][215]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.05.02:385][215]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.05.02:385][215]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.02:385][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:385][215]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=161.539 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.05.02:467][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.05.02:467][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:540][223]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.02:540][223]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.02:540][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:540][223]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.02:540][223]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.02:540][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:540][223]Interaction: Interaction time: 0.600000 [2020.05.31-20.05.02:541][223]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.05.31-20.05.02:541][223]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-20.05.02:541][223]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.05.02:541][223]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.02:541][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:577][225]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.02:656][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.02:656][229]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:656][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.02:656][229]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:657][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.05.02:657][229]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:658][229]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.05.02:658][229]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.02:658][229]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.05.02:658][229]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.02:658][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:658][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.02:658][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:658][229]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.05.02:658][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:659][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.05.02:659][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.02:659][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.02:659][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.02:659][229]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.02:659][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:659][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.02:659][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:659][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.02:659][229]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:659][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:659][229]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=161.812 [2020.05.31-20.05.02:678][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:678][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:678][230]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.05.02:678][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.02:678][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:678][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.05.02:678][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:678][230]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.02:678][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:678][230]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.02:678][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:678][230]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=161.831 [2020.05.31-20.05.02:712][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.05.02:715][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.05.02:748][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.05.02:748][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.02:750][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:750][234]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.02:750][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:750][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.02:750][234]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.02:750][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:750][234]Interaction: Interaction time: 2.000000 [2020.05.31-20.05.02:750][234]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.05.31-20.05.02:750][234]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 161.885498 [2020.05.31-20.05.02:750][234]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.02:750][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.02:953][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.05.02:989][247]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Stun_Pallet_FPV [2020.05.31-20.05.03:183][258]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.03:183][258]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.03:183][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.03:183][258]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.03:183][258]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.03:183][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.03:183][258]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.03:183][258]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.03:183][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.03:183][258]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.03:183][258]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.05.03:183][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.03:183][258]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.03:183][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.03:183][258]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.05.03:184][258]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.03:184][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.03:184][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.05.31-20.05.03:184][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.03:184][258]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.04:492][330]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.05.04:743][342]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.05.04:775][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.04:775][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.04:775][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.04:775][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.04:775][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.04:775][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.04:775][343]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.04:775][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.04:791][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.04:792][344]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.04:792][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.04:792][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.04:792][344]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.05.04:792][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.04:792][344]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.04:792][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.04:792][344]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.04:792][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.04:792][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.05.04:792][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.04:792][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.05.04:792][344]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.04:792][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.04:812][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.04:816][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.04:817][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.05.05:395][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.05:578][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.05.05:578][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.06:162][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.05.06:162][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.07:417][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.05.07:417][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.07:824][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.465763 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.05.07:825][496]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.05.31-20.05.08:167][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.05.08:167][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.11:840][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234184 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.05.13:425][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.05.13:425][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.13:425][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.05.13:425][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.13:425][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.13:425][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.13:445][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.13:508][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.05.13:508][837]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.13:508][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.13:508][837]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.13:510][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.13:510][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.13:510][837]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.05.13:510][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.13:510][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.13:510][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.13:510][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.13:510][837]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.13:510][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.13:511][837]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.13:511][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.13:511][837]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.05.13:528][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.05.13:575][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.13:575][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.13:627][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.13:627][844]LogDBDPlayerMovement: StopSnapping Final Location (6361.399902 2035.800049 111.092712) [2020.05.31-20.05.13:627][844]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.13:627][844]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.13:628][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.13:628][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.13:628][844]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.13:628][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.13:628][844]Interaction: Interaction time: 4.000000 [2020.05.31-20.05.13:628][844]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.05.13:628][844]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.05.13:628][844]AnimLeader: ClosetStandard_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.05.13:628][844]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 172.763123 [2020.05.31-20.05.13:628][844]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.05.13:628][844]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.13:628][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.13:658][846]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.05.13:791][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.05.15:328][946]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.05.31-20.05.15:793][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.05.15:957][984]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.05.15:957][984]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.05.16:593][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.05.16:924][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.05.16:924][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.05.17:375][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.05.17:594][ 82]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 97 [2020.05.31-20.05.17:626][ 84]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.05.17:642][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.17:642][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.17:642][ 85]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.17:642][ 85]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.17:642][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.17:642][ 85]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.17:642][ 85]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.17:642][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.17:659][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.17:659][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.17:659][ 86]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.17:659][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.17:659][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.17:659][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.17:659][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.17:659][ 86]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.17:659][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.17:679][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.17:681][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.05.17:730][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.17:925][102]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.05.17:925][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.05.17:925][102]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.05.17:925][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.05.17:994][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.05.18:075][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.05.31-20.05.18:075][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:075][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.05.31-20.05.18:075][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:075][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.05.31-20.05.18:075][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:098][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.18:109][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.05.18:109][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:109][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.05.18:109][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:109][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.18:109][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:257][122]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.05.18:257][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:257][122]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.05.18:257][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:259][122]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.18:259][122]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.18:259][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.05.18:259][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.18:259][122]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.18:259][122]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.05.18:259][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:259][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.18:259][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.18:259][122]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.18:259][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.18:324][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.05.18:326][126]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.18:326][126]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.18:326][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.18:326][126]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.18:326][126]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.18:326][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.18:326][126]Interaction: Interaction time: 20.725388 [2020.05.31-20.05.18:326][126]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.18:326][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.18:525][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.05.31-20.05.18:525][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:525][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.05.31-20.05.18:525][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.18:525][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.05.31-20.05.18:525][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.21:076][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:076][289]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.21:076][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.21:076][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:076][289]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.21:076][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.21:079][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.05.21:109][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:109][291]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.21:109][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.21:109][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:109][291]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.05.21:109][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.21:109][291]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.21:110][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.21:110][291]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.21:110][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.21:110][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.05.21:110][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.21:110][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:607][321]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.05.21:907][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.05.21:908][339]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.21:908][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.05.21:908][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.21:909][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:909][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:909][339]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.05.21:909][339]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.21:909][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.21:909][339]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.05.21:909][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.21:909][339]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.21:910][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.21:910][339]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.21:910][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.21:973][343]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.230721 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.05.21:975][343]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.05.22:007][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.05.22:007][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.05.22:008][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.22:008][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.22:008][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.22:008][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.22:008][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.22:008][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.22:009][345]Interaction: Interaction time: 30.302153 [2020.05.31-20.05.22:009][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.22:009][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.22:042][347]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.23:192][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.05.23:192][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.23:192][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.05.23:192][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.23:610][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.05.23:610][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.23:610][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_11] [2020.05.31-20.05.23:610][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.24:745][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.24:745][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.24:764][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.24:792][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.05.24:792][504]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.24:792][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.24:792][504]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.24:794][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.24:794][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.24:794][504]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.05.24:794][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.24:794][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.24:794][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.24:794][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.24:794][504]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.24:794][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.24:794][504]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.24:794][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.24:795][504]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.05.24:814][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.05.24:827][506]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.24:827][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.24:874][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.24:874][508]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.24:874][508]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.05.24:875][508]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.05.24:875][508]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.05.24:892][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.24:892][509]LogDBDPlayerMovement: StopSnapping Final Location (8688.013672 1487.545410 111.092033) [2020.05.31-20.05.24:892][509]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.24:892][509]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.24:892][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.24:892][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.24:892][509]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.24:892][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.24:892][509]Interaction: Interaction time: 2.000000 [2020.05.31-20.05.24:892][509]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.05.24:892][509]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 184.029724 [2020.05.31-20.05.24:892][509]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.24:892][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.24:958][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.05.26:659][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.05.26:876][619]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.05.26:977][623]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.05.26:977][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.05.26:977][623]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.05.26:977][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.26:978][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.05.26:992][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.26:992][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.26:992][624]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.26:992][624]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.26:992][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.26:992][624]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.26:992][624]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.26:993][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.27:010][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.27:010][625]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.27:010][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.27:010][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.27:010][625]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.05.27:010][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.27:011][625]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.27:011][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.27:011][625]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.27:011][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.27:011][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.27:011][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.27:011][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.27:011][625]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.27:011][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.27:025][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.05.27:032][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.27:033][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.05.27:058][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.05.27:061][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.05.29:891][768]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 0.013168, Lifetime Duration: 5.000000 [2020.05.31-20.05.34:526][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.34:526][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.34:526][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.34:526][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.34:526][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.34:526][ 16]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.05.34:526][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.34:526][ 16]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.34:528][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.05.35:225][ 55]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.074050 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.05.35:726][ 85]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.05.36:110][108]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.05.36:309][120]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.05.36:309][120]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.05.36:495][131]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.37:608][195]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.05.39:043][281]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.05.39:047][281]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.05.39:047][281]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.05.39:047][281]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.05.39:047][281]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.05.39:047][281]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.05.39:047][281]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.05.39:047][281]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.05.39:048][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.05.39:075][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.05.39:112][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.39:112][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.39:112][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.39:112][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.39:112][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.39:112][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.39:112][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.39:112][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.39:112][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.39:112][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.39:112][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.05.39:112][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.39:112][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.39:112][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.39:112][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.39:112][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.39:113][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.05.39:113][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.39:113][285]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.05.39:115][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.05.40:660][376]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.05.40:660][376]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.05.40:660][376]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.05.41:543][422]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.05.41:543][422]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.05.42:246][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100392 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.05.43:493][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.05.31-20.05.43:493][524]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.43:493][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.43:493][524]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.43:495][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.43:495][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.43:495][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.05.43:495][524]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.43:495][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.43:495][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.43:495][524]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.43:495][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.43:495][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.43:495][524]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.05.43:495][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.43:495][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.43:511][525]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=202.665 [2020.05.31-20.05.43:515][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.05.43:559][527]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.43:559][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.44:513][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.44:513][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.44:513][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.44:513][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.44:514][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.44:514][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.44:514][570]Interaction: Interaction time: 1.000000 [2020.05.31-20.05.44:514][570]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.05.44:514][570]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 203.647186 [2020.05.31-20.05.44:514][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.44:514][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.44:558][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.05.44:599][574]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.05.45:558][622]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.05.45:558][622]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.05.45:558][622]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.05.45:558][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.45:560][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.05.45:698][630]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.45:698][630]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.45:698][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.45:698][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.45:698][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.45:698][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.45:698][630]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.05.45:698][630]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.05.45:698][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.45:698][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.45:698][630]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=204.851 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.05.46:745][687]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.46:745][687]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.46:745][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.46:745][687]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.05.46:745][687]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.46:745][687]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.05.46:745][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.46:745][687]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.46:745][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.46:745][687]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.46:745][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.46:745][687]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.46:745][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.46:745][687]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.46:745][687]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.46:745][687]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.46:745][687]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=205.899 [2020.05.31-20.05.46:763][688]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=205.916 [2020.05.31-20.05.46:794][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.05.46:800][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.05.46:803][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.46:804][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.05.47:010][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.47:010][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.47:032][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.47:192][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.47:193][709]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.47:193][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.47:193][709]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.47:194][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.47:194][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.47:194][709]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.05.47:194][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.47:194][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.47:194][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.47:194][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.47:194][709]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.47:194][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.47:194][709]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.47:194][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.47:194][709]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.05.47:218][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.05.47:227][711]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.47:227][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.47:227][711]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.05.47:294][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.47:294][714]LogDBDPlayerMovement: StopSnapping Final Location (5749.415527 6532.164063 398.613159) [2020.05.31-20.05.47:294][714]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.47:294][714]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.47:294][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.47:294][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.47:294][714]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.47:294][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.47:294][714]Interaction: Interaction time: 2.000000 [2020.05.31-20.05.47:294][714]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.05.47:294][714]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 206.430649 [2020.05.31-20.05.47:294][714]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.47:294][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.47:344][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.05.49:027][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.05.49:293][829]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.05.49:344][831]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.05.49:344][831]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.05.49:344][831]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.05.49:344][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.49:346][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.05.49:360][832]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.49:360][832]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.49:360][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.49:360][832]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.49:360][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.49:360][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.49:360][832]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.49:360][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.49:377][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.49:377][833]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.49:377][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.49:377][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.49:377][833]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.05.49:377][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.49:377][833]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.49:377][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.49:377][833]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.49:377][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.49:377][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.49:377][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.49:377][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.49:377][833]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.49:377][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.49:397][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.49:399][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.05.49:411][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.05.49:442][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.05.49:446][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.05.49:827][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.49:827][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.50:593][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.05.50:593][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.50:593][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.05.50:593][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.50:595][892]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.50:595][892]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.50:595][892]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.05.50:595][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.50:595][892]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.50:596][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.05.50:596][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.50:596][892]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.50:596][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.50:596][892]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.50:596][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.50:611][893]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.05.50:725][898]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.05.50:728][898]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.50:728][898]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.50:728][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.50:728][898]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.05.50:728][898]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.50:728][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.50:728][898]Interaction: Interaction time: 32.979527 [2020.05.31-20.05.50:728][898]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.50:728][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.50:728][898]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.51:860][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.05.51:860][952]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.51:860][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.51:860][952]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.51:861][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.51:861][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.51:861][952]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.05.51:861][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.51:861][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.51:861][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.51:861][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.51:861][952]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.05.51:861][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.51:861][952]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.05.51:861][952]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.05.51:861][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.51:878][953]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=211.032 [2020.05.31-20.05.51:882][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.05.51:925][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.51:925][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.52:292][972]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.05.52:849][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.52:849][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.05.52:849][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.52:849][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.52:849][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.05.52:849][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.52:849][998]Interaction: Interaction time: 1.000000 [2020.05.31-20.05.52:850][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.05.52:850][998]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 211.984787 [2020.05.31-20.05.52:850][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.05.52:850][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.52:929][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.05.52:962][ 3]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.05.53:927][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.05.53:927][ 48]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.05.53:927][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.05.53:927][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.53:929][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.05.54:846][ 98]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.54:846][ 98]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.05.54:846][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.54:846][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.05.54:846][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.54:846][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.54:846][ 98]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.05.54:846][ 98]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.05.54:846][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.05.54:846][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.54:846][ 98]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=214.000 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.05.55:176][118]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.05.55:728][151]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.05.55:728][151]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.05.55:728][151]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.05.55:893][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.55:893][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.05.55:893][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.55:893][161]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.05.55:893][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.55:893][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.05.55:893][161]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.55:893][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.05.55:893][161]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.05.55:893][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.05.55:893][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.05.55:893][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.55:893][161]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.55:893][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.05.55:893][161]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.55:893][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.05.55:893][161]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=215.048 [2020.05.31-20.05.55:894][161]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.05.55:911][162]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=215.065 [2020.05.31-20.05.55:960][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.05.55:964][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.05.55:966][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.55:969][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.05.56:144][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.05.31-20.05.56:144][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.56:144][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.05.31-20.05.56:144][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.56:144][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.05.31-20.05.56:144][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.56:548][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.05.57:078][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.05.31-20.05.57:078][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.57:078][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.05.31-20.05.57:078][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.57:078][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.05.31-20.05.57:078][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.05.58:311][297]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.05.58:311][297]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.05.58:311][297]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.06.00:628][423]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.06.01:113][449]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.06.01:113][449]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.06.01:113][449]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.06.01:313][460]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.06.07:043][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.06.07:043][802]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.07:043][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.06.07:043][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.07:045][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.07:045][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.07:045][802]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.06.07:045][802]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.07:045][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.07:045][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.06.07:045][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.07:045][802]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.07:045][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.07:045][802]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.07:045][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.07:077][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.06.07:078][804]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.07:079][804]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.07:079][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.07:079][804]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.07:079][804]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.07:079][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.07:079][804]Interaction: Interaction time: 1.000000 [2020.05.31-20.06.07:079][804]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.07:079][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.08:084][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.06.08:115][864]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.06.08:115][864]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.06.08:115][864]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.06.08:115][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.08:181][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.08:181][868]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.08:181][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.08:181][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.08:181][868]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.08:181][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.08:183][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.06.08:215][870]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.08:215][870]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.08:215][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.08:215][870]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.08:215][870]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.06.08:215][870]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.08:215][870]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.08:215][870]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.08:215][870]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.08:215][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.08:215][870]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.06.08:215][870]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.08:215][870]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.09:043][920]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.514452 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.06.09:411][942]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.09:411][942]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.09:411][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.09:411][942]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.09:411][942]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.09:411][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.09:443][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.06.09:444][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.09:445][944]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.09:445][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.09:445][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.09:445][944]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.06.09:445][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.09:445][944]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.09:445][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.09:445][944]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.09:445][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.09:445][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.06.09:445][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.09:445][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.09:447][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.06.11:294][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.06.11:294][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:294][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.31-20.06.11:294][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:294][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.31-20.06.11:294][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:428][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.31-20.06.11:428][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.31-20.06.11:879][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.31-20.06.11:927][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.12:394][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.31-20.06.12:394][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.12:546][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.31-20.06.12:546][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.12:546][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.31-20.06.12:546][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.12:546][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.31-20.06.12:546][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.12:980][148]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.06.12:980][148]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.31-20.06.13:147][157]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.06.15:218][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:218][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:244][267]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.31-20.06.15:415][277]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.15:415][277]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.15:415][277]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.06.15:415][277]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.06.15:415][277]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=234.569 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.06.15:435][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:485][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:736][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:766][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.06.15:766][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:766][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.06.15:767][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:768][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.15:768][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.15:768][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.06.15:768][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.15:768][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.15:768][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.06.15:768][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:768][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.15:768][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.15:768][298]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.15:768][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.15:802][300]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.06.15:876][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.06.15:878][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.15:878][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.15:878][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.15:878][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.15:878][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.15:878][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.15:878][304]Interaction: Interaction time: 23.765221 [2020.05.31-20.06.15:878][304]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.15:878][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.15:878][304]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.06.15:897][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.06.15:930][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.06.15:930][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.15:944][307]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.06.15:944][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.06.15:945][307]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.06.15:945][307]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.06.15:945][307]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.06.15:945][307]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=235.099 [2020.05.31-20.06.15:945][307]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=235.099 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.06.16:202][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.06.16:261][322]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-20.06.16:261][322]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.06.16:261][322]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.06.16:261][322]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=235.415 [2020.05.31-20.06.16:261][322]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=235.415 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.06.16:327][325]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.06.16:944][354]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.06.16:944][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.06.17:215][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.05.31-20.06.17:779][393]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-20.06.17:779][393]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=236.934 [2020.05.31-20.06.17:797][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.17:797][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.17:831][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.06.17:833][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.06.17:945][401]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.06.17:945][401]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.06.17:945][401]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.06.17:945][401]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.06.17:985][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.06.18:063][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.18:063][407]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.18:063][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.18:063][407]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.18:064][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.18:064][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.18:064][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.06.18:064][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.18:064][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.18:064][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.18:064][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.18:064][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.18:064][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.18:064][407]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.06.18:064][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.18:064][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.18:082][408]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=237.236 [2020.05.31-20.06.18:085][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.06.18:115][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.18:115][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:047][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204126 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.06.19:065][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:065][464]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.19:065][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:065][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:065][464]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.19:065][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:066][464]Interaction: Interaction time: 1.000000 [2020.05.31-20.06.19:066][464]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.06.19:066][464]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 238.202271 [2020.05.31-20.06.19:066][464]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.19:066][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:081][465]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.19:081][465]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.19:081][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:081][465]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.19:081][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:081][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:081][465]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.06.19:081][465]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.19:081][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:113][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.06.19:151][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:281][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:282][476]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:296][477]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.06.19:296][477]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.19:296][477]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.06.19:296][477]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.19:296][477]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:296][477]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.19:296][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:297][477]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:297][477]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.06.19:297][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.19:297][477]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.19:297][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.19:297][477]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.19:297][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:297][477]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:297][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:297][477]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.19:297][477]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:297][477]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:298][477]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.06.19:313][478]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:313][478]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:313][478]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.06.19:313][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.19:313][478]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.19:314][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:314][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:314][478]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.19:314][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:314][478]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.06.19:314][478]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.06.19:314][478]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.19:314][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.19:314][478]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=238.466 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.06.19:314][478]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=238.466 [2020.05.31-20.06.19:343][480]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.06.19:343][480]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.06.19:343][480]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.06.19:344][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.06.19:348][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.06.19:377][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.19:377][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.19:543][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.06.19:545][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.06.19:548][492]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.06.19:548][492]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.05.31-20.06.19:548][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.06.19:551][492]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: On [2020.05.31-20.06.19:552][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.06.19:691][501]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C906984B10] Result: '1' k_EResultOK (success) [2020.05.31-20.06.19:691][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C906984B10]' succeeded in 0.345295 seconds [2020.05.31-20.06.19:714][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97B724ED0] Result: '1' k_EResultOK (success) [2020.05.31-20.06.19:736][503]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388659 seconds [2020.05.31-20.06.21:330][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.21:330][581]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.21:330][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.21:330][581]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.06.21:330][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.21:330][581]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.21:330][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.21:330][581]Interaction: Interaction time: 0.000000 [2020.05.31-20.06.21:330][581]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.21:330][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.21:330][581]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=0.484 [2020.05.31-20.06.21:347][582]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.21:347][582]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.21:347][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.21:347][582]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.21:348][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.21:348][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.21:348][582]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.21:348][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.21:365][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.21:365][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.21:365][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.21:365][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.21:365][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.06.21:365][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.21:365][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.21:365][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.21:365][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.21:365][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.21:365][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.21:365][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.21:365][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.21:365][583]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.21:365][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.21:433][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.06.21:435][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.06.21:546][592]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: Off [2020.05.31-20.06.22:382][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.06.22:382][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.22:382][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.06.22:382][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.22:382][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.06.22:382][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.22:532][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.06.22:532][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.22:532][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.06.22:532][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.22:532][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.06.22:532][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.26:797][866]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.26:797][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.26:797][866]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.26:797][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.27:313][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.27:313][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.27:313][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.27:313][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.27:361][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.27:361][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.27:361][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.27:361][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.27:782][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.27:782][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.27:782][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_1] [2020.05.31-20.06.27:782][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.29:217][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.06.29:217][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.29:450][ 3]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.06.29:450][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.29:450][ 3]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.06.29:450][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.29:451][ 3]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.31-20.06.29:451][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.06.29:451][ 3]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.06.29:452][ 3]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.06.29:453][ 3]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.29:453][ 3]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.29:453][ 3]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.06.29:453][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.29:453][ 3]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.29:454][ 3]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.06.29:454][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.29:454][ 3]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.29:454][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.29:454][ 3]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.29:454][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.29:552][ 9]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.29:552][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.29:552][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.29:552][ 9]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.29:552][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.29:552][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.29:552][ 9]Interaction: Interaction time: 0.500000 [2020.05.31-20.06.29:552][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.29:552][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.30:047][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.30:047][ 34]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.30:047][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.30:047][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.30:047][ 34]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.30:047][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.30:096][ 36]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.30:096][ 36]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.30:096][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.30:097][ 36]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.06.30:097][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.30:097][ 36]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.30:128][ 38]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.06.30:264][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_3] [2020.05.31-20.06.30:264][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.31:815][116]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.06.31:815][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.31:963][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.31:963][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.31:963][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.06.31:964][123]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.06.31:964][123]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=11.116 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.06.31:980][124]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.06.31:980][124]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.06.31:980][124]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.06.31:980][124]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=11.135 [2020.05.31-20.06.31:981][124]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=11.135 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.06.31:984][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:000][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:001][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:001][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:001][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:001][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:001][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:049][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:064][128]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:086][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:104][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:128][131]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-20.06.32:129][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-20.06.32:129][131]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.06.32:132][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.960732 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.06.32:136][131]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: On [2020.05.31-20.06.32:165][133]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:169][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:170][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:298][139]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.06.32:298][139]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.06.32:298][139]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.06.32:298][139]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=11.451 [2020.05.31-20.06.32:298][139]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=11.451 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:302][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.32:569][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.06.32:569][152]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.34:118][226]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: Off [2020.05.31-20.06.34:864][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.06.34:864][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:112][271]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:112][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:112][271]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:112][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:114][271]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:114][271]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:114][271]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.06.35:114][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.35:114][271]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:114][271]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:114][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:114][271]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.35:114][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:114][271]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.35:114][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:180][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.06.35:182][274]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:182][274]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.35:182][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:182][274]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:182][274]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.35:182][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:182][274]Interaction: Interaction time: 16.000000 [2020.05.31-20.06.35:182][274]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.35:182][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:233][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:314][280]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.06.35:314][280]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=14.468 [2020.05.31-20.06.35:316][280]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.06.35:333][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.35:333][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.35:356][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.06.35:359][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.06.35:361][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.06.35:368][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.06.35:368][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:368][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:368][283]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:370][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.35:370][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.35:370][283]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.06.35:370][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.35:370][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.35:370][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:370][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:370][283]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.35:370][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:370][283]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.06.35:370][283]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.35:370][283]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.35:370][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:370][283]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.06.35:370][283]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.06.35:391][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.06.35:511][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.06.35:562][292]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:562][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.35:562][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:563][292]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:563][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.06.35:563][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.35:563][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.35:563][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.35:563][292]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.35:563][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:563][292]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:563][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:563][292]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:565][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.06.35:594][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.35:594][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.35:714][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.35:715][299]LogDBDPlayerMovement: StopSnapping Final Location (5382.672363 3054.832520 111.095421) [2020.05.31-20.06.35:715][299]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.06.35:715][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.35:715][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:715][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.35:715][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.35:715][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:715][299]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.06.35:715][299]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.05.31-20.06.35:715][299]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.06.35:715][299]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.06.35:715][299]Interaction: Interaction time: 2.700000 [2020.05.31-20.06.35:715][299]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.06.35:715][299]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.35:715][299]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 14.849794 [2020.05.31-20.06.35:715][299]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.06.35:715][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.35:715][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.35:719][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.06.35:720][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.06.35:722][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.06.35:722][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.06.35:722][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.06.35:883][307]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:883][307]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.35:946][310]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.06.38:419][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.38:419][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.38:419][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.38:419][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.38:419][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:419][431]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.06.38:419][431]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.06.38:419][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.38:419][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.38:419][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:445][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.38:445][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.38:445][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:446][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.38:446][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.06.38:446][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.38:446][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.38:446][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.38:446][432]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.06.38:446][432]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.38:446][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:446][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.38:446][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.38:446][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.38:446][432]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.38:446][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.38:611][440]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.06.38:611][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.38:648][442]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.06.38:648][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.38:653][442]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.38:653][442]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.38:653][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.06.38:653][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.38:653][442]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.38:653][442]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.06.38:653][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.38:653][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.38:653][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:653][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.38:653][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:745][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.06.38:747][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.38:747][446]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.38:747][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:747][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.38:747][446]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.38:747][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.38:747][446]Interaction: Interaction time: 16.000000 [2020.05.31-20.06.38:747][446]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.06.38:747][446]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.06.38:747][446]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.38:747][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.39:312][471]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.06.39:312][471]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.06.39:550][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.06.39:633][485]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.06.39:633][485]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.06.39:633][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.06.39:633][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.06.39:634][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.06.39:634][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.05.31-20.06.39:634][485]LogStreaming: Flushing async loaders. [2020.05.31-20.06.39:635][485]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.06.39:635][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.06.39:637][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.39:637][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.06.39:637][485]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.06.39:637][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.06.39:637][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Scalars [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.06.39:637][485]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Textures [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Vectors [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Scalars [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Textures [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Vectors [2020.05.31-20.06.39:638][485]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.06.39:638][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.39:638][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.39:638][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.39:638][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.39:638][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.39:638][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.39:638][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.39:638][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.39:638][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.39:638][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.06.39:638][485]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.39:638][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.39:638][485]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.39:638][485]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.39:638][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.39:638][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.06.39:638][485]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.39:638][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.39:653][486]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.06.39:795][493]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Scalars [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Textures [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.06.39:796][493]LogDBDGeneral: Warning: Vectors [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Scalars [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Textures [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Vectors [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Scalars [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Textures [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Vectors [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Scalars [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Textures [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Vectors [2020.05.31-20.06.39:797][493]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.06.39:798][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.06.39:798][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.06.39:804][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.06.39:804][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.06.40:154][509]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.06.40:180][510]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.06.40:196][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.06.40:196][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.40:196][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.06.40:196][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.40:200][511]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.06.40:200][511]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.06.40:200][511]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.06.40:200][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.40:200][511]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.06.40:200][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.06.40:200][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.40:200][511]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.40:200][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.40:200][511]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.40:200][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.40:219][512]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.31-20.06.40:237][513]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.06.40:298][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.31-20.06.40:302][516]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.06.40:302][516]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.40:302][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.40:302][516]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.06.40:302][516]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.40:302][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.40:302][516]Interaction: Interaction time: 20.000000 [2020.05.31-20.06.40:302][516]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.31-20.06.40:302][516]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.31-20.06.40:302][516]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.40:302][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.40:302][516]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.06.40:413][521]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.06.40:471][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.06.40:494][525]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.782795 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.06.40:496][525]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.06.40:731][536]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.06.41:566][576]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.06.42:234][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.06.42:251][608]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.06.42:485][619]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.06.43:870][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.43:870][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.43:900][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.06.43:999][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.06.44:019][691]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.06.44:101][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.44:101][695]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:101][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.44:101][695]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:103][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.44:103][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.44:103][695]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.06.44:104][695]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.44:104][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.44:104][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.44:104][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:104][695]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.44:104][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.44:104][695]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.06.44:104][695]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.06.44:104][695]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.06.44:104][695]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.44:104][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.06.44:104][695]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.44:104][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.44:104][695]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.06.44:105][695]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.06.44:105][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.31-20.06.44:106][695]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.31-20.06.44:233][701]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.06.44:295][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.44:295][704]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:295][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.44:295][704]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:295][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.44:295][704]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:316][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.44:316][705]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.44:316][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.44:316][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.44:316][705]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.06.44:316][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.44:316][705]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.44:316][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.44:316][705]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.44:316][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.44:316][705]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.06.44:316][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:316][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.44:332][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.44:332][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.44:395][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.44:395][709]LogDBDPlayerMovement: StopSnapping Final Location (4800.000000 4591.700195 111.093872) [2020.05.31-20.06.44:395][709]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.06.44:395][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.44:395][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.44:395][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.44:396][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.44:396][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.44:396][709]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.06.44:396][709]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.06.44:396][709]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.06.44:396][709]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.06.44:396][709]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.06.44:396][709]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.06.44:396][709]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.06.44:396][709]Interaction: Interaction time: 1.500000 [2020.05.31-20.06.44:396][709]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.06.44:396][709]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 23.524137 [2020.05.31-20.06.44:396][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.44:396][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.44:397][709]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.06.44:431][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.06.44:478][713]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.06.44:644][722]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.007054, Lifetime Duration: 5.000000 [2020.05.31-20.06.44:644][722]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.007054, Lifetime Duration: 5.000000 [2020.05.31-20.06.44:679][724]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.06.44:698][725]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.06.45:055][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:055][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:055][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:055][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:055][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:055][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.45:056][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:947][794]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.06.45:947][794]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.06.45:947][794]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.06.45:947][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.45:947][794]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.06.45:947][794]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.06.45:947][794]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.06.45:947][794]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.05.31-20.06.45:950][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.06.45:951][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.06.45:957][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.06.45:958][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.06.45:980][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.45:980][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.45:980][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.45:980][795]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.45:980][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.45:980][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.45:980][795]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.45:980][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.45:996][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.45:996][796]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.45:996][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.45:996][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.45:996][796]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.06.45:996][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.45:996][796]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.45:996][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.45:996][796]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.45:996][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.45:996][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.45:996][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:996][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.45:996][796]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.45:996][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.46:016][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.06.46:019][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.06.46:021][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.06.46:061][799]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-20.06.46:064][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.06.46:065][799]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.46:066][799]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.46:066][799]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.46:066][799]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookCamperOut. [2020.05.31-20.06.46:066][799]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.06.46:066][799]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.06.46:066][799]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.46:069][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.06.46:128][802]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.06.46:147][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.46:147][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:215][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:347][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.46:347][813]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:347][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.46:347][813]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:352][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.46:352][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.46:352][813]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.06.46:352][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.46:352][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.46:352][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.46:352][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:352][813]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.46:352][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.46:352][813]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.06.46:352][813]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.46:352][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.46:379][814]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=25.534 [2020.05.31-20.06.46:383][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.06.46:412][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.46:412][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.06.46:631][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.47:154][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.06.47:155][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.47:167][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.47:167][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.47:352][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.47:352][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.47:352][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.47:352][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.47:352][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.47:352][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.47:352][864]Interaction: Interaction time: 1.000000 [2020.05.31-20.06.47:352][864]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.06.47:352][864]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 26.487516 [2020.05.31-20.06.47:352][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.47:352][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.47:412][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.06.47:450][869]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.06.48:413][923]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.06.48:413][923]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.06.48:413][923]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.06.48:413][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.48:417][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.06.48:797][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.48:797][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.06.48:797][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.48:797][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.06.48:797][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.48:798][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.48:798][945]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.06.48:798][945]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.06.48:798][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.06.48:798][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.48:798][945]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=27.951 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.06.49:831][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.49:831][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.06.49:831][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.49:832][996]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.06.49:832][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.49:832][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.06.49:832][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.49:832][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.06.49:832][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.49:832][996]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.06.49:832][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.49:832][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.49:832][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.49:832][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.49:832][996]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.49:832][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.49:832][996]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=28.985 [2020.05.31-20.06.49:862][997]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=29.017 [2020.05.31-20.06.49:895][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.06.49:902][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.06.49:903][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.06.49:905][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.06.50:765][ 41]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.50:765][ 41]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.50:765][ 41]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.50:765][ 41]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookIdle. [2020.05.31-20.06.50:765][ 41]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.06.50:765][ 41]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.50:813][ 43]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.50:813][ 43]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.50:813][ 43]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookReactionIn. [2020.05.31-20.06.50:813][ 43]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.31-20.06.50:813][ 43]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.50:929][ 49]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.50:929][ 49]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.50:979][ 51]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.50:979][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.50:981][ 51]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.50:981][ 51]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.50:981][ 51]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.06.50:981][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.50:981][ 51]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.50:981][ 51]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.06.50:981][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.50:981][ 51]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.50:981][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.50:981][ 51]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.50:981][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.51:034][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.51:035][ 54]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.06.51:035][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.51:035][ 54]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.06.51:035][ 54]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.06.51:035][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.51:035][ 54]Interaction: Interaction time: 0.000000 [2020.05.31-20.06.51:035][ 54]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.06.51:035][ 54]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.06.51:035][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.51:669][ 86]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.51:669][ 86]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.51:669][ 86]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookReaction. [2020.05.31-20.06.51:669][ 86]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.31-20.06.51:669][ 86]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.51:669][ 86]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.06.51:686][ 87]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.06.52:167][113]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.52:167][113]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.52:167][113]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookReactionOut. [2020.05.31-20.06.52:167][113]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.31-20.06.52:167][113]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.52:167][113]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.06.52:202][115]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.06.52:563][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.05.31-20.06.52:563][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.53:351][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.05.31-20.06.53:351][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.53:665][186]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.53:665][186]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.06.53:665][186]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookStruggle. [2020.05.31-20.06.53:665][186]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.31-20.06.53:665][186]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.31-20.06.53:665][186]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.06.53:685][187]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.06.54:849][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.31-20.06.54:849][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.54:849][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.05.31-20.06.54:850][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.54:850][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.05.31-20.06.54:850][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.55:019][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.05.31-20.06.55:019][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.56:383][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.05.31-20.06.56:383][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.56:496][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.31-20.06.56:496][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.56:496][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.05.31-20.06.56:497][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.56:497][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.05.31-20.06.56:497][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.57:495][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903223 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.06.58:346][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.05.31-20.06.58:346][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.58:651][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_5] [2020.05.31-20.06.58:651][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.59:799][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.59:800][482]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.59:800][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.59:800][482]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.59:801][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.59:802][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.59:802][482]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.06.59:802][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.06.59:802][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.06.59:802][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.59:802][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.06.59:802][482]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.06.59:802][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.59:802][482]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.06.59:802][482]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.06.59:802][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.06.59:819][483]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=38.972 [2020.05.31-20.06.59:822][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.06.59:861][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.06.59:861][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.00:131][498]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.00:131][498]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.00:131][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.00:131][498]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.00:131][498]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.00:131][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.00:131][498]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.00:131][498]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.00:131][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.00:131][498]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.00:131][498]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.07.00:131][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.00:131][498]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.00:131][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.00:131][498]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.00:131][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.00:132][498]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.07.00:132][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.00:132][498]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.00:133][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.31-20.07.00:802][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.00:802][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.00:802][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.00:802][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.00:802][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.00:802][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.00:802][531]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.00:802][531]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.07.00:802][531]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 39.937279 [2020.05.31-20.07.00:802][531]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.00:802][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.00:863][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.00:885][535]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.07.01:876][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.07.01:876][587]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.07.01:876][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.07.01:876][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.01:882][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.05.31-20.07.02:609][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:131][661]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.03:131][661]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.03:131][661]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:131][661]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.03:131][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.03:131][661]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:131][661]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.07.03:131][661]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.03:131][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.03:314][672]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:330][673]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.03:330][673]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.03:330][673]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.03:330][673]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.03:330][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:330][673]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.03:330][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.03:331][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:331][673]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.03:331][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.03:331][673]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.03:331][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.03:331][673]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.03:331][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.03:331][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.03:331][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:331][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.03:331][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:331][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:332][673]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.03:347][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:347][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:347][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.03:347][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.03:347][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.03:347][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.03:347][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:347][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.03:347][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.03:347][674]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.07.03:347][674]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.03:347][674]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.03:347][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.03:347][674]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=42.501 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.03:347][674]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=42.501 [2020.05.31-20.07.03:379][676]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.07.03:379][676]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.07.03:379][676]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.07.03:380][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.03:383][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.03:412][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.03:412][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.03:827][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C937433640] Result: '1' k_EResultOK (success) [2020.05.31-20.07.03:827][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C937433640]' succeeded in 0.446485 seconds [2020.05.31-20.07.03:851][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C937433640] Result: '1' k_EResultOK (success) [2020.05.31-20.07.03:870][706]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489058 seconds [2020.05.31-20.07.04:145][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.07.04:297][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.05.31-20.07.04:297][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.04:548][746]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.05.31-20.07.04:548][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.04:548][746]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.05.31-20.07.04:548][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.04:548][746]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.05.31-20.07.04:548][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.05:381][785]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.05:381][785]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.05:381][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.05:381][785]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.07.05:381][785]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.05:381][785]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.05:381][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.05:381][785]Interaction: Interaction time: 0.000000 [2020.05.31-20.07.05:381][785]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.05:381][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.05:381][785]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=44.535 [2020.05.31-20.07.05:399][786]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.05:399][786]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.05:399][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.05:399][786]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.05:399][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.05:399][786]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.05:399][786]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.05:399][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.05:416][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.05:416][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.05:416][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.05:416][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.05:416][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.05:416][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.05:416][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.05:416][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.05:416][787]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.05:416][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.05:416][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.05:416][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.05:416][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.05:416][787]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.05:417][787]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.05:485][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.05:487][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.08:980][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.08:980][961]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.08:980][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.08:980][961]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.08:982][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.08:982][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.08:982][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.08:982][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.08:982][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.08:982][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.08:982][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.08:982][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.08:982][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.08:982][961]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.07.08:982][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.08:982][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.08:999][962]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=48.153 [2020.05.31-20.07.09:003][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.09:033][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.09:033][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.09:982][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.09:982][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.09:982][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.09:982][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.09:982][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.09:982][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.09:982][ 12]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.09:982][ 12]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.07.09:982][ 12]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 49.118027 [2020.05.31-20.07.09:982][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.09:982][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.10:000][ 13]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.10:000][ 13]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.10:000][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:000][ 13]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.10:000][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.10:000][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:000][ 13]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.07.10:000][ 13]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.10:001][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.10:045][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.10:069][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.10:185][ 22]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:214][ 23]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.10:214][ 23]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.10:214][ 23]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.10:214][ 23]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.10:214][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:214][ 23]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.10:214][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.10:215][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:215][ 23]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.10:215][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.10:215][ 23]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.10:215][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.10:215][ 23]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.10:215][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.10:215][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.10:215][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:215][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.10:215][ 23]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:215][ 23]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:216][ 23]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.10:233][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:233][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:233][ 24]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.10:234][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.10:234][ 24]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.10:234][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.10:234][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:234][ 24]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.10:234][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.10:234][ 24]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.07.10:234][ 24]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.10:234][ 24]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.10:234][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.10:234][ 24]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=49.386 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.10:234][ 24]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=49.386 [2020.05.31-20.07.10:265][ 26]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.07.10:266][ 26]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.07.10:266][ 26]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.07.10:266][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.10:271][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.10:302][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.10:302][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.10:673][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E142650] Result: '1' k_EResultOK (success) [2020.05.31-20.07.10:673][ 46]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E142650]' succeeded in 0.405087 seconds [2020.05.31-20.07.10:706][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E142650] Result: '1' k_EResultOK (success) [2020.05.31-20.07.10:723][ 49]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.451236 seconds [2020.05.31-20.07.12:233][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.12:233][123]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.12:233][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.12:233][123]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.07.12:233][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.12:233][123]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.12:233][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.12:233][123]Interaction: Interaction time: 0.000000 [2020.05.31-20.07.12:233][123]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.12:233][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.12:233][123]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=51.387 [2020.05.31-20.07.12:251][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.12:251][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.12:251][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.12:251][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.12:251][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.12:251][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.12:251][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.12:251][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.12:280][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.12:280][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.12:280][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.12:280][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.12:280][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.12:280][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.12:280][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.12:280][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.12:280][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.12:281][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.12:281][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.12:281][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.12:281][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.12:281][125]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.12:281][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.12:339][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.12:341][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.14:630][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.14:630][236]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.14:630][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.14:630][236]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.14:631][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.14:631][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.14:631][236]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.14:631][236]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.14:631][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.14:631][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.14:631][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.14:631][236]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.14:631][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.14:631][236]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.07.14:631][236]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.14:631][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.14:651][237]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=53.803 [2020.05.31-20.07.14:655][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.14:696][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.14:696][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.15:651][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.15:651][284]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.15:651][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.15:651][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.15:651][284]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.15:651][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.15:651][284]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.15:651][284]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.07.15:651][284]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 54.785194 [2020.05.31-20.07.15:651][284]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.15:651][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.15:712][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.15:735][288]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.07.15:901][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.07.15:950][299]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.07.15:950][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.07.16:487][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 162 [2020.05.31-20.07.16:715][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.07.16:715][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.07.16:715][334]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.07.16:715][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.16:718][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.16:951][345]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.07.16:951][345]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.07.16:951][345]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.07.16:951][345]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.07.17:007][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.07.18:167][402]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.18:167][402]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.18:167][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.18:167][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.18:167][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.18:167][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.18:167][402]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.07.18:167][402]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.07.18:167][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.18:167][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.18:167][402]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=57.320 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.07.18:434][415]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.07.19:218][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.19:218][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.19:218][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.19:218][453]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.07.19:218][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.19:218][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.19:218][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.19:218][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.19:218][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.19:218][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.19:218][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.19:218][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.19:218][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.19:218][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.19:218][453]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.19:219][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.19:219][453]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=58.372 [2020.05.31-20.07.19:237][454]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=58.390 [2020.05.31-20.07.19:264][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.19:268][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.19:270][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.19:272][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.19:625][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_6] [2020.05.31-20.07.19:625][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.19:625][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.05.31-20.07.19:625][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.19:627][474]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.19:627][474]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.19:627][474]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.07.19:627][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.19:627][474]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.19:627][474]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.05.31-20.07.19:627][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.19:627][474]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.19:627][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.19:627][474]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.31-20.07.19:627][474]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.19:628][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.19:737][480]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.19:938][491]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.19:938][491]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.19:938][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.19:938][491]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.19:938][491]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.19:938][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.19:938][491]Interaction: Interaction time: 1.050000 [2020.05.31-20.07.19:938][491]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.05.31-20.07.19:938][491]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-20.07.19:938][491]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.07.19:938][491]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.19:938][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.19:939][491]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.20:221][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.20:221][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:221][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-20.07.20:221][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:221][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.20:221][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:222][507]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-20.07.20:242][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.20:377][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.20:377][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:500][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.20:501][522]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:501][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.20:501][522]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:502][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.20:502][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.20:502][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.20:502][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.20:502][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.20:502][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.20:502][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:502][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.20:502][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.20:502][522]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.07.20:502][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.20:502][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.20:503][522]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.07.20:531][523]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=59.685 [2020.05.31-20.07.20:536][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.20:565][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.20:565][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.20:730][533]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.932098 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.07.20:916][542]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.20:986][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.07.21:015][547]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.21:015][547]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.21:015][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:015][547]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.21:015][547]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.21:015][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:015][547]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.21:015][547]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.21:015][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:015][547]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.21:015][547]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.07.21:015][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.21:015][547]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.21:015][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.21:015][547]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.07.21:015][547]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.21:015][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:015][547]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.05.31-20.07.21:015][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:015][547]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.07.21:532][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:532][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.21:532][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:532][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:532][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.21:532][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:532][572]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.21:532][572]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.07.21:532][572]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 60.654476 [2020.05.31-20.07.21:532][572]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.21:532][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:551][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.21:551][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.21:551][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:551][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.21:551][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:551][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:551][573]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.07.21:551][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.21:551][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.21:733][582]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:751][583]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.21:751][583]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.21:751][583]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.21:752][583]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.21:752][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:752][583]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.21:752][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:752][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:752][583]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.21:752][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.21:752][583]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.21:752][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.21:752][583]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.21:752][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:752][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.21:752][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:753][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.21:753][583]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:753][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:753][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:753][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:753][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:754][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:754][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:754][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:754][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:754][583]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.21:768][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:768][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:768][584]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.21:768][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.21:768][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.21:768][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.21:768][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.21:768][584]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.21:768][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:768][584]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.07.21:768][584]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.21:768][584]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.21:768][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.21:768][584]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=60.921 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.21:768][584]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=60.921 [2020.05.31-20.07.21:772][584]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.21:814][586]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.07.21:814][586]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.07.21:814][586]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.07.21:831][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.21:831][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.22:169][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.22:169][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.22:243][606]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E199B50] Result: '1' k_EResultOK (success) [2020.05.31-20.07.22:243][606]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E199B50]' succeeded in 0.426706 seconds [2020.05.31-20.07.22:267][607]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C908DCA690] Result: '1' k_EResultOK (success) [2020.05.31-20.07.22:288][608]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.471754 seconds [2020.05.31-20.07.22:350][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.22:350][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.22:350][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-20.07.22:350][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.22:350][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.22:350][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.22:851][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.22:851][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.22:851][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-20.07.22:851][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.22:851][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.22:851][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.23:016][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.23:016][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.23:134][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.23:283][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.23:449][661]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.23:580][667]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.23:746][675]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.23:786][677]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.23:786][677]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.23:786][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.23:786][677]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.07.23:786][677]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.23:786][677]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.23:786][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.23:786][677]Interaction: Interaction time: 0.000000 [2020.05.31-20.07.23:786][677]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.23:786][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.23:786][677]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=62.939 [2020.05.31-20.07.23:803][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.23:803][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.23:803][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.23:803][678]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.23:803][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.23:803][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.23:803][678]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.23:803][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.23:821][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.23:821][679]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.23:821][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.23:821][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.23:821][679]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.23:821][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.23:821][679]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.23:821][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.23:821][679]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.23:822][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.23:822][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.23:822][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.23:822][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.23:822][679]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.23:822][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.23:853][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.23:890][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.23:891][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.24:034][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.24:035][689]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.24:035][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.24:035][689]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.24:037][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.24:037][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.24:037][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.24:037][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.24:037][689]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.24:037][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.24:037][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.24:038][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.24:038][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.24:038][689]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.24:038][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.24:038][689]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.24:057][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.24:080][691]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.24:080][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.24:080][691]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.07.24:080][691]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.07.24:080][691]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.07.24:199][697]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.24:386][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.24:386][706]LogDBDPlayerMovement: StopSnapping Final Location (5008.609863 3944.971436 111.094429) [2020.05.31-20.07.24:386][706]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.24:386][706]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.24:386][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.24:386][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.24:386][706]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.24:386][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.24:386][706]Interaction: Interaction time: 2.600000 [2020.05.31-20.07.24:386][706]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.07.24:386][706]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.07.24:386][706]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.05.31-20.07.24:386][706]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 63.521744 [2020.05.31-20.07.24:386][706]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.07.24:386][706]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.24:387][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.26:732][837]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.07.26:983][850]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.07.26:998][851]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.26:998][851]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.26:998][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.26:998][851]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.26:998][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.26:998][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.26:998][851]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.26:998][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.27:015][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.27:015][852]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.27:015][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.27:015][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.27:015][852]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.27:015][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.27:015][852]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.27:015][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.27:015][852]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.27:015][852]Interaction: Verbose: [DestroyRight][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.27:015][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.27:015][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.27:015][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.27:016][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.27:016][852]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.27:016][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.27:036][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.27:038][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.27:466][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.27:466][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.27:531][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.27:532][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.27:532][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.31-20.07.27:532][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.27:532][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.31-20.07.27:532][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.28:932][940]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.537783 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.07.28:933][940]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.07.29:112][948]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.07.30:351][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_3] [2020.05.31-20.07.30:351][ 6]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.30:351][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.30:351][ 6]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.30:352][ 6]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.30:352][ 6]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.30:352][ 6]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.30:352][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.30:352][ 6]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.30:352][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.30:352][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.30:352][ 6]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.30:352][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.30:352][ 6]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.07.30:352][ 6]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.30:352][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.30:382][ 7]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=69.536 [2020.05.31-20.07.30:386][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.30:397][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.30:398][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.30:513][ 13]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.07.31:369][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:369][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.31:369][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:369][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:369][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.31:369][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:369][ 54]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.31:369][ 54]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.07.31:369][ 54]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 70.504509 [2020.05.31-20.07.31:369][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.31:369][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:386][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.31:387][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.31:387][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:387][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.31:387][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:387][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:387][ 55]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.07.31:387][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.31:387][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:586][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:587][ 64]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:602][ 65]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.31:602][ 65]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.31:602][ 65]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.31:602][ 65]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.31:602][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:602][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.31:602][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:603][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:603][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.31:603][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.31:603][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.31:603][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.31:603][ 65]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.31:603][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:603][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:603][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:603][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.31:603][ 65]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:603][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:606][ 65]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.31:621][ 66]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:621][ 66]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:621][ 66]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.31:621][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.31:621][ 66]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.31:621][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:621][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:621][ 66]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.31:621][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:621][ 66]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.07.31:621][ 66]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.31:621][ 66]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.31:621][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.31:621][ 66]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=70.773 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.31:621][ 66]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=70.773 [2020.05.31-20.07.31:684][ 69]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.07.31:684][ 69]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.07.31:684][ 69]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.07.31:684][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.31:684][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.31:854][ 77]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: On [2020.05.31-20.07.32:128][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E195800] Result: '1' k_EResultOK (success) [2020.05.31-20.07.32:128][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E195800]' succeeded in 0.442786 seconds [2020.05.31-20.07.32:157][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B429B80] Result: '1' k_EResultOK (success) [2020.05.31-20.07.32:194][ 93]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506478 seconds [2020.05.31-20.07.32:851][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.32:851][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.32:921][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.32:921][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:139][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.33:139][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:451][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:451][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:589][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:590][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:634][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.33:635][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.33:635][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.33:635][158]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.07.33:635][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.33:635][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.33:635][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.33:635][158]Interaction: Interaction time: 0.000000 [2020.05.31-20.07.33:635][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.33:635][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.33:635][158]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=72.788 [2020.05.31-20.07.33:637][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.33:637][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:654][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.33:654][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.33:654][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.33:654][159]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.33:654][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.33:654][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.33:654][159]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.33:654][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:656][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:671][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.33:671][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.33:671][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.33:671][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.33:671][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.33:671][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.33:671][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.33:671][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.33:671][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.33:671][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.33:671][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.33:671][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:671][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.33:671][160]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:671][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.33:722][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.33:723][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.33:769][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.33:769][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.33:851][168]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: Off [2020.05.31-20.07.34:247][185]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505331 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.07.34:351][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.34:351][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.34:450][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.34:450][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.34:601][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.34:601][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.34:735][205]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.34:735][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:098][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.36:098][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:100][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:100][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:100][263]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.07.36:100][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.36:100][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:100][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.36:100][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:100][263]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.36:101][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:101][263]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.36:101][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:151][265]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.36:220][268]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.36:220][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:220][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.36:220][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:220][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:220][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.07.36:220][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.36:220][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.36:220][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.36:220][268]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.36:221][268]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.36:221][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:221][268]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.36:221][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:221][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:248][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.36:248][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:317][272]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.07.36:317][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.07.36:319][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:319][272]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.36:319][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:319][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:319][272]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.36:319][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:319][272]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.07.36:319][272]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.36:319][272]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.31-20.07.36:319][272]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.07.36:319][272]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.31-20.07.36:319][272]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.07.36:319][272]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.36:319][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:349][273]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:349][273]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:349][273]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:349][273]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: UnhookIn. [2020.05.31-20.07.36:349][273]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.07.36:349][273]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.07.36:419][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:419][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:450][277]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.36:498][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.36:498][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.36:498][279]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.07.36:499][279]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.07.36:499][279]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=75.653 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.07.36:522][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.36:669][286]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:669][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:685][287]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.07.36:686][287]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.07.36:686][287]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.07.36:686][287]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=75.839 [2020.05.31-20.07.36:686][287]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=75.839 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.07.36:752][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.36:752][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:753][290]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.36:786][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:786][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.36:808][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:820][293]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.07.36:822][293]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.07.36:824][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:824][293]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.36:824][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:824][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:824][293]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.36:824][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:824][293]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.07.36:826][293]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - thiguiN]: On [2020.05.31-20.07.36:826][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.07.36:871][295]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.36:886][296]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.07.36:887][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.07.36:889][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:889][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.36:889][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:889][296]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.36:889][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:889][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.07.36:889][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.36:889][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.36:889][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.36:889][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.36:889][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.36:889][296]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.36:889][296]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.36:889][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.36:889][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:889][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:891][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.07.36:918][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.36:935][298]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:935][298]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:935][298]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:935][298]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookIdle. [2020.05.31-20.07.36:935][298]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.07.36:935][298]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.07.36:955][299]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:955][299]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.36:955][299]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookReactionIn. [2020.05.31-20.07.36:955][299]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.31-20.07.36:955][299]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.31-20.07.36:956][299]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.36:998][301]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.07.36:998][301]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.07.36:998][301]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.07.36:998][301]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=76.152 [2020.05.31-20.07.36:998][301]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=76.152 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.07.36:999][301]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.36:999][301]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:021][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:021][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:021][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:021][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:021][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:022][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:058][304]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.37:100][306]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:100][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:164][309]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:164][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:166][309]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:166][309]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:166][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.07.37:166][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.37:166][309]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:166][309]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:166][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:166][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.37:166][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:166][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.37:167][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:272][314]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:273][314]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.37:273][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:273][314]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:273][314]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.37:273][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:273][314]Interaction: Interaction time: 0.000000 [2020.05.31-20.07.37:273][314]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.07.37:273][314]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.37:273][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:363][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:363][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:365][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:366][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:366][318]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.07.37:366][318]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.37:366][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:366][318]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:366][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:366][318]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.37:366][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:366][318]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.37:366][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:367][318]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.37:369][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:369][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:433][321]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.37:435][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:477][324]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-20.07.37:497][324]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.05.31-20.07.37:497][324]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.31-20.07.37:500][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:500][324]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.37:500][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:500][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:500][324]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.07.37:500][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.37:500][324]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.37:500][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.37:500][324]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.37:501][324]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.37:501][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:501][324]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:501][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:501][324]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:538][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:538][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:540][326]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.37:565][327]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.07.37:565][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.07.37:567][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:567][327]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.37:567][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:567][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:567][327]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.37:567][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:567][327]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.07.37:567][327]Interaction: Interaction time: 0.917431 [2020.05.31-20.07.37:567][327]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.05.31-20.07.37:567][327]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.07.37:567][327]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.31-20.07.37:567][327]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.917431 Timestamp 0.000000 [2020.05.31-20.07.37:567][327]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.37:568][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.37:616][329]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.37:616][329]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.37:616][329]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.37:616][329]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: UnhookIn. [2020.05.31-20.07.37:616][329]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.07.37:616][329]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.07.37:656][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:656][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.37:682][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.37:682][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:734][334]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.37:736][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:736][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.37:800][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.37:800][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.38:007][346]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.38:350][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.38:350][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.38:519][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.07.38:580][370]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.07.38:580][370]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.31-20.07.38:581][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.07.38:583][370]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.38:583][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.07.38:583][370]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.07.38:583][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.07.38:583][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.38:583][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.38:583][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.38:583][370]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.38:584][370]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.07.38:584][370]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.07.38:584][370]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.31-20.07.38:584][370]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: UnhookOut. [2020.05.31-20.07.38:584][370]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.07.38:584][370]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.07.38:584][370]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.38:584][370]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.31-20.07.38:584][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.38:584][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.38:587][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.07.38:630][372]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.07.38:630][372]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.656639 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.07.38:632][372]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.38:632][372]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.38:632][372]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.07.38:632][372]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.07.38:807][380]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - thiguiN]: Off [2020.05.31-20.07.39:250][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.39:250][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:504][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.07.39:531][411]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [The Crimson Fucker] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.31-20.07.39:600][414]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.07.39:718][419]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [The Crimson Fucker] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.31-20.07.39:721][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:721][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:721][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.39:722][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.39:872][426]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [The Crimson Fucker] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.31-20.07.40:004][432]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.07.40:005][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.07.40:007][432]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.07.40:008][432]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=79.160 [2020.05.31-20.07.40:008][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.40:008][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.40:008][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.40:008][432]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.40:008][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.40:008][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.07.40:008][432]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.40:008][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.40:008][432]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.40:008][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.40:008][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.40:008][432]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.40:008][432]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.40:008][432]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:008][432]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.40:010][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.07.40:034][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.40:034][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.40:057][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.40:059][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.40:081][435]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.40:082][435]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:196][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:197][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:197][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:197][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:197][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:216][441]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.40:216][441]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.40:216][441]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.07.40:216][441]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.07.40:216][441]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=79.370 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.07.40:236][442]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.07.40:236][442]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.07.40:236][442]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.07.40:236][442]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=79.389 [2020.05.31-20.07.40:236][442]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=79.389 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.07.40:240][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:270][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:333][446]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.05.31-20.07.40:357][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.40:357][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:401][449]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-20.07.40:402][449]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.07.40:407][449]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: On [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:436][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:456][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:553][455]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.07.40:553][455]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.07.40:553][455]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.07.40:553][455]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=79.706 [2020.05.31-20.07.40:553][455]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=79.706 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.07.40:686][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:054][475]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.41:054][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:242][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:242][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:308][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:308][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:401][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:401][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:591][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:670][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.41:820][506]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.07.41:820][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.42:163][518]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.07.42:163][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.42:163][518]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.07.42:163][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.42:166][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.42:166][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.42:166][518]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.07.42:166][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.42:166][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.42:166][518]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.07.42:166][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.42:166][518]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.42:166][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.42:166][518]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.42:166][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.42:251][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.07.42:254][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.42:254][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.42:254][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.42:254][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.42:254][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.42:254][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.42:254][522]Interaction: Interaction time: 16.000000 [2020.05.31-20.07.42:254][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.42:254][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.42:401][527]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.07.42:403][527]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - braio]: Off [2020.05.31-20.07.42:536][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.42:536][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.42:651][538]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.07.43:042][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.07.43:042][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.43:555][578]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.07.43:555][578]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=82.707 [2020.05.31-20.07.43:573][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.43:573][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.43:600][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.43:602][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.43:718][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.43:718][586]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.43:719][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.43:719][586]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.43:720][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.43:720][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.43:720][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.43:720][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.43:720][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.43:720][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.43:720][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.43:720][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.43:721][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.43:721][586]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.07.43:721][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.43:721][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.43:740][587]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=82.893 [2020.05.31-20.07.43:743][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.07.43:784][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.43:784][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.44:059][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.07.44:059][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.44:290][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033454 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.07.44:719][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.44:719][632]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.44:719][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.44:719][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.44:719][632]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.44:719][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.44:719][632]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.44:719][632]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.07.44:720][632]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 83.853218 [2020.05.31-20.07.44:720][632]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.44:720][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.44:784][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.44:806][636]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.07.45:450][665]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.45:450][665]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.45:450][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:450][665]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.45:450][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.45:450][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:450][665]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.07.45:450][665]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.45:450][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.45:488][667]Interaction: Player [BP_CamperFemale02_Character_C_1] is in chase. [2020.05.31-20.07.45:492][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:635][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:636][673]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:652][674]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.45:652][674]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.45:653][674]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.07.45:653][674]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.45:653][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:653][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.45:653][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.45:653][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:653][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.45:653][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.45:653][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.45:653][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.45:653][674]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.45:653][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.45:653][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:653][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:653][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.07.45:653][674]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:653][674]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:655][674]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.07.45:683][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:683][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:683][675]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.45:683][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.45:684][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.45:684][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:684][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:684][675]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.45:684][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.45:684][675]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.07.45:684][675]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.45:684][675]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.45:684][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.45:684][675]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=84.837 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.07.45:684][675]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=84.837 [2020.05.31-20.07.45:731][677]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.07.45:731][677]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.07.45:731][677]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.07.45:731][677]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.45:731][677]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.45:731][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.07.45:737][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.07.46:116][694]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C917F53EE0] Result: '1' k_EResultOK (success) [2020.05.31-20.07.46:116][694]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C917F53EE0]' succeeded in 0.382335 seconds [2020.05.31-20.07.46:158][696]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C917F53EE0] Result: '1' k_EResultOK (success) [2020.05.31-20.07.46:176][697]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439951 seconds [2020.05.31-20.07.47:698][765]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.47:698][765]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.47:698][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.47:698][765]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.07.47:698][765]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.47:698][765]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.47:699][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.47:700][765]Interaction: Interaction time: 0.000000 [2020.05.31-20.07.47:700][765]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.47:700][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.47:700][765]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=86.853 [2020.05.31-20.07.47:719][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.47:719][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.47:719][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.47:719][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.47:719][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.47:719][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.47:720][766]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.47:720][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.47:738][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.47:738][767]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.47:738][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.47:738][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.47:738][767]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.47:738][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.47:738][767]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.47:738][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.47:738][767]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.47:738][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.47:738][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.47:738][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.47:738][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.47:738][767]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.47:738][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.49:336][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.559405 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.07.49:466][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.05.31-20.07.49:466][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.49:466][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.05.31-20.07.49:466][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.49:466][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.05.31-20.07.49:466][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.49:869][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.49:904][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.05.31-20.07.49:904][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.49:904][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.05.31-20.07.49:904][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.49:904][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.05.31-20.07.49:904][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:101][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.05.31-20.07.50:101][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:101][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.05.31-20.07.50:101][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:101][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.05.31-20.07.50:101][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:124][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.50:532][899]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.05.31-20.07.50:532][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:532][899]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.05.31-20.07.50:532][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:533][899]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.50:533][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:557][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.50:637][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.05.31-20.07.50:637][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:637][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.05.31-20.07.50:637][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.50:637][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.05.31-20.07.50:637][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:002][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.05.31-20.07.51:002][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:002][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.05.31-20.07.51:002][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:002][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.51:002][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:319][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.05.31-20.07.51:319][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:319][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.05.31-20.07.51:319][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:319][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.51:319][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:342][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.51:366][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.07.51:366][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:366][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.51:366][936]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:367][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.51:367][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.51:367][936]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.07.51:367][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.51:367][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.51:367][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.51:367][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:367][936]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.51:367][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.51:367][936]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.51:367][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.51:368][936]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.07.51:431][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.51:431][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.51:471][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.51:471][941]LogDBDPlayerMovement: StopSnapping Final Location (3762.399902 6007.049805 201.260468) [2020.05.31-20.07.51:471][941]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.07.51:471][941]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.51:471][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.51:471][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.51:471][941]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.51:471][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.51:471][941]Interaction: Interaction time: 4.000000 [2020.05.31-20.07.51:471][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.07.51:471][941]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_22] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.07.51:471][941]AnimLeader: ClosetStandard_C_22 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.07.51:471][941]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 90.605431 [2020.05.31-20.07.51:472][941]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.07.51:472][941]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.51:472][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.51:536][944]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.51:686][951]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.51:852][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.07.52:014][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.07.52:014][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.52:014][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.07.52:014][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.52:016][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:017][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:017][966]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.07.52:017][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.52:017][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:017][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.07.52:017][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.52:017][966]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.07.52:017][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:017][966]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.07.52:017][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:098][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.07.52:099][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:099][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.07.52:099][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:099][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:099][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.07.52:099][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:099][970]Interaction: Interaction time: 1.000000 [2020.05.31-20.07.52:100][970]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.07.52:100][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:249][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:249][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.52:249][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:249][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:249][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.52:250][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:250][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:250][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.52:250][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:250][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:250][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.07.52:250][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.52:250][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.52:250][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.52:250][977]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.52:250][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.52:250][977]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.07.52:250][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.52:250][977]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.07.52:253][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.07.53:175][ 28]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.Ak' which is static to it. Aborting. [2020.05.31-20.07.53:589][ 52]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.07.53:824][ 66]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.385853 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.07.53:824][ 66]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.07.53:857][ 68]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.07.54:022][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530016 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.07.54:086][ 82]Interaction: Player [BP_CamperFemale02_Character_C_1] is not in chase anymore. [2020.05.31-20.07.55:219][139]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.07.55:467][151]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.07.55:484][152]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.55:484][152]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.07.55:484][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.55:484][152]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.07.55:484][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.55:484][152]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.55:484][152]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.07.55:484][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.55:501][153]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.55:501][153]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.07.55:501][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.55:501][153]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.55:501][153]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.07.55:502][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.55:502][153]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.07.55:502][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.07.55:502][153]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.07.55:502][153]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.07.55:502][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.07.55:502][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.55:502][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.55:502][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.55:502][153]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.55:502][153]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.07.55:525][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.55:527][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.07.55:571][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.07.55:899][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.05.31-20.07.55:899][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.55:899][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.05.31-20.07.55:899][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.55:899][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.07.55:899][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.07.59:068][322]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070451 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.08.00:485][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.08.00:486][389]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.00:486][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.08.00:486][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.00:486][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.906698 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.08.00:490][389]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:490][389]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:490][389]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.08.00:490][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.00:490][389]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:490][389]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.08.00:490][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.00:490][389]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.00:490][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:490][389]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.00:490][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:506][390]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.08.00:585][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.31-20.08.00:588][394]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:588][394]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.00:588][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:588][394]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:588][394]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.00:588][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:588][394]Interaction: Interaction time: 0.161505 [2020.05.31-20.08.00:588][394]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.31-20.08.00:588][394]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.161505 Timestamp 0.000000 [2020.05.31-20.08.00:588][394]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.00:588][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:588][394]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.08.00:741][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.31-20.08.00:781][403]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.08.00:781][403]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.08.00:781][403]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.08.00:781][403]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.08.00:781][403]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.08.00:781][403]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.08.00:781][403]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.08.00:783][403]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.08.00:784][403]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.08.00:784][403]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.08.00:784][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:820][405]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:820][405]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.00:820][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:820][405]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:820][405]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.00:820][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:820][405]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:820][405]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.00:820][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:820][405]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.00:820][405]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.08.00:820][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.00:820][405]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.00:820][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.00:820][405]Interaction: Verbose: [OpenEscape][BP_UKR_Escape01_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.00:820][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.00:820][405]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_UKR_Escape01_C_1] [2020.05.31-20.08.00:820][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.00:820][405]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.01:752][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.08.01:752][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.08.01:752][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.08.01:752][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.08.01:752][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.08.01:752][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.08.01:752][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.08.01:757][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.08.01:757][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.08.01:757][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.08.01:757][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.08.01:757][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.08.01:757][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.08.01:757][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.08.04:672][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-20.08.04:672][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.05:265][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_22] [2020.05.31-20.08.05:266][613]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.05:266][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.05:266][613]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.05:267][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.05:267][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.05:267][613]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.05:267][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.05:267][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.05:267][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.05:267][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.05:267][613]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.05:267][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.05:267][613]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.08.05:267][613]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.05:267][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.05:285][614]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=104.439 [2020.05.31-20.08.05:291][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.08.05:348][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.05:348][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.05:585][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_2] [2020.05.31-20.08.05:585][628]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.06:271][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.06:271][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.06:271][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.06:271][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.06:271][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.06:271][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.06:271][659]Interaction: Interaction time: 1.000000 [2020.05.31-20.08.06:271][659]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.08.06:271][659]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 105.404564 [2020.05.31-20.08.06:271][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.06:271][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.06:334][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.08.06:355][663]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.08.07:254][705]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.07:254][705]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.07:254][705]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:254][705]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.07:254][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.07:254][705]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:254][705]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.08.07:254][705]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.07:254][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.07:306][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.08.07:439][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.07:439][714]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:439][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.07:439][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.07:440][714]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:457][715]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.08.07:457][715]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.07:457][715]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.08.07:457][715]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.07:457][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:457][715]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.07:457][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.07:458][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:458][715]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.07:458][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.07:458][715]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.07:458][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.07:458][715]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.07:458][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.07:458][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.07:458][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:458][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.07:458][715]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:458][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:459][715]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.07:483][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:483][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:483][716]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.07:483][716]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.07:483][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.07:483][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.07:483][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:483][716]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.07:483][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.07:484][716]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.08.07:484][716]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.08.07:484][716]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.07:484][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.07:484][716]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=106.637 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.08.07:484][716]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=106.637 [2020.05.31-20.08.07:505][717]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.08.07:505][717]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.08.07:505][717]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.08.07:506][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.08.07:510][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.08.07:544][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.07:544][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.07:925][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C917F58830] Result: '1' k_EResultOK (success) [2020.05.31-20.08.07:925][739]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C917F58830]' succeeded in 0.418173 seconds [2020.05.31-20.08.07:973][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C917F58830] Result: '1' k_EResultOK (success) [2020.05.31-20.08.07:991][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.482340 seconds [2020.05.31-20.08.09:488][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:488][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.09:488][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:488][817]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.08.09:488][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:488][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.09:488][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:488][817]Interaction: Interaction time: 0.000000 [2020.05.31-20.08.09:488][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.09:488][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:488][817]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=108.641 [2020.05.31-20.08.09:506][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.09:506][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.09:506][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:506][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.09:506][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:506][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:506][818]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.09:506][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:523][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:523][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.09:523][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:523][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:523][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.09:523][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.09:523][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.09:523][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.09:523][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.09:523][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:523][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.09:523][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.09:523][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.09:523][819]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.09:523][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:591][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.09:593][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.08.09:640][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.09:640][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.09:640][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.09:640][825]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.09:641][825]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:641][825]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:641][825]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.09:641][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.09:641][825]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.09:641][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.09:641][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.09:642][825]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.09:642][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:642][825]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.08.09:642][825]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.09:642][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.09:659][826]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=108.813 [2020.05.31-20.08.09:662][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.08.09:710][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.09:710][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.10:653][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.10:653][885]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.10:653][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.10:653][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.10:653][885]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.10:653][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.10:654][885]Interaction: Interaction time: 1.000000 [2020.05.31-20.08.10:654][885]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.08.10:654][885]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 109.790695 [2020.05.31-20.08.10:654][885]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.10:654][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.10:715][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.08.10:753][891]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.08.11:216][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.11:216][916]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.11:216][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:216][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.11:216][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.11:216][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:216][916]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.08.11:217][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.11:217][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.11:285][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.08.11:401][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.11:401][925]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:401][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.11:401][925]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:401][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.11:401][925]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:401][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.11:402][925]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:402][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.11:402][925]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:402][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.11:402][925]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:419][926]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.08.11:419][926]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.11:419][926]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.08.11:419][926]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.11:419][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:419][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.11:419][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.11:419][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:419][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.11:419][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.11:419][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.11:419][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.11:419][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.11:419][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.11:419][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.11:419][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:419][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.11:419][926]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:419][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:421][926]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.11:434][927]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:434][927]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:434][927]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.11:434][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.11:434][927]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.11:434][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.11:434][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:434][927]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.11:434][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.11:435][927]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.08.11:435][927]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.08.11:435][927]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.11:435][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.11:435][927]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=110.588 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.08.11:435][927]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=110.588 [2020.05.31-20.08.11:482][929]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.08.11:482][929]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.08.11:482][929]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.08.11:482][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.11:482][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.11:482][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.08.11:486][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.08.11:889][951]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0EE980] Result: '1' k_EResultOK (success) [2020.05.31-20.08.11:891][951]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0EE980]' succeeded in 0.406926 seconds [2020.05.31-20.08.11:937][953]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0EE980] Result: '1' k_EResultOK (success) [2020.05.31-20.08.11:958][954]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.471960 seconds [2020.05.31-20.08.12:652][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.08.12:749][992]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.31-20.08.13:267][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.13:267][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.13:267][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:267][ 19]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.13:267][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.13:267][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:320][ 22]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:320][ 22]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.13:320][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:320][ 22]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.08.13:320][ 22]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.13:320][ 22]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.13:435][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:435][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.13:435][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:435][ 28]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.08.13:435][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:435][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.13:435][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:435][ 28]Interaction: Interaction time: 0.000000 [2020.05.31-20.08.13:435][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.13:435][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:435][ 28]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=112.588 [2020.05.31-20.08.13:452][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.13:452][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.13:452][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:452][ 29]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.13:452][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:452][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:452][ 29]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.13:452][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:468][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.31-20.08.13:468][ 30]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:468][ 30]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.13:468][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:468][ 30]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:468][ 30]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.13:468][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.13:469][ 30]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.13:469][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.13:469][ 30]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.13:469][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:469][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.13:469][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.13:469][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.13:469][ 30]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.13:469][ 30]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:538][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.13:539][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.08.13:985][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.13:985][ 57]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.13:985][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.13:985][ 57]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.13:987][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:987][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:987][ 57]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.13:987][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.13:987][ 57]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.13:987][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.13:987][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.13:987][ 57]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.13:987][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.13:987][ 57]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.08.13:987][ 57]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.13:987][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.14:004][ 58]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=113.157 [2020.05.31-20.08.14:008][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.08.14:065][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.14:065][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.15:000][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.15:000][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.15:000][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.15:000][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.15:000][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.15:000][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.15:000][111]Interaction: Interaction time: 1.000000 [2020.05.31-20.08.15:000][111]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.08.15:000][111]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 114.137756 [2020.05.31-20.08.15:000][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.15:000][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.15:071][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.08.15:089][116]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.08.15:992][165]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.31-20.08.16:084][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.08.16:084][170]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.08.16:084][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.08.16:084][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.16:086][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.08.16:719][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.08.16:719][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.16:719][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.08.16:719][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.16:719][207]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.08.16:721][207]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.16:721][207]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.16:721][207]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.08.16:721][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.16:721][207]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.16:721][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.08.16:721][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.16:721][207]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.16:721][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.16:721][207]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.16:721][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.16:738][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.16:738][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.16:816][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.08.16:820][212]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.16:820][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.16:820][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.16:820][212]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.16:820][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.16:820][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.16:820][212]Interaction: Interaction time: 17.204302 [2020.05.31-20.08.16:820][212]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.16:820][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.16:949][220]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.08.16:949][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.08.16:949][220]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.08.16:949][220]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.08.16:986][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.08.17:418][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.17:418][245]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.17:418][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.17:418][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.17:418][245]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.17:418][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.17:418][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.17:418][245]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.17:418][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.17:418][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.17:418][245]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.08.17:418][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.17:418][245]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.17:418][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.17:418][245]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.17:418][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.17:419][245]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.08.17:419][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.17:419][245]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.17:421][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.08.17:448][247]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.08.17:484][249]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.17:484][249]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.18:985][329]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.18:985][329]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.18:985][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.18:985][329]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.18:985][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.18:985][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.18:985][329]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.08.18:985][329]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.18:985][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.19:155][339]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:170][340]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.08.19:170][340]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.19:170][340]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.08.19:170][340]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.19:170][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.19:170][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.19:170][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.19:171][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.19:171][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.19:171][340]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.19:171][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.19:171][340]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.19:171][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.19:171][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.19:171][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.19:171][340]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:171][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.08.19:171][340]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:171][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:173][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.08.19:187][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.19:187][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.19:187][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.19:187][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.19:187][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.19:187][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.19:187][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:187][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.19:187][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.19:187][341]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.08.19:187][341]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.08.19:187][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.19:187][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.19:188][341]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=118.342 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.08.19:188][341]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=118.342 [2020.05.31-20.08.19:219][343]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.08.19:219][343]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.08.19:219][343]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.08.19:219][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.08.19:223][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.08.19:265][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.19:265][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.19:465][355]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.08.19:465][355]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.08.19:471][355]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.08.19:472][355]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.05.31-20.08.19:476][355]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - forget]: On [2020.05.31-20.08.19:502][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.08.19:510][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.08.19:568][360]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.19:568][360]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.19:624][363]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FC7210] Result: '1' k_EResultOK (success) [2020.05.31-20.08.19:624][363]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FC7210]' succeeded in 0.403438 seconds [2020.05.31-20.08.19:657][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C960FC7210] Result: '1' k_EResultOK (success) [2020.05.31-20.08.19:674][366]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.453380 seconds [2020.05.31-20.08.21:220][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.21:220][442]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.21:220][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.21:220][442]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.08.21:220][442]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.21:220][442]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.21:220][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.21:220][442]Interaction: Interaction time: 0.000000 [2020.05.31-20.08.21:220][442]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.21:220][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.21:220][442]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=120.373 [2020.05.31-20.08.21:237][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.21:237][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.21:237][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.21:237][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.21:237][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.21:237][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.21:237][443]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.21:237][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.21:267][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.21:267][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.21:268][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.21:268][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.21:268][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.21:268][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.21:268][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.21:268][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.21:268][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.21:268][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.21:268][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.21:268][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.21:268][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.21:268][444]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.21:268][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.21:355][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.21:357][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.08.21:455][453]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - forget]: Off [2020.05.31-20.08.22:068][483]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.08.22:068][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.22:103][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.08.22:103][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.22:106][485]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:106][485]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:106][485]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.08.22:106][485]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.22:106][485]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:106][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.08.22:106][485]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.22:106][485]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.22:106][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.22:106][485]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.22:106][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.22:170][488]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:170][488]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.22:170][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.22:170][488]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:170][488]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.22:170][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.22:170][488]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.31-20.08.22:170][488]Interaction: Interaction time: 0.000000 [2020.05.31-20.08.22:170][488]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.08.22:170][488]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.22:170][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 9.939526, Lifetime Duration: 50.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 117.215050, Lifetime Duration: 120.000000 [2020.05.31-20.08.22:269][493]LogDBDGeneral: StatusEffect::EndPlay - Id: ModifyRepairSpeedEffect, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: -0.050000, Originating Effect: Addon_Hatchet_BegrimedHead, Is Lifetime Initialized: True, Remaining Lifetime: 117.215050, Lifetime Duration: 120.000000 [2020.05.31-20.08.22:272][493]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:272][493]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.22:272][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.22:272][493]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:272][493]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.08.22:272][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.22:272][493]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.22:272][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.22:272][493]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.08.22:272][493]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.22:272][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.22:272][493]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - forget][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.08.22:272][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.22:272][493]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.22:272][493]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.08.25:086][627]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.036976 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.08.25:485][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568742 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.08.26:816][708]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.08.26:816][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.26:816][708]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.08.26:816][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.26:818][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.26:818][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.26:818][708]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.08.26:818][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.26:818][708]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.26:818][708]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.08.26:818][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.26:818][708]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.26:818][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.26:818][708]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.26:818][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.26:883][711]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.08.26:883][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.08.26:886][711]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.26:886][711]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.26:886][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.26:886][711]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.26:886][711]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.26:886][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.26:886][711]Interaction: Interaction time: 1.000000 [2020.05.31-20.08.26:886][711]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.26:886][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.26:887][711]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.08.26:887][711]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.08.27:892][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.08.27:919][760]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.08.27:919][760]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.08.27:919][760]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.08.27:919][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.28:860][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.28:860][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.29:005][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.29:005][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.29:224][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.29:224][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.29:503][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.29:503][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.30:107][865]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.30:108][865]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.30:108][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.30:108][865]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.30:108][865]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.30:108][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.30:124][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.08.30:126][866]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.30:126][866]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.30:126][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.30:126][866]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.30:126][866]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.08.30:126][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.30:126][866]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.30:126][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.30:126][866]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.30:126][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.30:126][866]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.31-20.08.30:126][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.30:126][866]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.30:128][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.08.30:236][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.30:236][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.30:553][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.30:553][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.30:553][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.08.30:553][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.30:553][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.08.30:553][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.30:574][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.30:658][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.08.30:658][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:458][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.31:459][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.31:476][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.33:225][ 24]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.33:977][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.34:462][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.34:462][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.34:479][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.34:479][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.34:528][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.08.34:528][ 87]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.34:528][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.34:528][ 87]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.34:530][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.34:530][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.34:530][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.34:530][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.34:530][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.34:530][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.34:530][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.34:530][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.34:530][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.34:530][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.34:530][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.34:530][ 87]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.08.34:552][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.08.34:581][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.34:581][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.34:582][ 90]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1 - forget, Originating Player: BP_CamperFemale02_Character_C_1 - forget, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.08.34:824][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.34:824][103]LogDBDPlayerMovement: StopSnapping Final Location (4136.523926 3772.864258 111.092110) [2020.05.31-20.08.34:824][103]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.08.34:824][103]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.34:824][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.34:824][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.34:824][103]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.34:824][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.34:824][103]Interaction: Interaction time: 2.600000 [2020.05.31-20.08.34:824][103]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.08.34:824][103]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.08.34:824][103]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.05.31-20.08.34:824][103]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 133.959763 [2020.05.31-20.08.34:824][103]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.08.34:824][103]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.34:824][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.35:556][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.08.35:556][146]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.35:589][148]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.08.35:589][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.35:591][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:592][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:592][148]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.08.35:592][148]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.35:592][148]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:592][148]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.08.35:592][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.35:592][148]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.35:592][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.35:592][148]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.35:592][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_CamperFemale02_Character_C_0 - thiguiN, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:656][152]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.35:658][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:658][152]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.35:658][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.35:658][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:658][152]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.35:658][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.35:658][152]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.08.35:658][152]Interaction: Interaction time: 0.000000 [2020.05.31-20.08.35:658][152]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.08.35:658][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:658][152]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.35:658][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.35:658][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:658][152]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.08.35:658][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.35:658][152]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.35:658][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.35:658][152]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.08.35:658][152]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.35:659][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.35:659][152]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.08.35:659][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.35:659][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.35:659][152]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.36:186][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.36:186][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.37:168][240]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.08.37:419][255]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.08.37:434][256]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.37:434][256]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.37:434][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.37:435][256]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.37:435][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.37:435][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.37:435][256]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.37:435][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.37:451][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.37:451][257]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.37:451][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.37:451][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.37:451][257]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.37:451][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.37:451][257]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.37:451][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.37:451][257]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.08.37:452][257]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.37:452][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.37:452][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.37:452][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.37:452][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.37:452][257]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.37:452][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.37:472][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.37:474][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.08.38:002][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.08.38:055][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:502][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.08.38:502][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:536][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.08.38:536][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:536][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.08.38:536][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:536][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.08.38:536][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.38:735][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.38:735][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.39:601][383]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealKiller, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: BP_CamperFemale02_Character_C_1, Custom Param: 5.000000, Originating Effect: Alert, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.08.40:433][427]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.08.40:436][427]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.08.40:436][427]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.08.40:707][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.41:371][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.08.41:371][479]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.41:371][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.41:371][479]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.41:373][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.41:374][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.41:374][479]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.41:374][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.41:374][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.41:374][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.41:374][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.41:374][479]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.41:374][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.41:374][479]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.41:374][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.41:374][479]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.08.41:393][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.08.41:439][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.41:439][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.41:555][490]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.08.41:687][498]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.41:687][498]LogDBDPlayerMovement: StopSnapping Final Location (4343.825195 3251.660889 111.092659) [2020.05.31-20.08.41:687][498]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.08.41:687][498]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.41:687][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.41:687][498]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.41:687][498]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.41:687][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.41:687][498]Interaction: Interaction time: 0.000000 [2020.05.31-20.08.41:687][498]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SlasherCloseHatch Bear AnimTag_FPV. [2020.05.31-20.08.41:687][498]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.08.41:687][498]LogSM: Error: Play Update Montage AM_BE_Close_Hatch_FPV Duration 0.000000 Timestamp 140.824905 [2020.05.31-20.08.41:687][498]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.08.41:688][498]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.41:688][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.42:333][537]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.08.42:333][537]GameFlow: Writing Profile Stat DBD_Chapter13_Slasher_Stat1: 1 [2020.05.31-20.08.42:680][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B377BD0] Result: '1' k_EResultOK (success) [2020.05.31-20.08.42:680][557]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B377BD0]' succeeded in 0.344983 seconds [2020.05.31-20.08.42:705][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B377BD0] Result: '1' k_EResultOK (success) [2020.05.31-20.08.42:727][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390227 seconds [2020.05.31-20.08.43:169][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.08.43:420][595]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.08.43:451][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.43:451][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.43:451][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.43:451][596]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.43:451][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.43:452][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.43:452][596]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.43:452][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.43:469][597]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.43:469][597]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.43:469][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.43:469][597]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.43:469][597]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.43:470][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.43:470][597]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.43:470][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.43:470][597]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.08.43:470][597]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.43:470][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.43:470][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.43:470][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.43:470][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.43:470][597]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.43:470][597]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.43:490][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.43:492][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.08.44:335][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.44:335][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:408][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:408][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.45:543][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.45:560][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:092][723]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:127][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:145][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.46:161][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:162][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:560][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:560][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:560][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:560][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:560][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:560][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:560][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:561][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:579][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.46:768][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.08.46:768][763]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:768][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:768][763]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:769][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.46:769][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.46:769][763]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.46:769][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.46:770][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.46:770][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:770][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.46:770][763]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.46:770][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.46:770][763]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.08.46:770][763]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.31-20.08.46:770][763]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.46:770][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.46:770][763]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.08.46:770][763]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.08.46:789][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.08.46:817][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.46:817][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.47:135][781]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.47:135][781]LogDBDPlayerMovement: StopSnapping Final Location (3547.734131 3438.358154 111.094505) [2020.05.31-20.08.47:135][781]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.08.47:135][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.47:135][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.47:135][781]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.47:135][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.47:135][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.47:135][781]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.08.47:135][781]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.05.31-20.08.47:135][781]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.08.47:135][781]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.08.47:135][781]Interaction: Interaction time: 2.700000 [2020.05.31-20.08.47:135][781]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.08.47:135][781]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.08.47:135][781]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 146.272430 [2020.05.31-20.08.47:135][781]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.08.47:136][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.47:136][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.47:139][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.08.47:140][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.08.47:142][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.08.47:142][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.08.47:142][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.08.47:319][789]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.47:319][789]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.47:386][792]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.08.49:852][903]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.49:852][903]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.49:852][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.49:852][903]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.49:852][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.49:852][903]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.08.49:852][903]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.08.49:852][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.49:852][903]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.49:852][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.49:872][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.49:872][904]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.49:872][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.49:872][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.49:872][904]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.49:872][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.49:872][904]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.49:872][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.49:872][904]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.08.49:872][904]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.49:872][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.49:872][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.49:872][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.49:872][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.49:872][904]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.49:872][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.50:052][912]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.08.50:052][912]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.50:072][913]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.08.50:072][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.50:076][913]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.50:076][913]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.50:076][913]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.08.50:076][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.50:076][913]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.50:076][913]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.08.50:076][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.50:076][913]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.50:076][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.50:076][913]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.50:076][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.50:185][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.08.50:187][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.50:187][918]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.50:187][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.50:187][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.50:187][918]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.50:187][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.50:187][918]Interaction: Interaction time: 16.000000 [2020.05.31-20.08.50:187][918]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.08.50:187][918]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.08.50:187][918]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.50:187][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.51:908][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.08.51:926][ 1]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.08.52:157][ 12]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.08.53:674][ 83]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.08.53:703][ 84]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.08.53:909][ 94]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.08.55:440][165]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.08.55:458][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.55:458][166]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.55:458][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.55:458][166]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.55:458][166]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.55:458][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.55:486][167]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.55:486][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.55:486][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.55:486][167]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.55:486][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.08.55:486][167]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.55:486][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.55:486][167]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.55:486][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.55:486][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.55:486][167]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - braio][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.08.55:486][167]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.55:487][167]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.55:853][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.55:853][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.55:875][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.55:984][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.55:984][190]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.55:984][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.55:984][190]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.55:986][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.55:986][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.55:986][190]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.08.55:986][190]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.55:986][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.55:986][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.55:986][190]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.55:986][190]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.08.55:986][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.55:986][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.08.55:986][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.08.55:986][190]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.08.55:987][190]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.08.55:987][190]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.08.55:987][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.55:987][190]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.08.56:051][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.56:051][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:153][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.56:153][198]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:153][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.56:153][198]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:154][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.56:154][198]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:305][205]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.56:305][205]LogDBDPlayerMovement: StopSnapping Final Location (4800.000000 4591.700195 111.093872) [2020.05.31-20.08.56:306][205]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.08.56:306][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.08.56:306][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.56:306][205]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.56:306][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.08.56:306][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.56:306][205]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.08.56:306][205]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.08.56:306][205]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.08.56:306][205]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.08.56:306][205]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.08.56:306][205]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.08.56:306][205]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.08.56:306][205]Interaction: Interaction time: 1.500000 [2020.05.31-20.08.56:306][205]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.08.56:306][205]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 155.440140 [2020.05.31-20.08.56:306][205]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.08.56:306][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.56:307][205]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.08.56:321][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.56:321][206]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:321][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.56:321][206]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:321][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.56:321][206]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:358][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.08.56:964][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.57:868][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.08.57:868][291]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.08.57:868][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.08.57:868][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.57:869][291]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.08.57:869][291]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.08.57:869][291]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.08.57:869][291]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.05.31-20.08.57:871][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.08.57:872][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.08.57:877][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.08.57:877][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.08.57:887][292]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.57:887][292]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.08.57:887][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.57:887][292]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.08.57:887][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.57:887][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.57:888][292]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.08.57:888][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.57:905][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.57:905][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.08.57:905][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.57:905][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.57:905][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.08.57:905][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.57:905][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.08.57:905][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.08.57:905][293]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.08.57:905][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.08.57:905][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.57:905][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.57:905][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.57:905][293]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.57:906][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.08.57:925][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.08.57:928][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.08.57:929][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.08.57:954][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.08.57:956][295]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.08.57:956][295]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.08.57:956][295]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.08.57:956][295]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookCamperOut. [2020.05.31-20.08.57:956][295]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.08.57:956][295]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.08.57:956][295]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.08.57:960][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.08.57:988][297]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.08.57:988][297]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.08.57:988][297]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.08.57:988][297]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookSacrificeIn. [2020.05.31-20.08.57:988][297]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.31-20.08.57:988][297]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.31-20.08.57:988][297]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.08.58:053][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.58:053][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.08.58:487][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.08.58:487][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.08.58:504][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.08.58:504][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.01:786][487]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.09.01:786][487]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.09.01:786][487]AnimLeader: BP_SmallMeatLocker_Gunslinger_C_4 Requested to Play: HookSacrificeOut. [2020.05.31-20.09.01:786][487]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.31-20.09.01:786][487]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.09.01:792][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.05.31-20.09.01:792][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.01:792][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.05.31-20.09.01:792][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.01:792][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-20.09.01:792][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.01:811][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.09.01:885][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Gunslinger_C_4] [2020.05.31-20.09.01:885][492]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.01:885][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-20.09.01:885][492]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.01:888][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.01:888][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.01:888][492]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.09.01:888][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.09.01:888][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.01:888][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-20.09.01:888][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.01:888][492]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.09.01:888][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.01:888][492]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.09.01:888][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.01:888][492]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.09.01:923][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.09.01:935][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-20.09.01:935][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.02:004][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.02:004][497]LogDBDPlayerMovement: StopSnapping Final Location (3195.728027 4070.700684 201.273651) [2020.05.31-20.09.02:004][497]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.09.02:004][497]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.09.02:004][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.02:004][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.02:004][497]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.09.02:004][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.02:004][497]Interaction: Interaction time: 4.000000 [2020.05.31-20.09.02:004][497]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.09.02:004][497]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_9] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.09.02:004][497]AnimLeader: ClosetStandard_C_9 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.09.02:004][497]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 161.140259 [2020.05.31-20.09.02:004][497]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.09.02:005][497]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.09.02:005][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.02:018][498]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.09.03:200][557]GameFlow: OnDropped 947.837402 [2020.05.31-20.09.03:201][557]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.05.31-20.09.03:201][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.05.31-20.09.03:201][557]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.03:201][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.31-20.09.03:201][557]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.03:201][557]Interaction: ------------------------ [2020.05.31-20.09.03:201][557]Interaction: - Interactions in Zone - [2020.05.31-20.09.03:201][557]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - thiguiN][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.31-20.09.03:201][557]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.03:201][557]Interaction: ------------------------ [2020.05.31-20.09.03:201][557]Interaction: - Interactions in Zone - [2020.05.31-20.09.03:201][557]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:201][557]Interaction: ---------------------------- [2020.05.31-20.09.03:201][557]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.09.03:202][557]Interaction: ---------------------------- [2020.05.31-20.09.03:202][557]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.03:202][557]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - thiguiN, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.03:202][557]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.09.03:202][557]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.09.03:202][557]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.09.03:202][557]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.09.03:202][557]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.03:202][557]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.03:202][557]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.03:203][557]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.09.03:720][583]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_7.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_7.Ak' which is static to it. Aborting. [2020.05.31-20.09.05:738][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.09.06:003][690]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.09.06:021][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.09.06:021][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.09.06:021][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.06:021][691]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.09.06:021][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.06:021][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.06:021][691]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.09.06:021][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.06:039][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.06:039][692]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.09.06:039][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.06:039][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.06:039][692]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.09.06:039][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.09.06:039][692]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.09.06:039][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.09.06:039][692]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.09.06:039][692]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.09.06:039][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.09.06:039][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-20.09.06:039][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.06:039][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_9] [2020.05.31-20.09.06:039][692]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.06:039][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.09.06:060][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.09.06:061][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.09.06:105][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.09.08:567][819]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 90.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.039506, Lifetime Duration: 90.000000 [2020.05.31-20.09.12:103][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.114454 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.09.12:104][997]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.09.12:104][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.09.12:104][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.31-20.09.12:104][997]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.09.12:104][997]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.05.31-20.09.12:104][997]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.05.31-20.09.12:104][997]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.05.31-20.09.12:105][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.09.12:107][997]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.09.12:107][997]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.09.12:107][997]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.09.12:107][997]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.05.31-20.09.12:109][997]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.09.12:109][997]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.09.12:109][997]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.09.12:109][997]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.09.12:109][997]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.09.12:109][997]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.09.12:109][997]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.09.12:110][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.09.12:352][ 9]GameFlow: OnDropped 956.989197 [2020.05.31-20.09.12:352][ 9]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.09.12:352][ 9]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.31-20.09.12:352][ 9]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.09.12:352][ 9]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.09.12:353][ 9]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.09.12:385][ 9]GameFlow: Error: Invalid loadout item Addon_Hatchet_BegrimedHead in inventory slot - removed [2020.05.31-20.09.12:428][ 9]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4058251C01001001 [2020.05.31-20.09.12:428][ 9]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_BegrimedHead Addon2: Addon_Hatchet_LeatherLoop Perk1: Thanatophobia 1 Perk2: Bitter_Murmur 0 Perk3: Whispers 0 Perk4: NurseCalling 0 Offering: _EMPTY_ [2020.05.31-20.09.12:430][ 9]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.09.12:431][ 9]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:431][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 170.599609 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 130.797424 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 170.607437 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 135.150925 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 213.229034 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 63.237663 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 146.199310 [2020.05.31-20.09.12:432][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 50.182346 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 180.639465 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 180.661240 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 184.657623 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 169.607315 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 105.377823 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 233.858521 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.300156 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyBreakableWall Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 5.121708 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.111499 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.341368 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.341368 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.Slasher.Huntress.HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.Slasher.Huntress.HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.CloseHatch Bloodpoints Value: 250.000000 [2020.05.31-20.09.12:433][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.05.31-20.09.12:434][ 9]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.05.31-20.09.12:434][ 9]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:434][ 9]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:434][ 9]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.31-20.09.12:434][ 9]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.09.12:434][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 26347.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.09.12:434][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 26347.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.09.12:434][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 26347.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.09.12:434][ 9]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.09.12:434][ 9]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 26347 [2020.05.31-20.09.12:434][ 9]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.31-20.09.12:434][ 9]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=49 [2020.05.31-20.09.12:434][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.09.12:434][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.09.12:434][ 9]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.09.12:434][ 9]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 26347 FearTokens: 10 [2020.05.31-20.09.12:434][ 9]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.05.31-20.09.12:435][ 9]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.09.12:435][ 9]LogQuestEvent: player did finish playing [2020.05.31-20.09.12:441][ 9]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.31-20.09.12:443][ 9]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.09.12:443][ 9]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.09.12:443][ 9]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.09.12:443][ 9]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.09.12:443][ 9]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.09.12:445][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:445][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:445][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:446][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:447][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.09.12:459][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:459][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:475][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:475][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:493][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:493][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:521][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:521][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:540][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:540][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:558][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:558][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:575][ 16]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0E2140] Result: '1' k_EResultOK (success) [2020.05.31-20.09.12:575][ 16]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0E2140]' succeeded in 0.464371 seconds [2020.05.31-20.09.12:575][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:575][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:604][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:604][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:624][ 18]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0E2140] Result: '1' k_EResultOK (success) [2020.05.31-20.09.12:624][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:624][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:641][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:641][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:642][ 20]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.535537 seconds [2020.05.31-20.09.12:659][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:659][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:676][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:676][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:704][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:704][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:724][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:724][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:742][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:742][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:758][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:758][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:777][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:777][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:804][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:804][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:823][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:823][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:841][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:841][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:860][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:860][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:878][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:878][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:905][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:905][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:924][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:924][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:942][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:942][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:959][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:959][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:976][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:976][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.12:994][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.12:994][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:021][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9182CDBA0] Result: '1' k_EResultOK (success) [2020.05.31-20.09.13:021][ 38]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9182CDBA0]' succeeded in 0.584609 seconds [2020.05.31-20.09.13:022][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:022][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:041][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:041][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:059][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:059][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:075][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:075][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:093][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:093][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:110][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:110][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:128][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:128][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:151][ 45]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.09.13:155][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:155][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:174][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:174][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:191][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:191][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:209][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:209][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:226][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:226][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:243][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:244][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:261][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:261][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:287][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:287][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:307][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:307][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:323][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:323][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:341][ 55]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.09.13:371][ 55]LogStreaming: Flushing async loaders took 31ms. [2020.05.31-20.09.13:481][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.09.13:481][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.09.13:489][ 55]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B429CA0] Result: '1' k_EResultOK (success) [2020.05.31-20.09.13:489][ 55]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B429CA0]' succeeded in 1.050278 seconds [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.05.31-20.09.13:489][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.09.13:489][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.09.13:489][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.09.13:489][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.09.13:490][ 55]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.09.13:490][ 55]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.05.31-20.09.13:490][ 55]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.09.13:490][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.09.13:497][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.13:497][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.13:497][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.13:498][ 55]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.05.31-20.09.13:498][ 55]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.05.31-20.09.13:498][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.13:498][ 55]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.05.31-20.09.13:498][ 55]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.13:499][ 55]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.05.31-20.09.13:499][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.05.31-20.09.13:499][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.05.31-20.09.13:501][ 55]GameFlow: ACollectable::BeginPlay [2020.05.31-20.09.13:501][ 55]GameFlow: BegunPlayFenceGuid B6281E55-4D99-6A9D-23E0-AC8A5B121A8D [2020.05.31-20.09.13:501][ 55]GameFlow: OnCreationFence B6281E55-4D99-6A9D-23E0-AC8A5B121A8D [2020.05.31-20.09.13:501][ 55]GameFlow: Waiting for fence B6281E55-4D99-6A9D-23E0-AC8A5B121A8D [2020.05.31-20.09.13:501][ 55]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: B6281E554D996A9D23E0AC8A5B121A8D [2020.05.31-20.09.13:501][ 55]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.09.13:502][ 55]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.09.13:502][ 55]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body01 [2020.05.31-20.09.13:502][ 55]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.09.13:502][ 55]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W01 [2020.05.31-20.09.13:502][ 55]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.09.13:525][ 55]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.05.31-20.09.13:526][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:526][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:532][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:532][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:553][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:553][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:570][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:571][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:590][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:590][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:608][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:608][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:625][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:625][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:643][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:643][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:662][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:662][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:680][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:680][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:698][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:699][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:717][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:717][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:737][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:737][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:754][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:754][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:771][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:771][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:790][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:790][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:807][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:807][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:827][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:827][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:843][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:843][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:861][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:861][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:879][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:879][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:896][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:896][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:913][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:913][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:931][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:931][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:949][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C945186610] Result: '1' k_EResultOK (success) [2020.05.31-20.09.13:949][ 79]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: The Crimson Fucker [0x1C945186610]' succeeded in 1.295811 seconds [2020.05.31-20.09.13:949][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:949][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:951][ 80]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.31-20.09.13:951][ 80]LogRanks: URankManager::Async_GetPlayerPips [2020.05.31-20.09.13:951][ 80]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.09.13:968][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:968][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.13:985][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.13:985][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:010][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:010][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:020][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:021][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:039][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:039][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:055][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:055][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:073][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:073][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:091][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:091][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:107][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:107][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:124][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:124][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:141][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:141][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:158][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:158][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:159][ 92]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.09.14:159][ 92]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=41 Killer=49 [2020.05.31-20.09.14:159][ 92]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=41 [2020.05.31-20.09.14:159][ 92]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=49 [2020.05.31-20.09.14:159][ 92]GameFlow: Reading Profile Stat DBD_KillerSkulls: 49 [2020.05.31-20.09.14:159][ 92]GameFlow: Reading Profile Stat DBD_CamperSkulls: 41 [2020.05.31-20.09.14:159][ 92]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.05.31-20.09.14:159][ 92]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-20.09.14:159][ 92]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-20.09.14:176][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:176][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:193][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:193][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:210][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:210][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:227][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:227][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:244][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:244][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:261][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:261][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:277][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:277][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:294][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:294][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:311][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:311][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:327][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:327][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:344][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:344][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:361][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:361][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:377][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:377][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:394][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:394][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:411][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:411][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:427][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:427][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:443][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:443][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:460][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:460][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:476][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:477][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:493][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:493][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:509][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:509][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:525][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:525][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:542][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C93743C700] Result: '1' k_EResultOK (success) [2020.05.31-20.09.14:542][114]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C93743C700]' succeeded in 0.378079 seconds [2020.05.31-20.09.14:542][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:542][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:557][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:558][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:574][116]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C93743C700] Result: '1' k_EResultOK (success) [2020.05.31-20.09.14:574][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:574][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:590][117]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.411466 seconds [2020.05.31-20.09.14:590][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:590][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:606][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:606][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:622][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:622][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:639][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:639][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:654][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:654][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:671][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:671][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:687][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:687][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:704][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:704][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:720][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:720][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:737][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:737][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:753][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:753][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:770][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:770][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:785][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:785][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:801][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:802][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:817][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:817][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:832][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:832][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:848][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:848][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:864][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:864][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:881][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:881][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:897][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:897][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:913][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:913][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:929][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:929][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:945][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:945][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:961][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:961][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:978][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:978][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.14:994][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.14:994][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:010][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:010][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:026][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:026][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:042][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:042][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:058][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:058][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:076][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:076][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:090][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:090][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:106][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:106][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:122][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:122][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:140][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:140][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:156][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:156][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:172][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:172][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:187][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:187][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:204][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:204][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:221][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:221][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:237][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:238][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:254][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:254][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:271][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:271][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:287][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:287][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:305][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:305][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:321][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:321][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:338][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:338][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:354][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:354][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:371][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:371][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:388][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:388][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:405][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:405][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:421][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:421][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:439][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:440][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:455][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:455][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:471][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:471][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:487][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:487][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:504][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:504][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:520][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:521][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:537][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:537][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:554][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:554][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:570][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:570][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:587][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:587][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:604][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:604][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:620][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:620][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:637][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:638][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:654][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:654][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:671][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:671][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:689][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:689][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:704][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:704][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:721][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:721][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:738][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:738][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:754][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:754][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:771][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:771][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:788][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:788][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:804][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:805][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:822][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:822][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:839][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:839][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:854][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:855][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:870][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:870][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:887][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:887][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:904][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:904][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:920][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:920][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:938][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:938][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:954][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:955][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:973][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:973][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.15:987][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.15:987][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:004][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:004][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:020][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:020][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:037][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:038][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:054][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:054][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:071][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:071][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:087][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.09.16:088][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:088][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:105][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:105][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:122][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:122][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:138][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:138][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:154][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:154][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:171][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:171][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:188][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:188][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:205][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:205][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:221][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:221][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:237][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:237][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:255][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:255][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:270][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:270][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:287][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:287][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:303][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:303][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:320][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:320][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:337][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:337][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:354][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:354][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:371][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:371][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:388][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:388][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:404][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:404][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:420][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:420][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:437][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:437][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:454][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:454][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:471][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:471][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:488][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:488][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:504][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:504][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:521][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:521][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:539][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:539][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:555][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:555][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:571][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:571][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:587][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:587][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:604][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:604][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:620][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:620][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:638][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:638][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:654][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:654][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:671][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:671][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:687][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:687][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:704][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:704][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:721][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:721][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:737][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:737][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:754][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:754][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:771][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:771][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:787][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.09.16:788][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:788][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:805][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:805][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:822][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:822][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:837][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:837][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:854][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:854][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:871][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:871][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:888][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:888][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:905][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:905][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:921][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:921][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:935][259]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.09.16:935][259]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.09.16:935][259]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.09.16:935][259]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.09.16:938][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:938][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:955][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:955][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:972][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:972][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.16:988][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.16:988][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:004][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:004][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:020][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:020][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:037][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:037][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:054][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:054][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:071][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:071][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:088][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:088][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:104][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:104][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:121][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:121][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:138][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:138][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:155][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:155][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:170][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:170][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:187][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:187][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:203][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:203][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:220][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:220][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:237][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:237][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:254][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:254][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:271][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:271][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:289][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:289][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:304][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:304][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:321][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:321][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:338][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:338][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:354][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:354][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:370][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:370][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:387][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:387][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:404][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:404][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:421][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:421][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:438][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:438][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:455][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:455][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:471][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.09.17:471][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.09.17:471][291]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.31-20.09.17:471][291]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:471][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.31-20.09.17:472][291]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:472][291]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:472][291]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:472][291]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:475][291]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:475][291]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:475][291]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:475][291]GameFlow: InGameContextComponent::Leave [2020.05.31-20.09.17:476][291]LogAsyncLoad: Unloading library Game [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:476][291]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:478][291]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:478][291]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:478][291]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:478][291]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:478][291]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:478][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:548][291]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:548][291]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.17:548][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.17:548][291]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:549][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.09.17:592][291]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:592][291]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:592][291]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.17:592][291]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.09.17:592][291]LogArchives: Error: Update node progress QuestEvent:QuestEvent.HuntressHatchetDistanceHit Repetition:0 [2020.05.31-20.09.17:592][291]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.31-20.09.17:592][291]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.09.17:592][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.09.17:593][291]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.09.17:593][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.09.17:593][291]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:594][291]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:594][291]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:596][291]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:596][291]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:596][291]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:597][291]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:597][291]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.17:601][292]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.17:601][292]GameFlow: TallyContextComponent::Enter [2020.05.31-20.09.17:616][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2818 [2020.05.31-20.09.17:641][292]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24628] [2020.05.31-20.09.17:641][292]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.09.17:641][292]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2498&schemaVersion=0] [2020.05.31-20.09.17:642][292]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.31-20.09.17:642][292]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.31-20.09.17:642][292]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.31-20.09.17:642][292]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.31-20.09.17:642][292]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "888", matchId: "01DB8BAC-08D8-059C-5846-19982EB005A9", isFirstMatch: "True", consecutiveMatch: "1", playerType: "killer" [2020.05.31-20.09.17:642][292]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.31-20.09.17:658][292]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-20.09.17:658][292]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-20.09.17:659][292]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.09.17:659][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.31-20.09.17:859][293]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.31-20.09.18:182][294]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.31-20.09.18:182][294]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.09.18:182][294]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.31-20.09.18:187][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.31-20.09.18:187][294]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.18:188][294]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.18:188][294]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.18:301][301]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-20.09.18:301][301]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-20.09.18:301][301]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-20.09.18:334][303]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.31-20.09.18:334][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3711 - reached levels:1 - xp bonuses:3 [2020.05.31-20.09.18:335][303]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.09.18:453][310]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2498&schemaVersion=0] [2020.05.31-20.09.18:454][310]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.09.18:476][310]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24628] [2020.05.31-20.09.18:476][310]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.09.18:476][310]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.09.18:499][312]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-20.09.18:499][312]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.31-20.09.18:499][312]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.09.18:565][316]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.09.18:684][323]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.09.18:684][323]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.31-20.09.18:921][337]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.09.18:921][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.09.18:921][337]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.09.18:922][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.09.18:924][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.09.21:958][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.31-20.09.22:557][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.31-20.09.24:191][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.31-20.09.24:322][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.31-20.09.29:655][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.09.32:222][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.09.32:241][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.05.31-20.09.33:222][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.09.33:229][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.31-20.09.40:453][626]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.09.41:656][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.09.41:656][698]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.05.31-20.09.41:671][699]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:672][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.31-20.09.41:673][699]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:673][699]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:673][699]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:673][699]GameFlow: TallyContextComponent::Leave [2020.05.31-20.09.41:673][699]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.09.41:673][699]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.09.41:673][699]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.31-20.09.41:673][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.09.41:673][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: 0: aaae1...75200 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: 1: 1a622...51738 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: 2: a9c1f...70367 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: 3: d29c0...45903 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: 4: 4d003...81144 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.09.41:673][699]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T19:53:04.623Z : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: MirrorsSessionId=19e92cad-63c0-4ff2-9a40-e71beb3d91f2 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: HostPublicIp=18.228.118.109 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: EncryptionKey=pxZCYSFqjHEtAtOFFtyUWHHTf4DwCvUSDuBEjkPYpRQ= : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB3B2308D8059C3C2DED622BE0CE0A|18.228.118.109|7780 : OnlineService [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.09.41:674][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.09.41:674][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.09.41:674][699]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.228.118.109:7780 SessionId: 00CB3...0CE0A [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.09.41:675][699]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T19:53:04.623Z : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: MirrorsSessionId=19e92cad-63c0-4ff2-9a40-e71beb3d91f2 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: HostPublicIp=18.228.118.109 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: EncryptionKey=pxZCYSFqjHEtAtOFFtyUWHHTf4DwCvUSDuBEjkPYpRQ= : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB3B2308D8059C3C2DED622BE0CE0A|18.228.118.109|7780 : OnlineService [2020.05.31-20.09.41:676][699]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.09.41:676][699]LogOnline: Destroying session GameSession [2020.05.31-20.09.41:676][699]LogDBDEasyAntiCheat: DestroySession [2020.05.31-20.09.41:676][699]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.31-20.09.41:676][699]LogOnline: Destroying session GameSession [2020.05.31-20.09.41:676][699]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.09.41:676][699]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.09.41:676][699]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.31-20.09.41:678][699]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:678][699]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:678][699]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:678][699]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.41:678][699]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.09.41:678][699]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:678][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.09.41:679][699]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:679][699]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:679][699]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.41:680][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.41:680][699]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.41:680][699]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.09.41:685][700]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-20.09.41:903][713]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/19e92cad-63c0-4ff2-9a40-e71beb3d91f2] [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: 0: aaae1...75200 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: 1: 1a622...51738 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: 2: a9c1f...70367 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: 3: d29c0...45903 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: 4: 4d003...81144 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.09.41:903][713]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T19:53:04.623Z : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: MirrorsSessionId=19e92cad-63c0-4ff2-9a40-e71beb3d91f2 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: HostPublicIp=18.228.118.109 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: EncryptionKey=pxZCYSFqjHEtAtOFFtyUWHHTf4DwCvUSDuBEjkPYpRQ= : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB3B2308D8059C3C2DED622BE0CE0A|18.228.118.109|7780 : OnlineService [2020.05.31-20.09.41:904][713]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.09.41:904][713]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.31-20.09.41:916][714]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.238376 seconds [2020.05.31-20.09.41:919][714]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.31-20.09.41:919][714]LogDBDEasyAntiCheat: slave disconnected [2020.05.31-20.09.41:919][714]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.31-20.09.42:206][731]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.42:206][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.09.42:209][731]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.42:209][731]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.42:209][731]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.42:209][731]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.09.42:209][731]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.31-20.09.42:209][731]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.118.109:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=34?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=ArdentSpottedowlWreath?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_BegrimedHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.09.42:209][731]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.09.42:209][731]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.09.42:209][731]LogAsyncLoad: Start loading library async: Menu [2020.05.31-20.09.42:209][731]LogAsyncLoad: 215 assets in Menu [2020.05.31-20.09.42:209][731]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.09.42:209][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.09.42:209][731]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.42:209][731]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.09.42:782][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-20.09.42:782][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.43:339][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-20.09.43:339][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.43:586][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.09.43:586][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.43:587][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-20.09.43:587][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.43:587][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-20.09.43:587][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:164][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-20.09.44:164][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:164][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-20.09.44:164][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:165][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-20.09.44:165][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:165][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-20.09.44:165][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:165][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-20.09.44:165][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:165][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-20.09.44:165][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:165][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-20.09.44:165][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:165][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:166][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:166][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:166][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:166][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:166][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:166][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:166][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-20.09.44:166][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:167][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-20.09.44:167][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:168][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-20.09.44:168][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:168][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-20.09.44:168][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:168][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-20.09.44:168][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:168][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-20.09.44:168][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:168][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-20.09.44:168][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:168][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-20.09.44:168][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:168][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:169][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:169][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:169][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:169][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:169][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:169][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:169][731]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-20.09.44:169][731]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.09.44:171][731]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.44:171][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.31-20.09.44:171][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.31-20.09.44:171][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.31-20.09.44:174][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.31-20.09.44:174][731]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.44:174][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.31-20.09.44:174][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.31-20.09.44:174][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.31-20.09.44:179][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.31-20.09.44:182][732]r.CullAll = "1" [2020.05.31-20.09.44:192][732]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.09.44:193][732]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.09.44:334][733]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.31-20.09.44:341][733]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.09.44:381][733]LogStreaming: Flushing async loaders took 40ms. [2020.05.31-20.09.44:381][733]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.31-20.09.44:381][733]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.31-20.09.44:381][733]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.31-20.09.44:384][733]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.228.118.109:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:The Crimson Fucker [0x1C9E8A51210], Channels: 99, Time: 2020.05.31-20.09.44 [2020.05.31-20.09.44:385][733]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.228.118.109:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:The Crimson Fucker [0x1C9E8A512A0] [2020.05.31-20.09.44:385][733]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.05.31-20.09.44:390][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:390][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:390][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - braio, Originating Player: BP_CamperMale02_Character_C_0 - braio, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.05.31-20.09.44:390][733]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.09.44:390][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:390][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:390][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:390][733]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:391][733]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-20.09.44:391][733]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-20.09.44:391][733]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-20.09.44:391][733]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-20.09.44:391][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:391][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:391][733]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.09.44:391][733]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:391][733]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.09.44:602][733]LogUObjectHash: Compacting FUObjectHashTables data took 7.71ms [2020.05.31-20.09.44:651][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.44:671][733]LogStreaming: Flushing async loaders took 21ms. [2020.05.31-20.09.44:672][733]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.31-20.09.44:672][733]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.31-20.09.44:672][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.31-20.09.44:672][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.44:745][733]LogStreaming: Flushing async loaders took 73ms. [2020.05.31-20.09.44:745][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.09.44:745][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.44:788][733]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.09.44:800][733]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.09.44:877][733]LogStreaming: Flushing async loaders took 132ms. [2020.05.31-20.09.44:878][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.09.44:878][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.44:879][733]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.09.44:879][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.09.44:879][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.44:998][733]LogStreaming: Flushing async loaders took 119ms. [2020.05.31-20.09.44:998][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.09.44:998][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.44:999][733]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.09.44:999][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.09.44:999][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:009][733]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.09.45:010][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.09.45:010][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:010][733]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.09.45:010][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.09.45:010][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:010][733]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.09.45:011][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.31-20.09.45:011][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:693][733]LogStreaming: Flushing async loaders took 682ms. [2020.05.31-20.09.45:694][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.31-20.09.45:694][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:696][733]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.09.45:696][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.31-20.09.45:696][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:714][733]LogStreaming: Flushing async loaders took 18ms. [2020.05.31-20.09.45:714][733]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.09.45:714][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:837][733]LogStreaming: Flushing async loaders took 123ms. [2020.05.31-20.09.45:840][733]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.31-17.09.45 [2020.05.31-20.09.45:840][733]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.31-20.09.45:840][733]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.09.45:840][733]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.09.45:840][733]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.09.45:840][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.09.45:840][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.09.45:840][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.09.45:840][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.09.45:841][733]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.09.45:853][733]LogWorld: Bringing up level for play took: 0.013753 [2020.05.31-20.09.45:854][733]GameFlow: [Login Attempted] Options: "?Name=The Crimson Fucker" Response: "" [2020.05.31-20.09.45:854][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.09.45:854][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.09.45:854][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.09.45:854][733]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.09.45:854][733]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.31-20.09.45:860][733]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.09.45:860][733]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-20.09.45:860][733]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-20.09.45:880][733]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24628] [2020.05.31-20.09.45:880][733]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.09.45:880][733]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.09.45:880][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.09.45:880][733]LogCustomization: ------ [2020.05.31-20.09.45:880][733]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.09.45:880][733]LogCustomization: --> BE_Body01 [2020.05.31-20.09.45:880][733]LogCustomization: --> BE_W01 [2020.05.31-20.09.45:880][733]LogCustomization: ------ [2020.05.31-20.09.45:880][733]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.09.45:880][733]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.09.45:880][733]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.09.45:893][733]LogStreaming: Flushing async loaders. [2020.05.31-20.09.45:908][733]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.09.45:949][733]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.31-20.09.46:027][733]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000029 seconds [2020.05.31-20.09.46:027][733]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.05.31-20.09.46:027][733]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.09.46:028][733]LogLoad: Took 1.646864 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.31-20.09.46:028][733]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.09.46:029][733]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.09.46:029][733]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.09.46:031][733]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.46:031][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.31-20.09.46:032][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.31-20.09.46:138][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.31-20.09.46:138][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.31-20.09.46:138][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.31-20.09.46:162][734]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.46:163][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.31-20.09.46:163][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.31-20.09.46:265][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.31-20.09.46:336][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.09.46:336][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.09.46:336][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.31-20.09.46:337][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.31-20.09.46:344][735]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.46:344][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.31-20.09.46:345][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.31-20.09.46:433][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.31-20.09.46:513][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.09.46:513][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.09.46:513][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.31-20.09.46:514][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.31-20.09.46:520][736]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.46:520][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.31-20.09.46:521][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.31-20.09.46:778][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.31-20.09.46:878][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.09.46:878][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.09.46:878][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.31-20.09.46:886][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.31-20.09.46:890][737]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.31-20.09.46:931][739]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.46:931][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.31-20.09.46:931][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.31-20.09.47:058][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.31-20.09.47:058][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.31-20.09.47:058][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.31-20.09.47:188][745]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.47:188][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.31-20.09.47:188][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.31-20.09.47:299][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.31-20.09.47:299][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.31-20.09.47:299][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.31-20.09.47:307][746]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.47:307][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.31-20.09.47:308][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.31-20.09.47:415][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.31-20.09.48:478][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.31-20.09.48:478][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.31-20.09.48:478][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.31-20.09.48:478][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.31-20.09.48:478][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.31-20.09.48:478][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.31-20.09.48:479][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.31-20.09.48:479][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.31-20.09.48:479][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.31-20.09.48:479][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.31-20.09.48:480][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.31-20.09.48:480][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.31-20.09.48:480][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.31-20.09.48:497][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.31-20.09.48:501][747]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.31-20.09.48:747][759]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.48:747][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.31-20.09.48:748][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.31-20.09.48:910][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-20.09.48:911][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.31-20.09.48:911][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.31-20.09.48:915][760]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.48:915][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.31-20.09.48:916][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.31-20.09.49:085][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-20.09.49:086][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.31-20.09.49:086][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.31-20.09.49:097][761]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.49:097][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.31-20.09.49:098][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.31-20.09.49:276][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.31-20.09.49:276][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.31-20.09.49:276][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.31-20.09.49:303][763]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.49:303][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.31-20.09.49:304][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.31-20.09.49:479][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.31-20.09.49:479][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.31-20.09.49:480][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.31-20.09.49:487][764]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.49:487][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.31-20.09.49:488][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.31-20.09.49:680][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.31-20.09.49:680][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.31-20.09.49:681][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.31-20.09.49:691][765]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.49:692][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.31-20.09.49:692][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.31-20.09.49:883][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.31-20.09.49:883][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.31-20.09.49:883][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.31-20.09.49:894][766]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.49:894][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.31-20.09.49:896][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.31-20.09.50:102][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.31-20.09.50:102][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.31-20.09.50:102][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.31-20.09.50:109][767]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.09.50:109][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.31-20.09.50:110][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.31-20.09.50:325][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.31-20.09.50:325][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.31-20.09.50:325][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.31-20.09.50:359][769]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.09.50:360][769]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='8.153' TotalLoadTime='8.153' TimeStamp='2020-05-31T20:09:48.592Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-20.09.50:360][769]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.09.50:360][769]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.153' TimeStamp='2020-05-31T20:09:48.592Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-20.09.50:360][769]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.09.50:360][769]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='8.153' TimeStamp='2020-05-31T20:09:48.592Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-20.09.50:360][769]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.09.50:361][769]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.153' TimeStamp='2020-05-31T20:09:48.592Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-20.09.50:361][769]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.05.31-20.09.50:361][769]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.09.50:381][770]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.09.50:381][770]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.09.50:381][770]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.09.51:367][813]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.09.51:367][813]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.09.51:367][813]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-20.09.51:367][813]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:367][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.09.51:367][813]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:367][813]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:368][813]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:368][813]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.09.51:368][813]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.09.51:368][813]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:368][813]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.09.51:368][813]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:368][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.09.51:414][813]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:414][813]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:414][813]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:414][813]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.09.51:414][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.09.51:414][813]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:414][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.09.51:472][813]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:473][813]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:473][813]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:473][813]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:473][813]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.09.51:473][813]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:473][813]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:474][813]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:474][813]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:474][813]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:474][813]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:474][813]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:474][813]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:505][813]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.09.51:505][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.09.51:510][813]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:510][813]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:529][813]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24628] [2020.05.31-20.09.51:529][813]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.09.51:529][813]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.09.51:530][813]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:530][813]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.51:530][813]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.09.51:628][814]r.CullAll = "0" [2020.05.31-20.09.51:680][816]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.09.51:681][816]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.09.51:681][816]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:682][816]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-20.09.51:682][816]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.09.51:682][816]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.09.51:682][816]GameFlow: Warning: Entering Main Menu [2020.05.31-20.09.51:682][816]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.09.51:682][816]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.09.51:682][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.09.51:682][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.09.51:682][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.09.51:682][816]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.09.51:682][816]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.09.51:682][816]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-20.09.51:682][816]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-20.09.51:687][816]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.09.51:690][816]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.09.51:690][816]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.09.51:690][816]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.51:690][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.09.51:691][816]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.51:691][816]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.51:691][816]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.09.51:691][816]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.09.51:691][816]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.09.51:691][816]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.09.51:691][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.09.51:708][817]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.09.51:709][817]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.09.51:709][817]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.09.51:709][817]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.09.51:709][817]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.09.51:787][817]LogStreaming: Flushing async loaders took 80ms. [2020.05.31-20.09.51:788][817]LogStreaming: Flushing async loaders. [2020.05.31-20.09.51:800][817]LogStreaming: Flushing async loaders took 12ms. [2020.05.31-20.09.51:804][817]LogStreaming: Flushing async loaders. [2020.05.31-20.09.51:829][817]LogStreaming: Flushing async loaders took 24ms. [2020.05.31-20.09.51:833][817]LogStreaming: Flushing async loaders. [2020.05.31-20.09.51:835][817]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.09.51:835][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.05.31-20.09.51:835][817]LogStreaming: Flushing async loaders. [2020.05.31-20.09.51:836][817]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.09.51:837][817]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.05.31-20.09.51:837][817]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.09.51:837][817]LogCustomization: ------ [2020.05.31-20.09.51:837][817]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.09.51:837][817]LogCustomization: --> BE_Body01 [2020.05.31-20.09.51:837][817]LogCustomization: --> BE_W01 [2020.05.31-20.09.51:837][817]LogCustomization: ------ [2020.05.31-20.09.51:837][817]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.09.51:837][817]LogStreaming: Flushing async loaders. [2020.05.31-20.09.51:842][817]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.09.51:842][817]LogStreaming: Flushing async loaders. [2020.05.31-20.09.51:844][817]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.09.51:847][817]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.09.51:847][817]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.09.51:847][817]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.09.51:847][817]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.09.51:847][817]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.09.51:937][821]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.09.51:941][821]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.09.51:941][821]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.09.53:331][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.09.53:331][869]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.31-20.09.53:346][870]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:346][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.09.53:347][870]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:347][870]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:347][870]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:347][870]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:348][870]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:348][870]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:348][870]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:348][870]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:348][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.09.53:393][870]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:393][870]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:393][870]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:395][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:29128, #nodesDataArray:20, #pathsDataArray:26, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:34, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-20.09.53:396][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.31-20.09.53:396][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.31-20.09.53:396][870]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.09.53:396][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.09.53:402][870]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:402][870]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:429][870]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:429][870]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.09.53:430][870]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.09.53:430][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:20, #pathsDataArray:26, animate:true [2020.05.31-20.09.53:631][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000621448271 ) [2020.05.31-20.09.53:631][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000621448271 [2020.05.31-20.09.54:957][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000621448271 seconds [2020.05.31-20.09.55:401][941]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.09.56:012][967]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.09.56:013][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:210) [2020.05.31-20.09.56:013][967]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 35.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.31-20.09.56:038][967]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.09.56:038][967]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.09.56:038][967]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2499&schemaVersion=0] [2020.05.31-20.09.56:040][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=false), bloodpoints:24128, #nodesDataArray:24, #pathsDataArray:27, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:35, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-20.09.56:040][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.31-20.09.56:041][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000633276068 ) [2020.05.31-20.09.56:041][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000633276068 [2020.05.31-20.09.56:042][968]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.09.56:042][968]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.09.56:042][968]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.09.56:042][968]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.09.56:042][968]LogCustomization: ------ [2020.05.31-20.09.56:042][968]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.09.56:043][968]LogCustomization: --> BE_Body01 [2020.05.31-20.09.56:043][968]LogCustomization: --> BE_W01 [2020.05.31-20.09.56:043][968]LogCustomization: ------ [2020.05.31-20.09.56:043][968]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.09.56:043][968]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.09.56:043][968]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.09.56:043][968]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.09.56:043][968]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.09.56:043][968]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.09.56:236][976]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.09.56:338][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.09.56:403][983]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2499&schemaVersion=0] [2020.05.31-20.09.56:403][983]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.09.56:429][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97B720010] Result: '1' k_EResultOK (success) [2020.05.31-20.09.56:467][986]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423342 seconds [2020.05.31-20.09.57:621][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000633276068 seconds [2020.05.31-20.09.57:621][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:35, prestige:0, #levelUpDetailsDataArray:0 [2020.05.31-20.09.58:223][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.09.58:325][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.31-20.09.58:325][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:24, #pathsDataArray:27, animate:true [2020.05.31-20.09.58:556][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000745616853 ) [2020.05.31-20.09.58:557][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000745616853 [2020.05.31-20.09.58:557][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.31-20.09.59:938][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000745616853 seconds [2020.05.31-20.10.02:251][208]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.05.31-20.10.02:983][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.03:548][262]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.03:549][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:106) [2020.05.31-20.10.03:742][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.03:786][272]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.04:479][301]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.04:480][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:209) [2020.05.31-20.10.04:703][311]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.04:707][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.08:151][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.31-20.10.08:151][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.31-20.10.09:692][523]LogAsyncLoad: Done loading library async: Menu in 37.2 sec [2020.05.31-20.10.16:890][833]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.16:890][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:102) [2020.05.31-20.10.17:005][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.17:088][842]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.17:723][869]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.17:723][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:401, completeWeb:false, teleport:false ) [2020.05.31-20.10.17:724][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:401 [2020.05.31-20.10.17:724][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:203) [2020.05.31-20.10.17:872][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.18:203][890]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.18:723][912]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.18:723][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:301, completeWeb:false, teleport:false ) [2020.05.31-20.10.18:724][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:103) [2020.05.31-20.10.18:789][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.18:938][921]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.19:046][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.05.31-20.10.19:077][927]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.10.19:540][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.31-20.10.19:540][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.31-20.10.20:343][981]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.20:343][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:212, completeWeb:false, teleport:false ) [2020.05.31-20.10.20:345][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:101) [2020.05.31-20.10.20:543][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.20:571][990]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.10.20:680][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.05.31-20.10.21:980][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.31-20.10.21:980][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.31-20.10.22:789][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.22:789][ 87]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.31-20.10.22:809][ 88]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:809][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.10.22:810][ 88]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:810][ 88]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:811][ 88]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:811][ 88]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:811][ 88]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.31-20.10.22:811][ 88]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:811][ 88]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:811][ 88]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:811][ 88]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:811][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.10.22:851][ 88]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:851][ 88]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:851][ 88]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:879][ 88]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.10.22:879][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.10.22:883][ 88]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:883][ 88]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:960][ 88]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:960][ 88]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.22:960][ 88]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.10.24:022][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.25:847][203]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.10.29:450][347]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.10.30:272][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.30:435][381]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.10.30:435][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.10.30:435][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.10.30:435][381]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.10.30:435][381]LogCustomization: ------ [2020.05.31-20.10.30:435][381]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.10.30:435][381]LogCustomization: --> BE_Body01 [2020.05.31-20.10.30:435][381]LogCustomization: --> BE_W01 [2020.05.31-20.10.30:435][381]LogCustomization: ------ [2020.05.31-20.10.30:435][381]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.10.30:435][381]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.10.30:435][381]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.10.30:436][381]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.10.30:436][381]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.10.30:436][381]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.10.31:173][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.33:106][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.33:269][487]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.10.33:269][487]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.10.33:269][487]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.10.33:269][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.10.33:269][487]LogCustomization: ------ [2020.05.31-20.10.33:270][487]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.10.33:270][487]LogCustomization: --> BE_Body01 [2020.05.31-20.10.33:270][487]LogCustomization: --> BE_W01 [2020.05.31-20.10.33:270][487]LogCustomization: ------ [2020.05.31-20.10.33:270][487]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.10.33:270][487]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.10.33:270][487]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.10.33:270][487]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.10.33:270][487]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.10.33:270][487]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.10.37:379][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.10.37:381][652]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.10.37:381][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.10.37:381][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.10.37:381][652]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.05.31-20.10.37:381][652]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.31-20.10.37:381][652]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.10.37:381][652]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.31-20.10.37:406][653]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.10.37:407][653]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:407][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.10.37:416][653]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:416][653]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:416][653]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:416][653]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:504][653]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:504][653]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:504][653]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:504][653]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:504][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.10.37:575][653]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:575][653]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:575][653]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:606][653]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.10.37:606][653]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.10.37:606][653]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.10.37:607][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.10.37:612][653]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:612][653]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:635][653]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.10.37:635][653]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.10.37:636][653]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2500&schemaVersion=0] [2020.05.31-20.10.37:636][653]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:636][653]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.10.37:637][653]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.10.37:668][654]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.31-20.10.37:668][654]GameFlow: Starting Quickmatch: GameSession [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=9 : Near : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.05.31-20.10.37:668][654]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.31-20.10.37:669][654]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.31-20.10.37:669][654]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.31-20.10.37:669][654]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.31-20.10.37:669][654]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.31-20.10.37:669][654]GameFlow: Verbose: Doing Find Sessions [2020.05.31-20.10.37:683][655]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.10.37:873][663]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2500&schemaVersion=0] [2020.05.31-20.10.37:873][663]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.10.37:991][668]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.10.38:014][669]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.342051 seconds [2020.05.31-20.10.38:455][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.10.38:881][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-20.10.38:906][704]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.31-20.10.38:906][704]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-20.10.48:056][ 68]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.10.48:489][ 85]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75ab8dd7-9007-4122-aaee-ff4e547cac00 : OnlineService [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: MatchMembersA=["aaae1480-c6af-4cc0-b2d5-9d977b00cb34"] : OnlineService [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: MatchMembersB=["0d1508c5-9b1d-43b7-bc73-cde3260c2f14","09f9e44c-70b6-412b-98ec-8c4f3cdf159d","4728ea67-6978-465c-94da-21ff0c780a61"] : OnlineService [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: EncryptionKey=VhAiT+mUJQDEtyDtkGz2LK+3NUvAgBI1MfDGKOHgqPo= : OnlineService [2020.05.31-20.10.48:490][ 85]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.10.48:495][ 86]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.453744 seconds [2020.05.31-20.10.48:505][ 86]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.31-20.10.48:505][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.31-20.10.48:505][ 86]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.10.48:706][ 94]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.10.48:706][ 94]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.10.48:707][ 94]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.31-20.10.53:705][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.31-20.10.53:705][294]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.10.53:939][303]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.10.53:939][303]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.10.53:939][303]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.31-20.10.58:940][503]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.31-20.10.58:940][503]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.10.59:139][511]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.10.59:139][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.10.59:139][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.31-20.11.04:139][711]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.31-20.11.04:139][711]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.04:374][720]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.04:374][720]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.11.04:374][720]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.31-20.11.04:374][720]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.31-20.11.04:374][720]GameFlow: Joining sesion : GameSession [2020.05.31-20.11.04:374][720]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.31-20.11.04:374][720]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.31-20.11.04:374][720]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.31-20.11.04:374][720]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.31-20.11.04:374][720]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.31-20.11.04:374][720]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.31-20.11.04:375][720]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.11.04:375][720]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.31-20.11.04:375][720]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.05.31-20.11.04:375][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.11.04:375][720]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.11.04:379][720]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:379][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.11.04:388][720]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:388][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.11.04:391][720]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:391][720]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:391][720]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:391][720]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.04:391][720]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.11.04:391][720]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.11.04:391][720]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.11.04:391][720]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.11.04:391][720]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.11.04:391][720]LogAsyncLoad: Resume loading library async: Menu [2020.05.31-20.11.04:391][720]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.31-20.11.04:391][720]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.11.04:392][720]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.04:392][720]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.11.04:392][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.11.04:392][720]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.04:392][720]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.11.04:444][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-20.11.04:444][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:445][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.11.04:445][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:445][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-20.11.04:445][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:445][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-20.11.04:445][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:445][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-20.11.04:445][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:445][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-20.11.04:445][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:445][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-20.11.04:445][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:446][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-20.11.04:446][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-20.11.04:447][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:447][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-20.11.04:448][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:448][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-20.11.04:448][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:448][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-20.11.04:448][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:448][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-20.11.04:448][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:448][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-20.11.04:448][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:448][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-20.11.04:448][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:448][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-20.11.04:448][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:449][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-20.11.04:449][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:449][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-20.11.04:449][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:449][720]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-20.11.04:449][720]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.04:450][720]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.04:450][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.11.04:450][720]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.04:450][720]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.04:450][720]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.04:450][720]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.11.04:475][721]r.CullAll = "1" [2020.05.31-20.11.05:401][765]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.05:401][765]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.31-20.11.05:401][765]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.05:420][766]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.31-20.11.05:420][766]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.31-20.11.05:420][766]LogNet: Browse: 54.94.154.47//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live [2020.05.31-20.11.05:420][766]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.31-20.11.05:421][766]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.31-20.11.05:421][766]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.31-20.11.05:421][766]LogNet: Game client on port 7777, rate 10000 [2020.05.31-20.11.05:537][772]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.94.154.47:7777, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.31-20.11.05:650][778]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.31-20.11.05:651][778]LogLoad: LoadMap: 54.94.154.47//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.31-20.11.05:651][778]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.11.05:651][778]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.11.05:651][778]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.11.05:651][778]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.31-20.11.05:673][778]LogUObjectHash: Compacting FUObjectHashTables data took 6.51ms [2020.05.31-20.11.05:686][778]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.05:689][778]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.05:689][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.11.05:689][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:692][778]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.05:692][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.11.05:692][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:692][778]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.11.05:692][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.11.05:692][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:692][778]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.11.05:692][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.31-20.11.05:692][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:711][778]LogStreaming: Flushing async loaders took 19ms. [2020.05.31-20.11.05:712][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.11.05:712][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:729][778]LogStreaming: Flushing async loaders took 17ms. [2020.05.31-20.11.05:730][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.11.05:730][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:732][778]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.05:732][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.11.05:732][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:781][778]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.11.05:786][778]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.11.05:795][778]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.11.05:829][778]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.11.05:918][778]LogStreaming: Flushing async loaders took 187ms. [2020.05.31-20.11.05:919][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.11.05:919][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:920][778]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.11.05:920][778]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.11.05:920][778]LogStreaming: Flushing async loaders. [2020.05.31-20.11.05:987][778]LogStreaming: Flushing async loaders took 67ms. [2020.05.31-20.11.05:990][778]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.31-17.11.05 [2020.05.31-20.11.05:990][778]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.31-20.11.05:990][778]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.11.05:996][778]LogWorld: Bringing up level for play took: 0.006142 [2020.05.31-20.11.05:997][778]LogLoad: Took 0.345302 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.31-20.11.06:124][783]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.11.06:124][783]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.11.06:182][786]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.06:182][786]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:09f9e44c-70b6-412b-98ec-8c4f3cdf159d|76561198151147827 [2020.05.31-20.11.06:182][786]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.06:182][786]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.06:182][786]LogCustomization: ------ [2020.05.31-20.11.06:182][786]LogCustomization: --> D_Head03 [2020.05.31-20.11.06:182][786]LogCustomization: --> D_Torso03 [2020.05.31-20.11.06:182][786]LogCustomization: --> DF_Legs05 [2020.05.31-20.11.06:182][786]LogCustomization: ------ [2020.05.31-20.11.06:182][786]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.06:279][791]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.06:279][791]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:aaae1480-c6af-4cc0-b2d5-9d977b00cb34|76561198432475200 [2020.05.31-20.11.06:279][791]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.06:279][791]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.06:279][791]LogCustomization: ------ [2020.05.31-20.11.06:279][791]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.06:279][791]LogCustomization: --> BE_Body01 [2020.05.31-20.11.06:279][791]LogCustomization: --> BE_W01 [2020.05.31-20.11.06:279][791]LogCustomization: ------ [2020.05.31-20.11.06:279][791]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.06:317][793]LogDBDEasyAntiCheat: RPC to validate server [2020.05.31-20.11.06:317][793]LogDBDEasyAntiCheat: Server is dedicated [2020.05.31-20.11.06:318][793]LogDBDEasyAntiCheat: slave connected [2020.05.31-20.11.06:339][794]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.06:413][798]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.06:413][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4728ea67-6978-465c-94da-21ff0c780a61|76561198099073659 [2020.05.31-20.11.06:413][798]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.06:413][798]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.06:413][798]LogCustomization: ------ [2020.05.31-20.11.06:413][798]LogCustomization: --> DF_Head04 [2020.05.31-20.11.06:413][798]LogCustomization: --> D_Torso02 [2020.05.31-20.11.06:413][798]LogCustomization: --> DF_Legs05 [2020.05.31-20.11.06:413][798]LogCustomization: ------ [2020.05.31-20.11.06:413][798]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.06:470][801]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.06:470][801]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.091' TotalLoadTime='2.091' TimeStamp='2020-05-31T20:11:04.706Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014CDCD708D8059C3C6891422BE6AB3B' [2020.05.31-20.11.06:470][801]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.06:488][802]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.06:488][802]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:97d13561-42b3-40ee-9c60-55c6c709faf3|76561198799606945 [2020.05.31-20.11.06:488][802]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.06:488][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.06:488][802]LogCustomization: ------ [2020.05.31-20.11.06:488][802]LogCustomization: --> GS_Head009 [2020.05.31-20.11.06:488][802]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.06:489][802]LogCustomization: --> GS_Legs010 [2020.05.31-20.11.06:489][802]LogCustomization: ------ [2020.05.31-20.11.06:489][802]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.06:581][807]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000086 seconds [2020.05.31-20.11.06:582][807]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.31-20.11.06:582][807]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.31-20.11.06:582][807]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.06:582][807]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.06:583][807]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.111' TotalLoadTime='2.203' TimeStamp='2020-05-31T20:11:04.817Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014C14A208D8059EBCE64786FB340EEA' [2020.05.31-20.11.06:583][807]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.06:583][807]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.203' TimeStamp='2020-05-31T20:11:04.817Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014C14A208D8059EBCE64786FB340EEA' [2020.05.31-20.11.06:583][807]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.06:583][807]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.203' TimeStamp='2020-05-31T20:11:04.817Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014C14A208D8059EBCE64786FB340EEA' [2020.05.31-20.11.06:583][807]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.31-20.11.06:583][807]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.11.06:599][808]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.11.06:599][808]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.11.06:599][808]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.154.47//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.11.06:672][812]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.06:672][812]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0d1508c5-9b1d-43b7-bc73-cde3260c2f14|76561198239957610 [2020.05.31-20.11.06:672][812]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.06:672][812]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.06:672][812]LogCustomization: ------ [2020.05.31-20.11.06:672][812]LogCustomization: --> MT_Head002 [2020.05.31-20.11.06:672][812]LogCustomization: --> MT_Torso02_03 [2020.05.31-20.11.06:672][812]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.11.06:673][812]LogCustomization: ------ [2020.05.31-20.11.06:673][812]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.06:814][820]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.06:815][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.06:815][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.06:815][820]LogCustomization: ------ [2020.05.31-20.11.06:815][820]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.06:815][820]LogCustomization: --> BE_Body01 [2020.05.31-20.11.06:815][820]LogCustomization: --> BE_W01 [2020.05.31-20.11.06:815][820]LogCustomization: ------ [2020.05.31-20.11.06:833][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.07:595][867]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.07:595][867]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.31-20.11.07:595][867]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.11.07:595][867]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:595][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.11.07:596][867]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:596][867]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:596][867]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:596][867]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.07:596][867]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.11.07:596][867]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:596][867]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.11.07:596][867]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:596][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.11.07:651][867]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:651][867]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:651][867]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:651][867]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.11.07:652][867]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.11.07:652][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.11.07:652][867]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:652][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.11.07:695][867]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:695][867]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:695][867]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:696][867]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.07:697][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.11.07:697][867]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.07:698][867]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.07:698][867]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:724][867]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.11.07:724][867]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.11.07:724][867]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.07:724][867]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.11.07:724][867]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.11.07:725][867]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.11.07:725][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.11.07:729][867]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.11.07:729][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.11.07:729][867]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:729][867]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:749][867]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.11.07:749][867]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.11.07:749][867]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.11.07:750][867]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:750][867]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.07:750][867]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.11.07:751][868]r.CullAll = "0" [2020.05.31-20.11.07:853][869]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.07:854][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.07:854][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.07:928][870]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.11.07:928][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.07:928][870]LogCustomization: ------ [2020.05.31-20.11.07:928][870]LogCustomization: --> MT_Head002 [2020.05.31-20.11.07:928][870]LogCustomization: --> MT_Torso02_03 [2020.05.31-20.11.07:928][870]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.11.07:928][870]LogCustomization: ------ [2020.05.31-20.11.07:928][870]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.07:928][870]LogCustomization: ------ [2020.05.31-20.11.07:928][870]LogCustomization: --> D_Head03 [2020.05.31-20.11.07:928][870]LogCustomization: --> D_Torso03 [2020.05.31-20.11.07:928][870]LogCustomization: --> DF_Legs05 [2020.05.31-20.11.07:928][870]LogCustomization: ------ [2020.05.31-20.11.07:928][870]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.07:929][870]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.07:929][870]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.11.07:929][870]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.07:929][870]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.31-20.11.07:929][870]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.11.07:949][870]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24820] [2020.05.31-20.11.07:949][870]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.11.07:950][870]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2501&schemaVersion=0] [2020.05.31-20.11.07:950][870]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.07:964][871]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.11.07:970][871]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.07:970][871]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.07:970][871]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.07:970][871]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.11.07:978][871]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000030 seconds [2020.05.31-20.11.07:978][871]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.07:980][871]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.07:980][871]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.05.31-20.11.07:980][871]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.07:980][871]LogCustomization: ------ [2020.05.31-20.11.07:980][871]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.07:980][871]LogCustomization: --> BE_Body01 [2020.05.31-20.11.07:980][871]LogCustomization: --> BE_W01 [2020.05.31-20.11.07:980][871]LogCustomization: ------ [2020.05.31-20.11.07:980][871]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.07:980][871]LogStreaming: Flushing async loaders. [2020.05.31-20.11.07:985][871]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.11.07:985][871]LogStreaming: Flushing async loaders. [2020.05.31-20.11.07:986][871]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.07:989][871]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.07:989][871]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.11.07:989][871]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.11.07:989][871]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.11.07:989][871]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.11.07:990][871]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head03. D_Torso03. DF_Legs05. [2020.05.31-20.11.07:990][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.07:990][871]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. D_Torso02. DF_Legs05. [2020.05.31-20.11.07:990][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.07:990][871]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head009. GS_Torso01_P01. GS_Legs010. [2020.05.31-20.11.07:990][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.07:990][871]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head002. MT_Torso02_03. MT_Legs04_03. [2020.05.31-20.11.07:990][871]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.08:022][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.08:022][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.08:022][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.08:022][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.31-20.11.08:024][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000074 seconds [2020.05.31-20.11.08:025][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.05.31-20.11.08:025][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:025][872]LogCustomization: ------ [2020.05.31-20.11.08:025][872]LogCustomization: --> D_Head03 [2020.05.31-20.11.08:025][872]LogCustomization: --> D_Torso03 [2020.05.31-20.11.08:025][872]LogCustomization: --> DF_Legs05 [2020.05.31-20.11.08:025][872]LogCustomization: ------ [2020.05.31-20.11.08:025][872]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head03 [2020.05.31-20.11.08:025][872]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.08:030][872]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.11.08:030][872]GameFlow: (CustomizedAudio) - Update Sound with item D_Head03 [2020.05.31-20.11.08:030][872]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso03 [2020.05.31-20.11.08:030][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:033][872]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.08:034][872]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso03 [2020.05.31-20.11.08:034][872]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.31-20.11.08:034][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:037][872]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.08:037][872]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.31-20.11.08:037][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:042][872]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.11.08:042][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:043][872]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.08:043][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:045][872]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.08:045][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:050][872]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.11.08:050][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.08:051][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.08:051][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.08:051][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.31-20.11.08:052][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.05.31-20.11.08:053][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.05.31-20.11.08:053][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:053][872]LogCustomization: ------ [2020.05.31-20.11.08:053][872]LogCustomization: --> DF_Head04 [2020.05.31-20.11.08:053][872]LogCustomization: --> D_Torso02 [2020.05.31-20.11.08:053][872]LogCustomization: --> DF_Legs05 [2020.05.31-20.11.08:053][872]LogCustomization: ------ [2020.05.31-20.11.08:053][872]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.31-20.11.08:053][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:080][872]LogStreaming: Flushing async loaders took 28ms. [2020.05.31-20.11.08:080][872]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.31-20.11.08:080][872]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.05.31-20.11.08:080][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:091][872]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.11.08:092][872]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.31-20.11.08:092][872]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs05 [2020.05.31-20.11.08:092][872]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.31-20.11.08:092][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:140][872]LogStreaming: Flushing async loaders took 47ms. [2020.05.31-20.11.08:140][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.08:140][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.08:140][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.08:140][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.31-20.11.08:144][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.05.31-20.11.08:144][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.05.31-20.11.08:144][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:144][872]LogCustomization: ------ [2020.05.31-20.11.08:144][872]LogCustomization: --> GS_Head009 [2020.05.31-20.11.08:144][872]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.08:144][872]LogCustomization: --> GS_Legs010 [2020.05.31-20.11.08:144][872]LogCustomization: ------ [2020.05.31-20.11.08:144][872]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head009 [2020.05.31-20.11.08:144][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:145][872]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.08:145][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:165][872]LogStreaming: Flushing async loaders took 19ms. [2020.05.31-20.11.08:165][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:167][872]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.08:168][872]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head009 [2020.05.31-20.11.08:168][872]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.11.08:168][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:169][872]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.08:169][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:173][872]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.08:173][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:177][872]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.11.08:178][872]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.11.08:178][872]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.05.31-20.11.08:178][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:181][872]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.08:181][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:186][872]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.11.08:186][872]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.05.31-20.11.08:186][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.08:186][872]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.08:186][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.08:186][872]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-20.11.08:187][872]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.05.31-20.11.08:187][872]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.05.31-20.11.08:187][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:187][872]LogCustomization: ------ [2020.05.31-20.11.08:187][872]LogCustomization: --> MT_Head002 [2020.05.31-20.11.08:187][872]LogCustomization: --> MT_Torso02_03 [2020.05.31-20.11.08:187][872]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.11.08:187][872]LogCustomization: ------ [2020.05.31-20.11.08:188][872]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.31-20.11.08:188][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:190][872]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.08:190][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:199][872]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.11.08:199][872]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.31-20.11.08:200][872]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.31-20.11.08:200][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:299][872]LogStreaming: Flushing async loaders took 99ms. [2020.05.31-20.11.08:302][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:305][872]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.08:306][872]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.31-20.11.08:306][872]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.31-20.11.08:306][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:332][872]LogStreaming: Flushing async loaders took 25ms. [2020.05.31-20.11.08:332][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:333][872]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.08:333][872]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.31-20.11.08:334][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:368][872]LogStreaming: Flushing async loaders took 34ms. [2020.05.31-20.11.08:368][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:401][872]LogStreaming: Flushing async loaders took 33ms. [2020.05.31-20.11.08:401][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:487][872]LogStreaming: Flushing async loaders took 86ms. [2020.05.31-20.11.08:487][872]LogStreaming: Flushing async loaders. [2020.05.31-20.11.08:542][872]LogStreaming: Flushing async loaders took 55ms. [2020.05.31-20.11.08:554][873]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.11.08:555][873]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.11.08:555][873]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2501&schemaVersion=0] [2020.05.31-20.11.08:555][873]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.11.08:563][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.08:563][873]LogCustomization: ------ [2020.05.31-20.11.08:563][873]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.08:563][873]LogCustomization: --> BE_Body01 [2020.05.31-20.11.08:563][873]LogCustomization: --> BE_W01 [2020.05.31-20.11.08:563][873]LogCustomization: ------ [2020.05.31-20.11.08:563][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:563][873]LogCustomization: ------ [2020.05.31-20.11.08:563][873]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.08:563][873]LogCustomization: --> BE_Body01 [2020.05.31-20.11.08:563][873]LogCustomization: --> BE_W01 [2020.05.31-20.11.08:563][873]LogCustomization: ------ [2020.05.31-20.11.08:563][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.08:563][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.08:563][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.11.08:563][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.11.08:563][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.11.08:563][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.11.08:570][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.08:570][873]LogCustomization: ------ [2020.05.31-20.11.08:570][873]LogCustomization: --> GS_Head009 [2020.05.31-20.11.08:570][873]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.08:570][873]LogCustomization: --> GS_Legs010 [2020.05.31-20.11.08:570][873]LogCustomization: ------ [2020.05.31-20.11.08:570][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:570][873]LogCustomization: ------ [2020.05.31-20.11.08:570][873]LogCustomization: --> GS_Head009 [2020.05.31-20.11.08:570][873]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.08:570][873]LogCustomization: --> GS_Legs010 [2020.05.31-20.11.08:570][873]LogCustomization: ------ [2020.05.31-20.11.08:570][873]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head009 [2020.05.31-20.11.08:570][873]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head009 [2020.05.31-20.11.08:570][873]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.11.08:570][873]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.11.08:570][873]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.05.31-20.11.08:570][873]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.05.31-20.11.08:571][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.11.08:571][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.11.08:571][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.11.08:571][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:571][873]LogCustomization: ------ [2020.05.31-20.11.08:571][873]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.08:571][873]LogCustomization: --> BE_Body01 [2020.05.31-20.11.08:571][873]LogCustomization: --> BE_W01 [2020.05.31-20.11.08:571][873]LogCustomization: ------ [2020.05.31-20.11.08:571][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.08:571][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.08:571][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.11.08:571][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.11.08:571][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.11.08:571][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.11.08:571][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.11.08:571][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.11.08:571][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.31-20.11.08:571][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:572][873]LogCustomization: ------ [2020.05.31-20.11.08:572][873]LogCustomization: --> GS_Head009 [2020.05.31-20.11.08:572][873]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.08:572][873]LogCustomization: --> GS_Legs010 [2020.05.31-20.11.08:572][873]LogCustomization: ------ [2020.05.31-20.11.08:572][873]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head009 [2020.05.31-20.11.08:572][873]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head009 [2020.05.31-20.11.08:572][873]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.11.08:572][873]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.11.08:572][873]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.05.31-20.11.08:572][873]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.05.31-20.11.08:824][884]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.08:824][884]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.31-20.11.08:862][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.11.08:862][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.31-20.11.08:862][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.08:925][888]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.08:925][888]LogCustomization: ------ [2020.05.31-20.11.08:925][888]LogCustomization: --> GS_Head009 [2020.05.31-20.11.08:925][888]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.08:925][888]LogCustomization: --> GS_Legs010 [2020.05.31-20.11.08:925][888]LogCustomization: ------ [2020.05.31-20.11.08:925][888]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.08:925][888]LogCustomization: ------ [2020.05.31-20.11.08:925][888]LogCustomization: --> GS_Head009 [2020.05.31-20.11.08:925][888]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.08:925][888]LogCustomization: --> GS_Legs010 [2020.05.31-20.11.08:925][888]LogCustomization: ------ [2020.05.31-20.11.08:925][888]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head009 [2020.05.31-20.11.08:925][888]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head009 [2020.05.31-20.11.08:925][888]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.11.08:925][888]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.11.08:925][888]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.05.31-20.11.08:925][888]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.05.31-20.11.09:356][905]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.31-20.11.09:356][905]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.09:574][914]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.09:574][914]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.11.09:574][914]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.09:823][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.31-20.11.09:860][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.09:860][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.09:860][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.09:860][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.11.09:860][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.31-20.11.10:840][966]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.10:840][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.10:840][966]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.10:840][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.10:840][966]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.10:840][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.31-20.11.10:863][967]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.12:025][ 18]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.12:026][ 18]LogCustomization: ------ [2020.05.31-20.11.12:026][ 18]LogCustomization: --> MT_Mask_DG_01 [2020.05.31-20.11.12:026][ 18]LogCustomization: --> MT_Torso02_03 [2020.05.31-20.11.12:026][ 18]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.11.12:026][ 18]LogCustomization: ------ [2020.05.31-20.11.12:026][ 18]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.12:026][ 18]LogCustomization: ------ [2020.05.31-20.11.12:026][ 18]LogCustomization: --> MT_Mask_DG_01 [2020.05.31-20.11.12:026][ 18]LogCustomization: --> MT_Torso02_03 [2020.05.31-20.11.12:026][ 18]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.11.12:026][ 18]LogCustomization: ------ [2020.05.31-20.11.12:026][ 18]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.31-20.11.12:026][ 18]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.12:028][ 18]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.12:028][ 18]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.31-20.11.12:028][ 18]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.31-20.11.12:028][ 18]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.31-20.11.12:028][ 18]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.31-20.11.12:028][ 18]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.31-20.11.14:556][127]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.31-20.11.14:556][127]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.14:756][135]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.14:756][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.11.14:756][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.31-20.11.15:380][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.11.15:381][160]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.31-20.11.15:381][160]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.31-20.11.15:410][161]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.15:410][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.31-20.11.15:410][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.11.15:410][161]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.15:410][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.31-20.11.15:411][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.11.15:411][161]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.15:411][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.11.15:411][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.11.15:411][161]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.15:411][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.31-20.11.15:435][161]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.15:435][161]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.15:435][161]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.15:439][161]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.31-20.11.15:439][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.31-20.11.16:525][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.11.16:526][205]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.31-20.11.16:547][206]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.16:547][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.31-20.11.16:547][206]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.16:547][206]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.16:547][206]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.11.16:547][206]LogNet: SetIsDisconnected from: false to: true [2020.05.31-20.11.16:547][206]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.05.31-20.11.16:547][206]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:548][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.31-20.11.16:548][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.11.16:548][206]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:548][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.31-20.11.16:548][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.11.16:548][206]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.16:548][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.11.16:548][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.11.16:574][207]LogNet: SetIsDisconnected from: true to: false [2020.05.31-20.11.16:574][207]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.05.31-20.11.16:574][207]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:575][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.11.16:584][207]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:584][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.11.16:588][207]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:588][207]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:588][207]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:588][207]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.11.16:588][207]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.11.16:588][207]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.11.16:588][207]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.154.47//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.11.16:588][207]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.11.16:588][207]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.11.16:588][207]LogAsyncLoad: Resume loading library async: Menu [2020.05.31-20.11.16:588][207]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.31-20.11.16:588][207]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:588][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.11.16:589][207]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:589][207]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:589][207]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:589][207]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:590][207]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:590][207]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.11.16:590][207]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:590][207]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:590][207]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:590][207]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:590][207]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:591][207]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:591][207]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:591][207]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.11.16:591][207]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.16:591][207]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.11.16:591][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.11.16:591][207]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.16:591][207]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.11.16:591][207]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.16:591][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.11.16:591][207]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.16:591][207]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.16:591][207]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.16:591][207]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.11.16:607][208]r.CullAll = "1" [2020.05.31-20.11.16:809][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.16:810][218]LogCustomization: ------ [2020.05.31-20.11.16:810][218]LogCustomization: --> DF_Head04 [2020.05.31-20.11.16:810][218]LogCustomization: --> D_Torso02 [2020.05.31-20.11.16:810][218]LogCustomization: --> DF_Legs05 [2020.05.31-20.11.16:810][218]LogCustomization: ------ [2020.05.31-20.11.16:810][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.16:810][218]LogCustomization: ------ [2020.05.31-20.11.16:810][218]LogCustomization: --> DF_Head04 [2020.05.31-20.11.16:810][218]LogCustomization: --> D_Torso02 [2020.05.31-20.11.16:810][218]LogCustomization: --> DF_Legs05 [2020.05.31-20.11.16:810][218]LogCustomization: ------ [2020.05.31-20.11.16:810][218]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.31-20.11.16:810][218]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.31-20.11.16:810][218]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso02 [2020.05.31-20.11.16:810][218]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.31-20.11.16:810][218]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs05 [2020.05.31-20.11.16:810][218]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.31-20.11.16:810][218]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.11.16:810][218]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.11.16:810][218]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [2] [2020.05.31-20.11.16:810][218]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.31-20.11.17:274][242]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.17:274][242]LogCustomization: ------ [2020.05.31-20.11.17:274][242]LogCustomization: --> CM_Head009 [2020.05.31-20.11.17:274][242]LogCustomization: --> CM_Torso003 [2020.05.31-20.11.17:274][242]LogCustomization: --> CM_Legs001 [2020.05.31-20.11.17:275][242]LogCustomization: ------ [2020.05.31-20.11.17:276][242]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.11.17:276][242]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.11.17:494][254]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.11.17:494][254]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.11.17:494][254]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.11.17:494][254]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.05.31-20.11.17:494][254]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.05.31-20.11.17:494][254]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.05.31-20.11.17:495][254]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.05.31-20.11.17:495][254]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.05.31-20.11.17:495][254]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.17:495][254]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.17:495][254]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-20.11.17:496][254]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.05.31-20.11.17:496][254]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.05.31-20.11.17:497][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.17:497][254]LogCustomization: ------ [2020.05.31-20.11.17:497][254]LogCustomization: --> CM_Head009 [2020.05.31-20.11.17:497][254]LogCustomization: --> CM_Torso003 [2020.05.31-20.11.17:497][254]LogCustomization: --> CM_Legs001 [2020.05.31-20.11.17:497][254]LogCustomization: ------ [2020.05.31-20.11.17:497][254]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head009 [2020.05.31-20.11.17:497][254]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.17:541][254]LogStreaming: Flushing async loaders took 44ms. [2020.05.31-20.11.17:541][254]LogStreaming: Flushing async loaders. [2020.05.31-20.11.17:591][254]LogStreaming: Flushing async loaders took 50ms. [2020.05.31-20.11.17:592][254]LogStreaming: Flushing async loaders. [2020.05.31-20.11.17:601][254]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.11.17:601][254]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head009 [2020.05.31-20.11.17:601][254]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso003 [2020.05.31-20.11.17:602][254]LogStreaming: Flushing async loaders. [2020.05.31-20.11.17:698][254]LogStreaming: Flushing async loaders took 96ms. [2020.05.31-20.11.17:708][254]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso003 [2020.05.31-20.11.17:708][254]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs001 [2020.05.31-20.11.17:708][254]LogStreaming: Flushing async loaders. [2020.05.31-20.11.17:840][254]LogStreaming: Flushing async loaders took 131ms. [2020.05.31-20.11.17:847][254]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs001 [2020.05.31-20.11.17:849][254]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.11.17:849][254]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.11.17:850][255]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.31-20.11.17:865][255]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.31-20.11.17:865][255]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.05.31-20.11.17:865][255]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.05.31-20.11.17:865][255]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.94.154.47:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:The Crimson Fucker [0x1C926A38A70], Channels: 32, Time: 2020.05.31-20.11.17 [2020.05.31-20.11.17:865][255]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.94.154.47:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:The Crimson Fucker [0x1C926A3D3F0] [2020.05.31-20.11.17:866][255]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.05.31-20.11.17:906][255]LogUObjectHash: Compacting FUObjectHashTables data took 3.78ms [2020.05.31-20.11.17:919][255]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.17:923][255]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.11.17:923][255]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.31-20.11.17:923][255]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.31-20.11.17:923][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.31-20.11.17:923][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.17:933][255]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.11.17:934][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.31-20.11.17:934][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:085][255]LogStreaming: Flushing async loaders took 152ms. [2020.05.31-20.11.18:087][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.31-20.11.18:088][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:089][255]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.18:089][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.11.18:089][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:221][255]LogStreaming: Flushing async loaders took 131ms. [2020.05.31-20.11.18:222][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.11.18:222][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:224][255]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.18:225][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.11.18:225][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:225][255]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.18:226][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.11.18:226][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:241][255]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.11.18:241][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.11.18:241][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:242][255]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.18:242][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.11.18:242][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:369][255]LogStreaming: Flushing async loaders took 128ms. [2020.05.31-20.11.18:370][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.11.18:370][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:371][255]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.18:371][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.11.18:371][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:371][255]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.11.18:371][255]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.31-20.11.18:371][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:394][255]LogStreaming: Flushing async loaders took 22ms. [2020.05.31-20.11.18:396][255]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.31-17.11.18 [2020.05.31-20.11.18:396][255]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.31-20.11.18:396][255]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.11.18:396][255]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.11.18:396][255]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.31-20.11.18:396][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.11.18:396][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: 0: 09f9e...47827 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: 1: aaae1...75200 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: 2: 4728e...73659 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: 3: 97d13...06945 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: 4: 0d150...57610 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.11.18:396][255]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:10:59.589Z : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75ab8dd7-9007-4122-aaee-ff4e547cac00 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.154.47 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: EncryptionKey=VhAiT+mUJQDEtyDtkGz2LK+3NUvAgBI1MfDGKOHgqPo= : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB815808D8059EBCAF8368FB2E94E8|54.94.154.47|7777 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.11.18:397][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.11.18:397][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.94.154.47:7777 SessionId: 00CB8...E94E8 [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:10:59.589Z : OnlineService [2020.05.31-20.11.18:397][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75ab8dd7-9007-4122-aaee-ff4e547cac00 : OnlineService [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.154.47 : OnlineService [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: EncryptionKey=VhAiT+mUJQDEtyDtkGz2LK+3NUvAgBI1MfDGKOHgqPo= : OnlineService [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB815808D8059EBCAF8368FB2E94E8|54.94.154.47|7777 : OnlineService [2020.05.31-20.11.18:398][255]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.11.18:398][255]LogOnline: Destroying session GameSession [2020.05.31-20.11.18:398][255]LogDBDEasyAntiCheat: DestroySession [2020.05.31-20.11.18:398][255]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.31-20.11.18:398][255]LogOnline: Destroying session GameSession [2020.05.31-20.11.18:409][255]LogWorld: Bringing up level for play took: 0.014104 [2020.05.31-20.11.18:409][255]GameFlow: [Login Attempted] Options: "?Name=The Crimson Fucker" Response: "" [2020.05.31-20.11.18:410][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.11.18:410][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: 0: 09f9e...47827 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: 1: aaae1...75200 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: 2: 4728e...73659 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: 3: 97d13...06945 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: 4: 0d150...57610 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:10:59.589Z : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75ab8dd7-9007-4122-aaee-ff4e547cac00 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.154.47 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: EncryptionKey=VhAiT+mUJQDEtyDtkGz2LK+3NUvAgBI1MfDGKOHgqPo= : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB815808D8059EBCAF8368FB2E94E8|54.94.154.47|7777 : OnlineService [2020.05.31-20.11.18:410][255]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.11.18:410][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.11.18:410][255]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.11.18:411][255]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.31-20.11.18:416][255]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.11.18:416][255]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-20.11.18:416][255]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-20.11.18:434][255]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.11.18:434][255]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.11.18:435][255]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2502&schemaVersion=0] [2020.05.31-20.11.18:435][255]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.18:435][255]LogCustomization: ------ [2020.05.31-20.11.18:435][255]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.18:435][255]LogCustomization: --> BE_Body01 [2020.05.31-20.11.18:435][255]LogCustomization: --> BE_W01 [2020.05.31-20.11.18:435][255]LogCustomization: ------ [2020.05.31-20.11.18:435][255]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.11.18:435][255]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.11.18:435][255]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.11.18:448][255]LogStreaming: Flushing async loaders. [2020.05.31-20.11.18:467][255]LogStreaming: Flushing async loaders took 19ms. [2020.05.31-20.11.18:488][255]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.31-20.11.18:501][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.05.31-20.11.18:501][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.05.31-20.11.18:501][255]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.11.18:502][255]LogLoad: Took 0.636839 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.31-20.11.18:502][255]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.18:503][255]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.11.18:503][255]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.11.18:507][256]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.18:711][266]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/75ab8dd7-9007-4122-aaee-ff4e547cac00] [2020.05.31-20.11.18:712][266]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: 0: 09f9e...47827 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: 1: aaae1...75200 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: 2: 4728e...73659 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: 3: 97d13...06945 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: 4: 0d150...57610 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:10:59.589Z : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: MirrorsSessionId=75ab8dd7-9007-4122-aaee-ff4e547cac00 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.154.47 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: EncryptionKey=VhAiT+mUJQDEtyDtkGz2LK+3NUvAgBI1MfDGKOHgqPo= : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.11.18:712][266]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB815808D8059EBCAF8368FB2E94E8|54.94.154.47|7777 : OnlineService [2020.05.31-20.11.18:713][266]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.11.18:729][267]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.317408 seconds [2020.05.31-20.11.18:730][267]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.31-20.11.18:730][267]LogDBDEasyAntiCheat: slave disconnected [2020.05.31-20.11.18:730][267]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.31-20.11.18:730][267]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2502&schemaVersion=0] [2020.05.31-20.11.18:730][267]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.11.19:170][290]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.11.19:170][290]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.597' TotalLoadTime='2.597' TimeStamp='2020-05-31T20:11:17.406Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014C14A208D8059EBCE64786FB340EEA' [2020.05.31-20.11.19:170][290]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.11.19:170][290]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.597' TimeStamp='2020-05-31T20:11:17.406Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014C14A208D8059EBCE64786FB340EEA' [2020.05.31-20.11.19:170][290]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.11.19:170][290]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.597' TimeStamp='2020-05-31T20:11:17.406Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014C14A208D8059EBCE64786FB340EEA' [2020.05.31-20.11.19:170][290]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.11.19:171][290]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.597' TimeStamp='2020-05-31T20:11:17.406Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014C14A208D8059EBCE64786FB340EEA' [2020.05.31-20.11.19:171][290]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.05.31-20.11.19:171][290]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.11.19:187][291]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.11.19:187][291]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.11.19:187][291]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.11.20:178][351]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.11.20:178][351]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.11.20:178][351]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-20.11.20:178][351]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:178][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.11.20:178][351]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:178][351]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:178][351]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:178][351]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.11.20:178][351]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.11.20:178][351]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:179][351]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.11.20:179][351]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:179][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.11.20:246][351]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:246][351]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:246][351]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:246][351]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.11.20:246][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.11.20:246][351]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:246][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.11.20:315][351]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:315][351]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:315][351]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:315][351]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:315][351]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.11.20:315][351]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:316][351]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:316][351]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:316][351]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:316][351]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:316][351]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:316][351]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:316][351]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:344][351]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.11.20:344][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.11.20:349][351]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:349][351]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:371][351]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.11.20:371][351]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.11.20:371][351]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.11.20:371][351]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:371][351]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.20:371][351]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.11.20:460][352]r.CullAll = "0" [2020.05.31-20.11.20:540][355]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.11.20:541][355]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.11.20:541][355]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:541][355]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-20.11.20:541][355]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.11.20:541][355]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.20:541][355]GameFlow: Warning: Entering Main Menu [2020.05.31-20.11.20:541][355]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.11.20:541][355]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.11.20:541][355]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.11.20:541][355]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.11.20:541][355]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.11.20:541][355]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.11.20:542][355]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.11.20:542][355]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-20.11.20:542][355]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-20.11.20:546][355]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.11.20:549][355]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.20:549][355]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.11.20:549][355]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.20:549][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.11.20:550][355]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.20:550][355]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.20:550][355]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.20:550][355]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.11.20:550][355]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.11.20:550][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.11.20:566][356]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.20:566][356]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.20:566][356]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.20:566][356]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.11.20:574][356]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.05.31-20.11.20:574][356]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.20:575][356]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.20:575][356]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.05.31-20.11.20:575][356]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.20:575][356]LogCustomization: ------ [2020.05.31-20.11.20:575][356]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.20:575][356]LogCustomization: --> BE_Body01 [2020.05.31-20.11.20:575][356]LogCustomization: --> BE_W01 [2020.05.31-20.11.20:575][356]LogCustomization: ------ [2020.05.31-20.11.20:576][356]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.20:576][356]LogStreaming: Flushing async loaders. [2020.05.31-20.11.20:580][356]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.11.20:581][356]LogStreaming: Flushing async loaders. [2020.05.31-20.11.20:581][356]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.20:584][356]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.20:584][356]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.11.20:584][356]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.11.20:584][356]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.11.20:584][356]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.11.20:758][362]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.11.20:758][362]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.11.20:758][362]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.11.20:758][362]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.11.21:024][370]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.11.21:590][386]LogTaskGraph: Warning: Task graph took 26.52ms for RT to recieve broadcast. [2020.05.31-20.11.21:590][386]LogTaskGraph: Warning: Task graph took 26.85ms for RT to recieve broadcast and do processing. [2020.05.31-20.11.21:590][386]LogTaskGraph: Warning: Task graph took 26.89ms to wait for named thread broadcast. [2020.05.31-20.11.21:591][386]LogTaskGraph: Warning: Task graph took 27.04ms to broadcast. [2020.05.31-20.11.22:326][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-20.11.23:158][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.11.26:215][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-20.11.26:758][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.11.27:013][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.11.27:015][578]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.11.27:015][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.11.27:015][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.11.27:015][578]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.05.31-20.11.27:015][578]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.31-20.11.27:016][578]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.11.27:016][578]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.31-20.11.27:035][579]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.11.27:035][579]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:035][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.11.27:044][579]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:044][579]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:044][579]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:044][579]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:045][579]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:045][579]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:045][579]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:045][579]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:045][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.11.27:111][579]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:111][579]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:111][579]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:134][579]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.11.27:134][579]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.11.27:134][579]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.11.27:134][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.11.27:139][579]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:139][579]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:161][579]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.11.27:161][579]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.11.27:161][579]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.11.27:161][579]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:161][579]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.27:162][579]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.11.27:164][580]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.31-20.11.27:164][580]GameFlow: Starting Quickmatch: GameSession [2020.05.31-20.11.27:164][580]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.31-20.11.27:164][580]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=9 : Near : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.31-20.11.27:165][580]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.31-20.11.27:165][580]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.31-20.11.27:165][580]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.31-20.11.27:165][580]GameFlow: Verbose: Doing Find Sessions [2020.05.31-20.11.27:194][581]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.11.27:360][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.11.27:540][595]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.11.27:547][596]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.380565 seconds [2020.05.31-20.11.37:590][991]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.11.38:040][ 9]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.11.38:052][ 10]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.476296 seconds [2020.05.31-20.11.48:109][392]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.11.48:391][403]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.11.48:391][403]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.11.48:391][403]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.11.48:391][403]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.11.48:391][403]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.11.48:391][403]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.11.48:391][403]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.11.48:391][403]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e0232ec-eaa6-4c54-ba35-d66620c6f25c : OnlineService [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: MatchMembersA=["aaae1480-c6af-4cc0-b2d5-9d977b00cb34"] : OnlineService [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: MatchMembersB=["1c4371d3-3bfc-4473-a738-45c2afc2f9bb","292a05b2-0245-493f-b04e-f53dbf4bc3ba","49946e1e-0a52-4bb4-bc94-23ac61d95722","368ee876-badd-4a5d-9a8e-316dee64868e"] : OnlineService [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: EncryptionKey=52oVU0JEI/EkiSi6LSibwy53QeVbdfYWLK4FTXlOBJw= : OnlineService [2020.05.31-20.11.48:392][403]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.11.48:403][404]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.309578 seconds [2020.05.31-20.11.48:408][404]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.31-20.11.48:408][404]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.31-20.11.48:408][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.11.48:608][412]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.11.48:608][412]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.11.48:608][412]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.31-20.11.53:592][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.31-20.11.53:592][609]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.11.53:875][620]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.11.53:875][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.11.53:875][620]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.31-20.11.53:876][620]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.31-20.11.53:876][620]GameFlow: Joining sesion : GameSession [2020.05.31-20.11.53:876][620]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.31-20.11.53:876][620]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.31-20.11.53:876][620]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.31-20.11.53:876][620]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.31-20.11.53:876][620]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.31-20.11.53:876][620]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.31-20.11.53:876][620]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.11.53:876][620]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.31-20.11.53:876][620]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.05.31-20.11.53:877][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.11.53:877][620]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.11.53:881][620]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:881][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.11.53:890][620]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:890][620]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:890][620]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:890][620]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:890][620]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:890][620]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:890][620]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:890][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:891][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.11.53:893][620]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:893][620]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:893][620]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:893][620]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.53:893][620]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.11.53:893][620]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.11.53:893][620]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.11.53:893][620]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.11.53:893][620]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.11.53:893][620]LogAsyncLoad: Resume loading library async: Menu [2020.05.31-20.11.53:893][620]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.11.53:894][620]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.53:894][620]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.11.53:894][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.11.53:894][620]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.53:894][620]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.11.53:945][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-20.11.53:946][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:946][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.11.53:946][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:946][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-20.11.53:946][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:947][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-20.11.53:947][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:948][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-20.11.53:948][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:948][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-20.11.53:948][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:948][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-20.11.53:948][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:948][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-20.11.53:948][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:948][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-20.11.53:948][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:948][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-20.11.53:948][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:948][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-20.11.53:949][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:949][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.11.53:949][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:949][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-20.11.53:949][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:949][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-20.11.53:949][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:949][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:950][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:950][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:950][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:950][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:950][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:950][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:950][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-20.11.53:950][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:951][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-20.11.53:951][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:952][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-20.11.53:952][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:952][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-20.11.53:952][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:952][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-20.11.53:952][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:952][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-20.11.53:952][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:952][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-20.11.53:952][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:952][620]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-20.11.53:952][620]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.11.53:953][620]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.53:953][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.11.53:953][620]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.53:953][620]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.53:953][620]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.53:953][620]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.11.53:987][621]r.CullAll = "1" [2020.05.31-20.11.54:913][664]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.54:913][664]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.31-20.11.54:914][664]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.54:933][665]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.31-20.11.54:933][665]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.31-20.11.54:933][665]LogNet: Browse: 54.94.234.146:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live [2020.05.31-20.11.54:933][665]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.31-20.11.54:934][665]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.31-20.11.54:934][665]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.31-20.11.54:934][665]LogNet: Game client on port 7780, rate 10000 [2020.05.31-20.11.55:053][671]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.94.234.146:7780, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.31-20.11.55:189][678]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.31-20.11.55:190][678]LogLoad: LoadMap: 54.94.234.146:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.31-20.11.55:190][678]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.11.55:190][678]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.11.55:190][678]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.11.55:190][678]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.31-20.11.55:215][678]LogUObjectHash: Compacting FUObjectHashTables data took 5.99ms [2020.05.31-20.11.55:229][678]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.55:231][678]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.55:233][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.11.55:233][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:248][678]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-20.11.55:248][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.11.55:248][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:299][678]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.11.55:305][678]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.11.55:315][678]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.11.55:347][678]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.11.55:436][678]LogStreaming: Flushing async loaders took 188ms. [2020.05.31-20.11.55:438][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.11.55:438][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:439][678]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.55:440][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.11.55:440][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:440][678]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.11.55:440][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.11.55:440][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:441][678]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.11.55:441][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.11.55:441][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:442][678]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.55:443][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.11.55:443][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:513][678]LogStreaming: Flushing async loaders took 70ms. [2020.05.31-20.11.55:514][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.11.55:514][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:515][678]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.11.55:515][678]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.31-20.11.55:515][678]LogStreaming: Flushing async loaders. [2020.05.31-20.11.55:532][678]LogStreaming: Flushing async loaders took 18ms. [2020.05.31-20.11.55:534][678]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.31-17.11.55 [2020.05.31-20.11.55:534][678]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.31-20.11.55:534][678]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.11.55:539][678]LogWorld: Bringing up level for play took: 0.005180 [2020.05.31-20.11.55:540][678]LogLoad: Took 0.349902 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.31-20.11.55:646][682]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.11.55:646][682]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.11.55:826][691]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000094 seconds [2020.05.31-20.11.55:826][691]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.31-20.11.55:827][691]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.31-20.11.55:864][693]LogDBDEasyAntiCheat: RPC to validate server [2020.05.31-20.11.55:864][693]LogDBDEasyAntiCheat: Server is dedicated [2020.05.31-20.11.55:865][693]LogDBDEasyAntiCheat: slave connected [2020.05.31-20.11.55:923][696]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.55:923][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:aaae1480-c6af-4cc0-b2d5-9d977b00cb34|76561198432475200 [2020.05.31-20.11.55:923][696]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.55:923][696]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.55:923][696]LogCustomization: ------ [2020.05.31-20.11.55:923][696]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.55:923][696]LogCustomization: --> BE_Body01 [2020.05.31-20.11.55:923][696]LogCustomization: --> BE_W01 [2020.05.31-20.11.55:923][696]LogCustomization: ------ [2020.05.31-20.11.55:924][696]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.56:002][700]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.56:003][700]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.56:003][700]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.119' TotalLoadTime='2.119' TimeStamp='2020-05-31T20:11:54.236Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.11.56:003][700]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.56:003][700]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.119' TimeStamp='2020-05-31T20:11:54.236Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.11.56:003][700]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.56:004][700]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.119' TimeStamp='2020-05-31T20:11:54.236Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.11.56:004][700]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.11.56:004][700]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.119' TimeStamp='2020-05-31T20:11:54.236Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.11.56:004][700]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.31-20.11.56:004][700]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.11.56:019][701]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.11.56:019][701]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.11.56:019][701]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.234.146:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.11.56:056][703]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.56:056][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:368ee876-badd-4a5d-9a8e-316dee64868e|76561198888467171 [2020.05.31-20.11.56:056][703]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.56:056][703]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.56:056][703]LogCustomization: ------ [2020.05.31-20.11.56:056][703]LogCustomization: --> DK_Head002_02 [2020.05.31-20.11.56:056][703]LogCustomization: --> DK_Torso011 [2020.05.31-20.11.56:056][703]LogCustomization: --> DK_Legs011 [2020.05.31-20.11.56:056][703]LogCustomization: ------ [2020.05.31-20.11.56:056][703]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.56:131][707]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.56:131][707]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:49946e1e-0a52-4bb4-bc94-23ac61d95722|76561198159486409 [2020.05.31-20.11.56:131][707]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.56:131][707]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.56:131][707]LogCustomization: ------ [2020.05.31-20.11.56:131][707]LogCustomization: --> C_Head02 [2020.05.31-20.11.56:131][707]LogCustomization: --> C_Torso02 [2020.05.31-20.11.56:131][707]LogCustomization: --> CM_Legs05 [2020.05.31-20.11.56:132][707]LogCustomization: ------ [2020.05.31-20.11.56:132][707]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.56:261][714]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.56:261][714]LogCustomization: ------ [2020.05.31-20.11.56:261][714]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.56:261][714]LogCustomization: --> BE_Body01 [2020.05.31-20.11.56:261][714]LogCustomization: --> BE_W01 [2020.05.31-20.11.56:261][714]LogCustomization: ------ [2020.05.31-20.11.56:458][725]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.56:458][725]LogCustomization: ------ [2020.05.31-20.11.56:458][725]LogCustomization: --> C_Head02 [2020.05.31-20.11.56:459][725]LogCustomization: --> C_Torso02 [2020.05.31-20.11.56:459][725]LogCustomization: --> CM_Legs05 [2020.05.31-20.11.56:459][725]LogCustomization: ------ [2020.05.31-20.11.56:633][735]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.56:633][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.56:718][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.56:965][755]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.56:966][755]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1c4371d3-3bfc-4473-a738-45c2afc2f9bb|76561198081431766 [2020.05.31-20.11.56:966][755]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.56:966][755]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.56:966][755]LogCustomization: ------ [2020.05.31-20.11.56:966][755]LogCustomization: --> GS_Head02_02 [2020.05.31-20.11.56:966][755]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.56:966][755]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.11.56:966][755]LogCustomization: ------ [2020.05.31-20.11.56:966][755]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.57:014][758]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.57:014][758]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.31-20.11.57:014][758]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.11.57:014][758]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:014][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.11.57:015][758]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:015][758]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:015][758]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:015][758]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.11.57:015][758]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.11.57:015][758]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:015][758]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.11.57:015][758]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:015][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.11.57:065][758]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:065][758]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:065][758]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:065][758]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.11.57:065][758]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.11.57:066][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.11.57:066][758]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:066][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.11.57:119][758]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:119][758]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:119][758]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:120][758]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:121][758]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.57:121][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.11.57:122][758]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.57:122][758]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.57:122][758]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:150][758]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.11.57:150][758]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.11.57:150][758]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.11.57:150][758]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.11.57:150][758]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.11.57:151][758]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.11.57:151][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.11.57:155][758]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.11.57:155][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.11.57:155][758]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:155][758]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:176][758]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.11.57:176][758]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.11.57:176][758]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.11.57:176][758]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:176][758]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.11.57:177][758]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.11.57:267][759]r.CullAll = "0" [2020.05.31-20.11.57:267][759]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.57:267][759]LogCustomization: ------ [2020.05.31-20.11.57:267][759]LogCustomization: --> DK_Head002_02 [2020.05.31-20.11.57:267][759]LogCustomization: --> DK_Torso011 [2020.05.31-20.11.57:267][759]LogCustomization: --> DK_Legs011 [2020.05.31-20.11.57:267][759]LogCustomization: ------ [2020.05.31-20.11.57:267][759]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.57:267][759]LogCustomization: ------ [2020.05.31-20.11.57:267][759]LogCustomization: --> GS_Head02_02 [2020.05.31-20.11.57:267][759]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.57:267][759]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.11.57:267][759]LogCustomization: ------ [2020.05.31-20.11.57:268][759]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.57:268][759]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.11.57:318][761]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.11.57:319][761]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.11.57:319][761]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:292a05b2-0245-493f-b04e-f53dbf4bc3ba|76561198398919371 [2020.05.31-20.11.57:319][761]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.11.57:319][761]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.57:319][761]LogCustomization: ------ [2020.05.31-20.11.57:319][761]LogCustomization: --> MT_Head011 [2020.05.31-20.11.57:319][761]LogCustomization: --> MT_Torso012 [2020.05.31-20.11.57:319][761]LogCustomization: --> MT_Legs012 [2020.05.31-20.11.57:319][761]LogCustomization: ------ [2020.05.31-20.11.57:319][761]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.11.57:319][761]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.11.57:320][761]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.11.57:320][761]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.11.57:320][761]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.31-20.11.57:320][761]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.11.57:338][761]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24820] [2020.05.31-20.11.57:338][761]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.11.57:339][761]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2503&schemaVersion=0] [2020.05.31-20.11.57:339][761]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.57:356][762]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.11.57:361][762]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.57:361][762]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.57:361][762]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.57:361][762]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.11.57:369][762]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000062 seconds [2020.05.31-20.11.57:369][762]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.57:370][762]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.57:371][762]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.05.31-20.11.57:371][762]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.57:371][762]LogCustomization: ------ [2020.05.31-20.11.57:371][762]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.57:371][762]LogCustomization: --> BE_Body01 [2020.05.31-20.11.57:371][762]LogCustomization: --> BE_W01 [2020.05.31-20.11.57:371][762]LogCustomization: ------ [2020.05.31-20.11.57:371][762]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.57:371][762]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:376][762]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.11.57:376][762]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:377][762]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.57:380][762]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.57:380][762]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.11.57:380][762]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.11.57:380][762]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.11.57:380][762]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.11.57:381][762]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head002_02. DK_Torso011. DK_Legs011. [2020.05.31-20.11.57:381][762]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.57:381][762]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso02. CM_Legs05. [2020.05.31-20.11.57:381][762]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.57:381][762]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head02_02. GS_Torso01_P01. GS_Legs02_02. [2020.05.31-20.11.57:381][762]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.57:381][762]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head011. MT_Torso012. MT_Legs012. [2020.05.31-20.11.57:381][762]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.11.57:406][763]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.57:406][763]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.57:406][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.57:406][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.31-20.11.57:408][763]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000106 seconds [2020.05.31-20.11.57:409][763]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.05.31-20.11.57:409][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.57:409][763]LogCustomization: ------ [2020.05.31-20.11.57:409][763]LogCustomization: --> DK_Head002_02 [2020.05.31-20.11.57:409][763]LogCustomization: --> DK_Torso011 [2020.05.31-20.11.57:409][763]LogCustomization: --> DK_Legs011 [2020.05.31-20.11.57:409][763]LogCustomization: ------ [2020.05.31-20.11.57:409][763]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head002_02 [2020.05.31-20.11.57:409][763]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.57:450][763]LogStreaming: Flushing async loaders took 41ms. [2020.05.31-20.11.57:450][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:480][763]LogStreaming: Flushing async loaders took 29ms. [2020.05.31-20.11.57:480][763]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002_02 [2020.05.31-20.11.57:480][763]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso011 [2020.05.31-20.11.57:480][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:548][763]LogStreaming: Flushing async loaders took 68ms. [2020.05.31-20.11.57:549][763]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso011 [2020.05.31-20.11.57:549][763]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs011 [2020.05.31-20.11.57:549][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:598][763]LogStreaming: Flushing async loaders took 49ms. [2020.05.31-20.11.57:599][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:650][763]LogStreaming: Flushing async loaders took 52ms. [2020.05.31-20.11.57:661][763]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs011 [2020.05.31-20.11.57:662][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:664][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.57:664][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:667][763]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.57:667][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:669][763]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.57:669][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:775][763]LogStreaming: Flushing async loaders took 106ms. [2020.05.31-20.11.57:775][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:778][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.57:778][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:824][763]LogStreaming: Flushing async loaders took 46ms. [2020.05.31-20.11.57:825][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:829][763]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.11.57:829][763]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.57:829][763]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.57:829][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.57:829][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-20.11.57:831][763]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.31-20.11.57:831][763]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.05.31-20.11.57:831][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.57:831][763]LogCustomization: ------ [2020.05.31-20.11.57:831][763]LogCustomization: --> C_Head02 [2020.05.31-20.11.57:831][763]LogCustomization: --> C_Torso02 [2020.05.31-20.11.57:831][763]LogCustomization: --> CM_Legs05 [2020.05.31-20.11.57:831][763]LogCustomization: ------ [2020.05.31-20.11.57:831][763]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.11.57:831][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:835][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.57:835][763]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.11.57:835][763]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.11.57:835][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:916][763]LogStreaming: Flushing async loaders took 81ms. [2020.05.31-20.11.57:928][763]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.11.57:928][763]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.11.57:928][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:931][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.57:932][763]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.11.57:932][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.57:934][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.57:934][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:019][763]LogStreaming: Flushing async loaders took 85ms. [2020.05.31-20.11.58:020][763]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.58:020][763]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.58:020][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.58:020][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.31-20.11.58:024][763]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000227 seconds [2020.05.31-20.11.58:024][763]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.1 [2020.05.31-20.11.58:024][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.58:024][763]LogCustomization: ------ [2020.05.31-20.11.58:024][763]LogCustomization: --> GS_Head02_02 [2020.05.31-20.11.58:024][763]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.58:024][763]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.11.58:024][763]LogCustomization: ------ [2020.05.31-20.11.58:024][763]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head02_02 [2020.05.31-20.11.58:025][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:026][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.58:026][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:045][763]LogStreaming: Flushing async loaders took 19ms. [2020.05.31-20.11.58:045][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:051][763]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.11.58:051][763]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head02_02 [2020.05.31-20.11.58:051][763]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.11.58:052][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:053][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.58:053][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:056][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.58:057][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:062][763]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.11.58:063][763]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.11.58:063][763]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.05.31-20.11.58:063][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:065][763]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.11.58:066][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:066][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.58:067][763]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.05.31-20.11.58:067][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:113][763]LogStreaming: Flushing async loaders took 45ms. [2020.05.31-20.11.58:114][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:130][763]LogStreaming: Flushing async loaders took 17ms. [2020.05.31-20.11.58:131][763]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.11.58:131][763]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.11.58:131][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.11.58:131][763]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-20.11.58:132][763]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000163 seconds [2020.05.31-20.11.58:132][763]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.05.31-20.11.58:132][763]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.58:133][763]LogCustomization: ------ [2020.05.31-20.11.58:133][763]LogCustomization: --> MT_Head011 [2020.05.31-20.11.58:133][763]LogCustomization: --> MT_Torso012 [2020.05.31-20.11.58:133][763]LogCustomization: --> MT_Legs012 [2020.05.31-20.11.58:133][763]LogCustomization: ------ [2020.05.31-20.11.58:133][763]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head011 [2020.05.31-20.11.58:133][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:134][763]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.11.58:134][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:150][763]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-20.11.58:150][763]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.31-20.11.58:151][763]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.05.31-20.11.58:151][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:159][763]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.11.58:161][763]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.05.31-20.11.58:161][763]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs012 [2020.05.31-20.11.58:161][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:164][763]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.11.58:164][763]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:171][763]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.11.58:171][763]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs012 [2020.05.31-20.11.58:184][764]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.11.58:184][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.11.58:184][764]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2503&schemaVersion=0] [2020.05.31-20.11.58:184][764]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.11.58:195][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.58:195][764]LogCustomization: ------ [2020.05.31-20.11.58:195][764]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.58:195][764]LogCustomization: --> BE_Body01 [2020.05.31-20.11.58:195][764]LogCustomization: --> BE_W01 [2020.05.31-20.11.58:195][764]LogCustomization: ------ [2020.05.31-20.11.58:195][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.58:195][764]LogCustomization: ------ [2020.05.31-20.11.58:195][764]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.58:195][764]LogCustomization: --> BE_Body01 [2020.05.31-20.11.58:195][764]LogCustomization: --> BE_W01 [2020.05.31-20.11.58:195][764]LogCustomization: ------ [2020.05.31-20.11.58:195][764]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.58:196][764]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.58:196][764]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.11.58:196][764]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.11.58:196][764]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.11.58:196][764]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.11.58:196][764]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.58:196][764]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.58:196][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.58:196][764]LogCustomization: ------ [2020.05.31-20.11.58:196][764]LogCustomization: --> MT_Head011 [2020.05.31-20.11.58:196][764]LogCustomization: --> MT_Torso012 [2020.05.31-20.11.58:196][764]LogCustomization: --> MT_Legs012 [2020.05.31-20.11.58:196][764]LogCustomization: ------ [2020.05.31-20.11.58:196][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.58:196][764]LogCustomization: ------ [2020.05.31-20.11.58:196][764]LogCustomization: --> MT_Head011 [2020.05.31-20.11.58:196][764]LogCustomization: --> MT_Torso012 [2020.05.31-20.11.58:196][764]LogCustomization: --> MT_Legs012 [2020.05.31-20.11.58:196][764]LogCustomization: ------ [2020.05.31-20.11.58:196][764]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head011 [2020.05.31-20.11.58:196][764]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.31-20.11.58:196][764]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.05.31-20.11.58:196][764]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.05.31-20.11.58:196][764]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs012 [2020.05.31-20.11.58:196][764]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs012 [2020.05.31-20.11.58:197][764]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.11.58:231][764]LogStreaming: Flushing async loaders took 34ms. [2020.05.31-20.11.58:231][764]LogStreaming: Flushing async loaders. [2020.05.31-20.11.58:311][764]LogStreaming: Flushing async loaders took 80ms. [2020.05.31-20.11.58:317][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.58:317][764]LogCustomization: ------ [2020.05.31-20.11.58:317][764]LogCustomization: --> C_Head02 [2020.05.31-20.11.58:317][764]LogCustomization: --> C_Torso02 [2020.05.31-20.11.58:317][764]LogCustomization: --> CM_Legs05 [2020.05.31-20.11.58:317][764]LogCustomization: ------ [2020.05.31-20.11.58:317][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.58:317][764]LogCustomization: ------ [2020.05.31-20.11.58:317][764]LogCustomization: --> C_Head02 [2020.05.31-20.11.58:317][764]LogCustomization: --> C_Torso02 [2020.05.31-20.11.58:317][764]LogCustomization: --> CM_Legs05 [2020.05.31-20.11.58:317][764]LogCustomization: ------ [2020.05.31-20.11.58:317][764]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.11.58:318][764]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.11.58:318][764]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.11.58:318][764]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.11.58:318][764]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.11.58:318][764]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.11.58:319][764]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.11.58:319][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.11.58:319][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.11.58:319][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.58:319][764]LogCustomization: ------ [2020.05.31-20.11.58:319][764]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.11.58:319][764]LogCustomization: --> BE_Body01 [2020.05.31-20.11.58:319][764]LogCustomization: --> BE_W01 [2020.05.31-20.11.58:319][764]LogCustomization: ------ [2020.05.31-20.11.58:319][764]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.58:319][764]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.11.58:319][764]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.11.58:319][764]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.11.58:319][764]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.11.58:319][764]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.11.58:319][764]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.11.58:319][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.11.58:319][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.11.58:319][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.58:319][764]LogCustomization: ------ [2020.05.31-20.11.58:319][764]LogCustomization: --> C_Head02 [2020.05.31-20.11.58:319][764]LogCustomization: --> C_Torso02 [2020.05.31-20.11.58:319][764]LogCustomization: --> CM_Legs05 [2020.05.31-20.11.58:319][764]LogCustomization: ------ [2020.05.31-20.11.58:319][764]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.11.58:319][764]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.11.58:319][764]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.11.58:319][764]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.11.58:319][764]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.11.58:319][764]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.11.58:321][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.58:659][777]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.58:659][777]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.31-20.11.58:700][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.11.58:700][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.31-20.11.58:700][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.58:842][784]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.31-20.11.58:842][784]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.11.59:059][792]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.11.59:059][792]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.11.59:059][792]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.11.59:642][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.31-20.11.59:698][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.59:698][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.59:698][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.11.59:698][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.11.59:698][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.31-20.11.59:876][822]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.11.59:876][822]LogCustomization: ------ [2020.05.31-20.11.59:876][822]LogCustomization: --> GS_Head02_02 [2020.05.31-20.11.59:876][822]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.59:876][822]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.11.59:876][822]LogCustomization: ------ [2020.05.31-20.11.59:876][822]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.59:876][822]LogCustomization: ------ [2020.05.31-20.11.59:876][822]LogCustomization: --> GS_Head02_02 [2020.05.31-20.11.59:876][822]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.59:876][822]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.11.59:876][822]LogCustomization: ------ [2020.05.31-20.11.59:876][822]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head02_02 [2020.05.31-20.11.59:876][822]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head02_02 [2020.05.31-20.11.59:876][822]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.11.59:876][822]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.11.59:876][822]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.05.31-20.11.59:876][822]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.05.31-20.11.59:878][822]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.11.59:878][822]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.11.59:878][822]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.31-20.11.59:878][822]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.11.59:878][822]LogCustomization: ------ [2020.05.31-20.11.59:878][822]LogCustomization: --> GS_Head02_02 [2020.05.31-20.11.59:878][822]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.11.59:878][822]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.11.59:878][822]LogCustomization: ------ [2020.05.31-20.11.59:878][822]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head02_02 [2020.05.31-20.11.59:878][822]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head02_02 [2020.05.31-20.11.59:878][822]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.11.59:878][822]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.11.59:878][822]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.05.31-20.11.59:878][822]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.05.31-20.12.00:650][853]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.12.00:650][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.12.00:650][853]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.12.00:650][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.12.00:650][853]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.12.00:650][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.31-20.12.00:697][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.12.02:313][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.12.02:313][926]LogCustomization: ------ [2020.05.31-20.12.02:313][926]LogCustomization: --> MT_Head011 [2020.05.31-20.12.02:313][926]LogCustomization: --> MT_Torso012 [2020.05.31-20.12.02:313][926]LogCustomization: --> MT_Legs012 [2020.05.31-20.12.02:313][926]LogCustomization: ------ [2020.05.31-20.12.02:313][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.02:313][926]LogCustomization: ------ [2020.05.31-20.12.02:313][926]LogCustomization: --> MT_Head011 [2020.05.31-20.12.02:313][926]LogCustomization: --> MT_Torso012 [2020.05.31-20.12.02:313][926]LogCustomization: --> MT_Legs012 [2020.05.31-20.12.02:313][926]LogCustomization: ------ [2020.05.31-20.12.02:313][926]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head011 [2020.05.31-20.12.02:313][926]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.31-20.12.02:313][926]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.05.31-20.12.02:313][926]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.05.31-20.12.02:313][926]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs012 [2020.05.31-20.12.02:313][926]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs012 [2020.05.31-20.12.02:315][926]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.12.02:315][926]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.12.02:315][926]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.12.02:315][926]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.02:315][926]LogCustomization: ------ [2020.05.31-20.12.02:315][926]LogCustomization: --> MT_Head011 [2020.05.31-20.12.02:315][926]LogCustomization: --> MT_Torso012 [2020.05.31-20.12.02:315][926]LogCustomization: --> MT_Legs012 [2020.05.31-20.12.02:315][926]LogCustomization: ------ [2020.05.31-20.12.02:315][926]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head011 [2020.05.31-20.12.02:315][926]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head011 [2020.05.31-20.12.02:315][926]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.05.31-20.12.02:315][926]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.05.31-20.12.02:315][926]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs012 [2020.05.31-20.12.02:315][926]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs012 [2020.05.31-20.12.04:025][996]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.31-20.12.04:025][996]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.04:259][ 5]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.04:259][ 5]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.04:259][ 5]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.31-20.12.04:432][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.04:520][ 16]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.12.04:520][ 16]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.12.06:916][112]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.12.06:916][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.12.06:916][112]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.12.06:916][112]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.06:916][112]LogCustomization: ------ [2020.05.31-20.12.06:916][112]LogCustomization: --> C_Head02 [2020.05.31-20.12.06:916][112]LogCustomization: --> C_Torso02 [2020.05.31-20.12.06:916][112]LogCustomization: --> CM_Legs05 [2020.05.31-20.12.06:916][112]LogCustomization: ------ [2020.05.31-20.12.06:916][112]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.12.06:916][112]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.12.06:916][112]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.12.06:916][112]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.12.06:916][112]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.12.06:916][112]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.12.09:132][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.12.09:132][201]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.12.09:259][206]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.31-20.12.09:259][206]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.09:266][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.09:266][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.31-20.12.09:268][206]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.31-20.12.09:268][206]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.31-20.12.09:295][207]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.09:295][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.31-20.12.09:295][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.09:295][207]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.09:295][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.31-20.12.09:295][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.09:295][207]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.09:295][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.12.09:295][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.09:295][207]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:295][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.31-20.12.09:300][207]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:300][207]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:300][207]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:304][207]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.31-20.12.09:304][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.31-20.12.09:367][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.09:459][214]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.09:459][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.09:459][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.31-20.12.09:896][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.31-20.12.09:896][231]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.31-20.12.09:919][232]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:919][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.31-20.12.09:919][232]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:919][232]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:919][232]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.09:919][232]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.09:919][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.31-20.12.09:920][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.09:920][232]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.09:920][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.31-20.12.09:920][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.09:920][232]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.09:920][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.12.09:920][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.09:995][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.10:600][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.10:607][262]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.12.10:607][262]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.12.12:600][341]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.12.12:600][341]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.12.12:600][341]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.31-20.12.12:600][341]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.12:600][341]LogCustomization: ------ [2020.05.31-20.12.12:600][341]LogCustomization: --> GS_Head02_02 [2020.05.31-20.12.12:600][341]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.12.12:600][341]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.12.12:600][341]LogCustomization: ------ [2020.05.31-20.12.12:600][341]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head02_02 [2020.05.31-20.12.12:600][341]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head02_02 [2020.05.31-20.12.12:600][341]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.12.12:600][341]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.12.12:600][341]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.05.31-20.12.12:600][341]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.05.31-20.12.13:127][362]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.12.13:128][362]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.12.13:128][362]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.12.13:128][362]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.13:128][362]LogCustomization: ------ [2020.05.31-20.12.13:128][362]LogCustomization: --> C_Head02 [2020.05.31-20.12.13:128][362]LogCustomization: --> C_Torso02 [2020.05.31-20.12.13:128][362]LogCustomization: --> CM_Legs05 [2020.05.31-20.12.13:128][362]LogCustomization: ------ [2020.05.31-20.12.13:128][362]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.12.13:128][362]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.12.13:128][362]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.12.13:128][362]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.12.13:128][362]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.12.13:128][362]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.12.13:361][372]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.12.13:361][372]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.12.13:500][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.13:601][381]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.12.13:601][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.12.13:601][381]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.31-20.12.13:601][381]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.13:601][381]LogCustomization: ------ [2020.05.31-20.12.13:601][381]LogCustomization: --> GS_Head02_02 [2020.05.31-20.12.13:601][381]LogCustomization: --> GS_Torso01_P01 [2020.05.31-20.12.13:601][381]LogCustomization: --> GS_Legs02_02 [2020.05.31-20.12.13:601][381]LogCustomization: ------ [2020.05.31-20.12.13:601][381]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head02_02 [2020.05.31-20.12.13:601][381]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head02_02 [2020.05.31-20.12.13:601][381]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.05.31-20.12.13:601][381]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.05.31-20.12.13:601][381]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_02 [2020.05.31-20.12.13:601][381]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_02 [2020.05.31-20.12.13:629][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.31-20.12.13:629][382]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.31-20.12.13:629][382]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.31-20.12.13:651][383]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.13:651][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.31-20.12.13:651][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.13:651][383]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.13:651][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.31-20.12.13:651][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.13:651][383]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.13:651][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.12.13:651][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.13:652][383]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.13:652][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.31-20.12.13:655][383]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.13:655][383]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.13:655][383]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.13:656][383]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.31-20.12.13:656][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.31-20.12.13:700][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.14:100][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.31-20.12.14:100][401]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.31-20.12.14:131][402]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.14:131][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.31-20.12.14:131][402]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.14:131][402]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.14:131][402]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.14:131][402]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.14:131][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.31-20.12.14:131][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.14:131][402]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.14:131][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.31-20.12.14:131][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.14:131][402]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.14:131][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.12.14:131][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.14:222][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.14:443][416]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.31-20.12.14:443][416]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.14:659][426]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.14:659][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.14:659][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.31-20.12.14:716][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.15:115][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.15:123][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.12.15:123][447]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.12.19:659][628]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.31-20.12.19:659][628]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.19:909][638]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.19:909][638]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.19:909][638]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.31-20.12.21:238][692]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.12.21:238][692]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.12.21:312][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.22:328][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.22:352][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.12.22:352][737]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.12.23:327][774]LogTaskGraph: Warning: Task graph took 20.83ms for RT to recieve broadcast. [2020.05.31-20.12.23:327][774]LogTaskGraph: Warning: Task graph took 21.11ms for RT to recieve broadcast and do processing. [2020.05.31-20.12.23:327][774]LogTaskGraph: Warning: Task graph took 21.17ms to wait for named thread broadcast. [2020.05.31-20.12.23:327][774]LogTaskGraph: Warning: Task graph took 21.26ms to broadcast. [2020.05.31-20.12.23:500][782]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.12.23:500][782]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.12.23:500][782]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.12.23:500][782]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.23:500][782]LogCustomization: ------ [2020.05.31-20.12.23:500][782]LogCustomization: --> C_Head02 [2020.05.31-20.12.23:501][782]LogCustomization: --> C_Torso02 [2020.05.31-20.12.23:501][782]LogCustomization: --> CM_Legs05 [2020.05.31-20.12.23:501][782]LogCustomization: ------ [2020.05.31-20.12.23:501][782]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.12.23:501][782]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.12.23:501][782]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.12.23:501][782]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.12.23:501][782]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.12.23:501][782]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.12.24:528][823]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.12.24:528][823]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.12.24:528][823]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.12.24:528][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.24:528][823]LogCustomization: ------ [2020.05.31-20.12.24:528][823]LogCustomization: --> C_Head02 [2020.05.31-20.12.24:528][823]LogCustomization: --> C_Torso02 [2020.05.31-20.12.24:528][823]LogCustomization: --> CM_Legs05 [2020.05.31-20.12.24:528][823]LogCustomization: ------ [2020.05.31-20.12.24:528][823]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.12.24:528][823]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.12.24:528][823]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.12.24:528][823]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.12.24:528][823]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.12.24:528][823]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.12.24:892][838]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.31-20.12.24:893][838]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.25:177][849]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.25:177][849]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.25:178][849]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.31-20.12.26:086][886]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.12.26:086][886]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.12.26:213][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.12.27:295][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.27:296][934]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.31-20.12.27:296][934]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.31-20.12.27:319][935]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.27:319][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.31-20.12.27:319][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.27:319][935]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.27:320][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.31-20.12.27:320][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.27:320][935]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.27:320][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.12.27:320][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.12.27:320][935]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.27:320][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.31-20.12.27:323][935]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.27:323][935]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.27:323][935]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.27:324][935]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.31-20.12.27:325][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.31-20.12.28:117][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.28:118][967]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.31-20.12.28:147][968]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.28:147][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.31-20.12.28:147][968]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.28:147][968]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.28:147][968]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.12.28:147][968]LogNet: SetIsDisconnected from: false to: true [2020.05.31-20.12.28:147][968]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.05.31-20.12.28:147][968]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:147][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.31-20.12.28:148][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.28:148][968]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:148][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.31-20.12.28:148][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.28:148][968]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.28:148][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.12.28:148][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.12.28:168][969]LogNet: SetIsDisconnected from: true to: false [2020.05.31-20.12.28:168][969]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.05.31-20.12.28:168][969]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:168][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.12.28:179][969]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:179][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.12.28:182][969]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:182][969]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:182][969]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:182][969]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.12.28:182][969]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.12.28:182][969]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.12.28:182][969]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.234.146:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.12.28:182][969]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.12.28:182][969]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.12.28:182][969]LogAsyncLoad: Resume loading library async: Menu [2020.05.31-20.12.28:182][969]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.31-20.12.28:183][969]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:183][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.12.28:183][969]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:183][969]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:183][969]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:183][969]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.12.28:185][969]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.28:185][969]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.12.28:185][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.12.28:185][969]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.28:185][969]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.12.28:237][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-20.12.28:237][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:237][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.12.28:237][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:237][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-20.12.28:237][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:237][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-20.12.28:238][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:238][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-20.12.28:238][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:238][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-20.12.28:238][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:238][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-20.12.28:238][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:238][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-20.12.28:238][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:238][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-20.12.28:238][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:238][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-20.12.28:238][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:239][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-20.12.28:239][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-20.12.28:240][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:240][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-20.12.28:241][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:241][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-20.12.28:241][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:241][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-20.12.28:241][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:241][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-20.12.28:241][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:241][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-20.12.28:241][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:241][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-20.12.28:241][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:241][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-20.12.28:241][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:242][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-20.12.28:242][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:242][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-20.12.28:242][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:242][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-20.12.28:242][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:242][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-20.12.28:242][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:242][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-20.12.28:242][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:242][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-20.12.28:242][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:242][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-20.12.28:243][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:243][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-20.12.28:243][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:243][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-20.12.28:243][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:243][969]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-20.12.28:243][969]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.12.28:244][969]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.28:244][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.12.28:244][969]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.28:244][969]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.28:244][969]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.28:244][969]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.12.28:245][970]r.CullAll = "1" [2020.05.31-20.12.29:196][ 15]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.12.29:196][ 15]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.12.29:215][ 16]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.31-20.12.29:215][ 16]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.31-20.12.29:215][ 16]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.05.31-20.12.29:215][ 16]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.05.31-20.12.29:216][ 16]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.94.234.146:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:The Crimson Fucker [0x1C98E3107C0], Channels: 32, Time: 2020.05.31-20.12.29 [2020.05.31-20.12.29:216][ 16]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.94.234.146:7780, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:The Crimson Fucker [0x1C925DF6490] [2020.05.31-20.12.29:216][ 16]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.05.31-20.12.29:244][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 4.53ms [2020.05.31-20.12.29:256][ 16]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.12.29:261][ 16]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.12.29:261][ 16]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.31-20.12.29:261][ 16]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.31-20.12.29:261][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.12.29:261][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:262][ 16]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.12.29:262][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.31-20.12.29:262][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:274][ 16]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.12.29:274][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.12.29:274][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:289][ 16]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.12.29:289][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.12.29:289][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:329][ 16]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.12.29:341][ 16]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.12.29:420][ 16]LogStreaming: Flushing async loaders took 131ms. [2020.05.31-20.12.29:422][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.12.29:422][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:564][ 16]LogStreaming: Flushing async loaders took 142ms. [2020.05.31-20.12.29:565][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.31-20.12.29:565][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:576][ 16]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.12.29:577][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.12.29:577][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:578][ 16]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.12.29:578][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.31-20.12.29:578][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:579][ 16]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.12.29:580][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.12.29:580][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:580][ 16]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.12.29:580][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.12.29:580][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:580][ 16]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.12.29:580][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.31-20.12.29:580][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:733][ 16]LogStreaming: Flushing async loaders took 152ms. [2020.05.31-20.12.29:734][ 16]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.12.29:734][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:735][ 16]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.12.29:738][ 16]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.31-17.12.29 [2020.05.31-20.12.29:739][ 16]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.31-20.12.29:739][ 16]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.12.29:739][ 16]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.12.29:739][ 16]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.31-20.12.29:739][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.12.29:739][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: 0: aaae1...75200 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: 1: 368ee...67171 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: 2: 49946...86409 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: 3: 1c437...31766 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: 4: 292a0...19371 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:11:49.264Z : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e0232ec-eaa6-4c54-ba35-d66620c6f25c : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.234.146 : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.12.29:739][ 16]LogOnlineSession: Verbose: OSS: EncryptionKey=52oVU0JEI/EkiSi6LSibwy53QeVbdfYWLK4FTXlOBJw= : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFD3208D8059EDA7AD8983D811267|54.94.234.146|7780 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.12.29:740][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.12.29:740][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.94.234.146:7780 SessionId: 00CCF...11267 [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:11:49.264Z : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e0232ec-eaa6-4c54-ba35-d66620c6f25c : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.234.146 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: EncryptionKey=52oVU0JEI/EkiSi6LSibwy53QeVbdfYWLK4FTXlOBJw= : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFD3208D8059EDA7AD8983D811267|54.94.234.146|7780 : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.12.29:740][ 16]LogOnline: Destroying session GameSession [2020.05.31-20.12.29:740][ 16]LogDBDEasyAntiCheat: DestroySession [2020.05.31-20.12.29:740][ 16]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.31-20.12.29:740][ 16]LogOnline: Destroying session GameSession [2020.05.31-20.12.29:751][ 16]LogWorld: Bringing up level for play took: 0.013580 [2020.05.31-20.12.29:752][ 16]GameFlow: [Login Attempted] Options: "?Name=The Crimson Fucker" Response: "" [2020.05.31-20.12.29:752][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.12.29:752][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: 0: aaae1...75200 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: 1: 368ee...67171 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: 2: 49946...86409 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: 3: 1c437...31766 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: 4: 292a0...19371 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:11:49.264Z : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e0232ec-eaa6-4c54-ba35-d66620c6f25c : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.234.146 : OnlineService [2020.05.31-20.12.29:752][ 16]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.12.29:753][ 16]LogOnlineSession: Verbose: OSS: EncryptionKey=52oVU0JEI/EkiSi6LSibwy53QeVbdfYWLK4FTXlOBJw= : OnlineService [2020.05.31-20.12.29:753][ 16]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.12.29:753][ 16]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.12.29:753][ 16]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFD3208D8059EDA7AD8983D811267|54.94.234.146|7780 : OnlineService [2020.05.31-20.12.29:753][ 16]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.12.29:753][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.12.29:753][ 16]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.12.29:753][ 16]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.31-20.12.29:758][ 16]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.12.29:758][ 16]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-20.12.29:758][ 16]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-20.12.29:776][ 16]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.12.29:776][ 16]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.12.29:777][ 16]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2504&schemaVersion=0] [2020.05.31-20.12.29:777][ 16]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.12.29:777][ 16]LogCustomization: ------ [2020.05.31-20.12.29:777][ 16]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.12.29:777][ 16]LogCustomization: --> BE_Body01 [2020.05.31-20.12.29:777][ 16]LogCustomization: --> BE_W01 [2020.05.31-20.12.29:777][ 16]LogCustomization: ------ [2020.05.31-20.12.29:777][ 16]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.12.29:777][ 16]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.12.29:777][ 16]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.12.29:790][ 16]LogStreaming: Flushing async loaders. [2020.05.31-20.12.29:800][ 16]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.12.29:829][ 16]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.31-20.12.29:841][ 16]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000030 seconds [2020.05.31-20.12.29:841][ 16]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000024 seconds [2020.05.31-20.12.29:841][ 16]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.12.29:842][ 16]LogLoad: Took 0.626212 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.31-20.12.29:842][ 16]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.12.29:842][ 16]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.12.29:842][ 16]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.12.29:846][ 17]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.30:054][ 28]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2504&schemaVersion=0] [2020.05.31-20.12.30:055][ 28]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.12.30:173][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.31-20.12.30:173][ 34]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.30:420][ 47]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.30:420][ 47]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.30:420][ 47]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.31-20.12.30:420][ 47]LogOnline: Warning: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat failure. Session name: GameSession. HTTP code: 0. localPlayerInMatch: FALSE [2020.05.31-20.12.30:421][ 47]LogOnline: Warning: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat failure: Either the local player is not on the match or the host has dissapeared. Session will be destroyed [2020.05.31-20.12.30:512][ 51]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.12.30:513][ 51]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.346' TotalLoadTime='2.346' TimeStamp='2020-05-31T20:12:28.748Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.12.30:513][ 51]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.12.30:513][ 51]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.346' TimeStamp='2020-05-31T20:12:28.748Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.12.30:513][ 51]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.12.30:513][ 51]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.346' TimeStamp='2020-05-31T20:12:28.748Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.12.30:513][ 51]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.12.30:514][ 51]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.346' TimeStamp='2020-05-31T20:12:28.748Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.12.30:514][ 51]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.05.31-20.12.30:514][ 51]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.12.30:531][ 52]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.12.30:531][ 52]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.12.30:531][ 52]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.12.30:532][ 53]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e0232ec-eaa6-4c54-ba35-d66620c6f25c] [2020.05.31-20.12.30:532][ 53]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: 0: aaae1...75200 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: 1: 368ee...67171 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: 2: 49946...86409 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: 3: 1c437...31766 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: 4: 292a0...19371 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.12.30:532][ 53]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:11:49.264Z : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e0232ec-eaa6-4c54-ba35-d66620c6f25c : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.234.146 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: EncryptionKey=52oVU0JEI/EkiSi6LSibwy53QeVbdfYWLK4FTXlOBJw= : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCFD3208D8059EDA7AD8983D811267|54.94.234.146|7780 : OnlineService [2020.05.31-20.12.30:533][ 53]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.12.30:569][ 55]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.810708 seconds [2020.05.31-20.12.30:569][ 55]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.31-20.12.30:569][ 55]LogDBDEasyAntiCheat: slave disconnected [2020.05.31-20.12.30:569][ 55]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.31-20.12.30:570][ 55]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 0 Session: GameSession' failed in 0.148758 seconds [2020.05.31-20.12.30:586][ 56]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession) [2020.05.31-20.12.30:586][ 56]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Mirrors] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Mirrors): Platform's DestroySession Failed, but we don't care. [2020.05.31-20.12.31:514][110]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.12.31:514][110]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.12.31:514][110]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-20.12.31:514][110]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:515][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.12.31:515][110]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:515][110]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:515][110]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:515][110]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.12.31:515][110]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.12.31:515][110]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:515][110]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.12.31:515][110]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:515][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.12.31:630][110]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:630][110]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:630][110]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:631][110]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.12.31:631][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.12.31:631][110]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:631][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.12.31:702][110]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:702][110]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:702][110]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:703][110]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:731][110]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.12.31:731][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.12.31:735][110]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:735][110]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:757][110]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.12.31:757][110]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.12.31:757][110]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.12.31:758][110]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:758][110]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.31:758][110]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.12.31:759][111]r.CullAll = "0" [2020.05.31-20.12.31:927][114]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.12.31:927][114]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.12.31:927][114]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:927][114]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-20.12.31:928][114]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.12.31:928][114]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.12.31:928][114]GameFlow: Warning: Entering Main Menu [2020.05.31-20.12.31:928][114]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.12.31:928][114]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.12.31:928][114]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.12.31:928][114]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.12.31:928][114]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.12.31:928][114]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.12.31:928][114]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.12.31:928][114]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-20.12.31:928][114]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-20.12.31:933][114]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.12.31:936][114]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.12.31:937][114]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.12.31:937][114]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.31:937][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.12.31:937][114]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.31:937][114]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.31:937][114]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.12.31:937][114]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.12.31:937][114]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.12.31:937][114]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.12.31:937][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.12.31:955][115]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.12.31:955][115]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.12.31:955][115]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.12.31:955][115]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.12.31:964][115]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000087 seconds [2020.05.31-20.12.31:964][115]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.12.31:965][115]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.12.31:966][115]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.05.31-20.12.31:966][115]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.12.31:966][115]LogCustomization: ------ [2020.05.31-20.12.31:966][115]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.12.31:966][115]LogCustomization: --> BE_Body01 [2020.05.31-20.12.31:966][115]LogCustomization: --> BE_W01 [2020.05.31-20.12.31:966][115]LogCustomization: ------ [2020.05.31-20.12.31:966][115]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.12.31:966][115]LogStreaming: Flushing async loaders. [2020.05.31-20.12.31:970][115]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.12.31:970][115]LogStreaming: Flushing async loaders. [2020.05.31-20.12.31:971][115]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.12.31:974][115]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.12.31:974][115]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.12.31:974][115]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.12.31:974][115]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.12.31:974][115]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.12.32:144][122]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.12.32:144][122]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.12.32:193][124]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.12.33:914][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.37:048][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.12.37:050][320]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.12.37:050][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.12.37:050][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.12.37:050][320]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.05.31-20.12.37:050][320]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.31-20.12.37:050][320]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.12.37:050][320]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.31-20.12.37:078][321]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.12.37:078][321]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:078][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.12.37:088][321]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:088][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.12.37:140][321]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:140][321]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:140][321]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:168][321]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.12.37:168][321]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.12.37:169][321]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.12.37:169][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.12.37:173][321]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:173][321]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:196][321]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.12.37:196][321]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.12.37:196][321]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.12.37:196][321]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:197][321]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.12.37:197][321]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.12.37:224][322]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.31-20.12.37:224][322]GameFlow: Starting Quickmatch: GameSession [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=9 : Near : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.31-20.12.37:224][322]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.31-20.12.37:224][322]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.31-20.12.37:224][322]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.31-20.12.37:224][322]GameFlow: Verbose: Doing Find Sessions [2020.05.31-20.12.37:240][323]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.12.37:560][337]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.12.37:570][338]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.343937 seconds [2020.05.31-20.12.44:935][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.12.47:627][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.12.47:878][755]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5127b065-4639-43a4-a6c2-76b4904d944c : OnlineService [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: MatchMembersA=["aaae1480-c6af-4cc0-b2d5-9d977b00cb34"] : OnlineService [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: MatchMembersB=["62231a88-f962-430a-927f-54191d224e1d","e3f7bed0-ce3d-11e6-91d1-098744ba446a","ba0d72e4-efd8-4e11-9afc-e67bb2a1ce2c"] : OnlineService [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: EncryptionKey=4uRypQOG70+LultroIYtikVBu4F2FS+aWKHAUyJ8Rjc= : OnlineService [2020.05.31-20.12.47:878][755]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.12.47:900][756]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.285160 seconds [2020.05.31-20.12.47:911][756]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.31-20.12.47:911][756]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.31-20.12.47:911][756]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.12.48:211][768]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.12.48:211][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.48:211][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.31-20.12.53:212][967]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.31-20.12.53:212][967]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.12.53:462][977]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.12.53:463][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.53:463][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.31-20.12.58:462][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.31-20.12.58:462][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.12.58:694][186]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.12.58:694][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.12.58:694][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.31-20.13.03:679][385]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.31-20.13.03:679][385]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.03:929][395]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.03:929][395]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.03:929][395]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.31-20.13.03:929][395]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.31-20.13.03:929][395]GameFlow: Joining sesion : GameSession [2020.05.31-20.13.03:929][395]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.31-20.13.03:929][395]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.31-20.13.03:929][395]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.31-20.13.03:929][395]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.31-20.13.03:929][395]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.31-20.13.03:929][395]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.31-20.13.03:930][395]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.13.03:930][395]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.31-20.13.03:930][395]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.05.31-20.13.03:930][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.13.03:930][395]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.13.03:934][395]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:934][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.13.03:944][395]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:944][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.13.03:947][395]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:947][395]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:947][395]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:947][395]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.13.03:947][395]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.13.03:947][395]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.13.03:947][395]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.13.03:947][395]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.13.03:947][395]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.13.03:947][395]LogAsyncLoad: Resume loading library async: Menu [2020.05.31-20.13.03:947][395]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.31-20.13.03:947][395]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:947][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.03:948][395]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.13.03:948][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.13.03:948][395]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.03:948][395]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.13.03:948][395]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.03:948][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.13.03:949][395]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.03:949][395]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.03:949][395]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.03:949][395]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.13.03:974][396]r.CullAll = "1" [2020.05.31-20.13.04:953][443]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.13.04:953][443]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.31-20.13.04:953][443]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.13.04:971][444]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.31-20.13.04:971][444]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.31-20.13.04:972][444]LogNet: Browse: 18.229.164.248//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live [2020.05.31-20.13.04:972][444]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.31-20.13.04:973][444]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.31-20.13.04:973][444]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.31-20.13.04:973][444]LogNet: Game client on port 7777, rate 10000 [2020.05.31-20.13.05:105][451]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.229.164.248:7777, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.31-20.13.05:236][458]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.31-20.13.05:237][458]LogLoad: LoadMap: 18.229.164.248//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.31-20.13.05:237][458]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.13.05:237][458]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.13.05:237][458]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.13.05:237][458]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.31-20.13.05:258][458]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms [2020.05.31-20.13.05:273][458]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.13.05:275][458]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.05:277][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.13.05:277][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:290][458]LogStreaming: Flushing async loaders took 13ms. [2020.05.31-20.13.05:290][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.13.05:290][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:292][458]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.05:293][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.13.05:293][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:293][458]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.13.05:293][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.13.05:293][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:294][458]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.05:294][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.31-20.13.05:294][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:310][458]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-20.13.05:311][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.13.05:311][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:358][458]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.13.05:369][458]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.13.05:379][458]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.13.05:407][458]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.13.05:491][458]LogStreaming: Flushing async loaders took 180ms. [2020.05.31-20.13.05:492][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.13.05:492][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:493][458]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.05:493][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.13.05:493][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:493][458]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.13.05:493][458]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.13.05:493][458]LogStreaming: Flushing async loaders. [2020.05.31-20.13.05:562][458]LogStreaming: Flushing async loaders took 68ms. [2020.05.31-20.13.05:564][458]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.31-17.13.05 [2020.05.31-20.13.05:564][458]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.31-20.13.05:564][458]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.13.05:570][458]LogWorld: Bringing up level for play took: 0.006391 [2020.05.31-20.13.05:571][458]LogLoad: Took 0.334150 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.31-20.13.05:682][462]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.13.05:682][462]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.13.05:721][464]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.13.05:721][464]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:aaae1480-c6af-4cc0-b2d5-9d977b00cb34|76561198432475200 [2020.05.31-20.13.05:721][464]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.13.05:721][464]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.05:721][464]LogCustomization: ------ [2020.05.31-20.13.05:721][464]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.13.05:721][464]LogCustomization: --> BE_Body01 [2020.05.31-20.13.05:721][464]LogCustomization: --> BE_W01 [2020.05.31-20.13.05:721][464]LogCustomization: ------ [2020.05.31-20.13.05:721][464]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.05:781][467]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.05:854][471]LogDBDEasyAntiCheat: RPC to validate server [2020.05.31-20.13.05:854][471]LogDBDEasyAntiCheat: Server is dedicated [2020.05.31-20.13.05:854][471]LogDBDEasyAntiCheat: slave connected [2020.05.31-20.13.05:854][471]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.13.05:854][471]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:44bc6218-a02c-4fdd-b175-80c54b88dc01|76561198337823484 [2020.05.31-20.13.05:855][471]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.13.05:855][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.05:855][471]LogCustomization: ------ [2020.05.31-20.13.05:855][471]LogCustomization: --> M_Head03 [2020.05.31-20.13.05:855][471]LogCustomization: --> MT_Torso05 [2020.05.31-20.13.05:855][471]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.13.05:855][471]LogCustomization: ------ [2020.05.31-20.13.05:855][471]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.05:855][471]LogCustomization: ------ [2020.05.31-20.13.05:855][471]LogCustomization: --> M_Head03 [2020.05.31-20.13.05:855][471]LogCustomization: --> MT_Torso05 [2020.05.31-20.13.05:855][471]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.13.05:855][471]LogCustomization: ------ [2020.05.31-20.13.05:855][471]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.05:984][478]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.05:984][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.13.06:003][479]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.13.06:003][479]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.069' TotalLoadTime='2.069' TimeStamp='2020-05-31T20:13:04.239Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D275108D8059EDAB1EF723D8694A7' [2020.05.31-20.13.06:004][479]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.13.06:021][480]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.13.06:112][485]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000060 seconds [2020.05.31-20.13.06:113][485]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.31-20.13.06:113][485]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.31-20.13.06:113][485]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.06:113][485]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.13.06:114][485]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.109' TotalLoadTime='2.179' TimeStamp='2020-05-31T20:13:04.349Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.13.06:114][485]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.13.06:114][485]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.179' TimeStamp='2020-05-31T20:13:04.349Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.13.06:114][485]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.13.06:114][485]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.179' TimeStamp='2020-05-31T20:13:04.349Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.13.06:114][485]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.31-20.13.06:114][485]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.13.06:131][486]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.13.06:131][486]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.13.06:131][486]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.164.248//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.13.06:220][491]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.13.06:220][491]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e3f7bed0-ce3d-11e6-91d1-098744ba446a|76561198077412626 [2020.05.31-20.13.06:220][491]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.13.06:220][491]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.06:220][491]LogCustomization: ------ [2020.05.31-20.13.06:220][491]LogCustomization: --> MT_Mask_DG_01 [2020.05.31-20.13.06:220][491]LogCustomization: --> M_Torso01 [2020.05.31-20.13.06:220][491]LogCustomization: --> MT_Legs006_01 [2020.05.31-20.13.06:220][491]LogCustomization: ------ [2020.05.31-20.13.06:220][491]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.06:220][491]LogCustomization: ------ [2020.05.31-20.13.06:220][491]LogCustomization: --> MT_Mask_DG_01 [2020.05.31-20.13.06:220][491]LogCustomization: --> M_Torso01 [2020.05.31-20.13.06:220][491]LogCustomization: --> MT_Legs006_01 [2020.05.31-20.13.06:220][491]LogCustomization: ------ [2020.05.31-20.13.06:220][491]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.06:273][494]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.13.06:273][494]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:62231a88-f962-430a-927f-54191d224e1d|76561198217682257 [2020.05.31-20.13.06:273][494]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.13.06:273][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.06:273][494]LogCustomization: ------ [2020.05.31-20.13.06:273][494]LogCustomization: --> GS_Head011 [2020.05.31-20.13.06:273][494]LogCustomization: --> GS_Torso011 [2020.05.31-20.13.06:273][494]LogCustomization: --> GS_Legs010 [2020.05.31-20.13.06:273][494]LogCustomization: ------ [2020.05.31-20.13.06:273][494]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.06:343][498]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.06:343][498]LogCustomization: ------ [2020.05.31-20.13.06:343][498]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.13.06:343][498]LogCustomization: --> BE_Body01 [2020.05.31-20.13.06:343][498]LogCustomization: --> BE_W01 [2020.05.31-20.13.06:343][498]LogCustomization: ------ [2020.05.31-20.13.06:987][537]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.06:987][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.13.07:020][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.13.07:122][545]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.13.07:122][545]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.31-20.13.07:122][545]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.13.07:122][545]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:122][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.13.07:122][545]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:122][545]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:122][545]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:122][545]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.13.07:122][545]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.13.07:122][545]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:122][545]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.13.07:123][545]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:123][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.13.07:250][545]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:250][545]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:250][545]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:250][545]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.13.07:250][545]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.13.07:250][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.13.07:250][545]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:250][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.13.07:312][545]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:312][545]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:312][545]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:313][545]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:314][545]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.07:314][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.13.07:315][545]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.07:315][545]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.07:315][545]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:338][545]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.13.07:338][545]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.13.07:339][545]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.13.07:339][545]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.13.07:339][545]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.13.07:339][545]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.13.07:339][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.13.07:344][545]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.13.07:344][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.13.07:344][545]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:344][545]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:366][545]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.13.07:366][545]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.13.07:366][545]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.13.07:366][545]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:366][545]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.07:366][545]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.13.07:367][546]r.CullAll = "0" [2020.05.31-20.13.07:368][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.07:368][546]LogCustomization: ------ [2020.05.31-20.13.07:368][546]LogCustomization: --> GS_Head011 [2020.05.31-20.13.07:368][546]LogCustomization: --> GS_Torso011 [2020.05.31-20.13.07:368][546]LogCustomization: --> GS_Legs010 [2020.05.31-20.13.07:368][546]LogCustomization: ------ [2020.05.31-20.13.07:368][546]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.07:369][546]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.13.07:528][550]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.13.07:528][550]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.13.07:528][550]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.13.07:528][550]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.31-20.13.07:528][550]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.13.07:549][550]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24820] [2020.05.31-20.13.07:549][550]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.13.07:549][550]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2505&schemaVersion=0] [2020.05.31-20.13.07:549][550]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.13.07:561][551]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.13.07:566][551]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.13.07:566][551]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.13.07:566][551]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.13.07:566][551]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.13.07:573][551]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.05.31-20.13.07:573][551]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.13.07:574][551]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.07:575][551]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.05.31-20.13.07:575][551]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.07:575][551]LogCustomization: ------ [2020.05.31-20.13.07:575][551]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:575][551]LogCustomization: --> BE_Body01 [2020.05.31-20.13.07:575][551]LogCustomization: --> BE_W01 [2020.05.31-20.13.07:575][551]LogCustomization: ------ [2020.05.31-20.13.07:575][551]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:575][551]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:580][551]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.13.07:580][551]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:581][551]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.13.07:584][551]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:584][551]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.13.07:584][551]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.13.07:584][551]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.13.07:584][551]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.13.07:585][551]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. MT_Torso05. MT_Legs04_03. [2020.05.31-20.13.07:585][551]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.13.07:585][551]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Mask_DG_01. M_Torso01. MT_Legs006_01. [2020.05.31-20.13.07:585][551]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.13.07:585][551]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head011. GS_Torso011. GS_Legs010. [2020.05.31-20.13.07:585][551]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.13.07:617][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.13.07:617][552]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.13.07:617][552]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.13.07:617][552]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-20.13.07:619][552]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.31-20.13.07:619][552]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.05.31-20.13.07:619][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.07:619][552]LogCustomization: ------ [2020.05.31-20.13.07:619][552]LogCustomization: --> M_Head03 [2020.05.31-20.13.07:619][552]LogCustomization: --> MT_Torso05 [2020.05.31-20.13.07:619][552]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.13.07:619][552]LogCustomization: ------ [2020.05.31-20.13.07:619][552]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-20.13.07:619][552]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.13.07:636][552]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-20.13.07:636][552]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-20.13.07:636][552]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.05.31-20.13.07:636][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:640][552]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.13.07:641][552]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.05.31-20.13.07:641][552]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.31-20.13.07:641][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:643][552]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.07:643][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:644][552]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.07:645][552]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.31-20.13.07:645][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:648][552]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.13.07:648][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:650][552]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.07:650][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:652][552]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.07:652][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:653][552]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.07:654][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.13.07:654][552]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.13.07:654][552]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.13.07:654][552]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-20.13.07:655][552]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.05.31-20.13.07:656][552]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.05.31-20.13.07:656][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.07:656][552]LogCustomization: ------ [2020.05.31-20.13.07:656][552]LogCustomization: --> MT_Mask_DG_01 [2020.05.31-20.13.07:656][552]LogCustomization: --> M_Torso01 [2020.05.31-20.13.07:656][552]LogCustomization: --> MT_Legs006_01 [2020.05.31-20.13.07:656][552]LogCustomization: ------ [2020.05.31-20.13.07:656][552]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.31-20.13.07:656][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:658][552]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.07:658][552]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.31-20.13.07:658][552]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01 [2020.05.31-20.13.07:658][552]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.05.31-20.13.07:658][552]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs006_01 [2020.05.31-20.13.07:658][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:661][552]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.13.07:661][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:662][552]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.07:662][552]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs006_01 [2020.05.31-20.13.07:663][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:665][552]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.07:665][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:667][552]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.07:667][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:669][552]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.07:670][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.13.07:670][552]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.13.07:670][552]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.13.07:670][552]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.31-20.13.07:674][552]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000154 seconds [2020.05.31-20.13.07:674][552]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.05.31-20.13.07:674][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.07:674][552]LogCustomization: ------ [2020.05.31-20.13.07:674][552]LogCustomization: --> GS_Head011 [2020.05.31-20.13.07:674][552]LogCustomization: --> GS_Torso011 [2020.05.31-20.13.07:674][552]LogCustomization: --> GS_Legs010 [2020.05.31-20.13.07:674][552]LogCustomization: ------ [2020.05.31-20.13.07:674][552]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head011 [2020.05.31-20.13.07:675][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:676][552]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.07:676][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:775][552]LogStreaming: Flushing async loaders took 100ms. [2020.05.31-20.13.07:776][552]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head011 [2020.05.31-20.13.07:776][552]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso011 [2020.05.31-20.13.07:776][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:779][552]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.13.07:780][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:784][552]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.13.07:785][552]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso011 [2020.05.31-20.13.07:785][552]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.05.31-20.13.07:785][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:787][552]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.07:787][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:792][552]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.13.07:792][552]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.05.31-20.13.07:793][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:840][552]LogStreaming: Flushing async loaders took 47ms. [2020.05.31-20.13.07:840][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:866][552]LogStreaming: Flushing async loaders took 26ms. [2020.05.31-20.13.07:866][552]LogStreaming: Flushing async loaders. [2020.05.31-20.13.07:868][552]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.07:883][553]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.13.07:884][553]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.13.07:894][553]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.07:894][553]LogCustomization: ------ [2020.05.31-20.13.07:894][553]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:894][553]LogCustomization: --> BE_Body01 [2020.05.31-20.13.07:894][553]LogCustomization: --> BE_W01 [2020.05.31-20.13.07:894][553]LogCustomization: ------ [2020.05.31-20.13.07:894][553]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.07:894][553]LogCustomization: ------ [2020.05.31-20.13.07:894][553]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:894][553]LogCustomization: --> BE_Body01 [2020.05.31-20.13.07:894][553]LogCustomization: --> BE_W01 [2020.05.31-20.13.07:894][553]LogCustomization: ------ [2020.05.31-20.13.07:894][553]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:894][553]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:895][553]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.13.07:895][553]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.13.07:895][553]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.13.07:895][553]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.13.07:895][553]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.07:896][553]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.07:896][553]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.13.07:896][553]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.07:896][553]LogCustomization: ------ [2020.05.31-20.13.07:896][553]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:896][553]LogCustomization: --> BE_Body01 [2020.05.31-20.13.07:896][553]LogCustomization: --> BE_W01 [2020.05.31-20.13.07:896][553]LogCustomization: ------ [2020.05.31-20.13.07:896][553]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:896][553]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.07:896][553]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.13.07:896][553]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.13.07:896][553]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.13.07:896][553]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.13.07:898][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.13.07:996][557]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.07:996][557]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.31-20.13.08:047][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.13.08:047][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.31-20.13.08:047][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.13.08:396][572]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2505&schemaVersion=0] [2020.05.31-20.13.08:396][572]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.13.08:746][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.31-20.13.08:928][591]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.31-20.13.08:928][591]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.09:011][594]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:012][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.31-20.13.09:049][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.13.09:049][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.13.09:049][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.13.09:049][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.13.09:049][595]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.31-20.13.09:195][601]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.09:195][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.09:195][601]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.31-20.13.09:563][617]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.13.09:563][617]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ba0d72e4-efd8-4e11-9afc-e67bb2a1ce2c|76561198134450209 [2020.05.31-20.13.09:563][617]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.13.09:563][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.09:563][617]LogCustomization: ------ [2020.05.31-20.13.09:563][617]LogCustomization: --> M_Head02 [2020.05.31-20.13.09:563][617]LogCustomization: --> M_Torso03 [2020.05.31-20.13.09:563][617]LogCustomization: --> M_Leg03 [2020.05.31-20.13.09:563][617]LogCustomization: ------ [2020.05.31-20.13.09:563][617]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.13.09:564][617]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.13.09:564][617]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head02. M_Torso03. M_Leg03. [2020.05.31-20.13.09:564][617]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.13.09:582][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.13.09:582][618]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.13.09:582][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.13.09:582][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-20.13.09:583][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.05.31-20.13.09:583][618]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.05.31-20.13.09:583][618]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.09:583][618]LogCustomization: ------ [2020.05.31-20.13.09:583][618]LogCustomization: --> M_Head02 [2020.05.31-20.13.09:583][618]LogCustomization: --> M_Torso03 [2020.05.31-20.13.09:584][618]LogCustomization: --> M_Leg03 [2020.05.31-20.13.09:584][618]LogCustomization: ------ [2020.05.31-20.13.09:584][618]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Head02 [2020.05.31-20.13.09:584][618]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.13.09:587][618]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.13.09:587][618]LogStreaming: Flushing async loaders. [2020.05.31-20.13.09:621][618]LogStreaming: Flushing async loaders took 34ms. [2020.05.31-20.13.09:621][618]LogStreaming: Flushing async loaders. [2020.05.31-20.13.09:623][618]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.09:624][618]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.31-20.13.09:624][618]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.31-20.13.09:624][618]LogStreaming: Flushing async loaders. [2020.05.31-20.13.09:627][618]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.13.09:628][618]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.13.09:628][618]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.31-20.13.09:628][618]LogStreaming: Flushing async loaders. [2020.05.31-20.13.09:633][618]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.13.09:634][618]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.13.09:995][635]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:995][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.13.09:995][635]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:995][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.13.09:995][635]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.13.09:995][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.31-20.13.10:034][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.13.10:200][644]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.10:200][644]LogCustomization: ------ [2020.05.31-20.13.10:200][644]LogCustomization: --> M_Head02 [2020.05.31-20.13.10:200][644]LogCustomization: --> M_Torso03 [2020.05.31-20.13.10:200][644]LogCustomization: --> M_Leg03 [2020.05.31-20.13.10:200][644]LogCustomization: ------ [2020.05.31-20.13.10:200][644]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.10:200][644]LogCustomization: ------ [2020.05.31-20.13.10:200][644]LogCustomization: --> M_Head02 [2020.05.31-20.13.10:200][644]LogCustomization: --> M_Torso03 [2020.05.31-20.13.10:200][644]LogCustomization: --> M_Leg03 [2020.05.31-20.13.10:200][644]LogCustomization: ------ [2020.05.31-20.13.10:200][644]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Head02 [2020.05.31-20.13.10:200][644]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.31-20.13.10:200][644]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.31-20.13.10:200][644]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.13.10:200][644]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.31-20.13.10:200][644]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.13.10:201][644]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.13.10:423][644]LogStreaming: Flushing async loaders took 222ms. [2020.05.31-20.13.10:429][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.10:461][647]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.13.10:461][647]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.13.12:712][737]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.12:712][737]LogCustomization: ------ [2020.05.31-20.13.12:712][737]LogCustomization: --> M_Head02 [2020.05.31-20.13.12:712][737]LogCustomization: --> M_Torso03 [2020.05.31-20.13.12:712][737]LogCustomization: --> M_Leg03 [2020.05.31-20.13.12:712][737]LogCustomization: ------ [2020.05.31-20.13.12:712][737]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.12:712][737]LogCustomization: ------ [2020.05.31-20.13.12:712][737]LogCustomization: --> M_Head02 [2020.05.31-20.13.12:712][737]LogCustomization: --> M_Torso03 [2020.05.31-20.13.12:712][737]LogCustomization: --> M_Leg03 [2020.05.31-20.13.12:712][737]LogCustomization: ------ [2020.05.31-20.13.12:713][737]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Head02 [2020.05.31-20.13.12:713][737]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.31-20.13.12:713][737]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.31-20.13.12:713][737]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.13.12:713][737]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.31-20.13.12:713][737]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.13.12:714][737]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.12:714][737]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.12:714][737]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.13.12:714][737]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.12:714][737]LogCustomization: ------ [2020.05.31-20.13.12:714][737]LogCustomization: --> M_Head02 [2020.05.31-20.13.12:714][737]LogCustomization: --> M_Torso03 [2020.05.31-20.13.12:714][737]LogCustomization: --> M_Leg03 [2020.05.31-20.13.12:714][737]LogCustomization: ------ [2020.05.31-20.13.12:714][737]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Head02 [2020.05.31-20.13.12:714][737]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.31-20.13.12:714][737]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.31-20.13.12:714][737]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.13.12:714][737]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.31-20.13.12:714][737]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.13.14:212][797]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.31-20.13.14:212][797]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.14:479][808]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.14:479][808]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.14:479][808]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.31-20.13.16:813][901]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.16:813][901]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.16:813][901]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.13.16:813][901]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.16:813][901]LogCustomization: ------ [2020.05.31-20.13.16:813][901]LogCustomization: --> M_Head03 [2020.05.31-20.13.16:813][901]LogCustomization: --> MT_Torso05 [2020.05.31-20.13.16:813][901]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.13.16:813][901]LogCustomization: ------ [2020.05.31-20.13.16:813][901]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-20.13.16:813][901]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-20.13.16:813][901]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.05.31-20.13.16:813][901]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.05.31-20.13.16:813][901]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.31-20.13.16:814][901]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.31-20.13.18:448][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.13.18:448][967]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.13.18:515][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.13.19:445][ 8]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.31-20.13.19:445][ 8]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.19:663][ 17]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.19:663][ 17]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.19:663][ 17]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.31-20.13.19:687][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.19:700][ 19]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.13.19:700][ 19]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.13.21:672][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.13.21:672][ 98]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.13.21:754][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.13.22:786][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.23:381][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.24:052][195]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.24:053][195]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.24:053][195]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.13.24:053][195]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.24:053][195]LogCustomization: ------ [2020.05.31-20.13.24:053][195]LogCustomization: --> MT_Mask_DG_01 [2020.05.31-20.13.24:053][195]LogCustomization: --> M_Torso01 [2020.05.31-20.13.24:053][195]LogCustomization: --> MT_Legs006_01 [2020.05.31-20.13.24:053][195]LogCustomization: ------ [2020.05.31-20.13.24:053][195]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.31-20.13.24:053][195]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.31-20.13.24:053][195]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso01 [2020.05.31-20.13.24:053][195]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.05.31-20.13.24:053][195]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item MT_Legs006_01 [2020.05.31-20.13.24:053][195]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs006_01 [2020.05.31-20.13.24:054][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.24:631][219]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.24:631][219]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.24:631][219]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.31-20.13.24:631][219]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.24:631][219]LogCustomization: ------ [2020.05.31-20.13.24:631][219]LogCustomization: --> GS_Head011 [2020.05.31-20.13.24:631][219]LogCustomization: --> GS_Torso011 [2020.05.31-20.13.24:631][219]LogCustomization: --> GS_Legs010 [2020.05.31-20.13.24:631][219]LogCustomization: ------ [2020.05.31-20.13.24:631][219]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head011 [2020.05.31-20.13.24:631][219]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head011 [2020.05.31-20.13.24:631][219]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso011 [2020.05.31-20.13.24:631][219]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso011 [2020.05.31-20.13.24:631][219]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.05.31-20.13.24:631][219]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.05.31-20.13.24:679][221]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.31-20.13.24:679][221]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.24:878][230]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.24:878][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.24:878][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.31-20.13.26:020][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.26:552][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.27:136][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.27:157][328]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.13.27:157][328]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.13.28:197][369]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.28:197][369]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.28:197][369]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.13.28:197][369]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.28:197][369]LogCustomization: ------ [2020.05.31-20.13.28:197][369]LogCustomization: --> M_Head03 [2020.05.31-20.13.28:197][369]LogCustomization: --> MT_Torso05 [2020.05.31-20.13.28:197][369]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.13.28:197][369]LogCustomization: ------ [2020.05.31-20.13.28:197][369]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-20.13.28:197][369]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-20.13.28:197][369]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.05.31-20.13.28:197][369]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.05.31-20.13.28:197][369]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.31-20.13.28:197][369]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.31-20.13.28:771][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.28:771][392]LogCustomization: ------ [2020.05.31-20.13.28:771][392]LogCustomization: --> M_Head03 [2020.05.31-20.13.28:771][392]LogCustomization: --> MT_Torso05 [2020.05.31-20.13.28:771][392]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.13.28:771][392]LogCustomization: ------ [2020.05.31-20.13.28:771][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.28:771][392]LogCustomization: ------ [2020.05.31-20.13.28:771][392]LogCustomization: --> M_Head03 [2020.05.31-20.13.28:771][392]LogCustomization: --> MT_Torso05 [2020.05.31-20.13.28:771][392]LogCustomization: --> MT_Legs04_03 [2020.05.31-20.13.28:771][392]LogCustomization: ------ [2020.05.31-20.13.28:771][392]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.05.31-20.13.28:771][392]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-20.13.28:771][392]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso05 [2020.05.31-20.13.28:771][392]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso05 [2020.05.31-20.13.28:771][392]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.05.31-20.13.28:771][392]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.05.31-20.13.28:772][392]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.28:772][392]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.28:772][392]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [2] [2020.05.31-20.13.28:772][392]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.31-20.13.29:247][411]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.13.29:247][411]LogCustomization: ------ [2020.05.31-20.13.29:247][411]LogCustomization: --> C_Head02 [2020.05.31-20.13.29:247][411]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.29:247][411]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.29:247][411]LogCustomization: ------ [2020.05.31-20.13.29:248][411]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.13.29:248][411]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.13.29:446][419]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.13.29:446][419]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.13.29:446][419]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.13.29:446][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.31-20.13.29:446][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.31-20.13.29:446][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.05.31-20.13.29:447][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.31-20.13.29:447][419]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.31-20.13.29:447][419]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.13.29:447][419]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.13.29:447][419]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-20.13.29:448][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.05.31-20.13.29:448][419]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.9 [2020.05.31-20.13.29:448][419]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.29:448][419]LogCustomization: ------ [2020.05.31-20.13.29:448][419]LogCustomization: --> C_Head02 [2020.05.31-20.13.29:448][419]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.29:448][419]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.29:448][419]LogCustomization: ------ [2020.05.31-20.13.29:448][419]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.13.29:449][419]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.13.29:452][419]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.13.29:453][419]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.13.29:453][419]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.13.29:453][419]LogStreaming: Flushing async loaders. [2020.05.31-20.13.29:540][419]LogStreaming: Flushing async loaders took 88ms. [2020.05.31-20.13.29:552][419]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.13.29:552][419]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.13.29:552][419]LogStreaming: Flushing async loaders. [2020.05.31-20.13.29:554][419]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.29:554][419]LogStreaming: Flushing async loaders. [2020.05.31-20.13.29:555][419]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.29:555][419]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.13.29:557][419]LogStreaming: Flushing async loaders. [2020.05.31-20.13.29:558][419]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.29:558][419]LogStreaming: Flushing async loaders. [2020.05.31-20.13.29:560][419]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.13.29:560][419]LogStreaming: Flushing async loaders. [2020.05.31-20.13.29:561][419]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.13.29:879][433]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.31-20.13.29:879][433]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.30:113][442]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.30:113][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.30:113][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.31-20.13.31:641][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.13.31:641][504]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.13.31:715][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.13.33:137][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.33:154][565]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.31-20.13.33:154][565]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.31-20.13.35:096][642]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.31-20.13.35:096][642]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.35:314][651]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.35:314][651]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.35:314][651]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.31-20.13.36:581][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.31-20.13.36:581][702]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.31-20.13.36:621][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.31-20.13.37:490][739]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.37:490][739]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.37:490][739]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.13.37:490][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.37:490][739]LogCustomization: ------ [2020.05.31-20.13.37:490][739]LogCustomization: --> C_Head02 [2020.05.31-20.13.37:490][739]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.37:490][739]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.37:490][739]LogCustomization: ------ [2020.05.31-20.13.37:490][739]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.13.37:490][739]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.13.37:490][739]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.13.37:490][739]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.13.37:490][739]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.13.37:490][739]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.13.37:654][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.38:016][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.38:482][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.38:502][781]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.38:502][781]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.38:502][781]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.13.38:502][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.38:502][781]LogCustomization: ------ [2020.05.31-20.13.38:502][781]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.13.38:502][781]LogCustomization: --> BE_Body01 [2020.05.31-20.13.38:502][781]LogCustomization: --> BE_W01 [2020.05.31-20.13.38:502][781]LogCustomization: ------ [2020.05.31-20.13.38:502][781]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.38:502][781]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.13.38:502][781]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.13.38:502][781]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.13.38:502][781]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.13.38:502][781]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.13.40:312][856]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.31-20.13.40:313][856]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.40:513][865]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.40:513][865]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.40:513][865]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.31-20.13.45:530][ 78]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.31-20.13.45:530][ 78]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.45:747][ 87]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.45:747][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.45:747][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.31-20.13.47:441][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.47:441][158]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.31-20.13.47:467][159]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:467][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.13.47:468][159]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:468][159]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:468][159]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:468][159]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:468][159]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:468][159]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:468][159]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:468][159]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:469][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.13.47:513][159]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:513][159]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:513][159]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:541][159]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.13.47:542][159]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.13.47:542][159]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.13.47:542][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.13.47:546][159]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:546][159]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:595][159]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:595][159]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.47:596][159]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.13.47:600][160]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.13.47:764][167]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.47:764][167]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.47:764][167]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.13.47:764][167]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.47:764][167]LogCustomization: ------ [2020.05.31-20.13.47:764][167]LogCustomization: --> C_Head02 [2020.05.31-20.13.47:764][167]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.47:764][167]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.47:764][167]LogCustomization: ------ [2020.05.31-20.13.47:764][167]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.13.47:764][167]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.13.47:764][167]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.13.47:764][167]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.13.47:764][167]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.13.47:764][167]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.13.48:305][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.13.48:305][189]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.31-20.13.48:333][190]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:333][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.13.48:334][190]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:334][190]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:334][190]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:334][190]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:419][190]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:438][190]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.13.48:438][190]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.13.48:439][190]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2506&schemaVersion=0] [2020.05.31-20.13.48:439][190]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:439][190]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:439][190]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:439][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.13.48:478][190]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:478][190]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:479][190]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:505][190]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.13.48:505][190]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.13.48:505][190]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.13.48:505][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.13.48:509][190]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:509][190]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:511][190]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:511][190]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.13.48:511][190]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.13.48:730][200]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2506&schemaVersion=0] [2020.05.31-20.13.48:730][200]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.13.48:749][200]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24800] [2020.05.31-20.13.48:749][200]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.13.48:749][200]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.13.49:848][247]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.49:848][247]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.49:848][247]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.13.49:849][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.49:849][247]LogCustomization: ------ [2020.05.31-20.13.49:849][247]LogCustomization: --> C_Head02 [2020.05.31-20.13.49:849][247]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.49:849][247]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.49:849][247]LogCustomization: ------ [2020.05.31-20.13.49:849][247]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.13.49:849][247]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.13.49:849][247]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.13.49:849][247]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.13.49:849][247]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.13.49:849][247]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.13.50:747][285]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.31-20.13.50:747][285]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.50:964][294]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.50:964][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.50:964][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.31-20.13.51:907][335]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.51:907][335]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.51:907][335]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.13.51:907][335]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.51:907][335]LogCustomization: ------ [2020.05.31-20.13.51:907][335]LogCustomization: --> C_Head02 [2020.05.31-20.13.51:907][335]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.51:907][335]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.51:907][335]LogCustomization: ------ [2020.05.31-20.13.51:907][335]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.13.51:907][335]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.13.51:907][335]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.13.51:907][335]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.13.51:907][335]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.13.51:907][335]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.13.52:948][378]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.52:948][378]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.52:948][378]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.13.52:948][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.52:949][378]LogCustomization: ------ [2020.05.31-20.13.52:949][378]LogCustomization: --> C_Head02 [2020.05.31-20.13.52:949][378]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.52:949][378]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.52:949][378]LogCustomization: ------ [2020.05.31-20.13.52:949][378]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.13.52:949][378]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.13.52:949][378]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.13.52:949][378]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.13.52:949][378]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.13.52:949][378]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.13.55:016][463]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.13.55:016][463]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.13.55:016][463]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.13.55:016][463]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.13.55:016][463]LogCustomization: ------ [2020.05.31-20.13.55:016][463]LogCustomization: --> C_Head02 [2020.05.31-20.13.55:016][463]LogCustomization: --> CM_Torso009 [2020.05.31-20.13.55:016][463]LogCustomization: --> CM_Legs02_02 [2020.05.31-20.13.55:016][463]LogCustomization: ------ [2020.05.31-20.13.55:016][463]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.13.55:016][463]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.13.55:016][463]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.13.55:016][463]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.13.55:016][463]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.13.55:016][463]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.13.55:963][502]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.31-20.13.55:963][502]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.56:164][511]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.13.56:164][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.13.56:164][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.31-20.14.01:180][723]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.31-20.14.01:180][723]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.14.01:397][732]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.14.01:397][732]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.14.01:397][732]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.31-20.14.05:186][888]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.14.05:186][888]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.14.05:186][888]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.14.05:186][888]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.14.05:186][888]LogCustomization: ------ [2020.05.31-20.14.05:186][888]LogCustomization: --> M_Head02 [2020.05.31-20.14.05:186][888]LogCustomization: --> M_Torso03 [2020.05.31-20.14.05:186][888]LogCustomization: --> M_Leg03 [2020.05.31-20.14.05:186][888]LogCustomization: ------ [2020.05.31-20.14.05:186][888]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Head02 [2020.05.31-20.14.05:186][888]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.31-20.14.05:186][888]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Torso03 [2020.05.31-20.14.05:186][888]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.14.05:186][888]GameFlow: (BP_Menu_CamperFemale01_C_2) - UpdateCustomization with item M_Leg03 [2020.05.31-20.14.05:186][888]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.14.06:381][938]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.05.31-20.14.06:381][938]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.14.06:598][947]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.14.06:598][947]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.14.06:598][947]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.05.31-20.14.07:517][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.14.09:133][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.14.09:232][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.14.09:982][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.14.09:982][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.14.09:982][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.14.09:982][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.14.10:233][ 93]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.05.31-20.14.10:433][101]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.31-20.14.10:433][101]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.14.10:567][103]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.31-20.14.10:567][103]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.31-20.14.10:567][103]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.14.10:567][103]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.14.10:567][103]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.05.31-20.14.10:567][103]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.14.10:567][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.14.10:568][103]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.14.10:568][103]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.14.10:568][103]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.14.10:568][103]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.14.10:569][104]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.31-20.14.10:570][104]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.31-20.14.10:591][105]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.31-20.14.10:632][107]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.14.10:632][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.14.10:988][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.14.10:988][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.14.10:988][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.14.10:988][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.14.11:025][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9091A60A0] Result: '1' k_EResultOK (success) [2020.05.31-20.14.11:025][123]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9091A60A0]' succeeded in 0.456595 seconds [2020.05.31-20.14.11:038][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.14.11:054][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9091AAF00] Result: '1' k_EResultOK (success) [2020.05.31-20.14.11:073][125]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.502444 seconds [2020.05.31-20.14.11:616][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.05.31-20.14.11:616][146]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.14.11:866][156]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.14.11:866][156]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.14.11:866][156]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.05.31-20.14.13:587][225]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.31-20.14.13:587][225]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.31-20.14.13:587][225]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.31-20.14.13:740][230]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 28.52 ms [2020.05.31-20.14.13:766][232]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.31-20.14.13:766][232]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.31-20.14.13:766][232]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.31-20.14.15:274][279]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.31-20.14.15:274][279]GameFlow: AOfferingSequenceManager::InitCards [2020.05.31-20.14.15:274][279]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.31-20.14.15:274][279]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.15:275][279]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.15:275][279]LogStreaming: Flushing async loaders. [2020.05.31-20.14.15:295][279]LogStreaming: Flushing async loaders took 20ms. [2020.05.31-20.14.15:295][279]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.31-20.14.15:295][279]LogStreaming: Flushing async loaders. [2020.05.31-20.14.15:316][279]LogStreaming: Flushing async loaders took 21ms. [2020.05.31-20.14.15:316][279]LogStreaming: Flushing async loaders. [2020.05.31-20.14.15:336][279]LogStreaming: Flushing async loaders took 20ms. [2020.05.31-20.14.15:336][279]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.31-20.14.15:336][279]LogStreaming: Flushing async loaders. [2020.05.31-20.14.15:336][279]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.15:336][279]LogStreaming: Flushing async loaders. [2020.05.31-20.14.15:337][279]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.15:337][279]LogStreaming: Flushing async loaders. [2020.05.31-20.14.15:394][279]LogStreaming: Flushing async loaders took 57ms. [2020.05.31-20.14.15:396][280]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-20.14.15:599][287]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-20.14.15:865][295]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-20.14.16:288][308]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.31-20.14.16:288][308]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.31-20.14.16:288][308]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.31-20.14.16:288][308]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering White Ward [2020.05.31-20.14.16:288][308]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering White Ward [2020.05.31-20.14.16:288][308]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.05.31-20.14.16:288][308]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.05.31-20.14.16:288][308]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Survivor Pudding [2020.05.31-20.14.16:288][308]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Survivor Pudding [2020.05.31-20.14.20:534][444]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.31-20.14.20:534][444]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.31-20.14.22:543][505]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.31-20.14.22:543][505]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.31-20.14.22:562][505]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24776] [2020.05.31-20.14.22:562][505]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.14.22:562][505]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2507&schemaVersion=0] [2020.05.31-20.14.22:564][505]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.31-20.14.22:564][505]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.31-20.14.22:564][505]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.14.22:564][505]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:565][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.14.22:573][505]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:573][505]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:573][505]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:573][505]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:574][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:574][505]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.14.22:576][505]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.14.22:576][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.14.22:577][505]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.14.22:577][505]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.14.22:577][505]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.14.22:577][505]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.14.22:577][505]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:577][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.14.22:580][505]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:580][505]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:580][505]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:580][505]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.14.22:580][505]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.14.22:580][505]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.164.248//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.14.22:580][505]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.14.22:580][505]LogAsyncLoad: Unloading library Menu [2020.05.31-20.14.22:580][505]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.31-20.14.22:580][505]LogAsyncLoad: Start loading library async: Game [2020.05.31-20.14.22:580][505]LogAsyncLoad: 23 assets in Game [2020.05.31-20.14.22:580][505]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.14.22:581][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.14.22:581][505]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:581][505]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.14.22:608][505]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.14.22:611][505]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.14.22:618][505]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.14.22:620][505]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.14.22:623][505]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.14.22:623][505]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.14.22:662][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.14.22:662][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:662][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.31-20.14.22:662][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:662][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.31-20.14.22:662][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:663][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.31-20.14.22:663][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:664][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.31-20.14.22:664][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:666][505]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.31-20.14.22:666][505]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.14.22:667][505]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:667][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.31-20.14.22:667][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.31-20.14.22:667][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.31-20.14.22:668][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.31-20.14.22:668][505]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:668][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.31-20.14.22:668][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-20.14.22:668][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-20.14.22:668][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.31-20.14.22:668][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.31-20.14.22:669][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.31-20.14.22:669][505]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:669][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.31-20.14.22:669][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-20.14.22:669][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-20.14.22:669][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.31-20.14.22:669][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.31-20.14.22:671][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.31-20.14.22:671][505]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:671][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.31-20.14.22:671][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-20.14.22:671][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-20.14.22:671][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.31-20.14.22:671][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.31-20.14.22:673][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.31-20.14.22:673][505]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:673][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.31-20.14.22:673][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.31-20.14.22:673][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.31-20.14.22:674][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.31-20.14.22:674][505]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:674][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.31-20.14.22:674][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.31-20.14.22:674][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.31-20.14.22:675][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.31-20.14.22:675][505]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.22:675][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.31-20.14.22:675][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.31-20.14.22:675][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.31-20.14.22:676][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.31-20.14.22:676][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.31-20.14.22:676][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.31-20.14.22:677][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.31-20.14.22:678][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.31-20.14.22:678][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.31-20.14.22:679][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.31-20.14.22:679][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.31-20.14.22:680][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.31-20.14.22:680][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.31-20.14.22:680][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.31-20.14.22:680][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.31-20.14.22:681][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.31-20.14.22:681][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.31-20.14.22:681][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.31-20.14.22:682][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.31-20.14.22:682][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:682][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.31-20.14.22:682][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.31-20.14.22:682][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.31-20.14.22:682][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.31-20.14.22:682][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:682][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.31-20.14.22:683][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.31-20.14.22:683][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.31-20.14.22:683][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.31-20.14.22:684][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.31-20.14.22:684][505]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.31-20.14.22:684][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.31-20.14.22:685][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.31-20.14.22:891][506]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2507&schemaVersion=0] [2020.05.31-20.14.22:891][506]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.14.22:892][506]r.CullAll = "1" [2020.05.31-20.14.23:064][512]LogAsyncLoad: Done loading library async: Game in 1.1 sec [2020.05.31-20.14.23:585][531]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.14.23:585][531]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.14.23:585][531]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.23:585][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.31-20.14.23:585][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.31-20.14.24:221][532]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.14.24:222][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.31-20.14.24:222][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.31-20.14.24:226][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.31-20.14.24:226][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.31-20.14.24:231][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.31-20.14.24:708][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.31-20.14.24:708][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.31-20.14.24:709][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.31-20.14.24:715][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:715][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:715][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:715][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:715][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:715][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:715][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:716][533]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.14.24:829][537]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.14.24:829][537]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.284' TotalLoadTime='2.284' TimeStamp='2020-05-31T20:14:23.063Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB8BAC08D8059C584619982EB005A9' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.14.24:829][537]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.14.27:138][633]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.31-20.14.27:189][634]LogUObjectHash: Compacting FUObjectHashTables data took 4.98ms [2020.05.31-20.14.27:193][634]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.31-20.14.27:194][634]LogWorld: Bringing World /Temp/Untitled_119.Untitled up for play (max tick rate 0) at 2020.05.31-17.14.27 [2020.05.31-20.14.27:194][634]LogWorld: Bringing up level for play took: 0.000160 [2020.05.31-20.14.27:194][634]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.31-20.14.27:194][634]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.31-20.14.27:422][642]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.14.27:614][650]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms [2020.05.31-20.14.27:621][650]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.05.31-20.14.27:622][650]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.31-17.14.27 [2020.05.31-20.14.27:622][650]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-31T20:14:25.820Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB8BAC08D8059C584619982EB005A9, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.27:623][650]LogWorld: Bringing up level for play took: 0.001799 [2020.05.31-20.14.27:623][650]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.31-20.14.27:623][650]LogWorld: ----SeamlessTravel finished in 0.48 seconds ------ [2020.05.31-20.14.27:672][653]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.14.27:672][653]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.14.27:672][653]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.14.27:672][653]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.14.27:674][653]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.14.27:677][653]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.14.27:677][653]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.14.27:841][661]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.14.27:841][661]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='3.012' TotalLoadTime='5.296' TimeStamp='2020-05-31T20:14:26.075Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.14.27:841][661]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.14.27:865][662]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.14.27:943][666]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.14.28:281][683]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.14.28:281][683]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.14.28:282][683]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.14.34:365][ 46]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.14.34:365][ 46]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.14.34:365][ 46]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.14.34:799][ 72]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.34:802][ 72]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.14.34:803][ 72]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.31-20.14.34:803][ 72]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=7.199, totalTime=7.199, timeStamp=2020-05-31T20:14:33.019Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.34:816][ 73]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=7.216, timeStamp=2020-05-31T20:14:33.036Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.34:850][ 75]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.050, totalTime=7.266, timeStamp=2020-05-31T20:14:33.086Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.34:865][ 76]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.31-20.14.33) [2020.05.31-20.14.34:866][ 76]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.31-20.14.34:866][ 76]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.34:866][ 76]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.34:866][ 76]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1590956075 [2020.05.31-20.14.34:867][ 76]ProceduralLevelGeneration: InitLevel: Theme: Swamp Map: Swp_PaleRose Generation Seed: -1 [2020.05.31-20.14.34:867][ 76]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=7.266, timeStamp=2020-05-31T20:14:33.086Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.35:004][ 84]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.05.31-20.14.35:009][ 85]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.05.31-20.14.35:025][ 86]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.31-20.14.35:240][ 87]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.31-20.14.35:273][ 89]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.31-20.14.35:758][119]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.05.31-20.14.35:981][133]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.31-20.14.38:798][293]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.941, totalTime=11.207, timeStamp=2020-05-31T20:14:37.026Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.38:885][294]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=11.223, timeStamp=2020-05-31T20:14:37.043Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.38:914][295]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_Maze_03_C_0) missing some fog at index 2 [2020.05.31-20.14.38:929][297]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.31-20.14.39:011][301]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_LM_16x16_ShrimpBoat_C_0.BP_Light06' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light06_C_0.SM_Lamp03' which is static to it. Aborting. [2020.05.31-20.14.39:194][308]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_03_C_0) missing some fog at index 3 [2020.05.31-20.14.39:271][313]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_03_C_1) missing some fog at index 1 [2020.05.31-20.14.39:320][316]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_CcX_MD_01_C_0) missing some fog at index 1 [2020.05.31-20.14.39:433][323]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_CcX_MD_04_C_0) missing some fog at index 0 [2020.05.31-20.14.39:527][329]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Swp_03_C_0) missing some fog at index 1 [2020.05.31-20.14.39:624][335]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_02_C_0) missing some fog at index 0 [2020.05.31-20.14.39:707][340]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Swp_02_C_0) missing some fog at index 1 [2020.05.31-20.14.39:707][340]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Swp_02_C_0) missing some fog at index 3 [2020.05.31-20.14.39:852][349]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_01_C_0) missing some fog at index 2 [2020.05.31-20.14.39:871][350]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Cc_01_C_0) missing some fog at index 0 [2020.05.31-20.14.39:871][350]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Cc_01_C_0) missing some fog at index 2 [2020.05.31-20.14.39:920][353]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Sl_Str_02_C_1) missing some fog at index 2 [2020.05.31-20.14.40:016][359]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.193, totalTime=12.416, timeStamp=2020-05-31T20:14:38.236Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.40:033][360]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=12.432, timeStamp=2020-05-31T20:14:38.252Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.40:050][361]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=12.449, timeStamp=2020-05-31T20:14:38.269Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_Sl_Cc_01_C_0] - randomizer [Rockmizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_Sl_Cc_01_C_0] - randomizer [Rockmizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_Sl_Cc_01_C_0] - randomizer [Rockmizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_Sl_Cc_01_C_0] - randomizer [Rockmizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Bd_Sl_Cc_01_C_0] - randomizer [Rockmizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.05.31-20.14.40:066][362]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Swp_03_C_0] - randomizer [Tree Randomizer]. [2020.05.31-20.14.40:066][362]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.40:171][362]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.14.40:226][362]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.14.40:328][362]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.14.40:331][362]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.14.40:389][362]LogStreaming: Flushing async loaders took 323ms. [2020.05.31-20.14.40:389][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:404][362]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.14.40:404][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:405][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.40:405][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:405][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:406][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:406][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:406][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:407][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.40:407][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:407][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:407][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:408][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:408][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:408][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:408][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:408][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:409][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:409][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:410][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:410][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:411][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:412][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.40:412][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:412][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:412][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:413][362]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.40:413][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:413][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.40:414][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:428][362]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.14.40:429][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:512][362]LogStreaming: Flushing async loaders took 83ms. [2020.05.31-20.14.40:512][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:513][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.40:514][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:515][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.40:516][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:517][362]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.40:541][362]LogStreaming: Flushing async loaders. [2020.05.31-20.14.40:659][362]LogStreaming: Flushing async loaders took 117ms. [2020.05.31-20.14.40:662][362]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=12.466, timeStamp=2020-05-31T20:14:38.286Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.40:688][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.31-20.14.40:690][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.31-20.14.40:690][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.31-20.14.40:690][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.31-20.14.40:690][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.31-20.14.40:712][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.31-20.14.40:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.31-20.14.40:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.31-20.14.40:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.31-20.14.40:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.31-20.14.40:715][363]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.40:723][363]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.31-20.14.40:723][363]LogStreaming: Error: Found 1 dependent packages... [2020.05.31-20.14.40:723][363]LogStreaming: Error: /Game/Blueprints/Flashing_Light [2020.05.31-20.14.40:915][363]LogStreaming: Flushing async loaders took 200ms. [2020.05.31-20.14.43:135][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:135][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:135][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:135][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:135][497]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.05.31-20.14.43:136][497]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_0 [2020.05.31-20.14.43:136][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:136][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:136][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:136][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_0.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:138][497]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.05.31-20.14.43:138][497]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_1 [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:138][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_1.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:139][497]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.05.31-20.14.43:139][497]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:153][498]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.05.31-20.14.43:153][498]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_2 [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:153][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_2.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:155][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:155][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:155][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:155][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:155][498]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.05.31-20.14.43:156][498]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_3 [2020.05.31-20.14.43:156][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:156][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:156][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:156][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_3.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:158][498]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.14.43:158][498]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_4 [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:158][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:159][498]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.14.43:159][498]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.05.31-20.14.43:159][498]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.05.31-20.14.43:185][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:185][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:185][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:185][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:185][500]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.05.31-20.14.43:185][500]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_5 [2020.05.31-20.14.43:185][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:185][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:185][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:186][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_5.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:187][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:187][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:187][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:187][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:188][500]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.05.31-20.14.43:188][500]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_6 [2020.05.31-20.14.43:188][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:188][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:188][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:188][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_6.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:188][500]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.05.31-20.14.43:188][500]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.05.31-20.14.43:202][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:202][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:202][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:202][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:202][501]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.05.31-20.14.43:203][501]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_7 [2020.05.31-20.14.43:203][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:203][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:203][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:203][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_7.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:205][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:205][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:205][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:205][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:205][501]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.05.31-20.14.43:206][501]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_8 [2020.05.31-20.14.43:206][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:206][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:206][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:206][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_8.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:206][501]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.05.31-20.14.43:206][501]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.05.31-20.14.43:268][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.43:268][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Enabled [2020.05.31-20.14.43:269][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.43:269][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.Break Chargeable Enabled?: Enabled [2020.05.31-20.14.43:269][505]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.05.31-20.14.43:269][505]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Witch_C_9 [2020.05.31-20.14.43:269][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.43:269][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.HookChargeable Enabled?: Disabled [2020.05.31-20.14.43:269][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.43:269][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_9.Break Chargeable Enabled?: Disabled [2020.05.31-20.14.43:270][505]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.05.31-20.14.43:283][506]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.43:284][506]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.43:284][506]LogStreaming: Flushing async loaders. [2020.05.31-20.14.43:284][506]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.14.43:317][508]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.31-20.14.43:317][508]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.31-20.14.43:616][526]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.31-20.14.43:616][526]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.31-20.14.43:916][544]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.31-20.14.43:916][544]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.31-20.14.44:866][601]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.31-20.14.44:866][601]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.31-20.14.44:999][609]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.45:005][609]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.14.45:006][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.45:006][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.14.45:006][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.45:006][609]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:007][609]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.31-20.14.45:007][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.45:007][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.14.45:007][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.45:007][609]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:033][611]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.45:034][611]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.45:035][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.45:035][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.14.45:035][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.45:035][611]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:035][611]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.31-20.14.45:035][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.45:035][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.14.45:035][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.45:036][611]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:066][613]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.45:067][613]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.45:068][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.45:068][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.14.45:069][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.45:069][613]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:069][613]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.31-20.14.45:069][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.45:069][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.14.45:069][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.45:069][613]LogStreaming: Flushing async loaders. [2020.05.31-20.14.45:070][613]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.45:071][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.14.45:071][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.14.45:071][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.14.45:071][613]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:072][613]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.31-20.14.45:072][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.14.45:072][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.14.45:072][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.14.45:072][613]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:072][613]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:116][616]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.31-20.14.45:385][632]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.45:385][632]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.14.45:385][632]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.14.45:484][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.14.45:485][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.14.45:485][638]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.14.45:536][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.14.45:536][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.14.45:536][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.14.45:536][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.14.45:537][641]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.14.45:716][652]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 301] [2020.05.31-20.14.45:716][652]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.31-20.14.45:717][652]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.31-20.14.45:718][652]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.31-20.14.45:719][652]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.31-20.14.45:825][657]ProceduralLevelGeneration: HasLevelBeenSpawned Swp_PaleRose: 0 Spawned : 37/37 Dependencies : 1 [2020.05.31-20.14.45:825][657]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.758, totalTime=18.224, timeStamp=2020-05-31T20:14:44.044Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.14.45:825][657]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.31-20.14.45:952][665]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:953][665]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.14.45:986][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.45:987][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.46:067][672]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:067][672]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:067][672]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:067][672]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:067][672]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:067][672]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:100][674]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.46:163][678]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.46:259][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.14.46:260][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.14.46:260][684]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-20.14.46:292][686]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.46:388][692]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.46:456][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.14.46:456][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-20.14.46:456][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.14.46:456][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-20.14.46:456][696]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_8][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_7][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_9][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_0][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_5][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_3][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_6][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_2][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.05.31-20.14.46:667][709]LogSM: [BP_SmallMeatLocker_Witch_C_1][CLIENT SLAVE] [2020.05.31-20.14.46:701][711]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000089 seconds [2020.05.31-20.14.46:734][713]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.46:803][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.14.46:803][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-20.14.46:804][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.14.46:804][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-20.14.46:804][717]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.14.47:001][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.14.47:001][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.14.47:001][729]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.14.47:034][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.31-20.14.47:034][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.31-20.14.47:034][731]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-20.14.47:066][733]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.14.47:067][733]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.14.47:100][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.14.47:100][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.14.47:101][735]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.14.47:136][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.14.47:136][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.14.47:137][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.14.47:137][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.14.47:137][737]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.14.47:337][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.14.47:337][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.31-20.14.47:337][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.14.47:337][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.31-20.14.47:337][749]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.14.47:533][761]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.47:601][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.14.47:601][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.14.47:601][765]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.14.47:635][767]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.47:703][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.14.47:703][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.14.47:703][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.14.47:703][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.14.47:703][771]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.14.47:901][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.14.47:901][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.14.47:901][783]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.14.47:936][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.14.47:936][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.31-20.14.47:937][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.14.47:937][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.31-20.14.47:937][785]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.14.48:166][799]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.48:235][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.48:236][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.48:369][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.48:370][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.48:466][817]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.48:535][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.48:536][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.48:669][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.48:669][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.48:767][835]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.48:836][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.48:836][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.48:935][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.48:935][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.49:033][851]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.49:100][855]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.49:202][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.49:266][865]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.49:335][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.14.49:336][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.14.49:435][875]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.49:500][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.31-20.14.49:500][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.31-20.14.49:500][879]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-20.14.49:535][881]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.49:634][887]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.49:700][891]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.49:766][895]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.14.49:835][899]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.49:901][903]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.14.50:000][909]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.15.09:151][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.15.09:451][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.15.10:150][118]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.15.10:150][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.15.10:150][118]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.15.10:150][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.15.10:552][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.05.31-20.15.11:151][178]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.15.11:151][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.15.11:151][178]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.15.11:151][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.15.11:152][178]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.15.13:584][324]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.31-20.15.13:951][346]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.31-20.15.14:318][368]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.31-20.15.15:067][413]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.31-20.15.16:268][485]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 301] [2020.05.31-20.15.22:552][862]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.008' TimeoutTimeStamp='2020-05-31T20:15:20.788Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.15.22:553][862]GameFlow: LoadingContextComponent FlushAnalytics took 0ms. [2020.05.31-20.15.43:153][ 98]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=57.328, totalTime=75.552, timeStamp=2020-05-31T20:15:41.372Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014D81C208D8059F042A3F58084C7F3F [2020.05.31-20.15.43:153][ 98]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.15.43:323][ 98]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.15.43:326][ 98]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.15.43:347][ 98]LogStreaming: Flushing async loaders took 195ms. [2020.05.31-20.15.43:469][106]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.15.43:470][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.15.43:524][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.15.43:525][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.15.43:525][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.15.43:525][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.15.43:525][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-20.15.43:525][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.15.43:525][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:634][106]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.15.43:702][106]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.15.43:877][106]LogStreaming: Flushing async loaders took 352ms. [2020.05.31-20.15.43:877][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:910][106]LogStreaming: Flushing async loaders took 33ms. [2020.05.31-20.15.43:911][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:920][106]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.15.43:921][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:924][106]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.15.43:925][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:931][106]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.15.43:932][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:933][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.15.43:933][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:935][106]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.15.43:936][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.43:940][106]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.15.43:941][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-20.15.43:941][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.43:941][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.15.43:942][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.43:942][106]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.31-20.15.43:942][106]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.31-20.15.43:942][106]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.31-20.15.43:942][106]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.05.31-20.15.43:942][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.15.43:942][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.15.43:942][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.15.43:942][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-20.15.43:942][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.15.43:944][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-20.15.43:944][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.43:944][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.43:944][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.43:944][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.31-20.15.43:945][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.31-20.15.43:945][106]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.15.43:996][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.15.43:996][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.15.43:996][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.15.43:996][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.15.43:996][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-20.15.43:996][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.15.43:996][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:001][106]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.15.44:001][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:010][106]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.15.44:011][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:015][106]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.15.44:015][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:017][106]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.15.44:018][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-20.15.44:018][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:018][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.15.44:019][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:019][106]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.15.44:019][106]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.15.44:019][106]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.15.44:019][106]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.15.44:019][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.15.44:019][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.15.44:019][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.15.44:019][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-20.15.44:019][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.15.44:019][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-20.15.44:019][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:020][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:020][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:020][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.05.31-20.15.44:021][106]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.15.44:070][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.15.44:070][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.31-20.15.44:070][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.31-20.15.44:070][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.15.44:070][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.31-20.15.44:070][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.15.44:071][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.31-20.15.44:071][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:071][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.31-20.15.44:071][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:071][106]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.31-20.15.44:071][106]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.31-20.15.44:071][106]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.31-20.15.44:071][106]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.05.31-20.15.44:072][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.31-20.15.44:072][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.31-20.15.44:072][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.15.44:072][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.31-20.15.44:072][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.15.44:072][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.31-20.15.44:072][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:072][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:072][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:072][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.31-20.15.44:073][106]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.15.44:073][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:077][106]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.15.44:083][106]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.15.44:131][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.15.44:131][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.15.44:131][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.15.44:131][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.15.44:131][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-20.15.44:131][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.15.44:132][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:137][106]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.15.44:137][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:143][106]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-20.15.44:144][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:146][106]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.15.44:146][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:149][106]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.15.44:149][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:152][106]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.15.44:152][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-20.15.44:152][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:152][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.15.44:153][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:153][106]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.15.44:153][106]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.15.44:153][106]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.15.44:153][106]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.15.44:153][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.15.44:153][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.15.44:153][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.15.44:153][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-20.15.44:153][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.15.44:153][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-20.15.44:153][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:153][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:153][106]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.15.44:153][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.05.31-20.15.44:155][106]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.15.44:155][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:156][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.15.44:156][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:156][106]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.15.44:262][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.15.44:263][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.15.44:263][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:359][106]LogStreaming: Flushing async loaders took 96ms. [2020.05.31-20.15.44:362][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:385][106]LogStreaming: Flushing async loaders took 23ms. [2020.05.31-20.15.44:388][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:389][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.15.44:389][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:389][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:390][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:390][106]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.15.44:390][106]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.05.31-20.15.44:390][106]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.15.44:390][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.15.44:397][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:399][106]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.15.44:399][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:400][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.15.44:400][106]LogStreaming: Flushing async loaders. [2020.05.31-20.15.44:400][106]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.15.44:400][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.05.31-20.15.44:403][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.31-20.15.44:403][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.15.44:403][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.31-20.15.44:404][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.31-20.15.44:404][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.15.44:404][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.31-20.15.44:405][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.31-20.15.44:405][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.15.44:405][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.31-20.15.44:405][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.31-20.15.44:405][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.15.44:405][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.31-20.15.44:406][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.31-20.15.44:406][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.15.44:406][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.31-20.15.44:407][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.31-20.15.44:407][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.15.44:407][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.31-20.15.44:408][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.31-20.15.44:408][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.15.44:408][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.31-20.15.44:408][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.31-20.15.44:408][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.15.44:408][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.31-20.15.44:409][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000030 seconds [2020.05.31-20.15.44:409][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000020 seconds [2020.05.31-20.15.44:410][106]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.15.44:410][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.15.44:410][106]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.15.44:410][106]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.15.44:410][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.15.44:410][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.15.44:410][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.15.44:410][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.15.44:410][106]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.15.44:410][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:423][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.31-20.15.44:424][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:439][108]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.15.44:440][108]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.15.44:440][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:440][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:440][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:440][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:441][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:442][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:442][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:442][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:442][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:442][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:442][108]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.31-20.15.44:442][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:442][108]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.15.44:457][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:457][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:457][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:457][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:457][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:457][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.31-20.15.44:458][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.15.44:458][109]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.15.44:473][110]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.15.44:473][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.05.31-20.15.44:473][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.15.44:473][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.15.44:526][113]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.15.44:543][114]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.15.45:473][171]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.15.45:473][171]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.15.45:786][190]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.15.48:905][378]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-20.15.48:919][378]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.31-20.15.48:919][378]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-20.15.51:054][506]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.02:019][164]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.16.02:024][164]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.16.02:025][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:028][164]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.16.02:028][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:031][164]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.16.02:037][164]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head011 [2020.05.31-20.16.02:037][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:038][164]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.02:038][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:049][164]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.16.02:050][164]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head011 [2020.05.31-20.16.02:050][164]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso011 [2020.05.31-20.16.02:050][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:053][164]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.16.02:054][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:059][164]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.16.02:059][164]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso011 [2020.05.31-20.16.02:059][164]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs010 [2020.05.31-20.16.02:059][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:062][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:062][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:068][164]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.16.02:068][164]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.05.31-20.16.02:069][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:071][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:071][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:073][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:073][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:074][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:075][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:077][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:077][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:079][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:080][164]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.16.02:080][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:085][164]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.16.02:085][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:087][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:090][164]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.16.02:090][164]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.16.02:090][164]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.16.02:090][164]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.16.02:090][164]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.16.02:097][164]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.05.31-20.16.02:097][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:099][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:099][164]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.05.31-20.16.02:099][164]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01 [2020.05.31-20.16.02:100][164]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.05.31-20.16.02:100][164]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs006_01 [2020.05.31-20.16.02:100][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:102][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:102][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:103][164]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.02:104][164]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs006_01 [2020.05.31-20.16.02:104][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:106][164]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.02:106][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:107][164]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.02:108][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:110][164]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.16.02:111][164]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Head02 [2020.05.31-20.16.02:111][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:115][164]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.16.02:115][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:117][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:118][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:120][164]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.16.02:120][164]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.05.31-20.16.02:120][164]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Torso03 [2020.05.31-20.16.02:120][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:125][164]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.16.02:125][164]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.16.02:125][164]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Leg03 [2020.05.31-20.16.02:125][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:131][164]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.16.02:131][164]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.16.02:132][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:134][164]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.02:134][164]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.05.31-20.16.02:134][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:137][164]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.16.02:138][164]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.05.31-20.16.02:138][164]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso009 [2020.05.31-20.16.02:138][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:150][164]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.16.02:164][164]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.05.31-20.16.02:164][164]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.31-20.16.02:164][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:167][164]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.16.02:167][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:169][164]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.02:169][164]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.31-20.16.02:187][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:243][164]LogStreaming: Flushing async loaders took 56ms. [2020.05.31-20.16.02:245][164]GameFlow: OnRep_BegunPlayFenceGuid 04D9849F-08D8-059F-7131-172A13339222 [2020.05.31-20.16.02:245][164]GameFlow: BegunPlayFenceGuid 04D9849F-08D8-059F-7131-172A13339222 [2020.05.31-20.16.02:245][164]GameFlow: OnCreationFence 04D9849F-08D8-059F-7131-172A13339222 [2020.05.31-20.16.02:245][164]GameFlow: Waiting for fence 04D9849F-08D8-059F-7131-172A13339222 [2020.05.31-20.16.02:245][164]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D9849F08D8059F7131172A13339222 [2020.05.31-20.16.02:245][164]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000088 seconds [2020.05.31-20.16.02:245][164]GameFlow: ACollectable::BeginPlay [2020.05.31-20.16.02:245][164]GameFlow: BegunPlayFenceGuid 04D9849F-08D8-059F-7131-172A13339222 [2020.05.31-20.16.02:245][164]GameFlow: OnCreationFence 04D9849F-08D8-059F-7131-172A13339222 [2020.05.31-20.16.02:245][164]GameFlow: Warning: Already Waiting for fence 04D9849F-08D8-059F-7131-172A13339222 [2020.05.31-20.16.02:246][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.16.02:246][164]GameFlow: OnRep_BegunPlayFenceGuid 04CF4D48-08D8-059F-712E-A706133353B8 [2020.05.31-20.16.02:246][164]GameFlow: BegunPlayFenceGuid 04CF4D48-08D8-059F-712E-A706133353B8 [2020.05.31-20.16.02:246][164]GameFlow: OnCreationFence 04CF4D48-08D8-059F-712E-A706133353B8 [2020.05.31-20.16.02:246][164]GameFlow: Waiting for fence 04CF4D48-08D8-059F-712E-A706133353B8 [2020.05.31-20.16.02:246][164]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04CF4D4808D8059F712EA706133353B8 [2020.05.31-20.16.02:246][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.16.02:246][164]GameFlow: ACollectable::BeginPlay [2020.05.31-20.16.02:246][164]GameFlow: BegunPlayFenceGuid 04CF4D48-08D8-059F-712E-A706133353B8 [2020.05.31-20.16.02:246][164]GameFlow: OnCreationFence 04CF4D48-08D8-059F-712E-A706133353B8 [2020.05.31-20.16.02:246][164]GameFlow: Warning: Already Waiting for fence 04CF4D48-08D8-059F-712E-A706133353B8 [2020.05.31-20.16.02:247][164]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.31-20.16.02:248][164]GameFlow: GameState : Level is ready to play; map theme name: Swamp [2020.05.31-20.16.02:248][164]LogStreaming: Flushing async loaders. [2020.05.31-20.16.02:380][164]LogStreaming: Flushing async loaders took 132ms. [2020.05.31-20.16.04:170][269]GameFlow: Collected received : TheHuntressPower_C_0. [2020.05.31-20.16.04:170][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.04:170][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.04:170][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.04:170][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.04:170][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.16.04:170][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.04:171][269]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.05.31-20.16.04:171][269]GameFlow: Collected received : BP_Flashlight_003_C_0. [2020.05.31-20.16.04:171][269]GameFlow: AddToInventory received : BP_Flashlight_003_C_0. [2020.05.31-20.16.04:171][269]GameFlow: Fence Opened 04CF4D48-08D8-059F-712E-A706133353B8. [2020.05.31-20.16.04:171][269]GameFlow: Fence Opened 04D9849F-08D8-059F-7131-172A13339222. [2020.05.31-20.16.04:172][269]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.31-20.16.04:172][269]GameFlow: SetLoadoutSpawned. [2020.05.31-20.16.04:254][274]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.16.04:269][274]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-20.16.04:269][274]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:273][274]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.16.04:273][274]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:274][274]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:275][274]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:276][274]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.04:276][274]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:276][274]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.04:276][274]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:278][274]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.04:278][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:278][274]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:278][274]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.04:278][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:279][274]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:300][276]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.16.04:300][276]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.04:301][276]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:301][276]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.04:301][276]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_CamperFemale02_Character_C_0 - Hug0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.04:301][276]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:301][276]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.04:302][276]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:312][276]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.16.04:312][276]LogStreaming: Flushing async loaders. [2020.05.31-20.16.04:312][276]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.05:536][351]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.16.05:537][351]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.16.05:537][351]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.16.05:538][351]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.16.05:538][351]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.16.05:538][351]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.16.05:538][351]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.16.05:538][351]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.31-20.16.05:538][351]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.31-20.16.05:538][351]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.31-20.16.05:538][351]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.31-20.16.05:557][351]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24904] [2020.05.31-20.16.05:557][351]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.16.05:557][351]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2508&schemaVersion=0] [2020.05.31-20.16.05:557][351]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4058251C01001001 [2020.05.31-20.16.05:557][351]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_RustyHead Addon2: Addon_Hatchet_LeatherLoop Perk1: Thanatophobia 1 Perk2: Bitter_Murmur 0 Perk3: Whispers 0 Perk4: NurseCalling 0 Offering: _EMPTY_ [2020.05.31-20.16.05:570][351]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.16.05:570][351]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='97.697' TotalLoadTime='102.993' TimeStamp='2020-05-31T20:16:03.773Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.16.05:570][351]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.16.05:571][351]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='102.993' TimeStamp='2020-05-31T20:16:03.773Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.16.05:571][351]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.31-20.16.05:571][351]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.31-20.16.05:576][352]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.16.05:576][352]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.16.05:576][352]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.164.248//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.16.05:786][365]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2508&schemaVersion=0] [2020.05.31-20.16.05:786][365]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.16.05:990][378]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97A3DE470] Result: '1' k_EResultOK (success) [2020.05.31-20.16.06:010][379]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.442529 seconds [2020.05.31-20.16.06:574][412]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.16.06:574][412]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.31-20.16.06:574][412]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:574][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.16.06:574][412]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:574][412]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:574][412]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:574][412]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.16.06:574][412]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.16.06:574][412]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:574][412]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.16.06:574][412]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:574][412]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:574][412]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:872][413]r.CullAll = "0" [2020.05.31-20.16.06:876][413]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:876][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.31-20.16.06:892][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.16.06:898][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.16.06:899][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.16.06:906][413]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:906][413]GameFlow: InGameContextComponent::Enter [2020.05.31-20.16.06:907][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.16.06:908][413]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.31-20.16.06:908][413]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.16.06:908][413]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.31-20.16.06:908][413]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.16.06:908][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.31-20.16.06:909][413]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:909][413]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:909][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.16.06:913][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:913][413]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.31-20.16.06:998][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.16.07:008][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198077412626 playerName:Taylicia isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-20.16.07:013][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198134450209 playerName:COVID-19 isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.31-20.16.07:019][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198217682257 playerName:Rogue isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-20.16.07:025][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198337823484 playerName:Hug0 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-20.16.07:026][414]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.16.07:026][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:026][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:026][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:027][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:027][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:027][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:027][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:027][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:028][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:028][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:028][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:028][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:029][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:029][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:029][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:029][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:029][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:029][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:029][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:030][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:030][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:030][414]LogStreaming: Flushing async loaders. [2020.05.31-20.16.07:030][414]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.07:219][422]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.16.07:219][422]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.16.09:207][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.16.10:011][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.05.31-20.16.10:138][561]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.16.10:139][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.16.10:139][561]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.16.10:139][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.16.11:147][611]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.16.11:147][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.16.11:210][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.16.14:021][782]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.31-20.16.14:022][782]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.31-20.16.14:022][782]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.16.14:022][782]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.16.14:022][782]LogQuestEvent: A Quest was evaluated [2020.05.31-20.16.14:023][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.14:023][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.14:023][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.14:041][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.31-20.16.14:054][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:054][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:054][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:088][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:088][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:088][786]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:155][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:155][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:155][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.14:222][794]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.14:222][794]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.14:222][794]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.15:045][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.31-20.16.16:045][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.31-20.16.16:090][887]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.16:090][887]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.16:090][887]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.17:642][955]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.18:523][994]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.18:789][ 6]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.19:912][ 57]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.20:022][ 62]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.20:273][ 74]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.20:273][ 74]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.23:599][254]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.23:599][254]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.23:599][254]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.24:206][290]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.28:508][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.28:508][490]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.28:508][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.28:508][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.28:511][490]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.28:511][490]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.28:511][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.28:511][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.28:511][490]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.28:511][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.28:511][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.28:511][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.28:511][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.28:511][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.28:511][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.28:540][491]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.28:611][495]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.16.28:611][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.16.28:613][495]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.28:613][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.28:613][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.28:613][495]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.28:613][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.28:613][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.28:613][495]Interaction: Interaction time: 80.000000 [2020.05.31-20.16.28:613][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.28:614][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.28:614][495]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.28:959][511]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.28:959][511]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.28:960][511]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.29:440][534]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.29:440][534]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.29:440][534]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.29:440][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.29:442][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.29:442][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.29:442][534]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.29:442][534]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.29:442][534]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.29:442][534]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.29:442][534]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.29:442][534]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.29:442][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:442][534]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.29:442][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:478][536]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.29:478][536]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.29:478][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.29:478][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:479][536]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.29:479][536]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.29:479][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:481][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.16.29:514][538]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.29:514][538]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.29:514][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:514][538]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.29:514][538]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.29:514][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.29:514][538]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.29:514][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.29:514][538]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.29:514][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:514][538]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.29:514][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.29:514][538]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.29:574][541]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.29:574][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.16.29:576][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.29:576][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.29:576][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:576][541]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.29:576][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.29:577][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:577][541]Interaction: Interaction time: 79.135399 [2020.05.31-20.16.29:577][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.29:577][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.29:577][541]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.30:223][572]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.864602 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.16.30:389][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.30:389][580]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.30:390][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.30:390][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.30:392][580]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.30:392][580]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.30:392][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.30:392][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.30:392][580]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.30:392][580]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.30:392][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.30:392][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.30:392][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.30:392][580]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.30:392][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.30:429][582]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.30:491][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.16.30:493][585]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.30:494][585]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.30:494][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.30:494][585]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.30:494][585]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.30:494][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.30:494][585]Interaction: Interaction time: 92.007317 [2020.05.31-20.16.30:494][585]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.30:494][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.30:494][585]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.30:642][592]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.30:939][606]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.16.31:240][620]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:240][620]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.31:240][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:240][620]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:240][620]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.31:240][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:259][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:259][621]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.31:259][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:259][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:259][621]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.31:259][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.31:259][621]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.31:259][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.31:259][621]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.31:259][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:259][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.31:259][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.31:259][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:523][633]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.31:523][633]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.31:523][633]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.16.31:561][635]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.31:889][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.31:889][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.31:889][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.31:889][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.31:892][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:892][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:892][650]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.31:892][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.31:892][650]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:892][650]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.31:892][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.31:892][650]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.31:892][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:892][650]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.31:892][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:939][652]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.31:993][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.31:996][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:996][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.31:996][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:996][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.31:996][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.31:996][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.31:996][655]Interaction: Interaction time: 84.562920 [2020.05.31-20.16.31:996][655]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.31:996][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.32:106][660]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.33:960][757]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.33:960][757]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.33:960][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.33:960][757]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.33:960][757]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.33:960][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.34:130][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.34:130][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.34:130][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.34:130][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.34:130][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.34:130][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.34:130][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.34:130][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.34:131][767]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.34:131][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.34:131][767]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.34:131][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.34:131][767]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.16.34:530][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.34:530][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.34:530][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.34:530][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.34:530][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.34:530][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.34:532][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.16.34:563][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.34:563][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.34:563][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.34:563][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.34:563][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.34:563][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.34:563][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.34:563][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.34:563][793]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.34:563][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.34:564][793]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.16.34:564][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.34:564][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.34:707][802]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.052892 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.16.34:908][814]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.34:908][814]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.34:908][814]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.16.35:371][841]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.885401 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.36:038][879]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.16.36:038][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.36:038][879]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.16.36:038][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.36:040][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.36:040][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.36:040][879]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.36:040][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.36:040][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.36:040][879]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.16.36:040][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.36:040][879]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.36:040][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.36:040][879]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.31-20.16.36:040][879]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.36:040][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.36:040][879]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.36:139][885]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.36:139][885]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.36:141][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.36:141][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.36:141][885]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.16.36:141][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.36:141][885]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.36:141][885]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.36:142][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.36:142][885]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.36:142][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.36:142][885]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.16.36:142][885]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.36:142][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.36:156][886]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=51.699 [2020.05.31-20.16.36:160][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.16.36:204][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.36:204][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.36:438][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.16.36:440][903]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.36:440][903]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.36:440][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.36:440][903]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.36:440][903]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.36:440][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.36:441][903]Interaction: Interaction time: 14.000000 [2020.05.31-20.16.36:441][903]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-20.16.36:441][903]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.16.36:441][903]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.36:441][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.36:441][903]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-20.16.36:473][905]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.37:156][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.37:157][944]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.37:157][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.37:157][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.37:157][944]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.37:157][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.37:157][944]Interaction: Interaction time: 1.000000 [2020.05.31-20.16.37:157][944]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.16.37:157][944]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 52.681900 [2020.05.31-20.16.37:157][944]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.37:157][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.37:206][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.16.37:241][948]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.16.38:225][999]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.16.38:225][999]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.16.38:225][999]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.16.38:225][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.38:229][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.16.38:242][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.16.38:242][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:374][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.16.38:374][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.16.38:374][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:374][ 7]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.38:374][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.38:374][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:374][ 7]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.16.38:374][ 7]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.38:374][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.38:543][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.38:543][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:543][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.38:543][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.38:544][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.38:561][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.38:561][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.38:561][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.38:561][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.38:561][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:561][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.16.38:561][ 18]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:561][ 18]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:563][ 18]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.16.38:590][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:590][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:590][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.16.38:590][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.38:590][ 19]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.38:590][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.38:590][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.38:590][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.38:590][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.38:591][ 19]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.16.38:591][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.16.38:591][ 19]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.38:591][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.38:591][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=54.132 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.16.38:591][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=54.132 [2020.05.31-20.16.38:622][ 21]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.16.38:622][ 21]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.16.38:622][ 21]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.16.38:622][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.16.38:627][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.16.38:656][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.38:656][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.39:013][ 44]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C92C0877E0] Result: '1' k_EResultOK (success) [2020.05.31-20.16.39:013][ 44]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C92C0877E0]' succeeded in 0.383286 seconds [2020.05.31-20.16.39:048][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C92C0877E0] Result: '1' k_EResultOK (success) [2020.05.31-20.16.39:064][ 47]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438261 seconds [2020.05.31-20.16.39:542][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.16.39:542][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.40:221][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.40:221][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.40:221][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.40:221][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.40:223][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:223][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:223][116]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.40:223][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.40:223][116]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:223][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.40:223][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.40:223][116]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.40:223][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:224][116]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.40:224][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:224][116]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.40:321][122]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.40:322][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.16.40:323][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:323][122]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.40:323][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:323][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:323][122]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.40:323][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:323][122]Interaction: Interaction time: 72.197105 [2020.05.31-20.16.40:323][122]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.40:323][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:390][126]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.40:589][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.40:589][138]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.40:589][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:589][138]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.16.40:589][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.40:589][138]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.40:589][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:589][138]Interaction: Interaction time: 0.000000 [2020.05.31-20.16.40:589][138]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.40:589][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:589][138]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=56.132 [2020.05.31-20.16.40:606][139]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.16.40:606][139]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.16.40:606][139]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.40:606][139]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.40:606][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:606][139]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.40:606][139]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.40:606][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:622][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.40:622][140]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.40:622][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:622][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.40:622][140]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.16.40:622][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.40:623][140]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.40:623][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.40:623][140]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.40:623][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:623][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.40:623][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.40:623][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.16.40:623][140]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.40:623][140]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.40:690][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:690][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.40:690][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:690][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:690][144]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.40:690][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:693][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.16.40:694][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.16.40:696][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.16.40:723][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:723][146]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.40:723][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:723][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.40:723][146]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.40:723][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.40:723][146]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.40:723][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.40:723][146]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.40:723][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.40:723][146]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.40:723][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.40:723][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.41:588][197]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.368245 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.41:891][215]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.41:892][215]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.41:892][215]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.41:892][215]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.42:573][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.16.42:573][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.42:573][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.16.42:573][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.42:573][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.42:573][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.42:706][264]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.42:706][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.43:105][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.43:105][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.43:105][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.43:105][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.43:107][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.43:107][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.43:107][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.43:107][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.43:107][288]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.43:107][288]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.43:107][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.43:107][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.43:107][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.43:107][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.43:107][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.43:107][288]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.43:204][294]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.43:204][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.16.43:206][294]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.43:206][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.43:206][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.43:206][294]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.43:206][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.43:206][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.43:206][294]Interaction: Interaction time: 71.828857 [2020.05.31-20.16.43:206][294]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.43:206][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.43:206][294]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.43:689][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.43:690][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.43:857][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.16.43:857][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.43:857][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.16.43:857][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.43:857][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.43:857][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.46:176][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.46:176][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.46:190][452]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.46:190][452]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.16.46:892][484]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.46:892][484]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.46:892][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.46:892][484]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.46:892][484]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.46:892][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.46:896][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.16.46:941][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.46:941][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.46:941][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.46:941][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.46:941][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.46:941][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.46:941][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.46:941][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.46:941][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.46:941][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.46:941][486]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.46:941][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.46:941][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.47:623][517]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.755611 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.47:739][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.605148 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.16.48:158][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.16.48:158][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.48:340][548]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.48:340][548]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.48:340][548]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.16.48:340][548]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.16.48:340][548]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=63.882 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.16.48:345][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.16.48:363][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.16.48:509][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.16.48:509][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.48:844][571]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.16.48:845][571]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.16.48:845][571]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.16.48:845][571]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=64.386 [2020.05.31-20.16.48:845][571]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.386 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.16.48:927][575]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.16.48:945][576]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.05.31-20.16.48:945][576]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.16.48:945][576]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.31-20.16.48:945][576]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=64.488 [2020.05.31-20.16.48:945][576]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.488 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.31-20.16.48:999][579]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.16.49:906][628]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.31-20.16.49:906][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.49:906][628]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.31-20.16.49:906][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.49:906][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.49:908][628]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.49:908][628]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.49:908][628]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.49:908][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.49:908][628]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.49:908][628]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.31-20.16.49:908][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.49:908][628]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.49:908][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.49:908][628]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.49:908][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.49:960][631]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.50:207][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:207][642]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.50:207][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:207][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:207][642]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.50:207][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:207][642]Interaction: Interaction time: 0.660377 [2020.05.31-20.16.50:207][642]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.31-20.16.50:207][642]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.05.31-20.16.50:207][642]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.16.50:207][642]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.50:207][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:208][642]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.50:461][655]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.05.31-20.16.50:461][655]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=66.002 [2020.05.31-20.16.50:464][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.16.50:490][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.50:490][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.16.50:513][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.16.50:516][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.16.50:525][658]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:525][658]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.16.50:525][658]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.16.50:525][658]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.16.50:525][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:526][658]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.50:526][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:526][658]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:526][658]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.50:526][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:589][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.16.50:590][661]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:590][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.50:590][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:590][661]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:590][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.50:590][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.50:590][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.50:590][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.50:590][661]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.50:590][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:591][661]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.16.50:591][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.50:591][661]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:593][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.16.50:794][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.16.50:794][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.50:848][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.16.50:862][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.50:862][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_Slasher_Character_08_C_0 [2020.05.31-20.16.50:862][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.50:864][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:864][676]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.50:864][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:864][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:864][676]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.50:864][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:864][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:864][676]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.50:864][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:864][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.50:864][676]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.50:864][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.50:864][676]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.50:864][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.50:864][676]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.16.50:865][676]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.50:865][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.50:865][676]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.05.31-20.16.50:865][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.50:865][676]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.51:012][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.16.51:012][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.51:825][730]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.16.51:992][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.16.51:992][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.16.52:873][793]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639629 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.52:941][797]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.16.53:106][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_1] [2020.05.31-20.16.53:106][807]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.53:106][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.05.31-20.16.53:106][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.53:108][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.53:108][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.53:108][807]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.53:108][807]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.53:108][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.53:108][807]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.05.31-20.16.53:108][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.53:108][807]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.53:108][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.53:108][807]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.31-20.16.53:108][807]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.53:108][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.53:109][807]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.53:407][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.53:407][825]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.53:407][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.53:407][825]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.53:407][825]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.53:407][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.53:407][825]Interaction: Interaction time: 1.050000 [2020.05.31-20.16.53:407][825]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.31-20.16.53:407][825]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-20.16.53:407][825]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.16.53:407][825]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.53:407][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.53:440][827]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.53:708][843]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-20.16.54:191][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.16.54:191][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.54:191][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.16.54:191][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.54:191][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.54:191][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.54:443][887]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.16.54:458][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.54:458][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.54:474][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.54:474][889]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.54:474][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.54:474][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.54:474][889]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.54:474][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.54:474][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.54:474][889]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.54:474][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.54:474][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.54:474][889]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.54:474][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.54:474][889]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.54:474][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.54:475][889]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.16.54:475][889]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.54:475][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.54:475][889]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.05.31-20.16.54:475][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.54:475][889]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.55:423][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.55:423][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.55:474][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.16.55:474][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.55:474][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.16.55:474][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.55:474][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.16.55:474][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.56:655][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.56:655][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.56:655][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.56:655][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.56:657][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.56:657][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.56:657][996]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.16.56:657][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.56:657][996]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.56:657][996]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.56:657][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.56:657][996]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.16.56:657][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.56:657][996]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.16.56:657][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.56:693][998]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.16.56:757][ 1]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.16.56:758][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.16.56:761][ 1]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.56:761][ 1]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.16.56:761][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.56:761][ 1]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.56:761][ 1]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.16.56:761][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.56:761][ 1]Interaction: Interaction time: 68.073250 [2020.05.31-20.16.56:762][ 1]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.16.56:762][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.56:762][ 1]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.16.58:940][113]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.036839 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.16.58:956][114]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.16.59:424][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.59:424][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.16.59:426][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.59:426][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.59:426][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.16.59:426][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.59:428][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.16.59:459][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.59:459][139]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.16.59:459][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.59:459][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.16.59:459][139]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.16.59:459][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.59:459][139]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.16.59:459][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.16.59:459][139]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.16.59:459][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.16.59:459][139]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.16.59:459][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.16.59:459][139]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.00:290][176]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.676539 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.01:506][228]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.17.01:744][239]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.17.02:011][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.02:011][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.02:011][251]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.17.02:011][251]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.17.02:011][251]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=77.553 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.17.02:044][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.17.02:526][273]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.17.02:527][273]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.17.02:527][273]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.17.02:527][273]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=78.068 [2020.05.31-20.17.02:527][273]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=78.068 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.17.02:840][287]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-20.17.02:840][287]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.17.02:840][287]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.17.02:840][287]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=78.383 [2020.05.31-20.17.02:840][287]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=78.383 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.17.02:877][289]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.17.03:291][307]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.03:349][310]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.03:611][322]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936698 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.04:113][345]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.04:333][356]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-20.17.04:333][356]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=79.875 [2020.05.31-20.17.04:351][357]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.04:351][357]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.04:379][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.04:381][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.17.05:079][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.646618 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.05:150][399]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.17.05:960][443]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.17.05:960][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.05:960][443]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.17.05:960][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.05:963][443]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.05:963][443]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.05:963][443]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.05:963][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.05:963][443]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.05:963][443]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.17.05:963][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.05:963][443]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.05:963][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.05:963][443]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.05:963][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.05:997][445]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.06:060][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.06:060][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.06:081][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.06:230][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.31-20.17.06:232][458]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.06:232][458]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.06:232][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:232][458]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.06:232][458]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.06:232][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:232][458]Interaction: Interaction time: 10.000000 [2020.05.31-20.17.06:232][458]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.31-20.17.06:232][458]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.31-20.17.06:232][458]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.06:232][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:249][459]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.06:264][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.06:264][460]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.06:264][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.06:264][460]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.06:265][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.06:265][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.06:265][460]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.17.06:265][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.06:265][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.06:265][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.06:265][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.06:266][460]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.06:266][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:266][460]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.06:266][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:266][460]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.06:286][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.17.06:323][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.06:323][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.06:375][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.06:375][466]LogDBDPlayerMovement: StopSnapping Final Location (8216.954102 8112.216309 111.265945) [2020.05.31-20.17.06:375][466]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.06:376][466]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.06:376][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:376][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.06:376][466]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.06:376][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:376][466]Interaction: Interaction time: 2.000000 [2020.05.31-20.17.06:376][466]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.17.06:376][466]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 81.900688 [2020.05.31-20.17.06:376][466]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.06:376][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.06:425][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-20.17.08:125][569]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.17.08:375][583]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.17.08:424][586]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.17.08:424][586]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.17.08:424][586]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.17.08:424][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.08:427][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-20.17.08:440][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.08:440][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.08:440][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.08:440][587]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.08:440][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.08:440][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.08:440][587]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.08:440][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.08:457][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.08:457][588]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.08:457][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.08:457][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.08:457][588]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.17.08:457][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.08:457][588]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.08:457][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.08:457][588]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.08:457][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.08:457][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.08:457][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.08:457][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.08:457][588]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.08:457][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.08:478][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.08:479][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.17.08:492][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.17.08:523][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-20.17.08:530][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-20.17.09:024][619]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.09:024][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.09:210][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.17.09:306][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535239 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.10:116][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.05.31-20.17.10:146][677]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.17.10:146][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.17.11:139][737]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.17.11:140][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.17.11:140][737]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.17.11:140][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.17.11:210][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.17.12:557][821]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.17.15:690][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_2] [2020.05.31-20.17.15:690][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.15:690][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_2] [2020.05.31-20.17.15:690][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.15:690][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.17.15:692][984]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.15:692][984]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.15:692][984]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.15:692][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.15:692][984]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.15:692][984]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_2] [2020.05.31-20.17.15:692][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.15:692][984]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.15:692][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.15:692][984]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.15:692][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.15:759][988]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.15:792][990]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.15:792][990]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.15:792][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.15:792][990]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.15:792][990]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.15:792][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.15:792][990]Interaction: Interaction time: 1.000000 [2020.05.31-20.17.15:793][990]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.31-20.17.15:793][990]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.17.15:793][990]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.17.15:793][990]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.15:793][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.15:859][994]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.16:229][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.31-20.17.16:307][ 21]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.17.16:308][ 21]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.17.16:309][ 21]GameFlow: OnRep_BegunPlayFenceGuid 04EFD40C-08D8-059F-9D76-DA2C17A0F12F [2020.05.31-20.17.16:309][ 21]GameFlow: BegunPlayFenceGuid 04EFD40C-08D8-059F-9D76-DA2C17A0F12F [2020.05.31-20.17.16:310][ 21]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000048 seconds [2020.05.31-20.17.16:310][ 21]GameFlow: ACollectable::BeginPlay [2020.05.31-20.17.16:310][ 21]GameFlow: BegunPlayFenceGuid 04EFD40C-08D8-059F-9D76-DA2C17A0F12F [2020.05.31-20.17.16:311][ 21]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.16:311][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.17.16:311][ 21]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.17.16:311][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.17.16:311][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.16:311][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.16:311][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.16:311][ 21]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.16:311][ 21]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.31-20.17.16:311][ 21]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.16:313][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.16:357][ 24]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.911805 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.16:724][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.17.16:906][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.17.16:908][ 57]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.16:908][ 57]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.16:908][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.16:908][ 57]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.16:908][ 57]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.16:909][ 57]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.16:909][ 57]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.16:909][ 57]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: [VaultMid2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.16:909][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.16:909][ 57]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_2] [2020.05.31-20.17.16:909][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.16:909][ 57]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.16:909][ 57]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.17.16:909][ 57]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.18:075][127]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.17.18:075][127]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.17.18:075][127]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.17.18:309][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:309][140]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.18:309][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.18:309][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:309][140]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.18:309][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.18:309][140]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.18:309][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.18:309][140]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.18:309][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.18:309][140]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.17.18:309][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.18:309][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:541][152]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.05.31-20.17.18:541][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.18:541][152]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.05.31-20.17.18:541][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.18:543][152]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:543][152]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:543][152]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.18:543][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.18:543][152]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:543][152]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.05.31-20.17.18:543][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.18:544][152]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.18:544][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.18:544][152]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.18:544][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.18:609][155]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:609][155]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.18:609][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.18:609][155]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.18:609][155]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.18:609][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.18:609][155]Interaction: Interaction time: 0.000000 [2020.05.31-20.17.18:609][155]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.31-20.17.18:609][155]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.31-20.17.18:609][155]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.17.18:609][155]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.18:609][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.18:692][159]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.19:043][176]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.17.19:074][178]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.05.31-20.17.19:075][178]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.05.31-20.17.19:493][196]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.17.19:514][197]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.17.19:577][200]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.17.19:625][202]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.19:625][202]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.19:625][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.19:625][202]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.19:625][202]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.19:625][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.19:643][203]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.19:643][203]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.19:643][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.19:643][203]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.19:643][203]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.19:643][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.19:643][203]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.19:644][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.19:644][203]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.17.19:644][203]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.19:644][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.19:644][203]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.05.31-20.17.19:644][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.19:644][203]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.19:694][205]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.17.22:057][312]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.17.22:057][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:058][312]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.17.22:058][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:060][312]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:060][312]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:060][312]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.22:060][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.22:060][312]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:060][312]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.17.22:060][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:060][312]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.22:060][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:060][312]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.31-20.17.22:060][312]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.22:060][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:126][315]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.22:182][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:429][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.31-20.17.22:429][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:429][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.31-20.17.22:429][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:429][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.22:429][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.17.22:432][330]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:432][330]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.22:432][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:432][330]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:432][330]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.22:432][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:433][330]Interaction: Interaction time: 14.000000 [2020.05.31-20.17.22:433][330]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-20.17.22:433][330]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.17.22:433][330]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.22:433][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:433][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:433][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:433][330]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.22:433][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.22:433][330]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:433][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.31-20.17.22:433][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:433][330]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.22:433][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:433][330]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.22:434][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:435][330]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-20.17.22:459][331]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.22:496][333]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.22:525][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.22:525][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:592][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.17.22:592][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:592][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.17.22:592][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:592][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.22:592][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.22:741][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:741][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.22:741][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:742][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.22:742][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.22:742][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:742][344]Interaction: Interaction time: 0.660377 [2020.05.31-20.17.22:742][344]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.31-20.17.22:742][344]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.05.31-20.17.22:742][344]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.17.22:742][344]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.22:742][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.22:809][347]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.23:376][372]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.17.23:440][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.23:440][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.23:442][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.23:442][375]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.23:443][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.23:443][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.23:443][375]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.23:443][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.23:443][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.23:443][375]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.23:443][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.23:443][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.23:443][375]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.23:443][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.23:443][375]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.23:443][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.23:443][375]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.17.23:443][375]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.23:443][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.23:443][375]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.05.31-20.17.23:443][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.23:443][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.23:796][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.17.23:796][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.23:796][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.17.23:796][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.23:796][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.23:796][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.24:201][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.17.24:201][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.24:201][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.17.24:201][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.24:201][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.24:201][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.24:484][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.17.24:484][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.24:484][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.17.24:484][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.24:485][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.24:486][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.24:486][425]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.24:486][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.24:486][425]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.24:486][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.17.24:486][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.24:486][425]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.24:486][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.24:486][425]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.24:486][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.24:558][429]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.24:629][433]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.17.24:629][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.17.24:631][433]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.24:631][433]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.24:631][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.24:631][433]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.24:632][433]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.24:632][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.24:632][433]Interaction: Interaction time: 80.000000 [2020.05.31-20.17.24:632][433]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.24:632][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.24:632][433]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.25:846][496]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.25:846][496]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.25:847][496]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.26:128][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-20.17.26:128][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.26:128][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-20.17.26:128][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.26:247][515]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.26:464][526]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.17.26:596][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-20.17.26:596][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.26:596][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-20.17.26:596][533]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.28:993][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.28:993][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.28:993][650]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.17.28:993][650]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.17.28:993][650]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=104.535 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.17.29:015][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.17.29:495][674]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.17.29:495][674]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.17.29:495][674]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.17.29:495][674]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=105.037 [2020.05.31-20.17.29:495][674]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=105.037 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.17.29:581][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:581][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:611][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:611][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:708][684]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.05.31-20.17.29:762][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:762][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:776][687]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.17.29:777][687]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.29:781][687]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: On [2020.05.31-20.17.29:795][688]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.17.29:795][688]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.17.29:795][688]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.17.29:795][688]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=105.337 [2020.05.31-20.17.29:795][688]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=105.337 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.17.29:895][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:280][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:280][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:280][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:280][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:281][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.30:412][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.17.30:412][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.31:778][773]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: Off [2020.05.31-20.17.32:808][817]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.17.32:808][817]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=108.351 [2020.05.31-20.17.32:828][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.32:828][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.32:853][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.32:854][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.17.33:193][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.17.33:193][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.33:193][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.17.33:193][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.33:196][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.33:196][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.33:196][834]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.33:196][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.33:196][834]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.33:196][834]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.17.33:196][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.33:196][834]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.33:196][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.33:196][834]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.33:196][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.33:196][834]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.33:308][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.33:309][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.33:310][839]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.33:310][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.33:310][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.33:310][839]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.33:310][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.33:310][839]Interaction: Interaction time: 74.184502 [2020.05.31-20.17.33:310][839]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.33:310][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.33:310][839]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.36:431][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.17.36:463][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.05.31-20.17.36:463][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.36:463][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.05.31-20.17.36:463][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.36:485][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.36:500][993]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.17.36:500][993]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.17.36:500][993]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.17.36:500][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.36:542][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.17.36:545][995]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.36:545][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.36:545][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.36:545][995]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.36:545][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.36:545][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.36:545][995]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.36:545][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.36:545][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.36:545][995]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.36:545][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.36:545][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.36:545][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.36:545][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.36:545][995]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.36:545][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.36:545][995]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.17.36:545][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.36:545][995]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.36:549][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.17.36:977][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.05.31-20.17.36:977][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.36:977][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.05.31-20.17.36:977][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.37:476][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.17.37:476][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.37:476][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.17.37:476][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.37:476][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.17.37:476][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.37:694][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.17.37:694][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:160][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.17.38:160][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:160][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.17.38:161][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:161][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.17.38:161][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:161][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.17.38:161][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.38:211][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:661][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.38:661][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.38:661][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.38:661][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.38:661][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.38:661][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.38:663][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.17.38:677][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.38:677][107]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.38:677][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.38:677][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.38:677][107]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.38:677][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.38:677][107]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.38:677][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.38:677][107]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.38:677][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.38:677][107]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.17.38:677][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:677][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.38:793][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.38:793][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:827][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.17.38:827][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:827][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.17.38:827][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.38:827][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.17.38:827][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.39:543][146]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.165241 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.40:078][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 27.600666 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.40:125][173]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.17.42:976][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.42:976][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.42:999][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.43:165][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.43:165][320]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.43:166][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.43:166][320]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.43:167][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.43:167][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.43:167][320]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.17.43:167][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.43:167][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.43:167][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.43:167][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.43:167][320]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.43:167][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.43:167][320]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.43:167][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.43:167][320]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.43:189][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.17.43:224][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.43:224][323]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.43:280][326]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.43:280][326]LogDBDPlayerMovement: StopSnapping Final Location (8216.954102 8112.216309 111.265945) [2020.05.31-20.17.43:280][326]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.43:280][326]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.43:280][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.43:280][326]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.43:280][326]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.43:280][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.43:280][326]Interaction: Interaction time: 2.000000 [2020.05.31-20.17.43:280][326]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.17.43:280][326]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 118.804176 [2020.05.31-20.17.43:280][326]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.43:280][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.43:340][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-20.17.45:043][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.17.45:091][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137474 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.17.45:276][440]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.17.45:325][443]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.17.45:325][443]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.17.45:325][443]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.17.45:325][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.45:328][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-20.17.45:342][444]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.45:342][444]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.45:342][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.45:342][444]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.45:342][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.45:342][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.45:342][444]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.45:342][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.45:375][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.17.45:376][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.45:376][445]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.45:376][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.45:376][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.45:376][445]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.17.45:376][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.45:377][445]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.45:377][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.45:377][445]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.45:377][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.45:377][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.45:377][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.45:377][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.45:377][445]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.45:377][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.45:396][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.45:398][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.17.45:441][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-20.17.45:444][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-20.17.45:544][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.45:544][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.46:541][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.814103 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.46:711][510]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.17.46:711][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.47:626][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.17.47:626][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.48:674][602]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.17.48:674][602]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.17.48:674][602]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.49:056][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:089][626]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.31-20.17.49:089][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:089][626]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.31-20.17.49:089][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:092][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:092][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:092][626]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.49:092][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.49:092][626]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:092][626]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.31-20.17.49:092][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:092][626]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.49:092][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:092][626]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.49:092][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:125][628]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.49:309][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.31-20.17.49:309][638]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:309][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.17.49:310][638]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:311][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.49:311][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.49:312][638]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.17.49:312][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.49:312][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.49:312][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.17.49:312][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:312][638]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.49:312][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:312][638]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.49:312][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:312][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:312][638]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.49:312][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:312][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:312][638]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.49:312][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:313][638]Interaction: Interaction time: 0.600000 [2020.05.31-20.17.49:313][638]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.05.31-20.17.49:313][638]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-20.17.49:313][638]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.17.49:313][638]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.49:313][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:313][638]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.49:348][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.17.49:376][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.17.49:376][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:377][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.49:377][641]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.49:377][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:377][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.49:377][641]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.49:377][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:377][641]Interaction: Interaction time: 2.000000 [2020.05.31-20.17.49:377][641]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.05.31-20.17.49:377][641]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 124.902275 [2020.05.31-20.17.49:377][641]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.49:377][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:716][660]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.17.49:917][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:917][672]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.49:917][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:917][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:917][672]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.49:917][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:917][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:917][672]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.49:917][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:917][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.49:917][672]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.49:917][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.49:917][672]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.49:918][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.49:918][672]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.17.49:918][672]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.49:918][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.49:918][672]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.05.31-20.17.49:918][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.49:918][672]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.50:491][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.17.50:708][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.50:731][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.50:758][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.50:829][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.50:858][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.50:932][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.50:958][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:029][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:059][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:111][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.17.51:131][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:158][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:228][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:259][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:330][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:359][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:361][750]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.17.51:394][751]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.51:394][751]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.51:394][751]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.51:394][751]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.51:394][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.51:394][751]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.51:394][751]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.51:394][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.51:410][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.51:410][752]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.51:410][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.51:410][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.51:410][752]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.17.51:410][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.51:410][752]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.51:410][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.51:410][752]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.51:410][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.51:410][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.17.51:410][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.51:410][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.17.51:410][752]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.51:410][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.51:431][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:433][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.51:437][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.51:438][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.17.51:460][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:492][756]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SlasherBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.51:498][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:530][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:560][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:632][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:660][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:732][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:761][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:833][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.51:861][778]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-20.17.51:861][778]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.51:861][778]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-20.17.51:861][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.51:861][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.51:863][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.51:863][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.51:863][778]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.17.51:863][778]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.51:863][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.51:863][778]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-20.17.51:864][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.51:864][778]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.51:864][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.51:864][778]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.31-20.17.51:864][778]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.51:864][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.51:897][780]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.17.51:964][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.51:964][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.52:216][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.52:260][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.17.52:262][802]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.52:262][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.52:262][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.52:262][802]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.17.52:262][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.52:262][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.52:262][802]Interaction: Interaction time: 14.000000 [2020.05.31-20.17.52:262][802]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-20.17.52:262][802]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.17.52:262][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.52:262][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.52:263][802]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-20.17.52:276][803]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.17.52:276][803]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.52:277][803]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.52:277][803]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.52:278][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.52:278][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.52:278][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.17.52:278][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.52:278][803]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.52:278][803]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.52:278][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.52:278][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.52:278][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.52:278][803]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.17.52:278][803]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.52:278][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.52:295][804]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=127.836 [2020.05.31-20.17.52:299][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.17.52:325][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.52:325][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.52:327][806]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.17.52:510][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.52:510][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.52:994][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.53:292][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:292][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.53:292][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:292][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:292][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.53:292][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:292][864]Interaction: Interaction time: 1.000000 [2020.05.31-20.17.53:292][864]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.17.53:293][864]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 128.818359 [2020.05.31-20.17.53:293][864]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.53:293][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:309][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.53:309][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.53:309][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:309][865]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.53:309][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:309][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:309][865]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.17.53:309][865]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.53:309][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.53:494][876]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:510][877]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.17.53:510][877]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.53:510][877]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.17.53:510][877]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.53:510][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:510][877]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.53:510][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:510][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:510][877]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.17.53:510][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.53:510][877]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.53:510][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.53:510][877]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.53:510][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:510][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.53:510][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:510][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.53:510][877]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:510][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:512][877]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.53:527][878]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:527][878]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:527][878]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.17.53:527][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.53:527][878]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.53:527][878]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.53:527][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:527][878]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.53:527][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:527][878]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.17.53:527][878]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.17.53:527][878]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.53:527][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.53:527][878]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=129.069 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.17.53:527][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=129.069 [2020.05.31-20.17.53:531][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.53:557][880]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.17.53:558][880]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.17.53:558][880]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.17.53:591][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.53:591][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.53:991][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.17.54:014][908]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071DB620] Result: '1' k_EResultOK (success) [2020.05.31-20.17.54:015][908]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071DB620]' succeeded in 0.456133 seconds [2020.05.31-20.17.54:048][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071D28C0] Result: '1' k_EResultOK (success) [2020.05.31-20.17.54:068][911]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506832 seconds [2020.05.31-20.17.54:375][929]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.17.54:792][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.17.54:958][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.17.55:063][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:075][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:178][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:242][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:280][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:325][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:342][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:379][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:424][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:480][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:510][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:514][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:544][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.55:544][984]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.55:544][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.55:544][984]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.17.55:544][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.55:544][984]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.55:544][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.55:544][984]Interaction: Interaction time: 0.000000 [2020.05.31-20.17.55:544][984]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.55:544][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.55:544][984]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=131.085 [2020.05.31-20.17.55:561][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.55:561][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.55:562][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.55:562][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.55:562][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.55:562][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.55:562][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.55:562][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.55:576][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:578][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.55:578][986]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.55:578][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.55:578][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.55:578][986]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.17.55:578][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.55:578][986]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.55:578][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.55:578][986]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.55:578][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.55:578][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.55:578][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.55:578][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.55:578][986]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.55:579][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.55:583][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:609][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:616][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.55:661][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.55:666][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.55:668][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.17.55:685][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:685][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:727][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:797][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:809][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:858][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:863][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.55:876][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.17.55:924][ 1]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.17.55:947][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.17.56:119][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.56:119][ 12]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.56:119][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.56:119][ 12]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.56:120][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.56:120][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.56:120][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.17.56:120][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.56:120][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.56:120][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.56:120][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.56:120][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.56:120][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.56:120][ 12]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.17.56:120][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.56:120][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.56:136][ 13]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=131.679 [2020.05.31-20.17.56:140][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.17.56:176][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.56:176][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.56:482][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.17.56:976][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.31-20.17.56:976][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.56:976][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.31-20.17.56:976][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.56:976][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.56:976][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.56:977][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.56:977][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:127][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:127][ 64]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.57:127][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:127][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:127][ 64]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.57:127][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:127][ 64]Interaction: Interaction time: 1.000000 [2020.05.31-20.17.57:127][ 64]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.17.57:127][ 64]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 132.651932 [2020.05.31-20.17.57:128][ 64]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.57:128][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:144][ 65]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.17.57:175][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.17.57:211][ 68]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.57:211][ 68]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.57:211][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:211][ 68]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.57:211][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:211][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:211][ 68]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.17.57:211][ 68]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.57:211][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:281][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.17.57:395][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.57:396][ 77]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.57:427][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:427][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.57:427][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.57:428][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.57:428][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.57:428][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:428][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.57:428][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:428][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.17.57:428][ 78]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:428][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:429][ 78]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.17.57:444][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:444][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:444][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.17.57:444][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.57:444][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.57:444][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.57:444][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:444][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.17.57:444][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:444][ 79]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.17.57:444][ 79]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.17.57:444][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.17.57:444][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.57:445][ 79]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=132.986 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.17.57:445][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=132.986 [2020.05.31-20.17.57:450][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.57:492][ 81]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.17.57:492][ 81]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.17.57:492][ 81]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.17.57:493][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.17.57:497][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.17.57:510][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.57:510][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.57:625][ 87]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.17.57:626][ 87]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.17.57:626][ 87]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_RustyHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.17.57:629][ 87]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.17.57:630][ 87]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.05.31-20.17.57:633][ 87]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Hug0]: On [2020.05.31-20.17.57:778][ 94]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.17.57:900][101]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A6160] Result: '1' k_EResultOK (success) [2020.05.31-20.17.57:900][101]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0A6160]' succeeded in 0.404163 seconds [2020.05.31-20.17.57:952][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0E52F0] Result: '1' k_EResultOK (success) [2020.05.31-20.17.57:968][104]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472701 seconds [2020.05.31-20.17.58:346][120]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.17.58:814][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.17.58:845][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.58:845][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.58:845][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.31-20.17.58:845][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.58:846][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.31-20.17.58:846][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.58:846][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.31-20.17.58:846][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.59:427][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.59:427][173]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.59:427][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:427][173]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.59:427][173]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.59:427][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:444][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.59:444][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.17.59:444][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:444][174]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.17.59:444][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.59:444][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.17.59:445][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:445][174]Interaction: Interaction time: 0.000000 [2020.05.31-20.17.59:445][174]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.17.59:445][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:445][174]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=134.987 [2020.05.31-20.17.59:462][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.59:462][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.17.59:463][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.59:463][175]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.17.59:463][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:463][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.59:463][175]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.17.59:463][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:463][175]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.59:463][175]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.59:463][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:463][175]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.59:463][175]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.17.59:463][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.59:463][175]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.59:463][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.59:463][175]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.59:463][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:464][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.17.59:464][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.59:464][175]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.17.59:480][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.59:480][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.17.59:480][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:480][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.59:480][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.17.59:480][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.59:480][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.17.59:480][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.17.59:480][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.17.59:480][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.17.59:480][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.59:480][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.59:480][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.17.59:480][176]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.17.59:480][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.17.59:567][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.17.59:569][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.17.59:612][182]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Hug0]: Off [2020.05.31-20.17.59:711][187]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.135109 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.17.59:811][191]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.00:159][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.00:159][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.00:159][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.00:159][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.00:162][207]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.00:162][207]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.00:162][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.18.00:162][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.00:162][207]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.00:162][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.00:163][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.00:163][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.00:163][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.00:163][207]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.00:163][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.00:163][207]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.18.00:210][209]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.00:275][212]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.18.00:277][212]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.00:277][212]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.00:277][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.00:277][212]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.00:277][212]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.00:277][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.00:277][212]Interaction: Interaction time: 58.994507 [2020.05.31-20.18.00:277][212]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.00:277][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.00:296][213]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.00:447][220]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.01:060][246]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066853 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.18.01:661][273]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.18.01:796][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.18.02:444][313]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.03:464][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.03:464][364]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.18.03:543][368]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.390165 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.18.03:560][369]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.18.04:193][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.04:193][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:193][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.05.31-20.18.04:193][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:193][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.05.31-20.18.04:193][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:217][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.18.04:333][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.05.31-20.18.04:333][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:467][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.04:467][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:468][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.04:468][420]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:469][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.04:469][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.04:469][420]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.18.04:469][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.04:469][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.04:469][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.04:469][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:469][420]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.04:469][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.04:469][420]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.04:469][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.04:469][420]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.04:496][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.18.04:543][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.04:543][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.04:628][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.04:712][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.04:712][433]LogDBDPlayerMovement: StopSnapping Final Location (6619.378418 8043.687012 111.091072) [2020.05.31-20.18.04:712][433]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.04:712][433]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.04:712][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.04:712][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.04:712][433]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.04:712][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.04:712][433]Interaction: Interaction time: 2.600000 [2020.05.31-20.18.04:712][433]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.18.04:712][433]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.18.04:712][433]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.05.31-20.18.04:713][433]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 140.237030 [2020.05.31-20.18.04:713][433]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.18.04:713][433]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.04:713][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.06:278][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.18.06:343][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.06:343][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.18.06:343][529]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.18.06:343][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.18.06:343][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.06:343][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.06:343][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.06:344][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.06:344][529]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.06:344][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.06:375][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.18.06:377][531]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.06:377][531]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.06:377][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.06:377][531]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.06:377][531]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.18.06:377][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.06:377][531]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.06:377][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.06:377][531]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.06:377][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.06:377][531]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.31-20.18.06:377][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.06:377][531]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.06:380][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.18.07:061][571]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.18.07:310][585]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.18.07:326][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.07:326][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.07:326][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.07:326][586]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.07:326][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.07:327][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.07:327][586]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.07:327][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.07:344][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.07:344][587]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.07:344][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.07:344][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.07:344][587]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.18.07:344][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.07:344][587]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.07:344][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.07:344][587]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.18.07:344][587]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.07:344][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.07:344][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.07:344][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:344][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.07:344][587]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:344][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.07:367][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.18.07:369][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.18.07:559][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167234 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.05.31-20.18.07:910][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:944][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.18.07:944][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:944][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.31-20.18.07:944][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:944][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.31-20.18.07:944][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.07:945][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.31-20.18.07:945][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.08:111][626]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.08:112][626]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.31-20.18.08:378][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.08:994][670]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.18.09:215][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.18.10:132][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.18.10:161][729]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.18.10:161][729]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.18.10:182][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.18.10:182][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.10:739][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_7] [2020.05.31-20.18.10:739][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.11:162][788]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.18.11:162][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.18.11:215][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.05.31-20.18.11:960][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-20.18.11:960][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.11:960][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-20.18.11:961][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.11:981][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.18.12:159][848]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.18.12:159][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.18.12:159][848]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.18.12:159][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.18.12:212][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.18.12:359][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.539079 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.18.12:560][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.05.31-20.18.12:560][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.12:560][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.05.31-20.18.12:560][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.16:395][ 51]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.18.17:261][ 90]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.18.17:261][ 90]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.18.19:625][196]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.18.19:625][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.19:626][196]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.18.19:626][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.19:627][196]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.19:627][196]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.19:627][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.18.19:627][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.19:627][196]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.19:627][196]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.18.19:627][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.19:627][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.19:627][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.19:627][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.19:629][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.19:667][198]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.19:730][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.18.19:730][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.18.19:733][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.19:733][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.19:733][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.19:733][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.19:733][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.19:733][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.19:734][201]Interaction: Interaction time: 86.021507 [2020.05.31-20.18.19:734][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.19:734][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.19:761][202]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.20:167][221]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.20:167][221]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.20:167][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.20:167][221]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.20:167][221]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.20:167][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.20:170][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.18.20:195][222]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.20:196][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.20:196][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.20:196][222]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.20:196][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.18.20:196][222]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.20:196][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.20:196][222]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.20:196][222]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.20:196][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.20:196][222]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.31-20.18.20:196][222]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.20:196][222]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.21:092][264]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.404546 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.18.21:519][285]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.21:965][305]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.18.22:499][329]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.23:467][377]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.18.23:543][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.18.23:543][381]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.23:543][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.18.23:543][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.23:545][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.23:545][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.23:545][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.18.23:545][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.23:545][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.23:545][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.18.23:545][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.23:545][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.23:545][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.23:545][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.23:545][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.23:545][381]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.23:660][387]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.18.23:662][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.23:662][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.23:662][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.23:662][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.23:662][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.23:662][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.23:662][387]Interaction: Interaction time: 74.980095 [2020.05.31-20.18.23:662][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.23:662][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.23:662][387]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.24:515][426]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.25:034][450]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.18.25:853][494]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.26:695][534]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.18.29:328][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.18.29:328][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.29:328][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.18.29:328][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.29:330][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.29:330][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.29:330][661]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.18.29:330][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.29:330][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.29:330][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.18.29:330][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.29:330][661]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.29:330][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.29:331][661]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.29:331][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.29:402][665]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.29:431][667]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.18.29:432][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.18.29:435][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.29:435][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.29:435][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.29:435][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.29:435][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.29:435][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.29:435][667]Interaction: Interaction time: 86.021507 [2020.05.31-20.18.29:435][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.29:435][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.29:468][669]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.30:229][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.30:229][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.30:229][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.30:229][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.30:229][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.30:229][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.30:229][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.30:229][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.30:229][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.30:229][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.30:229][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.18.30:229][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.30:229][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.30:229][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.30:229][713]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.30:229][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.30:229][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.30:229][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.30:229][713]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.30:232][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.18.30:962][756]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.447504 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.18.31:114][765]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.18.31:132][766]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.31:445][785]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.31:462][786]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.31:512][789]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.31:765][804]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.32:045][821]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.32:610][855]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.32:610][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.32:610][855]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.32:610][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.32:611][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.32:612][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.32:612][855]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.18.32:612][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.32:612][855]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.32:612][855]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.32:612][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.32:612][855]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.32:612][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.32:612][855]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.32:612][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.32:612][855]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.32:709][861]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.18.32:710][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.18.32:712][861]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.32:712][861]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.32:712][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.32:712][861]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.32:712][861]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.32:712][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.32:712][861]Interaction: Interaction time: 30.556267 [2020.05.31-20.18.32:712][861]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.32:712][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.32:712][861]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.33:045][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.33:045][881]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.33:045][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.33:045][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.33:045][881]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.33:045][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.33:047][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.18.33:078][883]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.33:078][883]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.33:078][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.33:078][883]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.33:078][883]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.18.33:078][883]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.33:078][883]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.33:078][883]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.33:078][883]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.33:078][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.33:078][883]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.18.33:078][883]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.33:079][883]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.33:843][929]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.311215 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.18.34:248][953]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.34:463][965]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.34:464][965]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.34:797][981]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.37:430][107]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.18.37:662][118]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.38:812][174]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.31-20.18.42:615][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.453608 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.18.45:548][486]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.46:353][531]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.47:928][626]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.18.47:928][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.47:928][626]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.18.47:928][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.47:930][626]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.47:930][626]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.47:930][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.18.47:930][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.47:930][626]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.47:930][626]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.18.47:930][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.47:930][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.47:930][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.47:930][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.47:930][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.47:964][628]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.48:027][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.18.48:027][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.18.48:029][632]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.48:029][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.48:029][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.48:029][632]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.48:029][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.48:029][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.48:029][632]Interaction: Interaction time: 30.221626 [2020.05.31-20.18.48:029][632]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.48:029][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.48:029][632]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.49:000][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.18.49:130][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.18.49:130][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.49:130][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.18.49:130][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.49:130][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.18.49:130][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.49:429][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.18.49:429][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.49:429][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.18.49:429][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.49:429][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.18.49:429][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.49:860][741]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.707567 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.18.50:911][804]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.31-20.18.50:911][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.50:912][804]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.31-20.18.50:912][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.50:913][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.50:913][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.50:913][804]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.18.50:913][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.50:913][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.50:913][804]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.31-20.18.50:913][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.50:913][804]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.50:913][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.50:914][804]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.50:914][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.50:947][806]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.51:012][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.18.51:012][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:012][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.18.51:012][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:012][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.18.51:012][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:113][816]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.51:113][816]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.51:113][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:113][816]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.51:113][816]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.51:113][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:114][816]Interaction: Interaction time: 0.600000 [2020.05.31-20.18.51:114][816]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.05.31-20.18.51:114][816]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-20.18.51:114][816]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.18.51:114][816]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.51:114][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:161][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_7] [2020.05.31-20.18.51:161][819]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:161][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.51:161][819]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:162][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.51:162][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.51:162][819]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.18.51:162][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.51:162][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.51:163][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.51:163][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:163][819]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.51:163][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:163][819]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.18.51:163][819]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.51:163][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:178][820]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=186.721 [2020.05.31-20.18.51:182][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.18.51:196][821]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.51:211][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.51:211][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:246][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.18.51:246][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:362][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.18.51:362][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:513][840]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.18.51:662][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.18.51:662][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:745][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.51:745][854]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.51:745][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:745][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.51:745][854]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.51:745][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:745][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.51:745][854]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.51:745][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:745][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.51:745][854]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.18.51:745][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.51:745][854]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.51:745][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.51:745][854]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.18.51:745][854]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.51:745][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.51:745][854]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.31-20.18.51:745][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.51:745][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.18.51:978][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.18.52:162][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:162][879]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.52:162][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:162][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:162][879]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.52:162][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:162][879]Interaction: Interaction time: 1.000000 [2020.05.31-20.18.52:162][879]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.18.52:162][879]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 187.687683 [2020.05.31-20.18.52:162][879]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.52:162][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:178][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.52:178][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.52:178][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:178][880]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.52:178][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:178][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:178][880]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.18.52:178][880]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.52:178][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:211][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.18.52:248][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.52:364][891]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:380][892]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.18.52:380][892]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.52:380][892]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.18.52:380][892]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.52:380][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:380][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.52:380][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:380][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:380][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.18.52:380][892]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.52:380][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.52:380][892]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.52:380][892]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.52:380][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:380][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.52:380][892]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:380][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.18.52:380][892]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:381][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:382][892]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.18.52:396][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:396][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:396][893]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.18.52:396][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.52:396][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.52:396][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.52:396][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:396][893]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.52:396][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:396][893]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.18.52:396][893]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.18.52:396][893]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.52:396][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.52:397][893]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=187.938 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.18.52:397][893]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=187.938 [2020.05.31-20.18.52:402][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.18.52:444][896]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.18.52:445][896]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.18.52:445][896]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.18.52:445][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.52:445][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.52:445][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.18.52:450][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.18.52:922][925]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9177CA660] Result: '1' k_EResultOK (success) [2020.05.31-20.18.52:922][925]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9177CA660]' succeeded in 0.476283 seconds [2020.05.31-20.18.52:950][927]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C925D29E80] Result: '1' k_EResultOK (success) [2020.05.31-20.18.52:971][928]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522989 seconds [2020.05.31-20.18.53:129][937]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.53:312][948]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.53:382][952]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.53:494][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.53:645][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.53:714][972]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.18.53:730][973]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.53:811][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.53:961][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.53:996][989]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.54:144][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.54:294][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.54:412][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:412][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.54:413][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:413][ 14]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.18.54:413][ 14]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:413][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.54:413][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:413][ 14]Interaction: Interaction time: 0.000000 [2020.05.31-20.18.54:413][ 14]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.54:413][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:413][ 14]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=189.955 [2020.05.31-20.18.54:430][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.54:430][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.54:430][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:430][ 15]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.54:430][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:430][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:430][ 15]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.54:430][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:445][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:445][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.54:445][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:445][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.54:445][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.54:445][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.54:445][ 16]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.54:445][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:465][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.18.54:516][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.18.54:517][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.18.54:612][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.18.54:612][ 26]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.54:612][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.18.54:612][ 26]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.54:613][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:613][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:613][ 26]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.18.54:613][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.54:613][ 26]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:613][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.18.54:613][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.54:613][ 26]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.18.54:613][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:613][ 26]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.18.54:613][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:613][ 26]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.18.54:634][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.18.54:694][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.18.54:694][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.54:696][ 31]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.54:696][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.54:696][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:696][ 31]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.54:696][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.54:696][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:696][ 31]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:697][ 31]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.54:697][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:697][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.18.54:697][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.54:697][ 31]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.18.54:699][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.18.54:778][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.18.54:896][ 43]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:896][ 43]LogDBDPlayerMovement: StopSnapping Final Location (3533.750488 4322.024414 6.483725) [2020.05.31-20.18.54:896][ 43]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.54:896][ 43]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.18.54:896][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:896][ 43]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.54:896][ 43]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.18.54:896][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.54:896][ 43]Interaction: Interaction time: 2.600000 [2020.05.31-20.18.54:896][ 43]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.18.54:896][ 43]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.18.54:896][ 43]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.05.31-20.18.54:896][ 43]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 190.421097 [2020.05.31-20.18.54:896][ 43]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.18.54:896][ 43]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.18.54:896][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.55:461][ 77]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.991645 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.18.56:212][122]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.18.56:332][129]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.56:563][143]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.56:563][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.56:764][155]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.56:879][162]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.18.57:230][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.18.57:480][198]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.18.57:496][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.57:496][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.18.57:496][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.57:496][199]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.18.57:496][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.57:496][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.57:496][199]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.18.57:496][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.57:512][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.57:512][200]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.18.57:512][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.57:512][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.57:512][200]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.18.57:512][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.57:512][200]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.18.57:512][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.18.57:512][200]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.18.57:512][200]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.18.57:512][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.18.57:512][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.18.57:512][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.57:512][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.18.57:512][200]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.57:512][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.18.57:534][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.18.57:535][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.18.57:794][217]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.18.58:047][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.18.58:097][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:330][249]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.58:563][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.18.58:563][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:680][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.18.58:680][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:680][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.18.58:680][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:680][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.18.58:680][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.18.58:714][272]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.18.58:731][273]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.59:082][294]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.18.59:514][318]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.18.59:880][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.076836 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.18.59:880][335]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.31-20.19.00:297][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.31-20.19.00:297][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.00:319][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.00:681][371]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.31-20.19.00:681][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.00:713][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505606 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.19.00:715][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.00:715][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.00:835][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.00:963][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.19.00:963][384]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.00:963][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.00:963][384]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.00:964][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.00:964][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.00:964][384]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.00:964][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.00:964][384]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.00:964][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.00:964][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.00:964][384]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.00:964][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.00:964][384]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.00:964][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.00:964][384]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.00:986][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.19.01:028][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.01:028][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.01:064][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.01:065][389]LogDBDPlayerMovement: StopSnapping Final Location (3503.224365 3292.050293 304.572021) [2020.05.31-20.19.01:065][389]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.01:065][389]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.01:065][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.01:065][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.01:065][389]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.01:065][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.01:065][389]Interaction: Interaction time: 2.000000 [2020.05.31-20.19.01:065][389]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.19.01:066][389]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 196.589020 [2020.05.31-20.19.01:066][389]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.01:066][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.01:112][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-20.19.02:799][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.19.03:063][488]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.19.03:115][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.19.03:115][491]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.19.03:115][491]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.19.03:115][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.03:118][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-20.19.03:146][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.03:146][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.03:146][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.03:146][492]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.03:146][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.03:146][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.03:146][492]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.03:146][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.03:163][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.03:163][493]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.03:163][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.03:163][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.03:163][493]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.19.03:163][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.03:163][493]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.03:163][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.03:163][493]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.03:163][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.03:163][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.03:163][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.03:163][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.03:163][493]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.03:163][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.03:180][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.19.03:188][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.03:190][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.19.03:228][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-20.19.03:233][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-20.19.03:614][514]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.03:614][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.03:651][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.03:651][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.03:733][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.03:733][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:361][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.672611 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.19.05:446][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.05:446][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:446][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.05:446][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:446][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.05:446][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:503][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.05:645][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.05:645][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:645][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.05:645][632]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:646][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.05:646][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.05:646][632]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.05:646][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.05:646][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.05:646][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.05:646][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:646][632]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.05:646][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.05:646][632]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.05:646][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.05:646][632]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.05:667][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.19.05:695][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.05:695][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.05:762][639]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.19.05:763][639]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.05:763][639]LogDBDPlayerMovement: StopSnapping Final Location (3726.552979 4140.929688 302.591370) [2020.05.31-20.19.05:763][639]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.05:763][639]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.05:763][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.05:763][639]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.05:763][639]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.05:763][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.05:763][639]Interaction: Interaction time: 4.000000 [2020.05.31-20.19.05:763][639]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.19.05:763][639]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_5] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.19.05:763][639]AnimLeader: ClosetStandard_C_5 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.19.05:763][639]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 201.287842 [2020.05.31-20.19.05:763][639]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.19.05:763][639]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.05:763][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.07:463][741]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.05.31-20.19.09:318][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.19.09:497][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.19.09:748][878]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.19.09:763][879]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.09:763][879]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.09:763][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.09:763][879]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.09:763][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.09:763][879]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.09:763][879]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.09:763][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.09:780][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.09:780][880]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.09:780][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.09:780][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.09:780][880]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.19.09:780][880]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.09:780][880]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.09:780][880]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.09:780][880]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.19.09:780][880]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.09:780][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.09:780][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.09:780][880]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.09:780][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.09:780][880]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.09:780][880]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.09:802][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.09:804][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.19.09:853][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.10:145][902]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.19.10:145][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.19.10:229][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.10:229][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.10:229][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.10:229][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.10:229][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.10:229][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.10:415][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 30 [2020.05.31-20.19.11:145][962]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.19.11:146][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.19.11:146][962]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.19.11:146][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.19.11:217][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.19.11:632][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.11:632][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.12:013][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.12:013][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.12:013][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.12:013][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.12:181][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.05.31-20.19.12:181][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.14:019][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.14:019][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.14:133][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.14:133][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.14:671][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.15:180][184]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:229][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.15:229][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:230][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.15:230][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:230][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.19.15:230][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:230][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.15:230][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:414][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.19.15:414][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:713][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.15:713][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:716][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.19.15:716][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:847][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.15:847][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:847][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.19.15:847][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.15:847][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.15:847][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.16:131][241]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.16:197][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.19.16:197][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.16:197][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.19.16:197][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.16:461][261]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.31-20.19.16:530][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.19.16:530][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.16:530][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.19.16:530][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.16:931][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.16:931][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.16:931][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.19.16:931][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.16:931][289]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.16:931][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:080][298]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.17:080][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:195][305]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.31-20.19.17:195][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:195][305]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.31-20.19.17:195][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:197][305]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:197][305]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:197][305]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.19.17:197][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.17:197][305]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:197][305]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.31-20.19.17:197][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:197][305]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.17:197][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:197][305]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.17:197][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:230][307]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.17:329][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.17:329][313]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:329][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.19.17:329][313]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:331][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.17:331][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.17:331][313]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.17:331][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.17:331][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.17:331][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.19.17:331][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:331][313]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.17:331][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:331][313]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.17:331][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:332][313]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:332][313]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.17:332][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:332][313]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:332][313]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.17:332][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:333][313]Interaction: Interaction time: 0.600000 [2020.05.31-20.19.17:333][313]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.05.31-20.19.17:333][313]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.31-20.19.17:333][313]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.19.17:333][313]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.17:333][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:351][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.19.17:395][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.19.17:395][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:397][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.17:397][317]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.17:397][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:397][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.17:397][317]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.17:397][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:397][317]Interaction: Interaction time: 2.000000 [2020.05.31-20.19.17:397][317]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.05.31-20.19.17:398][317]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 212.921951 [2020.05.31-20.19.17:398][317]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.17:398][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:399][317]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.17:565][327]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.17:732][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.19.17:963][351]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:963][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.17:963][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:963][351]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:963][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.17:963][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:963][351]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:963][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.17:963][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:963][351]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.17:963][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.19.17:963][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.17:963][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.17:963][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.17:963][351]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.19.17:963][351]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.17:963][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.17:963][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.05.31-20.19.17:963][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.17:963][351]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.18:145][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.19.18:145][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.18:145][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.19.18:145][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.18:147][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.18:147][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.18:147][362]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.19.18:147][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.18:147][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.18:147][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.19.18:147][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.18:147][362]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.18:147][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.18:147][362]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.18:147][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.18:197][365]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.18:229][367]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.19.18:231][367]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.18:231][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.18:231][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.18:231][367]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.18:231][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.18:231][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.18:231][367]Interaction: Interaction time: 40.081821 [2020.05.31-20.19.18:231][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.18:231][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.18:314][372]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.19:131][421]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.19.19:196][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.19.19:379][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.19.19:381][436]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.19.19:396][437]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.19:396][437]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.19:396][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:396][437]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.19:396][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:396][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:396][437]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.19:396][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:413][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:413][438]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.19:413][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:413][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:413][438]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.19.19:413][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.19:413][438]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.19:413][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.19:413][438]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.19:413][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:413][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.19.19:413][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.19:413][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.19.19:413][438]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.19:413][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:434][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.19:438][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.19:439][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.19.19:546][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.19.19:546][446]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.19:546][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.19:546][446]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.19:548][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:548][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:548][446]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.19:548][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.19:548][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:548][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.19:548][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.19:548][446]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.19:548][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:548][446]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.19:548][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:548][446]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.19:567][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.19.19:613][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.19:613][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.19:697][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.19.19:813][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:813][462]LogDBDPlayerMovement: StopSnapping Final Location (4093.472656 3613.172607 302.445801) [2020.05.31-20.19.19:813][462]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.19:813][462]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.19:813][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:813][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.19:814][462]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.19:814][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:814][462]Interaction: Interaction time: 2.600000 [2020.05.31-20.19.19:814][462]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.19.19:814][462]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.19.19:814][462]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.05.31-20.19.19:814][462]LogSM: Error: Play Update Montage AM_TT_Destroy_Pallet Duration 2.600000 Timestamp 215.338867 [2020.05.31-20.19.19:814][462]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.19.19:814][462]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.19:814][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.19:846][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.19.19:995][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.19.20:212][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066930 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.19.20:314][492]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.20:314][492]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.20:480][502]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.20:781][520]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.22:150][600]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.19.22:399][615]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.19.22:413][616]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.22:413][616]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.22:413][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.22:413][616]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.22:413][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.22:413][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.22:413][616]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.22:413][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.22:431][617]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.22:431][617]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.22:431][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.22:431][617]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.22:431][617]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.19.22:431][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.22:431][617]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.22:431][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.22:431][617]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.19.22:431][617]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.22:431][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.22:431][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.22:431][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.22:431][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.22:431][617]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.22:431][617]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.22:451][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.22:453][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.19.22:831][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.22:832][641]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.19.22:980][650]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.23:031][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:564][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.23:564][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:598][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.19.23:598][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:598][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.19.23:598][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.23:598][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.19.23:598][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.24:114][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.24:114][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.24:248][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.19.24:248][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.24:282][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.19.24:282][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.24:529][742]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.095820 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.19.24:547][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.19.24:547][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.24:562][744]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.31-20.19.25:315][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.25:315][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.26:003][813]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.19.26:016][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.19.26:016][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:016][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.19.26:016][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:016][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.19.26:016][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:017][814]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.26:148][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.19.26:148][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.19.26:622][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.26:684][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.27:180][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.27:180][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.27:265][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.19.27:265][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.27:265][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.19.27:265][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.27:265][880]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.27:265][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.28:317][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.19.28:317][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.28:317][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.19.28:317][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.28:317][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.28:317][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.28:499][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.28:499][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.29:764][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.29:764][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.30:946][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.207657 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.19.31:401][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.19.31:401][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.31:401][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.19.31:401][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.31:401][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.19.31:401][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.31:447][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-20.19.31:447][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.31:447][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-20.19.31:447][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.31:447][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.19.31:448][109]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.31:449][109]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.31:449][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.19.31:449][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.31:449][109]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.31:449][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-20.19.31:449][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.31:449][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.31:449][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.31:449][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.31:449][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.31:449][109]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.31:752][123]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.31:752][123]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.31:752][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.31:752][123]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.31:752][123]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.31:752][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.31:752][123]Interaction: Interaction time: 0.700000 [2020.05.31-20.19.31:752][123]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.31-20.19.31:752][123]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.19.31:752][123]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.19.31:753][123]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.31:753][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.31:753][123]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.31:920][131]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.31:955][133]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.19.32:438][161]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.19.32:451][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.19.32:454][162]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.32:454][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.32:454][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.32:454][162]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.32:454][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.32:454][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.32:454][162]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.32:454][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.32:454][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.32:454][162]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.32:454][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.19.32:454][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.32:454][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.32:454][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.32:454][162]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.19.32:454][162]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.32:454][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.32:454][162]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.31-20.19.32:454][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.32:454][162]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.19.32:487][164]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.19.32:487][164]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.32:656][174]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.32:656][174]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.32:935][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.32:935][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.32:935][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.32:935][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.33:147][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.33:148][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.33:148][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.33:148][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.35:198][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.35:198][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.35:198][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.35:198][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.35:198][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.35:198][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.35:631][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.35:631][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.35:631][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.35:631][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.35:631][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.35:631][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.36:630][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.19.36:630][413]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.36:630][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.36:630][413]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.36:631][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.36:632][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.36:632][413]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.36:632][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.36:632][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.36:632][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.36:632][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.36:632][413]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.36:632][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.36:632][413]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.19.36:632][413]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.36:632][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.36:648][414]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=232.190 [2020.05.31-20.19.36:653][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.19.36:696][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.36:696][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.36:865][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.36:865][425]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.36:865][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.36:865][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.36:865][425]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.36:865][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.36:865][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.36:865][425]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.36:865][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.36:865][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.36:865][425]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.19.36:865][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.36:865][425]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.36:865][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.36:865][425]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.36:865][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.36:865][425]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.31-20.19.36:865][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.36:865][425]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.36:966][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.19.37:047][434]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.19.37:047][434]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.19.37:048][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.19.37:048][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.19.37:048][434]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.31-20.19.37:050][434]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.37:050][434]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.19.37:050][434]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.19.37:050][434]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.19.37:050][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Scalars [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Textures [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Vectors [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Scalars [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Textures [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Vectors [2020.05.31-20.19.37:050][434]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.19.37:051][434]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.37:051][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:051][434]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.37:051][434]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.37:051][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:065][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.37:065][435]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.37:065][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:065][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.37:065][435]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.19.37:065][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.37:065][435]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.37:065][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.37:065][435]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.37:065][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:065][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.05.31-20.19.37:065][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.37:065][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.37:133][438]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.05.31-20.19.37:481][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.37:481][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.37:481][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.37:481][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.37:481][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.37:481][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.37:613][461]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.530004 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.19.37:647][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.37:647][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.37:647][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:647][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.37:647][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.37:647][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:647][462]Interaction: Interaction time: 1.000000 [2020.05.31-20.19.37:647][462]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.19.37:647][462]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 233.157379 [2020.05.31-20.19.37:647][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.37:647][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.37:730][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.19.37:734][466]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.19.37:848][472]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.761616 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.19.38:051][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.38:051][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.38:051][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.38:051][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.38:051][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.38:051][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.38:466][504]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.38:703][518]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.19.38:704][518]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.19.38:704][518]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.19.38:704][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.38:708][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.19.39:035][535]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.39:535][560]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.40:716][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.40:716][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.40:716][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:716][622]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.40:716][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.40:716][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:716][622]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.19.40:716][622]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.40:716][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.40:898][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.40:898][630]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.40:898][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.40:898][630]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.40:898][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.19.40:898][630]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.40:915][631]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.19.40:915][631]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.40:915][631]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.19.40:915][631]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.40:915][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:915][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.40:915][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.40:916][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:916][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.19.40:916][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.40:916][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.40:916][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.40:916][631]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.40:916][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.40:916][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.40:916][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.40:916][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.40:916][631]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.40:916][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:917][631]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.19.40:932][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:932][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:933][632]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.40:933][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.40:933][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.40:933][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.19.40:933][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.40:933][632]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.40:933][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.40:933][632]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.19.40:933][632]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.19.40:933][632]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.40:933][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.40:933][632]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=236.474 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.19.40:933][632]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=236.474 [2020.05.31-20.19.40:981][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.19.40:981][634]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.19.40:981][634]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.19.40:981][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.19.40:981][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.40:981][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.19.40:986][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.19.41:471][656]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0E8380] Result: '1' k_EResultOK (success) [2020.05.31-20.19.41:471][656]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0E8380]' succeeded in 0.482864 seconds [2020.05.31-20.19.41:502][657]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0E8380] Result: '1' k_EResultOK (success) [2020.05.31-20.19.41:521][658]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.538568 seconds [2020.05.31-20.19.41:701][665]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.42:062][684]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.001749, Lifetime Duration: 5.000000 [2020.05.31-20.19.42:116][687]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.19.42:188][691]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.42:698][721]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.42:730][723]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.42:939][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.42:939][736]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.42:939][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.42:939][736]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.19.42:939][736]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.42:939][736]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.42:939][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.42:939][736]Interaction: Interaction time: 0.000000 [2020.05.31-20.19.42:939][736]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.42:939][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.42:939][736]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=238.481 [2020.05.31-20.19.42:955][737]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.42:955][737]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.42:955][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.42:955][737]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.42:955][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.42:955][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.42:955][737]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.42:955][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.42:971][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.42:971][738]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.42:971][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.42:971][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.42:971][738]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.19.42:971][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.42:971][738]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.42:971][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.42:972][738]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.42:972][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.42:972][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.19.42:972][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.42:972][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.19.42:972][738]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.42:972][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.43:021][741]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.43:024][741]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.43:025][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.19.43:799][788]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.43:932][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.43:932][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.43:932][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.43:932][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.43:932][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.43:932][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.43:953][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.44:213][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.19.44:213][813]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.44:213][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.44:213][813]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.44:214][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.44:214][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.44:214][813]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.44:214][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.44:214][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.44:214][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.44:214][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.44:214][813]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.44:214][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.44:214][813]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.44:214][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.44:214][813]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.44:234][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.19.44:263][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.44:263][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.44:314][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.44:314][819]LogDBDPlayerMovement: StopSnapping Final Location (3726.552979 4140.929688 302.591370) [2020.05.31-20.19.44:314][819]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.44:314][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.44:314][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.44:314][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.44:315][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.44:315][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.44:315][819]Interaction: Interaction time: 4.000000 [2020.05.31-20.19.44:315][819]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.19.44:315][819]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_5] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.19.44:315][819]AnimLeader: ClosetStandard_C_5 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.19.44:315][819]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 239.840118 [2020.05.31-20.19.44:315][819]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.19.44:315][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.44:315][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.44:347][821]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.19.46:016][921]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.05.31-20.19.48:065][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.19.48:299][ 58]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.19.48:315][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.48:315][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.19.48:315][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.48:315][ 59]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.48:315][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.48:315][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.48:315][ 59]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.48:315][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.48:331][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.48:331][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.48:331][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.48:331][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.48:331][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.19.48:331][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.48:331][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.48:331][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.48:331][ 60]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.19.48:332][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.48:332][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.48:332][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.48:332][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.48:332][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.48:332][ 60]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.48:332][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.48:353][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.48:355][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.19.48:387][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.48:748][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.48:748][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.48:748][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.48:748][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.48:748][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.48:748][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.49:581][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.49:581][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.49:581][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.49:581][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.49:582][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.49:582][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.49:602][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.19.50:049][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.19.50:049][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.50:049][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.19.50:049][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.50:049][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.50:049][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.51:487][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.31-20.19.51:487][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.51:487][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.31-20.19.51:487][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.51:489][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.51:489][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.51:489][235]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.19.51:489][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.51:489][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.51:489][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.31-20.19.51:489][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.51:489][235]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.51:489][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.51:489][235]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.31-20.19.51:489][235]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.51:489][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.51:522][237]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.51:887][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.19.51:888][259]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.51:889][259]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.51:889][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.51:889][259]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.51:889][259]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.51:889][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.51:889][259]Interaction: Interaction time: 14.000000 [2020.05.31-20.19.51:889][259]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-20.19.51:889][259]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.19.51:889][259]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.51:889][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.51:890][259]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-20.19.51:905][260]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.52:002][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.52:002][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.52:002][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.52:002][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.52:033][268]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.19.52:034][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.52:034][268]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.19.52:034][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.52:036][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.52:036][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.52:036][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.19.52:036][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.52:036][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.52:036][268]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.19.52:036][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.52:036][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.52:036][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.52:036][268]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.52:037][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.52:068][270]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.19.52:130][274]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.19.52:130][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.19.52:133][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.52:133][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.52:133][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.05.31-20.19.52:133][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.52:134][274]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.52:134][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.19.52:134][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.52:134][274]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.52:134][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.19.52:134][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.52:134][274]Interaction: Interaction time: 78.918808 [2020.05.31-20.19.52:134][274]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.19.52:134][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.52:165][276]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.19.52:467][294]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.19.53:149][335]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.19.53:199][338]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.19.53:199][338]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.19.54:016][387]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.19.55:467][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.19.55:497][476]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.19.55:499][476]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.19.55:499][476]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.19.55:499][476]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.19.55:499][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Scalars [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Textures [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Vectors [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Scalars [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Textures [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Vectors [2020.05.31-20.19.55:499][476]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.19.55:532][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.55:533][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.19.55:533][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.55:533][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.55:533][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.19.55:533][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.55:533][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.55:533][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.19.55:533][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.55:533][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.55:533][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.19.55:533][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.55:533][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.19.55:533][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.55:533][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.19.55:533][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.55:533][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.19.55:533][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.55:533][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.19.55:596][482]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.31-20.19.56:313][525]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.19.57:663][590]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_RustyHead, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.19.59:498][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.19.59:498][672]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.59:498][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.59:498][672]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.59:499][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.59:499][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.59:499][672]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.19.59:499][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.19.59:499][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.19.59:499][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.59:499][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.59:499][672]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.19.59:499][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.59:499][672]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.19.59:499][672]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.19.59:499][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.19.59:517][673]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=15.059 [2020.05.31-20.19.59:521][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.19.59:565][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.19.59:565][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.19.59:900][690]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.00:388][712]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.00:499][717]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:499][717]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.00:499][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:499][717]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:499][717]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.00:499][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:499][717]Interaction: Interaction time: 1.000000 [2020.05.31-20.20.00:499][717]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.20.00:499][717]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 16.011072 [2020.05.31-20.20.00:499][717]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.00:499][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:564][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.20.00:565][720]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.00:565][720]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.00:565][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:565][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.00:565][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:565][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:565][720]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.20.00:565][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.00:565][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:582][721]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.20.00:635][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.20.00:739][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.00:739][728]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.00:739][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.00:739][728]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.00:739][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.20.00:739][728]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.00:765][729]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.20.00:765][729]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.00:765][729]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.20.00:765][729]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.00:766][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:766][729]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.00:766][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:766][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:766][729]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.20.00:766][729]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.00:766][729]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.00:766][729]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.00:766][729]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.00:766][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.00:766][729]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.00:766][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.00:766][729]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.00:766][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:768][729]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.20.00:784][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:785][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:785][730]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.20.00:785][730]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.00:785][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.00:785][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.20.00:785][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.00:785][730]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.00:785][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:785][730]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.20.00:785][730]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.20.00:785][730]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.00:785][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.00:785][730]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=16.326 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.20.00:785][730]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=16.326 [2020.05.31-20.20.00:831][732]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.20.00:831][732]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.20.00:831][732]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.20.00:832][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.20.00:836][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.20.00:850][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.20.00:850][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.01:259][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11A840] Result: '1' k_EResultOK (success) [2020.05.31-20.20.01:259][752]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11A840]' succeeded in 0.426666 seconds [2020.05.31-20.20.01:286][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11A840] Result: '1' k_EResultOK (success) [2020.05.31-20.20.01:306][754]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472291 seconds [2020.05.31-20.20.02:801][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.02:801][821]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.02:801][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.02:801][821]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.20.02:801][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.02:801][821]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.02:801][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.02:801][821]Interaction: Interaction time: 0.000000 [2020.05.31-20.20.02:802][821]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.02:802][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.02:802][821]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=18.343 [2020.05.31-20.20.02:822][822]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.02:822][822]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.02:822][822]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.02:822][822]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.02:822][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.02:822][822]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.02:822][822]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.02:822][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.02:849][823]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.02:849][823]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.02:849][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.02:849][823]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.02:849][823]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.20.02:849][823]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.02:849][823]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.02:849][823]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.02:849][823]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.02:849][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.02:849][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.20.02:849][823]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.02:849][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.20.02:849][823]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.02:849][823]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.02:919][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.02:921][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.20.05:907][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.20.05:975][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.20.05:975][976]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.20.05:975][976]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.20.05:975][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.06:015][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.20.06:019][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.06:019][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.06:019][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.06:019][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.06:019][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.06:019][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.06:019][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.06:019][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.06:019][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.06:019][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.06:019][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.20.06:019][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.06:019][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.06:019][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.06:019][978]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.06:019][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.06:019][978]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.31-20.20.06:019][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.06:019][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.06:022][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.20.08:249][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.08:249][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:249][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.08:249][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:426][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.08:532][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.20.08:532][107]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:532][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.08:532][107]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:534][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.08:534][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.08:534][107]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.20.08:534][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.08:534][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.08:534][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.08:534][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:534][107]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.08:534][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:534][107]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.08:534][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:534][107]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.08:534][107]LogDBDPlayerMovement: StopSnapping Final Location (2991.400146 8039.600098 -89.140587) [2020.05.31-20.20.08:534][107]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.08:570][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.20.08:582][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.08:582][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:583][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.08:583][109]LogDBDPlayerMovement: StopSnapping Final Location (2991.400146 8039.600098 -89.140587) [2020.05.31-20.20.08:583][109]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.08:583][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:583][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.08:583][109]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.08:583][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:583][109]Interaction: Interaction time: 1.700000 [2020.05.31-20.20.08:583][109]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.20.08:583][109]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.20.08:583][109]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.05.31-20.20.08:583][109]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 24.107735 [2020.05.31-20.20.08:583][109]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.20.08:583][109]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.08:583][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:615][110]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.20.08:615][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:615][110]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.20.08:615][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:617][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.08:617][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.08:617][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.20.08:617][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.08:617][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.08:617][110]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.20.08:617][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.08:617][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.08:617][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:617][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.08:617][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:618][110]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.08:731][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.20.08:733][115]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.08:733][115]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.08:733][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:733][115]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.08:733][115]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.08:733][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:733][115]Interaction: Interaction time: 79.929771 [2020.05.31-20.20.08:733][115]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.08:733][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.08:733][115]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.08:836][120]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.20.09:266][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.05.31-20.20.09:266][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.09:266][140]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.05.31-20.20.09:266][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.09:336][143]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.20.09:352][144]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.20.09:352][144]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.20.09:600][155]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.09:736][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.05.31-20.20.09:770][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.09:770][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.09:770][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.09:770][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.10:066][176]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.20.10:150][180]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.20.10:150][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.20.10:150][180]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.20.10:150][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.20.10:150][180]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.20.10:150][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.20.10:221][183]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.20.10:267][185]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.20.10:285][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.10:285][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.10:285][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.10:285][186]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.10:285][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.10:285][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.10:285][186]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.10:285][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.10:302][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.10:302][187]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.10:302][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.10:302][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.10:302][187]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.20.10:302][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.10:302][187]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.10:302][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.10:302][187]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.20.10:303][187]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.10:303][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.10:303][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.10:303][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.10:303][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.10:303][187]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.10:303][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.10:336][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.10:337][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.20.10:700][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.05.31-20.20.10:700][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.10:700][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.05.31-20.20.10:700][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.13:667][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.31-20.20.13:667][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.13:668][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.31-20.20.13:668][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.13:668][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.13:670][330]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.13:670][330]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.13:670][330]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.20.13:670][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.13:670][330]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.13:670][330]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.31-20.20.13:670][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.13:670][330]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.13:670][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.13:670][330]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.13:670][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.13:701][331]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.13:921][340]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.13:921][340]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.13:921][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.13:921][340]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.13:921][340]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.13:921][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.13:922][340]Interaction: Interaction time: 0.700000 [2020.05.31-20.20.13:922][340]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.31-20.20.13:922][340]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.20.13:922][340]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.20.13:922][340]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.13:922][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.13:922][340]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.14:606][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.14:608][371]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.14:608][371]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.14:608][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.14:608][371]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.14:608][371]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.14:608][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.14:608][371]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.14:608][371]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.14:608][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.14:608][371]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.14:608][371]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.20.14:609][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.14:609][371]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.14:609][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.14:609][371]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.20.14:609][371]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.14:609][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.14:609][371]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.31-20.20.14:609][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.14:609][371]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.14:651][373]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.20.14:652][373]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.15:784][423]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.17:504][504]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.20.17:504][504]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.20.17:667][512]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.20.18:258][543]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.20.19:931][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.20.19:932][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.19:932][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.20.19:932][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.19:936][633]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.19:936][633]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.19:936][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.20.19:936][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.19:936][633]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.19:936][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.20.19:936][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.19:936][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.19:936][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.19:936][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.19:936][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.19:984][635]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.20:048][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.20:050][638]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.20:050][638]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.20:050][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.20:050][638]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.20:050][638]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.20:050][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.20:050][638]Interaction: Interaction time: 43.343674 [2020.05.31-20.20.20:050][638]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.20:050][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.20:050][638]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.23:219][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.23:219][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.23:219][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.23:219][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.23:219][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.23:220][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.23:220][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.23:220][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.23:220][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.23:220][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.23:220][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.20.23:220][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.23:220][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.23:220][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.23:220][782]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.23:220][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.23:220][782]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.20.23:220][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.23:220][782]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.23:222][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.20.23:935][815]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.955808 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.25:172][880]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.20.25:306][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.20.25:621][903]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.20.25:704][907]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.20.25:704][907]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.20.25:738][909]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.26:714][968]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.27:067][989]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.20.27:551][ 18]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.27:650][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.20.27:650][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.27:650][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.20.27:650][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.27:650][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.20.27:650][ 24]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.27:801][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.20.27:801][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.20.28:266][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.20.28:300][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:767][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.20.28:767][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:883][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.20.28:884][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:884][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.20.28:884][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:884][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.20.28:884][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.28:917][100]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.20.28:917][100]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.20.28:917][100]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.29:402][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.20.29:870][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.20.29:870][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.20.29:870][156]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.30:518][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.30:518][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.30:541][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.30:618][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.30:618][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.31:318][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.20.31:318][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.31:318][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.20.31:318][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.31:318][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.31:318][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.31:535][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.31:535][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.32:039][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.32:072][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.32:901][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.32:952][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.33:216][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.877090 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.33:466][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.33:466][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.33:483][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.20.33:483][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.33:484][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.20.33:484][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.33:484][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.33:484][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:017][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.20.35:017][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:018][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.20.35:018][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:021][446]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.35:021][446]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.35:021][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.20.35:021][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.35:021][446]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.35:021][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.20.35:021][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:021][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.35:021][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:021][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.35:021][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:021][446]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.35:117][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.35:117][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.20.35:119][452]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.35:119][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.35:119][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:119][452]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.35:119][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.35:119][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:119][452]Interaction: Interaction time: 86.021507 [2020.05.31-20.20.35:119][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.35:119][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:185][456]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.35:235][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.20.35:235][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:235][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.20.35:235][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:235][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.35:235][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:288][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.35:366][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_7] [2020.05.31-20.20.35:366][467]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:366][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.35:366][467]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:368][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.35:368][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.35:368][467]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.20.35:368][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.35:368][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.35:368][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.35:368][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:368][467]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.35:368][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:368][467]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.35:368][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:368][467]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.35:388][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.20.35:416][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.35:416][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.35:483][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.35:484][474]LogDBDPlayerMovement: StopSnapping Final Location (3726.552979 4140.929688 302.591370) [2020.05.31-20.20.35:484][474]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.35:484][474]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.35:484][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:484][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.35:484][474]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.35:484][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.35:484][474]Interaction: Interaction time: 4.000000 [2020.05.31-20.20.35:484][474]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.20.35:484][474]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_5] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.20.35:484][474]AnimLeader: ClosetStandard_C_5 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.20.35:484][474]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 51.008675 [2020.05.31-20.20.35:484][474]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.20.35:484][474]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.35:484][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.37:186][576]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.05.31-20.20.39:217][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.20.39:468][713]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.20.39:484][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.39:484][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.39:484][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.39:484][714]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.39:484][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.39:484][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.39:484][714]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.39:484][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.39:501][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.39:501][715]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.39:501][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.39:501][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.39:501][715]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.20.39:501][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.39:501][715]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.39:501][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.39:501][715]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.20.39:501][715]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.39:501][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.39:501][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.39:501][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.39:501][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.39:501][715]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.39:501][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.39:522][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.39:524][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.20.39:575][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.39:967][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.20.39:967][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.39:967][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.20.39:967][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.39:967][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.39:967][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.41:268][821]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.41:268][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.41:288][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.41:400][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.20.41:400][829]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.41:400][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.41:400][829]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.41:401][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.41:401][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.41:401][829]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.20.41:401][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.41:401][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.41:401][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.41:401][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.41:401][829]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.41:401][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.41:402][829]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.41:402][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.41:402][829]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.41:422][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.20.41:465][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.41:465][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.41:517][836]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.41:517][836]LogDBDPlayerMovement: StopSnapping Final Location (3373.811035 3522.174316 304.206696) [2020.05.31-20.20.41:517][836]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.41:517][836]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.41:517][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.41:517][836]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.41:517][836]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.41:517][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.41:517][836]Interaction: Interaction time: 2.000000 [2020.05.31-20.20.41:517][836]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.20.41:517][836]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 57.042667 [2020.05.31-20.20.41:517][836]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.41:517][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.41:565][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-20.20.43:252][937]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.20.43:503][950]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.20.43:585][954]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.20.43:585][954]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.20.43:585][954]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.20.43:585][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.43:588][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-20.20.43:601][955]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.43:601][955]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.43:601][955]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.43:601][955]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.43:601][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.43:601][955]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.43:601][955]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.43:601][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.43:618][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.43:618][956]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.43:618][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.43:618][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.43:619][956]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.20.43:619][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.43:619][956]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.43:619][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.43:619][956]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.43:619][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.43:619][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.43:619][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.43:619][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.43:619][956]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.43:619][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.43:641][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.43:642][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.20.43:653][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.20.43:683][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-20.20.43:689][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-20.20.44:068][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.31-20.20.44:068][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.44:085][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.44:085][983]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.44:435][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.31-20.20.44:435][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:135][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.20.46:136][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:136][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.20.46:136][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:136][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.46:136][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:240][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.46:240][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:468][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.20.46:496][104]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.20.46:496][104]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.20.46:496][104]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.20.46:499][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.20.46:499][104]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.20.46:499][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.20.46:499][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Scalars [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Textures [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.20.46:499][104]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Vectors [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Scalars [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Textures [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Vectors [2020.05.31-20.20.46:500][104]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.20.46:531][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:531][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.20.46:531][106]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.20.46:531][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.20.46:531][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.20.46:532][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.46:532][106]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.46:532][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.46:532][106]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.20.46:533][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:533][106]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.46:634][112]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.20.46:720][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.46:768][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.47:239][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.47:239][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.47:366][154]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 50.167385 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.20.47:366][154]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.832958 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.20.47:385][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.20.47:385][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.47:385][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.20.47:385][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.47:385][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.20.47:385][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.47:735][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.20.47:735][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.47:735][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.20.47:735][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.48:202][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.20.48:202][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.48:202][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.20.48:202][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:317][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.20.50:317][321]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:317][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.50:317][321]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:318][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.50:318][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.50:319][321]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.20.50:319][321]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.50:319][321]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.50:319][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.50:319][321]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:319][321]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.50:319][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.50:319][321]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.20.50:319][321]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.50:319][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.50:334][322]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=65.877 [2020.05.31-20.20.50:339][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.20.50:383][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.50:383][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:883][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.20.50:883][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:883][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.20.50:883][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:883][348]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.20.50:885][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.50:885][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.50:885][348]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.20.50:885][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.50:885][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.50:885][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.20.50:885][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.50:885][348]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.20.50:885][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.50:885][348]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.20.50:885][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.50:900][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.20.50:903][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.50:903][349]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.50:903][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.50:903][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.50:903][349]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.50:903][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.50:903][349]Interaction: Interaction time: 17.204302 [2020.05.31-20.20.50:903][349]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.50:903][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.50:903][349]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.20.50:937][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.50:937][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.20.50:971][353]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.20.51:120][360]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.20.51:120][360]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.20.51:120][360]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.20.51:120][360]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.20.51:304][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.51:305][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.20.51:305][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.51:305][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.51:305][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.20.51:305][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.51:305][369]Interaction: Interaction time: 1.000000 [2020.05.31-20.20.51:305][369]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.20.51:305][369]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 66.827957 [2020.05.31-20.20.51:305][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.20.51:305][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.51:367][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.20.51:402][373]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.20.51:550][380]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.20.51:550][380]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.20.51:567][381]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.20.52:386][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.20.52:386][420]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.20.52:386][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.20.52:386][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.52:390][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.20.52:718][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.52:718][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.20.52:718][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.52:718][436]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.52:718][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.52:718][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.52:718][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.20.52:718][436]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.20.52:718][436]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.52:718][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.52:718][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=68.260 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.20.53:751][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.53:751][490]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.53:751][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.53:751][490]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.20.53:751][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.53:751][490]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.20.53:751][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.53:751][490]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.53:751][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.53:751][490]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.53:751][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.53:751][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.53:751][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.53:751][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.20.53:751][490]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.53:751][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.20.53:751][490]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=69.293 [2020.05.31-20.20.53:768][491]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=69.310 [2020.05.31-20.20.53:818][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.20.53:821][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.20.53:823][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.20.53:824][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.20.54:585][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.271251 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.20.55:119][564]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.55:119][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.20.55:119][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.55:119][564]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.55:119][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.20.55:119][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.55:119][564]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.55:119][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.20.55:119][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.55:119][564]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.55:119][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.20.55:119][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.55:119][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.20.55:119][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.20.55:119][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.20.55:119][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.20.55:120][564]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.20.55:120][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.20.55:120][564]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.20.55:122][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.20.55:951][604]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.603870 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.20.59:870][781]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.31-20.21.01:438][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.21.01:438][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.01:712][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.21.01:858][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.21.01:858][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.01:884][868]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.21.01:884][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.02:018][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.21.02:018][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.03:722][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.300846 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.21.05:941][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.05:941][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:149][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:149][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:208][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.06:208][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.06:208][ 58]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.21.06:208][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.21.06:208][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=81.750 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.21.06:238][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:238][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:240][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.21.06:302][ 62]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.21.06:302][ 62]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.21.06:302][ 62]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.21.06:302][ 62]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=81.844 [2020.05.31-20.21.06:302][ 62]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=81.844 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.21.06:325][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:325][ 63]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:372][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:372][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:388][ 66]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.05.31-20.21.06:472][ 70]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.06:474][ 70]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.21.06:479][ 70]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - COVID-19]: On [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:479][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:480][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:480][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:608][ 76]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.21.06:609][ 76]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.21.06:609][ 76]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.21.06:609][ 76]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=82.149 [2020.05.31-20.21.06:609][ 76]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=82.149 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.21.06:771][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:771][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:771][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:771][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:771][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:772][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.06:839][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.06:839][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.07:787][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.07:787][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.07:787][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.07:787][126]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.07:787][126]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.07:787][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.07:789][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.07:804][127]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.21.07:805][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.07:808][127]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.07:808][127]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.07:808][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.07:808][127]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.07:808][127]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.07:808][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.07:808][127]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.07:808][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.07:808][127]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.07:809][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.07:809][127]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.07:809][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.07:809][127]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.07:812][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.07:835][128]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.07:887][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.07:887][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:084][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.08:084][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.08:084][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.08:084][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.08:084][138]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.08:086][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:086][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:086][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.08:086][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.08:086][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:086][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.08:086][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.08:086][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.08:086][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:086][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.08:086][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:134][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.08:135][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:136][140]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.08:136][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:136][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:136][140]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.08:136][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:136][140]Interaction: Interaction time: 16.401005 [2020.05.31-20.21.08:136][140]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.08:136][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:136][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:136][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:458][153]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - COVID-19]: Off [2020.05.31-20.21.08:508][155]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.21.08:636][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:636][160]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.08:636][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:636][160]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:636][160]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.08:636][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:639][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.08:687][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:687][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.08:687][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:687][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:687][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.08:687][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.08:687][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.08:687][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.08:687][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.08:687][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.08:687][162]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.08:687][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.08:687][162]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:704][163]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.08:738][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.08:738][164]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:318][188]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.09:318][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.09:318][188]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.09:318][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.09:319][188]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.09:322][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:322][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:322][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.09:322][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.09:322][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:322][188]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.09:322][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.09:322][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.09:322][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:322][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.09:322][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:341][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:341][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.09:341][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:341][189]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:341][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.09:341][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:341][189]Interaction: Interaction time: 2.195001 [2020.05.31-20.21.09:341][189]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.09:341][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:371][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:371][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:421][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.21.09:623][201]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.21.09:623][201]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=85.164 [2020.05.31-20.21.09:653][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.09:653][202]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.09:678][203]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.21.09:680][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.21.09:755][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:755][206]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.09:755][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:755][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:755][206]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.09:755][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:775][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:775][207]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.09:775][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:775][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:775][207]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.09:775][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.09:775][207]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.09:775][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.09:775][207]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.09:775][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:775][207]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.09:775][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.09:775][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:801][208]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.09:853][210]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:853][210]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:951][214]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.09:951][214]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.09:951][214]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.09:951][214]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.09:951][214]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.09:953][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:953][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:953][214]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.09:953][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.09:953][214]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:953][214]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.09:953][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.09:953][214]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.09:953][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:953][214]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.09:953][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.09:975][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.09:975][215]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:002][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:002][216]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.10:002][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:002][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:002][216]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.10:002][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:002][216]Interaction: Interaction time: 15.899188 [2020.05.31-20.21.10:002][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:002][216]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.10:002][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:002][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:002][216]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.10:002][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:052][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:053][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.10:053][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:053][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:053][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.10:053][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.10:053][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.10:053][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.10:053][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.10:053][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:053][218]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.10:053][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.10:053][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:070][219]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.10:103][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:103][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:151][222]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.21.10:151][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.21.10:327][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.21.10:371][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.10:371][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.10:371][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.10:371][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.10:371][231]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.10:373][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:373][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:373][231]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.10:373][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.10:373][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:373][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.10:373][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.10:374][231]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.10:374][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:374][231]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.10:374][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:374][231]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.10:403][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:403][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:450][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.10:452][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:452][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.10:452][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:452][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:452][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.10:452][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:452][234]Interaction: Interaction time: 15.899188 [2020.05.31-20.21.10:452][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.10:452][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:452][234]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.10:822][249]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.10:822][249]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.10:822][249]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.10:822][249]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.10:824][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:824][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:824][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.10:824][249]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.10:824][249]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:824][249]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.10:824][249]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.10:824][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.10:824][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:824][249]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.10:824][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:824][249]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.10:921][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.21.10:922][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.21.10:924][253]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:924][253]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.10:924][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:924][253]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.10:924][253]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.10:924][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:924][253]Interaction: Interaction time: 89.385475 [2020.05.31-20.21.10:924][253]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.10:924][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.10:924][253]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.11:150][262]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.21.11:150][262]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.21.11:328][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 28 [2020.05.31-20.21.11:944][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.11:944][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.11:944][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.11:944][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.11:944][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.11:944][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.11:944][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.11:944][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.11:944][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.11:944][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.11:944][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.11:944][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.11:944][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.11:944][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.11:944][296]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.11:944][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.11:945][296]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.11:945][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.11:945][296]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.11:947][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.21.12:141][305]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.21.12:141][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.21.12:141][305]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.21.12:141][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.21.12:214][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.21.12:855][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.928600 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.21.13:230][355]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.13:230][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.13:230][355]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.13:230][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.13:232][355]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.13:232][355]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.13:232][355]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.13:232][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.13:232][355]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.13:232][355]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.13:232][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.13:232][355]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.13:233][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.13:233][355]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.13:233][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.13:291][358]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.13:329][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.21.13:329][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.21.13:331][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.13:331][360]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.13:331][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.13:331][360]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.13:331][360]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.13:331][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.13:331][360]Interaction: Interaction time: 88.347939 [2020.05.31-20.21.13:331][360]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.13:331][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.13:352][361]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.17:153][582]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.17:437][599]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.18:619][664]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.18:619][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.18:619][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.18:619][664]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.18:619][664]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.18:619][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.18:622][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.21.18:636][665]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.18:636][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.18:636][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.18:636][665]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.18:636][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.18:636][665]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.18:636][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.18:636][665]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.18:636][665]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.18:636][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.18:637][665]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.21.18:637][665]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.18:637][665]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.18:920][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.18:920][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.18:920][679]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.21.18:920][679]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.21.18:920][679]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=94.462 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.21.18:956][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.21.19:039][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:039][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:052][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:052][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:052][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:052][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:052][685]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.21.19:053][685]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.21.19:053][685]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.31-20.21.19:053][685]LogStreaming: Flushing async loaders. [2020.05.31-20.21.19:054][685]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.21.19:054][685]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.21.19:056][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:056][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:056][685]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.19:056][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.19:056][685]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:056][685]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:056][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:056][685]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.19:056][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:056][685]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.19:056][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:137][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:137][689]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.19:137][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:137][689]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:137][689]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.19:137][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:137][689]Interaction: Interaction time: 0.500000 [2020.05.31-20.21.19:137][689]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.19:137][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:140][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:223][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:352][699]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.733675 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.21.19:453][703]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.21.19:453][703]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.21.19:454][703]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.21.19:454][703]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=94.995 [2020.05.31-20.21.19:454][703]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=94.995 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.21.19:738][718]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.21.19:741][718]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:741][718]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.19:741][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:741][718]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:741][718]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.19:741][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:741][718]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:741][718]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.19:741][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:741][718]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:741][718]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.19:741][718]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.19:741][718]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.19:741][718]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.19:741][718]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.19:741][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.19:741][718]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.31-20.21.19:741][718]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.19:741][718]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.19:757][719]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-20.21.19:758][719]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.21.19:758][719]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.21.19:758][719]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=95.299 [2020.05.31-20.21.19:758][719]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=95.299 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.21.19:807][722]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.21.21:269][810]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-20.21.21:269][810]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=96.811 [2020.05.31-20.21.21:285][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.21:286][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.21:306][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.21.21:308][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.21.22:220][867]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.22:220][867]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.22:220][867]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.22:686][895]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.21.23:185][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.23:185][925]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.23:185][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.23:185][925]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.23:186][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.23:186][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.23:186][925]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.21.23:186][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.23:186][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.23:186][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.23:186][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.23:186][925]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.23:186][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.23:186][925]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.21.23:186][925]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.23:186][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.23:202][926]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=98.745 [2020.05.31-20.21.23:205][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.21.23:250][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.23:250][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.23:487][943]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.24:103][980]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.24:103][980]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.24:203][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:203][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.24:203][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:203][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:203][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.24:203][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:203][986]Interaction: Interaction time: 1.000000 [2020.05.31-20.21.24:203][986]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.21.24:203][986]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 99.727966 [2020.05.31-20.21.24:203][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.24:203][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:220][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.24:220][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.24:220][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:220][987]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.24:220][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:220][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:220][987]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.21.24:220][987]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.24:220][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:268][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.21.24:305][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.21.24:404][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.24:404][998]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:404][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.24:404][998]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:404][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.21.24:404][998]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:419][999]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.21.24:419][999]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.24:419][999]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.21.24:419][999]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.24:419][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:420][999]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.24:420][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:420][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:420][999]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.21.24:420][999]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.24:420][999]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.24:420][999]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.24:420][999]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.24:420][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:420][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.24:420][999]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:420][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.21.24:420][999]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:420][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:421][999]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.21.24:435][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:435][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:435][ 0]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.21.24:435][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.24:435][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.24:435][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.21.24:435][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:435][ 0]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.24:435][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:436][ 0]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.21.24:436][ 0]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.21.24:436][ 0]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.24:436][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:436][ 0]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=99.978 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.21.24:436][ 0]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=99.978 [2020.05.31-20.21.24:467][ 2]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.21.24:467][ 2]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.21.24:467][ 2]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.21.24:468][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.21.24:472][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.21.24:501][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.21.24:501][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:701][ 16]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.21.24:705][ 16]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.24:705][ 16]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.24:705][ 16]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.24:705][ 16]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.24:705][ 16]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.24:705][ 16]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.24:705][ 16]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.24:706][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.24:734][ 18]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_RustyHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.21.24:737][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.24:737][ 18]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.21.24:737][ 18]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.31-20.21.24:740][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.928032 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.21.24:743][ 18]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - COVID-19]: On [2020.05.31-20.21.24:769][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.24:769][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.24:769][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:770][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:770][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:770][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.24:770][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.24:770][ 20]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.21.24:770][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.24:770][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.24:801][ 22]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.24:801][ 22]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.31-20.21.24:836][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.24:836][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.24:868][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.24:872][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.24:876][ 27]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071DE320] Result: '1' k_EResultOK (success) [2020.05.31-20.21.24:876][ 27]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071DE320]' succeeded in 0.407789 seconds [2020.05.31-20.21.24:921][ 29]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.21.25:274][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECFB8C0] Result: '1' k_EResultOK (success) [2020.05.31-20.21.25:293][ 49]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.823255 seconds [2020.05.31-20.21.25:367][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:368][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:368][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:368][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:368][ 53]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.25:370][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:370][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:370][ 53]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.25:370][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.25:370][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:370][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:370][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:370][ 53]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.25:370][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:370][ 53]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.25:370][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:370][ 53]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.25:401][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.25:403][ 54]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:403][ 54]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.25:403][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:403][ 54]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:403][ 54]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.25:403][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:403][ 54]Interaction: Interaction time: 2.112394 [2020.05.31-20.21.25:403][ 54]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.25:403][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:437][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:437][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:438][ 56]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.25:471][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:471][ 58]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.25:471][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:471][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:471][ 58]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.25:471][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:474][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.25:503][ 60]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:503][ 60]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.25:503][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:503][ 60]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:503][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:503][ 60]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:534][ 61]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.25:604][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:604][ 65]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:735][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:735][ 72]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:735][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:735][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:735][ 72]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.25:739][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:739][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:739][ 72]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.25:739][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.25:739][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:739][ 72]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:739][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:740][ 72]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.25:740][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:740][ 72]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.25:740][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:769][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.25:772][ 74]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:772][ 74]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.25:772][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:772][ 74]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:772][ 74]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.25:772][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:772][ 74]Interaction: Interaction time: 2.045525 [2020.05.31-20.21.25:773][ 74]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.25:773][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:805][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:805][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:869][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:869][ 79]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.25:869][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:869][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:869][ 79]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.25:869][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:870][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:870][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.25:870][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.25:870][ 79]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.25:870][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.25:870][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:872][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.25:901][ 81]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.25:973][ 85]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.25:973][ 85]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:023][ 88]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.26:023][ 88]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.26:052][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.26:052][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:052][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.26:052][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:052][ 89]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.26:055][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:055][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:055][ 89]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.26:055][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.26:055][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:055][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.26:055][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:055][ 89]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.26:055][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:055][ 89]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.26:055][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:068][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.26:070][ 90]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:070][ 90]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.26:070][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:070][ 90]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:072][ 90]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.26:072][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:072][ 90]Interaction: Interaction time: 1.945237 [2020.05.31-20.21.26:072][ 90]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.26:072][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:105][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:105][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.26:438][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:438][111]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.26:438][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:438][111]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.21.26:438][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:438][111]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.26:438][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:438][111]Interaction: Interaction time: 0.000000 [2020.05.31-20.21.26:438][111]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.26:438][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:438][111]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=101.979 [2020.05.31-20.21.26:470][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.26:470][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.26:470][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:470][112]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.26:470][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:470][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:470][112]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.26:470][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:488][113]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:488][113]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.26:488][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:488][113]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:488][113]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.21.26:488][113]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.26:488][113]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.26:488][113]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.26:488][113]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.26:488][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:488][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.21.26:488][113]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:488][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.21.26:488][113]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:488][113]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:542][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.21.26:543][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.21.26:691][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:691][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:722][125]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - COVID-19]: Off [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:823][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:843][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.21.26:923][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.21.26:923][136]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:923][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:923][136]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:924][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:924][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:924][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.21.26:924][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.26:924][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.26:924][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:924][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.26:924][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.26:924][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:924][136]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.21.26:924][136]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.21.26:924][136]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.26:925][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.26:925][136]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.21.26:925][136]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.26:944][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.21.26:972][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.26:972][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.27:070][144]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.21.27:172][149]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.27:172][149]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.27:269][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.27:269][154]LogDBDPlayerMovement: StopSnapping Final Location (4770.398926 1578.838745 111.267586) [2020.05.31-20.21.27:269][154]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.27:269][154]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.27:269][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:269][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.27:269][154]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.27:269][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:269][154]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.21.27:269][154]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_1. [2020.05.31-20.21.27:269][154]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.21.27:269][154]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.21.27:270][154]Interaction: Interaction time: 2.700000 [2020.05.31-20.21.27:270][154]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.21.27:270][154]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.21.27:270][154]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 102.794098 [2020.05.31-20.21.27:270][154]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.21.27:270][154]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.27:270][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:274][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.21.27:275][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.21.27:277][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.21.27:277][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.21.27:277][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.21.27:404][161]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.27:404][161]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.27:520][166]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.21.27:604][170]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:604][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.27:604][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:604][170]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:604][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.27:604][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:604][170]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:604][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.27:604][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:604][170]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:604][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.27:604][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.27:604][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.27:604][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.27:604][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.27:604][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:604][170]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.27:604][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.27:604][170]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:606][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.27:636][172]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.27:704][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:704][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:919][185]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.21.27:919][185]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.21.27:934][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.27:934][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.27:934][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.27:934][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.27:934][186]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.27:938][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:938][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:938][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.27:938][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.27:938][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:938][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.27:938][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.27:938][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.27:938][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:938][186]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.27:938][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:984][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.27:985][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:986][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.27:986][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:986][188]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.27:986][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.27:986][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.27:986][188]Interaction: Interaction time: 0.406283 [2020.05.31-20.21.27:986][188]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.27:986][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.28:019][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:019][189]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:107][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:107][194]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.28:107][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.28:107][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:107][194]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.28:107][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.28:109][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.28:141][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:141][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.28:141][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.28:141][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:141][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.28:141][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.28:142][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.28:142][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.28:142][196]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.28:142][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.28:142][196]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.28:142][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.28:142][196]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:173][198]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.28:252][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.28:253][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:468][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:468][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:468][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:468][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:468][263]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.29:470][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:470][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:470][263]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.29:470][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.29:470][263]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:470][263]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:470][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:470][263]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.29:470][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:470][263]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.29:470][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:485][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.29:489][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:490][264]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.29:490][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:490][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:490][264]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.29:490][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:490][264]Interaction: Interaction time: 0.272432 [2020.05.31-20.21.29:490][264]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.29:490][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:524][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:524][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:569][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:569][268]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.29:569][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:570][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:570][268]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.29:570][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:570][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:570][268]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.29:570][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:570][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:570][268]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.29:570][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.29:570][268]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.29:570][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.29:570][268]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.29:570][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:570][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:570][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:570][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:573][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.29:585][269]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.29:669][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:669][273]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:870][283]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:870][283]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:870][283]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:870][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:870][283]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.29:872][283]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:872][283]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:872][283]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.29:872][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.29:872][283]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:872][283]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:872][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:872][283]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.29:872][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:872][283]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.29:872][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:887][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.29:889][284]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:889][284]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.29:889][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:889][284]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:889][284]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.29:889][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:889][284]Interaction: Interaction time: 0.205503 [2020.05.31-20.21.29:889][284]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.29:889][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:923][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:923][286]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:972][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:972][288]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.29:972][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:972][288]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:972][288]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.29:972][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:974][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.29:987][289]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.29:987][289]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.29:987][289]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.29:987][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.29:987][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:988][289]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.21.29:988][289]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.21.29:988][289]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.29:988][289]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.29:988][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:988][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:988][289]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.29:988][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:988][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.29:988][289]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.29:988][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.29:988][289]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.29:989][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.29:989][289]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.29:989][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.29:989][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.29:989][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.29:989][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:005][290]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.30:005][290]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.30:005][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:005][290]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.30:005][290]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.21.30:006][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:006][290]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.30:006][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:006][290]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.21.30:006][290]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.30:006][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:006][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.30:006][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:006][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.30:006][290]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:006][290]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.30:021][291]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.30:088][294]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:088][294]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:351][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:351][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:351][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:351][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:351][306]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.30:353][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:353][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:353][306]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.30:353][306]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:353][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:353][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:353][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:353][306]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.30:353][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:353][306]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.30:353][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:353][306]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.30:387][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.30:391][308]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:391][308]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.30:391][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:391][308]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:391][308]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.30:391][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:391][308]Interaction: Interaction time: 0.138643 [2020.05.31-20.21.30:391][308]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.30:391][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:437][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:437][310]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:454][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:454][311]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.30:454][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:454][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:454][311]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.30:454][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:454][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:454][311]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.30:454][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:455][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:455][311]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.30:455][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:455][311]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.30:455][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:455][311]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.30:455][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:455][311]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:455][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:455][311]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:455][311]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.30:457][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.30:489][313]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.30:556][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:556][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:819][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:819][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:819][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:819][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:819][329]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.21.30:822][329]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:822][329]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:822][329]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.30:822][329]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:823][329]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:823][329]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:823][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:823][329]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.30:823][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:823][329]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.30:823][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:855][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.21.30:859][331]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:859][331]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.30:859][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:859][331]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:859][331]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.30:859][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:859][331]Interaction: Interaction time: 0.071736 [2020.05.31-20.21.30:860][331]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.30:860][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:887][332]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:887][332]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:920][334]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.21.30:925][334]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.30:925][334]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.30:925][334]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.30:925][334]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.30:925][334]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.30:925][334]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.30:925][334]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.21.30:927][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.21.30:970][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:971][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.30:971][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:971][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:971][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.30:971][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:971][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:971][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.30:971][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:971][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:971][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.21.30:971][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:971][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.30:971][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.30:971][336]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.30:971][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.30:971][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.21.30:971][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.30:971][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.30:985][337]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.21.31:053][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.31:053][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.33:188][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.33:188][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:208][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.21.33:385][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.33:385][464]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:386][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.33:386][464]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:387][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.33:387][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.33:387][464]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.21.33:387][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.33:387][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.33:387][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.33:387][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:387][464]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.33:387][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.33:387][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.21.33:387][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.21.33:387][464]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.21.33:387][464]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.21.33:387][464]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.33:387][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.33:388][464]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.33:468][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.33:468][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:553][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.33:553][474]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:553][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.33:553][474]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:553][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.33:553][474]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.33:655][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.33:655][480]LogDBDPlayerMovement: StopSnapping Final Location (3801.662842 992.506714 111.273224) [2020.05.31-20.21.33:655][480]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.33:655][480]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.33:655][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.33:655][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.33:656][480]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.33:656][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.33:656][480]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.21.33:656][480]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.31-20.21.33:656][480]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.21.33:656][480]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.21.33:656][480]AnimLeader: BP_SmallMeatLocker_Witch_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.21.33:656][480]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.21.33:656][480]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.21.33:656][480]Interaction: Interaction time: 1.500000 [2020.05.31-20.21.33:656][480]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.21.33:656][480]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 109.179825 [2020.05.31-20.21.33:656][480]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.33:656][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.33:657][480]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.21.33:686][482]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.21.33:735][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.21.34:325][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:325][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:325][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:325][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:325][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.21.34:326][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.35:236][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.21.35:236][573]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.21.35:236][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.21.35:236][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.35:236][573]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.21.35:236][573]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.31-20.21.35:236][573]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.21.35:236][573]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_1 Current: NULL [2020.05.31-20.21.35:240][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.21.35:241][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.21.35:246][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.21.35:246][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.21.35:258][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.35:258][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.21.35:258][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.35:258][574]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.35:258][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.35:258][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.35:258][574]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.35:258][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.35:275][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.35:275][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.21.35:275][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.35:275][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.35:275][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.21.35:275][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.35:275][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.21.35:275][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.35:275][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.21.35:275][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.35:275][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.35:275][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.35:275][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.35:275][575]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.35:275][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.21.35:312][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.21.35:313][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.21.35:339][578]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.35:342][578]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.21.35:342][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.21.35:343][578]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.35:343][578]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.35:344][578]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.35:344][578]AnimLeader: BP_SmallMeatLocker_Witch_C_4 Requested to Play: HookCamperOut. [2020.05.31-20.21.35:344][578]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.21.35:344][578]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.21.35:344][578]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.21.35:348][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.21.35:471][584]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.35:471][584]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.35:822][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.21.35:822][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.35:871][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.35:871][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.37:806][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.37:806][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.37:806][695]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.21.38:687][737]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.21.40:056][803]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.40:056][803]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.40:056][803]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.40:056][803]AnimLeader: BP_SmallMeatLocker_Witch_C_4 Requested to Play: HookIdle. [2020.05.31-20.21.40:056][803]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.21.40:056][803]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.21.40:711][838]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.21.42:823][959]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.21.42:823][959]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.42:823][959]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.43:555][ 3]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.45:688][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.21.45:688][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.45:688][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.21.45:688][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.46:137][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.21.46:138][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.46:138][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.21.46:138][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.46:487][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.21.46:487][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.46:487][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.21.46:487][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.46:487][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.21.46:487][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.46:620][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.21.46:620][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.31-20.21.47:091][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:140][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.21.47:141][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:141][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.21.47:141][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:141][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.21.47:141][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:141][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.21.47:141][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.05.31-20.21.47:520][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.47:621][246]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.21.48:021][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.21.48:021][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.48:204][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.05.31-20.21.48:204][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.48:204][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.21.48:204][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.48:420][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.05.31-20.21.48:420][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.48:838][319]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.49:023][330]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.49:173][338]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.21.49:339][346]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.21.49:922][373]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.49:922][373]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.50:005][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.21.50:005][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:005][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.21.50:005][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:005][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.21.50:005][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:104][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.21.50:104][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.21.50:555][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.21.50:606][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.51:055][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.21.51:055][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.51:222][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.21.51:222][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.51:222][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.21.51:222][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.51:222][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.21.51:222][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.51:892][467]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.21.51:893][467]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.21.58:786][799]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.58:786][799]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.58:786][799]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.58:786][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.58:788][799]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.58:788][799]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.58:788][799]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.21.58:788][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.21.58:788][799]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.58:788][799]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.21.58:788][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.21.58:788][799]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.21.58:788][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.58:788][799]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.21.58:788][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.58:860][803]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.58:886][804]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.21.58:886][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.21.58:887][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.58:887][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.21.58:887][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.58:888][804]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.58:888][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.21.58:888][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.58:888][804]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.21.58:888][804]Interaction: Interaction time: 1.000000 [2020.05.31-20.21.58:888][804]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.31-20.21.58:888][804]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_1] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.21.58:888][804]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.31-20.21.58:888][804]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.21.58:888][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.21.58:888][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.58:924][806]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.58:924][806]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.58:924][806]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.21.58:924][806]AnimLeader: BP_SmallMeatLocker_Witch_C_4 Requested to Play: UnhookIn. [2020.05.31-20.21.58:924][806]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.21.58:924][806]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.21.58:960][808]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.58:961][808]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.58:961][808]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.21.58:961][808]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.21.59:226][822]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.21.59:376][830]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.59:376][830]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.21.59:700][848]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.21.59:891][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.21.59:955][863]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.21.59:956][863]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.21.59:957][863]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.21.59:957][863]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale06_Character_C_0 - Rogue, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.31-20.21.59:959][863]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.21.59:959][863]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.21.59:959][863]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.21.59:959][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.59:991][865]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.59:992][865]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.21.59:992][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.59:992][865]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.21.59:992][865]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.31-20.21.59:992][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.31-20.21.59:992][865]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.21.59:992][865]AnimLeader: BP_SmallMeatLocker_Witch_C_4 Requested to Play: UnhookOut. [2020.05.31-20.21.59:992][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.21.59:992][865]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.21.59:993][865]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.21.59:993][865]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.31-20.21.59:993][865]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.21.59:993][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.21.59:994][865]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.22.00:057][869]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.157239 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.22.00:059][869]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.22.00:059][869]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.22.00:059][869]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidingPlayer [Null] [2020.05.31-20.22.00:059][869]LogSM: [BP_SmallMeatLocker_Witch_C_4][CLIENT SLAVE] [2020.05.31-20.22.01:402][933]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.31-20.22.01:403][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.22.01:404][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.01:404][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.01:404][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.01:404][933]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.22.01:404][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.01:404][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.01:404][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.01:404][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.01:404][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.01:404][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Witch_C_4] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.01:404][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.01:404][933]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.22.01:404][933]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.22.01:404][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.01:404][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.01:407][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Witch_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.22.01:458][936]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.01:458][936]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.01:804][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434863 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.02:186][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.22.02:186][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:186][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.22.02:186][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:186][970]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.22.02:188][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:188][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:188][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.02:188][970]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.02:188][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:188][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.22.02:188][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:188][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.02:188][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:188][970]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.02:189][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:189][970]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.02:203][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.22.02:207][971]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:207][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.02:207][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:207][971]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:207][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.02:207][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:207][971]Interaction: Interaction time: 20.725388 [2020.05.31-20.22.02:207][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.02:207][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:242][973]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.02:242][973]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.02:286][975]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.31-20.22.02:286][975]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:286][975]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.31-20.22.02:286][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:286][975]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.22.02:288][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:288][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:288][975]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.02:288][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.02:288][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:288][975]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.31-20.22.02:288][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:288][975]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.02:288][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:288][975]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.02:288][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:289][975]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.02:342][978]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.02:406][981]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:406][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.02:406][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:406][981]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.02:406][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.02:406][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:406][981]Interaction: Interaction time: 10.287465 [2020.05.31-20.22.02:406][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.02:406][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:406][981]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.02:441][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.02:441][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:463][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.02:536][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.22.02:536][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:536][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.02:536][988]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:537][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.02:537][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.02:537][988]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.22.02:537][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.02:537][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.02:537][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.02:537][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:537][988]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.02:537][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:537][988]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.02:537][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:537][988]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.02:560][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.22.02:607][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.02:607][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.02:643][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.02:643][994]LogDBDPlayerMovement: StopSnapping Final Location (6282.030273 3006.203369 -89.140495) [2020.05.31-20.22.02:643][994]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.02:644][994]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.02:644][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:644][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.02:644][994]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.02:644][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:644][994]Interaction: Interaction time: 2.000000 [2020.05.31-20.22.02:644][994]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.22.02:644][994]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 138.167984 [2020.05.31-20.22.02:644][994]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.02:644][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.02:695][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.22.03:835][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338293 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.04:188][ 86]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.22.04:188][ 86]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.22.04:188][ 86]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.22.04:388][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.22.04:656][112]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.22.04:705][115]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.22.04:705][115]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.22.04:705][115]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.22.04:705][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.04:708][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.22.04:722][116]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.04:722][116]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.04:722][116]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.04:722][116]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.04:722][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.04:722][116]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.04:722][116]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.04:722][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.04:738][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.04:738][117]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.04:738][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.04:738][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.04:738][117]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.22.04:738][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.04:738][117]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.04:738][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.04:738][117]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.04:738][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.04:738][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.04:738][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.04:738][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.04:738][117]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.04:738][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.04:760][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.04:762][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.22.04:773][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.22.04:804][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.22.04:807][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.22.04:956][129]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.22.05:205][141]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.22.05:205][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.05:222][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.05:222][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.05:454][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.22.05:454][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.05:589][159]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.05:589][159]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.05:589][159]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.22.07:971][294]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.07:971][294]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.07:971][294]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.09:219][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.010871 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.22.09:220][369]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.22.09:223][369]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.22.09:223][369]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.22.09:223][369]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.22.09:223][369]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.22.09:223][369]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.22.09:223][369]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.22.09:223][369]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.22.09:225][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.22.09:253][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.22.09:255][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:255][371]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.09:255][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:255][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:255][371]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.09:255][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:288][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:288][373]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.09:288][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:288][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:288][373]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.09:288][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:288][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:288][373]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.09:288][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:288][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:288][373]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.09:288][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.09:288][373]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.09:288][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.09:288][373]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.09:288][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:288][373]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.31-20.22.09:288][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.09:288][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:289][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:289][373]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.09:289][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:289][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:289][373]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.09:289][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.09:289][373]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.09:289][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.09:289][373]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.09:289][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:289][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.31-20.22.09:289][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.09:289][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.09:291][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.22.09:320][375]Interaction: [BP_CamperFemale01_Character_C_1] SetGuidedAction [VE_None] [2020.05.31-20.22.09:387][379]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.09:387][379]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.09:506][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.22.09:607][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.05.31-20.22.09:920][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.22.09:920][411]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.09:920][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.09:920][411]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.09:921][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.09:921][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.09:921][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.22.09:921][411]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.09:921][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.09:921][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.09:921][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.09:921][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.09:922][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:922][411]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.22.09:922][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.09:922][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.09:937][412]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=145.480 [2020.05.31-20.22.09:942][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.22.10:003][416]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.10:003][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.10:170][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.10:170][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.10:170][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.10:170][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.10:170][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.22.10:170][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.22.10:170][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.22.10:170][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.22.10:170][425]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.22.10:170][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.22.10:172][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.10:172][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.10:172][425]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.10:172][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.10:172][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.10:172][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.10:172][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.10:172][425]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.10:172][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.10:172][425]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.10:172][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.10:189][426]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.10:208][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.22.10:287][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.10:290][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.10:290][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.10:290][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.10:290][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.10:290][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.10:290][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.10:290][431]Interaction: Interaction time: 59.011986 [2020.05.31-20.22.10:290][431]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.10:290][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.10:290][431]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.10:922][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.10:922][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.10:922][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.10:922][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.10:922][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.10:922][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.10:922][463]Interaction: Interaction time: 1.000000 [2020.05.31-20.22.10:922][463]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.22.10:922][463]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 146.446945 [2020.05.31-20.22.10:922][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.10:922][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.11:004][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.22.11:008][467]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.22.11:189][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.11:189][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.11:189][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:189][476]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.11:189][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.11:189][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:190][476]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.22.11:190][476]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.11:190][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.11:277][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:388][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:389][485]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:405][486]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.22.11:406][486]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.11:406][486]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.22.11:406][486]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.11:406][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:406][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.11:406][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.11:406][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:406][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.22.11:406][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.11:406][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.11:406][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.11:406][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.11:406][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.11:406][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:406][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:406][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.11:406][486]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:406][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:408][486]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.11:422][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:422][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:422][487]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.22.11:422][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.11:422][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.11:422][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:422][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:422][487]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.11:422][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.11:423][487]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.22.11:423][487]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.22.11:423][487]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.11:423][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.11:423][487]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=146.964 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.22.11:423][487]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=146.964 [2020.05.31-20.22.11:471][490]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.22.11:472][490]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.22.11:472][490]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.22.11:472][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.11:472][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.11:472][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.22.11:477][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.22.11:913][512]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A80D30] Result: '1' k_EResultOK (success) [2020.05.31-20.22.11:913][512]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A80D30]' succeeded in 0.439703 seconds [2020.05.31-20.22.11:941][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A80D30] Result: '1' k_EResultOK (success) [2020.05.31-20.22.11:960][514]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.486296 seconds [2020.05.31-20.22.12:607][546]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.22.13:425][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:425][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.13:425][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.13:425][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.22.13:425][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:425][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.13:425][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.13:425][586]Interaction: Interaction time: 0.000000 [2020.05.31-20.22.13:425][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.13:425][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.13:425][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=148.966 [2020.05.31-20.22.13:442][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.13:442][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.13:442][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:442][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.13:442][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.13:442][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:442][587]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.13:442][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.13:471][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:471][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.13:471][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.13:471][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:471][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.22.13:471][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.13:471][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.13:471][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.13:471][588]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.13:471][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.13:471][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.13:472][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.13:472][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.13:472][588]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.13:472][588]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:548][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.13:549][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.22.13:696][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.22.13:696][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.13:861][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.22.13:861][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.13:941][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:941][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.13:941][613]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.22.13:941][613]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.22.13:941][613]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=149.482 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.22.13:977][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.22.14:012][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.22.14:012][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.14:039][617]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.22.14:039][617]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.22.14:039][617]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.22.14:039][617]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=149.580 [2020.05.31-20.22.14:039][617]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=149.580 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.22.14:106][620]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.05.31-20.22.14:186][623]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.22.14:188][623]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.14:188][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.22.14:192][623]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Hug0]: On [2020.05.31-20.22.14:193][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.22.14:356][630]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.22.14:356][630]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.22.14:356][630]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.22.14:356][630]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=149.898 [2020.05.31-20.22.14:356][630]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=149.898 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.22.14:392][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.22.14:392][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.14:672][643]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.14:673][643]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.14:673][643]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.14:958][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.15:021][659]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.22.15:555][683]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.22.15:911][700]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.22.15:912][700]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.22.16:023][705]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.16:178][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Hug0]: Off [2020.05.31-20.22.16:553][729]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334514 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.17:375][766]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.22.17:375][766]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=152.916 [2020.05.31-20.22.17:393][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.17:393][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.17:415][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.17:417][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.22.17:852][792]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.18:064][804]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.22.18:373][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.792439 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.18:374][822]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.22.18:657][838]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.18:657][838]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.22.19:090][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.491616 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.19:160][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.22.19:160][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.20:022][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_4] [2020.05.31-20.22.20:022][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.21:999][ 9]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.21:999][ 9]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.22:547][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267664 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.23:090][ 75]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.22.23:624][ 99]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.23:823][108]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.22.24:826][154]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.25:359][178]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.25:675][192]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.22.25:825][199]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.25:825][199]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.26:425][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:425][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.26:425][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.26:425][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:425][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.26:425][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.26:425][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:425][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.26:425][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.26:425][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:425][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.26:425][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.26:425][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.26:425][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.26:425][228]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.26:425][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.26:425][228]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.26:425][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.26:425][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:428][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.22.26:923][251]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.31-20.22.26:923][251]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.26:923][251]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.31-20.22.26:923][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.26:925][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:926][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:926][251]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.26:926][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.26:926][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.26:926][251]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.31-20.22.26:926][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.26:926][251]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.26:926][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.26:926][251]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.26:926][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.26:955][252]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.27:057][257]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.27:057][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.22.27:059][257]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.27:060][257]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.27:060][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.27:060][257]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.27:060][257]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.27:060][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.27:060][257]Interaction: Interaction time: 44.822395 [2020.05.31-20.22.27:060][257]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.27:060][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.27:060][257]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.27:372][271]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.769469 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.28:308][313]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.28:308][313]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.28:308][313]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.28:308][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.28:310][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.28:310][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.28:310][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.28:310][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.28:310][313]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.28:310][313]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.28:310][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.28:310][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.28:310][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.28:310][313]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.28:310][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.28:311][313]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.28:404][317]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.28:406][317]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.28:406][317]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.28:406][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.28:406][317]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.28:406][317]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.28:406][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.28:406][317]Interaction: Interaction time: 51.203228 [2020.05.31-20.22.28:406][317]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.28:406][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.28:443][319]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.29:068][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.29:068][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.29:068][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.29:068][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.29:071][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.29:071][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.29:071][348]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.29:071][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.29:071][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.29:071][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.29:071][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.29:071][348]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.29:071][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.29:071][348]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.29:071][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.29:071][348]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.29:197][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.29:199][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.29:200][355]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.29:200][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.29:200][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.29:200][355]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.29:200][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.29:200][355]Interaction: Interaction time: 60.170929 [2020.05.31-20.22.29:200][355]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.29:200][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.29:200][355]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.30:837][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505423 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.30:873][454]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.31:990][521]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.31-20.22.31:990][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.32:011][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.32:038][524]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.037030 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.32:356][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.31-20.22.32:356][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.33:623][597]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.33:722][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.449681 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.22.36:274][734]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-20.22.36:274][734]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.31-20.22.36:274][734]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-20.22.38:609][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.38:609][858]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.38:609][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.38:609][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.38:609][858]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.38:609][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.38:609][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.38:609][858]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.38:609][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.38:609][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.38:609][858]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.38:609][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.38:609][858]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.38:609][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.38:609][858]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.38:609][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.38:609][858]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.38:609][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.38:609][858]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.39:538][912]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.349732 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.39:622][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.22.39:623][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.39:623][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.22.39:623][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.39:623][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.39:623][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.39:739][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.39:739][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.40:223][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.40:273][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:741][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.40:741][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:771][986]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.40:771][986]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:771][986]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.40:771][986]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:774][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.40:774][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.40:774][986]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.40:774][986]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.40:774][986]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.40:774][986]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.40:774][986]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:774][986]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.40:774][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.40:774][986]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.40:774][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.40:841][990]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.40:856][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.22.40:856][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:856][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.22.40:856][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:856][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.40:856][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.40:871][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.40:874][992]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.40:874][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.40:874][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.40:874][992]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.40:874][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.40:874][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.40:874][992]Interaction: Interaction time: 24.013325 [2020.05.31-20.22.40:874][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.40:874][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.40:941][996]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.40:974][998]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.41:174][ 10]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.41:193][ 11]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.41:193][ 11]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.41:507][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:507][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:507][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:507][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.41:507][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:507][ 30]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.31-20.22.41:507][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.41:507][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:673][ 40]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.31-20.22.41:891][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:891][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:891][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:891][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.41:891][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.41:891][ 53]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.05.31-20.22.41:891][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.41:891][ 53]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.42:091][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.42:091][ 64]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.42:091][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.42:091][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.42:091][ 64]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.42:091][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.42:094][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.22.42:124][ 66]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.42:124][ 66]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.42:124][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.42:124][ 66]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.42:124][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.42:124][ 66]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.42:355][ 77]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.151371 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.42:506][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.31-20.22.42:506][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.42:628][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.22.42:628][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.42:713][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.42:789][ 97]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.726318 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.42:807][ 98]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.22.42:855][100]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.891127 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.42:892][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_1] [2020.05.31-20.22.42:892][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.43:175][116]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.43:175][116]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.43:175][116]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.43:396][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.22.43:396][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.43:441][128]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.43:507][131]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.43:709][141]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.22.43:861][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.43:861][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.43:861][149]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.22.43:861][149]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.22.43:861][149]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=179.403 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.22.43:883][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.22.44:027][158]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.22.44:027][158]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.22.44:027][158]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.22.44:027][158]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=179.568 [2020.05.31-20.22.44:027][158]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=179.568 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.22.44:113][163]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.05.31-20.22.44:151][165]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.22.44:163][166]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.44:164][166]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.44:168][166]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.22.44:169][166]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Rogue]: On [2020.05.31-20.22.44:337][176]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.22.44:337][176]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.22.44:337][176]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.22.44:337][176]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=179.878 [2020.05.31-20.22.44:337][176]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=179.878 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.22.44:339][176]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.44:370][178]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.44:452][183]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.44:990][216]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.44:991][216]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.44:991][216]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.44:991][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.44:993][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.44:993][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.44:993][216]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.44:993][216]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.44:993][216]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.44:993][216]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.44:993][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.44:993][216]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.44:993][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.44:993][216]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.44:993][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.44:993][216]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.45:088][221]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.45:088][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.22.45:090][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.45:090][221]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.45:091][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.45:091][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.45:091][221]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.45:091][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.45:091][221]Interaction: Interaction time: 15.198993 [2020.05.31-20.22.45:091][221]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.45:091][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.45:157][224]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.46:161][269]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Rogue]: Off [2020.05.31-20.22.47:342][324]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.22.47:342][324]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=182.882 [2020.05.31-20.22.47:360][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.47:360][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.47:374][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.47:374][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.47:374][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.47:374][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.47:379][326]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.47:379][326]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.47:379][326]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.47:379][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.47:379][326]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.47:379][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.47:379][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.47:379][326]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.47:379][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.47:379][326]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.47:379][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.47:385][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.47:387][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.22.47:408][327]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.47:457][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.47:462][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.47:462][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.47:462][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.47:462][330]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.47:462][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.47:462][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.47:462][330]Interaction: Interaction time: 15.140202 [2020.05.31-20.22.47:462][330]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.47:462][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.47:462][330]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.47:576][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.48:205][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.50:495][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.22.50:495][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.50:495][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.22.50:495][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.50:495][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.50:495][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.50:643][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.50:643][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.22.51:107][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:156][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.22.51:156][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:156][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.22.51:156][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:157][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.51:157][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:157][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.51:157][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:272][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.884266 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.51:607][560]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.51:607][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:656][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.51:656][563]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:656][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.51:656][563]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:657][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.51:657][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.51:657][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.22.51:657][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.51:657][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.51:657][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.51:657][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:657][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.51:657][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.51:657][563]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.22.51:657][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.51:657][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.51:673][564]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=187.215 [2020.05.31-20.22.51:677][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.22.51:721][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.51:721][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:756][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.22.51:756][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:756][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.22.51:756][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:756][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.22.51:756][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.51:791][571]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.51:791][571]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.52:156][593]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.471089 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.52:189][595]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.31-20.22.52:242][598]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.52:242][598]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.22.52:657][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.52:657][623]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.52:657][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.52:657][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.52:657][623]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.52:657][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.52:657][623]Interaction: Interaction time: 1.000000 [2020.05.31-20.22.52:657][623]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.22.52:657][623]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 188.181808 [2020.05.31-20.22.52:657][623]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.52:657][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.52:739][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.22.52:757][628]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.22.52:858][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.52:858][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.52:858][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.52:858][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.52:858][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.52:858][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.52:858][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.52:858][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.52:858][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.52:858][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.52:858][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.52:858][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.52:858][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.52:858][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.52:858][633]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.52:858][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.52:858][633]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.31-20.22.52:858][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.52:858][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.53:008][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.53:008][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.53:008][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:008][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.53:008][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.53:008][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:008][641]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.22.53:008][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.53:008][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.53:061][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.22.53:193][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.53:194][649]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:208][650]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.22.53:208][650]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.53:208][650]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.22.53:208][650]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.53:208][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:208][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.53:208][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.53:209][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:209][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.22.53:209][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.53:209][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.53:209][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.53:209][650]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.53:209][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.53:209][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.53:209][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:209][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.22.53:209][650]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:209][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:211][650]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.22.53:243][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:243][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:243][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.22.53:243][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.53:243][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.53:243][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.53:243][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:243][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.53:243][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.53:243][651]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.22.53:243][651]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.22.53:243][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.53:243][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.53:243][651]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=188.782 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.22.53:243][651]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=188.782 [2020.05.31-20.22.53:255][652]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.22.53:256][652]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.22.53:256][652]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.22.53:256][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.22.53:262][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.22.53:290][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_RustyHead, Is Lifetime Initialized: True, Remaining Lifetime: 120.000000, Lifetime Duration: 120.000000 [2020.05.31-20.22.53:294][654]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.53:294][654]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.31-20.22.53:294][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.53:294][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.53:298][654]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: On [2020.05.31-20.22.53:322][655]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.22.53:589][668]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.479892 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.53:704][674]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97E05A780] Result: '1' k_EResultOK (success) [2020.05.31-20.22.53:704][674]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97E05A780]' succeeded in 0.446463 seconds [2020.05.31-20.22.53:747][676]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A83C40] Result: '1' k_EResultOK (success) [2020.05.31-20.22.53:764][677]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505611 seconds [2020.05.31-20.22.55:228][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.55:228][749]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.55:228][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.55:228][749]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.22.55:228][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.55:228][749]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.55:228][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.55:228][749]Interaction: Interaction time: 0.000000 [2020.05.31-20.22.55:228][749]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.55:228][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.55:228][749]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=190.770 [2020.05.31-20.22.55:255][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.55:256][750]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.22.55:256][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.55:256][750]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.55:256][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.55:256][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.55:256][750]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.55:256][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.55:274][751]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.55:274][751]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.55:274][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.55:274][751]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.55:274][751]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.22.55:274][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.55:274][751]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.55:274][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.55:274][751]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.55:274][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.55:274][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.55:274][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.55:274][751]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.55:274][751]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.55:274][751]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.55:277][751]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: Off [2020.05.31-20.22.55:333][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.55:335][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.22.55:608][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.22.55:608][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.55:608][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.22.55:608][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.55:608][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.22.55:608][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:041][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.22.56:041][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:041][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.22.56:041][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:041][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.22.56:041][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:373][807]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401428 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.22.56:526][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.31-20.22.56:526][815]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:526][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.31-20.22.56:526][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:526][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.56:528][815]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:530][815]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:530][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.56:530][815]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.56:530][815]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:530][815]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.31-20.22.56:530][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:530][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.56:530][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:530][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.56:530][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:610][819]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.56:680][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.22.56:722][824]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.22.56:722][824]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.22.56:722][824]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.22.56:725][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.22.56:725][824]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.22.56:725][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.22.56:725][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Scalars [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Textures [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Vectors [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Scalars [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Textures [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Vectors [2020.05.31-20.22.56:725][824]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.22.56:742][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:742][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.56:742][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:742][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:742][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.56:742][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:742][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:742][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.56:743][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:743][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:743][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.56:743][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.56:743][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.56:743][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.56:743][825]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.56:743][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:743][825]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.31-20.22.56:743][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.56:743][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:807][828]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.31-20.22.56:913][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:913][833]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.56:913][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:913][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.56:913][833]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.56:913][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:913][833]Interaction: Interaction time: 0.608696 [2020.05.31-20.22.56:913][833]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.31-20.22.56:913][833]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.608696 Timestamp 0.000000 [2020.05.31-20.22.56:914][833]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.22.56:914][833]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.56:914][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.56:914][833]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.57:106][842]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133804 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.57:192][846]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.22.57:477][860]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.57:478][860]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.22.57:478][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.57:478][860]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.57:478][860]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.22.57:478][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.57:522][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.57:523][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.57:525][862]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.57:525][862]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.22.57:525][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.57:525][862]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.57:525][862]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.22.57:525][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.57:525][862]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.22.57:525][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.57:525][862]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.22.57:525][862]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_8] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.22.57:525][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.57:525][862]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_8] [2020.05.31-20.22.57:525][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.57:525][862]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.57:540][863]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.655260 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.22.57:634][868]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.22.57:659][869]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.22.57:880][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.22.57:880][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.22.57:965][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.22.57:965][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.57:965][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.05.31-20.22.57:965][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.57:995][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.22.58:007][888]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.22.58:007][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.58:007][888]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.22.58:007][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.58:010][888]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.58:010][888]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.58:010][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.58:010][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.58:010][888]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.58:010][888]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.22.58:010][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.58:010][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.58:010][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:010][888]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.58:010][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:027][889]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.58:073][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.22.58:075][891]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.58:075][891]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.58:075][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:075][891]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.22.58:075][891]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.58:075][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:077][891]Interaction: Interaction time: 83.472672 [2020.05.31-20.22.58:077][891]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.58:077][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:109][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.22.58:109][893]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.58:109][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.22.58:110][893]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.58:111][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.58:111][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.58:111][893]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.22.58:111][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.58:111][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.58:111][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.22.58:111][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.58:111][893]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.58:111][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:112][893]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.58:112][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:112][893]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.22.58:112][893]LogDBDPlayerMovement: StopSnapping Final Location (4110.762207 4949.138184 303.651947) [2020.05.31-20.22.58:112][893]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.22.58:132][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.22.58:173][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.22.58:173][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.58:175][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.58:175][896]LogDBDPlayerMovement: StopSnapping Final Location (4110.762207 4949.138184 303.651947) [2020.05.31-20.22.58:175][896]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.58:175][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:175][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.22.58:175][896]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.58:175][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.58:175][896]Interaction: Interaction time: 1.700000 [2020.05.31-20.22.58:175][896]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.22.58:175][896]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVaultFall' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.22.58:175][896]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVaultFall Bear AnimTag_FPV. [2020.05.31-20.22.58:175][896]LogSM: Error: Play Update Montage AM_TT_WindowVaultFall Duration 1.700000 Timestamp 193.698776 [2020.05.31-20.22.58:175][896]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.22.58:176][896]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.58:176][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.59:193][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.05.31-20.22.59:193][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.59:193][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_8] [2020.05.31-20.22.59:193][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.59:494][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.22.59:494][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.59:494][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_8] [2020.05.31-20.22.59:494][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.59:539][959]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.22.59:539][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.59:539][959]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.22.59:539][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.59:541][959]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.22.59:541][959]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.59:541][959]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.59:541][959]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.22.59:541][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.22.59:541][959]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.59:541][959]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.22.59:541][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.22.59:541][959]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.22.59:541][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.59:542][959]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.22.59:542][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.59:576][961]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.22.59:623][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.22.59:625][963]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.59:625][963]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.22.59:625][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.59:625][963]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.22.59:625][963]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.22.59:625][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.59:625][963]Interaction: Interaction time: 17.877096 [2020.05.31-20.22.59:625][963]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.22.59:625][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.22.59:861][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.23.00:129][986]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.23.00:157][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.00:158][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.00:158][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.00:158][987]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.00:158][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.00:158][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.00:158][987]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.00:158][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.00:159][987]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.23.00:176][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.00:176][988]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.00:176][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.00:176][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.00:176][988]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.23.00:176][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.00:176][988]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.00:176][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.00:176][988]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.00:177][988]Interaction: Verbose: [SlasherVault2][WindowStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.00:177][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.00:177][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.23.00:177][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.00:177][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.23.00:177][988]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.00:177][988]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.00:200][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.00:202][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.23.00:291][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.05.31-20.23.00:291][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.00:291][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_8] [2020.05.31-20.23.00:291][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.00:292][993]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.00:292][993]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.00:292][993]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.00:443][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.01:755][ 59]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.23.02:164][ 78]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.23.02:595][ 96]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.02:595][ 96]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.02:595][ 96]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.07:439][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.05.31-20.23.07:439][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.07:439][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.05.31-20.23.07:439][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.07:443][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.07:443][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.07:443][344]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.07:443][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.07:443][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.07:443][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.05.31-20.23.07:443][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.07:443][344]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.07:443][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.07:443][344]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.31-20.23.07:443][344]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.07:443][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.07:443][344]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.23.07:775][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.07:775][364]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.07:775][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.07:775][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.07:775][364]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.07:775][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.07:775][364]Interaction: Interaction time: 1.050000 [2020.05.31-20.23.07:775][364]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.31-20.23.07:775][364]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-20.23.07:775][364]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.23.07:775][364]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.07:775][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.07:842][368]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.08:060][381]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-20.23.08:808][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.08:808][420]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.08:808][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.08:808][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.08:808][420]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.08:808][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.08:842][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.08:842][422]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.08:842][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.08:842][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.08:842][422]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.08:842][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.08:842][422]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.08:842][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.08:842][422]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.08:842][422]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.08:842][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.08:842][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.05.31-20.23.08:842][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.08:842][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.08:941][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.23.08:941][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.08:941][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.23.08:941][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.08:941][426]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.23.08:941][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.09:114][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.09:258][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.05.31-20.23.09:258][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.09:258][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.05.31-20.23.09:258][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.09:258][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.05.31-20.23.09:258][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.09:426][448]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.09:426][448]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.09:426][448]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.09:512][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.23.09:994][479]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.23.10:141][487]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.23.10:141][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.23.10:312][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.23.10:609][510]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.10:609][510]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.10:609][510]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.10:961][527]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.23.11:157][537]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.23.11:157][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.23.11:317][546]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.05.31-20.23.12:159][595]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.23.12:160][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.23.12:160][595]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.23.12:160][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.23.12:226][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.23.13:276][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.23.13:276][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.13:276][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.23.13:276][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.13:661][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.31-20.23.13:661][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.13:661][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.31-20.23.13:661][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.14:542][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.23.14:542][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.14:542][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.23.14:542][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.14:542][713]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.31-20.23.14:542][713]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.23.14:543][713]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.23.14:543][713]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.23.14:545][713]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.14:545][713]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.14:545][713]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.14:545][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.14:545][713]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.14:545][713]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.23.14:545][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.14:545][713]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.14:545][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.14:545][713]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.14:545][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.14:593][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.14:593][715]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.14:593][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.14:593][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.14:593][715]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.14:593][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.14:593][715]Interaction: Interaction time: 0.500000 [2020.05.31-20.23.14:593][715]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.14:593][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.15:107][740]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.23.15:109][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.23.15:109][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.15:109][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.23.15:109][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.15:109][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.23.15:109][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.15:109][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.15:109][740]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.15:109][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.15:109][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.15:109][740]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.15:109][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.15:109][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.15:109][740]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.15:109][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.15:109][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.15:109][740]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.15:109][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.15:109][740]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.15:109][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.15:109][740]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.15:109][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.15:109][740]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.23.15:110][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.15:110][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.15:543][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.31-20.23.15:543][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.15:543][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.31-20.23.15:543][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.15:543][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.31-20.23.15:543][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.16:829][832]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.17:328][858]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.17:328][858]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.17:328][858]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.17:476][866]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.23.17:481][866]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.23.17:481][866]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.23.17:482][866]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.23.17:482][866]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.23.17:482][866]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.23.17:482][866]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.23.17:482][866]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.23.17:483][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.23.17:523][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.23.17:543][869]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.17:543][869]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.17:543][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.17:543][869]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.17:543][869]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.17:543][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.17:543][869]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.17:543][869]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.17:543][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.17:543][869]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.17:543][869]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.17:543][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.17:543][869]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.17:543][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.17:543][869]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.17:543][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.17:543][869]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.23.17:543][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.17:543][869]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.17:546][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.23.17:914][887]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.18:175][899]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.23.18:175][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:175][899]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.23.18:175][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:175][899]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.23.18:175][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:176][899]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.18:176][899]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.18:176][899]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.18:294][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.23.18:294][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.05.31-20.23.18:742][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.23.18:778][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.19:242][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.05.31-20.23.19:242][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.19:358][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.05.31-20.23.19:358][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.19:358][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.05.31-20.23.19:358][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.19:358][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.05.31-20.23.19:358][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.19:543][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.19:543][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.19:543][961]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.23.19:543][961]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.23.19:543][961]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=215.085 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.23.19:581][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.23.19:926][976]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.23.19:926][976]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.23.19:926][976]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.23.19:926][976]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=215.466 [2020.05.31-20.23.19:926][976]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=215.466 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.23.19:995][979]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.05.31-20.23.20:048][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:048][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:073][982]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.20:075][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.20:075][982]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.23.20:078][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.831697 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.23.20:078][982]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.23.20:084][982]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: On [2020.05.31-20.23.20:227][989]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.23.20:227][989]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.23.20:227][989]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.23.20:227][989]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=215.768 [2020.05.31-20.23.20:227][989]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=215.768 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:231][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:268][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:415][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:498][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:527][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:528][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:528][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:528][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:546][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.20:794][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.23.20:794][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.21:510][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.23.21:510][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:060][ 71]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: Off [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.22:416][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.23:230][125]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.23.23:230][125]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=218.773 [2020.05.31-20.23.23:250][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.23:250][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.23:273][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.23:276][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.23:278][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.23.23:305][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_8] [2020.05.31-20.23.23:305][129]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.23:305][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.23:305][129]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.23:308][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.23:308][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.23:308][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.23.23:308][129]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.23:308][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.23:308][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.23:308][129]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.23:308][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.23:308][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.23:308][129]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.23.23:308][129]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.23:308][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.23:308][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.23:308][129]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.23.23:308][129]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.23.23:328][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.23.23:360][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.23:360][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.23:461][137]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.23.23:644][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.23:644][145]LogDBDPlayerMovement: StopSnapping Final Location (3462.438232 3648.549805 6.483176) [2020.05.31-20.23.23:644][145]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.23:644][145]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.23:644][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.23:644][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.23:644][145]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.23:644][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.23:644][145]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.23.23:644][145]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.31-20.23.23:644][145]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.23.23:644][145]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.23.23:644][145]Interaction: Interaction time: 2.700000 [2020.05.31-20.23.23:644][145]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.23.23:644][145]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.23:644][145]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 219.166763 [2020.05.31-20.23.23:644][145]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.23.23:644][145]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.23:644][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.23:649][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.23.23:651][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.23.23:653][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.23.23:653][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.23.23:653][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.23.23:796][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.23:796][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.23:876][155]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.23.24:742][192]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_RustyHead, Is Lifetime Initialized: True, Remaining Lifetime: 0.010511, Lifetime Duration: 120.000000 [2020.05.31-20.23.26:096][259]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.26:096][259]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.26:344][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.26:344][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.26:344][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.26:344][272]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.26:344][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:344][272]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.23.26:344][272]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.23.26:344][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.26:344][272]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.26:344][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:362][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.26:362][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.26:362][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:362][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.26:362][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.23.26:362][273]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.26:362][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.26:362][273]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.26:362][273]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.26:362][273]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.26:363][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:363][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.26:363][273]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.26:363][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.26:363][273]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.26:363][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.26:473][279]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.26:473][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.26:510][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.26:510][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.26:513][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.26:513][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.26:513][281]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.26:513][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.26:513][281]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.26:513][281]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.26:513][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.26:513][281]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.26:513][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:513][281]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.26:513][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:575][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.23.26:578][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.26:578][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.26:578][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:578][284]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.26:578][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.26:578][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.26:578][284]Interaction: Interaction time: 16.000000 [2020.05.31-20.23.26:578][284]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.31-20.23.26:578][284]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.23.26:578][284]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.26:578][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.28:301][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.23.28:316][365]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.23.28:566][379]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.23.28:960][402]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.29:093][410]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.23.29:629][443]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.29:629][443]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.29:793][453]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.23.29:793][453]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.23.30:057][469]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale06_Character_C_0 - Rogue, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.23.30:060][469]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.23.30:075][470]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.23.30:310][484]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.23.30:726][509]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.30:726][509]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.31:625][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:625][563]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.31:626][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:626][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:626][563]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.31:626][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:659][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:659][565]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.31:659][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:659][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:659][565]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.31:659][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.31:659][565]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.31:659][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.31:659][565]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.31:659][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:659][565]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.31:659][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.31:659][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:723][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.31:723][569]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.31:723][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.31:723][569]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.31:725][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:725][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:725][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.31:725][569]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.31:725][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:725][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.31:726][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.31:726][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.31:726][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:726][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.31:726][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:791][573]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:791][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.31:791][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:791][573]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.31:791][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.31:792][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:792][573]Interaction: Interaction time: 10.957804 [2020.05.31-20.23.31:792][573]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.23.31:792][573]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 10.957804 Timestamp 0.000000 [2020.05.31-20.23.31:792][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.31:792][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.31:861][577]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.23.32:875][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.32:875][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.32:875][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.32:876][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.32:876][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.32:876][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.32:876][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.32:876][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.32:876][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.32:876][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.32:876][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.32:876][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.32:876][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.32:876][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.32:876][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.32:876][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.32:876][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.32:876][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.32:876][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:124][644]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.33:124][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:124][644]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.33:124][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:126][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:127][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:127][644]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.33:127][644]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.33:127][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:127][644]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.33:127][644]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:127][644]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.33:127][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:127][644]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.33:127][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:160][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.31-20.23.33:160][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:182][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.33:212][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:212][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.33:212][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:212][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:212][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.33:212][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:212][648]Interaction: Interaction time: 9.904558 [2020.05.31-20.23.33:212][648]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.23.33:212][648]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 9.904558 Timestamp 0.000000 [2020.05.31-20.23.33:212][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.33:212][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:227][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:227][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:285][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.33:328][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.33:328][654]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:329][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:329][654]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:330][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.33:331][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.33:331][654]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.23.33:331][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.33:331][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.33:331][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:331][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:331][654]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.33:331][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:331][654]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.23.33:331][654]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.23.33:331][654]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.23.33:331][654]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.33:331][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.23.33:331][654]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.33:331][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:331][654]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.23.33:332][654]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.23.33:332][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.31-20.23.33:333][654]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.23.33:333][654]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.31-20.23.33:477][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:477][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.33:477][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:478][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:478][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.33:478][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.33:478][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.33:478][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.33:478][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.33:478][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:478][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.23.33:478][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:478][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.33:491][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:491][662]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:491][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:491][662]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:491][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:491][662]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:507][663]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:507][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:542][664]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.05.31-20.23.33:542][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:641][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:641][669]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:641][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:642][669]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:642][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:642][669]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:808][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:808][676]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:808][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:808][676]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:808][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.33:808][676]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.33:809][676]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.33:809][676]LogDBDPlayerMovement: StopSnapping Final Location (4896.905273 4325.004883 -792.173035) [2020.05.31-20.23.33:809][676]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.33:809][676]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.33:809][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:809][676]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.33:809][676]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.33:809][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:809][676]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.23.33:809][676]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.23.33:809][676]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.23.33:809][676]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.23.33:809][676]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.23.33:809][676]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.33:809][676]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.23.33:809][676]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.33:810][676]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.23.33:810][676]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 229.318008 [2020.05.31-20.23.33:810][676]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.33:810][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.33:811][676]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.23.33:811][676]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.33:874][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.23.33:945][682]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.23.34:462][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.34:679][715]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.35:165][737]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.35:383][748]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.23.35:383][748]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.23.35:383][748]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.23.35:383][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.35:383][748]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.23.35:383][748]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.23.35:383][748]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.35:383][748]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.31-20.23.35:386][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.23.35:388][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.23.35:394][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.23.35:394][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.23.35:409][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.35:409][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.35:409][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.35:409][749]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.35:409][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.35:409][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.35:409][749]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.35:409][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.35:427][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.35:427][750]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.35:427][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.35:427][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.35:427][750]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.23.35:427][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.35:427][750]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.35:427][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.35:427][750]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.35:427][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.35:427][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.35:427][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.35:427][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.35:427][750]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.35:427][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.35:449][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.23.35:452][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.35:454][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.23.35:479][753]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.35:479][753]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.23.35:479][753]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.05.31-20.23.35:479][753]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.35:482][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.23.35:484][753]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.35:484][753]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.35:484][753]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.35:484][753]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.31-20.23.35:484][753]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.23.35:484][753]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.23.35:484][753]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.35:488][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.23.35:510][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.35:510][754]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.35:544][756]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.23.35:760][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.23.35:760][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.35:913][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.35:913][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.35:969][781]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11E770] Result: '1' k_EResultOK (success) [2020.05.31-20.23.35:970][781]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11E770]' succeeded in 0.485847 seconds [2020.05.31-20.23.36:003][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11E770] Result: '1' k_EResultOK (success) [2020.05.31-20.23.36:021][784]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.527703 seconds [2020.05.31-20.23.36:100][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.31-20.23.36:100][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.36:100][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.05.31-20.23.36:100][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.36:100][788]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.23.36:100][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.36:122][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.36:166][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.36:166][792]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.36:166][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.23.36:166][792]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.36:167][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.36:167][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.36:167][792]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.23.36:167][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.36:167][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.36:167][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.23.36:167][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.36:167][792]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.36:167][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.36:167][792]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.36:167][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.36:167][792]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.23.36:188][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.23.36:216][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.23.36:216][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.36:267][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.36:268][798]LogDBDPlayerMovement: StopSnapping Final Location (5083.197754 4509.453125 -792.172974) [2020.05.31-20.23.36:268][798]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.36:268][798]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.36:268][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.36:268][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.36:268][798]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.36:268][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.36:268][798]Interaction: Interaction time: 4.000000 [2020.05.31-20.23.36:268][798]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.23.36:268][798]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_3] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.23.36:268][798]AnimLeader: ClosetStandard_C_3 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.23.36:268][798]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 231.792450 [2020.05.31-20.23.36:268][798]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.23.36:268][798]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.36:268][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.36:463][810]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.23.37:209][855]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.37:976][901]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.05.31-20.23.38:643][941]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.23.40:009][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.23.40:191][ 34]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.40:191][ 34]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.40:191][ 34]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.40:191][ 34]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.40:191][ 34]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.40:191][ 34]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.40:259][ 38]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.23.40:275][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.40:275][ 39]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.23.40:275][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.40:275][ 39]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.40:275][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.40:275][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.40:275][ 39]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.40:275][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.40:291][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.40:291][ 40]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.40:291][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.40:291][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.40:291][ 40]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.23.40:291][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.40:292][ 40]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.40:292][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.40:292][ 40]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.40:292][ 40]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.40:292][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.40:292][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.23.40:292][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.40:292][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.23.40:292][ 40]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.40:292][ 40]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.23.40:313][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.40:314][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.23.40:365][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.23.40:525][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.31-20.23.40:526][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.40:526][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.05.31-20.23.40:526][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.40:526][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.23.40:526][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.41:393][104]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.41:860][132]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.23.41:860][132]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.41:860][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.41:860][132]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.23.41:860][132]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.41:860][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.41:862][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.23.41:894][134]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.23.41:894][134]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.41:894][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.41:894][134]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.23.41:894][134]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.41:894][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.41:894][134]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.41:894][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.41:894][134]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.41:894][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.41:894][134]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.23.41:894][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.41:894][134]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.23.42:708][183]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.847073 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.23.43:110][207]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.23.43:376][223]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.23.43:392][224]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.23.44:342][278]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.44:342][278]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.44:342][278]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.44:342][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.44:345][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:345][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:345][278]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.44:345][278]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.44:345][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:345][278]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.44:345][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.44:345][278]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.44:345][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:345][278]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.44:345][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:409][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.44:410][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:410][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.44:410][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:411][282]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:411][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.44:411][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:411][282]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.44:411][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.44:411][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:461][284]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:461][284]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:461][284]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.44:461][284]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.44:461][284]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.44:461][284]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.44:461][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.44:643][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:643][293]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.44:643][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:643][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:643][293]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.44:643][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:646][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.44:674][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.44:676][295]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:676][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.44:676][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:676][295]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:676][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.44:676][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.44:676][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.44:676][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.44:676][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.44:676][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:676][295]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.44:676][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.44:676][295]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:680][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.44:708][296]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:708][296]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:708][296]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.44:708][296]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.44:708][296]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.44:874][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.44:874][304]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.44:874][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.44:874][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.44:876][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:876][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:876][304]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.44:876][304]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.44:876][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:876][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.44:876][304]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.44:876][304]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.44:876][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:876][304]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.44:876][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:908][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.44:910][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:910][306]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.44:910][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:910][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:910][306]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.44:910][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:910][306]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.44:910][306]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.44:910][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.44:927][307]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.44:960][308]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:960][308]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.44:960][308]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.44:960][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.44:960][308]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.44:960][308]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.44:960][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.45:180][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:180][321]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.45:180][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:180][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:180][321]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.45:180][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:182][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.45:212][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.45:213][323]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:214][323]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.45:214][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:214][323]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:214][323]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.45:214][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.45:214][323]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.45:214][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.45:214][323]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.45:214][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:214][323]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:214][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:214][323]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:216][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.45:247][325]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:247][325]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:247][325]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.45:247][325]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.45:247][325]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.45:332][330]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.23.45:379][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:379][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:379][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:379][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:381][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:381][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:381][333]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.45:381][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.45:381][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:381][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:381][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:381][333]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.45:381][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:381][333]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.45:381][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:413][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.45:414][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:415][335]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.45:415][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:415][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:415][335]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.45:415][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:415][335]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.45:415][335]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.45:415][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:447][337]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:447][337]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:447][337]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.45:447][337]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.45:447][337]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.45:447][337]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.45:447][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.45:482][339]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.45:712][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:712][353]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.45:712][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:712][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:712][353]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.45:712][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:712][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:712][353]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.45:712][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:712][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:712][353]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.45:712][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.45:712][353]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.45:712][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.45:712][353]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.45:712][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:712][353]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:712][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:712][353]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:714][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.45:745][355]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:745][355]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:745][355]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.45:745][355]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.45:745][355]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.45:874][363]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:874][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:874][363]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:874][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:876][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:876][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:876][363]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.45:876][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.45:876][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:876][363]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.45:876][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.45:876][363]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.45:876][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:876][363]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.45:876][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:907][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.45:909][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:909][365]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.45:909][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:909][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:909][365]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.45:909][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:909][365]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.45:909][365]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.45:909][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.45:942][367]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:942][367]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.45:943][367]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.45:943][367]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.45:943][367]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.45:943][367]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.45:943][367]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.45:944][367]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.46:176][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:176][381]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.46:176][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:176][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:176][381]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.46:176][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:179][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.46:207][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.46:209][383]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:209][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.46:209][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:209][383]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:209][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.46:209][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.46:209][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.46:209][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.46:209][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.46:209][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:209][383]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:209][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:209][383]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:212][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.46:241][385]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:241][385]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:242][385]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.46:242][385]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.46:242][385]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.46:340][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:340][391]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:340][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:340][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:342][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:342][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:342][391]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.46:342][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.46:342][391]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:342][391]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:342][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:342][391]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.46:342][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:342][391]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.46:342][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:408][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.46:410][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:410][395]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.46:410][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:410][395]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:410][395]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.46:410][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:410][395]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.46:410][395]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.46:410][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:443][397]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:443][397]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:443][397]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.46:443][397]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.46:443][397]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.46:443][397]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.46:443][397]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.46:478][399]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.46:676][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:676][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.46:676][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:676][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:676][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.46:676][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:676][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:676][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.46:676][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:676][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:676][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.46:676][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.46:676][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.46:676][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.46:676][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.46:676][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:676][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:676][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:676][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:678][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.46:708][413]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:708][413]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:708][413]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.46:708][413]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.46:708][413]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.46:778][417]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.31-20.23.46:841][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:841][421]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:841][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:841][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:843][421]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:843][421]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:843][421]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.46:843][421]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.46:843][421]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:843][421]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.46:843][421]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.46:843][421]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.46:843][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:843][421]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.46:843][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:907][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.46:909][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:909][425]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.46:909][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:909][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:909][425]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.46:910][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:910][425]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.46:910][425]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.46:910][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.46:925][426]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.46:942][427]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:942][427]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.46:942][427]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.46:942][427]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.46:942][427]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.46:942][427]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.46:942][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.47:126][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:126][438]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.47:126][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:126][438]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:126][438]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.47:126][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:129][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.47:158][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.47:160][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:160][440]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.47:160][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:160][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:160][440]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.47:160][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.47:160][440]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.47:161][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.47:161][440]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.47:161][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:161][440]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:161][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:161][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:164][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.47:175][441]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:175][441]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:175][441]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.47:175][441]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.47:175][441]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.47:291][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:291][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:291][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:291][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:292][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:292][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:292][448]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.47:292][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.47:292][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:292][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:292][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:292][448]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.47:292][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:292][448]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.47:292][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:357][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.47:359][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:359][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.47:359][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:359][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:359][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.47:359][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:359][452]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.47:359][452]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.47:359][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:392][454]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:392][454]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:392][454]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.47:392][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.47:392][454]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.47:392][454]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.47:392][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.47:409][455]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.47:491][460]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.31-20.23.47:491][460]LogDBDGeneral: Date-time synced online: 2020.05.31-20.23.48 (service used - Mirrors) [2020.05.31-20.23.47:559][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:559][464]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.47:559][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:559][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:559][464]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.47:559][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:562][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.47:591][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.47:593][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:593][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.47:593][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:593][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:593][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.47:593][466]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.47:593][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.47:593][466]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.47:593][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.47:593][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:593][466]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:593][466]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:593][466]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:594][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.47:625][468]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:625][468]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:625][468]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.47:625][468]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.47:625][468]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.47:724][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:725][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:725][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:725][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:726][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:727][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:727][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.47:727][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.47:727][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:727][474]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.47:727][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.47:727][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.47:727][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:727][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.47:727][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:791][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.47:792][478]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:792][478]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.47:792][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:793][478]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:793][478]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.47:793][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:793][478]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.47:793][478]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.47:793][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:826][480]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:826][480]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:826][480]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.47:826][480]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.47:826][480]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.47:826][480]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.47:826][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.47:877][483]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.47:994][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:994][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.47:994][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:994][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.47:994][490]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.47:994][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.47:997][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.48:058][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.48:060][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:060][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.48:060][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:060][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:060][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.48:060][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:060][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.48:061][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:061][494]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.48:061][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:061][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:061][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:061][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:063][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.48:092][496]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:092][496]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:092][496]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.48:092][496]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.48:093][496]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.48:159][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:159][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:159][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:159][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:161][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:161][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:161][500]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.48:161][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:161][500]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:161][500]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:161][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:162][500]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.48:162][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:162][500]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.48:162][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:226][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.48:227][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:227][503]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.48:229][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:229][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:229][503]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.48:229][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:229][503]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.48:229][503]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.48:229][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:259][505]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:260][505]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:260][505]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.48:260][505]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.48:260][505]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.48:260][505]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.48:260][505]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.48:328][508]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.48:408][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:408][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.48:408][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:408][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:408][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.48:408][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:408][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:408][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.48:408][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:408][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:408][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.48:408][512]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:408][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.48:408][512]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:408][512]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.48:408][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:410][512]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:410][512]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:410][512]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:412][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.48:425][513]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:425][513]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:425][513]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.48:425][513]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.48:425][513]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.48:476][515]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.23.48:525][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:525][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:525][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:525][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:527][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:527][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:527][518]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.48:527][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:527][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:527][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:527][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:527][518]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.48:527][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:527][518]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.48:527][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:592][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.48:593][521]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:593][521]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.48:593][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:593][521]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:593][521]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.48:593][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:593][521]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.48:593][521]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.48:593][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:626][522]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:626][522]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:626][522]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.48:626][522]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.48:626][522]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.48:626][522]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.48:626][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.48:663][524]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.48:811][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:811][530]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.48:811][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:811][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:811][530]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.48:811][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:811][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:811][530]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.48:811][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:811][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:811][530]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.48:811][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:812][530]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.48:812][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:812][530]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.48:812][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:812][530]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:812][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:812][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:814][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.48:827][531]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:827][531]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:827][531]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.48:827][531]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.48:827][531]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.48:941][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:941][536]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:941][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:941][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:943][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:943][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:943][536]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.48:943][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.48:943][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.48:943][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.48:943][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.48:943][536]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.48:943][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.48:943][536]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.48:943][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:008][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.49:009][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:010][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.49:010][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:010][539]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:010][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.49:010][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:010][539]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.49:010][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.49:010][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:026][540]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:026][540]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:026][540]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.49:026][540]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.49:026][540]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.49:026][540]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.49:026][540]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.49:077][542]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.49:142][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:142][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.49:142][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:142][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:142][545]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.49:142][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:146][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.49:159][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.49:162][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:162][546]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.49:162][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:162][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:162][546]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.49:162][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:162][546]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.49:162][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:162][546]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.49:162][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:162][546]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:162][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:162][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:167][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.49:210][548]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:210][548]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:210][548]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.49:210][548]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.49:211][548]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.49:292][552]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:292][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:292][552]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:292][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:294][552]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:294][552]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:294][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.49:294][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:294][552]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:294][552]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:294][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:294][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.49:294][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:294][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.49:294][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:359][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.49:362][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:362][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.49:363][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:363][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:363][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.49:363][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:363][555]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.49:363][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.49:363][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:409][557]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:409][557]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:409][557]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.49:409][557]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.49:409][557]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.49:409][557]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.49:409][557]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.49:429][558]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.49:543][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:543][563]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.49:543][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:543][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:543][563]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.49:543][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:546][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.49:558][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.49:562][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:562][564]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.49:562][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:562][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:562][564]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.49:562][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:562][564]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.49:562][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:562][564]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.49:562][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:562][564]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:562][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:562][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:565][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.49:595][566]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:595][566]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:595][566]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.49:595][566]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.49:595][566]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.49:709][571]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:709][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:709][571]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:709][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:711][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:711][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:711][571]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.49:711][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:711][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:711][571]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:711][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:711][571]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.49:711][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:711][571]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.49:711][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:761][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.49:763][574]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:763][574]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.49:763][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:763][574]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:763][574]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.49:763][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:763][574]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.49:763][574]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.49:763][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:810][576]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:810][576]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:810][576]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.49:810][576]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.49:810][576]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.49:810][576]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.49:810][576]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.49:846][578]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.49:932][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:932][583]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.49:932][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:932][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:932][583]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.49:932][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:932][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:932][583]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.49:932][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:932][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:932][583]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.49:932][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:932][583]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.49:932][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.49:932][583]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.49:932][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.49:932][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.49:932][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.49:932][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:935][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.49:966][585]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:966][585]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.49:966][585]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.49:967][585]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.49:967][585]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.50:034][589]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.05.31-20.23.50:034][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:035][589]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.05.31-20.23.50:035][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:036][589]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:036][589]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:036][589]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.50:036][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:036][589]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:036][589]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.05.31-20.23.50:036][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:036][589]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.50:036][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:036][589]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.31-20.23.50:036][589]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.50:036][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:036][589]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.23.50:120][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:120][594]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:120][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:120][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:122][594]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:122][594]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:122][594]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.50:122][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:122][594]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:122][594]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:122][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:122][594]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.50:122][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:122][594]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.50:122][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:189][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.50:192][598]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:192][598]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.50:192][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:192][598]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:192][598]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.50:192][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:192][598]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.50:192][598]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.50:192][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:209][599]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.50:224][600]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:224][600]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:224][600]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.50:224][600]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.50:224][600]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.50:224][600]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.50:224][600]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.50:242][601]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.50:242][601]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.50:292][604]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:292][604]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.50:292][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:292][604]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:292][604]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.50:292][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:295][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.50:324][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.50:326][606]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:326][606]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.50:326][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:326][606]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:326][606]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.50:326][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:326][606]Interaction: Interaction time: 1.050000 [2020.05.31-20.23.50:326][606]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.31-20.23.50:326][606]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.31-20.23.50:326][606]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.23.50:326][606]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.50:326][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:326][606]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.50:327][606]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:327][606]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.50:327][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:327][606]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:327][606]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.50:327][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:327][606]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.50:327][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:327][606]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.50:327][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:327][606]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:327][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:327][606]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:329][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.50:359][608]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:359][608]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:359][608]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.50:359][608]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.50:359][608]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.50:457][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:457][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:457][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:457][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:459][614]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:459][614]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:459][614]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.50:459][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:459][614]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:459][614]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:459][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:460][614]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.50:460][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:460][614]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.50:460][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:523][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.50:526][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:526][618]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.50:526][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:526][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:526][618]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.50:526][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:526][618]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.50:526][618]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.50:526][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:556][620]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:556][620]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:556][620]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.50:556][620]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.50:556][620]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.50:556][620]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.50:556][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.50:607][623]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.50:622][624]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.31-20.23.50:703][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:703][629]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.50:703][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:703][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:703][629]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.50:703][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:706][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.50:734][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.50:735][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:735][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.50:735][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:735][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:735][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.50:735][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:735][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.50:736][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:736][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.50:736][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:736][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:736][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:736][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:738][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.50:767][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:767][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:767][633]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.50:767][633]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.50:767][633]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.50:769][633]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.23.50:862][639]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:862][639]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:863][639]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:863][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:864][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:864][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:864][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.50:864][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.50:865][639]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:865][639]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.50:865][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.50:865][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.50:865][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:865][639]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.50:865][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:927][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.50:929][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:929][643]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.50:929][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:929][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:929][643]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.50:931][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:931][643]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.50:931][643]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.50:931][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.50:961][645]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:961][645]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.50:961][645]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.50:961][645]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.50:961][645]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.50:961][645]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.50:961][645]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.50:996][647]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.51:127][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:127][655]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.51:127][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:127][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:127][655]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.51:127][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:127][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:127][655]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.51:127][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:127][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:127][655]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.51:127][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:127][655]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.51:127][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:127][655]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.51:127][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:127][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:127][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:127][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:131][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.51:160][657]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:160][657]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:160][657]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.51:160][657]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.51:160][657]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.51:291][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:291][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:291][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:292][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:294][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:294][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:294][664]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.51:294][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:294][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:294][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:294][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:294][664]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.51:294][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:294][664]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.51:294][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:358][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.51:359][667]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:360][667]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.51:360][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:360][667]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:360][667]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.51:360][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:360][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:360][667]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.51:360][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:360][667]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:360][667]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.51:360][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:360][667]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.51:360][667]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.51:360][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:393][669]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.51:425][670]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:425][670]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:425][670]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.51:425][670]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.51:425][670]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.51:426][670]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.51:426][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.51:426][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:426][670]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.51:426][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:426][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:426][670]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.51:426][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:426][670]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.51:426][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:426][670]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.51:427][670]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.51:427][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:427][670]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.05.31-20.23.51:427][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:427][670]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:493][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:493][673]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.51:493][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:493][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:493][673]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.51:493][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:496][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.51:524][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.51:526][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:526][675]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.51:526][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:526][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:526][675]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.51:526][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:526][675]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.51:526][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:526][675]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.51:526][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:526][675]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:526][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:526][675]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:529][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.51:559][676]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:559][676]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:559][676]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.51:559][676]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.51:559][676]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.51:641][680]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:641][680]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:641][680]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:641][680]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:643][680]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:643][680]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:643][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.51:643][680]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:643][680]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:643][680]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:643][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:643][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.51:643][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:643][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.51:643][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:708][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.51:710][683]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:710][683]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.51:710][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:711][683]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:711][683]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.51:711][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:711][683]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.51:711][683]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.51:711][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:726][684]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:726][684]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:726][684]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.51:726][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.51:726][684]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.51:726][684]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.51:726][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.51:794][687]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.51:911][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:911][692]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.51:911][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:911][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:911][692]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.51:911][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:913][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.51:942][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.51:944][694]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:944][694]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.51:944][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:944][694]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:944][694]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.51:944][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:944][694]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.51:944][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.51:944][694]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.51:944][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.51:944][694]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.51:944][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.51:944][694]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:945][694]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.51:947][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.51:976][695]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:976][695]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.51:976][695]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.51:976][695]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.51:976][695]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.52:041][698]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:041][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:041][698]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:041][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:043][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:043][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:043][698]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.52:043][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.52:043][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:043][698]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:043][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:043][698]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.52:043][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:043][698]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.52:043][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:044][698]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.52:108][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.52:109][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:109][701]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.52:109][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:109][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:109][701]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.52:109][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:110][701]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.52:110][701]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.52:110][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:142][703]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:142][703]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:142][703]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.52:142][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.52:142][703]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.52:142][703]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.52:142][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.52:213][706]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.52:244][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:244][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.52:244][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:244][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:244][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.52:244][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:244][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:244][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.52:244][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:244][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:244][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.52:244][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.52:244][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.52:244][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.52:244][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.52:244][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:244][707]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:244][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:244][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:247][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.52:277][709]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:277][709]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:277][709]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.52:277][709]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.52:277][709]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.52:341][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:341][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:341][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:341][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:344][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:344][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:344][712]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.52:344][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.52:344][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:344][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:344][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:344][712]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.52:344][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:344][712]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.52:344][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:408][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.52:410][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:410][715]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.52:410][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:410][715]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:410][715]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.52:410][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:410][715]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.52:410][715]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.52:411][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:443][717]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:443][717]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:444][717]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.52:444][717]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.52:444][717]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.52:444][717]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.52:444][717]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.52:512][720]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.23.52:611][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:611][724]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.52:611][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:611][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:611][724]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.52:611][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:611][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:611][724]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.52:611][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:611][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:611][724]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.52:611][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.52:611][724]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.52:611][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.52:611][724]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.52:612][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.52:612][724]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.52:612][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.52:612][724]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:614][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.52:644][726]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:644][726]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.52:644][726]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.52:644][726]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.52:644][726]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.52:745][730]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.23.53:024][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:024][743]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:024][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:024][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:026][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:027][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:027][743]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.53:027][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.53:027][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:027][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:027][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:027][743]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.53:027][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:027][743]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.53:027][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:091][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.53:093][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:093][746]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.53:093][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:093][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:093][746]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.53:093][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:093][746]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.53:093][746]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.53:093][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:110][747]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:110][747]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:110][747]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.53:110][747]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.53:110][747]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.53:110][747]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.53:110][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.53:212][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:212][752]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.53:212][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:212][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:212][752]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.53:212][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:217][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.53:242][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.53:243][753]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:243][753]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.53:243][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:243][753]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:243][753]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.53:243][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.53:243][753]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.53:243][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.53:244][753]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.53:244][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:244][753]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:244][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:244][753]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:246][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.53:279][755]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:279][755]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:279][755]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.53:279][755]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.53:279][755]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.53:576][768]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:576][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:576][768]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:576][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:579][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:579][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:579][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.53:579][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.53:579][768]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:579][768]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:579][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:579][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.53:579][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:579][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.53:579][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:658][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.53:660][771]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:660][771]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.53:660][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:660][771]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:660][771]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.53:660][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:660][771]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.53:660][771]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.53:660][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:677][772]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:677][772]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:677][772]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.53:677][772]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.53:677][772]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.53:677][772]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.53:677][772]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.53:777][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:777][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.53:777][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:777][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:777][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.53:777][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:779][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.53:810][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.53:812][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:812][778]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.53:812][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:812][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:812][778]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.53:812][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.53:812][778]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.53:812][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.53:813][778]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.53:813][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.53:813][778]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.53:813][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.53:813][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:816][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.53:842][779]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:842][779]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.53:842][779]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.53:842][779]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.53:843][779]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.54:110][791]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.54:110][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.54:110][791]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.54:110][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.54:112][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:112][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:112][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.54:112][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.54:112][791]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:112][791]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.54:112][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.54:112][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.54:112][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:112][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.54:112][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:176][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.54:180][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:180][794]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.54:181][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:181][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:181][794]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.54:181][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:181][794]Interaction: Interaction time: 1.500000 [2020.05.31-20.23.54:181][794]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.54:181][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:226][796]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:226][796]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:226][796]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.31-20.23.54:226][796]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.54:226][796]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.23.54:226][796]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.54:226][796]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.23.54:245][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:245][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.54:245][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:245][797]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:245][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.54:245][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:249][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.54:291][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.23.54:292][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:292][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.54:292][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:292][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:292][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.54:292][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.54:292][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.54:292][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.54:292][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.54:292][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.54:293][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.54:293][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.54:293][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:295][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.23.54:310][800]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:310][800]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.54:310][800]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.31-20.23.54:310][800]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.23.54:310][800]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.54:530][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.23.56:260][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.56:260][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.56:260][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.56:260][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.56:262][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:262][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:262][888]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.23.56:262][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.56:264][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:264][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.56:264][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.56:264][888]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.23.56:264][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.56:264][888]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.23.56:264][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.56:328][891]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.23.56:344][892]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.23.56:344][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.23.56:346][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:346][892]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.23.56:346][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.56:346][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:346][892]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.23.56:346][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.56:346][892]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.23.56:347][892]Interaction: Interaction time: 1.000000 [2020.05.31-20.23.56:347][892]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.31-20.23.56:347][892]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale02_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.23.56:347][892]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.56:347][892]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.23.56:347][892]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.23.56:347][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.56:393][894]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:393][894]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:393][894]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:393][894]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.31-20.23.56:393][894]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.56:393][894]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.23.56:395][894]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.56:413][895]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:413][895]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.56:413][895]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.23.56:680][907]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.23.57:362][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.23.57:394][944]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.23.57:396][944]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.23.57:396][944]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.23.57:396][944]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.23.57:396][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.57:434][946]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.57:434][946]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.23.57:434][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.57:434][946]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.57:434][946]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.23.57:434][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.23.57:434][946]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.31-20.23.57:434][946]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.31-20.23.57:434][946]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.23.57:434][946]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.23.57:435][946]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.57:435][946]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.31-20.23.57:435][946]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.23.57:435][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.57:494][949]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.23.57:494][949]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.134937 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.23.57:495][949]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.57:495][949]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.57:496][949]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.23.57:496][949]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.23.57:911][968]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.23.58:874][ 12]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.23.58:875][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.23.58:877][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.58:877][ 12]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.58:877][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.23.58:877][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.23.58:877][ 12]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.23.58:877][ 12]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.31-20.23.58:877][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.23.58:877][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.58:879][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.23.58:933][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.58:933][ 15]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.23.59:913][ 59]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.00:298][ 76]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.00:498][ 85]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.01:184][116]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.24.01:184][116]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.24.01:583][134]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.24.02:368][170]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.02:368][170]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.02:678][183]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.02:968][195]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.04:041][240]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.24.04:058][241]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.24.04:342][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.472063 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.24.05:278][291]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.104104 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.24.06:522][347]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.06:522][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.06:548][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.06:648][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.31-20.24.06:648][353]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.06:648][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.06:648][353]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.06:650][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.06:650][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.06:650][353]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.06:650][353]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.06:650][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.06:650][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.06:650][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.06:650][353]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.06:650][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.06:650][353]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.06:650][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.06:650][353]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.24.06:674][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.24.06:713][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.06:713][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.06:731][357]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.06:731][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.06:760][358]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.06:760][358]LogDBDPlayerMovement: StopSnapping Final Location (6406.718262 2839.847412 -89.140404) [2020.05.31-20.24.06:760][358]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.24.06:760][358]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.06:760][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.06:760][358]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.06:760][358]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.06:760][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.06:760][358]Interaction: Interaction time: 2.000000 [2020.05.31-20.24.06:760][358]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.24.06:760][358]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 22.274776 [2020.05.31-20.24.06:760][358]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.06:760][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.06:825][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.24.08:497][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.24.08:761][459]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.24.08:827][462]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.24.08:827][462]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.24.08:827][462]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.24.08:827][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.08:830][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.24.08:846][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.08:846][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.08:846][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.08:846][463]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.08:846][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.08:846][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.08:846][463]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.08:846][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.08:863][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.08:863][464]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.08:863][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.08:863][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.08:863][464]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.08:863][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.08:863][464]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.08:863][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.08:863][464]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.08:863][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.08:863][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.08:863][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.08:863][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.08:863][464]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.08:863][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.08:893][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.24.08:900][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.08:902][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.24.08:927][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.24.08:934][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.24.09:518][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.24.10:117][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.24.10:142][526]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.24.10:142][526]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.24.11:127][570]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.24.11:127][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.24.11:229][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.05.31-20.24.11:517][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.31-20.24.11:517][586]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.24.11:726][595]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.24.11:726][595]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.24.12:159][614]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.24.12:159][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.24.12:159][614]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.24.12:159][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.24.12:230][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.24.12:410][625]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.24.14:927][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.24.14:927][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.14:927][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.24.14:927][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.14:927][742]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.24.14:929][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.14:929][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.14:929][742]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.24.14:929][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.14:929][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.14:929][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.24.14:929][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.14:929][742]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.14:929][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.14:929][742]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.14:929][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.14:948][743]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.24.14:948][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.14:948][743]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.14:993][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.24.14:995][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.14:995][745]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.14:995][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.14:995][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.14:995][745]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.14:995][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.14:995][745]Interaction: Interaction time: 14.960262 [2020.05.31-20.24.14:995][745]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.14:995][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.15:061][748]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.24.23:101][100]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.24.24:117][150]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.24.24:801][185]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.24.25:120][203]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.24.25:224][209]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.24.26:211][266]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_1 [2020.05.31-20.24.26:896][303]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.26:896][303]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.24.30:282][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.24.30:282][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.30:283][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.24.30:283][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.30:285][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.30:285][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.30:285][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.24.30:285][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.30:285][488]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.30:285][488]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.24.30:285][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.30:285][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.30:285][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:285][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.30:285][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:318][490]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.24.30:381][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.24.30:383][494]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.30:383][494]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.30:383][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:383][494]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.30:383][494]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.30:383][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:383][494]Interaction: Interaction time: 42.215359 [2020.05.31-20.24.30:383][494]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.30:383][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:415][496]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.24.30:743][516]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.24.30:747][516]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.30:747][516]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.30:747][516]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.30:747][516]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.30:747][516]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.30:747][516]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.30:747][516]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.30:747][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.24.30:777][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.24.30:812][520]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.30:812][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.30:812][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:812][520]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.30:812][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.30:812][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:812][520]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.30:812][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.30:812][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:812][520]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.30:812][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.24.30:812][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.30:812][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.30:813][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.30:813][520]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.30:813][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.30:813][520]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.24.30:813][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.30:813][520]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.30:815][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.24.30:844][522]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.24.30:880][524]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.30:880][524]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:010][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.24.31:010][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.31:010][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.24.31:010][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.31:010][532]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.24.31:012][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:012][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:012][532]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.24.31:012][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.31:012][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:012][532]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.24.31:012][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.31:012][532]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.31:012][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.31:012][532]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.31:012][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.31:044][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.24.31:046][533]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:046][533]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:046][533]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:046][533]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.31:046][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.31:047][533]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.31:047][533]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.31:047][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.31:047][533]Interaction: Interaction time: 20.725388 [2020.05.31-20.24.31:047][533]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.31:047][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.31:845][574]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.05.31-20.24.31:845][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.31:883][575]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.32:248][596]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.05.31-20.24.32:248][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.32:395][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.32:395][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.32:496][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.32:496][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.35:782][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.35:782][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.35:803][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.35:940][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.24.35:940][777]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.35:940][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.35:940][777]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.35:942][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.35:942][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.35:942][777]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.35:942][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.35:942][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.35:942][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.35:942][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.35:942][777]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.35:942][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.35:942][777]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.35:942][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.35:942][777]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.24.35:964][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.24.35:993][780]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.35:993][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.36:011][781]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.36:011][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.36:047][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.36:047][783]LogDBDPlayerMovement: StopSnapping Final Location (5257.350586 9592.612305 -89.140648) [2020.05.31-20.24.36:048][783]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.24.36:048][783]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.36:048][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.36:048][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.36:048][783]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.36:048][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.36:048][783]Interaction: Interaction time: 2.000000 [2020.05.31-20.24.36:048][783]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.24.36:048][783]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 51.572075 [2020.05.31-20.24.36:048][783]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.36:048][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.36:110][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.24.37:795][885]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.24.38:045][899]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.24.38:111][903]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.24.38:111][903]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.24.38:111][903]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.24.38:111][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.38:114][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.24.38:145][904]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.38:145][904]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.38:145][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.38:145][904]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.38:145][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.38:145][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.38:145][904]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.38:145][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.38:162][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.38:162][905]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.38:162][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.38:162][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.38:162][905]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.38:162][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.38:162][905]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.38:162][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.38:162][905]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.38:162][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.38:162][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.38:162][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.38:162][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.38:162][905]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.38:162][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.38:181][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.24.38:190][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.38:192][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.24.38:200][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.24.38:204][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.24.40:211][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.05.31-20.24.40:211][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.40:211][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.40:211][ 3]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.40:212][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.40:212][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.40:212][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.40:212][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.40:212][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.40:212][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.40:212][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.40:212][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.40:212][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.40:212][ 3]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.24.40:212][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.40:212][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.40:229][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=55.771 [2020.05.31-20.24.40:234][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.24.40:277][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.40:277][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.41:230][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.41:230][ 51]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.41:230][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.41:230][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.41:230][ 51]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.41:230][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.41:230][ 51]Interaction: Interaction time: 1.000000 [2020.05.31-20.24.41:230][ 51]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.24.41:230][ 51]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 56.753761 [2020.05.31-20.24.41:231][ 51]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.41:231][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.41:281][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.24.41:312][ 55]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.24.42:297][103]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.24.42:297][103]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.24.42:297][103]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.24.42:297][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.42:300][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.24.42:728][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.42:729][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.42:729][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:729][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.42:729][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.42:729][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:729][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.24.42:729][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.42:729][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:914][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:915][132]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:932][133]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.24.42:932][133]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.42:932][133]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.24.42:932][133]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.42:932][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:932][133]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.42:932][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.42:932][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:932][133]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.42:932][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.42:932][133]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.42:933][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.42:933][133]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.42:933][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.42:933][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:933][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:933][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.42:933][133]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:933][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:934][133]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.42:950][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:950][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:950][134]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.42:950][134]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.42:950][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.42:950][134]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.42:950][134]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.42:950][134]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.42:950][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.42:950][134]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.24.42:950][134]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.24.42:950][134]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.42:950][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.42:951][134]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=58.491 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.24.42:951][134]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=58.491 [2020.05.31-20.24.42:995][136]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.24.42:995][136]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.24.42:995][136]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.24.42:995][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.24.42:999][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.24.43:043][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.43:043][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.43:487][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0AF550] Result: '1' k_EResultOK (success) [2020.05.31-20.24.43:487][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0AF550]' succeeded in 0.484475 seconds [2020.05.31-20.24.43:523][161]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E0AF550] Result: '1' k_EResultOK (success) [2020.05.31-20.24.43:556][162]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.558484 seconds [2020.05.31-20.24.44:597][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.636061 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.24.44:961][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.44:961][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.44:961][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.44:961][226]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.24.44:961][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.44:961][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.44:961][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.44:961][226]Interaction: Interaction time: 0.000000 [2020.05.31-20.24.44:961][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.44:961][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.44:961][226]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=60.504 [2020.05.31-20.24.44:980][227]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.44:980][227]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.44:980][227]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.44:980][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.44:980][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.44:980][227]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.44:981][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.44:981][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.44:999][228]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.44:999][228]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.44:999][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.44:999][228]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.44:999][228]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.44:999][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.44:999][228]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.44:999][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.44:999][228]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.44:999][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.44:999][228]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.44:999][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.44:999][228]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.45:000][228]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.45:000][228]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.45:069][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.45:071][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.24.45:377][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.45:377][245]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.45:377][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.45:377][245]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.45:378][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.45:378][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.45:378][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.45:378][245]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.45:378][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.45:378][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.45:378][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.45:378][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.45:379][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.45:379][245]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.24.45:379][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.45:379][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.45:398][246]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=60.939 [2020.05.31-20.24.45:403][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.24.45:432][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.45:432][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.45:645][257]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.24.46:016][273]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.24.46:016][273]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.24.46:135][278]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.24.46:228][282]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_1 [2020.05.31-20.24.46:382][289]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.46:382][289]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.46:382][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.46:382][289]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.46:382][289]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.46:382][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.46:382][289]Interaction: Interaction time: 1.000000 [2020.05.31-20.24.46:382][289]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.24.46:382][289]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 61.904236 [2020.05.31-20.24.46:382][289]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.46:382][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.46:383][289]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.24.46:429][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.24.46:482][293]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.24.47:462][336]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.24.47:462][336]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.24.47:462][336]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.24.47:462][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.47:464][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.24.47:580][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.24.47:831][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.47:832][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.47:832][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.47:832][351]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.47:832][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.47:832][351]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.47:832][351]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.24.47:832][351]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.47:832][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.48:012][358]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.48:012][358]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.48:012][358]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.48:012][358]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.48:012][358]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.48:012][358]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.48:031][359]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.24.48:031][359]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.48:031][359]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.24.48:031][359]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.48:031][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.48:031][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.48:031][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.48:032][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.48:032][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.48:032][359]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.48:032][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.48:032][359]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.48:033][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.48:033][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.48:033][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.48:033][359]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.48:033][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.48:033][359]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.48:033][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:034][359]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.48:062][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.48:062][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.48:062][360]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.48:062][360]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.48:062][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.48:062][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.48:062][360]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.48:062][360]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.48:062][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.48:062][360]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.24.48:062][360]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.24.48:062][360]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.48:062][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.48:062][360]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=63.604 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.24.48:062][360]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=63.604 [2020.05.31-20.24.48:080][361]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.24.48:080][361]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.24.48:080][361]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.24.48:080][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.24.48:084][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.24.48:111][362]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.48:111][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.48:568][381]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A8F3D0] Result: '1' k_EResultOK (success) [2020.05.31-20.24.48:568][381]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A8F3D0]' succeeded in 0.485455 seconds [2020.05.31-20.24.48:599][382]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11A2D0] Result: '1' k_EResultOK (success) [2020.05.31-20.24.48:620][383]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.537407 seconds [2020.05.31-20.24.49:576][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401577 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.24.50:046][444]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.24.50:046][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.50:046][444]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.24.50:046][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.50:049][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.50:049][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.50:049][444]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.24.50:049][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.50:049][444]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.50:049][444]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.24.50:049][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.50:049][444]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.50:049][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:049][444]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.50:049][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:049][444]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.24.50:069][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.50:069][445]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.50:069][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:069][445]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.24.50:069][445]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.50:069][445]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.50:069][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:069][445]Interaction: Interaction time: 0.000000 [2020.05.31-20.24.50:069][445]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.50:069][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:070][445]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=65.610 [2020.05.31-20.24.50:094][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.50:095][446]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.50:095][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.50:095][446]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.50:095][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:095][446]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.50:095][446]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.50:095][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:116][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.50:116][447]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.50:116][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:116][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.50:116][447]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.50:116][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.50:116][447]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.50:116][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.50:116][447]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.50:116][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:116][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.50:116][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.50:116][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.50:116][447]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.50:116][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.50:160][449]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.24.50:162][449]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.50:162][449]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.50:162][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:162][449]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.50:162][449]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.50:162][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:162][449]Interaction: Interaction time: 80.141014 [2020.05.31-20.24.50:162][449]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.50:162][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.50:162][449]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.24.50:187][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.50:189][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.24.51:760][524]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015195 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.24.51:761][524]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.24.51:764][524]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.51:764][524]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.51:764][524]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.51:764][524]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.51:764][524]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.51:764][524]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.51:764][524]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.24.51:765][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.24.51:801][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.51:801][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.51:801][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.51:801][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.51:801][526]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.51:801][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.51:820][527]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.51:820][527]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.51:820][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.51:820][527]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.51:820][527]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.24.51:820][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.51:820][527]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.51:820][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.51:820][527]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.51:820][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.51:820][527]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.24.51:820][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.51:820][527]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.51:863][529]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.24.51:929][532]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.51:929][532]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.24.53:297][594]LogDBDGeneral: StatusEffect::EndPlay - Id: Mangled, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Addon_Hatchet_RustyHead, Is Lifetime Initialized: True, Remaining Lifetime: 0.011556, Lifetime Duration: 120.000000 [2020.05.31-20.24.55:047][681]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.55:047][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.55:047][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.55:047][681]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.55:047][681]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.55:047][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.55:050][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.24.55:065][682]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.55:065][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.55:065][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.55:065][682]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.55:065][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.24.55:065][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.55:065][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.55:065][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.55:065][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.55:065][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.55:065][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.31-20.24.55:065][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.55:065][682]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.24.55:678][710]Interaction: Player [BP_CamperFemale01_Character_C_1] is in chase. [2020.05.31-20.24.55:947][723]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.893351 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.24.56:552][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.56:552][752]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.56:552][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.56:552][752]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.56:554][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.56:554][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.56:554][752]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.56:554][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.56:554][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.56:554][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.56:554][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.56:554][752]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.56:554][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.56:554][752]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.24.56:554][752]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.56:554][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.56:578][753]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=72.121 [2020.05.31-20.24.56:582][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.24.56:614][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.56:614][755]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:570][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:570][804]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.57:570][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:570][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:570][804]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.57:570][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:570][804]Interaction: Interaction time: 1.000000 [2020.05.31-20.24.57:570][804]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.24.57:570][804]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 73.093315 [2020.05.31-20.24.57:570][804]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.57:570][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:596][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.57:596][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.57:596][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:596][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.57:596][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:596][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:596][805]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.24.57:596][805]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.57:596][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:613][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.24.57:654][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:786][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:787][815]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:803][816]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.24.57:803][816]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.57:803][816]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.24.57:803][816]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.57:803][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:803][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.57:803][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:804][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:804][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.57:804][816]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.57:804][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.57:804][816]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.57:804][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.57:804][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:804][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:804][816]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:804][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.24.57:804][816]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:804][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:805][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:805][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:805][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:805][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:805][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:805][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:806][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:806][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:806][816]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.24.57:830][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:830][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:830][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.24.57:830][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.57:830][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.57:830][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:830][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.57:830][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.24.57:830][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:830][817]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeRight. [2020.05.31-20.24.57:830][817]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.24.57:830][817]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.24.57:830][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.57:830][817]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=73.371 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.24.57:830][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=73.371 [2020.05.31-20.24.57:846][818]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.24.57:846][818]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.24.57:846][818]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.24.57:846][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.24.57:851][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.24.57:895][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.57:895][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.58:246][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.24.58:246][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.58:271][838]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B6C2B00] Result: '1' k_EResultOK (success) [2020.05.31-20.24.58:271][838]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B6C2B00]' succeeded in 0.423452 seconds [2020.05.31-20.24.58:300][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C908658EF0] Result: '1' k_EResultOK (success) [2020.05.31-20.24.58:320][840]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.471050 seconds [2020.05.31-20.24.58:480][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.24.58:480][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.58:499][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.24.58:499][848]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.59:030][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.24.59:030][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.59:454][893]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401402 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.24.59:850][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.59:850][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.24.59:850][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.59:850][913]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.24.59:850][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.59:850][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.24.59:850][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.59:850][913]Interaction: Interaction time: 0.000000 [2020.05.31-20.24.59:850][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.24.59:850][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.59:850][913]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=75.390 [2020.05.31-20.24.59:866][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.59:866][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.24.59:866][914]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.59:866][914]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.24.59:868][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.59:868][914]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.59:868][914]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.24.59:868][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.59:897][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.59:897][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.24.59:897][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.59:897][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.59:897][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.24.59:897][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.59:897][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.24.59:897][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.24.59:897][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.24.59:897][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.24.59:897][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.59:897][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.59:897][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.24.59:897][915]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.24.59:897][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.24.59:968][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.24.59:970][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.00:346][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.00:346][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.00:346][934]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.25.00:346][934]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.25.00:346][934]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=75.887 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.25.00:369][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.00:748][951]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.25.00:749][951]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.25.00:749][951]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.00:749][951]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=76.290 [2020.05.31-20.25.00:749][951]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=76.290 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.00:846][955]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.31-20.25.00:849][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.25.00:849][955]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.00:883][957]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_1 [2020.05.31-20.25.00:884][957]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.25.00:885][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.25.00:889][957]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - COVID-19]: On [2020.05.31-20.25.00:890][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.25.01:048][964]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.25.01:048][964]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.25.01:048][964]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.25.01:048][964]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=76.590 [2020.05.31-20.25.01:048][964]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=76.590 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.25.01:200][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.25.01:200][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.01:712][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.01:831][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.01:867][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.01:911][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.01:937][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.01:966][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:011][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:066][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:111][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:111][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:166][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:211][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:266][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:311][ 15]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.25.02:312][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:339][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:367][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:412][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:462][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:466][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:512][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:531][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.02:531][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.02:531][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.02:531][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.02:531][ 24]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.25.02:534][ 24]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.02:534][ 24]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.02:534][ 24]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.25.02:534][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.02:534][ 24]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.02:534][ 24]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.02:534][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.02:534][ 24]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.02:534][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.02:534][ 24]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.02:534][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.02:566][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:611][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:635][ 28]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.02:666][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:712][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:766][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:812][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.02:865][ 37]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.02:865][ 37]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.02:865][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.02:865][ 37]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.02:865][ 37]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.02:865][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.02:866][ 37]Interaction: Interaction time: 0.642202 [2020.05.31-20.25.02:866][ 37]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.31-20.25.02:866][ 37]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.642202 Timestamp 0.000000 [2020.05.31-20.25.02:866][ 37]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.25.02:866][ 37]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.02:866][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.02:866][ 37]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.02:869][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:888][ 38]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_1 - COVID-19]: Off [2020.05.31-20.25.02:916][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.02:931][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:006][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:028][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:028][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:103][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:145][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:200][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:245][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:301][ 55]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:345][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:400][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:445][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:447][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.25.03:498][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.03:498][ 63]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.03:498][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.03:498][ 63]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.03:498][ 63]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.03:498][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.03:498][ 63]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.25.03:498][ 63]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.03:501][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:545][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.25.03:545][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.25.03:545][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:547][ 65]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.03:547][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.03:547][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.03:547][ 65]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.03:547][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.25.03:547][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.03:547][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.03:548][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.03:548][ 65]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.25.03:548][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.03:548][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.03:548][ 65]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.03:548][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.03:548][ 65]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.25.03:599][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:645][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:699][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:744][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:799][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:844][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:849][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:864][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:900][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.03:945][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.03:999][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:045][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.04:066][ 86]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.25.04:066][ 86]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=79.608 [2020.05.31-20.25.04:097][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.04:097][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.04:101][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:122][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.04:124][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.04:145][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.04:165][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.04:170][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:201][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:245][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.04:300][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:345][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.04:400][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:445][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.04:500][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:544][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.04:599][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.04:645][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.04:811][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.133132 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.25.04:812][116]Interaction: Player [BP_CamperFemale01_Character_C_1] is not in chase anymore. [2020.05.31-20.25.04:900][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.04:900][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.04:901][120]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.25.04:901][120]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.04:901][120]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=80.442 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.04:934][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.05:000][124]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.05.31-20.25.05:000][124]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashHittingMaxSpeed [2020.05.31-20.25.05:000][124]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashObstructedMaxSpeed Curve Duration 1.500000 [2020.05.31-20.25.05:000][124]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=80.542 [2020.05.31-20.25.05:001][124]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=80.542 Curve: SlashObstructedMaxSpeed Curve Duration 1.500000 [2020.05.31-20.25.05:383][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.05:449][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.05:505][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.05:549][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.05:606][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.05:648][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.05:703][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.05:748][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.05:834][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.05:850][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.06:255][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.06:377][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.06:433][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.06:450][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.06:501][184]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashObstructedMaxSpeed [2020.05.31-20.25.06:502][184]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=82.043 [2020.05.31-20.25.06:530][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.06:530][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.06:533][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.06:550][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.06:557][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.06:558][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.06:633][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.06:648][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.06:678][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.06:732][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.06:748][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.07:083][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.07:122][209]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.07:122][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.07:152][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.07:318][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.25.07:318][217]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.07:318][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.07:318][217]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.07:319][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:319][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:319][217]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.25.07:319][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.07:319][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:319][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.07:319][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.07:320][217]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.07:320][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:320][217]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.07:320][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:320][217]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.07:352][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.07:396][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.07:396][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.07:447][222]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:447][222]LogDBDPlayerMovement: StopSnapping Final Location (6282.030273 3006.203369 -89.140495) [2020.05.31-20.25.07:447][222]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.07:447][222]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.07:447][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:447][222]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:447][222]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.07:448][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:448][222]Interaction: Interaction time: 2.000000 [2020.05.31-20.25.07:448][222]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.25.07:448][222]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 82.959312 [2020.05.31-20.25.07:448][222]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.07:448][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:468][223]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.07:468][223]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.07:468][223]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:468][223]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.07:468][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:468][223]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:468][223]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.07:468][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:489][224]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.25.07:491][224]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:491][224]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.07:491][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:491][224]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:491][224]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.25.07:491][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.07:491][224]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.07:491][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.07:491][224]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.07:491][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.07:491][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.07:491][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.07:491][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.07:491][224]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.07:491][224]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.07:517][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.07:519][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.07:558][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.07:691][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.08:158][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.08:158][256]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.08:158][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.08:158][256]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.08:159][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.08:159][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.08:159][256]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.25.08:160][256]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.08:160][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.08:160][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.08:160][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.08:160][256]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.08:160][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.08:160][256]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.08:160][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.08:160][256]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.08:183][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.08:217][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.08:217][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.08:277][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.08:277][262]LogDBDPlayerMovement: StopSnapping Final Location (6282.030273 3006.203369 -89.140495) [2020.05.31-20.25.08:277][262]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.08:278][262]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.08:278][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.08:278][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.08:278][262]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.08:278][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.08:278][262]Interaction: Interaction time: 2.000000 [2020.05.31-20.25.08:278][262]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.25.08:278][262]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 83.800430 [2020.05.31-20.25.08:278][262]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.08:278][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.08:356][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.25.08:595][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.08:656][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.08:692][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.08:753][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.08:788][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.08:850][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.08:884][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.08:959][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334558 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.25.08:963][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.08:977][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.09:055][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.09:089][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.09:132][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.09:144][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.09:615][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 242 [2020.05.31-20.25.09:719][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.10:030][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.25.10:163][362]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.25.10:163][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.25.10:163][362]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.25.10:163][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.25.10:265][367]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.25.10:365][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.25.10:366][372]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.25.10:366][372]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.25.10:366][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.10:368][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.25.10:381][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.10:381][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.10:381][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.10:381][373]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.10:381][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.10:381][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.10:381][373]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.10:381][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.10:412][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.10:412][374]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.10:412][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.10:412][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.10:412][374]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.25.10:412][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.10:412][374]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.10:412][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.10:412][374]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.10:412][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.10:412][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.10:412][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.10:412][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.10:412][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.10:412][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.10:430][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.25.10:437][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.10:438][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.10:464][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.25.10:468][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.25.10:633][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.25.10:666][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.10:667][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.12:230][456]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.25.12:430][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.12:430][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.12:431][465]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.25.12:431][465]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.25.12:431][465]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=87.972 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.25.12:455][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.12:513][469]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.25.12:513][469]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.25.12:513][469]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.12:514][469]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=88.055 [2020.05.31-20.25.12:514][469]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=88.055 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.12:599][473]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.31-20.25.12:663][476]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.25.12:664][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.25.12:669][476]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: On [2020.05.31-20.25.12:754][480]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.25.12:754][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.12:818][483]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.25.12:818][483]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.25.12:818][483]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.25.12:818][483]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=88.359 [2020.05.31-20.25.12:818][483]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=88.359 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:184][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:201][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:202][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:202][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:202][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.13:331][506]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.289423 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.25.13:521][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.25.13:521][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.14:145][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.25.14:146][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.14:146][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.25.14:146][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.14:148][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.14:148][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.14:148][545]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.25.14:148][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.14:148][545]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.14:148][545]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.25.14:148][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.14:148][545]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.14:148][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.14:148][545]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.14:148][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.14:198][547]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.14:245][549]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.14:247][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.14:247][549]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.14:249][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.14:249][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.14:249][549]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.14:249][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.14:249][549]Interaction: Interaction time: 17.530088 [2020.05.31-20.25.14:249][549]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.14:249][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.14:281][550]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.14:653][565]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: Off [2020.05.31-20.25.15:833][613]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.25.15:833][613]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=91.375 [2020.05.31-20.25.15:863][614]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.15:863][614]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.15:887][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.15:889][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.15:985][619]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.15:985][619]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.15:985][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.15:985][619]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.15:985][619]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.15:985][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.15:990][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.25.16:014][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.16:014][620]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.16:014][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.16:014][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.16:014][620]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.25.16:014][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.16:014][620]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.16:014][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.16:014][620]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.16:014][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.16:014][620]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.31-20.25.16:015][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:015][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.16:064][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.25.16:064][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:088][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.16:432][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.25.16:432][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:432][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.16:432][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:486][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.16:679][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.16:679][647]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:679][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.16:679][647]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:681][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.16:681][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.16:681][647]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.25.16:681][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.16:681][647]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.16:681][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.16:681][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:681][647]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.16:681][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.16:681][647]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.16:681][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.16:681][647]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.16:705][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.16:749][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.16:749][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.16:779][651]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.618261 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.16:801][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.16:801][652]LogDBDPlayerMovement: StopSnapping Final Location (6282.030273 3006.203369 -89.140495) [2020.05.31-20.25.16:801][652]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.16:801][652]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.16:801][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.16:801][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.16:801][652]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.16:801][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.16:801][652]Interaction: Interaction time: 2.000000 [2020.05.31-20.25.16:801][652]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.25.16:801][652]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 92.322357 [2020.05.31-20.25.16:801][652]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.16:801][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.16:848][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.25.18:300][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:355][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:399][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:455][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:498][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:530][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:553][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.25.18:556][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:598][736]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.25.18:599][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:633][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:672][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:695][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:767][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:784][744]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.25.18:802][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:870][748]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.25.18:870][748]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.25.18:870][748]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.25.18:870][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.18:873][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.25.18:873][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:896][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.18:898][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.18:898][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.18:898][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.18:898][749]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.18:898][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.18:898][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.18:898][749]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.18:898][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.18:916][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.18:916][750]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.18:916][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.18:916][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.18:916][750]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.25.18:916][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.18:916][750]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.18:916][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.18:916][750]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.18:916][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.18:916][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.18:916][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.18:916][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.18:916][750]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.18:916][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.18:936][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.25.18:943][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.18:945][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.18:962][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.25.18:967][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.18:967][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.25.19:001][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:083][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:098][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:098][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:183][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:197][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:282][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:298][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:383][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:398][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:481][773]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.19:481][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.19:484][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:499][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:500][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.25.19:500][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.19:584][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:599][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:680][781]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.25.19:680][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.19:683][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:698][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:784][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:799][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.19:884][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.19:898][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.20:005][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.20:005][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.20:029][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.20:104][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.20:130][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.20:180][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.20:185][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.20:199][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.20:731][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.502584 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.25.20:779][825]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.25.20:967][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.25.20:967][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.21:104][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.21:147][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.21:147][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.21:167][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.05.31-20.25.21:167][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.21:968][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.22:020][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.22:035][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.22:041][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.22:117][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.22:133][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.22:213][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.22:218][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.22:232][890]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.25.22:234][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.22:289][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.22:486][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.22:835][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.22:932][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:014][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.25.23:014][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.23:018][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:033][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:064][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.23:064][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.23:117][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:162][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:216][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:262][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:264][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.25.23:264][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.23:318][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:362][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:418][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:462][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:517][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:552][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:624][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:646][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:717][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:752][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:821][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.23:821][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.23:821][958]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.25.23:821][958]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.25.23:821][958]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=99.363 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.25.23:824][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:839][959]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SlasherBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.23:839][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.23:844][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:845][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.23:926][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.23:945][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.24:017][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.24:052][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.24:156][974]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.25.24:156][974]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.25.24:156][974]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.24:156][974]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=99.699 [2020.05.31-20.25.24:156][974]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=99.699 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.25.24:160][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.24:179][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.24:204][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:204][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:223][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.24:238][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.24:240][978]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.05.31-20.25.24:282][980]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.25.24:321][982]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.25.24:322][982]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.24:322][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.25.24:326][982]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Hug0]: On [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:326][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:328][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:328][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:328][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:328][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:328][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:328][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.25.24:465][989]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.25.24:465][989]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.25.24:465][989]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.25.24:465][989]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=100.007 [2020.05.31-20.25.24:465][989]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=100.007 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:487][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:720][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:720][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:954][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:954][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.24:991][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.25.24:991][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.25:566][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.25:862][ 51]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.25.25:862][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.25:862][ 51]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.25.25:862][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.25:864][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.25:864][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.25:864][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.25.25:864][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.25:864][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.25:864][ 51]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.25.25:864][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.25:864][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.25:864][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.25:864][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.25:865][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.25:865][ 51]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.25:962][ 55]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.25:964][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.25:964][ 55]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.25:964][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.25:964][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.25:964][ 55]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.25:964][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.25:965][ 55]Interaction: Interaction time: 18.381189 [2020.05.31-20.25.25:965][ 55]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.25:965][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.26:014][ 57]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.26:315][ 69]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Hug0]: Off [2020.05.31-20.25.26:362][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.26:485][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.26:485][ 76]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.26:485][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.26:485][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.26:485][ 76]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.26:485][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.26:487][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.25.26:536][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.26:536][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.26:536][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.26:536][ 78]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.25.26:536][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.26:536][ 78]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.27:295][107]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.479073 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.27:373][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.27:467][114]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.25.27:467][114]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=103.009 [2020.05.31-20.25.27:497][115]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.27:497][115]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.27:523][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.27:524][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.27:595][119]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200829 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.25.28:045][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.878120 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.28:689][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.28:689][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.28:874][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.28:933][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.28:935][175]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.28:935][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.28:935][175]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.28:936][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.28:936][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.28:936][175]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.25.28:936][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.28:936][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.28:936][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.28:936][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.28:936][175]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.28:936][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.28:936][175]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.28:936][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.28:936][175]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.28:959][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.29:001][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.29:001][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.29:048][180]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:048][180]LogDBDPlayerMovement: StopSnapping Final Location (6282.030273 3006.203369 -89.140495) [2020.05.31-20.25.29:048][180]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.29:048][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.29:048][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:048][180]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:048][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.29:048][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:048][180]Interaction: Interaction time: 2.000000 [2020.05.31-20.25.29:048][180]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.25.29:048][180]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 104.564056 [2020.05.31-20.25.29:048][180]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.29:048][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:069][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.29:069][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.29:069][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:069][181]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.29:069][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:069][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:069][181]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.29:069][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:089][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:089][182]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.29:089][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:089][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:089][182]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.25.29:089][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.29:089][182]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.29:089][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.29:089][182]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.29:089][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:089][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.29:089][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.29:089][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.29:089][182]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.29:089][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:107][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.25.29:113][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.29:115][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.29:135][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.25.29:137][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.29:292][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.29:292][192]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.29:292][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.29:292][192]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.29:293][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:293][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:293][192]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.25.29:293][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.29:293][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:293][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.29:293][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.29:293][192]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.29:293][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:293][192]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.29:293][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:293][192]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.29:317][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.29:372][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.29:372][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.29:393][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:393][197]LogDBDPlayerMovement: StopSnapping Final Location (6282.030273 3006.203369 -89.140495) [2020.05.31-20.25.29:393][197]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.29:393][197]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.29:393][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:393][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.29:393][197]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.29:393][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:393][197]Interaction: Interaction time: 2.000000 [2020.05.31-20.25.29:393][197]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.25.29:393][197]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 104.915359 [2020.05.31-20.25.29:393][197]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.29:393][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.29:471][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.25.31:131][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.25.31:386][296]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.25.31:467][300]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.25.31:467][300]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.25.31:467][300]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.25.31:467][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.31:470][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.25.31:485][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.31:485][301]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.31:485][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.31:485][301]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.31:485][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.31:485][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.31:485][301]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.31:485][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.31:504][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.31:504][302]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.31:504][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.31:504][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.31:504][302]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.25.31:504][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.31:504][302]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.31:504][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.31:504][302]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.31:504][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.31:504][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.31:504][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.31:504][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.31:504][302]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.31:504][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.31:534][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.25.31:536][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.25.31:549][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.25.31:566][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.25.31:572][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.25.32:101][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.32:101][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.32:101][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.25.32:101][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.32:304][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.25.32:304][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.34:849][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.34:849][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.35:018][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.35:019][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.35:648][496]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.25.35:648][496]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.25.35:754][501]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.25.35:818][504]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.543369 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.35:847][505]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.25.36:570][537]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.25.36:570][537]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.25.36:570][537]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.25.38:901][640]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.25.38:901][640]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.38:901][640]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.25.38:901][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.38:904][640]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.38:904][640]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.38:904][640]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.25.38:904][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.38:904][640]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.38:904][640]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.25.38:904][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.38:904][640]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.38:904][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.38:904][640]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.38:904][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.38:931][641]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.39:046][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.25.39:048][646]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.39:048][646]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.39:048][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.39:048][646]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.39:048][646]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.39:048][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.39:048][646]Interaction: Interaction time: 37.777706 [2020.05.31-20.25.39:048][646]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.39:048][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.39:097][648]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.40:883][725]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.25.41:350][746]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.41:350][746]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.41:369][747]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.41:369][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.41:369][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.41:373][747]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.41:373][747]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.41:373][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.25.41:373][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.41:373][747]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.41:373][747]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.41:373][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.41:373][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.41:373][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.41:373][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.41:373][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.41:373][747]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.41:781][765]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.41:781][765]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.41:781][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.41:781][765]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.41:781][765]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.41:781][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.41:781][765]Interaction: Interaction time: 0.700000 [2020.05.31-20.25.41:781][765]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.31-20.25.41:781][765]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.25.41:781][765]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.25.41:781][765]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.41:781][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.41:849][768]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.42:467][798]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.25.42:484][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.42:485][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.42:487][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.42:487][799]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.42:487][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.42:487][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.42:487][799]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.42:487][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.42:487][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.42:487][799]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.42:487][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.42:487][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.42:487][799]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.25.42:487][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.42:487][799]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.42:487][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.42:487][799]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.25.42:487][799]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.42:487][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.42:487][799]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.05.31-20.25.42:487][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.42:487][799]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.42:487][799]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.25.42:487][799]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.44:785][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802904 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.44:884][910]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.05.31-20.25.44:884][910]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.25.44:884][910]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.25.45:388][933]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.25.50:713][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.25.50:713][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.50:714][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.25.50:714][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.50:714][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.50:715][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.50:715][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.50:715][224]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.25.50:715][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.50:715][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.50:716][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.25.50:716][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.50:716][224]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.50:716][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.50:716][224]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.50:716][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.50:748][225]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.50:881][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.036594 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.50:881][231]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.25.51:117][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.51:117][242]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.51:117][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.51:117][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.51:117][242]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.51:117][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.51:118][242]Interaction: Interaction time: 0.700000 [2020.05.31-20.25.51:118][242]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.31-20.25.51:118][242]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.25.51:118][242]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.25.51:118][242]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.51:118][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.51:149][243]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.51:802][270]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.25.51:818][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.51:818][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.51:818][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.51:818][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.51:818][271]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.51:818][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.51:819][271]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.25.51:819][271]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.51:847][272]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.25.51:849][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.51:849][272]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.51:849][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.51:849][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.51:849][272]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.25.51:849][272]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.51:849][272]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.51:849][272]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.51:849][272]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.25.51:849][272]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.51:849][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.51:849][272]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.25.51:849][272]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.51:849][272]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.57:459][548]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.25.57:565][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.05.31-20.25.57:565][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.57:565][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.25.57:565][554]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.57:566][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.57:566][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.57:566][554]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.25.57:566][554]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.57:566][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.57:566][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.25.57:567][554]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.57:567][554]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.57:567][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.57:567][554]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.25.57:567][554]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.57:567][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.57:584][555]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=133.126 [2020.05.31-20.25.57:588][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.25.57:634][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.25.57:634][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.57:773][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.57:773][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.57:811][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.57:841][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.57:905][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.57:947][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:017][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:030][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:104][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:148][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:221][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:248][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:252][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.25.58:297][590]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.25.58:297][590]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.25.58:297][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.25.58:298][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.25.58:298][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.25.58:298][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.25.58:298][590]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.010871 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.25.58:299][590]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.25.58:299][590]LogStreaming: Flushing async loaders. [2020.05.31-20.25.58:300][590]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.25.58:300][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.31-20.25.58:300][590]LogStreaming: Flushing async loaders. [2020.05.31-20.25.58:301][590]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.25.58:301][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.25.58:303][590]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:303][590]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.25.58:303][590]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.25.58:303][590]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.25.58:303][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Scalars [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Textures [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.25.58:303][590]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.25.58:304][590]LogDBDGeneral: Warning: Vectors [2020.05.31-20.25.58:304][590]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.25.58:304][590]LogDBDGeneral: Warning: Scalars [2020.05.31-20.25.58:304][590]LogDBDGeneral: Warning: Textures [2020.05.31-20.25.58:304][590]LogDBDGeneral: Warning: Vectors [2020.05.31-20.25.58:304][590]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:304][590]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:304][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:304][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:304][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:304][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.58:304][590]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.58:304][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:304][590]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.25.58:304][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.58:304][590]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:306][590]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.25.58:306][590]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.25.58:306][590]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.25.58:306][590]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.25.58:306][590]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.25.58:306][590]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.25.58:306][590]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.25.58:349][592]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:349][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.58:349][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:349][592]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:349][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.25.58:349][592]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.58:349][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.58:349][592]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.58:349][592]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.58:349][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:349][592]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.05.31-20.25.58:349][592]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.58:349][592]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:402][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:464][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:465][597]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Scalars [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Textures [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Vectors [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.25.58:465][597]LogDBDGeneral: Warning: Scalars [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Textures [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Vectors [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Scalars [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Textures [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.25.58:466][597]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.25.58:467][597]LogDBDGeneral: Warning: Vectors [2020.05.31-20.25.58:467][597]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.25.58:467][597]LogDBDGeneral: Warning: Scalars [2020.05.31-20.25.58:467][597]LogDBDGeneral: Warning: Textures [2020.05.31-20.25.58:467][597]LogDBDGeneral: Warning: Vectors [2020.05.31-20.25.58:467][597]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.25.58:519][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:532][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:538][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.25.58:581][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.25.58:583][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.58:583][602]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.58:583][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:583][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.58:583][602]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.58:583][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:583][602]Interaction: Interaction time: 1.000000 [2020.05.31-20.25.58:583][602]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.25.58:583][602]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 134.092697 [2020.05.31-20.25.58:584][602]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.58:584][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:587][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.25.58:631][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.25.58:684][606]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.25.58:703][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:747][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:752][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:818][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:831][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:867][615]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.25.58:867][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.58:868][615]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.25.58:868][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.58:868][615]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.25.58:871][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:871][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:871][615]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.25.58:871][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.58:871][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:871][615]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.25.58:871][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.58:871][615]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.58:871][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:871][615]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.58:871][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:871][615]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.25.58:914][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:921][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.25.58:933][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.25.58:933][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.25.58:935][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:935][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.25.58:935][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:935][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:935][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.25.58:935][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:935][618]Interaction: Interaction time: 17.204302 [2020.05.31-20.25.58:935][618]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.25.58:935][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.58:936][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:936][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.25.58:982][620]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.25.59:100][626]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 61.436218 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.25.59:100][626]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.905441 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.25.59:352][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.59:352][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.25.59:352][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:353][638]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.25.59:353][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.59:353][638]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:353][638]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.25.59:353][638]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.25.59:353][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.59:422][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.25.59:534][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.25.59:534][647]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.59:534][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.25.59:534][647]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.59:535][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.25.59:535][647]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.59:553][648]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.25.59:553][648]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.59:553][648]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.25.59:553][648]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.59:553][648]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:553][648]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.25.59:553][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.59:554][648]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:554][648]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.25.59:554][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.59:554][648]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.25.59:554][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.59:554][648]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.25.59:554][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.59:554][648]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.25.59:554][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.59:554][648]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.25.59:554][648]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.59:554][648]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:555][648]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.25.59:569][649]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:569][649]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:569][649]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.25.59:569][649]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.25.59:569][649]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.25.59:569][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.25.59:569][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.59:569][649]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.25.59:569][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.59:569][649]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.25.59:569][649]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.25.59:569][649]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.25.59:569][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.25.59:569][649]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=135.111 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.25.59:569][649]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=135.111 [2020.05.31-20.25.59:603][651]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.25.59:603][651]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.25.59:603][651]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.25.59:603][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.25.59:608][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.25.59:648][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.25.59:648][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.25.59:877][666]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.25.59:917][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.26.00:047][676]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071D6670] Result: '1' k_EResultOK (success) [2020.05.31-20.26.00:047][676]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071D6670]' succeeded in 0.441878 seconds [2020.05.31-20.26.00:075][678]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9071D6670] Result: '1' k_EResultOK (success) [2020.05.31-20.26.00:091][678]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.483274 seconds [2020.05.31-20.26.00:091][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.01:280][750]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.412870 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.01:582][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.01:582][768]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.01:582][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.01:582][768]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.26.01:582][768]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.01:582][768]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.01:582][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.01:582][768]Interaction: Interaction time: 0.000000 [2020.05.31-20.26.01:582][768]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.01:582][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.01:582][768]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=137.124 [2020.05.31-20.26.01:598][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.01:598][769]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.01:598][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.01:598][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.01:598][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.01:598][769]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.01:598][769]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.01:598][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.01:615][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.01:615][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.01:615][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.01:615][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.01:615][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.26.01:615][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.01:615][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.01:615][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.01:615][770]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.01:615][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.01:615][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.01:615][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.01:615][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.01:615][770]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.01:615][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.01:686][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.26.01:688][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.26.02:332][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.05.31-20.26.02:332][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.02:449][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.05.31-20.26.02:449][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.02:630][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.02:630][831]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.02:630][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.02:630][831]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.02:631][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.02:631][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.02:631][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.26.02:631][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.02:631][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.02:631][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.02:631][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.02:631][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.02:631][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.02:631][831]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.26.02:631][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.02:631][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.02:647][832]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=138.190 [2020.05.31-20.26.02:651][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.26.02:680][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.02:680][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.03:281][870]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.032705, Lifetime Duration: 5.000000 [2020.05.31-20.26.03:281][870]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.032705, Lifetime Duration: 5.000000 [2020.05.31-20.26.03:281][870]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.032705, Lifetime Duration: 5.000000 [2020.05.31-20.26.03:314][872]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.26.03:314][872]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.26.03:631][891]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.03:631][891]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.03:631][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.03:631][891]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.03:631][891]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.03:631][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.03:631][891]Interaction: Interaction time: 1.000000 [2020.05.31-20.26.03:631][891]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.26.03:631][891]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 139.157425 [2020.05.31-20.26.03:631][891]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.03:631][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.03:697][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.26.03:716][896]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.26.04:698][955]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.26.04:699][955]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.26.04:699][955]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.26.04:699][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.04:701][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.26.05:197][985]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003671 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.26.07:331][113]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.07:331][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.07:331][113]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.07:331][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.07:333][113]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:333][113]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:333][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.07:333][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.07:333][113]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:333][113]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.07:333][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.07:333][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.07:333][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:333][113]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.07:333][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:399][117]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.07:465][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.31-20.26.07:466][121]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:466][121]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.07:466][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:466][121]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:466][121]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.07:466][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:466][121]Interaction: Interaction time: 20.000000 [2020.05.31-20.26.07:467][121]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.31-20.26.07:467][121]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.31-20.26.07:467][121]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.07:467][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:467][121]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.07:532][125]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:532][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.07:532][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:532][125]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:533][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.07:533][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:533][125]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:533][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.07:533][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:533][125]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:533][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.07:533][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.07:533][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.07:533][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.07:533][125]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.07:533][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.07:533][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.07:533][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.07:533][125]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.07:535][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.31-20.26.08:747][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.08:747][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.08:748][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.08:748][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.08:750][198]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.08:750][198]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.08:750][198]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.08:750][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.08:750][198]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.08:750][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.08:750][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.08:750][198]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.08:750][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.08:750][198]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.08:750][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.08:784][200]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.08:881][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.31-20.26.08:884][206]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.08:884][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.08:884][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.08:884][206]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.08:884][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.08:884][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.08:884][206]Interaction: Interaction time: 19.933096 [2020.05.31-20.26.08:884][206]AnimLeader: BP_CamperFemale01_Character_C_1 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.31-20.26.08:884][206]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 19.933096 Timestamp 0.000000 [2020.05.31-20.26.08:884][206]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.08:884][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.08:884][206]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.08:948][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.542854 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.08:980][212]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.26.09:618][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.26.10:032][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.05.31-20.26.10:032][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.10:032][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.05.31-20.26.10:032][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.10:148][282]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.26.10:148][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.26.10:615][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.05.31-20.26.10:615][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.10:615][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.05.31-20.26.10:615][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.10:718][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.05.31-20.26.11:147][342]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.26.11:147][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.26.11:148][342]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.26.11:148][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.26.11:818][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.26.12:699][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.12:699][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.12:699][435]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.12:699][435]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.12:699][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.12:699][435]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.12:699][435]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.26.12:699][435]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.05.31-20.26.12:699][435]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.12:699][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.12:699][435]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=148.241 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.05.31-20.26.13:733][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.13:734][497]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.13:734][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.13:734][497]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.05.31-20.26.13:734][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.13:734][497]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.26.13:734][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.13:734][497]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.13:734][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.13:734][497]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.13:734][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.13:734][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.13:734][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.13:734][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.13:734][497]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.13:734][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.13:734][497]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=149.275 [2020.05.31-20.26.13:749][498]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=149.291 [2020.05.31-20.26.13:798][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.26.13:802][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.26.13:803][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.26.13:805][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.26.13:965][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.26.13:965][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.13:965][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.26.13:965][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.13:965][511]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.13:967][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.13:967][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.13:967][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.13:967][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.13:967][511]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.13:967][511]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.26.13:967][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.13:967][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.13:967][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.13:967][511]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.13:967][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.14:033][515]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.14:432][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.14:432][539]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.14:432][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.14:432][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.14:432][539]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.14:432][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.14:433][539]Interaction: Interaction time: 0.700000 [2020.05.31-20.26.14:433][539]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.31-20.26.14:433][539]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.26.14:433][539]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.26.14:433][539]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.14:433][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.14:449][540]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.15:133][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.15:136][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.15:136][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.15:136][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.15:136][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.15:136][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.15:136][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.15:136][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.15:136][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.15:136][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.15:136][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.15:136][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.15:136][573]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.15:136][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.15:136][573]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.15:136][573]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.26.15:136][573]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.15:136][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.15:136][573]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.05.31-20.26.15:136][573]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.15:136][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.15:465][588]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.26.16:132][621]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015195 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.26.16:133][621]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.26.16:135][621]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.26.16:136][621]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.26.16:136][621]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.26.16:136][621]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.26.16:136][621]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.26.16:136][621]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.26.16:136][621]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.26.16:137][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.26.16:167][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.26.16:200][624]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.16:200][624]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.16:200][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.16:200][624]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.16:200][624]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.16:200][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.16:200][624]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.16:200][624]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.16:200][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.16:200][624]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.16:200][624]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.16:200][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.16:200][624]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.16:200][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.16:200][624]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.16:200][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.16:200][624]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.26.16:200][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.16:200][624]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.16:202][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.26.16:232][626]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.26.16:302][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.16:302][629]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.19:286][780]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.772998 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.19:407][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.26.19:768][806]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.05.31-20.26.19:768][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.19:851][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.05.31-20.26.19:868][811]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.20:305][836]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.20:421][843]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.20:751][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Witch_C_6] [2020.05.31-20.26.20:751][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.20:752][863]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.23:500][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029228 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.23:535][997]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.26.25:682][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.26.25:682][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.25:706][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.25:748][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.25:804][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.25:849][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.25:903][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.25:948][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.26:003][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.26:049][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.26:073][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.26:073][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.26.26:098][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.26:233][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.26.26:520][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.26:616][140]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.26.26:641][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.26.27:552][180]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.26.27:966][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.27:966][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.27:966][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.27:966][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.27:968][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.27:968][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.27:968][198]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.27:968][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.27:968][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.27:968][198]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.27:968][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.27:968][198]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.27:968][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.27:968][198]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.27:968][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.27:968][198]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.28:081][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.31-20.26.28:084][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.28:084][203]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.28:084][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:084][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.28:084][203]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.28:084][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:084][203]Interaction: Interaction time: 20.000000 [2020.05.31-20.26.28:084][203]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.31-20.26.28:084][203]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.31-20.26.28:084][203]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.28:084][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:117][204]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.28:818][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.31-20.26.28:865][237]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.26.28:865][237]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.26.28:865][237]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.26.28:865][237]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.26.28:865][237]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.26.28:865][237]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.26.28:865][237]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.31-20.26.28:868][237]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.26.28:868][237]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.26.28:868][237]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.26.28:868][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:887][238]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.28:888][238]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.28:888][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:888][238]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.28:888][238]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.28:888][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:940][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.28:940][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.28:940][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:940][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.28:940][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.28:940][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.28:940][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.28:940][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.28:940][240]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.28:940][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.28:940][240]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.05.31-20.26.28:940][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.28:940][240]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.26.29:414][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.31-20.26.29:414][261]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.29:414][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.31-20.26.29:414][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.29:414][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.29:417][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.29:417][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.29:417][261]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.29:417][261]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.29:417][261]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.29:417][261]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.31-20.26.29:417][261]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.29:417][261]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.29:417][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.29:417][261]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.29:417][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.29:487][264]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.29:622][270]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.29:622][270]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.29:622][270]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.29:831][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.26.29:831][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.26.29:831][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.26.29:831][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.26.29:831][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.26.29:831][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.26.29:831][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.26.29:834][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.29:834][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.29:834][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.29:834][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.29:834][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.29:834][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.29:835][279]Interaction: Interaction time: 0.700000 [2020.05.31-20.26.29:835][279]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.31-20.26.29:835][279]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.26.29:835][279]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.26.29:835][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.29:835][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.29:838][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.26.29:838][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.26.29:838][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.26.29:838][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.26.29:838][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.26.29:838][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.26.29:838][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.26.29:873][281]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.30:501][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.30:501][309]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.30:501][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.30:501][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.30:501][309]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.30:501][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.30:501][309]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.26.30:518][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.30:518][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.30:520][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.30:520][310]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.30:520][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.30:520][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.30:520][310]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.30:521][310]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.30:521][310]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.30:521][310]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.30:521][310]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.26.30:521][310]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.30:521][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.30:521][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.05.31-20.26.30:521][310]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.30:521][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.30:542][311]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.31:284][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204690 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.33:732][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_5] [2020.05.31-20.26.33:732][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.33:733][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_5] [2020.05.31-20.26.33:733][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.33:733][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.33:735][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.33:735][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.33:735][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.33:735][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.33:735][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.33:735][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_5] [2020.05.31-20.26.33:735][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.33:735][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.33:735][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.33:735][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.33:735][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.33:735][467]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.33:834][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.33:834][472]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.33:834][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.33:834][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.33:834][472]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.33:834][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.33:835][472]Interaction: Interaction time: 1.000000 [2020.05.31-20.26.33:835][472]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.31-20.26.33:835][472]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.26.33:835][472]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.26.33:835][472]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.33:835][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.33:836][472]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.33:984][479]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.33:985][479]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.34:004][480]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.34:820][517]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.26.34:834][518]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.34:837][518]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.34:837][518]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.34:837][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.34:837][518]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.34:837][518]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.34:837][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.34:837][518]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.34:837][518]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.34:837][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.34:837][518]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.34:837][518]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.34:837][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.34:837][518]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.34:837][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.34:837][518]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.26.34:837][518]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.34:837][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.34:837][518]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_5] [2020.05.31-20.26.34:837][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.34:837][518]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.34:869][519]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.26.34:985][524]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.35:073][528]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.35:102][529]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.35:102][529]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.35:285][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.35:285][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.35:285][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.35:285][537]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.35:285][537]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.35:285][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.35:288][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.31-20.26.35:303][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.35:303][538]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.35:303][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.35:303][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.35:303][538]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.35:303][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.35:303][538]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.35:303][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.35:303][538]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.35:303][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.35:303][538]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.35:303][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.35:303][538]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.35:921][565]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.35:939][566]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.35:940][566]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.37:550][638]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.37:550][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.37:550][638]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.37:550][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.37:552][638]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.37:552][638]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.37:552][638]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.37:552][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.37:552][638]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.37:552][638]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.37:552][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.37:552][638]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.37:552][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.37:552][638]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.37:552][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.37:552][638]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.37:666][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.31-20.26.37:668][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.37:669][643]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.37:669][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.37:669][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.37:669][643]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.37:669][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.37:669][643]Interaction: Interaction time: 12.707556 [2020.05.31-20.26.37:669][643]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.05.31-20.26.37:669][643]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 12.707556 Timestamp 0.000000 [2020.05.31-20.26.37:669][643]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.37:669][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.37:669][643]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.38:568][680]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.38:568][680]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.38:588][681]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.38:929][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.05.31-20.26.38:929][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.38:929][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.05.31-20.26.38:929][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.38:955][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.26.39:186][710]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.39:186][710]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.39:223][712]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.39:385][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_5] [2020.05.31-20.26.39:385][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.39:385][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_5] [2020.05.31-20.26.39:385][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.39:839][739]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.39:868][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.39:868][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.39:969][744]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.40:035][747]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.40:036][747]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.40:134][751]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.26.40:256][756]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.43:062][879]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.558466 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.43:102][881]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.26.44:252][929]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.44:252][929]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.44:301][931]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.26.45:205][969]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.26.45:489][982]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.26.46:385][ 22]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.26.46:966][ 48]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.26.47:368][ 66]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.47:368][ 66]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.47:368][ 66]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.47:409][ 68]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.26.47:653][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.47:653][ 79]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.47:653][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.47:653][ 79]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.47:654][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.47:654][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.47:654][ 79]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.26.47:654][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.47:654][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.47:654][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.47:654][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.47:654][ 79]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.47:655][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.47:655][ 79]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.26.47:655][ 79]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.47:655][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.47:674][ 80]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=183.216 [2020.05.31-20.26.47:677][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.26.47:719][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.47:719][ 82]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.48:655][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.48:655][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.48:655][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.48:655][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.48:655][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.48:655][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.48:655][124]Interaction: Interaction time: 1.000000 [2020.05.31-20.26.48:655][124]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.26.48:655][124]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 184.176758 [2020.05.31-20.26.48:655][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.48:655][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.48:719][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.26.48:741][128]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.26.49:120][145]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.26.49:619][167]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.31-20.26.49:721][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.26.49:721][171]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.26.49:721][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.26.49:721][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.49:725][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.26.49:792][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.49:792][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.49:792][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.49:792][174]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.49:792][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.49:792][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.49:792][174]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.26.49:792][174]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.49:792][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.49:986][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.50:005][183]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.26.50:005][183]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.50:005][183]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.26.50:005][183]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.50:005][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.50:005][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.50:005][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:006][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.50:006][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.26.50:006][183]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.50:007][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.50:007][183]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.50:007][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.50:007][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:007][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.50:007][183]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.50:007][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.50:007][183]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.50:007][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:008][183]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.50:010][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.31-20.26.50:034][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.50:034][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.50:034][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.26.50:034][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.50:034][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.50:034][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.50:034][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.50:035][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.50:035][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:035][184]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.26.50:035][184]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.26.50:035][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.50:035][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:035][184]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=185.576 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.26.50:035][184]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=185.576 [2020.05.31-20.26.50:072][186]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.26.50:072][186]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.26.50:073][186]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.26.50:073][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.26.50:075][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.50:075][186]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.26.50:075][186]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.26.50:075][186]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.26.50:075][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:075][186]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.50:075][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:075][186]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.50:075][186]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.50:075][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:078][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.26.50:100][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.50:100][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.50:102][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.50:102][187]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.50:102][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:102][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.50:102][187]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.50:102][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.50:102][187]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.50:102][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.50:102][187]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.50:102][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.50:102][187]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.31-20.26.50:102][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.50:102][187]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.50:477][203]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9446F00A0] Result: '1' k_EResultOK (success) [2020.05.31-20.26.50:477][203]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9446F00A0]' succeeded in 0.394868 seconds [2020.05.31-20.26.50:909][220]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E11A780] Result: '1' k_EResultOK (success) [2020.05.31-20.26.50:928][221]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.853713 seconds [2020.05.31-20.26.52:051][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.52:052][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.52:052][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.52:052][265]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.26.52:052][265]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.52:052][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.52:052][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.52:052][265]Interaction: Interaction time: 0.000000 [2020.05.31-20.26.52:052][265]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.52:052][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.52:052][265]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=187.593 [2020.05.31-20.26.52:084][266]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.52:084][266]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.52:084][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.52:084][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.52:084][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.52:084][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.52:084][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.52:085][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.52:105][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.52:105][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.52:105][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.52:105][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.52:105][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.26.52:105][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.52:105][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.52:105][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.52:106][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.52:106][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.52:106][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.52:106][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.52:106][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.52:106][267]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.52:106][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.52:189][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.26.52:191][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.26.52:770][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.884018 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.53:151][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.26.53:151][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:151][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.26.53:151][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:151][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.26.53:151][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:171][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-20.26.53:171][310]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:171][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-20.26.53:171][310]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:175][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:175][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:175][310]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.53:175][310]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.53:175][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:175][310]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-20.26.53:175][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:175][310]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.53:175][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:175][310]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.53:175][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:193][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.53:193][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.53:193][311]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.26.53:193][311]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.26.53:193][311]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=188.735 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.26.53:219][312]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.53:223][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.26.53:259][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.26.53:259][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:350][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639303 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.26.53:352][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:352][318]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.53:352][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:352][318]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:352][318]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.53:352][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:353][318]Interaction: Interaction time: 0.600000 [2020.05.31-20.26.53:353][318]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.05.31-20.26.53:353][318]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.31-20.26.53:353][318]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.26.53:353][318]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.53:353][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:370][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.53:371][319]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:371][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.26.53:371][319]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:373][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.53:373][319]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.26.53:373][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.53:373][319]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.26.53:373][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.53:373][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.53:373][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.26.53:373][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:373][319]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.53:373][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:373][319]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.53:373][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:373][319]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=188.914 [2020.05.31-20.26.53:394][320]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.53:437][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.26.53:438][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:440][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.53:440][322]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.53:440][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:440][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.53:440][322]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.53:440][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:440][322]Interaction: Interaction time: 2.000000 [2020.05.31-20.26.53:440][322]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.05.31-20.26.53:440][322]LogSM: Error: Play Update Montage AM_BE_Stun_Pallet_FPV Duration 2.000000 Timestamp 188.959793 [2020.05.31-20.26.53:440][322]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.53:440][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:685][334]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Stun_Pallet_FPV [2020.05.31-20.26.53:746][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.26.53:989][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:989][349]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.53:989][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:989][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:989][349]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.53:989][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:989][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:989][349]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.53:989][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:989][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.53:989][349]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.26.53:989][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.53:989][349]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.53:989][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.53:989][349]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.26.53:989][349]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.53:989][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.53:989][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.05.31-20.26.53:989][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.53:989][349]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.54:234][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:234][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:288][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.54:316][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:388][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.26.54:416][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:455][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.54:483][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:554][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.54:583][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:646][373]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:38723). [2020.05.31-20.26.54:646][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.54:683][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:842][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.54:882][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.54:948][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.54:986][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:056][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:090][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:158][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:173][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:176][392]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.26.55:260][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:276][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.55:276][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:280][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:341][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:378][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:420][404]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.26.55:424][405]LogRenderer: Reallocating scene render targets to support 1836x1036 Format 9 NumSamples 1 (Frame:38755). [2020.05.31-20.26.55:440][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.55:440][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.55:440][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:440][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.55:440][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.55:440][405]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:440][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.55:440][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.55:460][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:460][406]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.55:460][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.55:460][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:460][406]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.26.55:460][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.55:460][406]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.55:460][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.55:460][406]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.55:460][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.55:460][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.26.55:460][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:460][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.26.55:460][406]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:460][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:464][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:487][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:494][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.26.55:498][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.26.55:500][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.26.55:554][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:588][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:654][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.55:691][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.55:781][422]LogRenderer: Reallocating scene render targets to support 1840x1036 Format 9 NumSamples 1 (Frame:38771). [2020.05.31-20.26.55:795][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.26.55:795][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:844][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.26.55:844][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:844][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.55:844][423]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:845][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:845][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:846][423]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.26.55:846][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.55:846][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.55:846][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.55:846][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:846][423]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.55:846][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.55:846][423]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.26.55:846][423]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.55:846][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.55:849][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:849][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:866][424]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=191.407 [2020.05.31-20.26.55:870][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.26.55:870][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:873][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.26.55:927][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.55:927][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:927][427]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.26.55:953][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:033][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.26.56:033][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:033][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.26.56:033][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:033][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.26.56:033][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:097][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.26.56:097][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:224][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:486][454]LogRenderer: Reallocating scene render targets to support 1844x1036 Format 9 NumSamples 1 (Frame:38803). [2020.05.31-20.26.56:759][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:760][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:820][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.56:820][468]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.56:820][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.56:820][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.56:820][468]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.56:820][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.56:820][468]Interaction: Interaction time: 1.000000 [2020.05.31-20.26.56:820][468]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.26.56:820][468]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 192.341812 [2020.05.31-20.26.56:820][468]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.56:820][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.56:841][469]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.56:841][469]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.56:841][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.56:841][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.56:841][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.56:841][469]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.56:841][469]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.26.56:841][469]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.56:842][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.56:906][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.56:906][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.56:990][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.57:031][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:031][478]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:031][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:031][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:031][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:031][478]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:032][478]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:050][479]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.26.57:050][479]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.57:050][479]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.26.57:050][479]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.57:050][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.57:050][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.57:050][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.57:051][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.57:051][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.26.57:051][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.57:051][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.57:051][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.57:051][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.57:051][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.57:051][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:051][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:051][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.26.57:051][479]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:051][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:052][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.26.57:070][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.57:070][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.57:070][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.26.57:071][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.57:071][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.57:071][480]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:071][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:071][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.57:071][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.57:071][480]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.26.57:071][480]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.26.57:071][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.57:071][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.57:071][480]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=192.613 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.26.57:071][480]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=192.613 [2020.05.31-20.26.57:116][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.57:116][482]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:134][483]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.26.57:134][483]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.26.57:134][483]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.26.57:134][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.57:134][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:389][495]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.31-20.26.57:389][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:566][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A8EFB0] Result: '1' k_EResultOK (success) [2020.05.31-20.26.57:566][504]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A835E0]' succeeded in 0.429981 seconds [2020.05.31-20.26.57:600][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C947A835E0] Result: '1' k_EResultOK (success) [2020.05.31-20.26.57:621][506]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.484560 seconds [2020.05.31-20.26.57:758][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.57:758][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.57:800][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.26.57:956][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:001][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:001][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:068][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:068][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:085][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:129][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:156][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:156][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:156][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:195][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:263][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:304][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:374][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:392][541]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.58:392][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:397][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:464][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:506][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:532][547]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:532][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:556][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:594][550]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:664][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:701][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:725][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:727][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:727][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:727][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.26.58:727][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.58:790][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:825][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.58:895][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.58:936][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.26.59:095][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:096][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.59:096][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:096][573]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.26.59:096][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:096][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.59:096][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:096][573]Interaction: Interaction time: 0.000000 [2020.05.31-20.26.59:096][573]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.59:096][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:096][573]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=194.637 [2020.05.31-20.26.59:117][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.59:117][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.26.59:117][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:117][574]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.26.59:117][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:117][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:117][574]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.26.59:117][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:142][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:142][575]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.26.59:142][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:142][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:142][575]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.26.59:142][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.59:142][575]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.26.59:142][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.59:142][575]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.26.59:142][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:142][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.59:142][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.59:142][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.26.59:142][575]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.59:142][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:297][582]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.26.59:297][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.59:297][582]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.26.59:297][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.59:297][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.26.59:299][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.59:299][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.59:299][582]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.26.59:299][582]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.26.59:299][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.59:299][582]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.26.59:299][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.26.59:299][582]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.26.59:299][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:299][582]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.26.59:299][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:344][584]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.26.59:405][587]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.59:405][587]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.26.59:405][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:405][587]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.26.59:405][587]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.26.59:405][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:406][587]Interaction: Interaction time: 1.100000 [2020.05.31-20.26.59:406][587]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.05.31-20.26.59:406][587]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.05.31-20.26.59:406][587]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.26.59:406][587]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.26.59:406][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.26.59:406][587]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.26.59:695][601]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:695][601]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.26.59:695][601]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.26.59:696][601]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.26.59:696][601]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=195.237 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.26.59:760][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.26.59:903][611]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Obstructed Bear AnimTag_FPV. [2020.05.31-20.26.59:903][611]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashHittingMaxSpeed [2020.05.31-20.26.59:903][611]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashObstructedMaxSpeed Curve Duration 1.500000 [2020.05.31-20.26.59:903][611]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=195.444 [2020.05.31-20.26.59:903][611]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=195.444 Curve: SlashObstructedMaxSpeed Curve Duration 1.500000 [2020.05.31-20.26.59:941][613]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.27.00:304][631]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.27.00:341][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.00:341][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_Slasher_Character_08_C_0 [2020.05.31-20.27.00:341][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.00:343][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.00:343][633]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.27.00:343][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.00:343][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.00:343][633]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.27.00:343][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.00:343][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.00:343][633]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.27.00:343][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.00:343][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.00:343][633]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.27.00:343][633]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.00:343][633]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.27.00:343][633]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.00:343][633]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.27.00:343][633]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.27.00:343][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.00:343][633]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.27.00:343][633]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:343][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.00:363][634]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.27.00:422][637]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.27.00:529][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.00:806][654]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.00:879][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.00:911][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.00:929][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.00:984][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:030][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:112][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:132][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:215][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:233][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:312][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:331][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:406][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:428][679]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashObstructedMaxSpeed [2020.05.31-20.27.01:428][679]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashObstructedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=196.970 [2020.05.31-20.27.01:449][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:451][680]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.01:451][680]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.01:502][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:523][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.05.31-20.27.01:523][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.01:544][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:618][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:636][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:688][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.01:708][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.01:987][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.27.01:987][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:013][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:013][704]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:191][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:191][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:191][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:191][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:191][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:192][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:257][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:257][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:369][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:391][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.27.02:506][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:720][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.02:721][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.02:776][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.02:823][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.02:841][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.02:890][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.03:275][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.03:317][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.27.03:345][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.03:383][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.03:454][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.03:495][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.03:547][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.03:587][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:591][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:592][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.03:592][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.03:662][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.03:679][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.03:753][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.03:772][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.03:845][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.03:884][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.04:164][800]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.056108 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.04:165][800]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.04:165][800]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.27.04:264][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.04:264][804]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.04:264][804]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.05.31-20.27.04:264][804]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.27.04:264][804]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=199.806 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.27.04:286][805]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.27.04:286][805]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.27.04:286][805]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.27.04:286][805]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=199.827 [2020.05.31-20.27.04:286][805]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=199.827 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.27.04:314][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.27.04:380][809]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.05.31-20.27.04:447][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.27.04:448][812]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.27.04:448][812]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.04:455][812]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: On [2020.05.31-20.27.04:494][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.27.04:494][814]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.27.04:498][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.04:498][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:521][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:605][819]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.27.04:605][819]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.27.04:605][819]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.27.04:605][819]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=200.147 [2020.05.31-20.27.04:606][819]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=200.147 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:739][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:740][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:740][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:740][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.04:740][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:830][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.27.04:830][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:872][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:872][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:893][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:893][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:959][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:959][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.04:980][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.27.04:981][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:156][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.558092 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.05:156][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.27.05:178][845]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:340][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.05:423][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:552][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.27.05:552][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:600][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.27.05:600][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.05:660][867]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.27.06:445][901]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Taylicia]: Off [2020.05.31-20.27.06:539][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.27.06:539][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.07:226][934]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.05.31-20.27.07:603][950]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.27.07:603][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.07:603][950]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.27.07:603][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.07:605][950]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.27.07:605][950]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=203.148 [2020.05.31-20.27.07:605][950]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:605][950]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:605][950]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.27.07:605][950]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.07:605][950]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:605][950]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.27.07:607][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.07:607][950]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.27.07:607][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.07:607][950]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.27.07:607][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.07:627][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.07:627][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.07:674][953]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:674][953]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.27.07:674][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.07:674][953]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:674][953]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.27.07:674][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.07:674][953]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.31-20.27.07:674][953]Interaction: Interaction time: 0.000000 [2020.05.31-20.27.07:674][953]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.27.07:674][953]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.27.07:674][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.07:694][954]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.07:694][954]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.07:694][954]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.07:694][954]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_1 - COVID-19, Originating Player: BP_CamperFemale01_Character_C_1 - COVID-19, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.07:696][954]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:696][954]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.27.07:696][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.07:696][954]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:696][954]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.27.07:696][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.07:696][954]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.27.07:696][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.07:696][954]AuthoritativeMovement: BP_CamperFemale01_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.27.07:696][954]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.27.07:696][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.07:696][954]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.27.07:696][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.07:696][954]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.07:696][954]LogSM: [BP_CamperFemale01_Character_C_1][CLIENT SLAVE] [2020.05.31-20.27.08:005][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.08:005][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.08:005][968]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.27.08:005][968]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.27.08:005][968]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=203.547 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.27.08:320][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.844049 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.27.08:521][991]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.27.08:521][991]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.27.08:521][991]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.27.08:521][991]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=204.063 [2020.05.31-20.27.08:521][991]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=204.063 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.27.08:547][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.27.08:547][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:613][995]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.31-20.27.08:660][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.05.31-20.27.08:661][997]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.08:662][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.27.08:666][997]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Rogue]: On [2020.05.31-20.27.08:667][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.27.08:711][999]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.27.08:711][999]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:712][999]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.27.08:712][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:712][999]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.31-20.27.08:712][999]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.27.08:712][999]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.27.08:712][999]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.08:714][999]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:714][999]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:714][999]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.27.08:714][999]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.08:714][999]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:714][999]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.27.08:714][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:714][999]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.27.08:714][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:714][999]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.27.08:714][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:763][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:763][ 1]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.27.08:763][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:763][ 1]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:763][ 1]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.27.08:763][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:763][ 1]Interaction: Interaction time: 0.500000 [2020.05.31-20.27.08:763][ 1]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.27.08:763][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:833][ 4]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.27.08:833][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.27.08:833][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.27.08:833][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=204.375 [2020.05.31-20.27.08:833][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=204.375 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.27.08:900][ 7]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.31-20.27.08:900][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:944][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.31-20.27.08:944][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:946][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:946][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.27.08:946][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:946][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:946][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.27.08:946][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.08:946][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.27.08:946][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:947][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.27.08:947][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:947][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:947][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:947][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.08:947][ 9]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.08:947][ 9]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.31-20.27.08:947][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.27.08:947][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.08:966][ 10]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:012][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:012][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:012][ 12]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.27.09:012][ 12]Interaction: Interaction time: 0.000000 [2020.05.31-20.27.09:012][ 12]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.27.09:012][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:012][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.27.09:012][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.09:012][ 12]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.27.09:013][ 12]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.27.09:013][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:013][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.31-20.27.09:013][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:013][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:013][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:075][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:075][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:075][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:075][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:075][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:075][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.976372, Lifetime Duration: 40.000000 [2020.05.31-20.27.09:075][ 15]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Taylicia, Originating Player: BP_CamperFemale01_Character_C_0 - Taylicia, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:080][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.27.09:080][ 15]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:124][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:145][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.27.09:145][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:191][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:192][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:192][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:192][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:192][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:192][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:192][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:327][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:327][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:412][ 28]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:412][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:412][ 28]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:412][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:414][ 28]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:414][ 28]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:414][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.27.09:414][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.09:414][ 28]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:414][ 28]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:414][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:414][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.27.09:414][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:414][ 28]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.27.09:414][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:471][ 30]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.09:473][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:473][ 30]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.27.09:473][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:473][ 30]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:473][ 30]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.27.09:473][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:473][ 30]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.27.09:473][ 30]Interaction: Interaction time: 0.000000 [2020.05.31-20.27.09:473][ 30]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.27.09:473][ 30]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.27.09:473][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:501][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:501][ 31]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.27.09:501][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:501][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:501][ 31]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.27.09:502][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.09:502][ 31]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.27.09:502][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.09:502][ 31]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.27.09:502][ 31]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.27.09:502][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:502][ 31]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.31-20.27.09:502][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:502][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:502][ 31]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:531][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505579 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.09:560][ 33]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:560][ 33]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:560][ 33]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Rogue, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.09:623][ 35]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.27.09:825][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.27.09:825][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:825][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.27.09:825][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:827][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:827][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:827][ 42]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.27.09:827][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.09:827][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:828][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.27.09:828][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.09:828][ 42]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.27.09:828][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:828][ 42]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.27.09:828][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:887][ 44]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:887][ 44]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.27.09:887][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:887][ 44]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.09:887][ 44]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.27.09:887][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.09:887][ 44]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.27.09:887][ 44]Interaction: Interaction time: 0.000000 [2020.05.31-20.27.09:887][ 44]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.27.09:887][ 44]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.27.09:887][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.10:007][ 48]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.10:007][ 48]LogDBDGeneral: StatusEffect::EndPlay - Id: Thanatophobia_Effect_2, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: Thanatophobia, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.10:007][ 48]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.10:007][ 48]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Hug0, Originating Player: BP_CamperFemale02_Character_C_0 - Hug0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 29.213442, Lifetime Duration: 40.000000 [2020.05.31-20.27.10:010][ 48]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.10:010][ 48]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.27.10:010][ 48]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.27.10:010][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.27.10:010][ 48]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Hug0][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.27.10:010][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.10:010][ 48]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.10:010][ 48]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.27.10:012][ 48]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.05.31-20.27.10:149][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.27.10:149][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.27.10:149][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.27.10:149][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.27.11:119][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007396 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.11:143][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.27.11:143][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.27.11:220][ 96]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.27.11:850][122]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.27.11:850][122]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=207.392 [2020.05.31-20.27.11:873][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.11:873][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.27.12:401][146]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.27.12:402][146]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.27.12:578][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.27.12:578][154]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.31-20.27.12:578][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.12:578][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.27.12:579][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.27.12:608][154]GameFlow: Error: Invalid loadout item Addon_Hatchet_RustyHead in inventory slot - removed [2020.05.31-20.27.12:647][154]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4058251C01001001 [2020.05.31-20.27.12:647][154]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_RustyHead Addon2: Addon_Hatchet_LeatherLoop Perk1: Thanatophobia 1 Perk2: Bitter_Murmur 0 Perk3: Whispers 0 Perk4: NurseCalling 0 Offering: _EMPTY_ [2020.05.31-20.27.12:649][154]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.27.12:649][154]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:650][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 100.368393 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 36.466175 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 276.006653 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 63.901653 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 210.768356 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.958206 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 249.280319 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.924385 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 104.710892 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 268.316986 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 91.331322 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.025848 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 115.433693 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 100.365944 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 115.428543 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.292282 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 155.584656 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 150.561081 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 155.580917 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.05.31-20.27.12:651][154]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 2.717838 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.798634 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 2.717838 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.798634 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:652][154]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.31-20.27.12:652][154]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 32498.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 32498.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 32498.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.27.12:652][154]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 32498 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 32498.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 32498.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.31-20.27.12:652][154]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=48 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.27.12:652][154]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:652][154]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.27.12:653][154]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 32498 FearTokens: 10 [2020.05.31-20.27.12:653][154]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.05.31-20.27.12:653][154]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.05.31-20.27.12:653][154]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.27.12:653][154]LogQuestEvent: player did finish playing [2020.05.31-20.27.12:657][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.27.12:658][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_1 Target: [2020.05.31-20.27.12:658][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.12:664][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:664][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:664][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:664][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:673][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:673][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:694][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:694][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:717][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:717][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:741][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:741][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:762][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:762][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:789][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:789][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:813][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:813][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:838][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:838][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:862][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:862][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:884][164]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.27.12:888][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:888][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:911][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:913][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:939][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:939][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:962][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:962][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.12:984][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.558544 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.27.12:984][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.12:984][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.12:989][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.12:989][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:014][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:014][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:033][170]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.27.13:039][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:039][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:062][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:062][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:088][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:088][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:099][173]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECFFCD0] Result: '1' k_EResultOK (success) [2020.05.31-20.27.13:099][173]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECFFCD0]' succeeded in 0.446111 seconds [2020.05.31-20.27.13:113][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:113][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:138][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:138][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:162][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:162][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:188][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:188][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:212][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:212][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:239][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:239][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:263][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:263][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:288][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:288][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:311][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:311][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:339][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:339][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:363][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:363][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:383][184]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.27.13:384][184]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.27.13:389][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:389][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:413][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:413][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:435][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.283375 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.13:435][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.13:441][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:441][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:462][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:462][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:488][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:488][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:506][189]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.05.31-20.27.13:513][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:513][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:538][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:538][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:558][191]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.27.13:566][191]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.27.13:673][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DC72860] Result: '1' k_EResultOK (success) [2020.05.31-20.27.13:673][191]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97DC72860]' succeeded in 0.919909 seconds [2020.05.31-20.27.13:673][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.27.13:673][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.27.13:680][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.05.31-20.27.13:680][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.05.31-20.27.13:681][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.13:681][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.27.13:681][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.13:681][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.27.13:681][191]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.27.13:681][191]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.05.31-20.27.13:681][191]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.27.13:681][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.27.13:688][191]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.13:688][191]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.13:688][191]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.13:688][191]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000051 seconds [2020.05.31-20.27.13:689][191]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.05.31-20.27.13:689][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.13:689][191]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.05.31-20.27.13:689][191]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.27.13:689][191]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.05.31-20.27.13:690][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.05.31-20.27.13:690][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.05.31-20.27.13:691][191]GameFlow: ACollectable::BeginPlay [2020.05.31-20.27.13:691][191]GameFlow: BegunPlayFenceGuid ECEF59E0-4E0B-B2F1-343F-7EBE16C5F3CE [2020.05.31-20.27.13:691][191]GameFlow: OnCreationFence ECEF59E0-4E0B-B2F1-343F-7EBE16C5F3CE [2020.05.31-20.27.13:691][191]GameFlow: Waiting for fence ECEF59E0-4E0B-B2F1-343F-7EBE16C5F3CE [2020.05.31-20.27.13:691][191]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: ECEF59E04E0BB2F1343F7EBE16C5F3CE [2020.05.31-20.27.13:691][191]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.27.13:692][191]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.27.13:693][191]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body01 [2020.05.31-20.27.13:693][191]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.27.13:693][191]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W01 [2020.05.31-20.27.13:693][191]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.27.13:718][191]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.05.31-20.27.13:719][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:719][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:729][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:729][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:744][193]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9268B9820] Result: '1' k_EResultOK (success) [2020.05.31-20.27.13:744][193]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.27.13:746][193]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.27.13:746][193]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.27.13:750][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:750][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:772][194]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.101971 seconds [2020.05.31-20.27.13:772][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:772][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:795][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:795][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:818][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:818][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:841][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:841][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:863][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:863][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:887][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:887][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:908][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:908][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:930][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:930][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:949][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.290655 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.13:954][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:954][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:972][203]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.27.13:977][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:977][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.13:998][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.13:998][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:021][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:021][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:043][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:043][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:065][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:065][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:087][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:087][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:109][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:109][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:128][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E058530] Result: '1' k_EResultOK (success) [2020.05.31-20.27.14:128][210]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C98E058530]' succeeded in 0.741608 seconds [2020.05.31-20.27.14:128][210]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.27.14:129][210]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.27.14:131][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:132][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:149][211]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.14:154][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:154][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:175][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:175][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:197][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:197][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:220][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:220][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:242][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:242][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:262][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:262][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:285][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:285][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:306][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:306][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:327][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:327][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:349][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:350][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:371][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:371][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:392][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:392][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:414][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:414][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:435][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:435][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:456][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:456][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:478][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:478][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:499][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:499][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:520][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:520][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:541][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:541][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:562][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:562][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:584][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:584][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:605][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:605][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:624][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:624][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:642][234]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.14:644][234]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.27.14:644][234]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.27.14:646][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:646][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:667][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:667][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:687][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:687][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:708][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:708][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:729][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:729][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:750][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:750][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:771][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:771][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:791][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:791][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:812][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:812][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:832][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:832][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:853][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:853][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:873][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:873][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:893][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:893][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:913][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:913][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:933][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:933][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:954][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:954][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:974][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:974][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.14:995][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.14:995][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:015][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:015][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:036][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:036][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:057][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:057][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:075][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:075][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:094][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:094][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:114][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:114][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:135][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:135][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:153][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:153][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:173][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:173][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:193][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:193][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:212][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:212][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:232][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:232][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:252][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:252][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:272][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:272][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:291][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:291][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:310][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:310][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:330][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:330][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:348][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:348][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:368][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:368][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:387][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:387][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:406][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:406][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:426][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:426][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:445][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:445][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:464][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:464][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:481][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:481][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:501][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:501][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:521][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:521][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:539][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:539][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:558][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:558][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:576][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:576][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:595][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:595][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:614][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:614][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:633][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:633][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:652][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:652][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:670][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:670][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:689][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:689][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:707][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:707][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:725][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:725][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:744][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:744][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:762][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:763][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:781][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:781][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:798][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:798][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:817][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:817][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:835][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:836][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:853][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:853][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:870][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:870][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:888][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:888][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:906][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:906][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:924][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:924][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:943][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:943][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:961][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:961][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:979][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:979][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.15:997][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.15:997][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:015][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:015][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:032][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:032][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:051][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:051][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:068][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:068][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:086][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:086][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:103][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:103][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:121][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:121][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:138][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:138][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:156][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:156][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:174][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:174][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:190][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:190][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:208][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:208][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:226][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:226][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:242][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:242][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:259][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:259][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:277][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:277][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:294][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:294][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:312][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:312][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:329][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:329][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:345][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:345][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:362][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:362][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:380][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:380][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:396][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:396][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:413][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:413][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:430][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:431][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:447][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:447][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:464][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:464][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:481][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:481][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:497][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:497][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:513][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:513][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:530][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:530][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:547][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:547][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:563][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:563][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:580][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:580][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:596][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:596][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:612][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:613][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:629][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:629][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:646][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:647][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:662][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:662][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:678][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:678][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:694][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:694][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:711][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:712][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:727][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:727][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:743][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:743][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:760][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:760][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:776][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:776][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:792][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:792][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:808][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:808][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:824][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:824][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:840][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:841][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:856][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:857][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:873][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:873][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:890][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:890][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:905][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:905][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:921][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:921][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:938][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:938][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:954][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:955][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:970][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:970][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.16:986][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.16:986][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:002][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:002][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:018][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:018][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:034][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:034][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:050][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:050][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:067][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:067][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:082][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:082][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:099][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:099][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:115][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:115][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:131][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:131][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:147][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:147][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:164][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:164][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:180][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:180][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:196][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:196][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:212][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:212][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:228][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:228][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:244][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:244][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:260][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:260][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:277][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:277][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:293][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:293][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:309][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:309][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:325][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:325][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:341][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:341][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:353][386]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501737 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.27.17:357][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:357][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:373][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:373][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:390][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:390][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:405][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:405][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:422][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:422][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:438][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:438][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:455][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:455][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:472][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:472][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:488][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:488][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:505][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:505][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:522][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:522][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:539][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:539][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:555][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:555][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:572][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:572][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:589][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:589][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:604][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:604][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:621][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:621][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:638][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:638][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:655][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:655][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:671][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.27.17:671][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.27.17:671][405]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.31-20.27.17:671][405]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:672][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.31-20.27.17:673][405]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:673][405]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:673][405]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:673][405]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:674][405]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:674][405]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:674][405]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:674][405]GameFlow: InGameContextComponent::Leave [2020.05.31-20.27.17:675][405]LogAsyncLoad: Unloading library Game [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:675][405]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:677][405]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:677][405]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:677][405]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:677][405]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:677][405]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:677][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.31-20.27.17:751][405]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:751][405]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:751][405]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:751][405]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.31-20.27.17:751][405]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:751][405]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.27.17:751][405]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.27.17:751][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.27.17:752][405]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.27.17:752][405]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.27.17:752][405]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:752][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.27.17:915][405]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:915][405]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:915][405]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.27.17:915][405]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.27.17:915][405]LogArchives: Error: Update node progress QuestEvent:QuestEvent.HuntressHatchetDistanceHit Repetition:0 [2020.05.31-20.27.17:916][405]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.31-20.27.17:916][405]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.27.17:916][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.27.17:916][405]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.27.17:917][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.27.17:917][405]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:919][405]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:919][405]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:922][405]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:922][405]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:922][405]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:922][405]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:922][405]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.17:929][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468246 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.05.31-20.27.17:934][406]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.17:934][406]GameFlow: TallyContextComponent::Enter [2020.05.31-20.27.17:950][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3711 [2020.05.31-20.27.17:975][406]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24756] [2020.05.31-20.27.17:975][406]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.27.17:975][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2509&schemaVersion=0] [2020.05.31-20.27.17:976][406]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.31-20.27.17:976][406]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.05.31-20.27.17:976][406]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.05.31-20.27.17:976][406]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.31-20.27.17:976][406]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "674", matchId: "01DC83A0-08D8-059F-38EB-D1B60D930C9E", isFirstMatch: "False", consecutiveMatch: "2", playerType: "killer" [2020.05.31-20.27.17:976][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.31-20.27.17:995][406]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-20.27.17:996][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-20.27.17:996][406]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.27.17:996][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.31-20.27.18:038][407]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.31-20.27.18:038][407]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.31-20.27.18:038][407]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.31-20.27.18:161][407]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.31-20.27.18:374][408]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.27.18:374][408]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.31-20.27.18:375][408]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2509&schemaVersion=0] [2020.05.31-20.27.18:375][408]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.27.18:397][408]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24756] [2020.05.31-20.27.18:397][408]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.27.18:397][408]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.27.18:398][408]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.31-20.27.18:406][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501693 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.27.18:524][415]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.18:524][415]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.18:524][415]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.18:634][422]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-20.27.18:634][422]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-20.27.18:634][422]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-20.27.18:684][425]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.31-20.27.18:685][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:101 - reached levels:2 - xp bonuses:2 [2020.05.31-20.27.18:685][425]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.27.18:685][425]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.27.18:884][437]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.27.18:884][437]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.31-20.27.18:901][438]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.27.18:917][439]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-20.27.18:917][439]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.31-20.27.18:918][439]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.27.19:201][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.27.19:201][456]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.31-20.27.20:188][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.20:789][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.31-20.27.21:355][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.22:259][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.31-20.27.23:090][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.31-20.27.23:955][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.24:924][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.25:122][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.31-20.27.26:988][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.27:556][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.27:577][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.31-20.27.28:222][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.28:236][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.31-20.27.30:267][116]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.05.31-20.27.30:267][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.05.31-20.27.30:267][116]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.30:267][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.31-20.27.30:267][116]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.30:267][116]Interaction: ------------------------ [2020.05.31-20.27.30:267][116]Interaction: - Interactions in Zone - [2020.05.31-20.27.30:267][116]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:267][116]Interaction: ---------------------------- [2020.05.31-20.27.30:267][116]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:267][116]Interaction: ---------------------------- [2020.05.31-20.27.30:267][116]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:267][116]Interaction: ---------------------------- [2020.05.31-20.27.30:267][116]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:267][116]Interaction: ---------------------------- [2020.05.31-20.27.30:267][116]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:267][116]Interaction: ---------------------------- [2020.05.31-20.27.30:267][116]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1 - COVID-19][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.31-20.27.30:268][116]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.30:268][116]Interaction: ------------------------ [2020.05.31-20.27.30:268][116]Interaction: - Interactions in Zone - [2020.05.31-20.27.30:268][116]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:268][116]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.31-20.27.30:268][116]Interaction: ---------------------------- [2020.05.31-20.27.30:269][116]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.31-20.27.30:269][116]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.31-20.27.30:269][116]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.05.31-20.27.30:269][116]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.05.31-20.27.30:269][116]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.30:269][116]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.30:269][116]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.30:270][116]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.27.30:387][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.32:354][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.27.32:422][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.27.32:488][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.27.32:555][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.27.32:621][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.27.32:689][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.27.32:822][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.05.31-20.27.32:888][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.05.31-20.27.32:988][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.31-20.27.32:988][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.27.33:055][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.27.33:055][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.31-20.27.33:521][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.33:588][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.33:655][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.33:755][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.33:888][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.31-20.27.33:888][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.27.33:922][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.31-20.27.33:922][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.27.34:085][345]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.05.31-20.27.34:085][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.05.31-20.27.34:085][345]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.34:085][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.31-20.27.34:085][345]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.34:085][345]Interaction: ------------------------ [2020.05.31-20.27.34:085][345]Interaction: - Interactions in Zone - [2020.05.31-20.27.34:085][345]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Taylicia][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.31-20.27.34:085][345]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.34:085][345]Interaction: ------------------------ [2020.05.31-20.27.34:085][345]Interaction: - Interactions in Zone - [2020.05.31-20.27.34:085][345]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:085][345]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:085][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.27.34:086][345]Interaction: ---------------------------- [2020.05.31-20.27.34:086][345]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.27.34:086][345]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.27.34:086][345]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.27.34:086][345]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.27.34:086][345]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.34:086][345]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.34:086][345]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.34:087][345]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.27.34:521][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.34:621][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.34:722][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.34:788][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.34:987][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.27.35:054][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.27.35:188][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.05.31-20.27.35:255][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.05.31-20.27.35:921][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.35:988][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.31-20.27.36:021][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.36:021][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.31-20.27.36:088][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.05.31-20.27.36:155][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.05.31-20.27.36:254][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.27.36:322][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.27.36:388][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.27.36:422][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.27.36:488][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.27.36:489][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.27.36:522][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.27.36:587][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.27.36:687][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.27.36:755][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.27.36:821][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.31-20.27.36:888][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.31-20.27.37:055][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.05.31-20.27.37:121][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.05.31-20.27.37:288][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.27.37:322][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.27.40:289][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.40:289][717]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ReportPlayerPopupContext (UReportPlayerPopupScreen)(11) Transition: NONE(0) [2020.05.31-20.27.40:305][718]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.40:305][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.31-20.27.40:306][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [CLIK TextInput chatInput] as suspended focus. [2020.05.31-20.27.40:306][718]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.40:306][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.31-20.27.40:306][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [CLIK TextInput chatInput] as suspended focus. [2020.05.31-20.27.40:306][718]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.27.40:306][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.27.40:306][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [CLIK TextInput chatInput] as suspended focus. [2020.05.31-20.27.40:306][718]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.40:306][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.31-20.27.40:307][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.31-20.27.40:326][719]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.27.40:332][719]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.27.40:332][719]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.27.40:333][719]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.27.40:333][719]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.27.40:333][719]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-20.27.40:452][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.31-20.27.40:452][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.31-20.27.40:452][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.31-20.27.40:464][721]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.40:464][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ReportPlayerPopupScreen , layerIndex:6 ) [2020.05.31-20.27.40:480][721]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.40:480][721]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.40:480][721]LogContextSystem: Enter Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.40:482][721]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.31-20.27.40:482][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ReportPlayerPopupScreen) [2020.05.31-20.27.41:923][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.42:354][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.47:722][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.51:356][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.52:189][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyDown nav:null [2020.05.31-20.27.52:256][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.05.31-20.27.52:357][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.31-20.27.52:389][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyDown nav:null [2020.05.31-20.27.52:422][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.31-20.27.52:456][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.05.31-20.27.52:523][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.27.52:589][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.27.52:655][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.27.52:723][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.27.52:756][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.27.52:822][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.27.52:889][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.27.52:956][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.27.52:989][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.27.53:056][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.27.53:090][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.27.53:189][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.27.53:189][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.27.53:222][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.27.53:323][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.27.53:390][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.27.53:390][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.27.53:456][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.27.53:522][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.27.53:591][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.27.54:289][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.54:390][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.54:457][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.54:522][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.54:622][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.54:689][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.54:791][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.54:822][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.54:922][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.54:989][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.55:022][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.27.55:056][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.27.55:156][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.27.55:224][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.27.55:557][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.55:656][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.55:723][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.27.55:822][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.27.56:722][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.27.56:789][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.27.56:822][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.27.56:856][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.27.56:890][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.27.56:956][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.27.56:989][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.27.57:055][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.27.57:089][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.27.57:156][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.27.57:391][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.31-20.27.57:488][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.31-20.27.57:555][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.27.57:586][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.27.57:617][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.27.57:650][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.27.57:714][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.27.57:795][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.27.57:795][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.27.57:892][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.27.57:925][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.27.57:989][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.27.58:056][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.27.58:090][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.27.58:123][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.27.58:156][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.27.58:190][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.27.58:255][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.27.58:836][823]GameFlow: OnDropped 892.509277 [2020.05.31-20.27.58:836][823]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.31-20.27.58:836][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.31-20.27.58:836][823]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.58:836][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.31-20.27.58:836][823]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.58:836][823]Interaction: ------------------------ [2020.05.31-20.27.58:836][823]Interaction: - Interactions in Zone - [2020.05.31-20.27.58:836][823]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:836][823]Interaction: ---------------------------- [2020.05.31-20.27.58:836][823]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Rogue][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.31-20.27.58:837][823]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.27.58:837][823]Interaction: ------------------------ [2020.05.31-20.27.58:837][823]Interaction: - Interactions in Zone - [2020.05.31-20.27.58:837][823]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:837][823]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.31-20.27.58:837][823]Interaction: ---------------------------- [2020.05.31-20.27.58:838][823]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.31-20.27.58:838][823]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.31-20.27.58:838][823]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.05.31-20.27.58:838][823]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.05.31-20.27.58:838][823]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.58:838][823]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.58:838][823]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.27.58:839][823]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.27.59:289][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.27.59:289][850]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.31-20.27.59:306][851]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.59:306][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ReportPlayerPopupScreen) [2020.05.31-20.27.59:306][851]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.59:306][851]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.59:307][851]LogContextSystem: Leave Action ReportPlayerPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.27.59:307][851]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.05.31-20.27.59:307][851]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.59:307][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.31-20.27.59:308][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [CLIK TextInput chatInput] [2020.05.31-20.27.59:308][851]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.27.59:308][851]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.27.59:308][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.31-20.27.59:308][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [CLIK TextInput chatInput] [2020.05.31-20.27.59:308][851]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.27.59:308][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.27.59:308][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [CLIK TextInput chatInput] [2020.05.31-20.27.59:519][864]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/feedback] [2020.05.31-20.28.03:923][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.04:723][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.04:790][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.04:856][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.31-20.28.04:923][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.31-20.28.04:923][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.04:990][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.05:055][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.28.05:123][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.28.05:257][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyDown nav:null [2020.05.31-20.28.05:357][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyUp nav:null [2020.05.31-20.28.05:357][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.05:422][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.06:117][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.31-20.28.06:149][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.31-20.28.06:181][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.28.06:246][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.28.06:359][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.28.06:392][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.28.06:522][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.28.06:556][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.06:589][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.28.06:623][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.06:656][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.28.06:690][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.28.06:789][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.06:823][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.06:889][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.06:956][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.06:956][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.07:023][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.07:056][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.28.07:123][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.28.07:157][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.07:189][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.07:323][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.28.07:389][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.07:422][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.28.07:456][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.07:589][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.31-20.28.07:656][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.31-20.28.07:789][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.28.07:856][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.31-20.28.07:856][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.28.07:923][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.07:956][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.31-20.28.07:989][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.08:090][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.28.08:123][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.28.08:223][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.28.08:223][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.28.08:323][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.08:390][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.08:456][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.08:490][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.08:490][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.31-20.28.08:556][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.31-20.28.08:589][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.31-20.28.08:655][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.08:656][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.31-20.28.08:689][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.08:756][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.28.08:823][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.28.08:890][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.08:922][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.08:923][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.28.08:989][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.28.09:023][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.09:056][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.09:089][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.09:123][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.09:389][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.28.09:456][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.28.09:556][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.28.09:623][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.28.09:706][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.28.09:723][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.28.09:789][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.28.09:889][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.28.09:905][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.28.09:956][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.28.10:137][500]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.28.10:137][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.28.10:137][500]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.28.10:137][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.28.10:722][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.28.10:790][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.28.10:856][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.31-20.28.10:905][546]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 158 [2020.05.31-20.28.10:923][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.10:923][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.31-20.28.10:989][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.11:056][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.28.11:123][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.28.11:153][561]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.28.11:153][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.28.11:156][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.11:189][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.11:223][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.11:256][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.11:357][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.11:456][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.11:723][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.28.11:790][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.28.12:120][619]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.28.12:120][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.28.12:157][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.28.12:206][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.28.12:256][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.12:322][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.28.12:356][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.12:389][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.12:456][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.12:722][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.28.12:789][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.28.12:856][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.12:923][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.12:923][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.12:956][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.12:989][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.28.13:023][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.28.13:057][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.28.13:057][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.13:123][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.28.13:123][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.13:224][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.28.13:290][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.28.13:290][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.13:357][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.31-20.28.13:390][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.13:423][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.28.13:456][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.31-20.28.13:490][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.28.13:490][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.13:523][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.28.13:558][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.13:590][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.28.13:689][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.28.13:756][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.28.13:824][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.28.13:890][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.31-20.28.13:891][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.28.13:957][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.31-20.28.13:990][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.28.14:024][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.14:058][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.28.14:089][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.14:123][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.28.14:189][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.28.14:189][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.14:256][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.14:290][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.14:323][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.14:419][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.14:425][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.14:458][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.31-20.28.14:492][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.14:525][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.31-20.28.14:526][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.28.14:557][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.14:588][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.28.14:686][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.28.14:750][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.28.14:750][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.28.14:814][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.28.14:895][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.31-20.28.14:960][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.28.14:993][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.31-20.28.15:026][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.28.15:026][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.28.15:090][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.28.15:123][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.31-20.28.15:124][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:186 value:keyDown nav:null [2020.05.31-20.28.15:224][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.31-20.28.15:257][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.31-20.28.15:291][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:186 value:keyUp nav:null [2020.05.31-20.28.15:323][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.31-20.28.15:556][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.28.15:622][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.28.17:090][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.17:090][915]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.05.31-20.28.17:106][916]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:106][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.31-20.28.17:106][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:107][916]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:107][916]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:107][916]GameFlow: TallyContextComponent::Leave [2020.05.31-20.28.17:107][916]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.28.17:107][916]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.28.17:107][916]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.31-20.28.17:107][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.28.17:107][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: 0: aaae1...75200 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: 1: 44bc6...23484 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: 2: e3f7b...12626 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: 3: 62231...82257 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: 4: ba0d7...50209 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.28.17:107][916]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:12:58.309Z : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5127b065-4639-43a4-a6c2-76b4904d944c : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.164.248 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: EncryptionKey=4uRypQOG70+LultroIYtikVBu4F2FS+aWKHAUyJ8Rjc= : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC061A08D8059F03AFFEB408404598|18.229.164.248|7777 : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.28.17:108][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.28.17:108][916]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.229.164.248:7777 SessionId: 00CC0...04598 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.28.17:108][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:12:58.309Z : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5127b065-4639-43a4-a6c2-76b4904d944c : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.164.248 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: EncryptionKey=4uRypQOG70+LultroIYtikVBu4F2FS+aWKHAUyJ8Rjc= : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC061A08D8059F03AFFEB408404598|18.229.164.248|7777 : OnlineService [2020.05.31-20.28.17:109][916]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.28.17:109][916]LogOnline: Destroying session GameSession [2020.05.31-20.28.17:109][916]LogDBDEasyAntiCheat: DestroySession [2020.05.31-20.28.17:109][916]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.31-20.28.17:109][916]LogOnline: Destroying session GameSession [2020.05.31-20.28.17:109][916]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.28.17:109][916]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.28.17:109][916]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.31-20.28.17:112][916]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:112][916]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:112][916]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:112][916]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:112][916]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.28.17:112][916]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:112][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.28.17:113][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:113][916]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:113][916]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.17:115][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.17:115][916]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.17:115][916]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.28.17:119][917]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.28.17:336][930]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5127b065-4639-43a4-a6c2-76b4904d944c] [2020.05.31-20.28.17:336][930]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.28.17:336][930]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.28.17:336][930]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: 0: aaae1...75200 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: 1: 44bc6...23484 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: 2: e3f7b...12626 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: 3: 62231...82257 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: 4: ba0d7...50209 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:12:58.309Z : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5127b065-4639-43a4-a6c2-76b4904d944c : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.164.248 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: EncryptionKey=4uRypQOG70+LultroIYtikVBu4F2FS+aWKHAUyJ8Rjc= : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC061A08D8059F03AFFEB408404598|18.229.164.248|7777 : OnlineService [2020.05.31-20.28.17:337][930]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.28.17:337][930]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.31-20.28.17:347][931]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.236430 seconds [2020.05.31-20.28.17:353][931]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.31-20.28.17:353][931]LogDBDEasyAntiCheat: slave disconnected [2020.05.31-20.28.17:354][931]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.31-20.28.17:640][948]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:640][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.28.17:643][948]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:643][948]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:643][948]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:643][948]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.28.17:643][948]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.31-20.28.17:643][948]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.164.248//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=35?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=SurvivorPudding?KillerPips=49?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_RustyHead;Addon_Hatchet_LeatherLoop?Perks=Thanatophobia;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.28.17:643][948]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.28.17:643][948]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.28.17:643][948]LogAsyncLoad: Start loading library async: Menu [2020.05.31-20.28.17:643][948]LogAsyncLoad: 215 assets in Menu [2020.05.31-20.28.17:643][948]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.28.17:643][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.28.17:643][948]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:643][948]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.28.17:689][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:701][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:717][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:731][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:738][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:740][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:748][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:753][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:757][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:778][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:788][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:794][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:797][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:799][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:803][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:806][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:817][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:825][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:829][948]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.17:835][948]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.17:916][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-20.28.17:917][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:917][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.28.17:917][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:917][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-20.28.17:917][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:917][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-20.28.17:917][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:918][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-20.28.17:918][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:918][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-20.28.17:918][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:918][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-20.28.17:918][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:918][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-20.28.17:918][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:918][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-20.28.17:918][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:918][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-20.28.17:918][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:918][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-20.28.17:918][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.28.17:919][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:919][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:920][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-20.28.17:920][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:921][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-20.28.17:921][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:922][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-20.28.17:922][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:922][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-20.28.17:922][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:922][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-20.28.17:922][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:922][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-20.28.17:922][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:922][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-20.28.17:922][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:922][948]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-20.28.17:922][948]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.28.17:924][948]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:924][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.31-20.28.17:924][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.31-20.28.17:924][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.31-20.28.17:927][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.31-20.28.17:927][948]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.17:928][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.31-20.28.17:928][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.31-20.28.17:928][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.31-20.28.17:935][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.31-20.28.17:935][949]r.CullAll = "1" [2020.05.31-20.28.18:650][980]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.28.18:651][980]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.28.18:651][980]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.18:651][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.31-20.28.18:651][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.31-20.28.18:758][981]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.31-20.28.18:761][981]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.28.18:766][981]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.28.18:766][981]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.31-20.28.18:766][981]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.05.31-20.28.18:766][981]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.05.31-20.28.18:770][981]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.229.164.248:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:The Crimson Fucker [0x1C9177C93A0], Channels: 76, Time: 2020.05.31-20.28.18 [2020.05.31-20.28.18:770][981]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.229.164.248:7777, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:The Crimson Fucker [0x1C97ECFD8A0] [2020.05.31-20.28.18:770][981]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.28.18:774][981]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.28.18:774][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.28.18:774][981]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.28.18:774][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.28.18:774][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.28.18:774][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.28.18:774][981]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.28.18:774][981]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.28.18:774][981]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.28.18:774][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.28.18:774][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.28.18:774][981]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.28.18:948][981]LogUObjectHash: Compacting FUObjectHashTables data took 5.97ms [2020.05.31-20.28.19:004][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:007][981]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.28.19:008][981]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.31-20.28.19:008][981]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.31-20.28.19:008][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.31-20.28.19:008][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:029][981]LogStreaming: Flushing async loaders took 21ms. [2020.05.31-20.28.19:030][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.28.19:030][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:030][981]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.28.19:031][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.28.19:031][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:138][981]LogStreaming: Flushing async loaders took 107ms. [2020.05.31-20.28.19:138][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.28.19:138][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:139][981]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.28.19:139][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.31-20.28.19:139][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:290][981]LogStreaming: Flushing async loaders took 151ms. [2020.05.31-20.28.19:292][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.31-20.28.19:292][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:295][981]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.28.19:295][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.28.19:295][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:297][981]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.28.19:298][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.28.19:298][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:352][981]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.19:362][981]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.19:373][981]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.28.19:400][981]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.28.19:480][981]LogStreaming: Flushing async loaders took 183ms. [2020.05.31-20.28.19:481][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.28.19:481][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:481][981]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.28.19:481][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.28.19:481][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:495][981]LogStreaming: Flushing async loaders took 13ms. [2020.05.31-20.28.19:495][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.31-20.28.19:495][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:510][981]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.28.19:510][981]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.28.19:510][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:572][981]LogStreaming: Flushing async loaders took 61ms. [2020.05.31-20.28.19:574][981]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.31-17.28.19 [2020.05.31-20.28.19:574][981]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.31-20.28.19:575][981]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.28.19:575][981]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.28.19:575][981]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.28.19:575][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.28.19:575][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.28.19:575][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.28.19:575][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.28.19:575][981]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.28.19:585][981]LogWorld: Bringing up level for play took: 0.011314 [2020.05.31-20.28.19:585][981]GameFlow: [Login Attempted] Options: "?Name=The Crimson Fucker" Response: "" [2020.05.31-20.28.19:586][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.28.19:586][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.28.19:586][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.28.19:586][981]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.28.19:586][981]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.31-20.28.19:590][981]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.28.19:590][981]GameFlow: FCharacterStateData::SetPips() with value=48 [2020.05.31-20.28.19:590][981]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-20.28.19:607][981]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24756] [2020.05.31-20.28.19:607][981]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.28.19:607][981]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.28.19:607][981]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.28.19:607][981]LogCustomization: ------ [2020.05.31-20.28.19:607][981]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.19:607][981]LogCustomization: --> BE_Body01 [2020.05.31-20.28.19:607][981]LogCustomization: --> BE_W01 [2020.05.31-20.28.19:607][981]LogCustomization: ------ [2020.05.31-20.28.19:607][981]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.28.19:607][981]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.28.19:607][981]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.28.19:620][981]LogStreaming: Flushing async loaders. [2020.05.31-20.28.19:632][981]LogStreaming: Flushing async loaders took 13ms. [2020.05.31-20.28.19:728][981]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.31-20.28.19:785][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000099 seconds [2020.05.31-20.28.19:785][981]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000084 seconds [2020.05.31-20.28.19:785][981]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.28.19:786][981]LogLoad: Took 1.020612 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.31-20.28.19:786][981]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.28.19:787][981]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.28.19:787][981]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.28.19:787][981]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.19:787][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.31-20.28.19:788][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.31-20.28.20:102][982]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.20:102][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.31-20.28.20:103][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.31-20.28.20:105][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.31-20.28.20:105][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.31-20.28.20:105][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.31-20.28.20:105][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.31-20.28.20:340][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.31-20.28.20:340][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.28.20:340][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.28.20:340][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.31-20.28.20:341][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.31-20.28.20:460][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.28.20:460][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.28.20:460][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.31-20.28.20:461][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.31-20.28.20:488][983]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.20:488][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.31-20.28.20:488][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.31-20.28.20:762][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.31-20.28.20:892][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.28.20:892][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.28.20:892][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.31-20.28.20:898][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.31-20.28.20:902][984]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.31-20.28.20:941][986]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.20:941][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.31-20.28.20:942][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.31-20.28.21:095][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.31-20.28.21:095][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.31-20.28.21:095][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.31-20.28.21:195][992]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.21:195][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.31-20.28.21:196][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.31-20.28.21:342][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.31-20.28.21:342][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.31-20.28.21:343][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.31-20.28.21:348][993]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.21:348][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.31-20.28.21:350][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.31-20.28.21:502][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.31-20.28.22:746][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.31-20.28.22:746][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.31-20.28.22:746][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.31-20.28.22:746][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.31-20.28.22:746][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.31-20.28.22:746][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.31-20.28.22:747][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.31-20.28.22:747][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.31-20.28.22:747][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.31-20.28.22:747][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.31-20.28.22:747][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.31-20.28.22:747][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.31-20.28.22:747][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.31-20.28.22:764][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.31-20.28.22:769][994]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.31-20.28.23:003][ 6]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.28.23:003][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.31-20.28.23:003][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.31-20.28.23:192][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-20.28.23:192][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.31-20.28.23:192][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.31-20.28.23:200][ 7]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.28.23:200][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.31-20.28.23:201][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.31-20.28.23:394][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-20.28.23:394][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.31-20.28.23:395][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.31-20.28.23:404][ 8]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.28.23:404][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.31-20.28.23:405][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.31-20.28.23:603][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.31-20.28.23:604][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.31-20.28.23:604][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.31-20.28.23:635][ 10]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.28.23:635][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.31-20.28.23:635][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.31-20.28.23:835][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.31-20.28.23:835][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.31-20.28.23:836][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.31-20.28.23:842][ 11]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.28.23:843][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.31-20.28.23:843][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.31-20.28.24:070][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.31-20.28.24:070][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.31-20.28.24:071][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.31-20.28.24:104][ 13]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.28.24:104][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.31-20.28.24:105][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.31-20.28.24:323][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.31-20.28.24:323][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.31-20.28.24:324][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.31-20.28.24:330][ 14]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.28.24:330][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.31-20.28.24:331][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.31-20.28.24:557][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.31-20.28.24:557][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.31-20.28.24:558][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.31-20.28.24:587][ 16]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.950' TotalLoadTime='6.950' TimeStamp='2020-05-31T20:28:25.112Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.950' TimeStamp='2020-05-31T20:28:25.112Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.950' TimeStamp='2020-05-31T20:28:25.112Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.950' TimeStamp='2020-05-31T20:28:25.112Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.05.31-20.28.24:588][ 16]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.28.24:611][ 17]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.28.24:611][ 17]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.28.24:611][ 17]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.28.25:605][ 63]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.28.25:605][ 63]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.28.25:605][ 63]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-20.28.25:605][ 63]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:605][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.28.25:605][ 63]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:605][ 63]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:605][ 63]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:605][ 63]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.28.25:605][ 63]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.28.25:605][ 63]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:605][ 63]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.28.25:605][ 63]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:605][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.28.25:725][ 63]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:725][ 63]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:725][ 63]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:725][ 63]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.28.25:725][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.28.25:725][ 63]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:725][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.28.25:773][ 63]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:773][ 63]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:773][ 63]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:773][ 63]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.25:774][ 63]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:798][ 63]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.28.25:798][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.28.25:803][ 63]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:803][ 63]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:822][ 63]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24756] [2020.05.31-20.28.25:822][ 63]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.28.25:823][ 63]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.28.25:823][ 63]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:823][ 63]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.25:823][ 63]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.28.25:912][ 64]r.CullAll = "0" [2020.05.31-20.28.26:054][ 70]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.28.26:056][ 70]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.28.26:056][ 70]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.26:056][ 70]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-20.28.26:056][ 70]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.28.26:056][ 70]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.28.26:056][ 70]GameFlow: Warning: Entering Main Menu [2020.05.31-20.28.26:056][ 70]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.28.26:056][ 70]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.28.26:056][ 70]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.28.26:056][ 70]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.28.26:056][ 70]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.28.26:056][ 70]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.28.26:057][ 70]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.28.26:057][ 70]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-20.28.26:057][ 70]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-20.28.26:062][ 70]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.28.26:065][ 70]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.28.26:065][ 70]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.28.26:065][ 70]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.26:065][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.28.26:066][ 70]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.26:066][ 70]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.26:066][ 70]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.28.26:066][ 70]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.28.26:066][ 70]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.28.26:066][ 70]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.28.26:066][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.28.26:081][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.28.26:081][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.28.26:081][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.28.26:081][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.28.26:081][ 71]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.28.26:100][ 71]LogStreaming: Flushing async loaders took 18ms. [2020.05.31-20.28.26:101][ 71]LogStreaming: Flushing async loaders. [2020.05.31-20.28.26:113][ 71]LogStreaming: Flushing async loaders took 12ms. [2020.05.31-20.28.26:116][ 71]LogStreaming: Flushing async loaders. [2020.05.31-20.28.26:140][ 71]LogStreaming: Flushing async loaders took 23ms. [2020.05.31-20.28.26:144][ 71]LogStreaming: Flushing async loaders. [2020.05.31-20.28.26:144][ 71]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.28.26:145][ 71]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000072 seconds [2020.05.31-20.28.26:145][ 71]LogStreaming: Flushing async loaders. [2020.05.31-20.28.26:146][ 71]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.28.26:147][ 71]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.05.31-20.28.26:147][ 71]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.28.26:147][ 71]LogCustomization: ------ [2020.05.31-20.28.26:147][ 71]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.26:147][ 71]LogCustomization: --> BE_Body01 [2020.05.31-20.28.26:147][ 71]LogCustomization: --> BE_W01 [2020.05.31-20.28.26:147][ 71]LogCustomization: ------ [2020.05.31-20.28.26:147][ 71]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.26:148][ 71]LogStreaming: Flushing async loaders. [2020.05.31-20.28.26:152][ 71]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.28.26:152][ 71]LogStreaming: Flushing async loaders. [2020.05.31-20.28.26:155][ 71]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.28.26:157][ 71]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.26:157][ 71]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.28.26:157][ 71]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.28.26:157][ 71]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.28.26:157][ 71]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.28.26:270][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.28.26:303][ 78]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.28.26:303][ 78]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.28.27:930][144]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.31-20.28.30:538][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.31-20.28.31:339][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.32:195][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.31-20.28.32:346][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.31-20.28.32:841][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.32:841][339]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.31-20.28.32:860][340]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:860][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.28.32:861][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:861][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.28.32:911][340]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:911][340]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:911][340]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:939][340]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.28.32:939][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.28.32:943][340]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:943][340]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:999][340]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:999][340]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.32:999][340]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.28.33:526][361]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.05.31-20.28.34:194][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.34:410][395]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.05.31-20.28.35:856][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.36:042][453]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.28.36:042][453]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.28.36:042][453]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.28.36:042][453]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.28.36:042][453]LogCustomization: ------ [2020.05.31-20.28.36:042][453]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.36:042][453]LogCustomization: --> BE_Body01 [2020.05.31-20.28.36:043][453]LogCustomization: --> BE_W01 [2020.05.31-20.28.36:043][453]LogCustomization: ------ [2020.05.31-20.28.36:043][453]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.36:043][453]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.36:043][453]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.28.36:043][453]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.28.36:043][453]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.28.36:043][453]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.28.36:355][466]LogAsyncLoad: Done loading library async: Menu in 55.9 sec [2020.05.31-20.28.36:455][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.36:973][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.37:164][489]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.28.37:164][489]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.28.37:164][489]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.28.37:165][489]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.28.37:165][489]LogCustomization: ------ [2020.05.31-20.28.37:165][489]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.37:165][489]LogCustomization: --> BE_Body01 [2020.05.31-20.28.37:165][489]LogCustomization: --> BE_W01 [2020.05.31-20.28.37:165][489]LogCustomization: ------ [2020.05.31-20.28.37:165][489]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.37:165][489]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.37:165][489]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.28.37:165][489]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.28.37:165][489]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.28.37:165][489]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.28.37:571][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.39:072][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.39:250][566]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.28.39:250][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.28.39:250][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.28.39:250][566]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.28.39:250][566]LogCustomization: ------ [2020.05.31-20.28.39:250][566]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.39:250][566]LogCustomization: --> BE_Body01 [2020.05.31-20.28.39:250][566]LogCustomization: --> BE_W01 [2020.05.31-20.28.39:250][566]LogCustomization: ------ [2020.05.31-20.28.39:250][566]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.39:250][566]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.39:250][566]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.28.39:250][566]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.28.39:250][566]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.28.39:250][566]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.28.40:961][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.44:672][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.44:863][782]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.28.44:863][782]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.28.44:863][782]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.28.44:863][782]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.28.44:863][782]LogCustomization: ------ [2020.05.31-20.28.44:863][782]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.44:863][782]LogCustomization: --> BE_Body01 [2020.05.31-20.28.44:863][782]LogCustomization: --> BE_W01 [2020.05.31-20.28.44:863][782]LogCustomization: ------ [2020.05.31-20.28.44:863][782]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.44:863][782]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.44:863][782]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.28.44:863][782]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.28.44:863][782]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.28.44:863][782]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.28.46:272][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.46:467][840]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.28.46:467][840]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.28.46:467][840]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.28.46:467][840]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.28.46:467][840]LogCustomization: ------ [2020.05.31-20.28.46:467][840]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.46:467][840]LogCustomization: --> BE_Body01 [2020.05.31-20.28.46:467][840]LogCustomization: --> BE_W01 [2020.05.31-20.28.46:467][840]LogCustomization: ------ [2020.05.31-20.28.46:467][840]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.46:467][840]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.46:467][840]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.28.46:467][840]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.28.46:467][840]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.28.46:467][840]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.28.46:906][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.47:036][859]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.28.47:339][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.47:531][873]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.28.47:531][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.28.47:531][873]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.28.47:531][873]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.28.47:531][873]LogCustomization: ------ [2020.05.31-20.28.47:531][873]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.28.47:531][873]LogCustomization: --> BE_Body01 [2020.05.31-20.28.47:531][873]LogCustomization: --> BE_W01 [2020.05.31-20.28.47:531][873]LogCustomization: ------ [2020.05.31-20.28.47:531][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.47:531][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.28.47:531][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.28.47:531][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.28.47:531][873]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.28.47:531][873]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.28.47:741][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.48:573][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.50:706][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.50:706][996]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.31-20.28.50:728][997]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:728][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.28.50:729][997]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:729][997]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:729][997]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:729][997]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:808][997]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:808][997]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:808][997]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:808][997]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:808][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.28.50:851][997]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:851][997]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:851][997]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:854][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:32626, #nodesDataArray:24, #pathsDataArray:27, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:35, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-20.28.50:855][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.31-20.28.50:855][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.31-20.28.50:855][997]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.28.50:855][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.28.50:859][997]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:859][997]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:884][997]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:884][997]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.28.50:884][997]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.28.50:884][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:24, #pathsDataArray:27, animate:true [2020.05.31-20.28.51:094][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000751577318 ) [2020.05.31-20.28.51:094][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000751577318 [2020.05.31-20.28.52:340][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000751577318 seconds [2020.05.31-20.28.52:344][ 47]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.28.53:663][104]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.28.53:663][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:309, completeWeb:false, teleport:true ) [2020.05.31-20.28.53:663][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:104) [2020.05.31-20.28.53:756][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.53:871][113]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.28.54:206][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.05.31-20.28.54:506][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.55:073][165]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.28.55:073][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:310, completeWeb:false, teleport:true ) [2020.05.31-20.28.55:074][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:208) [2020.05.31-20.28.55:321][176]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.28.55:322][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.55:594][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.05.31-20.28.55:910][202]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.28.56:676][236]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.28.57:227][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.58:507][316]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.28.58:507][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:308, completeWeb:false, teleport:true ) [2020.05.31-20.28.58:507][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:202) [2020.05.31-20.28.58:722][326]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.28.58:798][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.28.59:031][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.05.31-20.28.59:110][342]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.28.59:974][380]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.28.59:975][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:304, completeWeb:false, teleport:true ) [2020.05.31-20.28.59:975][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:303) [2020.05.31-20.29.00:193][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.00:222][391]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.00:474][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.05.31-20.29.01:336][440]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.01:338][440]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.31-20.29.01:338][440]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.29.01:338][440]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.05.31-20.29.01:338][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435463, id:105, completeWeb:true, teleport:true ) [2020.05.31-20.29.01:338][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:210) [2020.05.31-20.29.01:555][450]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.01:556][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.01:767][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9612F43C0] Result: '1' k_EResultOK (success) [2020.05.31-20.29.01:767][460]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9612F43C0]' succeeded in 0.428638 seconds [2020.05.31-20.29.01:794][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9612F43C0] Result: '1' k_EResultOK (success) [2020.05.31-20.29.01:813][462]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456342 seconds [2020.05.31-20.29.02:341][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.05.31-20.29.02:663][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.03:007][513]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 36.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.31-20.29.03:030][513]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24608] [2020.05.31-20.29.03:030][513]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.29.03:031][513]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2510&schemaVersion=0] [2020.05.31-20.29.03:032][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=false), bloodpoints:15626, #nodesDataArray:19, #pathsDataArray:19, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:36, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-20.29.03:032][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.31-20.29.03:034][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000739260577 ) [2020.05.31-20.29.03:034][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000739260577 [2020.05.31-20.29.03:035][514]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.03:035][514]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.03:035][514]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.29.03:035][514]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.03:035][514]LogCustomization: ------ [2020.05.31-20.29.03:035][514]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.03:035][514]LogCustomization: --> BE_Body01 [2020.05.31-20.29.03:035][514]LogCustomization: --> BE_W01 [2020.05.31-20.29.03:035][514]LogCustomization: ------ [2020.05.31-20.29.03:035][514]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.03:035][514]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.03:036][514]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.29.03:036][514]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.29.03:036][514]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.29.03:036][514]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.29.03:068][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C949B22B00] Result: '1' k_EResultOK (success) [2020.05.31-20.29.03:089][517]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052126 seconds [2020.05.31-20.29.03:272][525]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2510&schemaVersion=0] [2020.05.31-20.29.03:272][525]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.29.04:610][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000739260577 seconds [2020.05.31-20.29.04:611][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:36, prestige:0, #levelUpDetailsDataArray:0 [2020.05.31-20.29.05:289][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.05:391][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.31-20.29.05:391][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:19, animate:true [2020.05.31-20.29.05:561][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000595976599 ) [2020.05.31-20.29.05:561][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000595976599 [2020.05.31-20.29.05:561][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.31-20.29.06:994][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000595976599 seconds [2020.05.31-20.29.07:677][696]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.29.09:295][761]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.09:296][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:101) [2020.05.31-20.29.09:496][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.09:522][770]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.10:524][810]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.10:524][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:201) [2020.05.31-20.29.10:674][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.10:722][818]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.11:474][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.12:075][872]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.12:075][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435463, id:301) [2020.05.31-20.29.12:288][881]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.29.12:423][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.13:629][934]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.29.14:496][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.31-20.29.14:496][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.31-20.29.15:324][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.15:326][ 2]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.29.15:326][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.29.15:326][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.29.15:326][ 2]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.05.31-20.29.15:326][ 2]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.31-20.29.15:326][ 2]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.29.15:326][ 2]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.31-20.29.15:346][ 3]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.29.15:346][ 3]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:346][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.29.15:357][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.31-20.29.15:357][ 3]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:357][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.29.15:425][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:425][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:425][ 3]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:455][ 3]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.29.15:455][ 3]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.31-20.29.15:455][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.29.15:455][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.29.15:460][ 3]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:460][ 3]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:479][ 3]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24608] [2020.05.31-20.29.15:479][ 3]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.29.15:480][ 3]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2511&schemaVersion=0] [2020.05.31-20.29.15:480][ 3]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:480][ 3]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.15:481][ 3]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.29.15:510][ 4]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.31-20.29.15:510][ 4]GameFlow: Starting Quickmatch: GameSession [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=9 : Near : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.31-20.29.15:510][ 4]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.31-20.29.15:510][ 4]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.31-20.29.15:510][ 4]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.31-20.29.15:510][ 4]GameFlow: Verbose: Doing Find Sessions [2020.05.31-20.29.15:527][ 5]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.29.15:738][ 14]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2511&schemaVersion=0] [2020.05.31-20.29.15:738][ 14]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.29.15:839][ 18]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.29.15:854][ 19]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.343741 seconds [2020.05.31-20.29.15:990][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.15:990][ 24]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.31-20.29.16:013][ 25]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:013][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:014][ 25]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:015][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.29.16:060][ 25]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:060][ 25]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:060][ 25]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:087][ 25]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.29.16:087][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.29.16:091][ 25]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:091][ 25]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:159][ 25]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:159][ 25]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.16:159][ 25]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.29.17:397][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.29.25:889][416]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.29.26:139][426]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.29.26:162][427]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.286016 seconds [2020.05.31-20.29.36:189][828]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.29.36:440][838]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.31-20.29.36:440][838]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6c34f471-7c12-4035-b26b-5967ac5586bc : OnlineService [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: MatchMembersA=["aaae1480-c6af-4cc0-b2d5-9d977b00cb34"] : OnlineService [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: MatchMembersB=["8c4322e0-bd8c-11e6-a118-eb9638f3fa3a","50543bfc-65bc-423b-99a0-771e88dcab97","21e2a247-eda8-4091-b95e-a48328dfe3c9","bde2ac50-d2ed-11e6-8ff0-3f3aaf7cafe2"] : OnlineService [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: EncryptionKey=amaJXjvSdaKDJkBoZVrhIgHIOM60mxqBRnvrab1JIZ4= : OnlineService [2020.05.31-20.29.36:441][838]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.29.36:441][838]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.31-20.29.36:441][838]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.36:461][839]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.284233 seconds [2020.05.31-20.29.36:474][839]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.05.31-20.29.36:673][847]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.36:673][847]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.29.36:673][847]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.31-20.29.41:673][ 47]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.31-20.29.41:674][ 47]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.41:890][ 56]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.41:890][ 56]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.29.41:891][ 56]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.31-20.29.41:891][ 56]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.31-20.29.41:891][ 56]GameFlow: Joining sesion : GameSession [2020.05.31-20.29.41:891][ 56]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.31-20.29.41:891][ 56]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.31-20.29.41:891][ 56]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.31-20.29.41:891][ 56]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.31-20.29.41:891][ 56]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.31-20.29.41:891][ 56]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.31-20.29.41:891][ 56]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.29.41:891][ 56]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.31-20.29.41:892][ 56]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.05.31-20.29.41:892][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.29.41:892][ 56]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.29.41:897][ 56]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:898][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.29.41:907][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:907][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:907][ 56]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:907][ 56]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:985][ 56]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:985][ 56]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:985][ 56]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:985][ 56]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:985][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.29.41:987][ 56]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:987][ 56]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:987][ 56]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:987][ 56]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.29.41:987][ 56]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.29.41:987][ 56]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.29.41:987][ 56]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.29.41:987][ 56]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.29.41:987][ 56]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.29.41:987][ 56]LogAsyncLoad: Resume loading library async: Menu [2020.05.31-20.29.41:987][ 56]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.29.41:988][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.29.41:988][ 56]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.41:988][ 56]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.29.42:038][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-20.29.42:038][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-20.29.42:039][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:039][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:040][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.29.42:040][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-20.29.42:041][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:041][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-20.29.42:042][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:042][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-20.29.42:043][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:043][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-20.29.42:043][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:043][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-20.29.42:043][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:043][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-20.29.42:043][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:043][ 56]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-20.29.42:043][ 56]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.29.42:044][ 56]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.42:044][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.29.42:044][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.42:044][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.42:044][ 56]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.42:044][ 56]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.29.42:070][ 57]r.CullAll = "1" [2020.05.31-20.29.43:005][101]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.29.43:005][101]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.31-20.29.43:005][101]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.29.43:024][102]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.31-20.29.43:024][102]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.31-20.29.43:024][102]LogNet: Browse: 34.201.116.198:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=36?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=EbonyMementoMori?KillerPips=48?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_IridescentHead;Addon_Hatchet_InfantryBelt?Perks=No_One_Escapes_Death;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live [2020.05.31-20.29.43:024][102]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.31-20.29.43:025][102]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.31-20.29.43:025][102]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.31-20.29.43:025][102]LogNet: Game client on port 7780, rate 10000 [2020.05.31-20.29.43:370][120]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 34.201.116.198:7780, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.31-20.29.43:685][137]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.29.43:686][137]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.784' TotalLoadTime='1.784' TimeStamp='2020-05-31T20:29:44.205Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014D81C208D8059F042A3F58084C7F3F' [2020.05.31-20.29.43:686][137]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.29.43:715][139]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.31-20.29.43:716][139]LogLoad: LoadMap: 34.201.116.198:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=36?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=EbonyMementoMori?KillerPips=48?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_IridescentHead;Addon_Hatchet_InfantryBelt?Perks=No_One_Escapes_Death;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.31-20.29.43:716][139]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.29.43:716][139]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.29.43:716][139]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.29.43:716][139]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.31-20.29.43:737][139]LogUObjectHash: Compacting FUObjectHashTables data took 6.07ms [2020.05.31-20.29.43:751][139]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.43:753][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.43:754][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.29.43:754][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:754][139]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.29.43:754][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.29.43:754][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:795][139]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.29.43:804][139]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.29.43:882][139]LogStreaming: Flushing async loaders took 127ms. [2020.05.31-20.29.43:883][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.29.43:883][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:883][139]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.43:883][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.31-20.29.43:883][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:906][139]LogStreaming: Flushing async loaders took 22ms. [2020.05.31-20.29.43:906][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.29.43:906][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:907][139]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.43:907][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.29.43:907][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:909][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.43:909][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.29.43:909][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:910][139]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.43:910][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.29.43:910][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.43:926][139]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-20.29.43:927][139]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.29.43:927][139]LogStreaming: Flushing async loaders. [2020.05.31-20.29.44:048][139]LogStreaming: Flushing async loaders took 121ms. [2020.05.31-20.29.44:052][139]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.31-17.29.44 [2020.05.31-20.29.44:052][139]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.31-20.29.44:052][139]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.29.44:057][139]LogWorld: Bringing up level for play took: 0.006462 [2020.05.31-20.29.44:058][139]LogLoad: Took 0.342508 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.31-20.29.44:180][143]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.29.44:180][143]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.29.44:344][152]LogDBDEasyAntiCheat: RPC to validate server [2020.05.31-20.29.44:344][152]LogDBDEasyAntiCheat: Server is dedicated [2020.05.31-20.29.44:345][152]LogDBDEasyAntiCheat: slave connected [2020.05.31-20.29.44:417][156]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000104 seconds [2020.05.31-20.29.44:417][156]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.31-20.29.44:417][156]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.31-20.29.44:418][156]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.29.44:418][156]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.736' TotalLoadTime='2.520' TimeStamp='2020-05-31T20:29:44.941Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.29.44:418][156]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.29.44:418][156]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.520' TimeStamp='2020-05-31T20:29:44.941Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.29.44:418][156]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.29.44:540][163]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.29.44:540][163]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:21e2a247-eda8-4091-b95e-a48328dfe3c9|76561199029774947 [2020.05.31-20.29.44:540][163]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.29.44:540][163]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.44:540][163]LogCustomization: ------ [2020.05.31-20.29.44:540][163]LogCustomization: --> D_Head01 [2020.05.31-20.29.44:540][163]LogCustomization: --> D_Torso02 [2020.05.31-20.29.44:540][163]LogCustomization: --> D_Legs01 [2020.05.31-20.29.44:540][163]LogCustomization: ------ [2020.05.31-20.29.44:541][163]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.29.44:610][167]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.29.44:610][167]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:aaae1480-c6af-4cc0-b2d5-9d977b00cb34|76561198432475200 [2020.05.31-20.29.44:610][167]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.29.44:610][167]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.44:610][167]LogCustomization: ------ [2020.05.31-20.29.44:610][167]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.44:610][167]LogCustomization: --> BE_Body01 [2020.05.31-20.29.44:610][167]LogCustomization: --> BE_W01 [2020.05.31-20.29.44:610][167]LogCustomization: ------ [2020.05.31-20.29.44:610][167]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.29.44:611][167]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.31-20.29.44:611][167]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.193' TotalLoadTime='2.713' TimeStamp='2020-05-31T20:29:45.134Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.29.44:611][167]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.31-20.29.44:611][167]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.29.44:627][168]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.29.44:627][168]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.29.44:627][168]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.201.116.198:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=36?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=EbonyMementoMori?KillerPips=48?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_IridescentHead;Addon_Hatchet_InfantryBelt?Perks=No_One_Escapes_Death;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.29.44:816][179]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.29.44:846][181]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.29.44:846][181]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8c4322e0-bd8c-11e6-a118-eb9638f3fa3a|76561198112275056 [2020.05.31-20.29.44:846][181]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.29.44:846][181]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.44:846][181]LogCustomization: ------ [2020.05.31-20.29.44:846][181]LogCustomization: --> DF_Head04 [2020.05.31-20.29.44:846][181]LogCustomization: --> DF_Torso008 [2020.05.31-20.29.44:846][181]LogCustomization: --> DF_Legs01_03 [2020.05.31-20.29.44:846][181]LogCustomization: ------ [2020.05.31-20.29.44:847][181]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.29.44:945][187]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.44:945][187]LogCustomization: ------ [2020.05.31-20.29.44:945][187]LogCustomization: --> D_Head01 [2020.05.31-20.29.44:945][187]LogCustomization: --> D_Torso02 [2020.05.31-20.29.44:945][187]LogCustomization: --> D_Legs01 [2020.05.31-20.29.44:945][187]LogCustomization: ------ [2020.05.31-20.29.44:945][187]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.44:945][187]LogCustomization: ------ [2020.05.31-20.29.44:945][187]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.44:945][187]LogCustomization: --> BE_Body01 [2020.05.31-20.29.44:945][187]LogCustomization: --> BE_W01 [2020.05.31-20.29.44:945][187]LogCustomization: ------ [2020.05.31-20.29.45:347][212]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.45:347][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.29.45:380][214]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.45:380][214]LogCustomization: ------ [2020.05.31-20.29.45:380][214]LogCustomization: --> DF_Head04 [2020.05.31-20.29.45:380][214]LogCustomization: --> DF_Torso008 [2020.05.31-20.29.45:380][214]LogCustomization: --> DF_Legs01_03 [2020.05.31-20.29.45:380][214]LogCustomization: ------ [2020.05.31-20.29.45:396][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.29.45:626][229]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.29.45:626][229]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.31-20.29.45:626][229]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.31-20.29.45:626][229]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:626][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.29.45:626][229]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:626][229]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:626][229]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:626][229]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.31-20.29.45:626][229]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.29.45:626][229]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:626][229]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.29.45:626][229]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:626][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.29.45:797][229]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:797][229]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:797][229]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:797][229]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.29.45:797][229]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.29.45:798][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.29.45:798][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:798][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.29.45:846][229]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:846][229]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:846][229]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:847][229]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:848][229]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.45:849][229]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.45:849][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.29.45:849][229]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.45:849][229]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.45:849][229]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:875][229]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.29.45:875][229]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.31-20.29.45:875][229]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.29.45:875][229]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.29.45:876][229]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.29.45:876][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.29.45:880][229]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.29.45:881][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.29.45:881][229]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:881][229]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:903][229]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24608] [2020.05.31-20.29.45:903][229]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.29.45:903][229]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.29.45:903][229]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:903][229]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.29.45:904][229]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.29.45:999][230]r.CullAll = "0" [2020.05.31-20.29.46:000][230]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.29.46:091][231]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.29.46:091][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.29.46:091][231]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.29.46:094][231]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.29.46:094][231]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.29.46:094][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.31-20.29.46:094][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.29.46:115][231]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24608] [2020.05.31-20.29.46:116][231]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.29.46:116][231]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2512&schemaVersion=0] [2020.05.31-20.29.46:116][231]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.29.46:140][232]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.29.46:140][232]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.46:140][232]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.46:140][232]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.29.46:148][232]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000048 seconds [2020.05.31-20.29.46:148][232]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.46:149][232]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.46:150][232]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.05.31-20.29.46:150][232]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:150][232]LogCustomization: ------ [2020.05.31-20.29.46:150][232]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:150][232]LogCustomization: --> BE_Body01 [2020.05.31-20.29.46:150][232]LogCustomization: --> BE_W01 [2020.05.31-20.29.46:150][232]LogCustomization: ------ [2020.05.31-20.29.46:150][232]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:150][232]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:158][232]LogStreaming: Flushing async loaders took 8ms. [2020.05.31-20.29.46:158][232]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:159][232]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.46:162][232]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:162][232]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.29.46:162][232]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.29.46:162][232]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.29.46:162][232]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.29.46:163][232]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head01. D_Torso02. D_Legs01. [2020.05.31-20.29.46:163][232]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.29.46:163][232]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. DF_Torso008. DF_Legs01_03. [2020.05.31-20.29.46:163][232]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.29.46:188][233]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.29.46:188][233]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.46:188][233]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.46:188][233]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.31-20.29.46:189][233]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.05.31-20.29.46:190][233]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.05.31-20.29.46:190][233]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:190][233]LogCustomization: ------ [2020.05.31-20.29.46:190][233]LogCustomization: --> D_Head01 [2020.05.31-20.29.46:190][233]LogCustomization: --> D_Torso02 [2020.05.31-20.29.46:190][233]LogCustomization: --> D_Legs01 [2020.05.31-20.29.46:190][233]LogCustomization: ------ [2020.05.31-20.29.46:190][233]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.31-20.29.46:190][233]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.31-20.29.46:191][233]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.31-20.29.46:191][233]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.46:200][233]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.29.46:201][233]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.31-20.29.46:202][233]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.31-20.29.46:202][233]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.31-20.29.46:202][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:205][233]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.29.46:205][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:207][233]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.46:207][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:209][233]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.46:210][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:211][233]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.46:212][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:213][233]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.46:213][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:215][233]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.46:215][233]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.29.46:215][233]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.46:215][233]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.46:215][233]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.31-20.29.46:217][233]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.05.31-20.29.46:218][233]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.05.31-20.29.46:218][233]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:218][233]LogCustomization: ------ [2020.05.31-20.29.46:218][233]LogCustomization: --> DF_Head04 [2020.05.31-20.29.46:218][233]LogCustomization: --> DF_Torso008 [2020.05.31-20.29.46:218][233]LogCustomization: --> DF_Legs01_03 [2020.05.31-20.29.46:218][233]LogCustomization: ------ [2020.05.31-20.29.46:218][233]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.31-20.29.46:218][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:242][233]LogStreaming: Flushing async loaders took 24ms. [2020.05.31-20.29.46:243][233]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.31-20.29.46:243][233]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso008 [2020.05.31-20.29.46:243][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:246][233]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.29.46:246][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:257][233]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.29.46:257][233]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso008 [2020.05.31-20.29.46:257][233]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_03 [2020.05.31-20.29.46:257][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:258][233]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.46:258][233]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.05.31-20.29.46:259][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:303][233]LogStreaming: Flushing async loaders took 43ms. [2020.05.31-20.29.46:303][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:330][233]LogStreaming: Flushing async loaders took 27ms. [2020.05.31-20.29.46:331][233]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:333][233]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.46:339][234]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.29.46:345][234]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.29.46:345][234]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:50543bfc-65bc-423b-99a0-771e88dcab97|76561198431080072 [2020.05.31-20.29.46:345][234]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.29.46:345][234]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.46:345][234]LogCustomization: ------ [2020.05.31-20.29.46:345][234]LogCustomization: --> C_Head01_P01 [2020.05.31-20.29.46:345][234]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.29.46:345][234]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.29.46:345][234]LogCustomization: ------ [2020.05.31-20.29.46:355][234]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.46:355][234]LogCustomization: ------ [2020.05.31-20.29.46:355][234]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:355][234]LogCustomization: --> BE_Body01 [2020.05.31-20.29.46:355][234]LogCustomization: --> BE_W01 [2020.05.31-20.29.46:355][234]LogCustomization: ------ [2020.05.31-20.29.46:355][234]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:355][234]LogCustomization: ------ [2020.05.31-20.29.46:355][234]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:355][234]LogCustomization: --> BE_Body01 [2020.05.31-20.29.46:355][234]LogCustomization: --> BE_W01 [2020.05.31-20.29.46:355][234]LogCustomization: ------ [2020.05.31-20.29.46:355][234]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:355][234]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:355][234]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.29.46:355][234]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.29.46:355][234]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.29.46:355][234]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.29.46:355][234]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.46:356][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.29.46:356][234]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.46:356][234]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.46:356][234]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.29.46:356][234]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:356][234]LogCustomization: ------ [2020.05.31-20.29.46:356][234]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:356][234]LogCustomization: --> BE_Body01 [2020.05.31-20.29.46:356][234]LogCustomization: --> BE_W01 [2020.05.31-20.29.46:356][234]LogCustomization: ------ [2020.05.31-20.29.46:356][234]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:356][234]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.46:356][234]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.29.46:356][234]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.29.46:356][234]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.29.46:356][234]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.29.46:356][234]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.29.46:357][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.29.46:357][234]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.29.46:357][234]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head01_P01. C_Torso01_P01. C_Legs01_P01. [2020.05.31-20.29.46:357][234]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.29.46:388][235]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.29.46:388][235]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.29.46:389][235]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.29.46:389][235]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.46:389][235]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.46:389][235]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-20.29.46:391][235]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.05.31-20.29.46:391][235]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.05.31-20.29.46:392][235]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:392][235]LogCustomization: ------ [2020.05.31-20.29.46:392][235]LogCustomization: --> C_Head01_P01 [2020.05.31-20.29.46:392][235]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.29.46:392][235]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.29.46:392][235]LogCustomization: ------ [2020.05.31-20.29.46:392][235]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.05.31-20.29.46:392][235]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.46:440][235]LogStreaming: Flushing async loaders took 48ms. [2020.05.31-20.29.46:441][235]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.05.31-20.29.46:441][235]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.31-20.29.46:441][235]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:469][235]LogStreaming: Flushing async loaders took 29ms. [2020.05.31-20.29.46:470][235]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.31-20.29.46:470][235]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.31-20.29.46:470][235]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:486][235]LogStreaming: Flushing async loaders took 17ms. [2020.05.31-20.29.46:486][235]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.31-20.29.46:658][243]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.29.46:658][243]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:bde2ac50-d2ed-11e6-8ff0-3f3aaf7cafe2|76561198320673514 [2020.05.31-20.29.46:658][243]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.31-20.29.46:658][243]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.46:658][243]LogCustomization: ------ [2020.05.31-20.29.46:658][243]LogCustomization: --> DK_Head02 [2020.05.31-20.29.46:658][243]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.46:658][243]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.46:658][243]LogCustomization: ------ [2020.05.31-20.29.46:658][243]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.29.46:661][243]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.31-20.29.46:661][243]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso01_P01. DK_Legs02. [2020.05.31-20.29.46:661][243]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.29.46:681][244]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.29.46:681][244]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.46:681][244]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.46:681][244]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.31-20.29.46:683][244]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.05.31-20.29.46:683][244]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.05.31-20.29.46:683][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:683][244]LogCustomization: ------ [2020.05.31-20.29.46:683][244]LogCustomization: --> DK_Head02 [2020.05.31-20.29.46:683][244]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.46:683][244]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.46:683][244]LogCustomization: ------ [2020.05.31-20.29.46:683][244]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.31-20.29.46:683][244]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.46:733][244]LogStreaming: Flushing async loaders took 50ms. [2020.05.31-20.29.46:734][244]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:746][244]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.29.46:746][244]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.31-20.29.46:746][244]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.31-20.29.46:746][244]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:762][244]LogStreaming: Flushing async loaders took 17ms. [2020.05.31-20.29.46:763][244]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.31-20.29.46:763][244]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.31-20.29.46:763][244]LogStreaming: Flushing async loaders. [2020.05.31-20.29.46:778][244]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.29.46:778][244]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.31-20.29.46:825][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.46:825][247]LogCustomization: ------ [2020.05.31-20.29.46:825][247]LogCustomization: --> D_Head01 [2020.05.31-20.29.46:825][247]LogCustomization: --> D_Torso02 [2020.05.31-20.29.46:825][247]LogCustomization: --> D_Legs01 [2020.05.31-20.29.46:825][247]LogCustomization: ------ [2020.05.31-20.29.46:825][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:825][247]LogCustomization: ------ [2020.05.31-20.29.46:825][247]LogCustomization: --> D_Head01 [2020.05.31-20.29.46:825][247]LogCustomization: --> D_Torso02 [2020.05.31-20.29.46:826][247]LogCustomization: --> D_Legs01 [2020.05.31-20.29.46:826][247]LogCustomization: ------ [2020.05.31-20.29.46:826][247]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.31-20.29.46:826][247]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.31-20.29.46:826][247]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.31-20.29.46:826][247]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.31-20.29.46:826][247]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.31-20.29.46:826][247]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.31-20.29.46:827][247]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.46:827][247]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.46:827][247]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.31-20.29.46:827][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:827][247]LogCustomization: ------ [2020.05.31-20.29.46:827][247]LogCustomization: --> D_Head01 [2020.05.31-20.29.46:827][247]LogCustomization: --> D_Torso02 [2020.05.31-20.29.46:827][247]LogCustomization: --> D_Legs01 [2020.05.31-20.29.46:827][247]LogCustomization: ------ [2020.05.31-20.29.46:827][247]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.31-20.29.46:827][247]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.31-20.29.46:827][247]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.31-20.29.46:827][247]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.31-20.29.46:827][247]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.31-20.29.46:827][247]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.31-20.29.46:874][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.46:874][249]LogCustomization: ------ [2020.05.31-20.29.46:874][249]LogCustomization: --> C_Head01_P01 [2020.05.31-20.29.46:874][249]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.29.46:874][249]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.29.46:874][249]LogCustomization: ------ [2020.05.31-20.29.46:874][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:874][249]LogCustomization: ------ [2020.05.31-20.29.46:874][249]LogCustomization: --> C_Head01_P01 [2020.05.31-20.29.46:874][249]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.29.46:874][249]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.29.46:874][249]LogCustomization: ------ [2020.05.31-20.29.46:874][249]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.05.31-20.29.46:874][249]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.05.31-20.29.46:874][249]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.31-20.29.46:874][249]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.31-20.29.46:874][249]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.31-20.29.46:874][249]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.31-20.29.46:875][249]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.46:891][249]LogStreaming: Flushing async loaders took 16ms. [2020.05.31-20.29.46:895][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.31-20.29.46:895][250]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.46:924][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.46:924][251]LogCustomization: ------ [2020.05.31-20.29.46:924][251]LogCustomization: --> DF_Head04 [2020.05.31-20.29.46:924][251]LogCustomization: --> DF_Torso008 [2020.05.31-20.29.46:924][251]LogCustomization: --> DF_Legs01_03 [2020.05.31-20.29.46:924][251]LogCustomization: ------ [2020.05.31-20.29.46:924][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:924][251]LogCustomization: ------ [2020.05.31-20.29.46:924][251]LogCustomization: --> DF_Head04 [2020.05.31-20.29.46:924][251]LogCustomization: --> DF_Torso008 [2020.05.31-20.29.46:924][251]LogCustomization: --> DF_Legs01_03 [2020.05.31-20.29.46:924][251]LogCustomization: ------ [2020.05.31-20.29.46:924][251]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.31-20.29.46:924][251]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.31-20.29.46:924][251]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso008 [2020.05.31-20.29.46:924][251]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso008 [2020.05.31-20.29.46:924][251]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_03 [2020.05.31-20.29.46:924][251]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.05.31-20.29.46:925][251]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.46:925][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.46:925][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.31-20.29.46:925][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.46:925][251]LogCustomization: ------ [2020.05.31-20.29.46:925][251]LogCustomization: --> DF_Head04 [2020.05.31-20.29.46:925][251]LogCustomization: --> DF_Torso008 [2020.05.31-20.29.46:925][251]LogCustomization: --> DF_Legs01_03 [2020.05.31-20.29.46:925][251]LogCustomization: ------ [2020.05.31-20.29.46:925][251]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.31-20.29.46:925][251]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.31-20.29.46:925][251]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso008 [2020.05.31-20.29.46:925][251]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso008 [2020.05.31-20.29.46:925][251]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_03 [2020.05.31-20.29.46:925][251]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.05.31-20.29.46:974][253]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2512&schemaVersion=0] [2020.05.31-20.29.46:974][253]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.29.47:174][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.47:174][261]LogCustomization: ------ [2020.05.31-20.29.47:174][261]LogCustomization: --> DK_Head02 [2020.05.31-20.29.47:174][261]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.47:174][261]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.47:174][261]LogCustomization: ------ [2020.05.31-20.29.47:175][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.47:175][261]LogCustomization: ------ [2020.05.31-20.29.47:175][261]LogCustomization: --> DK_Head02 [2020.05.31-20.29.47:175][261]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.47:175][261]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.47:175][261]LogCustomization: ------ [2020.05.31-20.29.47:175][261]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.31-20.29.47:175][261]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.31-20.29.47:175][261]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.31-20.29.47:175][261]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.31-20.29.47:175][261]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.31-20.29.47:175][261]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.31-20.29.47:176][261]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.47:446][261]LogStreaming: Flushing async loaders took 271ms. [2020.05.31-20.29.47:447][261]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.47:447][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.31-20.29.47:485][262]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.47:485][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.29.47:486][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.31-20.29.47:495][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.29.47:495][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.31-20.29.47:495][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.48:358][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.31-20.29.48:395][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.29.48:395][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.29.48:395][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.29.48:395][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.29.48:395][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 245 [2020.05.31-20.29.49:060][325]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.49:060][325]LogCustomization: ------ [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Head01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: ------ [2020.05.31-20.29.49:060][325]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.49:060][325]LogCustomization: ------ [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Head01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: ------ [2020.05.31-20.29.49:060][325]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.05.31-20.29.49:060][325]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.05.31-20.29.49:060][325]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.31-20.29.49:060][325]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.31-20.29.49:060][325]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.31-20.29.49:060][325]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.31-20.29.49:060][325]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.49:060][325]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.49:060][325]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.29.49:060][325]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.49:060][325]LogCustomization: ------ [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Head01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.29.49:060][325]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.29.49:061][325]LogCustomization: ------ [2020.05.31-20.29.49:061][325]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.05.31-20.29.49:061][325]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.05.31-20.29.49:061][325]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.31-20.29.49:061][325]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.31-20.29.49:061][325]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.31-20.29.49:061][325]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.31-20.29.49:357][337]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.49:357][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.29.49:357][337]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.49:357][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.29.49:357][337]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.29.49:357][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.31-20.29.49:409][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.29.49:529][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.49:529][344]LogCustomization: ------ [2020.05.31-20.29.49:529][344]LogCustomization: --> DK_Head02 [2020.05.31-20.29.49:529][344]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.49:529][344]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.49:529][344]LogCustomization: ------ [2020.05.31-20.29.49:529][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.49:529][344]LogCustomization: ------ [2020.05.31-20.29.49:529][344]LogCustomization: --> DK_Head02 [2020.05.31-20.29.49:529][344]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.49:529][344]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.49:529][344]LogCustomization: ------ [2020.05.31-20.29.49:529][344]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.31-20.29.49:529][344]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.31-20.29.49:529][344]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.31-20.29.49:529][344]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.31-20.29.49:529][344]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.31-20.29.49:529][344]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.31-20.29.49:530][344]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.49:530][344]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.49:530][344]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.31-20.29.49:530][344]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.49:530][344]LogCustomization: ------ [2020.05.31-20.29.49:530][344]LogCustomization: --> DK_Head02 [2020.05.31-20.29.49:530][344]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.49:530][344]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.49:530][344]LogCustomization: ------ [2020.05.31-20.29.49:530][344]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.31-20.29.49:530][344]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.31-20.29.49:530][344]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.31-20.29.49:530][344]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.31-20.29.49:530][344]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.31-20.29.49:530][344]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.31-20.29.49:659][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.29.49:679][350]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.49:679][350]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.49:679][350]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.05.31-20.29.49:679][350]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.49:679][350]LogCustomization: ------ [2020.05.31-20.29.49:679][350]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.29.49:679][350]LogCustomization: --> BE_Body01 [2020.05.31-20.29.49:679][350]LogCustomization: --> BE_W01 [2020.05.31-20.29.49:679][350]LogCustomization: ------ [2020.05.31-20.29.49:679][350]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.49:679][350]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.29.49:679][350]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.29.49:680][350]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.29.49:680][350]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.29.49:680][350]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.29.50:298][376]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.50:298][376]LogCustomization: ------ [2020.05.31-20.29.50:298][376]LogCustomization: --> DK_Head02 [2020.05.31-20.29.50:298][376]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.50:298][376]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.50:298][376]LogCustomization: ------ [2020.05.31-20.29.50:298][376]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.50:298][376]LogCustomization: ------ [2020.05.31-20.29.50:298][376]LogCustomization: --> DK_Head02 [2020.05.31-20.29.50:298][376]LogCustomization: --> DK_Torso01_P01 [2020.05.31-20.29.50:298][376]LogCustomization: --> DK_Legs02 [2020.05.31-20.29.50:298][376]LogCustomization: ------ [2020.05.31-20.29.50:298][376]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.05.31-20.29.50:298][376]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.05.31-20.29.50:298][376]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.31-20.29.50:298][376]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.31-20.29.50:298][376]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.05.31-20.29.50:298][376]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.05.31-20.29.50:300][376]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.50:301][376]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.50:301][376]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [7] [2020.05.31-20.29.50:301][376]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.31-20.29.50:594][388]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.50:594][388]LogCustomization: ------ [2020.05.31-20.29.50:594][388]LogCustomization: --> BO_Head01 [2020.05.31-20.29.50:594][388]LogCustomization: --> BO_Torso01 [2020.05.31-20.29.50:594][388]LogCustomization: --> BO_Legs01 [2020.05.31-20.29.50:594][388]LogCustomization: ------ [2020.05.31-20.29.50:595][388]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.50:595][388]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.29.50:708][393]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.50:708][393]LogCustomization: ------ [2020.05.31-20.29.50:708][393]LogCustomization: --> BO_Head01 [2020.05.31-20.29.50:708][393]LogCustomization: --> BO_Torso01 [2020.05.31-20.29.50:708][393]LogCustomization: --> BO_Legs01 [2020.05.31-20.29.50:708][393]LogCustomization: ------ [2020.05.31-20.29.50:708][393]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.50:708][393]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.29.50:994][405]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.50:994][405]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.29.50:994][405]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.29.50:994][405]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.50:994][405]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.05.31-20.29.50:994][405]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.05.31-20.29.50:994][405]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.50:994][405]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.05.31-20.29.50:994][405]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.50:994][405]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.50:994][405]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.31-20.29.50:996][405]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000133 seconds [2020.05.31-20.29.50:996][405]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.05.31-20.29.50:996][405]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.50:996][405]LogCustomization: ------ [2020.05.31-20.29.50:996][405]LogCustomization: --> BO_Head01 [2020.05.31-20.29.50:996][405]LogCustomization: --> BO_Torso01 [2020.05.31-20.29.50:996][405]LogCustomization: --> BO_Legs01 [2020.05.31-20.29.50:996][405]LogCustomization: ------ [2020.05.31-20.29.50:996][405]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item BO_Head01 [2020.05.31-20.29.50:996][405]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item BO_Torso01 [2020.05.31-20.29.50:996][405]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.31-20.29.51:641][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.51:641][432]LogCustomization: ------ [2020.05.31-20.29.51:641][432]LogCustomization: --> N_Head01 [2020.05.31-20.29.51:641][432]LogCustomization: --> N_Torso01 [2020.05.31-20.29.51:641][432]LogCustomization: --> N_Legs01 [2020.05.31-20.29.51:641][432]LogCustomization: ------ [2020.05.31-20.29.51:641][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.51:641][432]LogCustomization: ------ [2020.05.31-20.29.51:641][432]LogCustomization: --> N_Head01 [2020.05.31-20.29.51:641][432]LogCustomization: --> N_Torso01 [2020.05.31-20.29.51:641][432]LogCustomization: --> N_Legs01 [2020.05.31-20.29.51:641][432]LogCustomization: ------ [2020.05.31-20.29.51:641][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.31-20.29.51:642][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.31-20.29.51:642][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.05.31-20.29.51:642][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.05.31-20.29.51:642][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.31-20.29.51:642][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.31-20.29.51:643][432]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.51:643][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.51:643][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.31-20.29.51:643][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.51:643][432]LogCustomization: ------ [2020.05.31-20.29.51:643][432]LogCustomization: --> N_Head01 [2020.05.31-20.29.51:643][432]LogCustomization: --> N_Torso01 [2020.05.31-20.29.51:643][432]LogCustomization: --> N_Legs01 [2020.05.31-20.29.51:643][432]LogCustomization: ------ [2020.05.31-20.29.51:643][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.31-20.29.51:643][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.31-20.29.51:643][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.05.31-20.29.51:643][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.05.31-20.29.51:643][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.31-20.29.51:643][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.31-20.29.52:173][454]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.31-20.29.52:173][454]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.52:374][462]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.52:374][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.29.52:375][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.31-20.29.53:475][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.53:475][506]LogCustomization: ------ [2020.05.31-20.29.53:475][506]LogCustomization: --> D_Head01 [2020.05.31-20.29.53:475][506]LogCustomization: --> D_Torso02 [2020.05.31-20.29.53:475][506]LogCustomization: --> D_Legs01 [2020.05.31-20.29.53:475][506]LogCustomization: ------ [2020.05.31-20.29.53:475][506]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.53:475][506]LogCustomization: ------ [2020.05.31-20.29.53:475][506]LogCustomization: --> D_Head01 [2020.05.31-20.29.53:475][506]LogCustomization: --> D_Torso02 [2020.05.31-20.29.53:475][506]LogCustomization: --> D_Legs01 [2020.05.31-20.29.53:475][506]LogCustomization: ------ [2020.05.31-20.29.53:475][506]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.31-20.29.53:475][506]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.31-20.29.53:475][506]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso02 [2020.05.31-20.29.53:475][506]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso02 [2020.05.31-20.29.53:475][506]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.31-20.29.53:475][506]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.31-20.29.53:476][506]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.53:476][506]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.53:476][506]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [1] [2020.05.31-20.29.53:476][506]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.31-20.29.53:725][516]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.53:725][516]LogCustomization: ------ [2020.05.31-20.29.53:725][516]LogCustomization: --> MT_Head002 [2020.05.31-20.29.53:725][516]LogCustomization: --> M_Torso01_P01 [2020.05.31-20.29.53:725][516]LogCustomization: --> M_Legs01 [2020.05.31-20.29.53:725][516]LogCustomization: ------ [2020.05.31-20.29.53:726][516]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.53:726][516]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.29.54:147][533]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.54:147][533]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.29.54:147][533]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.29.54:147][533]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.05.31-20.29.54:147][533]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.05.31-20.29.54:147][533]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.05.31-20.29.54:147][533]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.05.31-20.29.54:147][533]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.05.31-20.29.54:147][533]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.54:147][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.54:147][533]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-20.29.54:148][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.05.31-20.29.54:148][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.05.31-20.29.54:149][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.54:149][533]LogCustomization: ------ [2020.05.31-20.29.54:149][533]LogCustomization: --> MT_Head002 [2020.05.31-20.29.54:149][533]LogCustomization: --> M_Torso01_P01 [2020.05.31-20.29.54:149][533]LogCustomization: --> M_Legs01 [2020.05.31-20.29.54:149][533]LogCustomization: ------ [2020.05.31-20.29.54:149][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.31-20.29.54:149][533]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.54:150][533]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.54:150][533]LogStreaming: Flushing async loaders. [2020.05.31-20.29.54:161][533]LogStreaming: Flushing async loaders took 12ms. [2020.05.31-20.29.54:162][533]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.31-20.29.54:162][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.31-20.29.54:162][533]LogStreaming: Flushing async loaders. [2020.05.31-20.29.54:164][533]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.54:164][533]LogStreaming: Flushing async loaders. [2020.05.31-20.29.54:165][533]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.29.54:165][533]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.31-20.29.54:165][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.05.31-20.29.54:165][533]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.31-20.29.55:313][581]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.55:313][581]LogCustomization: ------ [2020.05.31-20.29.55:313][581]LogCustomization: --> N_Head01 [2020.05.31-20.29.55:313][581]LogCustomization: --> N_Torso01 [2020.05.31-20.29.55:313][581]LogCustomization: --> N_Legs01 [2020.05.31-20.29.55:313][581]LogCustomization: ------ [2020.05.31-20.29.55:313][581]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.55:313][581]LogCustomization: ------ [2020.05.31-20.29.55:313][581]LogCustomization: --> N_Head01 [2020.05.31-20.29.55:314][581]LogCustomization: --> N_Torso01 [2020.05.31-20.29.55:314][581]LogCustomization: --> N_Legs01 [2020.05.31-20.29.55:314][581]LogCustomization: ------ [2020.05.31-20.29.55:314][581]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.31-20.29.55:314][581]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.31-20.29.55:314][581]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.05.31-20.29.55:314][581]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.05.31-20.29.55:314][581]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.31-20.29.55:314][581]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.31-20.29.55:314][581]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.55:314][581]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.55:314][581]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [3] [2020.05.31-20.29.55:314][581]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 4 [2020.05.31-20.29.55:742][599]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.55:742][599]LogCustomization: ------ [2020.05.31-20.29.55:742][599]LogCustomization: --> N_Head01 [2020.05.31-20.29.55:742][599]LogCustomization: --> N_Torso01 [2020.05.31-20.29.55:742][599]LogCustomization: --> N_Legs01 [2020.05.31-20.29.55:742][599]LogCustomization: ------ [2020.05.31-20.29.55:743][599]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.55:743][599]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.29.55:792][601]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.55:792][601]LogCustomization: ------ [2020.05.31-20.29.55:792][601]LogCustomization: --> C_Head01 [2020.05.31-20.29.55:792][601]LogCustomization: --> C_Torso02 [2020.05.31-20.29.55:792][601]LogCustomization: --> CM_Legs05 [2020.05.31-20.29.55:792][601]LogCustomization: ------ [2020.05.31-20.29.55:793][601]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.55:793][601]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.29.56:012][610]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.56:012][610]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.29.56:012][610]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.29.56:012][610]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:012][610]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:012][610]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:012][610]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:012][610]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:012][610]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.56:012][610]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.56:012][610]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-20.29.56:013][610]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.05.31-20.29.56:013][610]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.05.31-20.29.56:013][610]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.56:013][610]LogCustomization: ------ [2020.05.31-20.29.56:013][610]LogCustomization: --> C_Head01 [2020.05.31-20.29.56:013][610]LogCustomization: --> C_Torso02 [2020.05.31-20.29.56:013][610]LogCustomization: --> CM_Legs05 [2020.05.31-20.29.56:013][610]LogCustomization: ------ [2020.05.31-20.29.56:013][610]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.05.31-20.29.56:014][610]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.05.31-20.29.56:014][610]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso02 [2020.05.31-20.29.56:014][610]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.56:023][610]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.29.56:035][610]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.29.56:035][610]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.29.56:035][610]LogStreaming: Flushing async loaders. [2020.05.31-20.29.56:038][610]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.29.56:038][610]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.29.56:039][610]LogStreaming: Flushing async loaders. [2020.05.31-20.29.56:041][610]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.29.56:492][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.56:492][630]LogCustomization: ------ [2020.05.31-20.29.56:492][630]LogCustomization: --> C_Head01 [2020.05.31-20.29.56:492][630]LogCustomization: --> C_Torso02 [2020.05.31-20.29.56:492][630]LogCustomization: --> CM_Legs05 [2020.05.31-20.29.56:492][630]LogCustomization: ------ [2020.05.31-20.29.56:492][630]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.56:492][630]LogCustomization: ------ [2020.05.31-20.29.56:492][630]LogCustomization: --> C_Head01 [2020.05.31-20.29.56:492][630]LogCustomization: --> C_Torso02 [2020.05.31-20.29.56:493][630]LogCustomization: --> CM_Legs05 [2020.05.31-20.29.56:493][630]LogCustomization: ------ [2020.05.31-20.29.56:493][630]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Head01 [2020.05.31-20.29.56:493][630]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.05.31-20.29.56:493][630]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item C_Torso02 [2020.05.31-20.29.56:493][630]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.29.56:493][630]GameFlow: (BP_Menu_CamperFemale02_C_1) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.29.56:493][630]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.29.56:494][630]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.56:494][630]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.56:494][630]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [1] [2020.05.31-20.29.56:494][630]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.05.31-20.29.56:813][643]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.56:813][643]LogCustomization: ------ [2020.05.31-20.29.56:813][643]LogCustomization: --> M_Head03 [2020.05.31-20.29.56:813][643]LogCustomization: --> M_Torso03 [2020.05.31-20.29.56:813][643]LogCustomization: --> M_Leg03 [2020.05.31-20.29.56:813][643]LogCustomization: ------ [2020.05.31-20.29.56:813][643]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.56:813][643]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.29.56:942][648]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.56:942][648]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.29.56:942][648]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.29.56:942][648]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:942][648]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:942][648]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:942][648]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:942][648]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.05.31-20.29.56:942][648]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.56:942][648]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.56:942][648]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.31-20.29.56:943][648]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000093 seconds [2020.05.31-20.29.56:944][648]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.3 [2020.05.31-20.29.56:944][648]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.56:944][648]LogCustomization: ------ [2020.05.31-20.29.56:944][648]LogCustomization: --> M_Head03 [2020.05.31-20.29.56:944][648]LogCustomization: --> M_Torso03 [2020.05.31-20.29.56:944][648]LogCustomization: --> M_Leg03 [2020.05.31-20.29.56:944][648]LogCustomization: ------ [2020.05.31-20.29.56:944][648]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.31-20.29.56:944][648]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.29.56:955][648]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.29.56:955][648]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-20.29.56:955][648]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso03 [2020.05.31-20.29.56:955][648]LogStreaming: Flushing async loaders. [2020.05.31-20.29.56:960][648]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.29.56:960][648]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.29.56:960][648]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Leg03 [2020.05.31-20.29.56:960][648]LogStreaming: Flushing async loaders. [2020.05.31-20.29.56:965][648]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.29.56:966][648]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.29.56:966][648]LogStreaming: Flushing async loaders. [2020.05.31-20.29.56:971][648]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.29.57:358][665]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.31-20.29.57:358][665]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.57:441][668]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.57:441][668]LogCustomization: ------ [2020.05.31-20.29.57:441][668]LogCustomization: --> M_Head03 [2020.05.31-20.29.57:443][668]LogCustomization: --> M_Torso03 [2020.05.31-20.29.57:443][668]LogCustomization: --> M_Leg03 [2020.05.31-20.29.57:443][668]LogCustomization: ------ [2020.05.31-20.29.57:443][668]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.57:443][668]LogCustomization: ------ [2020.05.31-20.29.57:443][668]LogCustomization: --> M_Head03 [2020.05.31-20.29.57:443][668]LogCustomization: --> M_Torso03 [2020.05.31-20.29.57:443][668]LogCustomization: --> M_Leg03 [2020.05.31-20.29.57:443][668]LogCustomization: ------ [2020.05.31-20.29.57:443][668]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Head03 [2020.05.31-20.29.57:443][668]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.05.31-20.29.57:443][668]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Torso03 [2020.05.31-20.29.57:443][668]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso03 [2020.05.31-20.29.57:443][668]GameFlow: (BP_Menu_CamperFemale01_C_1) - UpdateCustomization with item M_Leg03 [2020.05.31-20.29.57:443][668]GameFlow: (CustomizedAudio) - Update Sound with item M_Leg03 [2020.05.31-20.29.57:443][668]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.29.57:443][668]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.29.57:443][668]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [2] [2020.05.31-20.29.57:443][668]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.05.31-20.29.57:591][674]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.29.57:591][674]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.29.57:591][674]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.31-20.29.57:864][685]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.29.57:864][685]LogCustomization: ------ [2020.05.31-20.29.57:864][685]LogCustomization: --> C_Head01 [2020.05.31-20.29.57:864][685]LogCustomization: --> C_Torso02 [2020.05.31-20.29.57:864][685]LogCustomization: --> CM_Legs05 [2020.05.31-20.29.57:864][685]LogCustomization: ------ [2020.05.31-20.29.57:864][685]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.57:864][685]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.29.57:991][690]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.29.57:991][690]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.29.57:991][690]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.29.57:991][690]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.57:991][690]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.05.31-20.29.57:991][690]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.05.31-20.29.57:991][690]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.05.31-20.29.57:991][690]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.05.31-20.29.57:991][690]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.29.57:991][690]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.29.57:991][690]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.05.31-20.29.57:993][690]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000109 seconds [2020.05.31-20.29.57:993][690]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.05.31-20.29.57:993][690]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.29.57:993][690]LogCustomization: ------ [2020.05.31-20.29.57:993][690]LogCustomization: --> C_Head01 [2020.05.31-20.29.57:993][690]LogCustomization: --> C_Torso02 [2020.05.31-20.29.57:993][690]LogCustomization: --> CM_Legs05 [2020.05.31-20.29.57:993][690]LogCustomization: ------ [2020.05.31-20.29.57:993][690]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item C_Head01 [2020.05.31-20.29.57:993][690]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.05.31-20.29.57:993][690]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item C_Torso02 [2020.05.31-20.29.58:005][690]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.29.58:005][690]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.29.58:006][690]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.30.00:976][811]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.30.00:976][811]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.30.00:976][811]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.31-20.30.00:976][811]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.30.00:976][811]LogCustomization: ------ [2020.05.31-20.30.00:976][811]LogCustomization: --> DF_Head04 [2020.05.31-20.30.00:976][811]LogCustomization: --> DF_Torso008 [2020.05.31-20.30.00:976][811]LogCustomization: --> DF_Legs01_03 [2020.05.31-20.30.00:976][811]LogCustomization: ------ [2020.05.31-20.30.00:976][811]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head04 [2020.05.31-20.30.00:976][811]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.31-20.30.00:976][811]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso008 [2020.05.31-20.30.00:976][811]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso008 [2020.05.31-20.30.00:976][811]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs01_03 [2020.05.31-20.30.00:976][811]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.05.31-20.30.01:981][852]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.30.01:981][852]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.30.01:981][852]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.30.01:981][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.30.01:981][852]LogCustomization: ------ [2020.05.31-20.30.01:981][852]LogCustomization: --> C_Head01 [2020.05.31-20.30.01:981][852]LogCustomization: --> C_Torso02 [2020.05.31-20.30.01:981][852]LogCustomization: --> CM_Legs05 [2020.05.31-20.30.01:981][852]LogCustomization: ------ [2020.05.31-20.30.01:981][852]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item C_Head01 [2020.05.31-20.30.01:981][852]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.05.31-20.30.01:981][852]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item C_Torso02 [2020.05.31-20.30.01:981][852]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.30.01:981][852]GameFlow: (BP_Menu_CamperFemale02_C_2) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.30.01:981][852]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.30.02:574][878]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.31-20.30.02:574][878]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.02:808][887]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.02:808][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.02:808][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.31-20.30.07:808][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.31-20.30.07:808][ 96]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.08:108][108]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.08:108][108]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.08:108][108]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.31-20.30.13:108][314]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.31-20.30.13:108][314]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.13:358][324]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.13:358][324]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.13:358][324]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.31-20.30.18:342][526]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.31-20.30.18:342][526]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.18:625][537]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.18:626][537]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.18:626][537]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.31-20.30.23:642][740]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.31-20.30.23:642][740]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.23:909][751]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.23:909][751]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.23:909][751]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.31-20.30.24:611][779]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.30.24:611][779]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.30.24:611][779]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.30.24:611][779]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.30.24:611][779]LogCustomization: ------ [2020.05.31-20.30.24:611][779]LogCustomization: --> MT_Head002 [2020.05.31-20.30.24:611][779]LogCustomization: --> M_Torso01_P01 [2020.05.31-20.30.24:611][779]LogCustomization: --> M_Legs01 [2020.05.31-20.30.24:611][779]LogCustomization: ------ [2020.05.31-20.30.24:611][779]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.31-20.30.24:611][779]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.31-20.30.24:611][779]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.31-20.30.24:611][779]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.31-20.30.24:611][779]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.05.31-20.30.24:611][779]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.31-20.30.28:910][956]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.31-20.30.28:910][956]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.29:108][965]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.29:109][965]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.29:109][965]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.31-20.30.31:877][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.30.31:878][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.30.31:878][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.31-20.30.31:878][ 81]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.30.31:878][ 81]LogCustomization: ------ [2020.05.31-20.30.31:878][ 81]LogCustomization: --> MT_Head002 [2020.05.31-20.30.31:878][ 81]LogCustomization: --> M_Torso01_P01 [2020.05.31-20.30.31:878][ 81]LogCustomization: --> M_Legs01 [2020.05.31-20.30.31:878][ 81]LogCustomization: ------ [2020.05.31-20.30.31:878][ 81]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head002 [2020.05.31-20.30.31:878][ 81]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.31-20.30.31:878][ 81]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.31-20.30.31:878][ 81]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.31-20.30.31:878][ 81]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.05.31-20.30.31:878][ 81]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.31-20.30.34:109][170]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.31-20.30.34:109][170]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.34:342][179]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.34:342][179]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.34:342][179]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.31-20.30.39:359][390]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.31-20.30.39:359][390]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.39:576][400]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.39:576][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.39:576][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.31-20.30.42:249][514]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.30.42:249][514]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.30.42:249][514]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.05.31-20.30.42:249][514]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.30.42:249][514]LogCustomization: ------ [2020.05.31-20.30.42:249][514]LogCustomization: --> C_Head01_P01 [2020.05.31-20.30.42:249][514]LogCustomization: --> C_Torso01_P01 [2020.05.31-20.30.42:249][514]LogCustomization: --> C_Legs01_P01 [2020.05.31-20.30.42:249][514]LogCustomization: ------ [2020.05.31-20.30.42:249][514]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.05.31-20.30.42:249][514]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.05.31-20.30.42:249][514]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.05.31-20.30.42:249][514]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.31-20.30.42:249][514]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.05.31-20.30.42:249][514]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.31-20.30.44:560][611]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.31-20.30.44:560][611]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.44:809][622]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.44:810][622]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.44:810][622]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.31-20.30.45:510][650]LogTaskGraph: Warning: Task graph took 20.23ms for RT to recieve broadcast. [2020.05.31-20.30.45:510][650]LogTaskGraph: Warning: Task graph took 20.57ms for RT to recieve broadcast and do processing. [2020.05.31-20.30.45:510][650]LogTaskGraph: Warning: Task graph took 20.59ms to wait for named thread broadcast. [2020.05.31-20.30.45:510][650]LogTaskGraph: Warning: Task graph took 20.71ms to broadcast. [2020.05.31-20.30.47:608][735]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.31-20.30.47:608][735]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.31-20.30.47:609][735]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.31-20.30.47:609][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.47:609][735]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.30.47:609][735]GameFlow: Writing Profile Stat DBD_SlasherFullLoadout: 1 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.47:609][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.31-20.30.47:609][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.31-20.30.47:609][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.30.47:609][735]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.31-20.30.47:611][736]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.31-20.30.47:611][736]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.31-20.30.47:632][737]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: request failed, libcurl result: 56 (Failure when receiving data from the peer) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 0 (Found bundle for host gamelogs.live.bhvrdbd.com: 0x1c9295fbb00 [can pipeline]) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 1 (Re-using existing connection! (#56) with host gamelogs.live.bhvrdbd.com) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 2 (Connected to gamelogs.live.bhvrdbd.com (13.226.45.127) port 443 (#56)) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 3 (We are completely uploaded and fine) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 4 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 5 (Connection died, retrying a fresh connect) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 6 (necessary data rewind wasn't possible) [2020.05.31-20.30.47:759][743]LogHttp: Warning: 000001C90C607E00: libcurl info message cache 7 (Closing connection 56) [2020.05.31-20.30.47:759][743]LogAnalytics: Warning: Mirrors Analytics: Server response . [2020.05.31-20.30.47:943][751]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C926A33580] Result: '1' k_EResultOK (success) [2020.05.31-20.30.47:946][752]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C926A33580]' succeeded in 0.333755 seconds [2020.05.31-20.30.47:986][754]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C926A33580] Result: '1' k_EResultOK (success) [2020.05.31-20.30.48:023][755]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.409906 seconds [2020.05.31-20.30.48:402][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.30.49:211][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.30.49:377][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.30.49:377][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.30.49:377][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.30.49:377][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.30.49:810][832]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.31-20.30.49:810][832]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.50:010][841]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.30.50:010][841]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.31-20.30.50:010][841]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.31-20.30.50:294][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.05.31-20.30.50:611][867]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.31-20.30.50:611][867]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.31-20.30.50:611][867]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.31-20.30.50:730][871]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 29.24 ms [2020.05.31-20.30.50:752][873]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.31-20.30.50:752][873]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.31-20.30.50:752][873]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.31-20.30.51:338][892]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.30.51:338][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.30.51:338][892]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.30.51:338][892]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.30.51:402][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.30.52:257][920]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.31-20.30.52:257][920]GameFlow: AOfferingSequenceManager::InitCards [2020.05.31-20.30.52:257][920]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.31-20.30.52:257][920]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.30.52:258][920]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.30.52:258][920]LogStreaming: Flushing async loaders. [2020.05.31-20.30.52:258][920]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.30.52:259][920]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.31-20.30.52:259][920]LogStreaming: Flushing async loaders. [2020.05.31-20.30.52:273][920]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.30.52:273][920]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.31-20.30.52:273][920]LogStreaming: Flushing async loaders. [2020.05.31-20.30.52:289][920]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.30.52:289][920]LogStreaming: Flushing async loaders. [2020.05.31-20.30.52:289][920]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.30.52:289][920]LogStreaming: Flushing async loaders. [2020.05.31-20.30.52:309][920]LogStreaming: Flushing async loaders took 20ms. [2020.05.31-20.30.52:312][921]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-20.30.52:559][929]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-20.30.52:851][938]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.31-20.30.53:277][951]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.31-20.30.53:277][951]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.31-20.30.53:277][951]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.05.31-20.30.53:277][951]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.05.31-20.30.53:277][951]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.31-20.30.53:277][951]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.05.31-20.30.53:277][951]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.31-20.30.53:278][951]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Primrose Blossom [2020.05.31-20.30.53:278][951]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Primrose Blossom [2020.05.31-20.30.53:278][951]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sealed Envelope [2020.05.31-20.30.53:278][951]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sealed Envelope [2020.05.31-20.30.53:278][951]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Ebony Memento Mori [2020.05.31-20.30.53:278][951]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ebony Memento Mori [2020.05.31-20.30.57:577][ 89]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.31-20.30.57:577][ 89]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.31-20.30.57:577][ 89]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.05.31-20.30.57:577][ 89]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.05.31-20.30.57:577][ 89]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.31-20.30.57:577][ 89]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.05.31-20.30.57:577][ 89]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.05.31-20.30.57:577][ 89]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.05.31-20.30.59:589][151]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.31-20.30.59:589][151]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.31-20.30.59:589][151]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.05.31-20.30.59:589][151]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.05.31-20.30.59:589][151]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.31-20.30.59:589][151]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.05.31-20.30.59:589][151]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.05.31-20.30.59:589][151]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.05.31-20.30.59:589][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BurnOfferingUltraRare Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.59:589][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BurnOfferingUltraRare Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.59:589][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BurnOfferingUltraRare Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.59:590][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BurnOfferingUltraRare Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.59:590][151]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.30.59:590][151]GameFlow: Writing Profile Stat DBD_BurnOffering_UltraRare: 1 [2020.05.31-20.30.59:590][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BurnOfferingUltraRare Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.31-20.30.59:610][151]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24584] [2020.05.31-20.30.59:610][151]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.30.59:610][151]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2513&schemaVersion=0] [2020.05.31-20.30.59:611][151]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.31-20.30.59:611][151]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.31-20.30.59:612][151]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.30.59:612][151]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:612][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.30.59:621][151]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:622][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:622][151]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:624][151]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.30.59:624][151]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.31-20.30.59:625][151]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.30.59:625][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.30.59:625][151]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.30.59:625][151]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.30.59:625][151]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.30.59:625][151]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.30.59:625][151]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:625][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.30.59:628][151]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:628][151]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:628][151]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:629][151]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.30.59:629][151]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.31-20.30.59:629][151]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.201.116.198:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=36?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=EbonyMementoMori?KillerPips=48?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_IridescentHead;Addon_Hatchet_InfantryBelt?Perks=No_One_Escapes_Death;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.30.59:629][151]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.30.59:629][151]LogAsyncLoad: Unloading library Menu [2020.05.31-20.30.59:629][151]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.31-20.30.59:629][151]LogAsyncLoad: Start loading library async: Game [2020.05.31-20.30.59:629][151]LogAsyncLoad: 23 assets in Game [2020.05.31-20.30.59:629][151]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.30.59:629][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.30.59:630][151]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:630][151]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.30.59:656][151]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.30.59:658][151]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.30.59:668][151]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.30.59:671][151]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.30.59:709][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.30.59:709][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:709][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.31-20.30.59:709][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:709][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.31-20.30.59:709][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:709][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.31-20.30.59:709][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:709][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.31-20.30.59:709][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:709][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:710][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.31-20.30.59:710][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:711][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.31-20.30.59:711][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:711][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.31-20.30.59:711][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:711][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.31-20.30.59:711][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:711][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.31-20.30.59:711][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:711][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.31-20.30.59:711][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:712][151]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.31-20.30.59:712][151]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.30.59:713][151]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:713][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.31-20.30.59:713][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.31-20.30.59:713][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.31-20.30.59:714][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.31-20.30.59:714][151]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:714][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.31-20.30.59:714][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-20.30.59:714][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-20.30.59:714][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.31-20.30.59:714][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.31-20.30.59:715][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.31-20.30.59:715][151]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:715][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.31-20.30.59:715][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-20.30.59:715][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-20.30.59:715][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.31-20.30.59:715][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.31-20.30.59:716][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.31-20.30.59:716][151]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:716][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.31-20.30.59:717][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.31-20.30.59:717][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.31-20.30.59:717][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.31-20.30.59:717][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.31-20.30.59:719][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.31-20.30.59:719][151]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:719][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.31-20.30.59:719][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.31-20.30.59:719][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.31-20.30.59:720][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.31-20.30.59:720][151]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:721][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.31-20.30.59:721][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.31-20.30.59:721][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.31-20.30.59:723][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.31-20.30.59:723][151]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.30.59:723][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.31-20.30.59:723][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.31-20.30.59:723][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.31-20.30.59:724][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.31-20.30.59:724][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.31-20.30.59:724][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.31-20.30.59:724][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.31-20.30.59:725][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.31-20.30.59:726][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.31-20.30.59:727][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.31-20.30.59:727][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.31-20.30.59:727][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.31-20.30.59:728][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.31-20.30.59:728][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.31-20.30.59:728][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.31-20.30.59:729][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.31-20.30.59:729][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.31-20.30.59:729][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.31-20.30.59:730][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.31-20.30.59:730][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.31-20.30.59:730][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.31-20.30.59:730][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:731][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.31-20.30.59:731][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.31-20.30.59:731][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.31-20.30.59:731][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.31-20.30.59:731][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:731][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.31-20.30.59:731][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.31-20.30.59:731][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.31-20.30.59:732][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.31-20.30.59:732][151]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.31-20.30.59:732][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.31-20.30.59:733][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.31-20.30.59:951][152]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2513&schemaVersion=0] [2020.05.31-20.30.59:951][152]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.30.59:952][152]r.CullAll = "1" [2020.05.31-20.31.00:017][155]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.31-20.31.00:122][158]LogAsyncLoad: Done loading library async: Game in 1.6 sec [2020.05.31-20.31.00:369][168]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C948E4CB50] Result: '1' k_EResultOK (success) [2020.05.31-20.31.00:369][168]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C948E4CB50]' succeeded in 0.756805 seconds [2020.05.31-20.31.00:395][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C948E4CB50] Result: '1' k_EResultOK (success) [2020.05.31-20.31.00:422][170]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.452809 seconds [2020.05.31-20.31.00:630][177]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.31.00:630][177]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.31.00:630][177]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.00:630][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.31-20.31.00:631][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.31-20.31.01:169][178]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.01:169][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.31-20.31.01:169][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.31-20.31.01:173][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.31-20.31.01:173][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.31-20.31.01:178][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.31-20.31.01:590][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.31-20.31.01:590][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.31-20.31.01:591][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:598][179]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.31-20.31.01:708][183]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.31.01:708][183]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.118' TotalLoadTime='2.118' TimeStamp='2020-05-31T20:31:02.232Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC83A008D8059F38EBD1B60D930C9E' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.31.01:708][183]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.31.01:867][189]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.31-20.31.01:968][190]LogUObjectHash: Compacting FUObjectHashTables data took 5.14ms [2020.05.31-20.31.01:972][190]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.31-20.31.01:972][190]LogWorld: Bringing World /Temp/Untitled_121.Untitled up for play (max tick rate 0) at 2020.05.31-17.31.01 [2020.05.31-20.31.01:972][190]LogWorld: Bringing up level for play took: 0.000156 [2020.05.31-20.31.01:972][190]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.31-20.31.01:973][190]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.31-20.31.02:328][200]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.31.02:451][205]LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms [2020.05.31-20.31.02:458][205]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.05.31-20.31.02:458][205]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.31-17.31.02 [2020.05.31-20.31.02:459][205]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-31T20:31:02.942Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC83A008D8059F38EBD1B60D930C9E, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.02:459][205]LogWorld: Bringing up level for play took: 0.001104 [2020.05.31-20.31.02:459][205]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.31-20.31.02:459][205]LogWorld: ----SeamlessTravel finished in 0.59 seconds ------ [2020.05.31-20.31.02:549][209]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.31.02:550][209]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.31.02:629][212]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.31.02:629][212]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.31.02:631][212]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.31.02:760][217]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.31.02:760][217]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.052' TotalLoadTime='3.170' TimeStamp='2020-05-31T20:31:03.284Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBC35908D805A189D1B35AF0F7EF55' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.31.02:760][217]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.31.02:812][219]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.31.04:424][289]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.31.04:424][289]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.31.04:424][289]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.31.06:192][388]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.31.06:192][388]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.31.06:192][388]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.31.08:277][514]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.31.08:277][514]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.31.08:277][514]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.31-20.31.08:611][534]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.08:613][534]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.31.08:613][534]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.31-20.31.08:614][534]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=6.178, totalTime=6.178, timeStamp=2020-05-31T20:31:09.119Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.08:628][535]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=6.194, timeStamp=2020-05-31T20:31:09.136Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.08:663][537]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.051, totalTime=6.245, timeStamp=2020-05-31T20:31:09.187Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.08:678][538]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.31-20.31.09) [2020.05.31-20.31.08:679][538]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.31-20.31.08:679][538]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.08:680][538]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.08:680][538]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1590957069 [2020.05.31-20.31.08:680][538]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Office Generation Seed: -1 [2020.05.31-20.31.08:680][538]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=6.245, timeStamp=2020-05-31T20:31:09.187Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.10:539][634]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.31-20.31.12:135][727]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.457, totalTime=9.702, timeStamp=2020-05-31T20:31:12.644Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.12:178][728]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=9.719, timeStamp=2020-05-31T20:31:12.660Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.12:300][735]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 1 [2020.05.31-20.31.12:316][736]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 2 [2020.05.31-20.31.12:329][737]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.12:392][737]LogStreaming: Flushing async loaders took 64ms. [2020.05.31-20.31.12:412][737]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.31-20.31.12:414][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.31-20.31.12:414][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.31-20.31.12:415][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.31-20.31.12:415][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.31-20.31.12:436][737]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.31-20.31.12:438][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.31-20.31.12:438][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.31-20.31.12:438][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.31-20.31.12:438][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.31-20.31.12:439][737]LogStreaming: Flushing async loaders. [2020.05.31-20.31.12:447][737]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.31.12:454][737]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 3 [2020.05.31-20.31.12:526][742]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 0 [2020.05.31-20.31.12:558][744]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 1 [2020.05.31-20.31.12:590][746]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 1 [2020.05.31-20.31.12:591][746]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 3 [2020.05.31-20.31.12:641][749]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_6.SM_Lamp02' which is static to it. Aborting. [2020.05.31-20.31.12:641][749]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_7.SM_Lamp02' which is static to it. Aborting. [2020.05.31-20.31.12:670][751]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 1 [2020.05.31-20.31.12:687][752]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 0 [2020.05.31-20.31.12:687][752]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 3 [2020.05.31-20.31.12:736][755]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 1 [2020.05.31-20.31.12:736][755]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 3 [2020.05.31-20.31.12:752][756]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 0 [2020.05.31-20.31.12:752][756]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 2 [2020.05.31-20.31.12:784][758]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 0 [2020.05.31-20.31.12:914][766]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 0 [2020.05.31-20.31.12:914][766]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 2 [2020.05.31-20.31.12:948][768]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 1 [2020.05.31-20.31.12:948][768]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 2 [2020.05.31-20.31.12:965][769]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_9) missing some fog at index 0 [2020.05.31-20.31.12:982][770]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_10) missing some fog at index 3 [2020.05.31-20.31.12:999][771]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 2 [2020.05.31-20.31.13:030][773]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 0 [2020.05.31-20.31.13:031][773]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 3 [2020.05.31-20.31.13:064][775]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 1 [2020.05.31-20.31.13:098][777]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_11) missing some fog at index 1 [2020.05.31-20.31.13:131][779]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_12) missing some fog at index 3 [2020.05.31-20.31.13:248][786]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_14) missing some fog at index 0 [2020.05.31-20.31.13:265][787]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_15) missing some fog at index 1 [2020.05.31-20.31.13:349][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light07_C_0.Scene' which is static to it. Aborting. [2020.05.31-20.31.13:349][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.05.31-20.31.13:382][794]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_9) missing some fog at index 1 [2020.05.31-20.31.13:382][794]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_9) missing some fog at index 2 [2020.05.31-20.31.13:449][798]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_13) missing some fog at index 0 [2020.05.31-20.31.13:462][799]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.309, totalTime=11.028, timeStamp=2020-05-31T20:31:13.969Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.13:479][800]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=11.045, timeStamp=2020-05-31T20:31:13.986Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.13:495][801]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=11.061, timeStamp=2020-05-31T20:31:14.003Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_11] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_12] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_13] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.05.31-20.31.13:512][802]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.13:617][802]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.31.13:674][802]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.31.13:779][802]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.31.13:782][802]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.31.13:842][802]LogStreaming: Flushing async loaders took 331ms. [2020.05.31-20.31.13:842][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:843][802]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.13:843][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:844][802]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.13:844][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:844][802]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.13:844][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:918][802]LogStreaming: Flushing async loaders took 74ms. [2020.05.31-20.31.13:919][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:963][802]LogStreaming: Flushing async loaders took 44ms. [2020.05.31-20.31.13:963][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:964][802]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.13:964][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:965][802]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.13:965][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:970][802]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.31.13:970][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:971][802]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.13:973][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:974][802]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.13:975][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:992][802]LogStreaming: Flushing async loaders took 17ms. [2020.05.31-20.31.13:993][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.13:993][802]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.14:032][802]LogStreaming: Flushing async loaders. [2020.05.31-20.31.14:100][802]LogStreaming: Flushing async loaders took 68ms. [2020.05.31-20.31.14:106][802]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=11.078, timeStamp=2020-05-31T20:31:14.020Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.15:230][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:230][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:230][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:230][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:230][871]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.31-20.31.15:230][871]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.05.31-20.31.15:230][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:230][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:230][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:231][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:233][871]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.31.15:233][871]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:233][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:234][871]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.31.15:234][871]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.31-20.31.15:237][872]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:263][873]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.31-20.31.15:263][873]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:263][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:264][873]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.31-20.31.15:296][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:296][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:296][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:297][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:297][875]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.31.15:297][875]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.05.31-20.31.15:297][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:297][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:297][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:297][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:299][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:299][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:299][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:299][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:299][875]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.31.15:299][875]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.05.31-20.31.15:299][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:299][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:299][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:300][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:301][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:302][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:302][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:302][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:302][875]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.31-20.31.15:302][875]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.05.31-20.31.15:302][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:302][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:302][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:302][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:302][875]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.31.15:302][875]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.31.15:302][875]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:330][877]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.31-20.31.15:330][877]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:330][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:332][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:332][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:333][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:333][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:333][877]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.31.15:333][877]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.05.31-20.31.15:333][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:333][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:333][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:333][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:335][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:335][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:335][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:335][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:335][877]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.31-20.31.15:336][877]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.05.31-20.31.15:336][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:336][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:336][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:336][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:336][877]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.31.15:336][877]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.31-20.31.15:336][877]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.31-20.31.15:346][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:346][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:346][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:346][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:347][878]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.31.15:347][878]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.05.31-20.31.15:347][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:347][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:347][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:347][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:347][878]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.31.15:396][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.15:396][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Enabled [2020.05.31-20.31.15:396][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.15:396][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Enabled [2020.05.31-20.31.15:396][881]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.05.31-20.31.15:397][881]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_10 [2020.05.31-20.31.15:397][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.15:397][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Disabled [2020.05.31-20.31.15:397][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.15:397][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Disabled [2020.05.31-20.31.15:397][881]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.05.31-20.31.15:445][884]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.31-20.31.15:445][884]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.31-20.31.15:745][902]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.31-20.31.15:745][902]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.31-20.31.16:044][920]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.31-20.31.16:044][920]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.31-20.31.16:678][958]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.31.16:678][958]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.31.16:714][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.16:715][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.31.16:715][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.16:715][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.31.16:715][960]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.31-20.31.16:911][972]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.31-20.31.16:912][972]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.31-20.31.16:912][972]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.31-20.31.16:912][972]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.05.31-20.31.16:912][972]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.05.31-20.31.16:947][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.16:947][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.31-20.31.16:948][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.16:948][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.31-20.31.16:948][974]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.31.16:948][974]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.31.16:948][974]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.31.16:949][974]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.31.16:949][974]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.31.16:949][974]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.31.16:949][974]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.31.17:148][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.17:148][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.31-20.31.17:149][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.17:149][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.31-20.31.17:149][986]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.31.17:361][999]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.17:365][999]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.31.17:499][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.17:499][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.31.17:499][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.17:499][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.31.17:499][ 7]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.31.17:628][ 15]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.31-20.31.17:628][ 15]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.31-20.31.17:862][ 29]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.31-20.31.17:862][ 29]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.31-20.31.17:928][ 33]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.17:934][ 33]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.31.17:935][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.17:935][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.31.17:935][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.17:935][ 33]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:936][ 33]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.31-20.31.17:936][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.17:936][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.31.17:936][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.17:936][ 33]LogStreaming: Flushing async loaders. [2020.05.31-20.31.17:937][ 33]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.17:938][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.17:938][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.31.17:938][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.17:938][ 33]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:938][ 33]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.31-20.31.17:938][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.17:938][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.31.17:938][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.17:940][ 33]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:940][ 33]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:961][ 35]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.17:962][ 35]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.17:964][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.17:964][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.31.17:964][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.17:964][ 35]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:964][ 35]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.31-20.31.17:964][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.17:964][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.31.17:964][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.17:965][ 35]LogStreaming: Flushing async loaders. [2020.05.31-20.31.17:965][ 35]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.17:967][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.31-20.31.17:967][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.31-20.31.17:967][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.31-20.31.17:967][ 35]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:967][ 35]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.31-20.31.17:967][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.31-20.31.17:967][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.31-20.31.17:967][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.31-20.31.17:969][ 35]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:969][ 35]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.31.17:995][ 37]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.31-20.31.18:161][ 47]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.31-20.31.18:161][ 47]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.31-20.31.18:461][ 65]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.05.31-20.31.18:461][ 65]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.31-20.31.18:762][ 83]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 505] [2020.05.31-20.31.18:762][ 83]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.05.31-20.31.18:763][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:763][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:764][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:764][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:765][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:765][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:766][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:767][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.05.31-20.31.18:901][ 90]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Office: 0 Spawned : 66/66 Dependencies : 1 [2020.05.31-20.31.18:901][ 90]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=5.389, totalTime=16.467, timeStamp=2020-05-31T20:31:19.409Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.18:901][ 90]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.31-20.31.19:432][123]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.19:498][127]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.19:596][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.31.19:596][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.31.19:596][133]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.31.19:630][135]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.19:730][141]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.19:795][145]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.19:862][149]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.19:930][153]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.20:081][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.20:081][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.20:145][166]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.20:213][170]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000088 seconds [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:245][172]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.31-20.31.20:278][174]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.20:348][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.20:348][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.31-20.31.20:349][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.20:349][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.31-20.31.20:349][178]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.31.20:547][190]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.20:613][194]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.20:713][200]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.20:779][204]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.20:879][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.31-20.31.20:879][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.31-20.31.20:879][210]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-20.31.21:645][256]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.745, totalTime=19.212, timeStamp=2020-05-31T20:31:22.153Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC35908D805A189D1B35AF0F7EF55, lobbyId=014C740808D805A15766556AEBED32BC [2020.05.31-20.31.21:645][256]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.21:811][256]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.31.21:832][256]LogStreaming: Flushing async loaders took 187ms. [2020.05.31-20.31.21:996][267]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.21:997][267]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.22:054][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.31.22:055][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.31.22:055][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.31.22:055][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.31.22:055][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-20.31.22:055][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.31.22:055][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:164][267]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.31.22:230][267]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.31.22:404][267]LogStreaming: Flushing async loaders took 349ms. [2020.05.31-20.31.22:404][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:414][267]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.31.22:415][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:420][267]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.31.22:420][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:423][267]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.31.22:423][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-20.31.22:423][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:423][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:424][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:424][267]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.31.22:424][267]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.31.22:424][267]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.31.22:424][267]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.31.22:424][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:424][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.31.22:424][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.31.22:424][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-20.31.22:424][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.31.22:425][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-20.31.22:425][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:425][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:425][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:425][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.05.31-20.31.22:426][267]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.31-20.31.22:427][267]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.22:427][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:433][267]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.31.22:438][267]LogStreaming: Flushing async loaders took 11ms. [2020.05.31-20.31.22:486][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.31.22:486][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.31.22:486][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.31.22:486][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.31.22:486][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.31-20.31.22:486][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.31.22:487][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:491][267]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.31.22:492][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:493][267]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.22:493][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:500][267]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-20.31.22:500][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:508][267]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-20.31.22:509][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:511][267]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.22:511][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-20.31.22:511][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:511][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:512][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:512][267]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.31-20.31.22:512][267]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.31-20.31.22:512][267]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.31-20.31.22:512][267]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.31-20.31.22:512][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:512][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.31.22:512][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.31.22:512][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.31-20.31.22:512][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.31.22:513][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-20.31.22:514][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:514][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:514][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:514][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.05.31-20.31.22:515][267]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.22:515][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:520][267]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.31-20.31.22:526][267]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.31.22:575][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.31.22:575][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.31.22:575][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.31.22:575][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.31.22:575][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.31-20.31.22:575][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.31.22:575][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:580][267]LogStreaming: Flushing async loaders took 5ms. [2020.05.31-20.31.22:580][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:587][267]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.31.22:587][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:589][267]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.22:590][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:592][267]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.31.22:593][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:595][267]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.22:595][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:596][267]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.31.22:596][267]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.31.22:596][267]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.31.22:596][267]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.31-20.31.22:596][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.31.22:597][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.31-20.31.22:597][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:597][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:597][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:597][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.05.31-20.31.22:598][267]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.22:647][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.31.22:647][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.31-20.31.22:647][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.31-20.31.22:647][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.31-20.31.22:647][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.31-20.31.22:648][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.31-20.31.22:648][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.31-20.31.22:648][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:648][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:649][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:649][267]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-20.31.22:649][267]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-20.31.22:649][267]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-20.31.22:649][267]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-20.31.22:649][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.31-20.31.22:649][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.31-20.31.22:649][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.31-20.31.22:649][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.31-20.31.22:649][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.31-20.31.22:649][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.31-20.31.22:650][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:650][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:650][267]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.31.22:650][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.05.31-20.31.22:651][267]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.22:651][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:652][267]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.22:652][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:652][267]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.22:758][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.31.22:758][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.31.22:758][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:852][267]LogStreaming: Flushing async loaders took 93ms. [2020.05.31-20.31.22:856][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:880][267]LogStreaming: Flushing async loaders took 24ms. [2020.05.31-20.31.22:884][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:885][267]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.22:885][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:885][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:885][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:885][267]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.31.22:885][267]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.05.31-20.31.22:885][267]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.31.22:885][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.31.22:892][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:894][267]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.22:894][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:895][267]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.22:895][267]LogStreaming: Flushing async loaders. [2020.05.31-20.31.22:896][267]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.22:896][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.05.31-20.31.22:899][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.22:899][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.22:902][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.22:903][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.22:905][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.22:906][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.22:909][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.22:909][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.31-20.31.22:910][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.22:910][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.31-20.31.22:910][267]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.31.22:910][267]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.22:913][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.31.22:913][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.31.22:913][267]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.31.22:915][267]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.22:916][267]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.22:920][267]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.22:921][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.31-20.31.22:921][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.31.22:921][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.31-20.31.22:922][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.31-20.31.22:922][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.31.22:922][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.31-20.31.22:922][267]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.22:924][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000028 seconds [2020.05.31-20.31.22:924][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000021 seconds [2020.05.31-20.31.22:925][267]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.31.22:925][267]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.31.22:925][267]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.31.22:925][267]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.31.22:925][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.31.22:925][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.31.22:925][267]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.22:925][267]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.22:925][267]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.22:925][267]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.31.22:937][268]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.22:959][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.31.22:959][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.31.22:959][269]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:977][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.31-20.31.22:978][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.22:999][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.23:000][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.23:003][271]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.31.23:087][276]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.31.23:087][276]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.05.31-20.31.23:087][276]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.31.23:087][276]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.31.23:087][276]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.23:199][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.23:200][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.23:287][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.31.23:287][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.31.23:287][287]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.31.23:319][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.31-20.31.23:319][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.31.23:320][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.31-20.31.23:320][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.31-20.31.23:320][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.31.23:320][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.31-20.31.23:322][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.23:322][289]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.31.23:498][300]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.23:598][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.23:599][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.23:697][312]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.23:797][318]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.23:865][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.23:865][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.23:867][322]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.31.24:001][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.24:001][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.31-20.31.24:001][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.24:001][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.31-20.31.24:001][330]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.31-20.31.24:197][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.31-20.31.24:197][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.31.24:197][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.31-20.31.24:197][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.31-20.31.24:197][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.31.24:197][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:199][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.31-20.31.24:200][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:200][342]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.31.24:363][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.31-20.31.24:363][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.31-20.31.24:363][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.31-20.31.24:364][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.31-20.31.24:364][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.31-20.31.24:364][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.31-20.31.24:365][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.31-20.31.24:366][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.24:366][352]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.05.31-20.31.24:531][362]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.24:628][368]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.24:764][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.24:764][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.24:830][380]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.24:931][386]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.25:063][394]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.31-20.31.25:064][394]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.25:131][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.31-20.31.25:131][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.31-20.31.25:229][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.31-20.31.25:229][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.31-20.31.25:230][404]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-20.31.25:297][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.31-20.31.25:297][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.31-20.31.25:297][408]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.31-20.31.25:329][410]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.25:396][414]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.25:496][420]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.25:662][430]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.25:729][434]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.25:795][438]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.25:864][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.31.25:864][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.31.25:864][442]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.31-20.31.25:896][444]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.31.25:945][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.27:578][545]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.27:585][545]LogStreaming: Flushing async loaders took 7ms. [2020.05.31-20.31.27:585][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:588][545]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.31.27:588][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:591][545]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.31.27:598][545]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head002 [2020.05.31-20.31.27:598][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:599][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.27:599][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:609][545]LogStreaming: Flushing async loaders took 10ms. [2020.05.31-20.31.27:610][545]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head002 [2020.05.31-20.31.27:610][545]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.31-20.31.27:611][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:612][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.27:612][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:613][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.27:613][545]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.31-20.31.27:613][545]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01 [2020.05.31-20.31.27:613][545]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.31-20.31.27:614][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:616][545]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.31.27:617][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:619][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.27:619][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:620][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.27:621][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:622][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.27:623][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:625][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.27:625][545]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.31.27:625][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:629][545]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.31.27:630][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:632][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.27:635][545]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.31.27:635][545]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.31.27:635][545]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.31.27:635][545]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.31.27:635][545]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.31.27:641][545]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.05.31-20.31.27:641][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:655][545]LogStreaming: Flushing async loaders took 13ms. [2020.05.31-20.31.27:655][545]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.05.31-20.31.27:655][545]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso008 [2020.05.31-20.31.27:655][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:660][545]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.31.27:660][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:669][545]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.31.27:670][545]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso008 [2020.05.31-20.31.27:670][545]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.05.31-20.31.27:670][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:671][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.27:671][545]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.05.31-20.31.27:672][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:674][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.27:675][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:677][545]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.31.27:677][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:680][545]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.31.27:681][545]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01 [2020.05.31-20.31.27:681][545]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.05.31-20.31.27:681][545]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.05.31-20.31.27:681][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:691][545]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.31.27:713][545]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.05.31-20.31.27:714][545]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.05.31-20.31.27:714][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:718][545]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.31.27:718][545]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.05.31-20.31.27:737][545]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Head01_P01 [2020.05.31-20.31.27:737][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:738][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.27:738][545]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.05.31-20.31.27:738][545]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Torso01_P01 [2020.05.31-20.31.27:738][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:739][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.27:739][545]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.05.31-20.31.27:739][545]GameFlow: (BP_CamperFemale02_Character_C_1) - UpdateCustomization with item C_Legs01_P01 [2020.05.31-20.31.27:739][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:740][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.27:741][545]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.05.31-20.31.27:743][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.31.27:743][545]GameFlow: OnRep_BegunPlayFenceGuid 04F1B0F4-08D8-05A1-98D9-0222F278AA68 [2020.05.31-20.31.27:743][545]GameFlow: BegunPlayFenceGuid 04F1B0F4-08D8-05A1-98D9-0222F278AA68 [2020.05.31-20.31.27:743][545]GameFlow: OnCreationFence 04F1B0F4-08D8-05A1-98D9-0222F278AA68 [2020.05.31-20.31.27:743][545]GameFlow: Waiting for fence 04F1B0F4-08D8-05A1-98D9-0222F278AA68 [2020.05.31-20.31.27:743][545]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F1B0F408D805A198D90222F278AA68 [2020.05.31-20.31.27:743][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.31.27:743][545]GameFlow: ACollectable::BeginPlay [2020.05.31-20.31.27:743][545]GameFlow: BegunPlayFenceGuid 04F1B0F4-08D8-05A1-98D9-0222F278AA68 [2020.05.31-20.31.27:743][545]GameFlow: OnCreationFence 04F1B0F4-08D8-05A1-98D9-0222F278AA68 [2020.05.31-20.31.27:743][545]GameFlow: Warning: Already Waiting for fence 04F1B0F4-08D8-05A1-98D9-0222F278AA68 [2020.05.31-20.31.27:744][545]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.31-20.31.27:744][545]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.05.31-20.31.27:744][545]LogStreaming: Flushing async loaders. [2020.05.31-20.31.27:806][545]LogStreaming: Flushing async loaders took 62ms. [2020.05.31-20.31.28:254][571]GameFlow: Collected received : TheHuntressPower_C_0. [2020.05.31-20.31.28:254][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.31.28:254][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.28:254][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.31.28:254][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.28:254][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.31.28:254][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.28:254][571]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.05.31-20.31.28:254][571]GameFlow: Fence Opened 04F1B0F4-08D8-05A1-98D9-0222F278AA68. [2020.05.31-20.31.28:255][571]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.31-20.31.28:255][571]GameFlow: SetLoadoutSpawned. [2020.05.31-20.31.28:432][582]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.28:433][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.28:433][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:433][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:434][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.28:434][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:434][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:435][582]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.28:435][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:435][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:435][582]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.28:435][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:435][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:436][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:436][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:436][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:436][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:436][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:462][582]LogStreaming: Flushing async loaders took 27ms. [2020.05.31-20.31.28:463][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:463][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:463][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:463][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:463][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:464][582]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.28:465][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:465][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.28:465][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:466][582]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.28:466][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:466][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.28:467][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:467][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.28:467][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:468][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.28:468][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:468][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.28:468][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:468][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:469][582]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.28:469][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:469][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperFemale02_Character_C_1 - JacKGabo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:469][582]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperFemale02_Character_C_1 - JacKGabo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.28:469][582]LogStreaming: Flushing async loaders. [2020.05.31-20.31.28:470][582]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.29:029][617]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.030 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=5.960 [2020.05.31-20.31.29:063][619]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=5.994 [2020.05.31-20.31.29:912][670]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.29:913][670]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.29:913][670]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.31.29:962][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.31.29:962][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.31.29:962][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.31.29:962][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.31-20.31.29:962][673]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.31-20.31.29:962][673]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.31-20.31.29:962][673]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.31-20.31.29:962][673]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.31-20.31.29:981][673]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24692] [2020.05.31-20.31.29:981][673]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.31.29:982][673]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2514&schemaVersion=0] [2020.05.31-20.31.29:982][673]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4058251C01001001 [2020.05.31-20.31.29:982][673]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_IridescentHead Addon2: Addon_Hatchet_InfantryBelt Perk1: No_One_Escapes_Death 1 Perk2: Bitter_Murmur 0 Perk3: Whispers 0 Perk4: NurseCalling 0 Offering: _EMPTY_ [2020.05.31-20.31.29:987][673]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.31.29:987][673]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='27.203' TotalLoadTime='30.373' TimeStamp='2020-05-31T20:31:30.487Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBC35908D805A189D1B35AF0F7EF55' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.31.29:987][673]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.31-20.31.29:988][673]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='30.373' TimeStamp='2020-05-31T20:31:30.487Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBC35908D805A189D1B35AF0F7EF55' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.31.29:988][673]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.31-20.31.29:988][673]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.31-20.31.29:992][674]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.31.29:992][674]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.31.29:992][674]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.201.116.198:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=36?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=EbonyMementoMori?KillerPips=48?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_IridescentHead;Addon_Hatchet_InfantryBelt?Perks=No_One_Escapes_Death;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.31.30:011][676]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C90DAB3BB0] Result: '1' k_EResultOK (success) [2020.05.31-20.31.30:033][677]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045810 seconds [2020.05.31-20.31.30:212][687]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2514&schemaVersion=0] [2020.05.31-20.31.30:212][687]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.31.30:998][734]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.31.30:998][734]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.31-20.31.30:999][734]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.30:999][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.31.30:999][734]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.30:999][734]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.30:999][734]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.30:999][734]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.31-20.31.30:999][734]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.31.30:999][734]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.30:999][734]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.31.30:999][734]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.30:999][734]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.30:999][734]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:305][735]r.CullAll = "0" [2020.05.31-20.31.31:309][735]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:309][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.31-20.31.31:325][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.31.31:336][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.31.31:336][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.31.31:344][735]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:344][735]GameFlow: InGameContextComponent::Enter [2020.05.31-20.31.31:346][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.31-20.31.31:347][735]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.31-20.31.31:347][735]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.31.31:347][735]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.31-20.31.31:348][735]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.31.31:348][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.31-20.31.31:348][735]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:348][735]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:348][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.31.31:354][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:354][735]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.31-20.31.31:440][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.31.31:452][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561199029774947 playerName:cristhianperez97 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-20.31.31:459][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198112275056 playerName:pichufvt isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-20.31.31:468][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198320673514 playerName:santiagoa994 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-20.31.31:475][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198431080072 playerName:JacKGabo isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.31-20.31.31:475][736]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.31:476][736]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.31.31:476][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:476][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:476][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:477][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:477][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:477][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:477][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:478][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:478][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:478][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:478][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:478][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:478][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:479][736]LogStreaming: Flushing async loaders. [2020.05.31-20.31.31:480][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.31:562][740]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.31.31:562][740]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.31.38:463][132]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.31-20.31.38:464][132]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.31-20.31.38:464][132]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.31.38:464][132]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.31.38:464][132]LogQuestEvent: A Quest was evaluated [2020.05.31-20.31.38:465][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.31.38:465][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.31.38:465][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.31.38:484][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.31-20.31.38:630][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:630][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:630][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:698][143]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:698][143]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:698][143]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:699][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:699][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:699][143]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.38:766][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.31.38:766][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.31.38:766][146]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.31.39:500][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.31-20.31.40:506][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.31-20.31.47:176][525]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-20.31.47:196][525]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.31-20.31.47:196][525]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-20.31.48:404][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.31.49:099][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 194 [2020.05.31-20.31.49:363][621]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.31.49:363][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.31.49:364][621]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.31.49:364][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.31.50:333][668]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.31.50:333][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.31.50:403][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.31.50:614][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-20.31.50:614][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.50:614][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-20.31.50:614][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.50:616][681]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.50:616][681]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.50:616][681]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.31.50:616][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.50:616][681]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.50:616][681]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-20.31.50:616][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.50:616][681]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.31.50:616][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.50:616][681]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Male. [2020.05.31-20.31.50:616][681]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.31.50:616][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.51:663][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.31.51:663][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.51:663][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.31.51:663][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.51:663][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.51:663][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.51:663][729]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.31.51:663][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.51:663][729]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.51:664][729]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.31.51:664][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.51:664][729]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.31.51:664][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.51:664][729]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.31.51:664][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.51:683][730]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.31.51:784][735]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.31.51:847][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.31.51:847][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.31.51:848][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.51:848][738]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.31.51:848][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.51:848][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.51:848][738]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.31.51:848][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.51:848][738]Interaction: Interaction time: 80.000000 [2020.05.31-20.31.51:848][738]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.31.51:848][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:050][748]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.52:051][748]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.31.52:051][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:051][748]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.52:051][748]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.31.52:051][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:051][748]Interaction: Interaction time: 0.000000 [2020.05.31-20.31.52:051][748]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.31.52:051][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:087][750]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.52:087][750]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.31.52:087][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:087][750]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.52:087][750]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.31.52:087][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:087][750]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.52:087][750]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.31.52:087][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:087][750]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.52:087][750]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.31.52:088][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.52:088][750]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.31.52:088][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.52:088][750]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.31.52:088][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.52:088][750]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.31-20.31.52:088][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.52:088][750]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.31.53:447][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.31-20.31.53:447][815]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.53:447][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.31-20.31.53:447][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.53:448][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.53:448][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.53:448][815]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.31.53:448][815]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.53:448][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.53:448][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.31-20.31.53:449][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.53:449][815]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.31.53:449][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.53:449][815]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.05.31-20.31.53:449][815]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.31.53:449][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:951][887]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:951][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.31.54:951][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:951][887]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:951][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.31.54:951][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:951][887]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:951][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.31.54:951][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:951][887]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:951][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.31.54:951][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.54:951][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.31.54:951][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.54:951][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.31.54:951][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:951][887]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.31.54:951][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.54:951][887]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:951][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:951][887]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.31.54:951][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:951][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:951][887]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.31.54:952][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:952][887]Interaction: Interaction time: 0.000000 [2020.05.31-20.31.54:952][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:952][887]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.31.54:952][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:952][887]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.54:952][887]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.31.54:952][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.54:953][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.31.55:001][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.55:001][889]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.31.55:001][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.55:001][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.55:001][889]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.31.55:001][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.55:001][889]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.31.55:001][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.31.55:001][889]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.31.55:002][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.31.55:002][889]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.31-20.31.55:002][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.31.55:002][889]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.31.55:848][927]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.111235 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.32.04:194][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602268 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.32.04:745][378]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-20.32.04:764][378]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.31-20.32.04:764][378]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.31-20.32.05:399][416]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.32.05:399][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.05:399][416]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.32.05:400][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.05:400][416]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.05:400][416]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.05:400][416]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.32.05:400][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.05:400][416]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.05:400][416]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.32.05:400][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.05:400][416]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.05:400][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.05:400][416]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.05:400][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.05:467][420]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.05:567][426]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.05:598][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.32.05:598][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.32.05:599][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.05:599][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.05:599][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.05:599][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.05:599][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.05:599][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.05:599][428]Interaction: Interaction time: 76.888763 [2020.05.31-20.32.05:599][428]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.05:599][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.13:231][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.13:231][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.32.13:231][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.13:231][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.13:231][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.32.13:231][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.13:231][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.13:231][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.32.13:231][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.13:231][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.13:231][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.32.13:231][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.13:231][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.32.13:231][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.13:231][817]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.32.13:231][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.13:231][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.31-20.32.13:232][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.13:232][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.13:235][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.32.14:064][854]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.628114 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.32.14:965][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.31-20.32.14:965][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.15:432][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_0] [2020.05.31-20.32.15:432][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.15:930][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501849 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.32.16:215][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.32.16:215][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.16:215][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.32.16:215][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.16:217][949]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.32.16:217][949]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.32.16:217][949]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.32.16:217][949]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.16:217][949]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.32.16:217][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.32.16:217][949]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.16:217][949]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.16:217][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.16:217][949]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.16:217][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.16:235][950]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.16:335][954]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.16:366][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.32.16:366][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.31-20.32.16:368][955]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.32.16:368][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.16:368][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.16:368][955]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.32.16:368][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.16:368][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.16:368][955]Interaction: Interaction time: 80.000000 [2020.05.31-20.32.16:368][955]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.16:368][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.20:533][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.32.20:533][170]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.20:534][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.20:534][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.20:534][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.32.20:534][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.20:534][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.20:534][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.32.20:534][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.20:534][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.20:534][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.20:534][170]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.32.20:534][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.20:534][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.20:550][171]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=57.480 [2020.05.31-20.32.20:553][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.32.20:716][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.32.20:716][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.21:535][222]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.21:536][222]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.21:536][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.21:536][222]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.21:536][222]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.21:536][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.21:536][222]Interaction: Interaction time: 1.000000 [2020.05.31-20.32.21:536][222]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.32.21:536][222]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 58.447769 [2020.05.31-20.32.21:536][222]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.21:536][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.21:636][227]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.32.21:715][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.32.22:719][281]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.32.22:719][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.32.22:719][281]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.32.22:719][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.22:722][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.32.22:833][286]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.22:833][286]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.22:833][286]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.22:833][286]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.32.22:833][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.22:833][286]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.22:833][286]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.32.22:833][286]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.32.22:833][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.23:004][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.32.23:004][295]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.23:004][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.32.23:004][295]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.23:004][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.32.23:004][295]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.23:021][296]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.32.23:021][296]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.23:021][296]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.32.23:021][296]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.23:021][296]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.23:021][296]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.32.23:021][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.23:022][296]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.23:022][296]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.32.23:022][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.23:022][296]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.32.23:022][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.23:022][296]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.32.23:022][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.23:022][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.32.23:022][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.23:022][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.32.23:022][296]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.23:022][296]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:023][296]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.32.23:050][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.23:050][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.23:050][297]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.32.23:050][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.23:050][297]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.23:050][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.32.23:050][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.23:050][297]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.23:050][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.23:050][297]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.32.23:050][297]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.32.23:050][297]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.23:050][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.23:050][297]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=59.980 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.32.23:050][297]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=59.980 [2020.05.31-20.32.23:201][305]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.32.23:201][305]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.32.23:201][305]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.32.23:201][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.32.23:205][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.32.23:232][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.32.23:232][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.23:373][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.32.23:373][313]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.32.23:373][313]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.05.31-20.32.23:377][313]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - JacKGabo]: On [2020.05.31-20.32.23:664][327]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C92AFA7C30] Result: '1' k_EResultOK (success) [2020.05.31-20.32.23:674][328]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C92AFA7C30]' succeeded in 0.463526 seconds [2020.05.31-20.32.24:075][347]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9237372D0] Result: '1' k_EResultOK (success) [2020.05.31-20.32.24:097][348]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.893195 seconds [2020.05.31-20.32.25:055][396]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.25:055][396]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.25:055][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.25:055][396]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.32.25:055][396]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.25:055][396]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.25:055][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.25:055][396]Interaction: Interaction time: 0.000000 [2020.05.31-20.32.25:055][396]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.25:055][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.25:055][396]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=61.984 [2020.05.31-20.32.25:073][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.25:073][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.25:073][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.25:073][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.32.25:073][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.25:073][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.25:073][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.32.25:073][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.25:090][398]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.25:090][398]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.32.25:090][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.25:090][398]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.25:090][398]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.32.25:090][398]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.25:090][398]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.32.25:090][398]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.25:090][398]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.32.25:090][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.25:090][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.32.25:090][398]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.25:090][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.32.25:090][398]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.25:090][398]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.25:270][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.25:272][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.32.25:356][412]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - JacKGabo]: Off [2020.05.31-20.32.26:333][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.26:333][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.26:354][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.26:551][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.32.26:551][474]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.26:551][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.26:551][474]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.26:552][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.26:552][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.26:552][474]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.32.26:552][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.26:552][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.26:552][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.26:552][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.26:552][474]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.26:552][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.26:552][474]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.26:552][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.26:552][474]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.26:586][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.32.26:668][479]LogDBDPlayerMovement: StopSnapping Final Location (4421.025879 8294.973633 111.094894) [2020.05.31-20.32.26:669][479]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.26:732][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.26:732][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.26:733][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.26:733][482]LogDBDPlayerMovement: StopSnapping Final Location (4421.025879 8294.973633 111.094894) [2020.05.31-20.32.26:733][482]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.26:733][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.26:733][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.26:733][482]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.26:733][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.26:733][482]Interaction: Interaction time: 2.000000 [2020.05.31-20.32.26:733][482]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.32.26:733][482]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 63.646023 [2020.05.31-20.32.26:733][482]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.26:733][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.26:914][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.32.28:483][578]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.32.28:718][588]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.32.28:916][597]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.32.28:916][597]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.32.28:916][597]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.32.28:916][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.28:918][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.32.28:934][598]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.28:934][598]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.28:934][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.28:934][598]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.32.28:934][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.28:934][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.28:934][598]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.32.28:934][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.28:951][599]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.28:951][599]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.32.28:951][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.28:951][599]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.28:951][599]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.32.28:951][599]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.28:951][599]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.32.28:951][599]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.28:951][599]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.32.28:951][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.28:951][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.28:951][599]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.28:951][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.28:951][599]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.28:951][599]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.28:986][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.28:988][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.32.29:085][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.32.29:116][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.32.29:119][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.32.29:416][619]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.29:416][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:224][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:224][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:736][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:754][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.30:886][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.32.30:886][693]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:886][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:886][693]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:888][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.30:888][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.30:888][693]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.32.30:888][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.30:888][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.30:888][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.30:888][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.30:888][693]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.30:888][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.30:888][693]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.32.30:888][693]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.32.30:888][693]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.30:888][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.30:888][693]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.32.30:888][693]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.30:907][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.32.31:055][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.31:055][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.31:173][710]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.32.31:222][713]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.32.31:223][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.31:223][713]LogDBDPlayerMovement: StopSnapping Final Location (5035.167969 8345.820313 111.093254) [2020.05.31-20.32.31:223][713]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.31:223][713]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.31:223][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.31:223][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.31:223][713]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.31:223][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.31:223][713]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.32.31:223][713]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.05.31-20.32.31:223][713]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.32.31:223][713]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.32.31:223][713]Interaction: Interaction time: 2.700000 [2020.05.31-20.32.31:224][713]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.32.31:224][713]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.32.31:224][713]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 68.135963 [2020.05.31-20.32.31:224][713]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.32.31:224][713]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.31:224][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.31:226][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.32.31:229][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.32.31:231][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.32.31:231][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.32.31:231][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.32.31:457][727]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.32.31:750][745]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.32.31:750][745]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.32.32:398][784]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.31-20.32.32:398][784]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Galaxy Wander, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.05.31-20.32.33:142][829]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-20.32.33:148][829]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.31-20.32.33:149][829]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.05.31-20.32.33:798][868]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.32.33:798][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.33:798][868]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.32.33:798][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.33:800][868]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.33:800][868]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.33:800][868]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.32.33:800][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.33:800][868]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.33:800][868]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.32.33:800][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.33:800][868]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.33:800][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.33:800][868]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.33:800][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.33:800][868]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.33:934][876]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.33:934][876]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.33:934][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.33:935][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.32.33:935][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.33:935][876]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.32.33:935][876]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.32.33:935][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.33:935][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.32.33:935][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.33:935][876]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.33:951][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.33:951][877]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.32.33:951][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.33:951][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.33:951][877]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.32.33:951][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.33:951][877]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.32.33:951][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.33:951][877]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.32.33:951][877]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.32.33:951][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.33:951][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.33:951][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.33:951][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.33:951][877]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.33:952][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.34:032][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.32.34:034][882]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.34:034][882]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.34:034][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.34:034][882]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.34:035][882]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.34:035][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.34:035][882]Interaction: Interaction time: 73.440056 [2020.05.31-20.32.34:035][882]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.34:035][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.36:519][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.36:519][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.36:808][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.36:917][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.36:918][ 13]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.36:918][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.36:918][ 13]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.36:919][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.36:919][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.36:919][ 13]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.32.36:919][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.36:919][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.36:919][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.36:919][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.36:919][ 13]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.36:919][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.36:920][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.32.36:920][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.32.36:920][ 13]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.32.36:920][ 13]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.32.36:920][ 13]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.36:920][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.36:920][ 13]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.37:085][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.37:085][ 20]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:085][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.37:085][ 20]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:085][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.37:085][ 20]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:102][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.37:102][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:200][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.37:200][ 25]LogDBDPlayerMovement: StopSnapping Final Location (5034.087402 7738.066895 111.093262) [2020.05.31-20.32.37:200][ 25]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.37:200][ 25]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.37:200][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.37:200][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.37:200][ 25]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.37:200][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.37:200][ 25]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.32.37:200][ 25]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.31-20.32.37:200][ 25]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.32.37:200][ 25]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.32.37:200][ 25]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.32.37:200][ 25]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.32.37:200][ 25]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.32.37:200][ 25]Interaction: Interaction time: 1.500000 [2020.05.31-20.32.37:200][ 25]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.32.37:200][ 25]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 74.099976 [2020.05.31-20.32.37:200][ 25]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.37:201][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.37:201][ 25]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.32.37:375][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.32.37:857][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.38:885][110]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.32.38:885][110]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.32.38:885][110]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.32.38:885][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.38:885][110]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.32.38:885][110]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.31-20.32.38:885][110]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.32.38:886][110]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_1 Current: NULL [2020.05.31-20.32.38:888][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.32.38:890][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.32.38:896][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.32.38:896][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.32.38:903][111]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.38:903][111]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.38:903][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.38:903][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.32.38:903][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.38:903][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.38:903][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.32.38:903][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.38:934][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.38:934][112]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.32.38:934][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.38:934][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.38:934][112]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.32.38:934][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.38:934][112]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.32.38:934][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.38:934][112]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.32.38:934][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.38:934][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.38:934][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.38:934][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.38:934][112]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.38:935][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.38:958][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.38:959][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.32.39:083][119]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.32.39:088][119]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.32.39:088][119]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.32.39:088][119]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.32.39:088][119]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamperOut. [2020.05.31-20.32.39:088][119]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.32.39:088][119]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.32.39:088][119]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.32.39:115][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.32.39:119][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.32.39:386][132]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.32.39:386][132]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.32.40:021][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.32.40:021][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.40:135][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.40:135][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.43:802][340]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.32.43:802][340]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.32.43:802][340]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.32.43:802][340]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookIdle. [2020.05.31-20.32.43:802][340]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.32.43:802][340]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.32.44:307][367]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.32.44:307][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.44:308][367]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.32.44:308][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.44:308][367]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.44:308][367]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.44:308][367]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.32.44:308][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.44:308][367]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.44:308][367]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.32.44:308][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.44:308][367]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.44:308][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.44:308][367]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.44:308][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.44:326][368]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.44:397][372]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.44:502][378]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.32.44:503][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.44:503][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.44:503][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.44:503][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.32.44:503][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.44:503][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.44:503][378]Interaction: Interaction time: 63.892879 [2020.05.31-20.32.44:503][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.44:503][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.46:085][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.32.46:085][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:085][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.32.46:085][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:085][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.32.46:085][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:234][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.32.46:234][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:394][484]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-20.32.46:398][484]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.31-20.32.46:399][484]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.32.46:685][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:734][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.32.46:734][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:735][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.32.46:735][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:735][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.32.46:735][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.46:735][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.32.46:735][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.47:200][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.32.47:200][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.47:319][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.32.47:319][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.47:319][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.32.47:319][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.47:319][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.32.47:319][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.48:407][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 216 [2020.05.31-20.32.49:135][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.05.31-20.32.49:136][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.49:136][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.05.31-20.32.49:136][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.49:136][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.32.49:136][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.49:158][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.49:301][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.32.49:301][622]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.49:301][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.32.49:301][622]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.49:303][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.49:303][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.49:303][622]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.32.49:303][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.49:303][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.49:303][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.32.49:303][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.49:303][622]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.32.49:303][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.49:303][622]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.32.49:303][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.49:303][622]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.32.49:323][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.32.49:354][625]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.32.49:354][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.32.49:354][625]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.32.49:354][625]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.32.49:410][628]LogDBDPlayerMovement: StopSnapping Final Location (4853.800293 5460.300293 111.092133) [2020.05.31-20.32.49:410][628]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.32.49:412][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.32.49:444][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.32.49:479][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.32.49:479][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.49:481][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.49:481][632]LogDBDPlayerMovement: StopSnapping Final Location (4853.800293 5460.300293 111.092133) [2020.05.31-20.32.49:481][632]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.32.49:481][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.49:481][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.49:481][632]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.32.49:481][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.49:481][632]Interaction: Interaction time: 4.000000 [2020.05.31-20.32.49:481][632]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.32.49:481][632]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_7] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.32.49:481][632]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.32.49:481][632]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 86.393257 [2020.05.31-20.32.49:481][632]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.32.49:481][632]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.32.49:481][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.51:167][733]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.05.31-20.32.53:202][847]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.32.53:453][860]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.32.53:469][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.53:469][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.32.53:469][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.53:469][861]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.32.53:469][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.53:470][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.53:470][861]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.32.53:470][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.53:486][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.53:486][862]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.32.53:486][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.53:486][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.53:486][862]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.32.53:486][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.53:486][862]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.32.53:486][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.32.53:486][862]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.32.53:486][862]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.32.53:486][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.32.53:486][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.32.53:486][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.53:486][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.32.53:486][862]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.53:486][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.32.53:506][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.53:508][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.32.53:675][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.32.54:034][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.05.31-20.32.54:034][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:034][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.05.31-20.32.54:034][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:034][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.32.54:034][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:318][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.31-20.32.54:318][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:318][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.31-20.32.54:318][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:318][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.31-20.32.54:318][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:369][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.31-20.32.54:369][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:501][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.31-20.32.54:501][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:553][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.31-20.32.54:553][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.31-20.32.54:885][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.05:775][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.31-20.33.05:953][469]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.33.05:955][469]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.33.05:955][469]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.33.05:955][469]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.33.05:955][469]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.33.05:957][469]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.33.05:957][469]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.33.05:957][469]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.33.05:957][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Scalars [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.33.05:957][469]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Textures [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Vectors [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Scalars [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Textures [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Vectors [2020.05.31-20.33.05:958][469]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.33.05:973][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:973][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.33.05:973][470]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.33.05:973][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.33.05:973][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:973][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.05:973][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:973][470]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:973][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.05:973][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:974][470]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:974][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.05:974][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:974][470]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:974][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.05:974][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:974][470]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:974][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.05:974][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:974][470]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:974][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.05:974][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.05:974][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.05:974][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.05:974][470]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.05:974][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:974][470]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.31-20.33.05:974][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.05:974][470]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:975][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:975][470]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.33.05:975][470]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.33.05:975][470]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.33.05:975][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:975][470]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.05:975][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.05:975][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.05:975][470]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.05:975][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.06:020][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.06:020][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.06:020][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.06:020][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.06:020][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.06:020][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.06:020][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.06:020][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.06:020][472]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.06:020][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.06:020][472]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.31-20.33.06:020][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.06:020][472]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.06:021][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.06:021][472]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.06:021][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.06:021][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.06:021][472]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.06:021][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.06:021][472]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.06:021][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.06:021][472]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.06:021][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.06:021][472]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.05.31-20.33.06:021][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.06:022][472]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.06:036][473]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.31-20.33.06:590][502]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.884239 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.33.06:689][507]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.388878 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.33.06:724][509]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.754747 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.33.10:971][710]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.33.10:999][711]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.33.11:037][713]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.33.12:076][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.33.13:267][813]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.33.13:267][813]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.13:267][813]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.33.13:267][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.13:269][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.13:269][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.13:270][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.33.13:270][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.13:270][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.13:270][813]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.33.13:270][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.13:270][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.13:270][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.13:270][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.13:270][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.13:307][815]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.33.13:502][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.31-20.33.13:504][824]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.13:504][824]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.13:504][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.13:504][824]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.13:504][824]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.13:504][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.13:504][824]Interaction: Interaction time: 10.000000 [2020.05.31-20.33.13:504][824]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.31-20.33.13:504][824]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.31-20.33.13:504][824]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.13:504][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.13:543][826]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.33.22:032][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.33.22:032][220]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.22:032][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.22:032][220]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.22:034][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.22:034][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.22:034][220]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.33.22:034][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.22:034][220]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.22:034][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.22:034][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.22:034][220]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.22:034][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.22:034][220]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.33.22:034][220]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.22:034][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.22:051][221]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=118.980 [2020.05.31-20.33.22:054][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.33.22:207][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.22:207][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:036][276]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:036][276]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.23:036][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:036][276]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:036][276]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.23:036][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:036][276]Interaction: Interaction time: 1.000000 [2020.05.31-20.33.23:036][276]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.33.23:036][276]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 119.948624 [2020.05.31-20.33.23:036][276]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.23:036][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:105][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.23:105][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.23:105][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:105][280]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.23:105][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:105][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:105][280]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.33.23:105][280]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.23:105][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:201][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.33.23:235][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.33.23:235][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:235][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.33.23:235][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:238][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.23:238][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.23:238][287]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.33.23:238][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.23:238][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.23:238][287]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.33.23:239][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:239][287]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.23:239][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:239][287]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.23:239][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:239][287]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.33.23:275][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.23:290][290]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:318][291]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.33.23:318][291]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.23:318][291]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.33.23:318][291]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.23:318][291]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:318][291]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.23:318][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:318][291]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:319][291]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.33.23:319][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.23:319][291]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.23:319][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.23:319][291]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.23:319][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:319][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.23:319][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:319][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.23:319][291]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:319][291]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:320][291]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.23:337][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:337][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:337][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.33.23:337][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.23:337][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.23:337][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.23:337][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:337][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.23:337][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:337][292]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.33.23:337][292]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.33.23:337][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.23:337][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:337][292]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=120.265 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.33.23:337][292]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=120.265 [2020.05.31-20.33.23:405][296]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.33.23:451][298]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.33.23:451][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.31-20.33.23:453][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.23:453][298]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.23:453][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:453][298]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.23:453][298]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.23:453][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:453][298]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.33.23:453][298]Interaction: Interaction time: 1.000000 [2020.05.31-20.33.23:453][298]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.31-20.33.23:453][298]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_1] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.33.23:453][298]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.31-20.33.23:453][298]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.33.23:453][298]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.23:453][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:470][299]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.33.23:470][299]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.33.23:470][299]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.33.23:470][299]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookIn. [2020.05.31-20.33.23:470][299]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.33.23:470][299]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.33.23:501][301]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.33.23:501][301]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.33.23:502][301]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.33.23:502][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.23:502][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.23:502][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.33.23:505][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.31-20.33.23:505][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.33.23:685][310]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.33.23:685][310]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.33.23:719][312]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.33.23:742][312]LogStreaming: Flushing async loaders took 23ms. [2020.05.31-20.33.23:743][312]GameFlow: OnRep_BegunPlayFenceGuid 05169DDA-08D8-05A1-DE12-1EC8F964C6DF [2020.05.31-20.33.23:743][312]GameFlow: BegunPlayFenceGuid 05169DDA-08D8-05A1-DE12-1EC8F964C6DF [2020.05.31-20.33.23:743][312]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000087 seconds [2020.05.31-20.33.23:743][312]GameFlow: ACollectable::BeginPlay [2020.05.31-20.33.23:743][312]GameFlow: BegunPlayFenceGuid 05169DDA-08D8-05A1-DE12-1EC8F964C6DF [2020.05.31-20.33.23:745][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.23:745][312]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.33.23:745][312]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.33.23:745][312]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.33.23:745][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:745][312]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.23:745][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:745][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.23:745][312]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.31-20.33.23:745][312]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.23:745][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.23:745][312]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.33.23:790][315]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - JacKGabo]: On [2020.05.31-20.33.23:948][323]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C948E48440] Result: '1' k_EResultOK (success) [2020.05.31-20.33.23:949][323]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C948E48440]' succeeded in 0.445736 seconds [2020.05.31-20.33.23:973][324]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C948E40460] Result: '1' k_EResultOK (success) [2020.05.31-20.33.23:992][325]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.487845 seconds [2020.05.31-20.33.24:006][325]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.33.24:453][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.31-20.33.24:619][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.33.24:619][353]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.33.24:620][353]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.33.24:620][353]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperMale01_C_0 - pichufvt, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.31-20.33.24:622][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.33.24:622][353]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.33.24:622][353]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.33.24:622][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.24:652][354]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.24:652][354]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.24:653][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.24:653][354]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.33.24:653][354]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.31-20.33.24:653][354]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.05.31-20.33.24:653][354]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.24:653][354]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookOut. [2020.05.31-20.33.24:653][354]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.33.24:653][354]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.33.24:653][354]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.24:653][354]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.31-20.33.24:653][354]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.24:653][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.24:686][356]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.330635 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.33.24:687][356]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.33.24:687][356]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.33.24:688][356]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.31-20.33.24:688][356]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.33.25:336][385]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:337][385]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.25:337][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:337][385]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.33.25:337][385]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:337][385]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.25:337][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:337][385]Interaction: Interaction time: 0.000000 [2020.05.31-20.33.25:337][385]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.25:337][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:337][385]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=122.267 [2020.05.31-20.33.25:356][386]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.25:356][386]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.25:356][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:356][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.25:356][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:356][386]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:356][386]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.25:356][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:385][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:385][387]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.25:385][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:385][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:385][387]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.33.25:385][387]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.25:385][387]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.25:385][387]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.25:385][387]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.25:385][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:385][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.25:385][387]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:385][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.25:385][387]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:385][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:560][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.33.25:562][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.33.25:622][398]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.31-20.33.25:624][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.33.25:624][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:674][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:674][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:674][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:674][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:720][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.25:720][402]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.25:720][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:720][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.25:720][402]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.25:720][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.25:720][402]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.25:720][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.25:720][402]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.25:720][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:720][402]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.31-20.33.25:720][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:720][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.25:788][405]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - JacKGabo]: Off [2020.05.31-20.33.25:852][408]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [The Crimson Fucker] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.33.25:855][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:871][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:871][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.25:871][409]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.33.25:871][409]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.33.25:871][409]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=122.800 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.33.25:874][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:888][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.33.25:888][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:888][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.33.25:888][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:891][410]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.33.25:891][410]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.33.25:891][410]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.33.25:891][410]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=122.818 [2020.05.31-20.33.25:891][410]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=122.818 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.33.25:892][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.25:892][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.25:892][410]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.33.25:892][410]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.25:892][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.25:892][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.33.25:892][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.25:892][410]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.25:892][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:892][410]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.25:892][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.25:895][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.33.25:971][414]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [The Crimson Fucker] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.31-20.33.26:086][420]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.31-20.33.26:086][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.31-20.33.26:088][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.26:088][420]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.26:088][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.26:088][420]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.33.26:088][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.26:088][420]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.26:088][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.26:088][420]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.26:088][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.26:088][420]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.26:088][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.26:088][420]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.33.26:088][420]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.33.26:088][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:089][420]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.26:089][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.26:089][420]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.26:089][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.26:089][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.26:089][420]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.26:089][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.26:089][420]Interaction: Interaction time: 0.000000 [2020.05.31-20.33.26:089][420]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.31-20.33.26:089][420]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.31-20.33.26:089][420]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.33.26:089][420]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.26:089][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.26:091][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.31-20.33.26:157][424]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.05.31-20.33.26:158][424]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.33.26:162][424]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: On [2020.05.31-20.33.26:204][426]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.33.26:204][426]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.33.26:204][426]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.33.26:204][426]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=123.133 [2020.05.31-20.33.26:204][426]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=123.133 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:242][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:319][432]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.33.26:319][432]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.33.26:357][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.33.26:358][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.26:552][443]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.31-20.33.26:552][443]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.31-20.33.26:640][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.33.26:739][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.33.26:739][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.27:070][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.33.27:070][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.27:088][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.27:088][467]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.27:088][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.27:088][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.27:088][467]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.27:088][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.27:088][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.27:088][467]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.27:088][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.27:088][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.27:089][467]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.27:089][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.27:089][467]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.27:089][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.27:089][467]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.33.27:089][467]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.27:089][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.27:089][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.33.27:089][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.27:089][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.33.27:185][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.873522 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.33.28:155][512]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: Off [2020.05.31-20.33.29:205][559]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.33.29:205][559]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=126.135 [2020.05.31-20.33.29:225][560]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.29:225][560]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.29:257][561]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.33.29:259][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.33.30:057][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.30:057][600]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.30:058][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.30:058][600]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.30:059][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.30:059][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.30:059][600]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.33.30:059][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.30:059][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.30:059][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.30:059][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.30:059][600]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.30:059][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.30:059][600]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.33.30:059][600]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.30:059][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.30:077][601]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=127.007 [2020.05.31-20.33.30:080][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.33.30:224][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.30:224][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:075][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:075][654]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.31:075][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:075][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:075][654]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.31:075][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:075][654]Interaction: Interaction time: 1.000000 [2020.05.31-20.33.31:076][654]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.33.31:076][654]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 127.986984 [2020.05.31-20.33.31:076][654]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.31:076][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:186][659]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.33.31:237][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.33.31:536][676]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.31:536][676]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.31:536][676]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:536][676]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.31:536][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:536][676]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:536][676]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.33.31:536][676]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.31:536][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:672][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.33.31:673][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:673][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.33.31:673][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:673][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.31:673][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.31:709][685]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:711][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.33.31:736][686]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.33.31:736][686]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.31:736][686]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.33.31:736][686]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.31:736][686]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:736][686]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.31:736][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:737][686]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:737][686]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.33.31:737][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.31:737][686]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.31:737][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.31:737][686]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.31:737][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:737][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.31:737][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:737][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.33.31:737][686]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:737][686]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:738][686]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.33.31:754][687]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:754][687]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:754][687]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.33.31:754][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.31:754][687]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.31:754][687]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.31:754][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:754][687]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.31:754][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:755][687]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.33.31:755][687]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.33.31:755][687]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.31:755][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.31:755][687]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=128.683 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.33.31:755][687]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=128.683 [2020.05.31-20.33.31:890][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.31:890][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.31:905][695]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.33.31:905][695]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.33.31:905][695]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.33.31:906][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.33.31:909][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.33.31:950][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.31:950][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:350][717]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9295F2CE0] Result: '1' k_EResultOK (success) [2020.05.31-20.33.32:350][717]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9295F2CE0]' succeeded in 0.442830 seconds [2020.05.31-20.33.32:392][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C906EBE7A0] Result: '1' k_EResultOK (success) [2020.05.31-20.33.32:403][719]GameFlow: Quest event evaluator received: GameEvent.Slasher.Huntress.HatchetHit [2020.05.31-20.33.32:407][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.31-20.33.32:407][719]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.33.32:407][719]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.31-20.33.32:410][719]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.501666 seconds [2020.05.31-20.33.32:410][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.791562 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.32:412][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:414][719]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: On [2020.05.31-20.33.32:434][720]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.31-20.33.32:471][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.33.32:471][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:471][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.33.32:471][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:471][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.32:471][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.32:471][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.32:472][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:003][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.33:003][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:155][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.33.33:156][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:156][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.33.33:156][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:156][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.33:156][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:352][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.31-20.33.33:353][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:353][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.31-20.33.33:353][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:355][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.33:355][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.33:355][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.33.33:355][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.33:355][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.33:356][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.31-20.33.33:356][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:356][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.33:356][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:356][761]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.33:356][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:504][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.33.33:508][768]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.33:508][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.33:508][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:508][768]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.33:508][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.33:508][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:508][768]Interaction: Interaction time: 16.000000 [2020.05.31-20.33.33:508][768]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.33:508][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:774][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.33:774][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.33:774][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:774][780]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.33.33:774][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.33:774][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.33:774][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:774][780]Interaction: Interaction time: 0.000000 [2020.05.31-20.33.33:774][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.33:774][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:774][780]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=130.702 [2020.05.31-20.33.33:802][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.33:802][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.33:802][781]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.33:802][781]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.33:802][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:802][781]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.33:802][781]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.33:802][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:821][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.33:822][782]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.33:822][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:822][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.33:822][782]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.33.33:822][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.33:822][782]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.33:822][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.33:822][782]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.33:822][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.33:822][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.33:822][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:822][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.33:822][782]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.33:822][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.34:025][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.33.34:028][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.33.34:404][808]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: Off [2020.05.31-20.33.35:423][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.33.35:670][865]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.33.36:447][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:447][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:577][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:578][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:596][911]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.33.36:701][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.33.36:701][917]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:702][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:702][917]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:703][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.36:703][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.36:703][917]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.33.36:703][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.36:703][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.36:703][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.36:703][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.36:703][917]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.36:703][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.36:703][917]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.33.36:703][917]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.36:703][917]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.36:703][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.36:703][917]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.33.36:703][917]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.33.36:723][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.33.37:040][936]LogDBDPlayerMovement: StopSnapping Final Location (6105.871582 5183.054199 111.094894) [2020.05.31-20.33.37:040][936]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.33.37:092][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.37:092][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.37:092][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.37:092][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.37:092][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.37:092][939]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.37:092][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.37:092][939]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.37:092][939]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.37:092][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.37:092][939]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.31-20.33.37:092][939]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.37:092][939]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.37:094][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.33.37:125][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.37:125][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.37:127][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.37:127][941]LogDBDPlayerMovement: StopSnapping Final Location (6105.871582 5183.054199 111.094894) [2020.05.31-20.33.37:127][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.37:127][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.37:127][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.37:127][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.37:127][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.37:127][941]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.33.37:127][941]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.31-20.33.37:127][941]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.33.37:127][941]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.33.37:127][941]Interaction: Interaction time: 2.700000 [2020.05.31-20.33.37:127][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.33.37:127][941]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.37:127][941]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 134.039597 [2020.05.31-20.33.37:127][941]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.33.37:127][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.37:127][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.37:131][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.33.37:133][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.33.37:135][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.33.37:136][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.33.37:136][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.33.37:370][953]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.33.37:490][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.37:490][959]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.39:702][ 81]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.33.39:840][ 89]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.39:840][ 89]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.39:840][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.39:840][ 89]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.39:840][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.39:840][ 89]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.33.39:840][ 89]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.33.39:840][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.39:840][ 89]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.39:840][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.39:855][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.39:855][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.39:855][ 90]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.39:855][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.39:855][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.39:855][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.39:855][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.39:855][ 90]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.39:855][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.40:201][109]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.33.40:201][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.40:234][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.33.40:234][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.40:237][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.40:237][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.40:237][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.33.40:237][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.40:237][111]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.40:237][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.33.40:237][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.40:237][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.40:237][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.40:237][111]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.40:237][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.40:402][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.33.40:404][118]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.40:404][118]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.40:404][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.40:404][118]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.40:404][118]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.40:404][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.40:404][118]Interaction: Interaction time: 16.000000 [2020.05.31-20.33.40:404][118]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.05.31-20.33.40:404][118]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.33.40:404][118]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.40:404][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.42:137][206]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.33.42:155][207]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.33.42:387][218]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.33.43:894][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.33.43:912][292]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.33.44:140][305]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.33.45:657][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.33.45:673][385]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.33.45:907][397]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.33.46:641][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.46:641][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:029][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.33.47:087][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.47:087][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:087][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:087][458]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:089][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.47:089][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.47:089][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.33.47:089][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.47:089][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.47:090][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:090][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:090][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.47:090][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.47:090][458]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.33.47:090][458]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.33.47:090][458]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.33.47:090][458]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.47:090][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.33.47:090][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.47:090][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.47:090][458]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.33.47:090][458]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.33.47:090][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.31-20.33.47:091][458]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.31-20.33.47:242][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:242][467]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:242][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:242][467]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:242][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:242][467]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:329][472]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.33.47:379][475]LogDBDPlayerMovement: StopSnapping Final Location (7823.834961 4541.238770 111.094345) [2020.05.31-20.33.47:379][475]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.33.47:411][477]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:411][477]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:411][477]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:411][477]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:411][477]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:411][477]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:463][480]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.47:464][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.47:464][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.47:464][480]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.47:464][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.47:464][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.47:464][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.47:464][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.47:464][480]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.47:464][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.47:464][480]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.33.47:464][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:464][480]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.47:485][481]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.47:485][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.47:486][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.47:486][481]LogDBDPlayerMovement: StopSnapping Final Location (7829.857422 4539.063477 111.094345) [2020.05.31-20.33.47:486][481]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.47:486][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.47:486][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.47:487][481]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.47:487][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.47:487][481]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.33.47:487][481]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.31-20.33.47:487][481]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.33.47:487][481]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.33.47:487][481]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.33.47:487][481]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.33.47:487][481]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.33.47:487][481]Interaction: Interaction time: 1.500000 [2020.05.31-20.33.47:487][481]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.33.47:487][481]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 144.392853 [2020.05.31-20.33.47:487][481]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.47:487][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.47:488][481]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.33.47:585][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.33.47:652][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.33.47:753][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.33.48:142][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.48:407][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.33.49:171][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.33.49:171][577]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.33.49:171][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.33.49:171][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.49:171][577]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.33.49:172][577]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.31-20.33.49:172][577]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.33.49:172][577]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.05.31-20.33.49:175][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.33.49:176][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.33.49:182][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.33.49:182][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.33.49:189][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.49:189][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.33.49:189][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.49:189][578]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.49:189][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.49:189][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.49:189][578]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.49:189][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.49:210][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.49:210][579]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.49:210][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.49:210][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.49:210][579]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.33.49:210][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.49:210][579]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.49:210][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.49:210][579]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.49:210][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.49:210][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.49:210][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:210][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.49:210][579]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:211][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.33.49:226][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.33.49:228][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.33.49:336][585]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.33.49:336][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.33.49:340][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.33.49:370][586]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.05.31-20.33.49:375][586]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.49:375][586]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.49:375][586]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.49:375][586]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.31-20.33.49:375][586]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.33.49:375][586]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.33.49:375][586]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:393][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:419][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.33.49:424][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.33.49:424][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 168 [2020.05.31-20.33.49:538][593]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.49:538][593]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:555][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:789][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.33.49:789][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.49:854][606]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.49:854][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.50:340][631]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.33.50:340][631]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.33.50:340][631]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.33.50:341][631]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.33.50:421][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.33.54:090][806]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.54:090][806]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.54:090][806]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.54:090][806]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.33.54:090][806]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.33.54:090][806]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.54:678][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.54:678][840]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.54:679][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.54:679][840]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.54:681][840]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.54:681][840]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.54:681][840]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.33.54:681][840]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.54:681][840]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.54:681][840]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.54:681][840]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.54:681][840]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.33.54:681][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.54:681][840]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.33.54:681][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.54:853][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.33.54:855][850]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.54:855][850]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.33.54:855][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.54:855][850]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.54:855][850]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.33.54:855][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.54:855][850]Interaction: Interaction time: 1.500000 [2020.05.31-20.33.54:855][850]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.33.54:855][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.54:887][852]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.54:887][852]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.54:887][852]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.33.54:887][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.33.54:887][852]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.33.54:887][852]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.54:887][852]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.33.55:137][864]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.33.55:537][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.55:537][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.33.55:537][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.55:537][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.55:537][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.33.55:537][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.55:537][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.55:537][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.33.55:537][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.55:537][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.55:537][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.33.55:537][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.55:537][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.33.55:537][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.33.55:537][882]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.33.55:537][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.33.55:537][882]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.33.55:537][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.55:537][882]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.33.55:539][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.33.55:555][883]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.55:555][883]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.33.55:555][883]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.33.55:555][883]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.33.55:555][883]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.33.58:320][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.33.58:320][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:320][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.33.58:320][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:320][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.58:320][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:454][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.58:454][ 37]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.33.58:905][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:954][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.33.58:954][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:954][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.33.58:954][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:954][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.58:954][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.58:955][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.58:955][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.59:438][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.59:438][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.59:571][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.33.59:571][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.59:571][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.33.59:571][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.33.59:571][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.33.59:571][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:188][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.34.02:188][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:273][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:273][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.34.02:475][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:206][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:444][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.34.04:444][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.04:537][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.34.04:537][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.06:323][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.06:324][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.06:324][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.06:324][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.06:326][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:326][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:326][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.34.06:326][423]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.06:326][423]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:326][423]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.06:326][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.06:326][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.06:326][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:326][423]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.06:326][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:502][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.34.06:503][430]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:503][430]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.06:503][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:503][430]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:504][430]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.06:504][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:504][430]Interaction: Interaction time: 1.500000 [2020.05.31-20.34.06:504][430]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.06:504][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:523][431]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.06:523][431]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.06:523][431]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.34.06:523][431]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.34.06:523][431]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.34.06:523][431]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.31-20.34.06:523][431]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.34.06:773][442]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.34.06:922][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:922][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.06:922][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:922][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:922][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.06:922][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:922][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:922][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.06:922][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:922][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:922][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.34.06:922][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.06:922][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.06:922][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.06:922][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.06:922][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.06:922][448]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.06:922][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.06:922][448]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.06:923][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.34.06:959][450]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.06:959][450]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.06:959][450]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.34.06:959][450]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.34.06:961][450]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.34.07:321][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.07:321][466]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.07:322][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.07:322][466]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.07:323][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.07:323][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.07:323][466]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.34.07:323][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.07:323][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.07:323][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.07:323][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.07:323][466]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.07:323][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.07:323][466]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.34.07:323][466]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.07:323][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.07:343][467]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=164.271 [2020.05.31-20.34.07:346][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.34.07:503][474]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.07:503][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.08:323][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.08:323][509]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.08:323][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.08:323][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.08:323][509]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.08:323][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.08:323][509]Interaction: Interaction time: 1.000000 [2020.05.31-20.34.08:323][509]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.34.08:323][509]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 165.233551 [2020.05.31-20.34.08:323][509]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.08:323][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.08:410][513]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.34.08:502][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.34.09:208][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.09:208][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:208][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.09:208][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:211][549]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:211][549]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:211][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.34.09:211][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:211][549]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:211][549]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.09:211][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:211][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.09:211][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:211][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.09:211][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:324][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.09:324][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.09:324][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:324][554]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.09:324][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:324][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:325][554]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.34.09:325][554]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.09:325][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:408][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.34.09:411][558]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:411][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.09:411][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:411][558]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:411][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.09:411][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:411][558]Interaction: Interaction time: 1.500000 [2020.05.31-20.34.09:411][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.09:411][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:437][559]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.09:437][559]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.09:437][559]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.34.09:437][559]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.34.09:437][559]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.34.09:437][559]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.31-20.34.09:437][559]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.34.09:504][562]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:505][562]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.09:505][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:505][562]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:505][562]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.09:505][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:505][562]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:505][562]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.09:505][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:505][562]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:505][562]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.34.09:505][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:505][562]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.09:505][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:505][562]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.09:505][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:505][562]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.09:505][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:505][562]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.09:505][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.09:506][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:506][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.09:506][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:506][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.09:506][562]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:507][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.34.09:507][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.34.09:524][563]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.34.09:524][563]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:524][563]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.34.09:524][563]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:524][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:524][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.09:524][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:525][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:525][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.34.09:525][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:525][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.09:525][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:525][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.09:525][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:525][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.09:525][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:525][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.09:525][563]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:525][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:526][563]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.09:543][564]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.09:543][564]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.09:543][564]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.34.09:543][564]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.34.09:543][564]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.34.09:544][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:544][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:544][564]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.34.09:544][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.09:544][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.09:544][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.09:544][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:544][564]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.09:544][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:544][564]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.34.09:544][564]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.34.09:544][564]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.09:544][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.09:544][564]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=166.472 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.34.09:544][564]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=166.472 [2020.05.31-20.34.09:702][571]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.34.09:702][571]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.34.09:702][571]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.34.09:702][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.09:702][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.09:703][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.34.09:706][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.34.10:133][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C92C086490] Result: '1' k_EResultOK (success) [2020.05.31-20.34.10:133][591]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C92C086490]' succeeded in 0.429431 seconds [2020.05.31-20.34.10:158][592]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C92C086340] Result: '1' k_EResultOK (success) [2020.05.31-20.34.10:178][593]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472551 seconds [2020.05.31-20.34.11:387][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.11:387][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.11:387][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.11:387][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.11:388][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.11:388][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.11:388][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.34.11:388][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.11:388][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.11:388][643]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.11:388][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.11:388][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.11:388][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:388][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.11:388][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:388][643]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.34.11:539][649]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.34.11:558][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.11:558][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.11:558][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:558][650]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.34.11:558][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.11:558][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.11:558][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:558][650]Interaction: Interaction time: 0.000000 [2020.05.31-20.34.11:558][650]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.11:558][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:558][650]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=168.487 [2020.05.31-20.34.11:577][651]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.34.11:577][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.34.11:577][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.11:578][651]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.11:578][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:578][651]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.11:578][651]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.11:578][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:578][651]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.34.11:578][651]Interaction: Interaction time: 1.000000 [2020.05.31-20.34.11:578][651]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.31-20.34.11:578][651]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.34.11:578][651]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.31-20.34.11:578][651]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.34.11:578][651]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.11:578][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:579][651]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.11:579][651]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.11:579][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.11:579][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.11:579][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:579][651]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.11:579][651]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.11:579][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:605][652]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.11:605][652]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.11:605][652]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.11:605][652]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.05.31-20.34.11:605][652]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.34.11:605][652]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.34.11:605][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.11:605][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.11:605][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:606][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.11:606][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.34.11:606][652]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.11:606][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.11:606][652]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.11:606][652]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.11:606][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.11:606][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.11:606][652]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.11:606][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.11:606][652]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.11:606][652]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.11:738][658]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.11:738][658]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.11:779][660]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.34.12:078][674]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.34.12:590][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.34.12:787][708]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.34.12:788][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.34.12:788][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.12:788][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.34.12:788][708]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.34.12:788][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.34.12:788][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.12:788][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.12:788][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.12:788][708]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.34.12:788][708]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.31-20.34.12:788][708]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.34.12:789][708]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.34.12:789][708]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.05.31-20.34.12:789][708]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.34.12:789][708]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.34.12:789][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.12:789][708]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.31-20.34.12:789][708]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.12:789][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.12:792][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.34.12:854][711]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_CamperMale01_C_0 - pichufvt, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.34.12:854][711]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.146088 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.34.12:855][711]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.12:855][711]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.12:855][711]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.31-20.34.12:855][711]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.34.14:221][779]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.31-20.34.14:221][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.34.14:222][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.14:222][779]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.14:222][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.14:222][779]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.34.14:222][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.14:222][779]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.34.14:222][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.14:222][779]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.14:222][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.14:222][779]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.14:222][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.14:222][779]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.34.14:222][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.34.14:222][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.14:222][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.14:224][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.34.14:402][789]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.31-20.34.14:402][789]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.34.14:417][790]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.14:417][790]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: request failed, libcurl result: 56 (Failure when receiving data from the peer) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 0 (Connection 59 seems to be dead!) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 1 (Closing connection 59) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 3 (Found bundle for host steam.live.bhvrdbd.com: 0x1c9091aa2d0 [can pipeline]) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 4 (Re-using existing connection! (#46) with host steam.live.bhvrdbd.com) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 5 (Connected to steam.live.bhvrdbd.com (13.35.112.80) port 443 (#46)) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 6 (We are completely uploaded and fine) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 7 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 8 (Connection died, retrying a fresh connect) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 9 (necessary data rewind wasn't possible) [2020.05.31-20.34.14:586][800]LogHttp: Warning: 000001C9CE20A740: libcurl info message cache 10 (Closing connection 46) [2020.05.31-20.34.14:586][800]LogMirrors: Error: Request unable to connect to Mirrors: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.34.14:586][800]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated -1. Message: , LocalizationCode: [2020.05.31-20.34.16:071][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.34.16:071][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:071][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.34.16:071][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:071][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.16:071][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:188][893]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.16:188][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.16:640][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.16:689][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.17:172][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.17:172][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.17:321][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.34.17:321][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.17:321][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.34.17:321][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.17:321][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.17:321][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:025][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.05.31-20.34.19:025][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:025][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.05.31-20.34.19:025][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:025][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.19:025][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:058][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.34.19:155][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.19:155][ 34]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:155][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.19:155][ 34]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:157][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.19:157][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.19:157][ 34]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.34.19:157][ 34]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.19:157][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.19:157][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.19:157][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:157][ 34]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.19:157][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.19:157][ 34]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.19:157][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.19:157][ 34]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.34.19:274][ 40]LogDBDPlayerMovement: StopSnapping Final Location (4853.800293 5460.300293 111.092133) [2020.05.31-20.34.19:275][ 40]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.34.19:309][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.34.19:345][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.19:345][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.19:346][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.19:347][ 44]LogDBDPlayerMovement: StopSnapping Final Location (4853.800293 5460.300293 111.092133) [2020.05.31-20.34.19:347][ 44]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.19:347][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.19:347][ 44]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.19:347][ 44]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.19:347][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.19:347][ 44]Interaction: Interaction time: 4.000000 [2020.05.31-20.34.19:347][ 44]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.34.19:347][ 44]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_7] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.34.19:347][ 44]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.34.19:347][ 44]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 176.257416 [2020.05.31-20.34.19:347][ 44]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.34.19:347][ 44]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.19:347][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.19:452][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.34.21:022][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.05.31-20.34.23:075][258]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.34.23:327][271]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.34.23:341][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.23:342][272]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.23:342][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.23:342][272]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.23:342][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:342][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.23:342][272]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.23:342][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:360][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.23:360][273]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.23:360][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:360][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.23:360][273]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.34.23:360][273]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.23:360][273]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.23:360][273]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.23:360][273]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.34.23:360][273]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.23:360][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:360][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.23:360][273]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:360][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.23:360][273]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:360][273]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.23:380][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.34.23:382][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.34.23:492][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.34.23:492][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:492][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.34.23:492][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:494][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.23:494][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.23:494][281]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.34.23:494][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.23:494][281]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.23:494][281]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.34.23:494][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:494][281]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.23:494][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:495][281]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.23:495][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:540][283]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.34.23:606][286]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.34.23:687][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.34.23:687][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.31-20.34.23:689][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.05.31-20.34.23:689][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:689][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.05.31-20.34.23:689][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:689][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.23:689][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.23:689][290]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.23:689][290]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.23:689][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:689][290]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.34.23:689][290]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.23:690][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.23:690][290]Interaction: Interaction time: 80.000000 [2020.05.31-20.34.23:690][290]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.23:690][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.24:591][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.31-20.34.24:591][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.24:591][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.31-20.34.24:591][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.24:592][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.24:592][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.24:592][333]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.34.24:592][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.24:592][333]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.24:592][333]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.31-20.34.24:592][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.24:592][333]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.24:592][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.24:592][333]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.24:592][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.24:624][334]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.34.24:638][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.34.24:639][335]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.34.24:725][340]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.34.24:793][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.34.24:793][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.24:793][344]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.24:793][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.24:793][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.34.24:793][344]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.24:793][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.24:793][344]Interaction: Interaction time: 92.857285 [2020.05.31-20.34.24:793][344]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.24:793][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.25:506][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.34.25:507][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.25:507][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.34.25:507][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.25:507][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.25:507][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.25:654][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.25:654][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.34.26:105][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.26:171][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:638][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.26:638][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:806][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.34.26:806][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:806][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.34.26:806][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.26:806][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.34.26:806][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.27:837][513]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.34.28:724][559]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.34.28:724][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:758][560]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:758][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:891][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:891][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:891][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:891][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:891][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:891][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:891][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.34.28:892][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:241][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:544][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.34.30:544][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.30:638][645]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.34.30:638][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.34:559][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.05.31-20.34.34:559][827]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.34:559][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.34:559][827]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.34:561][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.34:561][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.34:561][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.34.34:561][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.34:561][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.34:561][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.34:561][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.34:561][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.34:561][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.34:561][827]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.34.34:561][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.34:561][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.34:588][828]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=191.518 [2020.05.31-20.34.34:591][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.34.34:740][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.34:740][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.35:560][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.35:560][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.35:560][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.35:560][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.35:560][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.35:560][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.35:560][872]Interaction: Interaction time: 1.000000 [2020.05.31-20.34.35:560][872]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.34.35:560][872]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 192.470795 [2020.05.31-20.34.35:560][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.35:560][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.35:656][876]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.34.35:740][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.34.36:342][907]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.36:342][907]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.36:342][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:342][907]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.36:342][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.36:342][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:342][907]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.34.36:342][907]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.36:342][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.36:522][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.36:522][915]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.36:522][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.36:522][915]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.36:522][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.36:522][915]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.36:523][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.34.36:542][916]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.34.36:542][916]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.36:542][916]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.34.36:542][916]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.36:542][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:542][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.36:542][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.36:543][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:543][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.34.36:543][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.36:543][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.36:543][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.36:543][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.36:543][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.36:543][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.36:543][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.36:543][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.34.36:543][916]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.36:543][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:543][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:544][916]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.34.36:561][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:561][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:561][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.34.36:561][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.36:561][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.36:561][917]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.36:561][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.36:561][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.36:561][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.36:562][917]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.34.36:562][917]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.34.36:562][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.36:562][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.36:562][917]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=193.490 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.34.36:562][917]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=193.490 [2020.05.31-20.34.36:720][924]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.34.36:721][924]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.34.36:721][924]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.34.36:721][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.34.36:724][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.34.36:739][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.36:740][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.36:991][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.34.36:991][936]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.34.36:991][936]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.05.31-20.34.36:995][936]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - JacKGabo]: On [2020.05.31-20.34.37:197][946]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9182C8950] Result: '1' k_EResultOK (success) [2020.05.31-20.34.37:197][946]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9182C8950]' succeeded in 0.469010 seconds [2020.05.31-20.34.37:225][947]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C9182C8950] Result: '1' k_EResultOK (success) [2020.05.31-20.34.37:247][948]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.523599 seconds [2020.05.31-20.34.38:575][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.38:575][ 7]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.38:575][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.38:575][ 7]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.34.38:575][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.38:575][ 7]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.38:575][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.38:575][ 7]Interaction: Interaction time: 0.000000 [2020.05.31-20.34.38:575][ 7]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.38:575][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.38:575][ 7]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=195.505 [2020.05.31-20.34.38:594][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.38:594][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.38:594][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.38:594][ 8]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.38:594][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.38:594][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.38:594][ 8]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.38:594][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.38:622][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.38:622][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.38:622][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.38:622][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.38:622][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.38:622][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.38:622][ 9]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.38:622][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.38:778][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.34.38:780][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.34.38:976][ 25]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_1 - JacKGabo]: Off [2020.05.31-20.34.40:689][ 99]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 2.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.34.40:928][109]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.34.45:861][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.31-20.34.45:861][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.45:861][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.31-20.34.45:861][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.45:862][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.31-20.34.45:862][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.45:862][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.31-20.34.45:862][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.31-20.34.46:439][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.05.31-20.34.46:490][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.46:939][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.05.31-20.34.46:939][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.47:073][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.31-20.34.47:073][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.47:073][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.05.31-20.34.47:073][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.47:073][420]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.05.31-20.34.47:073][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.47:922][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.05.31-20.34.47:922][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.47:922][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.05.31-20.34.47:922][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.47:922][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.34.47:922][464]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.47:944][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.34.48:022][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.34.48:022][470]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.48:022][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.34.48:022][470]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.48:024][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.48:024][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.48:024][470]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.34.48:024][470]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.48:024][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.48:024][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.34.48:024][470]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.48:024][470]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.34.48:024][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.48:024][470]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.34.48:025][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.48:025][470]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.34.48:045][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.34.48:125][476]LogDBDPlayerMovement: StopSnapping Final Location (1657.220825 4402.042969 125.382072) [2020.05.31-20.34.48:125][476]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.34.48:191][480]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.34.48:207][481]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.34.48:207][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.48:209][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.48:209][481]LogDBDPlayerMovement: StopSnapping Final Location (1657.220825 4402.042969 125.382072) [2020.05.31-20.34.48:209][481]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.34.48:209][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.48:209][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.48:209][481]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.34.48:209][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.48:209][481]Interaction: Interaction time: 4.000000 [2020.05.31-20.34.48:209][481]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.34.48:209][481]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_11] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.34.48:209][481]AnimLeader: ClosetStandard_C_11 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.34.48:210][481]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 205.121765 [2020.05.31-20.34.48:210][481]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.34.48:210][481]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.34.48:210][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.48:325][488]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.34.48:412][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.34.49:307][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.31-20.34.49:354][550]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.34.49:354][550]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.34.49:906][583]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.05.31-20.34.50:354][610]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.34.50:354][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.34.50:354][610]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.34.50:354][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.34.50:407][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.34.51:957][706]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.34.52:205][720]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.34.52:222][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.52:222][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.34.52:222][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.52:222][721]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.34.52:222][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.52:222][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.52:222][721]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.34.52:222][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.52:239][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.52:239][722]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.34.52:239][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.52:239][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.52:239][722]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.34.52:239][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.52:239][722]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.34.52:239][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.34.52:239][722]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.34.52:239][722]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_11] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.34.52:239][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.34.52:239][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.34.52:239][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.52:239][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.34.52:239][722]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.52:239][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.34.52:259][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.34.52:261][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.34.52:427][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.34.52:740][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.05.31-20.34.52:740][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.52:740][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.05.31-20.34.52:740][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.52:740][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.34.52:740][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.54:673][829]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperMale01_C_0 - pichufvt, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.34.55:709][875]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 3.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.34.55:941][885]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.31-20.34.58:689][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.05.31-20.34.58:689][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.34.59:380][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_2] [2020.05.31-20.34.59:380][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.09:766][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-20.35.09:772][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.31-20.35.09:772][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-20.35.11:229][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.31-20.35.11:391][656]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.35.11:392][656]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.35.11:392][656]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.35.11:392][656]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.31-20.35.11:393][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.35.11:393][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.35.11:393][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.35.11:393][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Scalars [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.31-20.35.11:393][656]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Textures [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Vectors [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Scalars [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Textures [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Vectors [2020.05.31-20.35.11:394][656]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.31-20.35.11:427][658]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.31-20.35.11:428][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:428][658]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.35.11:428][658]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.35.11:428][658]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.35.11:428][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:428][658]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.11:428][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:428][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:428][658]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.11:428][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:429][658]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:429][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.11:429][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:429][658]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:429][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.11:429][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:429][658]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:429][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.11:429][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:429][658]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:429][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.35.11:429][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.11:429][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.11:429][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.11:429][658]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.11:429][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:429][658]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.31-20.35.11:429][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.11:429][658]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:473][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:473][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.11:473][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:473][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:473][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.35.11:473][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.11:473][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.11:473][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.11:473][660]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.11:473][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.11:473][660]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.31-20.35.11:473][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.11:473][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.11:935][684]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.545406 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.35.12:064][691]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.471306 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.16:442][904]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.35.16:473][905]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: BP_Slasher_Character_08_C_0 - The Crimson Fucker, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.35.19:475][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.05.31-20.35.19:475][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.19:475][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.05.31-20.35.19:475][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.19:497][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.35.19:762][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.05.31-20.35.19:762][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.19:762][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.05.31-20.35.19:762][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.22:241][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-20.35.22:241][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.22:241][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-20.35.22:241][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.22:243][196]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.22:243][196]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.22:243][196]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.35.22:243][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.22:243][196]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.22:243][196]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-20.35.22:243][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.22:244][196]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.22:244][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.22:244][196]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.05.31-20.35.22:244][196]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.22:244][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.22:244][196]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.35.22:641][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.35.22:644][216]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.22:644][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.22:644][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.22:644][216]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.22:644][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.22:644][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.22:644][216]Interaction: Interaction time: 14.000000 [2020.05.31-20.35.22:644][216]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.05.31-20.35.22:644][216]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.35.22:644][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.22:644][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.22:644][216]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.22:645][216]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.31-20.35.26:177][399]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167470 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.35.30:908][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.30:908][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.31:408][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.35.31:408][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.31:835][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.31:835][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.32:198][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.35.32:198][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.36:092][899]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.35.36:677][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.35.36:826][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.35.36:827][932]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.35.36:827][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.35.36:827][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.36:959][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.35.36:961][938]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.36:961][938]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.36:961][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.36:961][938]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.36:961][938]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.36:961][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.36:962][938]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.36:962][938]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.36:962][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.36:962][938]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.36:962][938]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.35.36:962][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.36:962][938]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.36:962][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.36:962][938]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.36:962][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.36:962][938]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.31-20.35.36:962][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.36:962][938]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.36:965][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.35.38:425][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.31-20.35.38:425][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.38:425][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.31-20.35.38:425][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.38:425][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.38:425][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.38:425][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.38:425][ 5]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.35.38:425][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.38:426][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.38:426][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.31-20.35.38:426][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.38:426][ 5]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.38:426][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.38:426][ 5]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.38:426][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.38:493][ 8]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.35.38:859][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.38:859][ 25]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.38:859][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.38:859][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.38:859][ 25]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.38:859][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.38:860][ 25]Interaction: Interaction time: 0.700000 [2020.05.31-20.35.38:860][ 25]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.05.31-20.35.38:860][ 25]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.31-20.35.38:860][ 25]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.35.38:860][ 25]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.38:860][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.38:924][ 28]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.39:547][ 59]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.35.39:563][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.39:563][ 60]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.39:563][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.39:563][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.39:563][ 60]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.39:563][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.39:564][ 60]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.35.39:564][ 60]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.39:608][ 62]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.39:609][ 62]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.39:609][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.39:609][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.39:609][ 62]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.39:609][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.39:610][ 62]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.31-20.35.39:610][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.39:610][ 62]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.40:074][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.170655 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.43:891][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.05.31-20.35.43:891][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.43:891][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.05.31-20.35.43:891][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.43:893][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.43:893][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.43:893][285]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.35.43:893][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.43:893][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.43:893][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.05.31-20.35.43:893][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.43:893][285]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.43:893][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.43:893][285]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.43:893][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.43:893][285]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.35.44:107][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.05.31-20.35.44:109][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.44:109][296]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.44:109][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.44:109][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.44:109][296]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.44:109][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.44:109][296]Interaction: Interaction time: 3.000000 [2020.05.31-20.35.44:109][296]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.44:109][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.44:127][297]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.44:926][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.31-20.35.44:926][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.35.44:926][335]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.35.45:243][350]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.05.31-20.35.45:562][365]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.05.31-20.35.45:964][384]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.31-20.35.45:964][384]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.05.31-20.35.45:964][384]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_1 [2020.05.31-20.35.46:075][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_11] [2020.05.31-20.35.46:076][389]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.46:076][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.46:076][389]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.46:078][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.46:078][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.46:078][389]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.35.46:078][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.46:078][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.46:078][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.46:078][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.46:078][389]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.46:078][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.46:078][389]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.35.46:078][389]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.46:078][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.46:096][390]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=23.024 [2020.05.31-20.35.46:101][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.35.46:258][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.46:258][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.46:808][423]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.35.47:078][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:078][436]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.47:078][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:078][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:079][436]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.47:079][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:079][436]Interaction: Interaction time: 1.000000 [2020.05.31-20.35.47:079][436]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.35.47:079][436]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 23.989630 [2020.05.31-20.35.47:079][436]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.47:079][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:099][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.05.31-20.35.47:163][440]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.35.47:225][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.31-20.35.47:225][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.35.47:225][443]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.35.47:260][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.35.47:298][447]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.35.47:298][447]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.35.47:298][447]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.35.47:298][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:298][447]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.31-20.35.47:324][448]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.35.47:324][448]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.35.47:343][449]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.47:343][449]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.47:343][449]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:343][449]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.47:343][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:343][449]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:343][449]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.35.47:343][449]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.47:343][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:459][455]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.47:540][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.05.31-20.35.47:542][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.47:542][459]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.47:542][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:542][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.47:542][459]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.47:542][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:542][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.47:542][459]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.47:542][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:542][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.47:542][459]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.35.47:542][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.47:542][459]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.47:542][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.47:542][459]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.47:543][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:543][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_1] [2020.05.31-20.35.47:543][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:543][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:544][459]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:545][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:545][459]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:546][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.35.47:546][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.05.31-20.35.47:560][460]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.35.47:560][460]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.47:560][460]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.35.47:560][460]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.47:560][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:560][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.47:560][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:561][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:561][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.35.47:561][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.47:561][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.47:561][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.47:561][460]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.47:561][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:561][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:561][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:561][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.35.47:561][460]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:561][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:562][460]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.35.47:578][461]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:578][461]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:578][461]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.35.47:578][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.47:578][461]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.47:578][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:578][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:578][461]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.47:578][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:578][461]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.35.47:578][461]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.35.47:578][461]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.47:578][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.47:578][461]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=24.507 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.35.47:578][461]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=24.507 [2020.05.31-20.35.47:726][468]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.35.47:726][468]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.35.47:726][468]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.35.47:726][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.35.47:730][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.35.47:761][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.47:761][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.47:830][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.35.47:830][473]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.47:831][473]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.31-20.35.47:833][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.744901 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.47:837][473]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cristhianperez97]: On [2020.05.31-20.35.47:858][474]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.35.48:098][485]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.35.48:200][490]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C961134EA0] Result: '1' k_EResultOK (success) [2020.05.31-20.35.48:200][490]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C961134EA0]' succeeded in 0.465986 seconds [2020.05.31-20.35.48:227][491]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.35.48:235][492]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C961134EA0] Result: '1' k_EResultOK (success) [2020.05.31-20.35.48:270][493]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.542304 seconds [2020.05.31-20.35.48:446][501]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.31-20.35.48:446][501]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.05.31-20.35.48:446][501]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_1 [2020.05.31-20.35.48:446][501]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.31-20.35.48:514][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.31-20.35.48:633][510]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.35.48:633][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.48:714][514]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.49:335][549]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.35.49:335][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.35.49:335][549]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.35.49:335][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.35.49:408][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.35.49:474][557]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:494][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:593][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:594][564]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.49:594][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:594][564]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.35.49:594][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:594][564]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.49:594][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:594][564]Interaction: Interaction time: 0.000000 [2020.05.31-20.35.49:594][564]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.49:594][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:594][564]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=26.523 [2020.05.31-20.35.49:610][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.49:610][565]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.49:610][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:610][565]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.49:610][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:610][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:610][565]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.49:610][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:627][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:627][566]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.49:627][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:627][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:627][566]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.35.49:627][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.49:627][566]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.49:627][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.49:627][566]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.49:627][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:627][566]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.49:627][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:627][566]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.49:627][566]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:627][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:648][567]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.35.49:793][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.35.49:793][576]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:794][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:794][576]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:795][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:795][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:795][576]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.35.49:796][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.49:796][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.49:796][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:796][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.49:796][576]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.49:796][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:796][576]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.35.49:796][576]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.35.49:796][576]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.49:796][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.49:796][576]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.35.49:796][576]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.35.49:814][577]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cristhianperez97]: Off [2020.05.31-20.35.49:924][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.35.49:973][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.49:973][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.50:058][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.35.50:143][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.50:143][596]LogDBDPlayerMovement: StopSnapping Final Location (11914.602539 1934.578003 110.859222) [2020.05.31-20.35.50:144][596]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.50:144][596]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.50:144][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.50:144][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.50:144][596]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.50:144][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.50:144][596]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.35.50:144][596]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.31-20.35.50:144][596]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.35.50:144][596]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.35.50:144][596]Interaction: Interaction time: 2.700000 [2020.05.31-20.35.50:144][596]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.35.50:144][596]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.35.50:144][596]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 27.055573 [2020.05.31-20.35.50:144][596]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.35.50:144][596]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.50:144][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.50:148][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.35.50:150][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.35.50:152][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.35.50:152][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.35.50:152][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.35.50:376][610]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.35.50:508][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.50:508][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.52:861][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.52:861][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.52:861][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.52:861][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.52:861][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.52:861][733]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.35.52:861][733]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.35.52:862][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.52:862][733]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.52:862][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.52:879][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.52:879][734]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.52:879][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.52:879][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.52:879][734]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.35.52:879][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.52:879][734]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.52:879][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.52:879][734]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.35.52:879][734]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.52:879][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.52:879][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.52:879][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.52:879][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.52:879][734]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.52:879][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.53:259][751]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.35.53:259][751]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.53:277][752]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.35.53:277][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.53:277][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.53:277][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.53:277][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.35.53:277][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.53:277][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.53:277][752]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.35.53:277][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.53:278][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.53:278][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.53:278][752]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.53:278][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.53:508][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.35.53:509][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.53:509][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.53:509][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.53:509][762]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.53:509][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.53:509][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.53:509][762]Interaction: Interaction time: 16.000000 [2020.05.31-20.35.53:509][762]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.35.53:509][762]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.35.53:509][762]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.53:509][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.54:191][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334993 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.35.55:244][846]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.35.55:260][847]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.35.55:496][858]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.35.56:259][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.35.56:259][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.56:977][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.56:977][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.56:997][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.35.57:014][921]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.35.57:248][931]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.35.57:410][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.35.57:410][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.57:747][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.35.57:848][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.57:848][958]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.57:848][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.57:848][958]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.57:850][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.57:850][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.57:850][958]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.35.57:850][958]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.57:850][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.57:850][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.57:850][958]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.57:850][958]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.57:850][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.57:850][958]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.35.57:850][958]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.35.57:850][958]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.05.31-20.35.57:850][958]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.31-20.35.57:850][958]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.35.57:850][958]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.57:850][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.57:850][958]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.35.57:876][959]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.35.57:876][959]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.31-20.35.57:877][959]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.35.57:877][959]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.31-20.35.58:028][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.58:028][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:028][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.58:028][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:028][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.58:028][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:065][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.05.31-20.35.58:065][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:065][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.05.31-20.35.58:065][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:067][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:067][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:067][968]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.35.58:067][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.58:067][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:067][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.05.31-20.35.58:067][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:067][968]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.35.58:067][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:067][968]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.35.58:067][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:113][970]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.35.58:177][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.58:177][973]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:177][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.58:177][973]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:177][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.58:177][973]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:179][973]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.58:225][975]LogDBDPlayerMovement: StopSnapping Final Location (12593.947266 3031.944824 111.094437) [2020.05.31-20.35.58:225][975]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.35.58:243][976]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.35.58:244][976]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.35.58:244][976]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.35.58:245][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:245][976]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.58:245][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:245][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:245][976]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.35.58:245][976]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.58:245][976]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.58:245][976]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.58:245][976]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.58:245][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:245][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:245][976]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:245][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:247][976]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:247][976]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.58:247][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:247][976]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:247][976]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.58:247][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:248][976]Interaction: Interaction time: 0.500000 [2020.05.31-20.35.58:248][976]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.31-20.35.58:248][976]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.31-20.35.58:248][976]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.35.58:248][976]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.58:248][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:262][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.58:262][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:264][977]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.58:264][977]LogDBDPlayerMovement: StopSnapping Final Location (12593.869141 3032.021973 111.094437) [2020.05.31-20.35.58:264][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.35.58:264][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:264][977]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.58:264][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.35.58:264][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:264][977]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.35.58:264][977]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.35.58:264][977]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.35.58:264][977]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.35.58:264][977]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.35.58:264][977]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.35.58:264][977]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.35.58:264][977]Interaction: Interaction time: 1.500000 [2020.05.31-20.35.58:265][977]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.35.58:265][977]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 35.174538 [2020.05.31-20.35.58:265][977]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.35.58:265][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:265][977]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.35.58:361][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.35.58:445][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.05.31-20.35.58:764][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.35.58:767][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:767][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.35.58:767][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:767][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:767][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.58:767][ 3]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.58:767][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.58:767][ 3]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.05.31-20.35.58:767][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:767][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:944][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:944][ 12]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.35.58:964][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:964][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.35.58:965][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.59:945][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.35.59:945][ 61]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.35.59:945][ 61]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.35.59:945][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.59:945][ 61]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.35.59:945][ 61]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.35.59:945][ 61]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.35.59:946][ 61]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.31-20.35.59:949][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.05.31-20.35.59:950][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.35.59:956][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.35.59:956][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.35.59:965][ 62]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.59:965][ 62]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.35.59:965][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.59:965][ 62]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.35.59:965][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.59:965][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.59:965][ 62]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.35.59:965][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.59:983][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.59:983][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.35.59:983][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.35.59:983][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.59:983][ 63]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.59:983][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.35.59:983][ 63]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.35.59:983][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.00:005][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.00:007][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.36.00:115][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.36.00:141][ 70]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.36.00:144][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.05.31-20.36.00:146][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.00:146][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.00:146][ 70]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.00:146][ 70]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookCamperOut. [2020.05.31-20.36.00:147][ 70]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.36.00:147][ 70]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.36.00:147][ 70]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.00:151][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:212][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:213][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:213][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:213][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:213][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:213][ 73]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:326][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:326][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:326][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:326][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:343][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.00:343][ 79]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.00:547][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.36.00:547][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.00:595][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.36.00:595][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.04:827][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.36.04:827][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.04:827][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.36.04:827][291]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.04:830][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.04:830][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.04:830][291]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.04:830][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.04:830][291]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.04:830][291]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.36.04:830][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.04:830][291]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.04:830][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.04:830][291]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.31-20.36.04:830][291]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.04:830][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.04:860][292]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.04:860][292]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.04:860][292]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.04:860][292]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookIdle. [2020.05.31-20.36.04:860][292]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.36.04:860][292]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.04:861][292]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.05:275][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.36.05:277][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.05:277][310]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.05:277][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.05:277][310]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.05:277][310]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.05:277][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.05:277][310]Interaction: Interaction time: 14.000000 [2020.05.31-20.36.05:277][310]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.31-20.36.05:277][310]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.36.05:277][310]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.05:277][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.05:278][310]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.31-20.36.05:362][314]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.06:461][366]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.31-20.36.06:461][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.06:794][381]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.020351 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.36.06:795][381]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.36.06:798][381]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.06:798][381]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.06:798][381]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.06:798][381]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.06:798][381]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.06:798][381]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.06:798][381]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.07:042][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.07:043][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.07:043][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.07:043][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.07:043][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.07:043][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.07:043][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.07:043][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.07:043][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.07:043][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.07:043][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.07:043][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.07:043][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.07:043][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.07:043][392]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.07:043][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.07:043][392]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.31-20.36.07:043][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.07:043][392]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.07:045][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.36.07:329][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.31-20.36.07:329][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:617][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.36.08:617][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:617][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.36.08:617][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:617][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.08:617][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:638][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.08:760][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.36.08:760][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:760][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.08:760][476]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:761][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.08:762][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.08:762][476]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.36.08:762][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.08:762][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.08:762][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.08:762][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:762][476]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.08:762][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.08:762][476]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.08:762][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.08:762][476]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.08:781][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.36.08:867][482]LogDBDPlayerMovement: StopSnapping Final Location (9278.325195 4163.766602 111.094734) [2020.05.31-20.36.08:868][482]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.08:919][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.36.08:936][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.08:936][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.08:938][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.08:938][486]LogDBDPlayerMovement: StopSnapping Final Location (9278.325195 4163.766602 111.094734) [2020.05.31-20.36.08:938][486]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.08:938][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.08:938][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.08:938][486]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.08:938][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.08:938][486]Interaction: Interaction time: 4.000000 [2020.05.31-20.36.08:938][486]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.36.08:938][486]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_8] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.36.08:938][486]AnimLeader: ClosetStandard_C_8 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.36.08:938][486]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 45.850338 [2020.05.31-20.36.08:938][486]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.36.08:938][486]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.08:938][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.09:059][493]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.36.10:627][587]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.05.31-20.36.12:660][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.36.12:910][722]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.36.12:927][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.12:927][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.12:927][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.12:928][723]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.12:928][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.12:928][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.12:928][723]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.12:928][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.12:943][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.12:943][724]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.12:943][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.12:943][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.12:943][724]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.36.12:943][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.12:943][724]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.12:943][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.12:943][724]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.36.12:943][724]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.12:943][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.12:943][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.12:943][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.12:943][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.12:943][724]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.12:943][724]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.12:963][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.12:965][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.36.13:130][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.13:376][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.36.13:376][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.13:376][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.36.13:376][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.13:376][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.13:376][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.14:160][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.31-20.36.14:160][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.14:160][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.31-20.36.14:160][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.14:161][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.14:161][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.14:161][786]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.14:161][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.14:161][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.14:161][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.31-20.36.14:161][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.14:161][786]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.14:161][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.14:162][786]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.14:162][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.14:196][788]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.14:328][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.14:328][795]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.14:328][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.14:328][795]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.14:328][795]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.14:328][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.14:328][795]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.36.14:329][795]Interaction: Interaction time: 0.000000 [2020.05.31-20.36.14:329][795]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.05.31-20.36.14:329][795]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.31-20.36.14:329][795]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.36.14:329][795]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.14:329][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.14:329][795]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhide [2020.05.31-20.36.14:361][797]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.36.14:363][797]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.14:998][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.36.14:998][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.14:998][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.36.14:998][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.14:998][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.36.14:998][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:114][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.36.15:114][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:593][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.36.15:593][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:593][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.36.15:593][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:593][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.36.15:594][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:594][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.36.15:594][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.36.15:660][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.16:110][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.36.16:110][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.16:245][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.36.16:245][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.16:245][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.36.16:245][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.16:245][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.36.16:245][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.16:613][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.36.16:844][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.36.16:844][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.16:845][924]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.36.16:879][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.16:879][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.16:879][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.16:879][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.16:879][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.16:879][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.16:880][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.16:880][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.16:880][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.16:880][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.16:880][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.16:880][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.16:880][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.16:880][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.16:880][926]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.36.16:880][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.16:880][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.16:880][926]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.31-20.36.16:880][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.16:880][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.17:346][947]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.36.17:346][947]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.31-20.36.17:447][952]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.36.17:447][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:445][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.26:445][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:559][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.36.26:559][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:559][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.36.26:559][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:561][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.26:561][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.26:561][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.26:561][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.26:561][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.26:562][424]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.36.26:562][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:562][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.26:562][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.26:562][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.26:562][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.26:562][424]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.26:582][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:582][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:598][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.26:680][430]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.26:744][433]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.36.26:744][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.05.31-20.36.26:746][433]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.26:746][433]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.26:746][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.26:746][433]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.26:746][433]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.26:746][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.26:746][433]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.36.26:747][433]Interaction: Interaction time: 1.000000 [2020.05.31-20.36.26:747][433]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.31-20.36.26:747][433]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.36.26:747][433]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.26:747][433]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.36.26:747][433]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.26:747][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.26:763][434]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.26:763][434]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.26:763][434]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.26:763][434]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: UnhookIn. [2020.05.31-20.36.26:763][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.36.26:763][434]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:782][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:801][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.26:900][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.26:900][442]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.26:933][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.36.26:933][444]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:934][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:934][444]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:935][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.26:935][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.26:935][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.36.26:935][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.26:935][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.26:935][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.26:935][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.26:935][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.26:935][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.26:935][444]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.36.26:935][444]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.26:935][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.26:935][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.26:935][444]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.36.26:935][444]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.26:954][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.36.26:968][446]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.27:101][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.27:101][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.27:202][460]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.27:270][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.27:270][464]LogDBDPlayerMovement: StopSnapping Final Location (5135.034180 7708.959473 111.092987) [2020.05.31-20.36.27:270][464]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.27:270][464]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.27:270][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.27:270][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.27:270][464]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.27:270][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.27:270][464]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.36.27:270][464]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_1. [2020.05.31-20.36.27:270][464]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.36.27:270][464]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.36.27:270][464]Interaction: Interaction time: 2.700000 [2020.05.31-20.36.27:270][464]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.36.27:270][464]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.27:270][464]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 64.182350 [2020.05.31-20.36.27:270][464]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.36.27:270][464]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.27:270][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.27:273][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.36.27:275][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.36.27:277][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.36.27:277][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.36.27:277][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.36.27:528][474]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.36.27:748][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.05.31-20.36.27:811][483]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.27:811][483]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.27:910][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.36.27:910][486]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperMale01_C_0 - pichufvt, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.05.31-20.36.27:912][486]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.36.27:912][486]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.36.27:912][486]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.36.27:912][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.27:945][487]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.27:945][487]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.27:945][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.27:945][487]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.36.27:945][487]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.36.27:945][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.36.27:945][487]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.36.27:945][487]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: UnhookOut. [2020.05.31-20.36.27:945][487]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.36.27:945][487]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.36.27:946][487]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.27:946][487]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.31-20.36.27:946][487]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.27:946][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.27:976][488]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.182609 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.36.27:977][488]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.27:977][488]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.27:978][488]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.36.27:978][488]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.36.29:376][568]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.36.29:376][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.05.31-20.36.29:379][568]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.29:379][568]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.29:379][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.29:379][568]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.36.29:379][568]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.29:379][568]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.29:379][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.29:379][568]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.29:379][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.29:379][568]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.29:379][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.29:379][568]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.36.29:379][568]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.36.29:379][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.29:379][568]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.29:381][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.05.31-20.36.29:576][580]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.29:576][580]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.29:977][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.29:977][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.29:977][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.29:977][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.29:977][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.29:977][604]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.36.29:978][604]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.36.29:978][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.29:978][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.29:978][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.29:994][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.29:994][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.29:994][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.29:994][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.29:994][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.36.29:994][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.29:994][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.29:994][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.29:994][605]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.36.29:994][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.29:994][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.29:994][605]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.29:994][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.29:994][605]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.29:994][605]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.29:994][605]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.30:099][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.30:177][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.30:177][616]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:177][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:177][616]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:178][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.30:179][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.30:179][616]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.36.30:179][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.30:179][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.30:179][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:179][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:179][616]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.30:179][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:179][616]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.36.30:179][616]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.36.30:179][616]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.05.31-20.36.30:179][616]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.30:179][616]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.30:179][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:179][616]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.30:360][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:360][624]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:361][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:361][624]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:361][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:361][624]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:361][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:361][624]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:510][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:510][630]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:510][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:510][630]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:510][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.30:510][630]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:511][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.30:511][630]LogDBDPlayerMovement: StopSnapping Final Location (5034.087402 7738.066895 111.093262) [2020.05.31-20.36.30:511][630]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.30:511][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.30:511][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:511][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.30:511][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.30:511][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:511][630]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.36.30:511][630]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidingPlayer [Null] [2020.05.31-20.36.30:511][630]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.36.30:511][630]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to True [2020.05.31-20.36.30:511][630]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.36.30:511][630]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.36.30:511][630]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.36.30:512][630]Interaction: Interaction time: 1.500000 [2020.05.31-20.36.30:512][630]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.36.30:512][630]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 67.406982 [2020.05.31-20.36.30:512][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.30:512][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:512][630]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.36.30:644][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.36.30:644][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:644][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.36.30:644][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:644][636]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.36.30:644][636]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.36.30:646][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.30:646][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.30:646][636]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.30:646][636]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.30:646][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.30:646][636]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.36.30:646][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.30:646][636]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.30:646][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:646][636]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.30:646][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:693][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.36.30:694][639]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.30:810][646]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.36.30:812][646]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.30:859][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.36.30:860][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.30:860][649]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.30:861][649]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.30:861][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.30:861][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:861][649]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.30:861][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.30:861][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.30:861][649]Interaction: Interaction time: 8.000000 [2020.05.31-20.36.30:861][649]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.30:861][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.36.31:164][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:195][715]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.36.32:195][715]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.36.32:195][715]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.36.32:195][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.32:195][715]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.36.32:195][715]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.31-20.36.32:195][715]AuthoritativeMovement: BP_CamperFemale02_Character_C_1 AuthoritativeMovement set to False [2020.05.31-20.36.32:195][715]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_1 Current: NULL [2020.05.31-20.36.32:197][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.36.32:199][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.36.32:205][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.36.32:205][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.36.32:228][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.32:228][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.32:228][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.32:228][716]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.32:228][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.32:228][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.32:228][716]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.32:228][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.32:245][717]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.32:245][717]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.32:245][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.32:245][717]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.32:245][717]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.36.32:245][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.32:245][717]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.32:245][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.32:245][717]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.32:245][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.32:245][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.32:245][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:245][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.32:245][717]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:245][717]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.32:283][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.32:285][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.36.32:393][723]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.36.32:397][723]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.32:397][723]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.32:398][723]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.32:398][723]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamperOut. [2020.05.31-20.36.32:398][723]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.36.32:398][723]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.36.32:398][723]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.32:427][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.31-20.36.32:429][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:429][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:429][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:430][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:430][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.31-20.36.32:693][736]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.32:693][736]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:895][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.31-20.36.32:896][745]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.33:265][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.33:265][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.33:268][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.36.33:268][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.37:110][940]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.37:110][940]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.37:110][940]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.37:110][940]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookIdle. [2020.05.31-20.36.37:110][940]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.36.37:110][940]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.37:147][942]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.37:147][942]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.37:147][942]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionIn. [2020.05.31-20.36.37:147][942]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.31-20.36.37:147][942]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.38:013][982]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.38:013][982]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.38:013][982]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReaction. [2020.05.31-20.36.38:013][982]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.31-20.36.38:013][982]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.38:515][ 5]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.38:515][ 5]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.38:515][ 5]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionOut. [2020.05.31-20.36.38:515][ 5]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.31-20.36.38:515][ 5]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.38:845][ 20]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.010319 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.36.38:846][ 20]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.36.38:848][ 20]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.38:849][ 20]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.38:849][ 20]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.38:849][ 20]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.38:849][ 20]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.38:849][ 20]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.38:849][ 20]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.38:850][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.36.38:893][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.36.38:915][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.36.39:047][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.39:047][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.39:047][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.39:047][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.39:047][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.39:048][ 29]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.39:048][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.39:048][ 29]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.31-20.36.39:048][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.39:048][ 29]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.39:092][ 31]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.36.39:294][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.39:294][ 40]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.36.40:028][ 73]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.40:028][ 73]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.40:028][ 73]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookStruggle. [2020.05.31-20.36.40:028][ 73]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.31-20.36.40:028][ 73]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.40:593][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.40:593][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.40:593][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.40:593][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.40:595][ 99]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:595][ 99]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:595][ 99]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.40:595][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.40:595][ 99]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:595][ 99]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.40:595][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.40:595][ 99]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.40:595][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:595][ 99]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.40:595][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:861][111]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:861][111]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.40:861][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:861][111]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:861][111]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.40:861][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:862][111]Interaction: Interaction time: 0.000000 [2020.05.31-20.36.40:862][111]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.40:862][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:928][114]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:928][114]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.40:928][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:928][114]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:928][114]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.40:928][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:995][117]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:995][117]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.40:995][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:995][117]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.40:995][117]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.40:995][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.40:995][117]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.40:995][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.40:995][117]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.40:995][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.40:995][117]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_1 - JacKGabo][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.40:995][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.40:995][117]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.41:033][119]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.41:033][119]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.41:033][119]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.41:033][119]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.41:033][119]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookSacrificeIn. [2020.05.31-20.36.41:033][119]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.31-20.36.41:033][119]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.41:034][119]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.36.42:660][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.42:660][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.42:660][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.42:660][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.42:662][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.42:662][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.42:662][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.42:662][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.42:662][192]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.42:662][192]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.42:662][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.42:662][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.42:662][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.42:662][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.42:662][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.42:701][194]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.42:834][200]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.42:860][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.36.42:860][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.36.42:861][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.42:861][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.42:861][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.42:861][201]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.42:861][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.42:861][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.42:862][201]Interaction: Interaction time: 80.000000 [2020.05.31-20.36.42:862][201]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.42:862][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.42:996][207]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.36.44:794][286]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.44:794][286]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.44:794][286]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookSacrificeOut. [2020.05.31-20.36.44:794][286]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.31-20.36.44:794][286]AnimLeader: BP_CamperFemale02_Character_C_1 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.36.45:881][340]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.45:881][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.45:881][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.45:881][340]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.45:881][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.45:881][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.45:881][340]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.45:881][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.45:881][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.45:881][340]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.45:881][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.45:881][340]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.45:881][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.45:881][340]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.45:881][340]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.45:881][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.45:881][340]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.45:881][340]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.45:882][340]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.45:883][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.36.46:381][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.36.46:381][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.46:381][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.36.46:381][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.46:384][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.46:384][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.46:384][363]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.46:384][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.46:384][363]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.46:384][363]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.36.46:384][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.46:384][363]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.46:384][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.46:384][363]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.05.31-20.36.46:384][363]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.46:384][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.46:677][377]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.011488 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.36.47:851][435]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.47:851][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.47:851][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.47:851][435]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.47:851][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.31-20.36.47:851][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.47:851][435]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.47:851][435]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.47:851][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.47:851][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.47:851][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.47:851][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.47:851][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.47:851][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.47:851][435]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.31-20.36.47:852][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.47:852][435]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.48:603][471]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.36.49:315][504]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.36.49:315][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.36.49:415][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.36.50:326][547]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.36.50:326][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.36.50:497][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 134 [2020.05.31-20.36.51:329][590]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.36.51:329][590]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.36.51:329][590]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.36.51:329][590]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.36.51:401][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.36.54:728][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.36.54:728][748]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.54:728][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.54:728][748]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.54:729][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.54:729][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.54:729][748]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.36.54:729][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.54:729][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.54:729][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.54:729][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.54:729][748]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.54:729][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.54:729][748]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.36.54:729][748]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.54:730][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.54:749][749]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=91.677 [2020.05.31-20.36.54:753][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.36.54:927][757]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.54:927][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.55:146][767]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.669365 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.36.55:146][767]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.36.55:146][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.36.55:147][767]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_1 [2020.05.31-20.36.55:147][767]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.36.55:147][767]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.05.31-20.36.55:147][767]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.05.31-20.36.55:149][767]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.55:149][767]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.55:149][767]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.55:149][767]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.31-20.36.55:152][767]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.55:152][767]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.55:152][767]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.55:152][767]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.55:152][767]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.55:152][767]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.55:152][767]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.36.55:212][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.55:212][770]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.55:212][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.55:212][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.55:213][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.55:214][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.55:214][770]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.36.55:214][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.55:214][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.55:214][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.55:214][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.55:214][770]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.55:214][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:214][770]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.55:214][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:253][772]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.55:317][775]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.55:360][777]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.36.55:362][777]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.55:362][777]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.55:362][777]LogSM: [BP_CamperFemale02_Character_C_1][CLIENT SLAVE] [2020.05.31-20.36.55:362][777]Interaction: [BP_CamperFemale02_Character_C_1] SetGuidedAction [VE_None] [2020.05.31-20.36.55:417][780]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.36.55:417][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.36.55:419][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.55:419][780]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.55:419][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:419][780]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.55:419][780]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.55:419][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:419][780]Interaction: Interaction time: 76.988510 [2020.05.31-20.36.55:419][780]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.55:419][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:590][789]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C90A5A8980] Result: '1' k_EResultOK (success) [2020.05.31-20.36.55:590][789]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C90A5A8980]' succeeded in 0.440831 seconds [2020.05.31-20.36.55:636][791]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B5F2E60] Result: '1' k_EResultOK (success) [2020.05.31-20.36.55:654][792]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.502716 seconds [2020.05.31-20.36.55:733][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.55:733][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.55:733][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:733][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.55:733][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.55:733][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:733][795]Interaction: Interaction time: 1.000000 [2020.05.31-20.36.55:733][795]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.36.55:733][795]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 92.643494 [2020.05.31-20.36.55:733][795]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.55:733][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.55:818][799]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.36.55:917][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.36.56:169][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.56:169][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.56:169][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:169][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.56:169][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.56:169][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:169][816]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.36.56:169][816]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.56:169][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.56:347][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:366][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:367][825]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:383][826]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.36.56:383][826]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.56:383][826]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.36.56:384][826]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.56:384][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:384][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.56:384][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.56:384][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:384][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.36.56:384][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.56:385][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.56:385][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.56:385][826]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.56:385][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.56:385][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:385][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:385][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.36.56:385][826]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:385][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:386][826]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.36.56:411][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:411][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:411][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.36.56:411][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.56:411][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.56:411][827]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:411][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:411][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.56:411][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.56:411][827]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.36.56:411][827]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.36.56:411][827]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.56:411][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.56:411][827]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=93.342 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.36.56:411][827]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=93.342 [2020.05.31-20.36.56:544][833]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.36.56:544][833]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.36.56:544][833]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.36.56:544][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.36.56:548][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.36.56:581][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.56:581][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.56:849][847]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.31-20.36.56:851][847]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.36.56:853][847]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: On [2020.05.31-20.36.56:891][849]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B5F6D90] Result: '1' k_EResultOK (success) [2020.05.31-20.36.56:891][849]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B5F6D90]' succeeded in 0.345081 seconds [2020.05.31-20.36.56:918][851]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B5F6D90] Result: '1' k_EResultOK (success) [2020.05.31-20.36.56:938][852]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388292 seconds [2020.05.31-20.36.57:062][857]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.57:062][857]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.57:062][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.57:062][857]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.57:062][857]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.36.57:062][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.57:062][857]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.57:062][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.57:062][857]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.57:062][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.57:062][857]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.31-20.36.57:062][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.57:062][857]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.57:064][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.36.57:914][898]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.639231 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.36.58:415][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.58:415][923]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.58:415][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.58:415][923]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.36.58:415][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.58:415][923]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.58:415][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.58:415][923]Interaction: Interaction time: 0.000000 [2020.05.31-20.36.58:415][923]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.58:415][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.58:415][923]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=95.344 [2020.05.31-20.36.58:432][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.58:433][924]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.36.58:433][924]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.58:433][924]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.36.58:433][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.58:433][924]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.58:433][924]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.36.58:433][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.58:451][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.58:451][925]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.36.58:451][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.58:451][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.58:451][925]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.36.58:451][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.58:451][925]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.36.58:451][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.58:451][925]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.36.58:451][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.58:451][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.58:451][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.58:451][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.58:451][925]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.58:451][925]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.58:624][934]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.58:625][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.36.58:787][943]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802844 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.36.58:848][946]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: Off [2020.05.31-20.36.58:866][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.36.58:866][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.58:886][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.59:037][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.05.31-20.36.59:037][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:064][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:085][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.36.59:150][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.36.59:150][962]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:151][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:151][962]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:152][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.59:152][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.59:152][962]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.36.59:152][962]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.36.59:152][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.59:152][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:152][962]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:152][962]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.36.59:152][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.59:152][962]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.36.59:152][962]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.31-20.36.59:152][962]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.36.59:152][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.59:152][962]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.36.59:152][962]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.36.59:171][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.36.59:329][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.36.59:329][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.36.59:488][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.59:488][981]LogDBDPlayerMovement: StopSnapping Final Location (13173.083984 3683.430908 111.092888) [2020.05.31-20.36.59:488][981]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.36.59:488][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.36.59:488][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.59:488][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.36.59:488][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.36.59:488][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.59:488][981]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.36.59:488][981]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.31-20.36.59:488][981]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.36.59:488][981]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.36.59:489][981]Interaction: Interaction time: 2.700000 [2020.05.31-20.36.59:489][981]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.36.59:489][981]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.36.59:489][981]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 96.400078 [2020.05.31-20.36.59:489][981]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.36.59:489][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.36.59:489][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.36.59:492][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.36.59:494][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.36.59:496][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.36.59:496][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.36.59:496][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.36.59:729][995]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.36.59:863][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.36.59:863][ 3]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.02:196][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.02:196][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.02:196][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.02:196][142]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.02:196][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:196][142]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.37.02:196][142]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.37.02:197][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.02:197][142]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.02:197][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:213][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.02:213][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.02:213][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:213][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.02:213][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.37.02:213][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.02:213][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.02:213][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.02:213][143]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.02:213][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.02:213][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:213][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.37.02:213][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:213][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.37.02:213][143]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:213][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.02:546][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.05.31-20.37.02:546][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:611][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.05.31-20.37.02:611][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:662][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.05.31-20.37.02:662][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:693][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.37.02:693][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:693][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.37.02:693][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:695][165]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.02:695][165]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.02:695][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.37.02:695][165]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.02:695][165]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.02:695][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.37.02:695][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.02:695][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.02:695][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:695][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.02:695][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:895][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.37.02:896][174]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.02:896][174]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.02:896][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:896][174]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.02:896][174]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.02:897][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.02:897][174]Interaction: Interaction time: 16.000000 [2020.05.31-20.37.02:897][174]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.37.02:897][174]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.37.02:897][174]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.02:897][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.03:411][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.03:411][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.03:411][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.03:411][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.03:413][195]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.03:413][195]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.03:413][195]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.37.03:413][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.03:413][195]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.03:413][195]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.03:413][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.03:413][195]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.03:413][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.03:413][195]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.03:413][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.03:479][198]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.03:545][201]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.03:677][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.37.03:677][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.37.03:679][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.03:679][207]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.03:679][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.03:679][207]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.03:679][207]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.03:679][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.03:679][207]Interaction: Interaction time: 53.333332 [2020.05.31-20.37.03:679][207]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.03:679][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.04:561][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.271078 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.37.04:617][253]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.37.04:634][254]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.37.04:882][265]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.37.05:365][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.05:365][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.05:386][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.05:880][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.37.05:880][312]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.05:881][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.05:881][312]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.05:884][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.05:884][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.05:884][312]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.37.05:884][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.05:884][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.05:884][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.05:884][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.05:884][312]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.05:884][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.05:884][312]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.37.05:884][312]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.37.05:884][312]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.37.05:884][312]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.05:884][312]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.37.05:884][312]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.05:884][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.05:884][312]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.05:884][312]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.37.05:884][312]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.31-20.37.05:885][312]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.31-20.37.06:062][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.06:062][321]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:062][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.06:062][321]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:062][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.06:062][321]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:119][324]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.37.06:152][326]LogDBDPlayerMovement: StopSnapping Final Location (12593.947266 3031.944824 111.094437) [2020.05.31-20.37.06:152][326]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.06:204][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.06:204][329]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:204][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.06:204][329]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:204][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.06:204][329]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:240][331]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.06:240][331]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.06:240][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.06:240][331]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.06:241][331]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.37.06:241][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.06:241][331]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.06:241][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.06:241][331]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.06:241][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.06:241][331]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:241][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:241][331]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.06:274][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.06:274][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:276][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.06:276][333]LogDBDPlayerMovement: StopSnapping Final Location (12590.970703 3034.850342 111.094437) [2020.05.31-20.37.06:276][333]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.06:276][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.06:276][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.06:276][333]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.06:276][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.06:276][333]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.37.06:276][333]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.31-20.37.06:276][333]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.37.06:276][333]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.37.06:276][333]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.37.06:276][333]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.37.06:276][333]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.37.06:276][333]Interaction: Interaction time: 1.500000 [2020.05.31-20.37.06:276][333]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.37.06:276][333]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 103.187996 [2020.05.31-20.37.06:276][333]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.06:276][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.06:277][333]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.37.06:377][338]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.37.06:448][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:933][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.37.06:934][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.07:948][415]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.37.07:948][415]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.37.07:948][415]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.37.07:948][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.07:948][415]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.37.07:948][415]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.31-20.37.07:948][415]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.07:948][415]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.05.31-20.37.07:951][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.05.31-20.37.07:952][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.37.07:957][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.37.07:957][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.37.07:964][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.07:964][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.07:964][416]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.07:964][416]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.07:964][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.07:964][416]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.07:964][416]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.07:964][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.07:995][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.07:995][417]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.07:995][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.07:995][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.07:995][417]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.37.07:995][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.07:995][417]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.07:995][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.07:995][417]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.07:995][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.07:995][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.07:995][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.07:995][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.07:995][417]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.07:995][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.08:019][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.08:021][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.37.08:131][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.37.08:164][425]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.05.31-20.37.08:167][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.05.31-20.37.08:169][425]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.08:169][425]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.08:169][425]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.08:169][425]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookCamperOut. [2020.05.31-20.37.08:169][425]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.37.08:169][425]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.37.08:169][425]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.08:172][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.05.31-20.37.08:216][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:216][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:216][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:216][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:216][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:216][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:217][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:330][432]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.08:330][432]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:399][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:400][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:400][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:400][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:400][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:400][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:400][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:400][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:433][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.37.08:434][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:597][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.37.08:597][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:662][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.31-20.37.08:662][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.08:662][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.08:662][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.10:448][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.10:448][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.10:472][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.10:603][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.10:603][540]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.10:603][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.10:603][540]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.10:605][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.10:605][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.10:605][540]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.37.10:605][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.10:605][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.10:605][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.10:605][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.10:605][540]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.10:605][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.10:605][540]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.10:605][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.10:605][540]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.10:631][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.37.10:728][546]LogDBDPlayerMovement: StopSnapping Final Location (13052.909180 3472.546387 111.093208) [2020.05.31-20.37.10:729][546]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.10:764][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.10:764][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.10:766][548]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.10:766][548]LogDBDPlayerMovement: StopSnapping Final Location (13052.909180 3472.546387 111.093208) [2020.05.31-20.37.10:766][548]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.10:766][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.10:766][548]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.10:766][548]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.10:766][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.10:766][548]Interaction: Interaction time: 2.000000 [2020.05.31-20.37.10:766][548]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.37.10:766][548]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 107.677368 [2020.05.31-20.37.10:766][548]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.10:766][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.10:931][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.31-20.37.12:497][647]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.37.12:746][660]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.37.12:863][666]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.12:863][666]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.12:863][666]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.12:863][666]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookIdle. [2020.05.31-20.37.12:863][666]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.37.12:863][666]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.12:913][669]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.12:913][669]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.12:913][669]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookReactionIn. [2020.05.31-20.37.12:913][669]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.31-20.37.12:913][669]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.12:945][671]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.37.12:946][671]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.37.12:946][671]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.37.12:946][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.12:947][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.31-20.37.12:962][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.12:962][672]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.12:962][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.12:962][672]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.12:962][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.12:962][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.12:962][672]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.12:962][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.12:979][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.12:979][673]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.12:979][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.12:979][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.12:979][673]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.37.12:979][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.12:979][673]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.12:979][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.12:979][673]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.12:979][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.12:979][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.12:979][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.12:979][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.12:979][673]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.12:979][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.12:999][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.13:001][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.37.13:097][679]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.37.13:097][679]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.37.13:097][679]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.05.31-20.37.13:097][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.31-20.37.13:145][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.31-20.37.13:148][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.31-20.37.13:411][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.13:411][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.13:411][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.13:411][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.13:412][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.13:412][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.13:412][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.13:412][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.13:412][694]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.37.13:412][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.13:412][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.13:413][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.13:413][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.13:413][694]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.13:413][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.13:413][694]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.13:413][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.13:544][700]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C919E331C0] Result: '1' k_EResultOK (success) [2020.05.31-20.37.13:544][700]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C919E331C0]' succeeded in 0.445890 seconds [2020.05.31-20.37.13:569][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C919E331C0] Result: '1' k_EResultOK (success) [2020.05.31-20.37.13:587][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.487224 seconds [2020.05.31-20.37.13:613][703]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.13:613][703]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.13:613][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.13:613][703]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.13:613][703]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.13:613][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.13:613][703]Interaction: Interaction time: 0.000000 [2020.05.31-20.37.13:613][703]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.37.13:613][703]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.13:613][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.13:780][711]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.13:780][711]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.13:780][711]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookReaction. [2020.05.31-20.37.13:780][711]AnimLeader: BP_Entity_C_9 Requested to Play: HookReaction AnimTag_Follower. [2020.05.31-20.37.13:780][711]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.13:780][711]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.37.13:813][712]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.37.14:280][733]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.14:280][733]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.14:280][733]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookReactionOut. [2020.05.31-20.37.14:280][733]AnimLeader: BP_Entity_C_9 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.31-20.37.14:280][733]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.14:280][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.37.14:349][736]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.37.14:758][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198424083262 [2020.05.31-20.37.14:762][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198424083262, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.31-20.37.14:762][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Galaxy Wander, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Connected [2020.05.31-20.37.15:784][800]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.15:784][800]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.15:784][800]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: HookStruggle. [2020.05.31-20.37.15:784][800]AnimLeader: BP_Entity_C_9 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.31-20.37.15:784][800]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.15:784][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.37.15:786][800]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.37.23:018][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.37.23:685][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.23:685][177]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.23:686][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.23:686][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.23:686][177]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.23:686][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.23:686][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.23:686][177]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.23:686][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.23:686][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.23:686][177]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.37.23:686][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.23:686][177]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.23:686][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.23:686][177]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.23:686][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.23:686][177]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.23:686][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.23:686][177]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.23:947][188]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.533205 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.37.24:348][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.24:348][204]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.24:348][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.24:348][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.24:351][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.24:351][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.24:351][204]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.37.24:351][204]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.24:351][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.24:351][204]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.24:351][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.24:352][204]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.24:352][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.24:352][204]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.24:352][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.24:396][206]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.24:463][209]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.24:547][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.37.24:551][213]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.24:551][213]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.24:551][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.24:551][213]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.24:551][213]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.24:551][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.24:551][213]Interaction: Interaction time: 65.466797 [2020.05.31-20.37.24:551][213]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.24:551][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.25:980][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.37.27:997][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.27:997][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.27:997][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.27:997][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.27:997][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.27:997][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.27:997][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.27:997][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.27:997][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.27:997][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.27:997][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.37.27:997][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.27:997][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.27:997][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.27:997][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.27:997][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.27:997][367]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.37.27:997][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.27:997][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.27:999][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.37.28:700][400]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.007401 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.37.29:333][429]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.29:333][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.29:334][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:334][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:334][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.37.29:334][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.29:334][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:334][429]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.29:334][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.29:334][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.29:334][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.29:334][429]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.29:334][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.29:363][430]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.29:429][433]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.29:535][438]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:536][438]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.29:536][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.29:536][438]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:536][438]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.37.29:536][438]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.29:536][438]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.29:536][438]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.29:536][438]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.29:536][438]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.29:536][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.29:536][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.29:536][438]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.29:536][438]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:562][439]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.29:562][439]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.29:769][449]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.37.29:769][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.05.31-20.37.29:770][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:770][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.29:770][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.29:770][449]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:770][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.29:770][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.29:770][449]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.37.29:771][449]Interaction: Interaction time: 1.000000 [2020.05.31-20.37.29:771][449]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.31-20.37.29:771][449]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.37.29:771][449]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.31-20.37.29:771][449]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.37.29:771][449]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.29:771][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.29:797][450]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.29:797][450]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.29:797][450]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.29:797][450]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: UnhookIn. [2020.05.31-20.37.29:797][450]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.37.29:797][450]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.37.29:969][458]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:969][458]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.29:997][459]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.30:313][473]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.30:765][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.05.31-20.37.30:981][503]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.37.30:982][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.30:982][503]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.37.30:982][503]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.37.30:982][503]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.37.30:982][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.30:982][503]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.30:982][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.30:982][503]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.30:982][503]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.31-20.37.30:982][503]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.37.30:982][503]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.37.30:982][503]AnimLeader: BP_SmallMeatLocker_Banshee_C_9 Requested to Play: UnhookOut. [2020.05.31-20.37.30:982][503]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.37.30:982][503]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.37.30:983][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.30:983][503]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.31-20.37.30:983][503]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.30:983][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.31:048][506]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.494993 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.37.31:050][506]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.31:050][506]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.31:050][506]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.31-20.37.31:050][506]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.05.31-20.37.31:754][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.31-20.37.32:418][569]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.31-20.37.32:418][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.05.31-20.37.32:419][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.32:419][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.32:419][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.32:419][569]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.32:419][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.32:419][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.37.32:419][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.32:419][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.32:419][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.32:419][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_9] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.32:419][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.32:419][569]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.32:419][569]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_9] [2020.05.31-20.37.32:419][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.32:419][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.37.32:423][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.05.31-20.37.32:580][576]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.32:580][576]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.43:448][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.05.31-20.37.43:449][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.43:449][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.05.31-20.37.43:449][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.43:451][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.43:451][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.43:451][ 59]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.37.43:451][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.43:451][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.43:451][ 59]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.05.31-20.37.43:451][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.43:451][ 59]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.43:451][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.43:451][ 59]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.43:451][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.43:497][ 61]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.43:564][ 64]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.43:648][ 68]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.37.43:651][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.43:651][ 68]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.43:651][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.43:651][ 68]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.43:651][ 68]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.43:651][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.43:651][ 68]Interaction: Interaction time: 0.500000 [2020.05.31-20.37.43:651][ 68]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Male. [2020.05.31-20.37.43:652][ 68]LogSM: Error: Play Update Montage AM_M_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.05.31-20.37.43:652][ 68]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.37.43:652][ 68]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.43:652][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.44:164][ 92]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.37.44:166][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.44:166][ 92]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.37.44:166][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.44:166][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.44:166][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.44:166][ 92]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.44:166][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.44:166][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.05.31-20.37.44:166][ 92]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.44:166][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.44:315][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.44:315][ 98]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.37.46:029][174]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.37.48:605][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.37.49:105][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.05.31-20.37.49:337][328]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.37.49:337][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.37.49:337][328]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.37.49:337][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.37.50:027][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.05.31-20.37.50:027][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.50:027][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.05.31-20.37.50:027][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.50:027][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.50:027][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.50:048][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.50:114][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.31-20.37.50:115][370]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.50:115][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.50:115][370]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.50:116][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.50:116][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.50:116][370]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.37.50:116][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.50:116][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.50:116][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.50:116][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.50:116][370]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.50:116][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.50:116][370]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.50:116][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.50:116][370]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.50:136][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.37.50:221][376]LogDBDPlayerMovement: StopSnapping Final Location (5112.366699 4403.724609 111.094940) [2020.05.31-20.37.50:221][376]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.50:255][378]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.37.50:307][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.50:307][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.50:309][381]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.50:309][381]LogDBDPlayerMovement: StopSnapping Final Location (5112.366699 4403.724609 111.094940) [2020.05.31-20.37.50:309][381]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.50:309][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.50:309][381]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.50:309][381]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.50:309][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.50:309][381]Interaction: Interaction time: 4.000000 [2020.05.31-20.37.50:309][381]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.37.50:309][381]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_2] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.37.50:309][381]AnimLeader: ClosetStandard_C_2 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.37.50:309][381]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 147.220581 [2020.05.31-20.37.50:309][381]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.37.50:309][381]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.50:309][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.50:342][383]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.37.50:342][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.37.50:393][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.37.50:414][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.37.52:014][484]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.05.31-20.37.54:048][605]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.37.54:298][619]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.37.54:314][620]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.54:314][620]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.37.54:314][620]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.54:315][620]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.37.54:315][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.54:315][620]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.54:315][620]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.37.54:315][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.54:330][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.54:330][621]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.37.54:330][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.54:330][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.54:330][621]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.37.54:330][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.54:330][621]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.37.54:330][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.54:330][621]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.37.54:330][621]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.37.54:330][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.54:331][621]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.54:331][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.54:331][621]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.54:331][621]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.54:331][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.54:352][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.54:354][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.37.54:486][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.54:830][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.05.31-20.37.54:831][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.54:831][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.05.31-20.37.54:831][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.54:831][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.54:831][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.57:963][807]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperMale01_C_0 - pichufvt, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.37.58:815][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.37.58:815][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.58:837][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.37.58:965][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.31-20.37.58:965][847]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.58:965][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.37.58:965][847]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.58:966][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.58:966][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.58:966][847]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.37.58:967][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.37.58:967][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.58:967][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.37.58:967][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.58:967][847]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.37.58:967][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.58:967][847]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.37.58:967][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.58:967][847]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.37.58:986][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.37.59:014][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.37.59:015][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.59:066][851]LogDBDPlayerMovement: StopSnapping Final Location (6387.800293 4618.380371 111.093407) [2020.05.31-20.37.59:066][851]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.37.59:146][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.37.59:147][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.37.59:148][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.59:148][854]LogDBDPlayerMovement: StopSnapping Final Location (6387.800293 4618.380371 111.093407) [2020.05.31-20.37.59:148][854]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.37.59:148][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.59:148][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.37.59:148][854]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.37.59:148][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.59:148][854]Interaction: Interaction time: 2.000000 [2020.05.31-20.37.59:148][854]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.37.59:148][854]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 156.045975 [2020.05.31-20.37.59:148][854]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.37.59:148][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.37.59:298][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.38.00:850][933]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.38.01:102][943]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.38.01:332][952]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.38.01:332][952]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.38.01:332][952]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.38.01:332][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.01:334][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.38.01:350][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.38.01:350][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.38.01:350][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.01:350][953]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.01:350][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.01:350][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.01:350][953]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.01:350][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.01:382][954]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.01:382][954]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.01:382][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.01:382][954]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.01:382][954]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.38.01:382][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.01:382][954]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.01:382][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.01:382][954]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.01:382][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.01:382][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.38.01:382][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:382][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.38.01:382][954]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:382][954]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.01:403][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.38.01:405][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.38.01:497][959]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.38.01:497][959]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:516][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.38.01:563][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.38.01:567][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.38.01:785][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.31-20.38.01:785][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:814][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.38.01:815][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:963][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.01:963][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:963][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.01:963][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:965][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.01:965][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.01:965][978]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.01:965][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.01:965][978]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.01:965][978]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.01:966][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.01:966][978]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.01:966][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.01:966][978]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.01:966][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.02:015][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.31-20.38.02:015][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.02:265][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.02:265][990]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.02:265][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.02:265][990]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.02:265][990]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.02:265][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.02:265][990]Interaction: Interaction time: 0.000000 [2020.05.31-20.38.02:266][990]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.31-20.38.02:266][990]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.31-20.38.02:266][990]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.38.02:266][990]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.02:266][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.02:714][ 8]GameFlow: OnDropped 498.080383 [2020.05.31-20.38.02:737][ 9]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.38.03:215][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.03:215][ 28]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.03:215][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.03:215][ 28]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.03:215][ 28]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.03:215][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.03:265][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.03:265][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.03:265][ 30]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.03:265][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.03:265][ 30]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.03:265][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.03:265][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.07:299][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.327266 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.38.07:429][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.07:430][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.07:430][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.07:430][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.07:432][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.07:432][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.07:432][221]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.07:432][221]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.07:432][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.07:432][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.07:432][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.07:433][221]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.07:433][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.07:433][221]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.07:433][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.07:633][229]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.07:633][229]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.07:633][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.07:633][229]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.07:633][229]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.07:633][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.07:633][229]Interaction: Interaction time: 0.000000 [2020.05.31-20.38.07:633][229]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.31-20.38.07:633][229]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.31-20.38.07:633][229]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.38.07:635][229]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.07:635][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.08:082][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.38.08:099][248]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.31-20.38.08:100][248]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.31-20.38.08:583][267]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.38.08:654][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:654][270]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.08:654][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.08:654][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:654][270]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.08:654][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.08:654][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:654][270]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.08:654][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.08:654][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:654][270]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.08:654][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.08:654][270]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.08:654][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.08:654][270]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.38.08:654][270]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.08:654][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.08:654][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.08:654][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.08:654][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:901][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_8] [2020.05.31-20.38.08:901][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.08:901][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_8] [2020.05.31-20.38.08:901][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.08:903][279]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:903][279]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:903][279]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.08:903][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.08:903][279]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.08:903][279]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.05.31-20.38.08:903][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.08:904][279]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.08:904][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.08:904][279]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.08:904][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.08:953][281]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.09:132][288]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.09:132][288]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.09:132][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.09:132][288]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.09:132][288]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.09:132][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.09:132][288]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.38.09:133][288]Interaction: Interaction time: 0.000000 [2020.05.31-20.38.09:133][288]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExitSwing AnimTag_Injured AnimTag_Male. [2020.05.31-20.38.09:133][288]LogSM: Error: Play Update Montage AM_M_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.05.31-20.38.09:133][288]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.38.09:133][288]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.09:133][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.09:133][288]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClosetUnhideSwing [2020.05.31-20.38.09:180][290]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - pichufvt, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.38.09:203][291]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.09:749][315]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.38.09:814][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.09:815][318]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.09:815][318]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.09:815][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.09:815][318]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.09:815][318]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.09:815][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.09:815][318]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.09:815][318]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.09:815][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.09:815][318]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.09:815][318]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.09:815][318]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.09:815][318]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.09:815][318]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.09:815][318]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.38.09:816][318]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_8] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.09:816][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.09:816][318]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_8] [2020.05.31-20.38.09:816][318]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.09:816][318]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.11:865][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.11:865][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.11:865][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.11:865][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.11:867][424]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.11:867][424]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.11:867][424]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.11:867][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.11:867][424]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.11:867][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.11:867][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.11:868][424]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.11:868][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.11:868][424]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.11:868][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.12:065][433]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.12:065][433]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.12:065][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.12:065][433]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.12:065][433]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.12:065][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.12:065][433]Interaction: Interaction time: 0.000000 [2020.05.31-20.38.12:065][433]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.31-20.38.12:065][433]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.31-20.38.12:065][433]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.38.12:065][433]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.12:065][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.12:530][457]GameFlow: OnDropped 507.905640 [2020.05.31-20.38.12:533][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.38.13:017][479]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.38.13:065][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:065][481]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.13:065][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:065][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:065][481]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.13:065][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:066][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:066][481]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.13:066][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:066][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:066][481]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.13:066][481]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.13:066][481]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.13:066][481]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.13:066][481]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.38.13:066][481]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.13:066][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:066][481]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Toolbox_001_C_0] [2020.05.31-20.38.13:066][481]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.13:066][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:231][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.38.13:231][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.13:231][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.38.13:231][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.13:232][489]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:232][489]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:232][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.13:232][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.13:232][489]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:233][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.38.13:233][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.13:233][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.13:233][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:233][489]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.05.31-20.38.13:233][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.13:233][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:233][489]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.13:616][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.38.13:619][507]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:619][507]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.13:619][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:619][507]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.13:619][507]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.13:619][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:620][507]Interaction: Interaction time: 14.000000 [2020.05.31-20.38.13:620][507]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.05.31-20.38.13:620][507]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.31-20.38.13:620][507]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.13:620][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.13:620][507]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.31-20.38.13:665][509]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.15:738][605]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.15:738][605]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.15:738][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.15:738][605]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.15:738][605]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.15:738][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.15:740][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.38.15:764][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.31-20.38.15:765][606]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.15:766][606]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.15:766][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.15:766][606]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.15:766][606]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.15:766][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.15:766][606]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.15:766][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.15:766][606]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.15:766][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.15:766][606]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.31-20.38.15:766][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.15:766][606]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.15:768][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.31-20.38.17:181][673]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200760 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.20:248][815]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.31-20.38.20:349][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_9] [2020.05.31-20.38.20:349][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.20:399][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_9] [2020.05.31-20.38.20:399][821]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.20:399][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.20:400][821]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:400][821]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:400][821]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.20:400][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.20:400][821]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:400][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_9] [2020.05.31-20.38.20:400][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.20:400][821]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.20:400][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:400][821]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.20:400][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:401][821]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.20:549][827]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:549][827]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.20:549][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:549][827]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:549][827]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.20:549][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:549][827]Interaction: Interaction time: 1.000000 [2020.05.31-20.38.20:550][827]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.05.31-20.38.20:550][827]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.38.20:550][827]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.38.20:550][827]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.20:550][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:569][828]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.20:683][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.31-20.38.20:683][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.20:683][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.31-20.38.20:683][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.20:684][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:684][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:684][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.20:684][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.20:684][833]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:684][833]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.31-20.38.20:684][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.20:684][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.20:684][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:684][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.20:684][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:731][835]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.20:820][839]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.20:885][842]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.38.20:885][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.38.20:886][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:886][842]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.20:886][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:886][842]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.20:886][842]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.20:886][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.20:886][842]Interaction: Interaction time: 80.000000 [2020.05.31-20.38.20:886][842]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.20:886][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.21:087][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.21:087][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.21:087][851]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.38.21:087][851]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.38.21:087][851]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=178.017 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.38.21:119][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.38.21:433][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.05.31-20.38.21:433][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.21:433][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.05.31-20.38.21:433][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.21:453][868]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.38.21:453][868]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.38.21:453][868]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.38.21:454][868]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=178.382 [2020.05.31-20.38.21:454][868]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=178.382 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.38.21:538][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.38.21:539][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.38.21:539][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.21:552][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.21:553][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.21:555][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.21:555][873]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.21:555][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.21:555][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.21:555][873]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.21:555][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.21:555][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.21:555][873]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.21:555][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.21:555][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.21:555][873]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.21:555][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.21:555][873]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.21:555][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.21:555][873]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.38.21:555][873]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.21:555][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.21:556][873]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - pichufvt][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_9] [2020.05.31-20.38.21:556][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.21:556][873]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.21:556][873]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.31-20.38.21:556][873]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.21:558][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.38.21:558][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.21:720][881]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.05.31-20.38.21:721][881]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.21:724][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.539076 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.21:727][881]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: On [2020.05.31-20.38.21:765][883]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.31-20.38.21:766][883]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.38.21:766][883]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.38.21:766][883]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.38.21:766][883]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=178.695 [2020.05.31-20.38.21:766][883]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=178.695 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.38.22:933][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.05.31-20.38.22:933][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.22:933][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.05.31-20.38.22:933][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.23:717][971]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - pichufvt]: Off [2020.05.31-20.38.23:934][981]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572336 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.24:782][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.38.24:782][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=181.712 [2020.05.31-20.38.24:803][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.24:803][ 20]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.24:824][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.38.24:825][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.38.26:856][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:856][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:888][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.38.26:984][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.27:005][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.38.27:076][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.38.27:076][126]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.27:076][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.27:076][126]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.27:077][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.27:077][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.27:077][126]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.38.27:077][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.27:077][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.27:077][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.27:077][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.27:077][126]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.27:077][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.27:077][126]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.38.27:077][126]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.31-20.38.27:077][126]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.27:077][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.27:077][126]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.38.27:077][126]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.27:099][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.38.27:248][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.27:248][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.27:419][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.27:419][143]LogDBDPlayerMovement: StopSnapping Final Location (9212.073242 4898.020508 111.094910) [2020.05.31-20.38.27:419][143]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.27:419][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.27:419][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.27:419][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.27:419][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.27:419][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.27:419][143]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.38.27:419][143]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.31-20.38.27:419][143]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.38.27:419][143]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.38.27:419][143]Interaction: Interaction time: 2.700000 [2020.05.31-20.38.27:419][143]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.38.27:420][143]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.38.27:420][143]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 184.329132 [2020.05.31-20.38.27:420][143]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.38.27:420][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.27:420][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.27:423][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.38.27:425][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.38.27:427][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.38.27:427][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.38.27:427][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.38.27:658][156]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.38.27:802][164]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.27:802][164]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.30:119][274]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.38.30:119][274]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.38.30:119][274]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.30:119][274]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.30:119][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.30:119][274]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.38.30:119][274]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.38.30:119][274]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.30:119][274]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.30:119][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.30:136][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.30:136][275]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.30:136][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.30:136][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.30:136][275]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.38.30:136][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.30:136][275]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.30:136][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.30:136][275]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.38.30:136][275]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.30:136][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.30:136][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.30:136][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.30:136][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.30:136][275]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.30:136][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.37:006][588]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.37:006][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:143][594]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.38.37:249][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.37:249][599]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:249][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.37:249][599]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:250][599]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.37:250][599]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.37:250][599]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.38.37:250][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.37:250][599]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.37:250][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.37:250][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:250][599]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.37:250][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.37:251][599]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.38.37:251][599]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.38.37:251][599]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.38.37:251][599]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.31-20.38.37:251][599]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.37:251][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.37:251][599]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.37:433][607]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.37:583][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.37:584][613]LogDBDPlayerMovement: StopSnapping Final Location (10938.067383 6165.912598 111.093262) [2020.05.31-20.38.37:584][613]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.37:584][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.37:584][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.37:584][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.37:584][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.37:584][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.37:584][613]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.31-20.38.37:584][613]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.31-20.38.37:584][613]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.38.37:584][613]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.31-20.38.37:584][613]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.38.37:584][613]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.38.37:584][613]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.38.37:584][613]Interaction: Interaction time: 1.500000 [2020.05.31-20.38.37:584][613]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.38.37:584][613]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 194.482010 [2020.05.31-20.38.37:584][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.37:584][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.37:585][613]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.38.37:633][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.38.37:739][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.05.31-20.38.38:229][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:229][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:229][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:229][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.38.38:230][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:251][696]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.38.39:251][696]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.38.39:251][696]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.38.39:251][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.39:251][696]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.38.39:251][696]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.31-20.38.39:251][696]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.31-20.38.39:251][696]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.05.31-20.38.39:254][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.05.31-20.38.39:255][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.38.39:261][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.38.39:261][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.38.39:268][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.38.39:268][697]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.38.39:268][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.39:268][697]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.39:268][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.39:268][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.39:268][697]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.39:268][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.39:286][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.39:286][698]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.39:286][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.39:286][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.39:286][698]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.38.39:286][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.39:286][698]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.39:286][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.39:286][698]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.39:286][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.39:286][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.39:286][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:286][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.39:286][698]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:286][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.38.39:322][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.38.39:324][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.38.39:466][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.05.31-20.38.39:468][705]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.39:468][705]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.39:468][705]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.39:468][705]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamperOut. [2020.05.31-20.38.39:468][705]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.38.39:468][705]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.38.39:468][705]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.38.39:471][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.05.31-20.38.39:484][706]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.39:484][706]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.39:484][706]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.39:484][706]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookSacrificeIn. [2020.05.31-20.38.39:485][706]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.31-20.38.39:485][706]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.31-20.38.39:485][706]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:507][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:618][712]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.39:618][712]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:754][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:755][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:755][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:755][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:755][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:755][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:755][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:755][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.39:972][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.05.31-20.38.39:972][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.40:067][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.38.40:068][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.43:273][886]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.43:273][886]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.43:273][886]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookSacrificeOut. [2020.05.31-20.38.43:273][886]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.31-20.38.43:273][886]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.31-20.38.48:709][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.38.48:866][141]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.48:866][141]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.48:866][141]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.48:866][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.48:867][141]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.48:867][141]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.48:867][141]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.48:867][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.48:867][141]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.48:867][141]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.48:867][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.48:868][141]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.48:868][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.48:868][141]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.48:868][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.48:888][142]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.48:954][145]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.49:066][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.38.49:068][150]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.49:068][150]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.49:068][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.49:068][150]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.49:068][150]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.49:068][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.49:068][150]Interaction: Interaction time: 75.341721 [2020.05.31-20.38.49:068][150]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.49:068][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.49:204][156]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 45 [2020.05.31-20.38.49:333][162]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.38.49:333][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.38.50:315][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.38.50:315][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.38.50:315][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.38.50:315][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.38.50:318][205]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.38.52:070][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.38.52:604][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.52:604][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.52:604][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.52:604][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.52:604][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.52:604][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.52:604][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.52:604][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.52:604][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.52:604][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.52:604][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.52:604][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.52:604][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.52:604][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.52:604][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.52:604][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.52:604][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.52:604][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.52:604][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.52:933][323]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.011154 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.38.52:999][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.52:999][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.52:999][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.52:999][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.53:001][326]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:001][326]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:001][326]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.38.53:001][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.53:001][326]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:001][326]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.53:001][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.53:001][326]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.38.53:001][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.53:001][326]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.38.53:001][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.53:041][328]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.38.53:134][332]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.38.53:200][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.38.53:200][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:200][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.38.53:200][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.53:200][335]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:200][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.38.53:200][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.53:200][335]Interaction: Interaction time: 80.000000 [2020.05.31-20.38.53:200][335]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.38.53:200][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.53:599][353]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.358919 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.38.53:599][353]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.38.53:599][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.38.53:599][353]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale01_C_0 [2020.05.31-20.38.53:599][353]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.38.53:599][353]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.05.31-20.38.53:599][353]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.05.31-20.38.53:602][353]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.53:602][353]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.53:602][353]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.53:602][353]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.31-20.38.53:604][353]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.38.53:604][353]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.38.53:604][353]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.38.53:604][353]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.38.53:604][353]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.38.53:604][353]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.38.53:604][353]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.38.53:799][362]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.31-20.38.53:801][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:801][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:801][362]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.31-20.38.53:801][362]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.31-20.38.54:048][374]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECF4570] Result: '1' k_EResultOK (success) [2020.05.31-20.38.54:059][375]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECF4570]' succeeded in 0.448786 seconds [2020.05.31-20.38.54:458][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C90B5F58F0] Result: '1' k_EResultOK (success) [2020.05.31-20.38.54:478][394]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.872910 seconds [2020.05.31-20.38.55:031][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.38.55:871][456]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.55:871][456]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.38.55:871][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.55:871][456]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.55:871][456]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.38.55:871][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.55:871][456]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.55:872][456]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.38.55:872][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.55:872][456]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.55:872][456]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.38.55:872][456]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.55:872][456]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.38.55:872][456]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.38.55:872][456]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.38.55:872][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.38.55:872][456]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.31-20.38.55:872][456]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.55:872][456]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.38.55:873][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.38.56:670][496]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.836409 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.38.57:970][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.38.57:970][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.38.58:535][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.38.58:535][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.01:769][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.01:769][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.01:792][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.02:021][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.31-20.39.02:021][730]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.02:021][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.02:021][730]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.02:022][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.02:022][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.02:022][730]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.39.02:022][730]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.02:022][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.02:022][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.02:022][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.02:022][730]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.39.02:022][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.02:022][730]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.39.02:022][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.02:022][730]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.39.02:044][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.39.02:068][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.02:068][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.02:138][735]LogDBDPlayerMovement: StopSnapping Final Location (6387.800293 4618.380371 111.093407) [2020.05.31-20.39.02:138][735]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.39.02:207][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.02:207][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.02:209][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.02:209][738]LogDBDPlayerMovement: StopSnapping Final Location (6387.800293 4618.380371 111.093407) [2020.05.31-20.39.02:209][738]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.39.02:209][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.02:209][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.02:209][738]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.39.02:209][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.02:209][738]Interaction: Interaction time: 2.000000 [2020.05.31-20.39.02:209][738]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.39.02:209][738]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 219.117691 [2020.05.31-20.39.02:209][738]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.39.02:209][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.02:366][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.39.03:934][821]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.39.04:171][831]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.39.04:370][840]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.39.04:370][840]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.39.04:370][840]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.39.04:370][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.04:372][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.39.04:389][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.39.04:389][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.39.04:389][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.04:389][841]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.39.04:389][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.04:389][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.04:389][841]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.39.04:389][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.04:419][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.04:419][842]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.39.04:419][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.04:419][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.04:419][842]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.39.04:419][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.04:419][842]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.39.04:419][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.04:419][842]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.39.04:419][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.04:419][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.04:419][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.04:419][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.04:419][842]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.04:419][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.04:440][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.04:442][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.39.04:552][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.31-20.39.04:601][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.31-20.39.04:604][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.31-20.39.05:940][910]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.743548 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.39.06:389][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.05.31-20.39.06:389][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.06:389][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.05.31-20.39.06:389][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.06:389][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.39.06:389][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.06:871][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.05.31-20.39.06:871][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.06:871][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.05.31-20.39.06:871][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.06:871][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.05.31-20.39.06:872][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.07:887][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.31-20.39.08:619][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.08:619][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.08:619][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.08:619][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.39.08:619][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.08:619][ 56]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.05.31-20.39.08:619][ 56]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.08:619][ 56]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.08:622][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.39.09:533][102]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 47.742912 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.39.09:734][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.39.09:735][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.09:735][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.39.09:735][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.09:735][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.39.09:735][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.09:868][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.39.09:868][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.39.10:334][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.39.10:384][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:851][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.39.10:851][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:985][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.39.10:985][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:985][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.39.10:985][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.10:985][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.39.10:985][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.21:317][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639178 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.39.22:190][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.22:190][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.22:222][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.22:351][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.31-20.39.22:351][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.22:351][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.22:351][725]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.22:352][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.22:352][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.22:352][725]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.39.22:352][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.22:352][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.22:352][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.22:352][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.22:352][725]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.39.22:352][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.22:352][725]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.39.22:352][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.22:352][725]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.39.22:375][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.39.22:458][730]LogDBDPlayerMovement: StopSnapping Final Location (4421.025879 8294.973633 111.094894) [2020.05.31-20.39.22:458][730]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.39.22:550][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.22:550][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.22:552][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.22:552][734]LogDBDPlayerMovement: StopSnapping Final Location (4421.025879 8294.973633 111.094894) [2020.05.31-20.39.22:552][734]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.39.22:552][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.22:552][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.22:552][734]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.39.22:552][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.22:552][734]Interaction: Interaction time: 2.000000 [2020.05.31-20.39.22:552][734]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.05.31-20.39.22:552][734]LogSM: Error: Play Update Montage AM_BE_Damage_Generator Duration 2.000000 Timestamp 239.452972 [2020.05.31-20.39.22:552][734]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.39.22:552][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.22:751][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.39.24:285][826]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.39.24:536][837]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.39.24:768][847]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.39.24:768][847]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.39.24:768][847]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.39.24:768][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.24:771][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.39.24:786][848]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.39.24:786][848]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.39.24:786][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.24:786][848]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.39.24:786][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.24:786][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.24:786][848]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.39.24:786][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.24:805][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.24:805][849]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.39.24:805][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.24:805][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.24:805][849]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.39.24:805][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.24:805][849]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.39.24:805][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.24:805][849]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.39.24:805][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.24:805][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.24:805][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.24:805][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.24:805][849]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.24:806][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.24:839][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.24:841][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.39.24:953][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.31-20.39.24:986][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.31-20.39.24:989][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.31-20.39.25:086][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.25:086][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.26:973][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.39.26:973][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.27:108][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.39.27:108][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.27:553][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.05.31-20.39.27:553][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.27:571][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.31-20.39.27:571][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.40:003][552]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.39.43:968][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.118715 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.39.44:989][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.39.44:989][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:088][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:384][781]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.31-20.39.45:384][781]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:384][781]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.31-20.39.45:385][781]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:385][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.45:385][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.45:386][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.39.45:386][781]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.45:386][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.45:386][781]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.31-20.39.45:386][781]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:386][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.39.45:386][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.45:386][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.39.45:386][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.45:386][781]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.39.45:457][784]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:460][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.45:554][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.45:554][788]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.45:554][788]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.39.45:554][788]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.39.45:554][788]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=22.482 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.39.45:576][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.39.45:592][790]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.39.45:592][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.31-20.39.45:592][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.45:592][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.39.45:592][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.45:593][790]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.45:593][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.39.45:593][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.45:593][790]Interaction: Interaction time: 80.000000 [2020.05.31-20.39.45:593][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.39.45:593][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.45:926][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.39.45:926][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.46:056][810]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.39.46:056][810]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.39.46:056][810]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.39.46:056][810]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=22.985 [2020.05.31-20.39.46:056][810]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=22.985 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.39.46:358][823]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-20.39.46:358][823]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.39.46:358][823]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.39.46:358][823]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=23.286 [2020.05.31-20.39.46:358][823]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=23.286 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.39.46:534][830]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.39.47:870][883]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-20.39.47:870][883]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=24.800 [2020.05.31-20.39.47:891][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.47:891][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.47:922][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.47:924][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.39.48:723][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.39.49:320][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.49:320][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.49:320][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.39.49:320][941]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.39.49:321][941]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=26.249 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.39.49:339][942]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.39.49:340][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.39.49:345][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.39.49:421][945]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.39.49:421][945]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.39.49:421][945]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.39.49:421][945]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=26.350 [2020.05.31-20.39.49:421][945]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=26.350 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.39.49:473][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.39.49:473][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.49:492][948]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.05.31-20.39.49:668][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.39.49:670][955]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.39.49:673][955]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: On [2020.05.31-20.39.49:742][958]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.39.49:742][958]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.39.49:742][958]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.39.49:742][958]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=26.671 [2020.05.31-20.39.49:742][958]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=26.671 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.39.49:822][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 191 [2020.05.31-20.39.50:120][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.39.50:120][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.50:142][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.39.50:142][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.50:243][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.39.50:243][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.50:339][982]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.39.50:339][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.39.50:339][982]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.39.50:339][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.39.50:422][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.39.51:643][ 34]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: Off [2020.05.31-20.39.52:746][ 79]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.39.52:746][ 79]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=29.676 [2020.05.31-20.39.52:770][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.52:770][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.52:794][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.52:796][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.39.55:522][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:522][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:639][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:727][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:795][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.55:795][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.55:795][207]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.39.55:795][207]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.39.55:795][207]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=32.725 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.39.55:824][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.39.55:871][210]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.39.55:871][210]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.39.55:871][210]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.39.55:871][210]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=32.800 [2020.05.31-20.39.55:871][210]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=32.800 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.39.55:919][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:919][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:919][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:919][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:919][212]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.39.55:920][212]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.39.55:920][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.31-20.39.55:920][212]LogStreaming: Flushing async loaders. [2020.05.31-20.39.55:921][212]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.39.55:921][212]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.39.55:923][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.55:923][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.55:923][212]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.39.55:923][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.55:923][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.55:923][212]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:923][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:923][212]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.39.55:923][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.55:923][212]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.39.55:923][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.55:995][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:118][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.39.56:119][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.39.56:119][220]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.39.56:122][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.158997 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.39.56:124][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.56:124][220]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.39.56:124][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.56:124][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.56:124][220]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.39.56:124][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.56:124][220]Interaction: Interaction time: 0.500000 [2020.05.31-20.39.56:124][220]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.39.56:124][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.56:125][220]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: On [2020.05.31-20.39.56:169][222]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.39.56:191][223]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.39.56:191][223]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.39.56:191][223]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.39.56:191][223]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=33.121 [2020.05.31-20.39.56:191][223]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=33.121 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.39.56:372][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:373][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:395][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:396][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:396][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:396][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:675][243]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.56:675][243]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.39.56:675][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.56:675][243]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.56:675][243]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.39.56:675][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.56:675][243]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.56:675][243]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.39.56:675][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.56:675][243]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.56:675][243]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.39.56:675][243]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.56:675][243]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.39.56:675][243]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.56:675][243]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.39.56:675][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.56:675][243]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:675][243]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:675][243]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.56:677][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.56:694][244]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 59.346081, Lifetime Duration: 60.000000 [2020.05.31-20.39.56:694][244]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.39.57:744][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.39.57:744][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.57:744][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.39.57:744][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.57:746][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.57:746][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.57:746][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.39.57:746][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.57:746][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.57:746][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.39.57:746][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.57:746][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.39.57:746][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.57:746][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.39.57:746][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.57:924][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.39.57:925][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.57:925][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.39.57:925][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.57:925][297]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.57:925][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.39.57:926][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.57:926][297]Interaction: Interaction time: 16.000000 [2020.05.31-20.39.57:926][297]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.39.57:926][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.58:104][305]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: Off [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:711][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:979][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.58:979][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.39.58:979][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.58:979][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.58:979][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.39.58:979][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.58:979][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.58:979][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.39.58:979][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.58:979][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.58:979][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.39.58:979][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.58:979][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.39.58:979][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.58:979][345]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.39.58:979][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.58:979][345]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.39.58:979][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.58:979][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.39.58:981][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.39.59:220][355]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.39.59:220][355]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=36.150 [2020.05.31-20.39.59:241][356]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.59:241][356]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.59:273][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.59:277][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.39.59:278][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.39.59:569][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.05.31-20.39.59:569][369]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.59:569][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.59:569][369]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.59:570][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.59:570][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.59:570][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.39.59:571][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.39.59:571][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.59:571][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.59:571][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.59:571][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.39.59:571][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.59:571][369]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.39.59:571][369]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.39.59:571][369]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.39.59:571][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.59:571][369]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.39.59:571][369]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.39.59:594][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.39.59:720][375]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.39.59:740][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.39.59:740][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.39.59:907][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.39.59:908][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.59:908][382]LogDBDPlayerMovement: StopSnapping Final Location (7854.653320 3809.571777 111.093491) [2020.05.31-20.39.59:908][382]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.39.59:908][382]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.39.59:908][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.59:908][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.39.59:908][382]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.39.59:908][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.59:908][382]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.39.59:908][382]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.05.31-20.39.59:909][382]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.39.59:909][382]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.39.59:909][382]Interaction: Interaction time: 2.700000 [2020.05.31-20.39.59:909][382]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.39.59:909][382]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.39.59:909][382]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 36.816368 [2020.05.31-20.39.59:909][382]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.39.59:909][382]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.39.59:909][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.39.59:912][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.39.59:914][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.39.59:916][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.39.59:916][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.39.59:916][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.40.00:137][391]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.40.00:270][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.00:270][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.02:623][501]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.40.02:623][501]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.40.02:623][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.02:623][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.02:623][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.02:623][501]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.40.02:623][501]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.40.02:623][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.02:623][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.02:623][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.02:642][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.02:643][502]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.02:643][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.02:643][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.02:643][502]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.40.02:643][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.02:643][502]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.02:643][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.02:643][502]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.40.02:643][502]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.02:643][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.02:643][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.40.02:643][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.02:643][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.40.02:643][502]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.02:643][502]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.03:053][521]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.40.03:053][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.03:103][523]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.40.03:103][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.03:105][523]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.03:105][523]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.03:105][523]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.03:105][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.03:105][523]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.03:105][523]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.40.03:105][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.03:105][523]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.03:105][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.03:105][523]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.03:105][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.03:321][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.40.03:323][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.03:323][532]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.03:323][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.03:323][532]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.03:323][532]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.03:323][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.03:323][532]Interaction: Interaction time: 16.000000 [2020.05.31-20.40.03:323][532]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.40.03:323][532]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.40.03:323][532]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.03:323][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.05:071][605]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.40.05:092][606]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.40.05:304][616]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.40.06:823][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.40.06:843][688]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.40.06:960][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.06:960][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.06:982][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.40.07:035][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.40.07:035][698]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:035][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:035][698]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:036][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.07:036][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.07:036][698]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.40.07:036][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.07:036][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.07:036][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:036][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:036][698]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.07:036][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.07:036][698]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.40.07:036][698]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.40.07:036][698]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.40.07:037][698]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.07:037][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.40.07:037][698]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.07:037][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.07:037][698]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.40.07:037][698]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.40.07:037][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.31-20.40.07:038][698]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.40.07:038][698]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.40.07:038][698]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.31-20.40.07:186][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:186][706]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:186][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:186][706]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:186][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:186][706]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:371][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:371][716]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:371][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:371][716]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:372][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:372][716]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:429][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.07:429][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.07:429][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.07:429][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.07:429][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.07:429][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.07:429][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.07:429][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.07:429][719]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.07:429][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.07:429][719]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.31-20.40.07:429][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:429][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.07:446][720]LogDBDPlayerMovement: StopSnapping Final Location (7823.834961 4541.238770 111.094345) [2020.05.31-20.40.07:446][720]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.40.07:464][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.07:464][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.07:465][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.07:465][721]LogDBDPlayerMovement: StopSnapping Final Location (7823.632324 4541.306152 111.094345) [2020.05.31-20.40.07:465][721]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.07:465][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.07:465][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.07:465][721]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.07:465][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.07:465][721]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.40.07:465][721]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.40.07:465][721]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.40.07:465][721]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.40.07:465][721]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.40.07:466][721]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.07:466][721]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.40.07:466][721]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.07:466][721]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.40.07:466][721]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 44.376499 [2020.05.31-20.40.07:466][721]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.07:466][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.07:466][721]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.40.07:521][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.40.07:640][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.40.07:677][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.40.07:821][740]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.40.08:142][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:564][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.08:564][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.08:564][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.08:564][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.08:564][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.08:564][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.08:564][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.08:564][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.08:564][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.08:564][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.08:564][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.08:564][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.08:564][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.08:564][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.08:564][783]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.08:564][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.08:565][783]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.31-20.40.08:565][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.08:565][783]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.08:567][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.31-20.40.09:138][812]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.40.09:138][812]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.40.09:138][812]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.40.09:138][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.09:138][812]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.40.09:138][812]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.40.09:138][812]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.40.09:138][812]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.05.31-20.40.09:140][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.40.09:142][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.40.09:148][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.40.09:148][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.40.09:162][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.40.09:162][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.40.09:162][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.09:162][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.09:162][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.09:162][813]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.09:162][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.09:162][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.09:179][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.09:179][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.09:179][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.09:179][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.09:179][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.40.09:179][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.09:179][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.09:179][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.09:179][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.09:179][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.09:179][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.09:179][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:179][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.09:179][814]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:179][814]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.09:210][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.40.09:212][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.40.09:269][818]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.983778 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.40.09:306][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.40.09:337][821]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.40.09:341][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.40.09:342][821]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.09:342][821]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.09:342][821]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.09:342][821]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.31-20.40.09:342][821]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.40.09:342][821]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.40.09:342][821]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.09:345][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:407][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:506][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:537][829]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.09:537][829]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.09:739][838]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.40.09:739][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.09:804][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.09:804][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.14:053][ 31]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.14:053][ 31]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.14:053][ 31]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.14:053][ 31]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.14:053][ 31]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.14:053][ 31]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.17:554][228]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.40.17:554][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.17:554][228]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.40.17:554][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.17:554][228]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.17:554][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.17:705][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.17:705][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.18:139][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:220][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.40.18:220][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:221][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.40.18:221][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:221][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.40.18:221][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:221][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.40.18:221][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.31-20.40.18:773][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.18:838][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.19:288][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.19:288][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.19:421][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.31-20.40.19:422][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.19:422][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.31-20.40.19:422][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.19:422][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.31-20.40.19:422][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.19:779][347]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198400097179 [2020.05.31-20.40.19:803][347]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198400097179, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.31-20.40.19:803][347]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Desxy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.31-20.40.26:892][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.26:892][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.26:939][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.40.26:939][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.27:627][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.40.27:627][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.27:673][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.27:673][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.31:334][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.40.31:334][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.31:334][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.40.31:334][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.31:334][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.40.31:334][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.31:354][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.40.31:529][902]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.40.31:529][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.31:529][902]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.40.31:529][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.31:529][902]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.40.31:529][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.33:658][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.33:658][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.33:658][ 9]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.40.33:658][ 9]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.40.33:658][ 9]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=70.586 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.40.33:679][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.40.34:174][ 36]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.40.34:174][ 36]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.40.34:174][ 36]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.40.34:174][ 36]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=71.103 [2020.05.31-20.40.34:174][ 36]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=71.103 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.40.34:489][ 50]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Miss Bear AnimTag_FPV. [2020.05.31-20.40.34:489][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.40.34:489][ 50]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.40.34:489][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=71.418 [2020.05.31-20.40.34:489][ 50]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=71.418 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.05.31-20.40.35:992][118]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.05.31-20.40.35:992][118]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_08_C_0 at Time=72.920 [2020.05.31-20.40.36:010][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.36:010][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.40.36:043][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.40.36:044][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.40.36:589][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.40.36:589][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.36:589][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.40.36:589][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.36:589][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.40.36:589][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.36:806][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.40.36:806][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.36:806][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.40.36:806][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.36:806][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.40.36:806][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.38:859][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.40.38:859][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.38:859][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.40.38:859][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.38:859][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.40.38:859][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.39:310][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.40.39:310][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.39:310][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.40.39:310][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.39:310][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.40.39:310][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.48:659][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.40.48:659][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.48:659][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.40.48:659][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.48:659][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.40.48:659][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.48:813][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.40.48:860][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.40.48:860][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:323][747]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.40.49:323][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.40.49:326][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.40.49:392][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:415][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.31-20.40.49:875][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.40.49:875][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:942][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.40.49:942][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:942][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.40.49:942][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.49:942][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.40.49:942][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.50:311][792]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.40.50:311][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.40.50:311][792]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.40.50:311][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.40.50:315][792]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.40.51:738][860]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.51:738][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.51:738][860]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.51:738][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.51:740][860]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.51:740][860]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.51:740][860]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.51:740][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.51:740][860]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.51:740][860]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.51:740][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.51:740][860]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.51:740][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.51:740][860]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.51:740][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.51:929][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.51:930][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.51:930][870]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.51:930][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.51:930][870]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.51:930][870]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.51:930][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.51:930][870]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.51:930][870]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.51:930][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.51:966][872]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.51:966][872]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.51:966][872]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.51:966][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.51:966][872]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.51:966][872]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.51:966][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.52:006][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:006][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.52:006][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:006][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:006][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.52:006][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:006][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:006][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.52:006][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:006][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:006][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.52:006][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.52:006][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.52:006][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.52:006][874]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.52:006][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:006][874]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.52:006][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.52:006][874]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:008][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.52:024][875]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.52:024][875]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.52:024][875]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.52:024][875]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.52:024][875]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.52:299][890]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.52:299][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.52:300][890]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.52:300][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.52:301][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:301][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:301][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.52:301][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.52:301][890]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:302][890]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.52:302][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.52:302][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.52:302][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:302][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.52:302][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:497][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.52:499][901]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:499][901]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.52:499][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:499][901]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:499][901]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.52:499][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:499][901]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.52:499][901]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.52:499][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:533][903]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.52:533][903]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.52:533][903]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.52:533][903]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.52:533][903]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.52:533][903]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.52:533][903]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.52:776][914]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.40.52:822][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:822][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.52:822][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:822][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:822][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.52:822][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:822][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:822][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.52:822][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:822][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:822][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.52:822][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.52:822][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.52:822][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.52:822][916]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.52:822][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.52:824][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.52:824][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.52:824][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.52:825][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.52:859][918]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.52:859][918]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.52:859][918]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.52:859][918]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.52:859][918]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.52:992][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.52:992][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:211][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.40.53:211][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:489][947]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.53:489][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:490][947]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.53:490][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:491][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:492][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:492][947]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.53:492][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.53:492][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:492][947]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.53:492][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:492][947]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.53:492][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:492][947]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.53:492][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:628][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.40.53:628][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:663][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.53:663][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:698][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.53:700][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:700][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.53:700][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:700][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:700][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.53:700][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:700][958]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.53:700][958]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.53:700][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:735][960]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.53:735][960]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.53:735][960]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.53:735][960]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.53:735][960]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.53:735][960]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.53:735][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.53:772][962]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:772][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.53:772][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:772][962]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:772][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.53:772][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:772][962]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:772][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.53:772][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:772][962]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:772][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.53:772][962]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.53:772][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.53:772][962]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.53:772][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.53:772][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.53:772][962]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.53:772][962]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.53:772][962]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.53:773][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.53:805][964]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.53:805][964]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.53:805][964]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.53:806][964]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.53:806][964]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.54:338][995]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.54:338][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.54:338][995]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.54:338][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.54:340][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:340][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:340][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.54:340][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.54:340][995]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:340][995]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.54:340][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.54:340][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.54:340][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:340][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.54:340][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:538][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.54:540][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:540][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.54:540][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:540][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:540][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.54:540][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:540][ 5]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.54:540][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.54:540][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:573][ 7]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.54:573][ 7]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.54:573][ 7]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.54:573][ 7]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.54:573][ 7]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.54:573][ 7]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.54:573][ 7]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.54:675][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:675][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.54:675][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:675][ 12]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:675][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.54:675][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:676][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.54:706][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.54:709][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:709][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.54:709][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.54:709][ 14]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.54:709][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.54:709][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.54:711][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.54:740][ 15]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.54:740][ 15]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.54:740][ 15]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.54:740][ 15]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.54:740][ 15]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.55:041][ 33]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.55:041][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.55:041][ 33]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.55:041][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.55:044][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:044][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:044][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.55:044][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.55:044][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:044][ 33]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.55:044][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.55:044][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.55:044][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:044][ 33]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.55:044][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:241][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.55:243][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:243][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.55:243][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:243][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:243][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.55:243][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:243][ 45]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.55:243][ 45]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.55:243][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:274][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.616384 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.40.55:276][ 47]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.55:276][ 47]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.55:276][ 47]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.55:276][ 47]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.55:276][ 47]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.55:276][ 47]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.55:276][ 47]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.55:277][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:277][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:277][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:277][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.55:277][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:277][ 47]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.55:277][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.55:277][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:278][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.55:309][ 49]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.55:309][ 49]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.55:309][ 49]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.55:309][ 49]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.55:309][ 49]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.55:971][ 84]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.55:971][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.55:971][ 84]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.55:971][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.55:973][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:973][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:973][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.55:973][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.55:973][ 84]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.55:973][ 84]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.55:973][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.55:973][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.55:973][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.55:973][ 84]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.55:973][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:172][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.56:174][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.56:174][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.56:174][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:174][ 93]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.56:174][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.56:174][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:174][ 93]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.56:174][ 93]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.56:174][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:205][ 94]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.56:205][ 94]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.56:205][ 94]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.56:205][ 94]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.56:205][ 94]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.56:205][ 94]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.56:205][ 94]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.56:241][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.31-20.40.56:241][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.56:241][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.31-20.40.56:241][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.56:241][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.40.56:241][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.56:492][107]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.40.56:508][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.31-20.40.56:508][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.56:508][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.31-20.40.56:508][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.56:509][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.40.56:509][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.56:607][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.56:607][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.56:607][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:607][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.56:607][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.56:607][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:607][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.56:607][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.56:607][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:607][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.56:607][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.56:607][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.56:607][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.56:607][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.56:607][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.56:607][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.56:607][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.56:607][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.56:607][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.56:608][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.56:639][113]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.56:639][113]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.56:639][113]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.56:639][113]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.56:639][113]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.58:107][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.58:107][175]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.58:107][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.58:107][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.58:110][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:110][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:110][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.58:110][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.58:110][175]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:110][175]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.58:110][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.58:110][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.58:110][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:110][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.58:110][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:356][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.58:359][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:359][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.58:359][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:359][185]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:359][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.58:359][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:359][185]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.58:359][185]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.58:359][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:376][186]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.58:376][186]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.58:376][186]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.58:376][186]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.58:376][186]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.58:376][186]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.58:376][186]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.58:627][197]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.40.58:693][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:694][200]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.58:694][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:694][200]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:694][200]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.58:694][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:695][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.58:710][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.58:712][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:712][201]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.58:712][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:712][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:712][201]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.58:712][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.58:712][201]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.58:712][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.58:712][201]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.58:712][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.58:712][201]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.58:712][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.58:712][201]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.58:713][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.58:742][202]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.58:742][202]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.58:742][202]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.58:742][202]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.58:742][202]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.59:388][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.59:388][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.59:388][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.59:388][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.59:390][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:390][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:390][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.59:390][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.59:390][231]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:390][231]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.59:390][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.59:390][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.59:390][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:390][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.59:390][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:589][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.40.59:591][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:591][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.40.59:591][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:591][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:591][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.40.59:591][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:591][240]Interaction: Interaction time: 1.500000 [2020.05.31-20.40.59:591][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.40.59:591][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:627][242]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.59:627][242]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.59:627][242]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.40.59:627][242]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.40.59:627][242]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.40.59:627][242]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.59:627][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.40.59:628][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:628][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.40.59:628][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:628][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:628][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.40.59:628][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:628][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:628][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.40.59:628][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:628][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:628][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.40.59:628][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.59:628][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.40.59:628][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.59:628][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.40.59:628][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:628][242]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.59:628][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.59:628][242]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:631][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.40.59:656][243]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.59:656][243]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.40.59:657][243]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.40.59:657][243]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.40.59:657][243]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.40.59:923][255]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.59:923][255]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.59:924][255]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.59:924][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.59:926][255]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:926][255]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:926][255]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.40.59:926][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.40.59:926][255]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.40.59:926][255]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.40.59:926][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.40.59:926][255]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.40.59:926][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.40.59:926][255]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.40.59:926][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:162][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:162][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.00:162][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:162][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:162][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.00:162][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:162][266]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.00:162][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:162][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.00:162][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:162][266]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:162][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.00:162][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:206][268]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.00:206][268]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.00:206][268]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.00:206][268]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.00:206][268]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.00:206][268]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.00:207][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:207][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.00:207][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:207][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:207][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.00:207][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.00:207][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.00:207][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.00:207][268]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.00:207][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:207][268]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.00:207][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.00:207][268]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:225][269]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.00:225][269]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.00:225][269]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.00:225][269]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.00:225][269]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.00:992][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.00:992][306]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.00:992][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.00:992][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.00:994][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:994][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:994][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.00:994][306]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.00:994][306]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.00:994][306]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.00:994][306]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.00:995][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.00:995][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.00:995][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.00:995][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:205][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.41.01:207][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.01:207][317]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.01:207][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:207][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.01:207][317]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.01:207][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:207][317]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.01:207][317]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.01:207][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:225][318]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.01:225][318]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.01:225][318]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.01:225][318]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.01:225][318]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.01:225][318]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.01:225][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.41.01:361][325]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.01:361][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.01:361][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:361][325]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.01:361][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.01:361][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:363][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.41.01:395][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.41.01:397][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.01:397][327]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.01:397][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:397][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.01:397][327]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.01:397][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.01:397][327]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.01:397][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.01:397][327]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.01:397][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.01:397][327]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.01:397][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.01:397][327]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.01:398][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.41.01:440][329]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.01:440][329]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.01:440][329]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.01:440][329]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.01:440][329]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.01:538][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702571 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.41.02:071][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.02:071][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.02:071][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.02:071][361]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.02:073][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:073][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:073][361]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.02:073][361]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.02:073][361]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:073][361]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.02:073][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.02:073][361]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.02:073][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:073][361]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.02:073][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:264][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:264][371]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.02:265][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:265][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:265][371]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.02:265][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:265][371]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.02:265][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:265][371]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.02:265][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:265][371]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:265][371]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.02:265][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:290][372]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.02:290][372]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.02:290][372]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.02:290][372]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.02:290][372]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.02:290][372]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.02:291][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:291][372]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.02:291][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:291][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:291][372]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.02:291][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.02:291][372]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.02:291][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.02:291][372]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.02:291][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:291][372]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.02:291][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.02:291][372]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:327][374]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.02:327][374]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.02:327][374]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.02:327][374]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.02:327][374]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.02:763][397]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.02:763][397]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.02:763][397]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.02:763][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.02:765][397]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:765][397]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:765][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.02:765][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.02:765][397]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:765][397]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.02:765][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.02:765][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.02:765][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:765][397]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.02:765][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:958][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.41.02:961][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:961][407]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.02:961][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:961][407]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.02:961][407]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.02:961][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.02:961][407]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.02:961][407]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.02:961][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.03:005][409]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.03:005][409]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.03:005][409]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.03:005][409]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.03:005][409]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.03:005][409]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.03:005][409]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.41.03:194][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:194][418]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.03:194][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.03:194][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:194][418]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.03:194][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.03:194][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:194][418]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.03:194][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.03:194][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:194][418]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.03:194][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.03:195][418]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.03:195][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.03:195][418]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.03:195][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.03:195][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.03:195][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.03:195][418]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:196][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.41.03:241][420]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.03:241][420]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.03:241][420]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.03:241][420]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.03:241][420]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.03:841][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.03:842][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.03:842][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.03:842][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.03:844][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:844][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:844][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.03:844][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.03:844][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.03:844][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.03:844][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.03:844][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.03:844][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.03:844][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.03:844][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:045][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:045][460]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.04:045][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:045][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:045][460]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.04:045][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:045][460]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.04:045][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:045][460]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.04:045][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:045][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:045][460]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.04:045][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:062][461]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:063][461]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:063][461]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.04:063][461]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.04:063][461]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.04:063][461]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.04:063][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:063][461]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.04:063][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:063][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:063][461]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.04:063][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.04:063][461]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.04:063][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.04:063][461]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.04:063][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:063][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.04:063][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.04:063][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:108][463]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:108][463]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:108][463]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.04:108][463]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.04:108][463]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.04:389][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.04:389][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.04:389][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.04:389][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.04:391][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:391][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:391][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.04:391][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.04:391][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:391][477]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.04:392][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.04:392][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.04:392][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:392][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.04:392][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:575][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.41.04:578][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:578][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.04:578][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:578][487]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:578][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.04:578][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:578][487]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.04:578][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.04:578][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:612][489]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:612][489]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:612][489]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.04:612][489]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.04:612][489]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.04:612][489]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.04:612][489]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.41.04:772][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:772][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.04:772][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:772][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:772][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.04:772][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:772][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:772][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.04:772][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:772][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:772][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.04:772][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.04:772][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.04:772][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.04:772][498]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.04:772][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.04:773][498]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.04:773][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.04:773][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.04:774][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.41.04:805][500]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:805][500]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.04:805][500]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.04:805][500]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.04:806][500]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.05:541][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.05:541][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.05:541][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.05:541][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.05:543][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:543][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:543][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.05:543][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.05:543][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:543][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.05:543][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.05:543][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.05:543][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:543][539]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.05:543][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:742][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:742][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.05:742][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:742][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:742][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.05:742][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:742][548]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.05:742][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:742][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.05:742][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:742][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:742][548]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.05:742][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:774][549]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.05:774][549]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.05:774][549]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.05:774][549]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.05:774][549]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.05:774][549]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.05:775][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:775][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.05:775][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:775][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:775][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.05:775][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.05:775][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.05:775][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.05:775][549]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.05:775][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.05:775][549]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.05:775][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.05:775][549]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.05:809][551]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.05:809][551]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.05:809][551]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.05:809][551]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.05:809][551]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.06:440][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.06:440][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.06:440][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.06:440][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.06:442][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:443][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:443][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.06:443][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.06:443][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:443][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.06:443][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.06:443][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.06:443][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:443][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.06:443][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:640][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.41.06:642][594]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:642][594]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.06:642][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:642][594]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:642][594]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.06:642][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:642][594]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.06:642][594]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.06:642][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:676][596]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.06:676][596]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.06:676][596]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.06:676][596]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.06:676][596]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.06:677][596]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.06:677][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.41.06:840][603]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:840][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.06:840][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:840][603]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:840][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.06:840][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:840][603]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:840][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.06:840][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:840][603]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:840][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.06:840][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.06:840][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.06:840][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.06:840][603]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.06:840][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.06:840][603]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.06:840][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.06:840][603]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.06:843][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.41.06:875][605]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.06:876][605]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.06:876][605]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.06:876][605]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.06:876][605]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.07:441][632]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.07:441][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.07:441][632]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.07:441][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.07:443][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:443][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:443][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.07:443][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.07:443][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:443][632]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.07:443][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.07:443][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.07:443][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:443][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.07:443][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:649][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:649][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.07:649][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:649][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:649][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.07:649][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:649][643]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.07:649][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:649][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.07:649][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:649][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:649][643]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.07:649][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:673][644]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.07:673][644]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.07:673][644]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.07:674][644]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.07:674][644]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.07:674][644]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.07:674][644]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:674][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.07:674][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:674][644]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:674][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.07:674][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.07:674][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.07:674][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.07:674][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.07:674][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.07:674][644]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.07:674][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.07:674][644]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.07:710][646]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.07:710][646]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.07:710][646]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.07:710][646]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.07:710][646]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.07:778][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605820 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.41.07:987][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.07:987][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.07:987][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.41.07:987][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.07:987][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.41.07:987][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:009][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.08:173][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.08:173][673]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:173][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.08:173][673]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:174][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.08:174][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.08:174][673]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.41.08:174][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.08:174][673]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.08:174][673]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.08:174][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:174][673]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.08:174][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:174][673]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.08:174][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:174][673]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.41.08:193][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.41.08:274][679]LogDBDPlayerMovement: StopSnapping Final Location (9278.325195 4163.766602 111.094734) [2020.05.31-20.41.08:274][679]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.41.08:306][681]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.31-20.41.08:356][684]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.08:356][684]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:356][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.08:356][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:356][684]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.08:356][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:358][684]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.08:358][684]LogDBDPlayerMovement: StopSnapping Final Location (9278.325195 4163.766602 111.094734) [2020.05.31-20.41.08:358][684]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.08:358][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:358][684]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.08:358][684]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.08:358][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:358][684]Interaction: Interaction time: 2.333000 [2020.05.31-20.41.08:358][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.41.08:358][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.41.08:358][684]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV. [2020.05.31-20.41.08:358][684]AnimLeader: ClosetStandard_C_8 Requested to Play: LockerSearchEmpty Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.41.08:358][684]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 105.270386 [2020.05.31-20.41.08:358][684]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.08:358][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:358][684]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:358][684]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:358][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.08:359][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.08:359][684]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:359][684]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.08:359][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:359][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.08:359][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:359][684]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.08:359][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:556][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.41.08:558][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:558][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.08:558][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:558][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:558][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.08:558][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:559][696]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.08:559][696]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.08:559][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:591][698]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.08:591][698]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.08:591][698]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.08:591][698]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.08:591][698]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.08:591][698]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.08:591][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.41.08:592][698]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:592][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.08:592][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:592][698]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:592][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.08:592][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:592][698]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:592][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.08:592][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:592][698]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:592][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.08:592][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.08:592][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.08:592][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.08:592][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.08:592][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.08:592][698]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.08:592][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.08:592][698]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.08:594][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.41.08:624][700]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.08:624][700]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.08:625][700]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.08:625][700]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.08:625][700]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.09:056][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:056][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:056][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:056][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:059][726]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:059][726]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:059][726]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.09:059][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.09:059][726]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:059][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:059][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:059][726]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.09:059][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:059][726]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.09:059][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:257][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:257][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.09:257][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:257][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:257][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.09:257][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:257][738]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.09:258][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:258][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.09:258][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:258][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:258][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.09:258][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:290][740]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:290][740]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:290][740]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.09:290][740]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.09:290][740]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.09:290][740]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.09:291][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:291][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.09:291][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:291][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:291][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.09:291][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.09:291][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.09:291][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.09:291][740]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.09:291][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:291][740]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:291][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:291][740]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:323][742]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:323][742]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:323][742]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.09:323][742]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.09:323][742]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.09:689][764]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:689][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:689][764]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:689][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:690][764]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:690][764]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:690][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.09:690][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.09:690][764]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:690][764]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:690][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:690][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.09:690][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:691][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.09:691][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:890][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:890][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.09:890][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:890][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:890][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.09:890][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:890][776]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.09:890][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:890][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.09:890][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:890][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:890][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.09:890][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:923][778]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:923][778]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:923][778]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.09:923][778]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.09:923][778]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.09:923][778]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.09:923][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:923][778]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.09:923][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:923][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:923][778]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.09:923][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.09:923][778]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.09:923][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.09:923][778]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.09:923][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.09:923][778]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.09:923][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.09:924][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.09:956][780]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:956][780]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.09:956][780]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.09:956][780]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.09:956][780]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.10:322][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.10:322][802]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.10:322][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.10:322][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.10:324][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:324][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:324][802]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.10:324][802]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.10:324][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:324][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.10:324][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.10:324][802]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.10:324][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:324][802]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.10:324][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:440][809]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.41.10:522][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.31-20.41.10:524][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:524][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.10:524][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:524][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:524][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.10:524][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:524][814]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.10:524][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.10:524][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:557][816]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.10:557][816]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.10:557][816]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.10:557][816]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.10:557][816]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.10:557][816]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.10:557][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.41.10:691][824]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.41.10:708][825]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.10:708][825]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.10:708][825]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.10:708][825]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.10:708][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:708][825]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.10:708][825]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.10:708][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:723][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.10:723][826]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.10:723][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:723][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.10:723][826]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.41.10:723][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.10:723][826]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.10:723][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.10:724][826]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.10:724][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:724][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.10:724][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.10:724][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.10:724][826]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.10:724][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.10:745][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.10:747][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.41.10:808][831]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.41.10:826][832]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:826][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.10:826][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:826][832]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:827][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.10:827][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:827][832]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:827][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.10:827][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:827][832]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:827][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.10:827][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.10:827][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.10:827][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.10:827][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.10:827][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.10:827][832]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.10:827][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.10:827][832]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.10:829][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.31-20.41.10:858][834]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.10:859][834]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.10:859][834]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.10:859][834]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.10:859][834]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.10:894][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.11:157][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.11:157][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:157][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.31-20.41.11:157][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:157][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.31-20.41.11:157][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:355][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.11:355][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:355][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.11:355][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:358][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:358][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:358][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.11:358][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.11:358][861]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:358][861]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.11:358][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:358][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.11:358][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:358][861]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.11:358][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:574][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:574][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.11:574][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:574][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:574][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.11:574][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:574][871]Interaction: Interaction time: 1.500000 [2020.05.31-20.41.11:574][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:574][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.11:574][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:574][871]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:574][871]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.11:574][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:590][872]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.11:590][872]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.11:590][872]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.31-20.41.11:590][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.11:590][872]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.31-20.41.11:590][872]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.11:591][872]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:591][872]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.11:591][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:591][872]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:591][872]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.11:591][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.11:591][872]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.11:591][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.11:591][872]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.11:591][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:591][872]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.11:591][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:591][872]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:624][874]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.11:624][874]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.11:625][874]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.41.11:625][874]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.41.11:625][874]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.11:823][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.11:823][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:823][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.11:823][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:823][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:823][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:823][884]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.11:823][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.11:824][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.11:824][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.11:824][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.11:824][884]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.11:824][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:824][884]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.11:824][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.11:857][886]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.41.11:972][891]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.41.12:038][894]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.31-20.41.12:038][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.41.12:039][894]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.12:039][894]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.12:039][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.12:039][894]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.12:039][894]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.12:039][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.12:039][894]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.41.12:039][894]Interaction: Interaction time: 1.000000 [2020.05.31-20.41.12:039][894]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.31-20.41.12:039][894]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.31-20.41.12:039][894]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.12:039][894]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.31-20.41.12:040][894]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.12:040][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.12:058][895]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.12:058][895]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.12:058][895]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.12:058][895]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.05.31-20.41.12:058][895]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.12:058][895]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.31-20.41.12:225][903]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.12:225][903]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.12:274][905]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.41.12:509][916]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.41.13:041][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.41.13:206][949]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.41.13:206][949]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.31-20.41.13:206][949]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.41.13:206][949]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.41.13:206][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.13:241][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.41.13:242][951]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.13:242][951]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.13:242][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.13:242][951]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.41.13:242][951]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.41.13:242][951]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.31-20.41.13:242][951]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.41.13:242][951]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.05.31-20.41.13:242][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.41.13:242][951]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.31-20.41.13:243][951]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.13:243][951]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.31-20.41.13:243][951]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.13:243][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.13:246][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.41.13:271][952]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.41.13:271][952]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.483415 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.41.13:273][952]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.13:273][952]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.13:273][952]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.41.13:273][952]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.41.14:373][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_8] [2020.05.31-20.41.14:373][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.14:373][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.14:373][ 3]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.14:375][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.14:375][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.14:375][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.41.14:375][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.14:375][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.14:375][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.14:375][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.14:375][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.14:375][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.14:375][ 3]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.41.14:375][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.14:375][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.14:392][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=111.321 [2020.05.31-20.41.14:396][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.41.14:539][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.14:539][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.14:677][ 18]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.41.14:677][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.31-20.41.14:678][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.14:678][ 18]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.41.14:678][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.14:678][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.14:678][ 18]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.41.14:678][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.14:678][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.14:678][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.14:681][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.31-20.41.14:876][ 27]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.14:876][ 27]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.15:306][ 48]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.41.15:391][ 52]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.15:392][ 52]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.15:392][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.15:392][ 52]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.15:392][ 52]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.15:392][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.15:392][ 52]Interaction: Interaction time: 1.000000 [2020.05.31-20.41.15:392][ 52]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.41.15:392][ 52]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 112.303482 [2020.05.31-20.41.15:392][ 52]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.15:392][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.15:476][ 56]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.41.15:574][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.41.15:807][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.15:807][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.15:807][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.15:807][ 72]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.15:807][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.15:807][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.15:807][ 72]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.41.15:807][ 72]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.15:807][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.15:880][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.41.15:880][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:880][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.41.15:880][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:880][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.15:880][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:992][ 81]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.15:993][ 81]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.15:994][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.41.16:009][ 82]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.41.16:009][ 82]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.16:009][ 82]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.41.16:009][ 82]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.16:009][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.16:009][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.16:010][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.16:010][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.16:010][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.41.16:010][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.16:010][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.16:010][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.16:010][ 82]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.16:010][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.16:010][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.16:010][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:010][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.41.16:010][ 82]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:010][ 82]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:012][ 82]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.41.16:027][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.16:027][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.16:027][ 83]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.41.16:027][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.16:027][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.16:027][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.16:027][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:027][ 83]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.16:027][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.16:028][ 83]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.41.16:028][ 83]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.41.16:028][ 83]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.16:028][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.16:028][ 83]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=112.957 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.41.16:028][ 83]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=112.957 [2020.05.31-20.41.16:092][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.16:093][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:173][ 90]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.41.16:173][ 90]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.41.16:173][ 90]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.41.16:174][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.41.16:177][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.41.16:209][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.16:209][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:538][108]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C9295FF220] Result: '1' k_EResultOK (success) [2020.05.31-20.41.16:539][108]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C9295FF220]' succeeded in 0.363444 seconds [2020.05.31-20.41.16:577][109]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECF0E80] Result: '1' k_EResultOK (success) [2020.05.31-20.41.16:577][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.41.16:577][109]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.41.16:577][109]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.31-20.41.16:580][109]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: On [2020.05.31-20.41.16:608][111]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421643 seconds [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.16:624][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.16:694][114]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.17:225][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.17:225][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.17:393][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.41.17:393][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.17:393][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.41.17:393][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.17:393][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.17:393][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.18:029][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.18:029][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.18:029][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.18:029][176]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.41.18:029][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.18:029][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.18:029][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.18:029][176]Interaction: Interaction time: 0.000000 [2020.05.31-20.41.18:029][176]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.18:029][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.18:029][176]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=114.959 [2020.05.31-20.41.18:047][177]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.18:047][177]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.18:047][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.18:047][177]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.18:047][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.18:047][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.18:047][177]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.18:047][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.18:066][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.18:066][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.18:066][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.18:066][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.18:066][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.41.18:066][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.18:066][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.18:066][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.18:066][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.18:066][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.18:066][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.18:066][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.18:066][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.18:066][178]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.18:066][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.18:255][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.18:257][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.41.18:576][205]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: Off [2020.05.31-20.41.19:305][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.876894 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.41.20:426][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.471980 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.41.22:043][352]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.724288 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.41.22:108][355]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.41.23:842][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.41.23:842][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.23:867][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.41.24:043][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.24:064][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:092][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.26:266][528]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.41.26:266][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.28:226][608]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.41.28:293][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.735757 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.41.30:624][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.30:624][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.31:532][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.31:532][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.31:629][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.41.31:629][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.31:629][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.41.31:629][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.31:631][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.31:631][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.31:631][772]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.31:631][772]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.31:631][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.31:631][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.41.31:631][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.31:631][772]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.31:631][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.31:631][772]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.31:631][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.31:844][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.41.31:845][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.31:845][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.31:845][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.31:845][783]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.31:845][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.31:845][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.31:845][783]Interaction: Interaction time: 16.000000 [2020.05.31-20.41.31:845][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.31:845][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.39:716][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.31-20.41.39:716][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.39:716][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.31-20.41.39:716][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.39:716][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.41.39:716][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.39:735][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.39:817][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.41.39:817][176]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.39:817][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.41.39:817][176]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.39:818][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.39:818][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.39:818][176]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.41.39:818][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.39:818][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.39:818][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.41.39:818][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.39:818][176]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.39:818][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.39:818][176]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.39:818][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.39:818][176]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.41.39:837][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.41.39:919][182]LogDBDPlayerMovement: StopSnapping Final Location (7682.862305 5242.341309 111.094734) [2020.05.31-20.41.39:919][182]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.41.40:002][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.41.40:002][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.40:003][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.40:003][187]LogDBDPlayerMovement: StopSnapping Final Location (7682.862305 5242.341309 111.094734) [2020.05.31-20.41.40:003][187]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.40:003][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.40:003][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.40:003][187]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.40:003][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.40:003][187]Interaction: Interaction time: 4.000000 [2020.05.31-20.41.40:003][187]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.05.31-20.41.40:003][187]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_14] - OnMontageStarted called with Leader BP_Slasher_Character_08_C_0 and Montage AM_BE_Reload that has root motion is not supported [2020.05.31-20.41.40:003][187]AnimLeader: ClosetStandard_C_14 Requested to Play: ReloadAmmo Bear AnimTag_FPV AnimTag_Follower. [2020.05.31-20.41.40:003][187]LogSM: Error: Play Update Montage AM_BE_Reload Duration 4.000000 Timestamp 136.916351 [2020.05.31-20.41.40:003][187]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.41.40:003][187]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.40:003][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.41:708][290]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.05.31-20.41.43:742][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.41.43:991][427]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.41.44:008][428]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.44:008][428]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.41.44:008][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.44:008][428]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.44:008][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.44:008][428]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.44:008][428]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.44:008][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.44:024][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.44:025][429]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.44:025][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.44:025][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.44:025][429]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.41.44:025][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.44:025][429]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.44:025][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.44:025][429]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.41.44:025][429]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_14] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.44:025][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.44:025][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.41.44:025][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.44:025][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.41.44:025][429]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.44:025][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.44:044][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.44:046][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.41.44:179][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.44:674][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.31-20.41.44:675][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.44:675][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.31-20.41.44:675][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.44:675][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.41.44:675][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.46:912][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.41.46:912][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.46:945][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.48:280][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.41.48:280][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.48:903][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.41.49:300][675]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.41.49:300][675]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.41.49:693][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.49:695][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.41.49:695][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.49:695][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.49:695][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.41.49:695][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.49:695][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.49:695][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.41.49:695][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.49:695][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.49:695][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.41.49:695][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.49:695][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.41.49:695][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.49:695][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.41.49:695][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.49:695][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.41.49:695][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.49:695][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.49:697][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.41.49:712][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.05.31-20.41.50:008][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.41.50:008][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.50:008][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.41.50:008][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.50:010][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.50:010][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.50:011][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.41.50:011][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.41.50:011][709]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.50:011][709]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.41.50:011][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.50:011][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.41.50:011][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.50:011][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.41.50:011][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.50:209][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.41.50:212][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.50:212][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.41.50:212][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.50:212][719]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.41.50:212][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.41.50:212][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.50:212][719]Interaction: Interaction time: 7.082132 [2020.05.31-20.41.50:212][719]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.41.50:212][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.41.50:307][724]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.41.50:307][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.41.50:307][724]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.41.50:307][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.41.50:310][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.41.50:695][744]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.50:695][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.51:494][781]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.41.51:494][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.51:917][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.41.51:917][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.51:917][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.41.51:917][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.51:917][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.51:917][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:067][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.52:067][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.41.52:511][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.52:559][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.53:044][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.53:044][857]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.53:111][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.41.53:111][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.53:111][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.41.53:111][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.53:111][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.41.53:111][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.53:959][898]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.41.55:263][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.55:263][957]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.55:263][957]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.41.55:263][957]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.41.55:263][957]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=152.192 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.41.55:295][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.41.55:513][968]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.41.55:513][968]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.41.55:513][968]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.41.55:514][968]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=152.443 [2020.05.31-20.41.55:514][968]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=152.443 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.41.55:544][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:544][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:610][972]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:717][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:808][981]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.41.55:809][981]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.41.55:809][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.41.55:812][981]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cristhianperez97]: On [2020.05.31-20.41.55:813][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.41.55:828][982]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.41.55:828][982]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.41.55:828][982]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.41.55:828][982]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=152.757 [2020.05.31-20.41.55:828][982]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=152.757 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.41.55:877][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.56:247][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.41.56:247][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.41.57:760][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.879924 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.41.57:783][ 70]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cristhianperez97]: Off [2020.05.31-20.41.58:829][116]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.41.58:830][116]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=155.758 [2020.05.31-20.41.58:859][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.58:859][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.41.58:884][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.41.58:886][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.42.00:514][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.42.00:514][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.00:515][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.42.00:515][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.00:515][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.00:515][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.00:643][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.00:643][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.01:095][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.01:163][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:642][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.01:642][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:710][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.01:710][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:710][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.01:710][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.01:710][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.01:710][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.02:795][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.42.04:180][357]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.04:180][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.04:180][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.04:180][357]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.04:180][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.04:180][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.04:226][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.04:226][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.04:226][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.04:226][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.04:226][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.42.04:226][359]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.04:226][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.04:226][359]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.04:226][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.04:226][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.04:226][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.42.04:226][359]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.04:226][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.06:009][440]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.042379 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.42.06:075][443]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.42.13:027][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.42.13:027][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:027][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.42.13:027][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:027][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.13:027][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:176][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.13:176][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.13:615][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.13:668][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.14:183][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.14:183][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.14:293][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.14:293][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.14:293][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.14:293][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.14:293][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.14:293][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.19:111][ 50]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.42.19:111][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.19:111][ 50]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.42.19:111][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.19:111][ 50]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.31-20.42.19:112][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.19:112][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.19:112][ 50]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.42.19:112][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.19:112][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.19:112][ 50]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.42.19:113][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.19:113][ 50]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.19:113][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.19:113][ 50]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.19:113][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.19:113][ 50]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.42.19:212][ 54]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.42.19:311][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.42.19:312][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.19:312][ 58]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.19:312][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.19:312][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.19:312][ 58]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.19:312][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.19:312][ 58]Interaction: Interaction time: 0.800000 [2020.05.31-20.42.19:312][ 58]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.19:312][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.19:314][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.19:315][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.20:094][ 92]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.260586 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.42.20:096][ 92]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.42.20:099][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.42.20:114][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.42.20:161][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.42.20:167][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.42.20:362][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.31-20.42.20:362][104]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.20:362][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.20:362][104]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.20:364][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.20:364][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.20:364][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.42.20:364][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.20:364][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.20:364][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.20:364][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.20:364][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.20:364][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.20:364][104]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.42.20:364][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.20:364][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.20:383][105]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=177.312 [2020.05.31-20.42.20:385][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.42.20:561][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.20:561][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.20:781][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.20:781][123]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.20:781][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.20:781][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.20:781][123]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.20:781][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.20:786][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.42.20:828][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.20:828][125]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.20:828][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.20:829][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.20:829][125]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.42.20:829][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.20:829][125]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.20:829][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.20:829][125]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.20:829][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.20:829][125]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.31-20.42.20:829][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.20:829][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.20:848][126]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.42.21:050][135]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.21:050][135]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.21:378][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.21:378][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.21:378][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.21:378][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.21:378][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.21:378][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.21:378][148]Interaction: Interaction time: 1.000000 [2020.05.31-20.42.21:378][148]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.42.21:378][148]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 178.275772 [2020.05.31-20.42.21:378][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.21:378][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.21:448][151]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.42.21:562][156]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.31-20.42.21:562][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.42.22:028][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.22:028][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.22:028][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:028][175]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.22:028][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.22:028][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:028][175]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.42.22:028][175]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.22:028][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.22:096][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:096][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.22:199][183]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:201][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.42.22:217][184]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.42.22:217][184]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.22:217][184]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.42.22:217][184]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.22:217][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:217][184]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.22:217][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.22:218][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:218][184]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.42.22:218][184]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.22:218][184]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.22:218][184]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.22:218][184]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.22:218][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.22:218][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.22:218][184]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:218][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.22:218][184]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:218][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:219][184]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.22:244][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:244][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:244][185]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.42.22:244][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.22:244][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.22:244][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.22:244][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:244][185]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.22:244][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.22:244][185]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.42.22:244][185]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.42.22:244][185]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.22:244][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.22:244][185]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=179.173 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.42.22:244][185]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=179.173 [2020.05.31-20.42.22:396][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.42.22:396][192]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.42.22:396][192]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.42.22:401][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.42.22:401][192]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.42.22:401][192]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.05.31-20.42.22:403][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.839132 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.42.22:407][192]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cristhianperez97]: On [2020.05.31-20.42.22:426][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.22:442][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.22:442][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:462][195]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.31-20.42.22:492][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.42.22:496][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.42.22:891][214]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C948EF3580] Result: '1' k_EResultOK (success) [2020.05.31-20.42.22:902][214]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C948EF3580]' succeeded in 0.496050 seconds [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.22:902][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.22:931][216]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C948EF3580] Result: '1' k_EResultOK (success) [2020.05.31-20.42.22:949][217]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.544414 seconds [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.23:028][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.23:198][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.24:199][278]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.24:199][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.24:247][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.24:247][280]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.24:247][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.24:247][280]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.42.24:247][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.24:247][280]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.24:247][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.24:247][280]Interaction: Interaction time: 0.000000 [2020.05.31-20.42.24:247][280]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.24:247][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.24:247][280]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=181.175 [2020.05.31-20.42.24:264][281]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.24:264][281]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.24:264][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.24:264][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.24:264][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.24:264][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.24:264][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.24:264][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.24:294][282]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.24:294][282]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.24:294][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.24:294][282]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.24:294][282]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.42.24:294][282]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.24:294][282]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.24:294][282]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.24:294][282]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.24:294][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.24:294][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.24:294][282]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.24:294][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.24:294][282]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.24:294][282]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.24:395][286]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cristhianperez97]: Off [2020.05.31-20.42.24:487][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.24:489][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.42.25:558][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.080398 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.42.26:227][357]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.26:227][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.26:227][357]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.26:227][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.26:227][357]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.26:227][357]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.26:227][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.42.26:227][357]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.26:227][357]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.26:227][357]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.26:227][357]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.26:227][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.26:227][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.26:227][357]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.26:227][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.26:427][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.42.26:428][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.26:428][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.26:428][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.26:428][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.26:428][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.26:428][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.26:428][365]Interaction: Interaction time: 16.000000 [2020.05.31-20.42.26:428][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.26:428][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.27:977][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.27:977][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.27:977][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.27:977][433]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.27:977][433]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.27:977][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.27:979][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.42.28:017][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.28:017][435]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.28:017][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.28:017][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.28:017][435]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.42.28:017][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.28:017][435]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.28:017][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.28:017][435]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.28:017][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.28:017][435]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.28:017][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.28:017][435]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:298][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.29:298][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.29:298][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.29:298][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.29:300][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:300][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:300][493]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.42.29:300][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.29:300][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:301][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.29:301][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.29:301][493]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.29:301][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:301][493]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.29:301][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:480][501]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:480][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.29:481][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:481][501]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:481][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.29:481][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:481][501]Interaction: Interaction time: 15.213889 [2020.05.31-20.42.29:481][501]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:481][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.29:481][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:481][501]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:481][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.29:481][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:527][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:527][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.29:527][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:527][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.29:527][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.42.29:527][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.29:527][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.29:527][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.29:527][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.29:527][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.29:527][503]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.31-20.42.29:527][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.29:527][503]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.32:110][623]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.05.31-20.42.32:401][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:401][637]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:431][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.32:532][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.32:533][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.32:562][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:585][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.32:893][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.32:893][659]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:893][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.32:893][659]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:894][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.32:894][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.32:894][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.42.32:894][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.32:894][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.32:894][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.32:894][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.32:894][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.32:894][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.32:895][659]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.05.31-20.42.32:895][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.32:895][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.32:914][660]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=189.842 [2020.05.31-20.42.32:918][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.42.33:064][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.33:064][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:154][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:155][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:244][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.33:244][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:367][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.33:368][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.33:896][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.33:896][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.33:896][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.33:896][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.33:896][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.33:896][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.33:897][707]Interaction: Interaction time: 1.000000 [2020.05.31-20.42.33:897][707]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.05.31-20.42.33:897][707]LogSM: Error: Play Update Montage AM_BE_Throw01_Idle_FPV Duration 1.000000 Timestamp 190.806229 [2020.05.31-20.42.33:897][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.33:897][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.33:997][712]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.05.31-20.42.34:052][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.34:052][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:052][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.34:052][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:052][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.34:052][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:075][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.42.34:250][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.34:250][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.34:902][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.34:983][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.35:083][767]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.42.35:083][767]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.42.35:083][767]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.42.35:083][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.35:085][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.42.35:904][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.767843 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.42.35:907][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.05.31-20.42.36:356][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.36:440][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:077][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.37:077][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:079][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:079][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.37:229][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:261][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.37:261][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:261][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.37:261][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:261][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.37:261][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:429][896]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.37:429][896]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.37:429][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:429][896]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.37:429][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:429][896]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:429][896]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.05.31-20.42.37:429][896]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.37:429][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.37:614][904]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:629][905]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.42.37:629][905]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.37:629][905]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.05.31-20.42.37:629][905]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.37:629][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:629][905]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.37:629][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:630][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:630][905]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.42.37:630][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.37:630][905]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.37:630][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.37:630][905]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.37:630][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:630][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.37:630][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:630][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.42.37:630][905]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:630][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:631][905]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.05.31-20.42.37:644][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:644][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:644][906]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.42.37:644][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.37:644][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.37:645][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.37:645][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:645][906]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.37:645][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:645][906]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.05.31-20.42.37:645][906]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.42.37:645][906]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.37:645][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:645][906]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=194.574 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.05.31-20.42.37:645][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - The Crimson Fucker] at Time=194.574 [2020.05.31-20.42.37:647][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:647][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:649][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.37:760][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:760][911]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:760][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:760][911]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:760][911]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.42.37:761][911]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.42.37:761][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.31-20.42.37:761][911]LogStreaming: Flushing async loaders. [2020.05.31-20.42.37:762][911]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.42.37:762][911]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.42.37:765][911]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.37:765][911]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.37:765][911]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.42.37:765][911]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.37:765][911]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.37:765][911]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:765][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:765][911]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.37:765][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:765][911]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.37:765][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.42.37:767][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:826][914]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.42.37:827][914]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.42.37:827][914]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.05.31-20.42.37:827][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.37:827][914]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.37:827][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.05.31-20.42.37:832][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.05.31-20.42.38:046][925]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.38:046][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.38:046][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.38:046][925]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.38:046][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.38:046][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.38:046][925]Interaction: Interaction time: 0.500000 [2020.05.31-20.42.38:046][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.38:046][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:047][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:048][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:048][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:099][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.38:298][937]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B418200] Result: '1' k_EResultOK (success) [2020.05.31-20.42.38:298][937]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C96B418200]' succeeded in 0.469167 seconds [2020.05.31-20.42.38:332][938]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C948E43070] Result: '1' k_EResultOK (success) [2020.05.31-20.42.38:355][939]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522105 seconds [2020.05.31-20.42.38:362][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:362][939]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:494][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.38:494][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:494][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.38:494][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:494][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.38:494][945]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:531][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.38:531][947]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.38:531][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.38:531][947]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.38:531][947]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.38:531][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.38:560][948]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.42.38:562][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.38:562][948]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.38:562][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.38:562][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.38:563][948]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.42.38:563][948]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.38:563][948]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.38:563][948]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.38:563][948]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.38:563][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.38:563][948]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.31-20.42.38:563][948]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.38:563][948]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:213][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.39:214][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:279][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.05.31-20.42.39:279][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:279][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.05.31-20.42.39:279][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:279][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.05.31-20.42.39:279][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:381][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.39:381][984]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:467][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.39:467][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:648][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.39:648][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.39:648][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.39:648][997]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.05.31-20.42.39:648][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.39:648][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.39:648][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.39:648][997]Interaction: Interaction time: 0.000000 [2020.05.31-20.42.39:648][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.39:648][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.39:648][997]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=196.577 [2020.05.31-20.42.39:678][998]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.39:678][998]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.39:678][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.39:678][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.39:678][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.39:678][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.39:678][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.39:678][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.39:680][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.39:680][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:695][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.39:695][999]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.39:695][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.39:695][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.39:695][999]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.42.39:695][999]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.39:695][999]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.39:695][999]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.39:696][999]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.39:696][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.39:696][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.39:696][999]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:696][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.39:696][999]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.39:696][999]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.39:882][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.39:884][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.42.39:899][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.39:899][ 8]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:001][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:001][ 13]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:063][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.40:063][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.40:064][ 16]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.05.31-20.42.40:064][ 16]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.42.40:064][ 16]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=196.993 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.31-20.42.40:085][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.42.40:196][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:196][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:268][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:268][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:396][ 32]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.05.31-20.42.40:396][ 32]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.05.31-20.42.40:396][ 32]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.42.40:396][ 32]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=197.325 [2020.05.31-20.42.40:396][ 32]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=197.325 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.31-20.42.40:495][ 36]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:613][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:614][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:676][ 44]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.05.31-20.42.40:677][ 44]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.42.40:680][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.564721 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.42.40:680][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.42.40:681][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.31-20.42.40:681][ 44]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.05.31-20.42.40:684][ 44]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: On [2020.05.31-20.42.40:685][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.42.40:685][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.31-20.42.40:719][ 46]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.05.31-20.42.40:719][ 46]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.05.31-20.42.40:719][ 46]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.42.40:719][ 46]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=197.648 [2020.05.31-20.42.40:719][ 46]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=197.648 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:962][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.42.40:963][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.41:029][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.41:029][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.42:651][131]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - santiagoa994]: Off [2020.05.31-20.42.43:744][180]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.05.31-20.42.43:744][180]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=200.674 [2020.05.31-20.42.43:764][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.43:764][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.43:788][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.43:790][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.42.44:645][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.42.44:645][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.44:645][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.42.44:645][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.44:648][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.44:648][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.44:648][219]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.42.44:648][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.44:648][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.44:648][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.42.44:648][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.44:648][219]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.44:648][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.44:648][219]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.44:648][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.44:695][221]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.44:695][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.44:875][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.42.44:877][229]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.44:877][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.44:877][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.44:878][229]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.44:878][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.44:878][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.44:878][229]Interaction: Interaction time: 16.000000 [2020.05.31-20.42.44:878][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.44:878][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.45:484][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.45:484][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.46:284][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.46:284][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.46:284][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.46:284][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.46:284][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.46:284][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.46:285][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.42.46:321][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.46:321][298]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.46:321][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.46:321][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.46:321][298]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.42.46:321][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.46:321][298]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.46:321][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.46:321][298]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.46:321][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.46:321][298]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.31-20.42.46:321][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.46:321][298]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.47:704][375]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.47:704][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.48:913][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.05.31-20.42.49:045][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.49:045][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:096][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:096][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:132][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:247][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:267][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.49:329][470]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.42.49:329][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.42.49:329][470]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.42.49:329][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.42.49:379][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.42.49:379][473]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:379][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:379][473]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:381][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.49:381][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.49:381][473]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.42.49:381][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.49:381][473]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.49:381][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:381][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:381][473]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.49:381][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.49:381][473]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.05.31-20.42.49:381][473]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.31-20.42.49:381][473]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.49:381][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.49:381][473]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.42.49:381][473]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.42.49:398][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.42.49:399][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.42.49:560][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.49:560][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.49:564][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.49:728][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.49:728][493]LogDBDPlayerMovement: StopSnapping Final Location (8126.500977 4462.572266 111.093552) [2020.05.31-20.42.49:728][493]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.42.49:728][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.49:728][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.49:728][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.49:728][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.49:728][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.49:728][493]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.05.31-20.42.49:728][493]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.31-20.42.49:728][493]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.31-20.42.49:728][493]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.31-20.42.49:728][493]Interaction: Interaction time: 2.700000 [2020.05.31-20.42.49:728][493]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.42.49:728][493]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.42.49:728][493]LogSM: Error: Play Update Montage AM_BE_PickUP_FPV Duration 2.700000 Timestamp 206.640640 [2020.05.31-20.42.49:728][493]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.42.49:728][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.49:729][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.49:731][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.42.49:733][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.42.49:735][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.42.49:735][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.31-20.42.49:735][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.42.49:978][508]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.05.31-20.42.50:094][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.50:094][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.52:445][635]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.52:445][635]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.52:445][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.52:445][635]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.52:445][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.52:445][635]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.31-20.42.52:445][635]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.42.52:445][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.52:445][635]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.52:445][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.52:462][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.52:462][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.52:462][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.52:462][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.52:462][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.42.52:462][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.52:462][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.52:462][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.52:462][636]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.42.52:463][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.52:463][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.52:463][636]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.52:463][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.52:463][636]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.52:463][636]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.52:463][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.53:013][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:013][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:036][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.53:060][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.42.53:060][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:060][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.42.53:060][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:061][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:061][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:061][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.42.53:061][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.53:061][664]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:061][664]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.42.53:061][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:061][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.53:061][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:061][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.53:061][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:245][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.31-20.42.53:245][672]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:245][672]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.53:245][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:245][672]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:245][672]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.53:246][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:246][672]Interaction: Interaction time: 16.000000 [2020.05.31-20.42.53:246][672]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.42.53:246][672]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.31-20.42.53:246][672]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.53:246][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:394][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.53:395][678]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:395][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:395][678]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:396][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.53:396][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.53:396][678]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.42.53:396][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.53:396][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.53:396][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:396][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:397][678]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.53:397][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:397][678]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.42.53:397][678]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.05.31-20.42.53:397][678]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.42.53:397][678]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.31-20.42.53:397][678]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.31-20.42.53:397][678]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.53:397][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:397][678]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.42.53:412][679]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.42.53:412][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.05.31-20.42.53:413][679]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.31-20.42.53:413][679]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.05.31-20.42.53:544][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:544][684]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:544][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:544][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:544][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:544][684]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:648][689]LogDBDPlayerMovement: StopSnapping Final Location (7823.834961 4541.238770 111.094345) [2020.05.31-20.42.53:648][689]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.42.53:710][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:710][692]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:710][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:710][692]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:710][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:710][692]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:783][696]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:783][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.53:783][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:783][696]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:783][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.42.53:783][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.53:783][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.53:783][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.53:783][696]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.53:783][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:783][696]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.31-20.42.53:783][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:783][696]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.53:799][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.53:799][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.53:802][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.53:802][697]LogDBDPlayerMovement: StopSnapping Final Location (7829.893066 4539.016602 111.094345) [2020.05.31-20.42.53:802][697]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.53:802][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:802][697]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.53:802][697]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.53:802][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:802][697]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.31-20.42.53:802][697]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.31-20.42.53:802][697]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.31-20.42.53:802][697]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.42.53:802][697]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.42.53:802][697]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.31-20.42.53:802][697]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.31-20.42.53:802][697]Interaction: Interaction time: 1.500000 [2020.05.31-20.42.53:802][697]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.05.31-20.42.53:802][697]LogSM: Error: Play Update Montage AM_BE_Hook_IN Duration 1.500000 Timestamp 210.712646 [2020.05.31-20.42.53:802][697]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.53:803][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.53:803][697]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.05.31-20.42.53:981][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.42.54:490][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:490][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:490][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.31-20.42.54:491][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.55:478][791]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.42.55:478][791]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.42.55:478][791]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.42.55:478][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.55:478][791]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.31-20.42.55:478][791]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.42.55:479][791]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.42.55:479][791]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.31-20.42.55:480][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.42.55:481][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.31-20.42.55:487][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.31-20.42.55:487][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.42.55:495][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.55:495][792]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.55:495][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.55:495][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.55:495][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.55:495][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.55:495][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.55:495][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.55:512][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.55:513][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.42.55:513][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.55:513][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.55:513][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.42.55:513][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.55:513][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.42.55:513][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.55:513][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.42.55:513][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.55:513][793]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.55:513][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.55:513][793]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.55:513][793]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.55:513][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.55:548][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.55:550][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.42.55:648][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.31-20.42.55:695][801]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.42.55:698][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.31-20.42.55:700][801]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.42.55:700][801]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.42.55:700][801]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.42.55:700][801]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.31-20.42.55:700][801]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.31-20.42.55:700][801]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.31-20.42.55:700][801]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.42.55:703][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.31-20.42.55:878][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.55:878][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.56:063][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.05.31-20.42.56:063][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.56:094][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.56:094][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:347][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:347][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:368][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:515][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:537][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.42.58:678][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.42.58:679][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:679][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [TryInteraction SUCCESS] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:679][951]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:680][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.58:680][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.58:680][951]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [==> Interaction Enter] [2020.05.31-20.42.58:680][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.42.58:680][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.58:680][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RequestAndBeginInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:680][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:680][951]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.31-20.42.58:680][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.58:680][951]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.42.58:680][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.58:701][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.42.58:854][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.42.58:854][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.42.58:856][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.58:856][961]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.42.58:856][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.58:856][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.58:856][961]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.42.58:856][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.58:856][961]Interaction: Interaction time: 0.500000 [2020.05.31-20.42.58:856][961]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.05.31-20.42.58:856][961]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.42.58:856][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.59:028][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.31-20.42.59:531][999]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Charge Complete Received] [2020.05.31-20.42.59:531][999]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.31-20.42.59:531][999]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.31-20.42.59:531][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.59:533][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.31-20.42.59:548][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.59:548][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.31-20.42.59:548][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.59:548][ 0]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.42.59:548][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.59:548][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.42.59:548][ 0]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Kill Bear AnimTag_FPV. [2020.05.31-20.42.59:548][ 0]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.42.59:548][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.42.59:548][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.31-20.42.59:548][ 0]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Kill Bear AnimTag_FPV AnimTag_Female. [2020.05.31-20.42.59:549][ 0]LogDBDPlayerMovement: StopSnapping Final Location (7803.469727 3766.619873 113.243759) [2020.05.31-20.42.59:549][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_08_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.31-20.42.59:698][ 7]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_PrepBeingKilled] [2020.05.31-20.42.59:733][ 9]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.05.31-20.42.59:898][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.42.59:898][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.00:398][ 41]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.00:398][ 41]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.00:398][ 41]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.00:398][ 41]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.31-20.43.00:398][ 41]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.31-20.43.00:398][ 41]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.31-20.43.00:445][ 43]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.00:445][ 43]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.00:445][ 43]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.05.31-20.43.00:445][ 43]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.31-20.43.00:445][ 43]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.31-20.43.00:596][ 51]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.43.00:596][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.00:631][ 53]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.43.00:631][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.00:632][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.00:632][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.00:632][ 53]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.31-20.43.00:632][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.43.00:632][ 53]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.00:632][ 53]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.43.00:632][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.00:632][ 53]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.31-20.43.00:632][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.00:632][ 53]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.31-20.43.00:632][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.00:833][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.00:833][ 64]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.31-20.43.00:833][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.00:833][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.00:833][ 64]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.31-20.43.00:833][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.00:833][ 64]Interaction: Interaction time: 0.000000 [2020.05.31-20.43.00:833][ 64]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.31-20.43.00:833][ 64]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.31-20.43.00:833][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.01:295][ 88]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.01:295][ 88]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.01:295][ 88]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.05.31-20.43.01:295][ 88]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.31-20.43.01:295][ 88]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.31-20.43.01:296][ 88]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.43.01:313][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.43.01:802][116]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.01:802][116]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.01:803][116]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.05.31-20.43.01:803][116]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.31-20.43.01:803][116]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.43.01:803][116]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.43.01:820][117]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.43.03:314][193]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.03:314][193]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.03:314][193]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.05.31-20.43.03:315][193]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.31-20.43.03:315][193]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.31-20.43.03:315][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.43.03:397][197]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.31-20.43.12:099][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.43.12:099][586]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.43.12:099][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.12:099][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.43.12:099][586]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [<== Interaction Exit] [2020.05.31-20.43.12:099][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.43.12:099][586]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.31-20.43.12:099][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.43.12:099][586]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.05.31-20.43.12:099][586]Interaction: Verbose: [HuntressKill_C_0][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.43.12:099][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.12:099][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Called] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.43.12:099][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.12:099][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [EndInteraction Local] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.43.12:099][586]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.12:100][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.05.31-20.43.12:132][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.31-20.43.12:134][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.31-20.43.12:277][593]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.43.12:278][593]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.43.12:278][593]GameFlow: Writing Profile Stat DBD_KilledCampers: 1 [2020.05.31-20.43.12:278][593]GameFlow: Writing Profile Stat DBD_KilledCampers_iam: 1 [2020.05.31-20.43.12:279][593]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.43.12:279][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.31-20.43.12:279][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.43.12:282][593]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.12:282][593]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.12:282][593]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.12:282][593]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.12:282][593]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.12:282][593]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.12:282][593]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.12:283][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.43.12:283][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.31-20.43.12:349][596]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.12:349][596]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.12:349][596]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.12:349][596]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.12:349][596]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeIn. [2020.05.31-20.43.12:349][596]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.31-20.43.12:349][596]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.31-20.43.12:349][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.31-20.43.12:349][596]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.43.12:481][602]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.43.12:482][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:482][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:482][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:482][602]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.43.12:482][602]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.43.12:548][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:548][605]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.31-20.43.12:548][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.12:548][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:548][605]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.31-20.43.12:548][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.12:548][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:548][605]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.31-20.43.12:548][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.12:548][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:548][605]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.31-20.43.12:548][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.43.12:548][605]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.31-20.43.12:548][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.31-20.43.12:548][605]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.31-20.43.12:549][605]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.31-20.43.12:549][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.31-20.43.12:549][605]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.31-20.43.12:549][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.12:549][605]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.12:689][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECF0820] Result: '1' k_EResultOK (success) [2020.05.31-20.43.12:689][612]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECF0820]' succeeded in 0.409723 seconds [2020.05.31-20.43.12:716][613]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97ECF0820] Result: '1' k_EResultOK (success) [2020.05.31-20.43.12:737][614]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455002 seconds [2020.05.31-20.43.16:133][780]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.16:133][780]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.16:133][780]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeOut. [2020.05.31-20.43.16:133][780]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.31-20.43.16:133][780]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.31-20.43.26:477][295]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.817391 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.43.26:478][295]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.31-20.43.26:478][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.43.26:478][295]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.31-20.43.26:479][295]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.43.26:479][295]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.05.31-20.43.26:479][295]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.05.31-20.43.26:479][295]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.05.31-20.43.26:480][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.31-20.43.26:482][295]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.26:482][295]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.26:482][295]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.26:482][295]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.31-20.43.26:484][295]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.26:484][295]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.26:484][295]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.26:484][295]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.26:484][295]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.26:484][295]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.26:484][295]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.31-20.43.26:485][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.31-20.43.26:781][309]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.43.26:782][309]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.31-20.43.26:782][309]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.31-20.43.26:782][309]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.43.26:783][309]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.43.26:783][309]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.43.26:783][309]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.05.31-20.43.26:816][309]GameFlow: Error: Invalid loadout item Addon_Hatchet_InfantryBelt in inventory slot - removed [2020.05.31-20.43.26:857][309]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 4058251C01001001 [2020.05.31-20.43.26:857][309]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: Addon_Hatchet_IridescentHead Addon2: Addon_Hatchet_InfantryBelt Perk1: No_One_Escapes_Death 1 Perk2: Bitter_Murmur 0 Perk3: Whispers 0 Perk4: NurseCalling 0 Offering: _EMPTY_ [2020.05.31-20.43.26:859][309]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.43.26:859][309]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:859][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Huntress.HatchetHit Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.Slasher.Huntress.HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:860][309]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 67.915619 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 117.449005 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 15.390759 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 161.589966 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 67.242874 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 120.423798 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 8.391325 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.647209 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 5.087763 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 2.579659 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 65.146416 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Kill Bloodpoints Value: 1000.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.31-20.43.26:861][309]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.43.26:861][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20812.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:861][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20812.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:861][309]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.43.26:861][309]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 20812 [2020.05.31-20.43.26:861][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20812.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:861][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20812.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:861][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20812.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:861][309]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.31-20.43.26:862][309]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=49 [2020.05.31-20.43.26:862][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:862][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:862][309]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.43.26:862][309]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.05.31-20.43.26:862][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:862][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:862][309]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.31-20.43.26:862][309]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 20812 FearTokens: 10 [2020.05.31-20.43.26:862][309]GameFlow: Writing Profile Stat DBD_KillerSkulls: 1 [2020.05.31-20.43.26:862][309]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=1 addSurvivorPips=0 [2020.05.31-20.43.26:862][309]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.43.26:862][309]LogQuestEvent: player did finish playing [2020.05.31-20.43.26:868][309]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.05.31-20.43.26:868][309]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C96AEC8620] Result: '1' k_EResultOK (success) [2020.05.31-20.43.26:868][309]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_1 Target: [2020.05.31-20.43.26:869][309]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C96AEC8620]' succeeded in 0.389399 seconds [2020.05.31-20.43.26:869][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.26:869][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.26:869][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.31-20.43.26:869][309]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.31-20.43.26:869][309]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:870][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:871][309]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:871][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:873][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:873][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.26:873][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:873][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.26:874][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:876][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:879][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:879][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:895][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:898][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C97E05A510] Result: '1' k_EResultOK (success) [2020.05.31-20.43.26:898][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:898][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:914][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:917][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.435635 seconds [2020.05.31-20.43.26:917][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:917][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:932][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:933][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:933][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:936][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:936][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.26:962][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:963][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:965][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:965][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.26:981][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:981][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:981][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:981][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:981][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:981][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:981][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.26:982][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:982][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.26:982][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:982][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.26:982][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.26:985][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.26:985][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:000][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:004][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:004][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:029][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:031][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:032][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:049][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:053][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:053][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:067][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:071][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:071][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:095][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:096][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:097][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:099][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:099][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:115][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:119][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:119][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:132][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:134][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:134][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:162][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:164][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:164][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:182][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:185][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:185][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:201][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:204][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:205][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:229][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:232][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:232][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:249][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:250][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:252][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.05.31-20.43.27:252][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:253][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:253][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:266][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:268][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:268][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:296][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:299][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:299][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:315][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:315][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:315][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:315][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:315][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:315][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:316][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:316][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:316][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:316][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:316][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:316][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:320][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:320][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:333][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:337][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:339][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:360][332]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C945182380] Result: '1' k_EResultOK (success) [2020.05.31-20.43.27:360][332]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C945182380]' succeeded in 0.497761 seconds [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:362][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:364][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:364][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:382][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:386][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:386][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:401][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:404][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:404][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:429][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:431][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:431][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:449][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:453][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:453][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:466][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:470][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:470][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:496][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:498][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:498][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:515][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:518][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:518][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:534][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:534][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:534][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:534][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:534][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:535][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:535][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:535][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:535][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:535][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:535][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:535][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:538][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:538][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:562][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:562][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:562][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:562][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:562][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:562][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:563][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:563][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:563][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:563][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:563][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:563][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:565][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:565][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:581][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:582][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:585][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:585][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:594][343]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.43.27:594][343]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.43.27:595][343]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:601][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:605][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:605][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:629][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:631][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:631][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:649][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:652][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:652][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:667][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:667][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:667][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:667][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:667][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:667][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:667][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.05.31-20.43.27:668][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:668][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.05.31-20.43.27:668][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:668][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - The Crimson Fucker][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.05.31-20.43.27:668][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:670][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:671][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:698][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:698][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:719][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:719][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:738][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:738][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:765][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:765][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:781][351]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.43.27:829][351]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C945188EC0] Result: '1' k_EResultOK (success) [2020.05.31-20.43.27:829][351]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C945184E10]' succeeded in 0.931464 seconds [2020.05.31-20.43.27:829][351]LogStreaming: Flushing async loaders took 48ms. [2020.05.31-20.43.27:936][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.31-20.43.27:936][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.05.31-20.43.27:944][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.27:944][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.43.27:944][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.43.27:944][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.31-20.43.27:944][351]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.43.27:944][351]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.05.31-20.43.27:944][351]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.43.27:944][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.31-20.43.27:952][351]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.43.27:952][351]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.43.27:952][351]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.43.27:952][351]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000080 seconds [2020.05.31-20.43.27:952][351]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.05.31-20.43.27:952][351]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.27:952][351]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.05.31-20.43.27:953][351]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.27:953][351]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.05.31-20.43.27:954][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.05.31-20.43.27:954][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.05.31-20.43.27:955][351]GameFlow: ACollectable::BeginPlay [2020.05.31-20.43.27:955][351]GameFlow: BegunPlayFenceGuid CD203AC6-4508-0E3A-D3B0-B88822F1EC30 [2020.05.31-20.43.27:955][351]GameFlow: OnCreationFence CD203AC6-4508-0E3A-D3B0-B88822F1EC30 [2020.05.31-20.43.27:955][351]GameFlow: Waiting for fence CD203AC6-4508-0E3A-D3B0-B88822F1EC30 [2020.05.31-20.43.27:955][351]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: CD203AC645080E3AD3B0B88822F1EC30 [2020.05.31-20.43.27:955][351]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.43.27:956][351]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.43.27:956][351]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body01 [2020.05.31-20.43.27:956][351]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.43.27:956][351]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W01 [2020.05.31-20.43.27:956][351]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.43.27:979][351]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.05.31-20.43.27:981][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:981][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.27:987][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.27:987][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:005][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:005][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:023][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:023][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:041][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:042][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:062][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:062][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:077][357]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.05.31-20.43.28:077][357]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.05.31-20.43.28:077][357]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.28:077][357]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.31-20.43.28:077][357]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.28:077][357]Interaction: ------------------------ [2020.05.31-20.43.28:077][357]Interaction: - Interactions in Zone - [2020.05.31-20.43.28:077][357]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:077][357]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:077][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - santiagoa994][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.31-20.43.28:078][357]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.43.28:078][357]Interaction: ------------------------ [2020.05.31-20.43.28:078][357]Interaction: - Interactions in Zone - [2020.05.31-20.43.28:078][357]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.31-20.43.28:078][357]Interaction: ---------------------------- [2020.05.31-20.43.28:078][357]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.28:078][357]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.28:078][357]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.28:078][357]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.28:079][357]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.28:079][357]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.28:079][357]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.43.28:079][357]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - santiagoa994, Originating Player: BP_CamperFemale02_Character_C_0 - santiagoa994, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 12.417564, Lifetime Duration: 60.000000 [2020.05.31-20.43.28:079][357]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.43.28:079][357]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.43.28:079][357]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.05.31-20.43.28:079][357]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.05.31-20.43.28:079][357]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.43.28:079][357]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.43.28:079][357]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.43.28:081][357]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.43.28:085][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:085][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:099][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:099][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:119][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:119][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:137][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:137][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:156][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:156][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:175][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:175][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:194][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:194][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:213][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:213][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:231][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:231][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:250][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:250][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:269][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:269][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:286][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:286][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:305][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:305][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:323][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:323][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:342][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:342][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:361][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:361][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:379][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C92A7B7150] Result: '1' k_EResultOK (success) [2020.05.31-20.43.28:379][373]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: The Crimson Fucker [0x1C92A7B7150]' succeeded in 1.447817 seconds [2020.05.31-20.43.28:379][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:379][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:380][374]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.31-20.43.28:380][374]LogRanks: URankManager::Async_GetPlayerPips [2020.05.31-20.43.28:381][374]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.43.28:397][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:397][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:415][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:415][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:434][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:434][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:453][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:453][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:470][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:470][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:488][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:488][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:507][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:507][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:524][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:524][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:542][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:542][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:560][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:560][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:578][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:578][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:578][385]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.31-20.43.28:578][385]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=41 Killer=49 [2020.05.31-20.43.28:579][385]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=41 [2020.05.31-20.43.28:579][385]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=49 [2020.05.31-20.43.28:579][385]GameFlow: Reading Profile Stat DBD_KillerSkulls: 49 [2020.05.31-20.43.28:579][385]GameFlow: Reading Profile Stat DBD_CamperSkulls: 41 [2020.05.31-20.43.28:579][385]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.05.31-20.43.28:579][385]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-20.43.28:579][385]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-20.43.28:595][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:595][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:613][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:613][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:631][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:631][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:648][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:648][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:666][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:666][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:684][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:684][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:702][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:702][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:717][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:717][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:735][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:735][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:752][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:752][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:770][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:770][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:788][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:788][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:805][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:805][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:822][398]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C96113DD20] Result: '1' k_EResultOK (success) [2020.05.31-20.43.28:822][398]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C96113DD20]' succeeded in 1.222014 seconds [2020.05.31-20.43.28:822][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:822][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:839][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:839][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:856][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:856][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:873][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:873][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:890][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:890][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:907][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:907][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:924][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:924][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:940][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:941][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:958][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:958][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:975][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:975][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.28:991][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.28:991][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:008][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:008][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:026][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:026][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:041][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:041][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:058][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:058][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:074][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:074][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:091][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:091][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:107][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:107][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:124][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:124][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:140][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:140][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:157][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:157][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:173][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:173][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:190][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:190][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:207][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:207][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:222][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:223][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:239][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:239][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:254][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:255][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:271][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:271][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:287][426]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: The Crimson Fucker [0x1C939944C00] Result: '1' k_EResultOK (success) [2020.05.31-20.43.29:287][426]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: The Crimson Fucker [0x1C939944C00]' succeeded in 0.703242 seconds [2020.05.31-20.43.29:287][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:287][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:304][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:304][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:320][428]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: The Crimson Fucker [0x1C939944C00] Result: '1' k_EResultOK (success) [2020.05.31-20.43.29:320][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:320][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:336][429]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.736874 seconds [2020.05.31-20.43.29:336][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:336][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:352][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:352][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:368][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:368][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:384][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:384][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:400][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:400][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:416][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:416][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:432][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:432][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:448][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:448][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:464][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:464][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:480][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:480][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:497][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:497][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:513][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:513][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:530][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:530][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:545][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:545][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:561][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:561][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:577][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:577][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:593][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:593][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:609][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:609][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:625][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:625][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:642][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:642][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:658][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:658][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:674][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:674][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:690][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:690][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:707][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:707][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:723][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:723][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:739][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:739][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:754][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:754][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:771][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:771][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:787][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:787][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:803][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:803][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:819][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:819][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:835][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:835][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:852][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:852][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:868][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:868][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:884][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:884][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:901][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:901][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:917][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:917][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:933][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:933][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:948][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:948][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:966][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:966][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:981][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:981][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.29:998][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.29:998][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:015][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:015][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:031][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:031][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:048][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:048][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:064][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:064][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:081][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:081][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:097][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:097][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:114][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:114][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:130][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:130][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:147][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:147][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:164][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:164][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:180][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:180][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:197][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:197][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:214][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:214][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:231][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:231][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:248][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:248][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:264][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:264][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:281][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:281][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:298][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:298][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:315][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:315][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:331][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:331][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:348][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:348][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:365][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:365][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:381][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:381][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:398][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:398][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:416][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:416][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:432][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:432][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:447][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:447][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:464][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:464][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:480][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:480][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:497][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:497][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:514][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:514][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:531][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:531][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:547][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:547][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:564][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:564][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:580][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:580][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:597][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:597][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:614][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:614][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:631][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:631][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:648][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:648][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:664][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:664][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:681][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:681][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:698][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:698][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:714][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:714][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:731][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:731][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:748][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:748][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:764][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:765][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:781][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:781][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:798][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:798][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:815][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:815][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:831][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:831][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:847][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:847][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:863][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:863][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:880][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:880][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:897][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:897][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:913][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:913][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:930][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:931][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:947][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:947][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:964][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:964][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:981][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:981][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.30:998][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.30:998][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:014][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:014][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:031][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:031][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:048][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:048][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:064][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:064][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:081][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:081][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:098][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:098][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:114][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:114][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:131][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:131][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:148][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:148][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:164][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:165][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:181][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:181][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:198][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:198][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:214][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:214][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:230][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:230][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:247][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:247][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:264][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:264][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:281][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:281][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:297][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:297][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:314][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:314][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:331][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:331][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:347][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:347][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:364][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:365][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:381][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:381][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:398][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:398][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:415][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:415][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:431][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:431][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:448][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:448][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:464][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:464][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:481][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:481][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:498][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:498][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:516][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:516][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:531][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:531][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:548][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:548][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:565][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:565][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:581][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:581][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:598][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:598][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:614][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:614][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:631][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:631][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:648][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:648][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:664][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:664][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:681][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:682][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:698][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:698][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:714][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:714][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:731][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:731][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:747][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:748][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:764][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:764][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:781][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:781][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:798][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:798][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:814][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:814][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:831][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:831][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:848][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:848][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:864][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:864][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:881][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.43.31:881][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.43.31:881][583]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.31-20.43.31:882][583]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:882][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.31-20.43.31:883][583]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:883][583]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:883][583]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:883][583]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:885][583]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:885][583]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:885][583]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:885][583]GameFlow: InGameContextComponent::Leave [2020.05.31-20.43.31:886][583]LogAsyncLoad: Unloading library Game [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:886][583]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:888][583]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:888][583]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:888][583]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:888][583]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:888][583]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:888][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.31-20.43.31:972][583]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:972][583]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:972][583]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:972][583]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.31-20.43.31:972][583]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.31:972][583]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.43.31:972][583]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.43.31:972][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.43.31:973][583]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.43.31:973][583]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.43.31:973][583]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.31:973][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.43.32:212][583]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:212][583]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:212][583]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.43.32:212][583]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.43.32:212][583]LogArchives: Error: Update node progress QuestEvent:QuestEvent.HuntressHatchetDistanceHit Repetition:1 [2020.05.31-20.43.32:213][583]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.31-20.43.32:213][583]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.43.32:213][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.43.32:213][583]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.43.32:213][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.43.32:213][583]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:214][583]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:214][583]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:218][583]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:218][583]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:218][583]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:219][583]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:219][583]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.43.32:224][584]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.32:224][584]GameFlow: TallyContextComponent::Enter [2020.05.31-20.43.32:244][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:101 [2020.05.31-20.43.32:267][584]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.31-20.43.32:267][584]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.43.32:267][584]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2515&schemaVersion=0] [2020.05.31-20.43.32:268][584]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.05.31-20.43.32:268][584]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.31-20.43.32:268][584]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.31-20.43.32:268][584]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.31-20.43.32:268][584]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "722", matchId: "01DBC359-08D8-05A1-89D1-B35AF0F7EF55", isFirstMatch: "False", consecutiveMatch: "3", playerType: "killer" [2020.05.31-20.43.32:268][584]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.31-20.43.32:286][584]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-20.43.32:286][584]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-20.43.32:286][584]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.43.32:286][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.31-20.43.32:323][585]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.31-20.43.32:323][585]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.31-20.43.32:323][585]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.31-20.43.32:323][585]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.31-20.43.32:435][585]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.31-20.43.32:559][586]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.31-20.43.32:560][586]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.43.32:629][590]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2515&schemaVersion=0] [2020.05.31-20.43.32:629][590]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.43.32:648][590]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.31-20.43.32:648][590]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.43.32:648][590]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.43.32:674][592]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.31-20.43.32:820][600]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.32:820][600]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.32:820][600]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.43.32:938][608]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.31-20.43.32:938][608]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-20.43.32:938][608]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.31-20.43.32:952][609]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.31-20.43.32:953][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:697 - reached levels:1 - xp bonuses:2 [2020.05.31-20.43.32:953][609]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.43.33:131][620]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.31-20.43.33:132][620]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.31-20.43.33:132][620]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.43.33:197][624]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.43.33:377][635]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.31-20.43.33:378][635]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.31-20.43.33:766][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.31-20.43.35:965][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.31-20.43.36:598][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.31-20.43.38:699][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.31-20.43.38:801][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.31-20.43.40:298][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.43.43:332][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.43.43:356][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.31-20.43.46:065][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.43.46:074][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.31-20.43.48:998][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.43.49:100][576]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.31-20.43.49:296][588]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.43.49:296][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.43.49:296][588]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.43.49:296][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.43.49:666][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.43.50:198][642]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.05.31-20.43.50:932][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.43.51:296][708]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.43.51:296][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.31-20.43.51:296][708]LogDBDEasyAntiCheat: RPC Message from server [2020.05.31-20.43.51:296][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.31-20.43.51:299][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.31-20.43.51:465][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.43.51:565][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.43.51:799][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.43.51:865][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.43.51:966][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.43.52:001][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.43.52:098][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.43.52:165][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.43.52:165][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.31-20.43.52:265][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.31-20.43.52:966][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.43.53:031][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.43.53:699][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.31-20.43.53:766][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.31-20.43.53:800][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.43.53:832][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.43.53:932][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.43.53:999][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.43.54:033][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.43.54:133][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.43.54:199][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.43.54:265][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.43.54:365][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.43.54:465][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.43.54:533][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.43.54:600][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.43.54:832][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.43.54:899][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.43.55:532][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.43.55:635][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.43.56:132][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.43.56:199][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.43.56:300][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.43.56:365][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.43.56:399][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.43.56:432][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.43.56:499][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.43.56:532][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.43.56:565][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.43.56:599][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.43.56:633][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.43.56:699][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.43.56:901][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.31-20.43.56:966][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.31-20.43.57:034][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.43.57:099][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.43.57:132][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.43.57:165][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.43.57:232][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.43.57:233][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.43.57:831][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.43.57:899][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.43.57:999][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.43.58:065][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.43.58:333][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.31-20.43.58:432][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.31-20.43.58:499][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.43.58:566][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.43.58:566][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.43.58:631][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.43.58:765][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.43.58:799][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.43.58:867][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.43.58:933][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.43.58:933][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.43.58:998][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.43.59:032][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.43.59:099][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.43.59:599][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyDown nav:null [2020.05.31-20.43.59:667][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyUp nav:null [2020.05.31-20.43.59:733][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.43.59:766][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.43.59:767][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.43.59:798][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.43.59:799][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.31-20.43.59:833][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.31-20.43.59:932][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.43.59:999][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.44.00:299][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.00:366][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.00:466][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.00:532][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.00:601][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.00:668][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.00:699][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.31-20.44.00:732][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.31-20.44.00:766][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.44.00:836][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.44.00:868][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.44.00:901][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.44.01:000][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.44.01:068][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.44.01:265][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.31-20.44.01:332][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.31-20.44.01:366][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.44.01:401][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.44.01:432][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.44.01:467][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.44.01:468][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.01:532][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.01:601][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.44.01:667][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.44.01:899][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.31-20.44.01:932][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.31-20.44.02:201][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.44.02:299][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.44.02:299][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.44.02:365][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.44.02:499][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.44.02:532][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.44.02:566][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.44.02:566][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.44.02:600][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.44.02:600][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.44.02:633][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.02:699][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.02:766][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyDown nav:null [2020.05.31-20.44.02:866][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyUp nav:null [2020.05.31-20.44.02:932][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.03:000][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.03:334][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.03:399][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.03:465][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.03:533][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.05.31-20.44.03:566][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.03:599][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.05.31-20.44.03:633][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.03:667][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.03:701][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.31-20.44.03:766][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.44.03:766][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.31-20.44.03:832][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.44.03:833][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.44.03:866][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.44.03:900][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.44.03:900][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.44.04:000][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.44.04:065][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.44.04:367][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.04:432][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.04:532][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.04:599][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.04:699][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.31-20.44.04:765][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.31-20.44.05:233][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.31-20.44.05:299][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.31-20.44.05:366][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.44.05:434][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.44.05:466][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.44.05:533][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.44.05:566][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.31-20.44.05:632][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.44.05:700][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.31-20.44.05:700][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.31-20.44.05:734][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.44.05:766][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.31-20.44.05:867][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.44.05:966][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.44.06:266][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.31-20.44.06:299][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.31-20.44.06:333][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.06:401][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.06:401][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.44.06:466][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.44.06:532][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.44.06:599][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.44.06:599][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.06:666][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.06:766][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.44.06:833][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.44.06:833][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.44.06:932][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.44.06:967][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.07:032][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.07:199][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.31-20.44.07:266][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.31-20.44.07:632][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.31-20.44.07:699][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.31-20.44.07:732][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.31-20.44.07:799][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.31-20.44.07:868][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.44.07:933][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.44.08:033][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.44.08:100][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.44.08:467][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.05.31-20.44.08:533][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.05.31-20.44.08:533][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.31-20.44.08:599][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.31-20.44.08:900][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.31-20.44.08:966][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.31-20.44.08:999][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.31-20.44.09:067][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.31-20.44.09:132][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.31-20.44.09:199][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.31-20.44.09:200][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.31-20.44.09:232][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.31-20.44.09:533][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.31-20.44.09:566][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.31-20.44.09:733][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.44.09:766][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.44.14:415][ 95]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.31-20.44.14:415][ 95]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.44.14:480][ 99]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.05.31-20.44.14:480][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.05.31-20.44.14:480][ 99]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.44.14:480][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.31-20.44.14:480][ 99]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.44.14:480][ 99]Interaction: ------------------------ [2020.05.31-20.44.14:480][ 99]Interaction: - Interactions in Zone - [2020.05.31-20.44.14:480][ 99]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:480][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:480][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cristhianperez97][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.31-20.44.14:481][ 99]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.31-20.44.14:481][ 99]Interaction: ------------------------ [2020.05.31-20.44.14:481][ 99]Interaction: - Interactions in Zone - [2020.05.31-20.44.14:481][ 99]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.31-20.44.14:481][ 99]Interaction: ---------------------------- [2020.05.31-20.44.14:481][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.14:481][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.14:481][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.14:481][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_CamperFemale01_Character_C_0 - cristhianperez97, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.14:481][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - cristhianperez97, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.14:482][ 99]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.44.14:482][ 99]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.44.14:482][ 99]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.31-20.44.14:482][ 99]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.31-20.44.14:482][ 99]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.14:482][ 99]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.14:482][ 99]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.14:483][ 99]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.44.14:630][108]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.44.14:630][108]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.44.16:033][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.44.16:100][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.44.16:166][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.31-20.44.16:232][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.31-20.44.17:366][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.31-20.44.17:400][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.31-20.44.30:148][ 36]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.31-20.44.44:270][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.44.44:270][882]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.05.31-20.44.44:284][883]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:284][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.31-20.44.44:285][883]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:285][883]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:285][883]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:285][883]GameFlow: TallyContextComponent::Leave [2020.05.31-20.44.44:285][883]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.44.44:286][883]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.44.44:286][883]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.31-20.44.44:286][883]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.44.44:286][883]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: 0: 21e2a...74947 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: 1: aaae1...75200 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: 2: 8c432...75056 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: 3: 50543...80072 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: 4: bde2a...73514 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:29:37.423Z : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6c34f471-7c12-4035-b26b-5967ac5586bc : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: HostPublicIp=34.201.116.198 : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: EncryptionKey=amaJXjvSdaKDJkBoZVrhIgHIOM60mxqBRnvrab1JIZ4= : OnlineService [2020.05.31-20.44.44:286][883]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9C2E08D805A1573BAB76EBE8EE8B|34.201.116.198|7780 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.44.44:287][883]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.44.44:287][883]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 34.201.116.198:7780 SessionId: 00CB9...8EE8B [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:29:37.423Z : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6c34f471-7c12-4035-b26b-5967ac5586bc : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: HostPublicIp=34.201.116.198 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: EncryptionKey=amaJXjvSdaKDJkBoZVrhIgHIOM60mxqBRnvrab1JIZ4= : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9C2E08D805A1573BAB76EBE8EE8B|34.201.116.198|7780 : OnlineService [2020.05.31-20.44.44:287][883]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.44.44:287][883]LogOnline: Destroying session GameSession [2020.05.31-20.44.44:287][883]LogDBDEasyAntiCheat: DestroySession [2020.05.31-20.44.44:287][883]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.31-20.44.44:287][883]LogOnline: Destroying session GameSession [2020.05.31-20.44.44:287][883]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.44.44:288][883]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.31-20.44.44:288][883]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:291][883]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:291][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:291][883]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.44:293][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.44:293][883]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.44:293][883]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.44.44:298][884]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.44.44:515][897]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/6c34f471-7c12-4035-b26b-5967ac5586bc] [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: 0: 21e2a...74947 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: 1: aaae1...75200 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: 2: 8c432...75056 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: 3: 50543...80072 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: 4: bde2a...73514 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: Settings: [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.31-20.44.44:515][897]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-31T20:29:37.423Z : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: MirrorsSessionId=6c34f471-7c12-4035-b26b-5967ac5586bc : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: HostPublicIp=34.201.116.198 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: EncryptionKey=amaJXjvSdaKDJkBoZVrhIgHIOM60mxqBRnvrab1JIZ4= : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9C2E08D805A1573BAB76EBE8EE8B|34.201.116.198|7780 : OnlineService [2020.05.31-20.44.44:516][897]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.31-20.44.44:516][897]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.31-20.44.44:529][898]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.240446 seconds [2020.05.31-20.44.44:531][898]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.31-20.44.44:531][898]LogDBDEasyAntiCheat: slave disconnected [2020.05.31-20.44.44:531][898]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.31-20.44.44:817][915]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:817][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.31-20.44.44:821][915]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:821][915]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:821][915]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:821][915]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.44.44:821][915]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.31-20.44.44:821][915]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='34.201.116.198:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=36?PrestigeLevel=0?Power=Item_Slasher_Hatchet?Offering=EbonyMementoMori?KillerPips=48?SurvivorPips=41?MaxPlayers=5?Addons=Addon_Hatchet_IridescentHead;Addon_Hatchet_InfantryBelt?Perks=No_One_Escapes_Death;Bitter_Murmur;Whispers;NurseCalling?PerkLevels=1;0;0;0?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01;BE_W01?PlatformAccountId=76561198432475200?MirrorsId=aaae1480-c6af-4cc0-b2d5-9d977b00cb34?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.31-20.44.44:821][915]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.31-20.44.44:821][915]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.31-20.44.44:821][915]LogAsyncLoad: Start loading library async: Menu [2020.05.31-20.44.44:821][915]LogAsyncLoad: 215 assets in Menu [2020.05.31-20.44.44:821][915]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.44.44:821][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.31-20.44.44:821][915]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.44:821][915]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.31-20.44.44:867][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:878][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:885][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:887][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:899][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:904][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:911][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:915][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:931][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:961][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:968][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:973][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:977][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:980][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:989][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.44:995][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.44:998][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.45:000][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.45:003][915]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.45:005][915]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.45:091][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.31-20.44.45:091][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:092][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.31-20.44.45:092][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:092][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.31-20.44.45:092][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:092][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.31-20.44.45:092][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:092][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.31-20.44.45:092][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:092][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.31-20.44.45:092][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:092][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.31-20.44.45:092][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:092][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.31-20.44.45:092][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:093][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.31-20.44.45:093][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:093][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.31-20.44.45:093][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:093][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.31-20.44.45:093][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:093][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.31-20.44.45:093][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:093][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.31-20.44.45:093][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:093][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.31-20.44.45:093][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:093][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.31-20.44.45:093][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:094][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.31-20.44.45:094][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:095][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.31-20.44.45:095][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:095][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.31-20.44.45:095][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:095][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.31-20.44.45:095][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:095][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.31-20.44.45:095][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:095][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.31-20.44.45:095][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:095][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.31-20.44.45:095][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.31-20.44.45:096][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.31-20.44.45:096][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.31-20.44.45:096][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.31-20.44.45:096][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.31-20.44.45:096][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.31-20.44.45:096][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.31-20.44.45:096][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:096][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.31-20.44.45:097][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:097][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.31-20.44.45:097][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:097][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.31-20.44.45:097][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:097][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.31-20.44.45:097][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:097][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.31-20.44.45:097][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:097][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.31-20.44.45:098][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:098][915]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.31-20.44.45:098][915]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.31-20.44.45:100][915]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.45:100][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.31-20.44.45:100][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.31-20.44.45:100][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.31-20.44.45:104][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.31-20.44.45:104][915]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.45:104][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.31-20.44.45:104][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.31-20.44.45:104][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.31-20.44.45:111][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.31-20.44.45:112][916]r.CullAll = "1" [2020.05.31-20.44.45:826][948]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.44.45:826][948]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.44.45:826][948]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.45:826][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.31-20.44.45:827][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.31-20.44.45:882][949]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.31-20.44.45:888][949]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.31-20.44.45:888][949]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.05.31-20.44.45:888][949]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.05.31-20.44.45:891][949]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 34.201.116.198:7780, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:The Crimson Fucker [0x1C948EF0520], Channels: 77, Time: 2020.05.31-20.44.45 [2020.05.31-20.44.45:891][949]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 34.201.116.198:7780, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:The Crimson Fucker [0x1C92C0886B0] [2020.05.31-20.44.45:892][949]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_1 [2020.05.31-20.44.45:896][949]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_1 [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:896][949]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.31-20.44.45:897][949]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:897][949]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:897][949]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:897][949]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:897][949]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperFemale02_Character_C_1 - JacKGabo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.45:897][949]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_1 - JacKGabo, Originating Player: BP_CamperFemale02_Character_C_1 - JacKGabo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.31-20.44.46:099][949]LogUObjectHash: Compacting FUObjectHashTables data took 6.23ms [2020.05.31-20.44.46:157][949]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.44.46:162][949]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.44.46:162][949]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.31-20.44.46:162][949]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.31-20.44.46:163][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.31-20.44.46:163][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:163][949]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.44.46:164][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.31-20.44.46:164][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:226][949]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.46:233][949]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.46:254][949]LogStreaming: Throttling on (mem > 30MB) [2020.05.31-20.44.46:284][949]LogStreaming: Throttling off (mem < 27MB) [2020.05.31-20.44.46:367][949]LogStreaming: Flushing async loaders took 204ms. [2020.05.31-20.44.46:369][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.31-20.44.46:369][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:369][949]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.44.46:370][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.31-20.44.46:370][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:546][949]LogStreaming: Flushing async loaders took 176ms. [2020.05.31-20.44.46:547][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.31-20.44.46:547][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:556][949]LogStreaming: Flushing async loaders took 9ms. [2020.05.31-20.44.46:556][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.31-20.44.46:556][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:716][949]LogStreaming: Flushing async loaders took 160ms. [2020.05.31-20.44.46:719][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.31-20.44.46:719][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:734][949]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.44.46:734][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.31-20.44.46:734][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:735][949]LogStreaming: Flushing async loaders took 0ms. [2020.05.31-20.44.46:735][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.31-20.44.46:735][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:735][949]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.44.46:735][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.31-20.44.46:735][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:857][949]LogStreaming: Flushing async loaders took 121ms. [2020.05.31-20.44.46:858][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.31-20.44.46:858][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:881][949]LogStreaming: Flushing async loaders took 23ms. [2020.05.31-20.44.46:881][949]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.31-20.44.46:881][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:882][949]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.44.46:885][949]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.31-17.44.46 [2020.05.31-20.44.46:885][949]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.31-20.44.46:885][949]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.31-20.44.46:885][949]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.44.46:885][949]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.44.46:885][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.44.46:885][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.44.46:885][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.44.46:885][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.44.46:885][949]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.44.46:896][949]LogWorld: Bringing up level for play took: 0.012020 [2020.05.31-20.44.46:897][949]GameFlow: [Login Attempted] Options: "?Name=The Crimson Fucker" Response: "" [2020.05.31-20.44.46:897][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.44.46:897][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.44.46:897][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.44.46:897][949]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.44.46:897][949]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.31-20.44.46:902][949]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.44.46:902][949]GameFlow: FCharacterStateData::SetPips() with value=49 [2020.05.31-20.44.46:902][949]GameFlow: FCharacterStateData::SetPips() with value=41 [2020.05.31-20.44.46:924][949]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.31-20.44.46:924][949]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.44.46:924][949]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.44.46:925][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.44.46:925][949]LogCustomization: ------ [2020.05.31-20.44.46:925][949]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.44.46:925][949]LogCustomization: --> BE_Body01 [2020.05.31-20.44.46:925][949]LogCustomization: --> BE_W01 [2020.05.31-20.44.46:925][949]LogCustomization: ------ [2020.05.31-20.44.46:925][949]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.44.46:925][949]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.31-20.44.46:925][949]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.44.46:938][949]LogStreaming: Flushing async loaders. [2020.05.31-20.44.46:991][949]LogStreaming: Flushing async loaders took 54ms. [2020.05.31-20.44.47:079][949]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.31-20.44.47:143][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000056 seconds [2020.05.31-20.44.47:144][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000024 seconds [2020.05.31-20.44.47:144][949]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.31-20.44.47:144][949]LogLoad: Took 1.256541 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.31-20.44.47:145][949]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.31-20.44.47:145][949]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.31-20.44.47:145][949]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.31-20.44.47:145][949]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.47:145][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.31-20.44.47:146][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.31-20.44.47:339][950]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.47:339][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.31-20.44.47:340][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.31-20.44.47:343][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.31-20.44.47:343][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.31-20.44.47:343][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.31-20.44.47:343][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.31-20.44.47:563][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.31-20.44.47:563][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.44.47:564][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.44.47:564][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.31-20.44.47:565][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.31-20.44.47:664][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.44.47:664][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.44.47:664][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.31-20.44.47:665][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.31-20.44.47:678][951]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.47:678][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.31-20.44.47:679][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.31-20.44.47:911][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.31-20.44.47:990][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.31-20.44.47:990][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.31-20.44.47:990][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.31-20.44.47:997][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.31-20.44.48:002][952]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.31-20.44.48:044][954]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.48:044][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.31-20.44.48:045][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.31-20.44.48:142][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.31-20.44.48:142][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.31-20.44.48:142][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.31-20.44.48:243][960]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.48:243][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.31-20.44.48:243][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.31-20.44.48:335][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.31-20.44.48:335][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.31-20.44.48:335][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.31-20.44.48:344][961]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.48:344][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.31-20.44.48:345][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.31-20.44.48:438][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.31-20.44.49:682][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.31-20.44.49:682][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.31-20.44.49:682][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.31-20.44.49:682][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.31-20.44.49:683][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.31-20.44.49:683][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.31-20.44.49:684][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.31-20.44.49:685][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.31-20.44.49:685][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.31-20.44.49:685][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.31-20.44.49:687][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.31-20.44.49:687][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.31-20.44.49:687][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.31-20.44.49:725][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.31-20.44.49:730][962]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.31-20.44.49:969][974]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.49:969][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.31-20.44.49:970][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.31-20.44.50:351][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-20.44.50:351][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.31-20.44.50:351][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.31-20.44.50:361][975]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.50:361][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.31-20.44.50:362][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.31-20.44.50:745][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.31-20.44.50:746][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.31-20.44.50:746][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.31-20.44.50:758][976]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.50:758][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.31-20.44.50:759][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.31-20.44.51:114][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.31-20.44.51:114][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.31-20.44.51:115][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.31-20.44.51:145][978]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.51:145][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.31-20.44.51:146][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.31-20.44.51:473][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.31-20.44.51:473][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.31-20.44.51:474][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.31-20.44.51:486][979]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.51:486][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.31-20.44.51:487][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.31-20.44.51:770][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.31-20.44.51:770][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.31-20.44.51:770][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.31-20.44.51:781][980]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.51:781][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.31-20.44.51:782][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.31-20.44.52:183][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.31-20.44.52:183][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.31-20.44.52:184][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.31-20.44.52:193][981]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.52:193][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.31-20.44.52:194][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.31-20.44.52:574][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.31-20.44.52:574][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.31-20.44.52:574][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.31-20.44.52:584][982]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.44.52:584][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.31-20.44.52:585][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.31-20.44.52:948][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.31-20.44.52:948][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.31-20.44.52:948][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.31-20.44.52:979][984]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='8.164' TotalLoadTime='8.164' TimeStamp='2020-05-31T20:44:53.504Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC35908D805A189D1B35AF0F7EF55' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.164' TimeStamp='2020-05-31T20:44:53.504Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC35908D805A189D1B35AF0F7EF55' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='8.164' TimeStamp='2020-05-31T20:44:53.504Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC35908D805A189D1B35AF0F7EF55' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.164' TimeStamp='2020-05-31T20:44:53.504Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC35908D805A189D1B35AF0F7EF55' LobbyId='014C740808D805A15766556AEBED32BC' [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.05.31-20.44.52:980][984]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.31-20.44.53:003][985]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.31-20.44.53:003][985]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.31-20.44.53:003][985]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.31-20.44.53:997][ 30]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.44.53:997][ 30]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.44.53:997][ 30]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-20.44.53:997][ 30]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.53:997][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.31-20.44.53:997][ 30]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.53:997][ 30]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.53:997][ 30]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.53:997][ 30]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.31-20.44.53:997][ 30]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.31-20.44.53:997][ 30]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.53:997][ 30]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.31-20.44.53:997][ 30]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.53:997][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.44.54:477][ 30]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:477][ 30]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:477][ 30]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:477][ 30]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.44.54:477][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.44.54:477][ 30]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:477][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.44.54:576][ 30]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:576][ 30]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:576][ 30]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:577][ 30]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:605][ 30]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.44.54:605][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.44.54:611][ 30]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:611][ 30]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:636][ 30]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.31-20.44.54:636][ 30]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.44.54:636][ 30]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.44.54:636][ 30]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:636][ 30]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.44.54:637][ 30]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.44.54:769][ 31]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.44.54:769][ 31]r.CullAll = "0" [2020.05.31-20.44.54:772][ 31]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.44.54:772][ 31]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:772][ 31]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.31-20.44.54:772][ 31]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.44.54:772][ 31]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.44.54:772][ 31]GameFlow: Warning: Entering Main Menu [2020.05.31-20.44.54:772][ 31]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.44.54:772][ 31]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.44.54:772][ 31]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.44.54:772][ 31]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.44.54:772][ 31]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.44.54:772][ 31]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.44.54:772][ 31]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.44.54:772][ 31]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-20.44.54:772][ 31]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-20.44.54:776][ 31]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.44.54:781][ 31]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.44.54:781][ 31]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.44.54:781][ 31]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.54:781][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.44.54:781][ 31]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.54:782][ 31]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.54:782][ 31]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.44.54:782][ 31]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.44.54:782][ 31]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.44.54:782][ 31]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.44.54:782][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.44.54:810][ 32]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.44.54:810][ 32]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.44.54:810][ 32]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.44.54:810][ 32]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.44.54:810][ 32]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.44.54:947][ 32]LogStreaming: Flushing async loaders took 136ms. [2020.05.31-20.44.54:948][ 32]LogStreaming: Flushing async loaders. [2020.05.31-20.44.54:963][ 32]LogStreaming: Flushing async loaders took 15ms. [2020.05.31-20.44.54:967][ 32]LogStreaming: Flushing async loaders. [2020.05.31-20.44.55:008][ 32]LogStreaming: Flushing async loaders took 41ms. [2020.05.31-20.44.55:011][ 32]LogStreaming: Flushing async loaders. [2020.05.31-20.44.55:012][ 32]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.44.55:012][ 32]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000029 seconds [2020.05.31-20.44.55:012][ 32]LogStreaming: Flushing async loaders. [2020.05.31-20.44.55:014][ 32]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.44.55:014][ 32]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.05.31-20.44.55:014][ 32]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.44.55:014][ 32]LogCustomization: ------ [2020.05.31-20.44.55:014][ 32]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.44.55:014][ 32]LogCustomization: --> BE_Body01 [2020.05.31-20.44.55:014][ 32]LogCustomization: --> BE_W01 [2020.05.31-20.44.55:014][ 32]LogCustomization: ------ [2020.05.31-20.44.55:014][ 32]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.44.55:014][ 32]LogStreaming: Flushing async loaders. [2020.05.31-20.44.55:020][ 32]LogStreaming: Flushing async loaders took 6ms. [2020.05.31-20.44.55:021][ 32]LogStreaming: Flushing async loaders. [2020.05.31-20.44.55:023][ 32]LogStreaming: Flushing async loaders took 3ms. [2020.05.31-20.44.55:026][ 32]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.44.55:026][ 32]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01 [2020.05.31-20.44.55:026][ 32]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.44.55:026][ 32]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W01 [2020.05.31-20.44.55:026][ 32]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.44.55:033][ 33]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.44.55:037][ 33]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.31-20.44.55:038][ 33]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.31-20.44.59:293][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.31-20.45.00:023][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.00:394][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.00:394][243]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.31-20.45.00:394][243]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.05.31-20.45.00:416][244]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:416][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:417][244]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:418][244]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:418][244]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.45.00:418][244]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.00:418][244]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:418][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:429][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:429][244]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:429][244]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.45.00:430][244]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:430][244]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:430][244]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:430][244]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.31-20.45.00:430][244]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.00:430][244]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.45.00:690][255]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:690][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.45.00:690][255]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:690][255]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:690][255]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.00:690][255]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.45.00:690][255]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.45.00:690][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.45.01:534][289]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.01:534][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.05.31-20.45.01:546][289]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.01:546][289]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.31-20.45.01:546][289]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.45.01:546][289]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.31-20.45.01:546][289]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.05.31-20.45.01:553][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.31-20.45.01:561][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.31-20.45.01:565][289]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.31-20.45.01:565][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.31-20.45.01:590][289]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.45.01:590][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.05.31-20.45.01:590][289]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.01:590][289]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.01:590][289]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:590][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.45.01:929][289]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:929][289]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:929][289]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.45.01:929][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.45.01:930][289]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:930][289]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:931][289]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:931][289]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:931][289]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.01:962][290]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveQuests/Tome03.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.31-20.45.02:002][290]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.31-20.45.02:437][296]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.45.02:437][296]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.45.02:437][296]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.45.02:437][296]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.45.03:905][339]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.31-20.45.05:403][384]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.31-20.45.06:336][412]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.05.31-20.45.08:233][468]LogAsyncLoad: Done loading library async: Menu in 79.3 sec [2020.05.31-20.45.20:804][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.029775 [2020.05.31-20.45.20:837][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.3276 [2020.05.31-20.45.20:868][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.5511 [2020.05.31-20.45.20:900][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.7449749999999999 [2020.05.31-20.45.20:935][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.887775 [2020.05.31-20.45.20:968][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=0.9727749999999999 [2020.05.31-20.45.21:001][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_12, progress=1 [2020.05.31-20.45.21:001][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_12 [2020.05.31-20.45.21:001][852]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.05.31-20.45.21:233][859]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.05.31-20.45.21:668][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.30:784][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.30:784][146]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.31-20.45.30:784][146]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.31-20.45.30:818][147]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:818][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.05.31-20.45.30:821][147]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:822][147]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:822][147]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:822][147]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.31-20.45.30:822][147]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:822][147]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.31-20.45.30:822][147]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:822][147]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:822][147]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.45.30:822][147]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.30:822][147]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:822][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.30:823][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.31-20.45.30:823][147]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.30:824][147]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.30:824][147]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.30:824][147]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.31-20.45.30:824][147]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.30:824][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.31-20.45.31:156][147]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:156][147]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:156][147]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:156][147]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.31-20.45.31:156][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.31-20.45.31:156][147]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:157][147]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:467][158]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.31-20.45.31:492][158]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.31-20.45.31:492][158]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:492][158]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.31-20.45.31:492][158]GameFlow: Warning: Entering Main Menu [2020.05.31-20.45.31:492][158]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.31-20.45.31:492][158]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.31-20.45.31:492][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.31-20.45.31:492][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.31-20.45.31:492][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.31-20.45.31:492][158]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.31-20.45.31:492][158]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.31-20.45.31:492][158]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.31-20.45.31:493][158]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.31-20.45.31:498][158]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.45.31:502][158]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.31:502][158]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.31-20.45.31:502][158]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.31:502][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.31-20.45.31:503][158]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.31:503][158]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.31:503][158]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.31:503][158]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.31-20.45.31:503][158]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.45.31:503][158]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.31-20.45.31:503][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.31-20.45.31:524][159]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.31-20.45.31:524][159]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.45.31:524][159]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.45.31:524][159]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.05.31-20.45.31:532][159]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000114 seconds [2020.05.31-20.45.31:532][159]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.05.31-20.45.31:532][159]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.31:532][159]LogCustomization: ------ [2020.05.31-20.45.31:532][159]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.45.31:532][159]LogCustomization: --> BE_Body01 [2020.05.31-20.45.31:532][159]LogCustomization: --> BE_W01 [2020.05.31-20.45.31:532][159]LogCustomization: ------ [2020.05.31-20.45.31:532][159]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.45.31:533][159]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.45.31:533][159]LogStreaming: Flushing async loaders took 1ms. [2020.05.31-20.45.31:534][159]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.45.31:534][159]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Body01 [2020.05.31-20.45.31:534][159]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.45.31:535][159]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_W01 [2020.05.31-20.45.31:535][159]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.45.31:800][168]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.31-20.45.31:966][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.31:967][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.45.32:043][173]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.32:043][173]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.32:043][173]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.32:072][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.45.32:072][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.45.32:076][173]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.32:076][173]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.32:096][173]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.31-20.45.32:096][173]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.45.32:096][173]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.31-20.45.32:096][173]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.32:096][173]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.32:097][173]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.45.34:563][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.34:576][261]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.45.34:581][261]GameFlow: Authority_SetSelectedCharacterId: 268435461 Player: The Crimson Fucker [2020.05.31-20.45.34:591][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.34:591][261]LogCustomization: ------ [2020.05.31-20.45.34:591][261]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.45.34:591][261]LogCustomization: --> BE_Body01 [2020.05.31-20.45.34:591][261]LogCustomization: --> BE_W01 [2020.05.31-20.45.34:591][261]LogCustomization: ------ [2020.05.31-20.45.34:591][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.34:591][261]LogCustomization: ------ [2020.05.31-20.45.34:591][261]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.05.31-20.45.34:591][261]LogCustomization: --> BE_Body01 [2020.05.31-20.45.34:591][261]LogCustomization: --> BE_W01 [2020.05.31-20.45.34:591][261]LogCustomization: ------ [2020.05.31-20.45.34:591][261]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.05.31-20.45.34:591][261]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.05.31-20.45.34:591][261]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Body01 [2020.05.31-20.45.34:591][261]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01 [2020.05.31-20.45.34:591][261]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_W01 [2020.05.31-20.45.34:591][261]GameFlow: (CustomizedAudio) - Update Sound with item BE_W01 [2020.05.31-20.45.34:597][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.34:597][261]LogCustomization: ------ [2020.05.31-20.45.34:597][261]LogCustomization: --> MM_Head01 [2020.05.31-20.45.34:597][261]LogCustomization: --> MM_Body01 [2020.05.31-20.45.34:597][261]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.34:597][261]LogCustomization: ------ [2020.05.31-20.45.34:597][261]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.34:597][261]LogCustomization: ------ [2020.05.31-20.45.34:597][261]LogCustomization: --> MM_Head01 [2020.05.31-20.45.34:597][261]LogCustomization: --> MM_Body01 [2020.05.31-20.45.34:597][261]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.34:597][261]LogCustomization: ------ [2020.05.31-20.45.34:597][261]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item MM_Head01 [2020.05.31-20.45.34:597][261]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item MM_Body01 [2020.05.31-20.45.34:597][261]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item MM_Knife01 [2020.05.31-20.45.34:607][262]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.45.34:607][262]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.45.34:607][262]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435461] [2020.05.31-20.45.34:607][262]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.05.31-20.45.35:376][293]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.45.35:376][293]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.45.35:376][293]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.45.35:376][293]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.45.35:376][293]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.45.35:376][293]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.45.35:377][293]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.05.31-20.45.35:378][293]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000086 seconds [2020.05.31-20.45.35:378][293]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.45.35:380][293]LogStreaming: Flushing async loaders took 2ms. [2020.05.31-20.45.35:380][293]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.05.31-20.45.35:380][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.35:380][293]LogCustomization: ------ [2020.05.31-20.45.35:380][293]LogCustomization: --> MM_Head01 [2020.05.31-20.45.35:380][293]LogCustomization: --> MM_Body01 [2020.05.31-20.45.35:380][293]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.35:380][293]LogCustomization: ------ [2020.05.31-20.45.35:380][293]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.05.31-20.45.35:381][293]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.05.31-20.45.35:381][293]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.05.31-20.45.35:381][293]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.05.31-20.45.35:381][293]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.05.31-20.45.35:381][293]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.05.31-20.45.35:601][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.35:612][302]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.45.35:618][302]GameFlow: Authority_SetSelectedCharacterId: 268435464 Player: The Crimson Fucker [2020.05.31-20.45.35:627][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.35:627][302]LogCustomization: ------ [2020.05.31-20.45.35:627][302]LogCustomization: --> MM_Head01 [2020.05.31-20.45.35:627][302]LogCustomization: --> MM_Body01 [2020.05.31-20.45.35:627][302]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.35:627][302]LogCustomization: ------ [2020.05.31-20.45.35:627][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.35:627][302]LogCustomization: ------ [2020.05.31-20.45.35:627][302]LogCustomization: --> MM_Head01 [2020.05.31-20.45.35:627][302]LogCustomization: --> MM_Body01 [2020.05.31-20.45.35:627][302]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.35:627][302]LogCustomization: ------ [2020.05.31-20.45.35:627][302]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.05.31-20.45.35:627][302]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.05.31-20.45.35:627][302]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.05.31-20.45.35:627][302]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.05.31-20.45.35:627][302]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.05.31-20.45.35:627][302]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.05.31-20.45.35:635][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.35:635][302]LogCustomization: ------ [2020.05.31-20.45.35:635][302]LogCustomization: --> CA_Head01 [2020.05.31-20.45.35:635][302]LogCustomization: --> CA_Body01 [2020.05.31-20.45.35:635][302]LogCustomization: --> CA_W01 [2020.05.31-20.45.35:635][302]LogCustomization: ------ [2020.05.31-20.45.35:635][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.35:635][302]LogCustomization: ------ [2020.05.31-20.45.35:635][302]LogCustomization: --> CA_Head01 [2020.05.31-20.45.35:635][302]LogCustomization: --> CA_Body01 [2020.05.31-20.45.35:635][302]LogCustomization: --> CA_W01 [2020.05.31-20.45.35:635][302]LogCustomization: ------ [2020.05.31-20.45.35:635][302]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item CA_Head01 [2020.05.31-20.45.35:635][302]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item CA_Body01 [2020.05.31-20.45.35:635][302]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item CA_W01 [2020.05.31-20.45.35:645][303]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.45.35:645][303]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.45.35:645][303]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435464] [2020.05.31-20.45.35:645][303]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435461 [2020.05.31-20.45.35:862][312]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.45.35:862][312]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.45.35:862][312]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.45.35:862][312]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.45.35:862][312]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.45.35:862][312]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.45.35:865][312]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435464. [2020.05.31-20.45.35:892][312]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000084 seconds [2020.05.31-20.45.35:892][312]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.45.35:897][312]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.45.35:897][312]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.7 [2020.05.31-20.45.35:897][312]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.35:897][312]LogCustomization: ------ [2020.05.31-20.45.35:897][312]LogCustomization: --> CA_Head01 [2020.05.31-20.45.35:897][312]LogCustomization: --> CA_Body01 [2020.05.31-20.45.35:897][312]LogCustomization: --> CA_W01 [2020.05.31-20.45.35:897][312]LogCustomization: ------ [2020.05.31-20.45.35:897][312]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Head01 [2020.05.31-20.45.35:897][312]GameFlow: (CustomizedAudio) - Update Sound with item CA_Head01 [2020.05.31-20.45.35:897][312]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Body01 [2020.05.31-20.45.35:897][312]GameFlow: (CustomizedAudio) - Update Sound with item CA_Body01 [2020.05.31-20.45.35:897][312]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_W01 [2020.05.31-20.45.35:897][312]GameFlow: (CustomizedAudio) - Update Sound with item CA_W01 [2020.05.31-20.45.36:735][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.36:747][347]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.45.36:754][347]GameFlow: Authority_SetSelectedCharacterId: 268435461 Player: The Crimson Fucker [2020.05.31-20.45.36:763][347]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.36:763][347]LogCustomization: ------ [2020.05.31-20.45.36:763][347]LogCustomization: --> CA_Head01 [2020.05.31-20.45.36:763][347]LogCustomization: --> CA_Body01 [2020.05.31-20.45.36:763][347]LogCustomization: --> CA_W01 [2020.05.31-20.45.36:763][347]LogCustomization: ------ [2020.05.31-20.45.36:763][347]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.36:763][347]LogCustomization: ------ [2020.05.31-20.45.36:763][347]LogCustomization: --> CA_Head01 [2020.05.31-20.45.36:763][347]LogCustomization: --> CA_Body01 [2020.05.31-20.45.36:763][347]LogCustomization: --> CA_W01 [2020.05.31-20.45.36:763][347]LogCustomization: ------ [2020.05.31-20.45.36:763][347]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Head01 [2020.05.31-20.45.36:763][347]GameFlow: (CustomizedAudio) - Update Sound with item CA_Head01 [2020.05.31-20.45.36:763][347]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Body01 [2020.05.31-20.45.36:763][347]GameFlow: (CustomizedAudio) - Update Sound with item CA_Body01 [2020.05.31-20.45.36:763][347]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_W01 [2020.05.31-20.45.36:763][347]GameFlow: (CustomizedAudio) - Update Sound with item CA_W01 [2020.05.31-20.45.36:771][347]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.36:771][347]LogCustomization: ------ [2020.05.31-20.45.36:771][347]LogCustomization: --> MM_Head01 [2020.05.31-20.45.36:771][347]LogCustomization: --> MM_Body01 [2020.05.31-20.45.36:771][347]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.36:771][347]LogCustomization: ------ [2020.05.31-20.45.36:771][347]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.36:771][347]LogCustomization: ------ [2020.05.31-20.45.36:771][347]LogCustomization: --> MM_Head01 [2020.05.31-20.45.36:771][347]LogCustomization: --> MM_Body01 [2020.05.31-20.45.36:771][347]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.36:771][347]LogCustomization: ------ [2020.05.31-20.45.36:771][347]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item MM_Head01 [2020.05.31-20.45.36:771][347]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item MM_Body01 [2020.05.31-20.45.36:771][347]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item MM_Knife01 [2020.05.31-20.45.36:781][348]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.45.36:781][348]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.45.36:781][348]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435464] and selected character id [268435461] [2020.05.31-20.45.36:781][348]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435464 [2020.05.31-20.45.37:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.45.37:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.45.37:541][379]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.45.37:541][379]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.45.37:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.45.37:541][379]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.45.37:543][379]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435461. [2020.05.31-20.45.37:543][379]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000056 seconds [2020.05.31-20.45.37:544][379]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.05.31-20.45.37:544][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.37:544][379]LogCustomization: ------ [2020.05.31-20.45.37:544][379]LogCustomization: --> MM_Head01 [2020.05.31-20.45.37:544][379]LogCustomization: --> MM_Body01 [2020.05.31-20.45.37:544][379]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.37:544][379]LogCustomization: ------ [2020.05.31-20.45.37:544][379]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item MM_Head01 [2020.05.31-20.45.37:544][379]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.05.31-20.45.37:544][379]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item MM_Body01 [2020.05.31-20.45.37:544][379]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.05.31-20.45.37:544][379]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item MM_Knife01 [2020.05.31-20.45.37:544][379]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.05.31-20.45.38:391][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.38:391][413]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.31-20.45.38:418][414]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:419][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.31-20.45.38:420][414]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:420][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.31-20.45.38:487][414]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:487][414]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:488][414]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:490][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435461 (playerChanged=true), bloodpoints:22438, #nodesDataArray:13, #pathsDataArray:14, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:26, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-20.45.38:491][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.31-20.45.38:492][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.31-20.45.38:492][414]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.31-20.45.38:492][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.31-20.45.38:496][414]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:496][414]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:524][414]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:524][414]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.38:525][414]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.31-20.45.38:525][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:14, animate:true [2020.05.31-20.45.38:707][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000181351788 ) [2020.05.31-20.45.38:708][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000181351788 [2020.05.31-20.45.40:018][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000181351788 seconds [2020.05.31-20.45.40:819][494]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.40:819][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:205) [2020.05.31-20.45.40:969][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.41:017][502]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.41:692][529]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.41:692][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:305) [2020.05.31-20.45.41:970][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.41:984][541]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.42:075][544]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.45.44:364][636]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.31-20.45.47:336][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.47:886][777]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.47:887][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:403, completeWeb:false, teleport:false ) [2020.05.31-20.45.47:887][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.05.31-20.45.47:887][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:101) [2020.05.31-20.45.48:086][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.48:100][786]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.49:059][824]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.49:059][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:306, completeWeb:false, teleport:false ) [2020.05.31-20.45.49:060][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:105) [2020.05.31-20.45.49:235][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.49:334][835]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.49:387][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.05.31-20.45.49:987][861]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.49:987][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435461, id:307, completeWeb:false, teleport:false ) [2020.05.31-20.45.49:987][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435461, id:104) [2020.05.31-20.45.50:201][870]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.31-20.45.50:336][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.50:336][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.05.31-20.45.51:686][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.31-20.45.51:686][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.31-20.45.55:736][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.55:746][ 91]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.45.55:754][ 91]GameFlow: Authority_SetSelectedCharacterId: 268435464 Player: The Crimson Fucker [2020.05.31-20.45.55:757][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435464 (playerChanged=true), bloodpoints:438, #nodesDataArray:19, #pathsDataArray:19, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:36, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-20.45.55:760][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.31-20.45.55:761][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.31-20.45.55:768][ 91]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.55:768][ 91]LogCustomization: ------ [2020.05.31-20.45.55:768][ 91]LogCustomization: --> MM_Head01 [2020.05.31-20.45.55:768][ 91]LogCustomization: --> MM_Body01 [2020.05.31-20.45.55:768][ 91]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.55:768][ 91]LogCustomization: ------ [2020.05.31-20.45.55:768][ 91]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.55:768][ 91]LogCustomization: ------ [2020.05.31-20.45.55:768][ 91]LogCustomization: --> MM_Head01 [2020.05.31-20.45.55:768][ 91]LogCustomization: --> MM_Body01 [2020.05.31-20.45.55:768][ 91]LogCustomization: --> MM_Knife01 [2020.05.31-20.45.55:768][ 91]LogCustomization: ------ [2020.05.31-20.45.55:768][ 91]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item MM_Head01 [2020.05.31-20.45.55:768][ 91]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.05.31-20.45.55:768][ 91]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item MM_Body01 [2020.05.31-20.45.55:768][ 91]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.05.31-20.45.55:768][ 91]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item MM_Knife01 [2020.05.31-20.45.55:768][ 91]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.05.31-20.45.55:776][ 91]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.55:776][ 91]LogCustomization: ------ [2020.05.31-20.45.55:776][ 91]LogCustomization: --> CA_Head01 [2020.05.31-20.45.55:776][ 91]LogCustomization: --> CA_Body01 [2020.05.31-20.45.55:776][ 91]LogCustomization: --> CA_W01 [2020.05.31-20.45.55:776][ 91]LogCustomization: ------ [2020.05.31-20.45.55:777][ 91]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.55:777][ 91]LogCustomization: ------ [2020.05.31-20.45.55:777][ 91]LogCustomization: --> CA_Head01 [2020.05.31-20.45.55:777][ 91]LogCustomization: --> CA_Body01 [2020.05.31-20.45.55:777][ 91]LogCustomization: --> CA_W01 [2020.05.31-20.45.55:777][ 91]LogCustomization: ------ [2020.05.31-20.45.55:777][ 91]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item CA_Head01 [2020.05.31-20.45.55:777][ 91]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item CA_Body01 [2020.05.31-20.45.55:777][ 91]GameFlow: (BP_Menu_Slasher06_C_1) - UpdateCustomization with item CA_W01 [2020.05.31-20.45.55:787][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.31-20.45.55:787][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.31-20.45.55:787][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435461] and selected character id [268435464] [2020.05.31-20.45.55:788][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435461 [2020.05.31-20.45.55:788][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:19, animate:true [2020.05.31-20.45.56:086][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000618840568 ) [2020.05.31-20.45.56:086][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000618840568 [2020.05.31-20.45.56:263][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.56:277][ 93]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.45.56:284][ 93]GameFlow: Authority_SetSelectedCharacterId: 268435468 Player: The Crimson Fucker [2020.05.31-20.45.56:288][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435468 (playerChanged=true), bloodpoints:438, #nodesDataArray:29, #pathsDataArray:33, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:47, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.31-20.45.56:289][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.31-20.45.56:290][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.31-20.45.56:296][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.56:296][ 93]LogCustomization: ------ [2020.05.31-20.45.56:296][ 93]LogCustomization: --> CA_Head01 [2020.05.31-20.45.56:296][ 93]LogCustomization: --> CA_Body01 [2020.05.31-20.45.56:296][ 93]LogCustomization: --> CA_W01 [2020.05.31-20.45.56:296][ 93]LogCustomization: ------ [2020.05.31-20.45.56:304][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.31-20.45.56:304][ 93]LogCustomization: ------ [2020.05.31-20.45.56:304][ 93]LogCustomization: --> HK_Head01_05 [2020.05.31-20.45.56:304][ 93]LogCustomization: --> HK_Body01 [2020.05.31-20.45.56:304][ 93]LogCustomization: --> HK_W01_05 [2020.05.31-20.45.56:304][ 93]LogCustomization: ------ [2020.05.31-20.45.56:317][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.45.56:317][ 94]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.05.31-20.45.56:317][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:29, #pathsDataArray:33, animate:true [2020.05.31-20.45.56:730][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000640959479 ) [2020.05.31-20.45.56:730][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000640959479 [2020.05.31-20.45.56:882][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.31-20.45.56:882][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.31-20.45.56:882][ 95]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.45.56:882][ 95]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.45.56:882][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.31-20.45.56:882][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.31-20.45.56:884][ 95]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435468. [2020.05.31-20.45.56:887][ 95]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.05.31-20.45.56:887][ 95]LogStreaming: Display: Flushing async loaders. [2020.05.31-20.45.56:891][ 95]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.45.56:892][ 95]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.0 [2020.05.31-20.45.56:892][ 95]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.31-20.45.56:892][ 95]LogCustomization: ------ [2020.05.31-20.45.56:892][ 95]LogCustomization: --> HK_Head01_05 [2020.05.31-20.45.56:892][ 95]LogCustomization: --> HK_Body01 [2020.05.31-20.45.56:892][ 95]LogCustomization: --> HK_W01_05 [2020.05.31-20.45.56:892][ 95]LogCustomization: ------ [2020.05.31-20.45.56:892][ 95]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.05.31-20.45.56:892][ 95]LogStreaming: Flushing async loaders. [2020.05.31-20.45.56:933][ 95]LogStreaming: Flushing async loaders took 40ms. [2020.05.31-20.45.56:933][ 95]LogStreaming: Flushing async loaders. [2020.05.31-20.45.56:937][ 95]LogStreaming: Flushing async loaders took 4ms. [2020.05.31-20.45.56:937][ 95]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.05.31-20.45.56:937][ 95]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01 [2020.05.31-20.45.56:937][ 95]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.31-20.45.56:938][ 95]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01_05 [2020.05.31-20.45.56:938][ 95]LogStreaming: Flushing async loaders. [2020.05.31-20.45.56:971][ 95]LogStreaming: Flushing async loaders took 34ms. [2020.05.31-20.45.56:972][ 95]LogStreaming: Flushing async loaders. [2020.05.31-20.45.57:015][ 95]LogStreaming: Flushing async loaders took 42ms. [2020.05.31-20.45.57:015][ 95]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01_05 [2020.05.31-20.45.57:266][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.31-20.45.57:412][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000618840568 seconds [2020.05.31-20.45.57:565][118]LogWindowsDesktop: Alt-F4 pressed! [2020.05.31-20.45.57:565][118]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.31-20.45.57:569][118]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.57:569][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.31-20.45.57:569][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.45.57:569][118]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.57:569][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.31-20.45.57:569][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.45.57:569][118]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.57:569][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.45.57:569][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.31-20.45.57:569][118]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.57:569][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.31-20.45.57:575][118]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.57:575][118]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.57:575][118]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.57:577][118]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.31-20.45.57:577][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.31-20.45.57:671][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.05.31-20.45.57:672][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:115 value:keyUp nav:null [2020.05.31-20.45.57:940][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000640959479 seconds [2020.05.31-20.45.58:354][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.31-20.45.58:354][150]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.31-20.45.58:377][151]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.58:377][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.31-20.45.58:378][151]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.58:378][151]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.58:378][151]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.31-20.45.58:398][151]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [24544] [2020.05.31-20.45.58:398][151]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/4058251C01001001.profjce [2020.05.31-20.45.58:399][151]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=2516&schemaVersion=0] [2020.05.31-20.45.58:399][151]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.05.31-20.45.58:400][151]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.31-20.45.58:403][151]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.31-20.45.58:427][151]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.05.31-20.45.58:429][151]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.05.31-20.45.58:433][151]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.31-20.45.58:434][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.31-20.45.58:434][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.45.58:434][151]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.31-20.45.58:434][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.31-20.45.58:434][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.45.58:434][151]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.31-20.45.58:435][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.31-20.45.58:435][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.31-20.45.58:436][152]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.31-20.45.58:437][152]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.31-20.45.58:437][152]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 1 , spawn: NULLPTR , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.45.58:437][152]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.31-20.45.58:437][152]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.31-20.45.58:437][152]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435468 [2020.05.31-20.45.58:437][152]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.31-20.45.58:437][152]LogEngine: All Windows Closed [2020.05.31-20.45.58:437][152]LogWindows: FPlatformMisc::RequestExit(0) [2020.05.31-20.46.01:165][153]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.31-20.46.01:177][153]LogUObjectHash: Compacting FUObjectHashTables data took 6.64ms [2020.05.31-20.46.01:187][153]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.05.31-20.46.01:187][153]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.05.31-20.46.01:187][153]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.31-20.46.01:187][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.31-20.46.01:187][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.31-20.46.01:187][153]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.05.31-20.46.01:187][153]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.31-20.46.01:187][153]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.05.31-20.46.01:187][153]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.05.31-20.46.01:187][153]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:187][153]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:187][153]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:187][153]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:187][153]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.31-20.46.01:187][153]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:187][153]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:187][153]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.31-20.46.01:187][153]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.31-20.46.01:188][153]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.31-20.46.01:188][153]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.31-20.46.01:188][153]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:188][153]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.05.31-20.46.01:188][153]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.31-20.46.01:189][153]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.31-20.46.01:189][153]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.31-20.46.01:189][153]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.31-20.46.01:189][153]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.31-20.46.01:189][153]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.31-20.46.01:189][153]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.31-20.46.01:189][153]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.31-20.46.01:189][153]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.31-20.46.01:189][153]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.31-20.46.01:189][153]LogDBDEasyAntiCheat: DestroySession [2020.05.31-20.46.01:189][153]LogDBDEasyAntiCheat: client destroyed [2020.05.31-20.46.01:189][153]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.05.31-20.46.01:424][153]LogExit: Preparing to exit. [2020.05.31-20.46.01:424][153]LogMoviePlayer: Shutting down movie player [2020.05.31-20.46.01:430][153]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.31-20.46.01:431][153]LogUObjectBase: Warning: NULL object [2020.05.31-20.46.01:432][153]LogUObjectBase: Warning: NULL object [2020.05.31-20.46.01:432][153]LogUObjectBase: Warning: NULL object [2020.05.31-20.46.01:432][153]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.31-20.46.01:483][153]LogExit: Game engine shut down [2020.05.31-20.46.01:630][153]LogExit: Object subsystem successfully closed. [2020.05.31-20.46.01:759][153]LogD3D11RHI: Shutdown [2020.05.31-20.46.01:759][153]LogD3D11RHI: CleanupD3DDevice [2020.05.31-20.46.01:760][153]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.31-20.46.01:760][153]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.31-20.46.01:760][153]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.31-20.46.01:760][153]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.31-20.46.01:760][153]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.31-20.46.01:760][153]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.31-20.46.01:779][153]LogD3D11RHI: ~FD3D11DynamicRHI [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.05.31-20.46.01:779][153]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.05.31-20.46.01:780][153]LogDMM: DMM Module shutdown [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module Party (174) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.05.31-20.46.01:780][153]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.05.31-20.46.01:781][153]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.05.31-20.46.01:796][153]LogInit: Audiokinetic Audio Device terminated. [2020.05.31-20.46.01:796][153]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.05.31-20.46.01:796][153]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.05.31-20.46.01:796][153]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.05.31-20.46.01:796][153]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.05.31-20.46.01:796][153]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.05.31-20.46.01:796][153]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.05.31-20.46.01:796][153]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.05.31-20.46.01:796][153]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:796][153]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:796][153]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.05.31-20.46.01:796][153]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.05.31-20.46.01:796][153]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.05.31-20.46.01:796][153]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.05.31-20.46.01:796][153]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.05.31-20.46.01:796][153]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.05.31-20.46.01:796][153]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:796][153]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:796][153]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:796][153]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.31-20.46.01:796][153]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:796][153]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:796][153]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:796][153]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:796][153]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.31-20.46.01:796][153]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:796][153]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:796][153]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:796][153]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:796][153]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:797][153]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:797][153]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:797][153]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:797][153]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.31-20.46.01:797][153]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.31-20.46.01:797][153]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.31-20.46.01:797][153]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.05.31-20.46.01:797][153]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.31-20.46.01:797][153]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.05.31-20.46.01:797][153]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.05.31-20.46.01:797][153]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module Core (62) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.05.31-20.46.01:798][153]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.05.31-20.46.01:802][153]LogModuleManager: Shutting down and abandoning module Media (45) [2020.05.31-20.46.01:808][153]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.05.31-20.46.01:808][153]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.05.31-20.46.01:808][153]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.05.31-20.46.01:808][153]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.31-20.46.01:808][153]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.31-20.46.01:808][153]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.05.31-20.46.03:230][153]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.05.31-20.46.03:231][153]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.05.31-20.46.03:231][153]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.31-20.46.03:231][153]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.05.31-20.46.03:231][153]LogOnline: Mirrors: Mirrors Shutdown! [2020.05.31-20.46.03:231][153]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.05.31-20.46.03:231][153]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.05.31-20.46.03:243][153]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.05.31-20.46.03:244][153]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.05.31-20.46.03:257][153]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.05.31-20.46.03:262][153]LogExit: Exiting. [2020.05.31-20.46.03:288][153]Log file closed, 05/31/20 17:46:03